Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 21:17:55 Player: Cracklepappy Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (235) 1175 Value Destroyed (7295) 7295 Prototype IDs (51) 1020 Alien Tech Used (0) 0 Bonus (3520) 3520 TOTAL SCORE: 17110 Bonus ------- High Alert Combat Kills 372 Follower Combat Kills 414 Entered Garrisons 200 Aligned with FarCom 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Acquired ECA 300 Friendly Fire -66 Cogmind --------- Core Integrity 0/700 Matter 142/300 Energy 230/1100 System Corruption 6% Temperature Cool (12) Movement Walking (210) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- Assembled Flux Generator > --- PROPULSION (4) --- Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY (4) ------ Huge Storage Unit Assembled Biocell Array Zionite Heavy Carapace > --- WEAPON (3) ------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY (25) --- Enhanced Nuclear Core Zionite Light DM Reactor Zionite Light DM Reactor Linear Gravjet Combat Gravmag System Advanced Heat Sink Experimental Heat Sink Zionite Biocell (600) Zionite Metafield Generator Makeshift Terrain Scanner Surveybot 24 Chip Encrypted Comm Array Advanced Shield Generator Makeshift Hacking Suite Advanced System Shield Long-range Tractor Beam GOLEM Unit GOLEM Unit Phasing AFG Heavy Phase Cannon Missile Launcher Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Huge Storage Unit Assembled Biocell Array GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Enhanced Nuclear Core Zionite Light DM Reactor Zionite Light DM Reactor Linear Gravjet Combat Gravmag System Advanced Heat Sink Experimental Heat Sink Zionite Biocell Zionite Metafield Generator Makeshift Terrain Scanner Surveybot 24 Chip Encrypted Comm Array Zionite Heavy Carapace Advanced Shield Generator Makeshift Hacking Suite Advanced System Shield Long-range Tractor Beam GOLEM Unit GOLEM Unit Phasing AFG Heavy Phase Cannon Missile Launcher [Rating: 104] Favorites ----------- Power Enhanced Nuclear Core Engine Reinforced Deuterium Engine Power Core Enhanced Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Assembled Alloy Leg Hover Unit Zionite Glidesys I Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Protection Medium Reactive Plating Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Zio Dee Pro Slots Evolved 6 | . . . 2 . . . 2 . 2 . . . . Power 1 | . . . . . . . . . 1 . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . Utility 2 | . . . . . . . 1 . 1 . . . . Weapon 1 | . . . 1 . . . . . . . . . . Parts Attached 252 | 8 12 . 34 . 20 4 38 26 28 19 9 52 2 Power 23 | 1 . . 4 . 2 . 4 1 6 1 . 4 . Engine 12 | 1 . . 4 . 2 . 3 . 1 1 . . . Core 7 | . . . . . . . . 1 5 . . 1 . Reactor 4 | . . . . . . . 1 . . . . 3 . Propulsion 57 | 2 6 . 8 . 4 2 13 9 6 1 2 4 . Treads 47 | 2 1 . 6 . 4 2 13 8 6 1 2 2 . Leg 7 | . 5 . 2 . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 3 | . . . . . . . . 1 . . . 2 . Flight . | . . . . . . . . . . . . . . Utility 67 | 3 3 . 4 . 3 . 5 6 8 5 2 27 1 Device 28 | 2 . . 2 . . . 1 3 5 5 2 8 . Storage 9 | 1 1 . 2 . 1 . 2 . . . . 2 . Processor 3 | . 1 . . . 1 . . . 1 . . . . Hackware . | . . . . . . . . . . . . . . Protection 27 | . 1 . . . 1 . 2 3 2 . . 17 1 Artifact . | . . . . . . . . . . . . . . Weapon 105 | 2 3 . 18 . 11 2 16 10 8 12 5 17 1 Energy Gun 34 | . 2 . 7 . 3 . 6 2 4 7 . 3 . Energy Cannon 20 | . 1 . 1 . . . 4 3 2 1 2 6 . Ballistic Gun 24 | 2 . . 8 . 5 2 5 . . . 1 1 . Ballistic Cannon 2 | . . . . . . . 1 1 . . . . . Launcher 16 | . . . 1 . 3 . . 1 1 2 1 6 1 Special Weapon 1 | . . . . . . . . . 1 . . . . Impact Weapon 8 | . . . 1 . . . . 3 . 2 1 1 . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 5 . . . 1 . 1 . 1 8 . Corrupted Parts 5 | . . . . . . . 2 2 . . . 1 . System Corruption 23 | . . . . . . . 5 12 . . . 6 . Parts Lost 52 | . 3 . . . 9 2 5 7 . 2 . 24 . Power 6 | . . . . . 2 . 1 1 . . . 2 . Propulsion 20 | . 2 . . . 3 . 1 4 . 1 . 9 . Utility 14 | . . . . . 1 . . 1 . 1 . 11 . Weapon 12 | . 1 . . . 3 2 3 1 . . . 2 . Highest Loss Streak 10 | . 2 . . . 8 2 3 4 . 1 . 10 . To Critical Strikes 6 | . . . . . 5 . . . . 1 . . . Average Slot Usage (%) 93 | . 98 100 99 100 85 99 99 95 93 99 100 78 68 Engine 6 | . 14 14 10 11 9 11 1 4 2 6 7 4 . Core 3 | . . . . . . . . 4 10 7 7 6 . Reactor 1 | . . . . . . . 7 . . . . 2 7 Treads 26 | . 16 . 27 33 30 32 35 33 29 29 30 16 . Leg 2 | . 10 28 4 . . . . . . . . 4 15 Device 9 | . 4 . 10 11 5 . 7 9 10 16 23 8 7 Storage 9 | . 13 14 11 11 11 11 9 9 7 7 7 6 14 Processor 1 | . 9 14 . . . 11 1 . . . . . . Protection 4 | . . . . . . . 9 8 6 5 . 7 . Energy Gun 10 | . 3 14 5 11 8 5 19 13 17 19 7 3 . Energy Cannon 4 | . 5 14 7 . . . 1 . 4 2 7 7 20 Ballistic Gun 7 | . 17 . 20 22 20 28 5 2 . . 1 3 . Impact Weapon 1 | . . . . . . . . 6 . . 4 . 2 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 174 | 15 16 16 60 59 64 53 126 127 139 148 122 154 174 Greatest Support 96 | 40 40 20 60 60 60 60 82 84 88 88 96 96 60 Greatest Overweight (x) 5 | . 5 . 1 . 1 2 2 2 2 1 1 5 2 Average Overweight (x) . | . . . . . . . . 1 1 1 1 1 2 Largest Inventory Capacity 25 | 8 8 8 20 20 20 20 25 25 25 25 25 25 25 Average Capacity 21 | 7 7 8 17 20 20 20 21 25 25 25 25 24 25 Most Carried 25 | 8 8 8 20 20 20 20 25 25 25 25 25 25 25 Average Carried 20 | 5 7 7 16 20 17 19 21 24 24 24 24 20 24 Final Capacity 25 | 8 8 8 20 20 20 20 25 25 25 25 25 25 25 Final Carried 25 | 8 8 8 20 20 20 20 25 25 25 25 25 25 23 Class Distribution -------------------- 37% | Scavenger-Tank 19% | Scavenger-Gunner 15% | Gunner 12% | Scavenger-Mutant 10% | Mutant 4% | Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Scavenger-Gunner | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Tank | -7/Deep Caves Golem | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Zio Dee Pro Matter Collected 5375 | 370 357 10 895 98 535 208 747 645 303 239 55 791 122 Remotely 58 | 49 . . . . . . . . . 9 . . . Salvage Created 10108 | 221 626 273 2424 302 454 466 2199 542 947 432 . 1077 145 Parts 506 | 17 33 9 131 7 29 15 139 33 47 25 . 15 6 Haulers Intercepted 17 | . 2 . 6 . . . 6 1 2 . . . . Recyclers Shooed 2 | . . . 1 . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . . 10 3 . 5 Prevented 5 | . . . . . . . . . . 5 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Zio Dee Pro Combat Hostiles Destroyed 202 | . 12 1 41 6 5 6 32 17 18 10 . 48 6 Melee 5 | . . . . . 1 . . . 1 . . 3 . Guns 101 | . 12 1 22 6 1 6 27 9 14 1 . 2 . Cannons 26 | . . . 13 . . . 1 6 2 1 . . 3 AOE 59 | . . . 5 . 3 . 2 1 . 6 . 39 3 Classes Destroyed 25 | 2 4 . 7 1 3 . 1 2 1 1 . 3 . Worker 10 | . . . 2 . . . 7 . 1 . . . . Builder 2 | . . . 1 . . . 1 . . . . . . Tunneler 8 | 6 . . . . . 1 1 . . . . . . Hauler 17 | . 2 . 6 . . . 6 1 2 . . . . Recycler 15 | 1 . 3 7 . . 1 1 . 2 . . . . Operator 4 | . . . 2 . . . 2 . . . . . . Turret 1 | . . . . . 1 . . . . . . . . Watcher 12 | . 1 . 4 . . . 5 1 1 . . . . Swarmer 35 | . . . 10 . . . 7 6 . 8 . . 4 Grunt 66 | . 11 1 18 5 . 5 14 2 9 . . . 1 Brawler 2 | . . . 2 . . . . . . . . . . Duelist 4 | . . . . 1 . 1 2 . . . . . . Protector 1 | . . . 1 . . . . . . . . . . Sentry 26 | . . . 10 . . . 8 4 2 1 . . 1 Specialist 4 | . . . . . . . . 4 . . . . . Hunter 1 | . . . . . . . . 1 . . . . . Programmer 7 | . . . . . . . . . 7 . . . . Heavy 1 | . . . . . . . 1 . . . . . . Behemoth 1 | . . . . . . . . . . 1 . . . Subdweller 1 | . 1 . . . . . . . . . . . . Zionite 8 | . . . . . 8 . . . . . . . . Z-Light 2 | . . . . . . . . . . . . 2 . Assembler 2 | . . . . . . . . . . . . 2 . Assembled 43 | . . . . . 4 . . . . . . 39 . Golem 7 | . . . . . . . . . . . . 7 . Best Kill Streak 38 | 3 2 2 6 2 3 3 6 4 5 3 . 38 4 Combat Bots Only 36 | . 2 1 5 2 2 3 4 4 5 3 . 36 4 Max Kills in Single Turn 20 | 1 1 1 4 2 1 1 3 1 2 2 . 20 1 Gunslinging 1 | . . . 1 1 . . 1 . . . . . . Exploded 20 | . . . 3 . 1 . 1 1 . 2 . 20 1 Melee 1 | . . . . . 1 . . . 1 . . 1 . Uniques/NPCs Destroyed 5 | . . . . . 4 . . . . . . 1 . 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Zio Dee Pro Hostile Shots Fired 1165 | . 72 1 117 14 98 51 133 304 91 67 . 169 48 Missed 353 | . 14 . 38 3 34 11 33 115 28 22 . 37 18 Damage Taken 13500 | . 748 11 891 138 1294 724 1709 1677 879 587 . 4313 529 Core 1393 | . 118 . 84 33 163 67 89 124 101 54 . 516 44 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 536 | . 2 . . . . . . . . . . 534 . Ignored by Resistances 1097 | . . . . . . . 256 670 . 171 . . . Regen/Repaired (Parts) 105 | . . . 105 . . . . . . . . . . Core Remaining (%) 56 | 100 . 52 . . . 13 . 61 . . . . . Volleys Fired 664 | 19 67 6 94 14 134 33 93 58 44 20 . 55 27 Largest 3 | 2 2 2 3 3 3 3 3 3 3 3 . 3 3 Hottest 278 | 40 125 125 154 102 69 96 240 193 210 268 . 278 75 Shots Fired 1440 | 30 116 13 276 42 208 98 260 95 117 52 . 93 40 Gun 1125 | 30 93 6 191 42 198 98 248 50 98 28 . 43 . Cannon 271 | . 23 7 82 . . . 12 44 18 20 . 29 36 Launcher 43 | . . . 3 . 10 . . 1 . 4 . 21 4 Special 1 | . . . . . . . . . 1 . . . . Kinetic 670 | 30 84 . 161 28 103 77 128 49 . . . 10 . Thermal 546 | . 32 13 112 14 95 21 12 45 116 24 . 26 36 Explosive 43 | . . . 3 . 10 . . 1 . 4 . 21 4 Electromagnetic 180 | . . . . . . . 120 . . 24 . 36 . Robot Hit Streak 23 | 10 13 9 21 8 11 23 15 7 16 10 . 9 8 Robot Miss Streak 8 | 5 2 1 4 2 5 4 6 4 8 3 . 8 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 13 | . . . 1 2 . 1 6 2 1 . . . . Max Gunslinging Chain 2 | . . . 1 1 . 1 2 1 1 . . . . Autonomous 11 | . . . . . 11 . . . . . . . . Shots Hit Robots 987 | 18 88 8 164 27 125 69 185 66 101 39 . 81 16 Core Hits 611 | 8 29 4 86 9 45 21 101 54 106 19 . 122 7 Critical Kills 5 | . . . 1 . . 1 . . . . . 3 . Critical Parts Destroyed 7 | . . . 1 . . . 2 1 . . . 3 . Critical Strikes 27 | . . . 5 2 3 6 2 3 . . . 6 . Burn 13 | . . . 3 2 3 5 . . . . . . . Meltdown 1 | . . . 1 . . . . . . . . . . Destroy 4 | . . . 1 . . 1 2 . . . . . . Blast 2 | . . . . . . . . 2 . . . . . Smash 7 | . . . . . . . . 1 . . . 6 . Melee Attacks 64 | . . . 2 . . . . 10 . 3 8 41 . Impact 64 | . . . 2 . . . . 10 . 3 8 41 . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 25752 | 216 1218 139 3467 449 2515 842 4161 1962 2024 1394 . 6109 1256 Guns 12097 | 216 882 65 1780 445 2060 825 2902 586 1514 449 . 373 . Cannons 5193 | . 336 70 1225 . . . 206 1160 503 550 . 410 733 Explosions 6261 | . . . 390 . 408 . 1022 58 . 395 . 3465 523 Melee 2019 | . . . . . . . . 158 . . . 1861 . Ramming 182 | . . 4 72 4 47 17 31 . 7 . . . . Kinetic 6577 | 216 792 . 1296 237 1012 583 1242 1110 . . . 89 . Thermal 9664 | . 426 135 1709 208 1048 242 1228 636 2017 776 . 506 733 Explosive 5051 | . . . 390 . 408 . . 58 . 338 . 3334 523 Electromagnetic 2259 | . . . . . . . 1660 . . 280 . 319 . Impact 2019 | . . . . . . . . 158 . . . 1861 . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 17 | . 2 2 . . . . 5 17 2 . . 6 6 Average Corruption 7 | . 2 2 . . . . 3 14 1 . . 6 6 Corruption Purged 2 | . . . . . . . . . 2 . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 189 | . 3 8 . . . . 1 63 . . . 85 29 Message Errors 42 | . 2 2 . . . . 1 18 . . . 12 7 Matter Fused 51 | . . 2 . . . . . 17 . . . 22 10 Heat Flow Errors 20 | . . . . . . . . 6 . . . 10 4 Energy Discharges 25 | . . 2 . . . . . 9 . . . 9 5 Parts Fused 3 | . . . . . . . . . . . . 2 1 Data Loss (minor) 26 | . 1 1 . . . . . 7 . . . 16 1 Data Loss (major) 7 | . . . . . . . . 2 . . . 5 . Misfires 9 | . . 1 . . . . . 2 . . . 6 . Alerts 4 | . . . . . . . . 2 . . . 2 . Weapon Failures 2 | . . . . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 649 | . . . 15 . . . 85 110 78 . . 339 22 Projectiles 167 | . . . 15 . . . . 47 78 . . 24 3 Explosions 249 | . . . . . . . 85 . . . . 145 19 Melee 233 | . . . . . . . . 63 . . . 170 . Knockbacks 12 | . . . 1 . . . . 6 . . . 5 . Impact 7 | . . . 1 . . . . 1 . . . 5 . Kinetic 5 | . . . . . . . . 5 . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 411 | . . . . . 39 . 197 . . . . 175 . Shots 9 | . . . . . 1 . 3 . . . . 5 . Rammed 30 | . . . 8 1 13 3 4 . 1 . . . . Targets Rammed 36 | . . 1 8 1 14 4 6 . 2 . . . . Kicked 1 | . . 1 . . . . . . . . . . . Crushed 5 | . . . . . 1 1 2 . 1 . . . . Highest Temperature 547 | . 398 189 336 20 92 339 201 416 547 404 . 545 254 Average Temperature 104 | . 109 62 90 7 19 156 20 109 137 127 . 120 104 Received Heat Transfer 3118 | . 411 6 318 93 . 387 513 159 273 72 . 817 69 Effects 30 | . 4 . . . . 2 . 2 4 . . 18 . Shutdowns 7 | . 1 . . . . 1 . . 2 . . 3 . Energy Bleed 1 | . . . . . . . . . 1 . . . . Interference 12 | . 2 . . . . 1 . 2 . . . 7 . Matter Decay 1 | . . . . . . . . . . . . 1 . Damage (minor) 2 | . 1 . . . . . . . . . . 1 . Damage (major) 7 | . . . . . . . . . 1 . . 6 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . 2 . . 1 . 2 . Combat Hostiles 5 | . . . . . . . 2 . . 1 . 2 . Parts Fried 12 | . . . . . . . 9 2 . 1 . . . Impact Corruptions 8 | . . . . . . . . 3 . . . 5 . Robots Melted 3 | . . . 1 . . . . . 1 1 . . . Combat Hostiles 3 | . . . 1 . . . . . 1 1 . . . Parts Melted 47 | . 2 . 8 1 28 2 . . 6 . . . . Heat Transferred 15258 | . 925 296 3441 592 2331 888 1300 659 2937 1109 . 405 375 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . . 6 . . 1 . 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Zio Dee Pro Peak Influence 846 | 35 225 198 846 459 . 100 529 795 417 . . . . Initial 417 | . 22 76 5 329 . . 1 232 417 . . . . Average 261 | 15 99 106 455 310 . 21 218 516 161 . . . . Maximum Alert Level 3 | . 1 . 3 2 . . 2 3 2 . . . . Low Security (%) 46 | 100 87 100 10 27 . 100 33 . 81 . . . . Level 1 32 | . 12 . 33 44 . . 62 36 17 . . . . Level 2 13 | . . . 33 27 . . 3 35 1 . . . . Level 3 7 | . . . 22 . . . . 27 . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 24 | . 3 . 5 . . . 6 . 10 . . . . Investigation 5 | . 2 . 2 . . . . . 1 . . . . Extermination 7 | . . . . . . . . . 7 . . . . Reinforcement 8 | . 1 . 2 . . . 3 . 2 . . . . Assault 1 | . . . 1 . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Zio Dee Pro Distress Signals 12 | . 3 . 4 . . . 2 3 . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 319 | . 21 7 57 8 44 7 47 24 22 10 . 64 8 Peak Tracking Total 36 | . 4 2 5 2 9 3 5 5 5 3 . 36 4 Tactical Retreats 33 | . . 1 3 1 15 . 5 1 1 . . 5 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Zio Dee Pro Traps Triggered 13 | . 3 . 3 . . . 1 4 2 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Zio Dee Pro Machines Disabled 26 | . 1 . 3 . 9 . 6 2 . . . 5 . Max in Single Turn 4 | . 1 . 1 . 1 . 4 1 . . . 1 . Garrison Relay 1 | . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Zio Dee Pro Machines Accessed 44 | . 9 . 12 . 3 . 13 1 5 1 . . . Terminals 31 | . 7 . 9 . . . 9 1 5 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 3 | . . . 2 . . . 1 . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Total Hacks 140 | . 25 . 32 . 33 . 37 1 11 1 . . . Successful 71 | . 7 . 12 . 33 . 15 1 2 1 . . . Failed 68 | . 18 . 20 . . . 21 . 9 . . . . Catastrophic 12 | . 3 . 2 . . . 5 . 2 . . . . Database Lockouts 1 | . . . . . . . 1 . . . . . . Manual 38 | . 13 . 9 . 1 . 14 . 1 . . . . Terminals 81 | . 19 . 25 . . . 25 1 11 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 8 | . . . 6 . . . 2 . . . . . . Recycling Units 7 | . 6 . 1 . . . . . . . . . . Scanalyzers 9 | . . . . . . . 9 . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Terminal Hacks 57 | . 4 . 8 . 33 . 8 1 2 1 . . . Record 32 | . . . . . 32 . . . . . . . . Part Schematic 4 | . . . 3 . . . 1 . . . . . . Robot Analysis 5 | . 2 . 2 . . . 1 . . . . . . Prototype ID Bank 4 | . . . 2 . . . 2 . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . Unreport Threat 3 | . . . . . . . 2 . 1 . . . . Locate Traps 3 | . 2 . 1 . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . 4 . . . . . . . . . . Scan Component 2 | . . . 2 . . . . . . . . . . Repair 2 | . . . 2 . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . 6 . . . . . . Insert Component 3 | . . . . . . . 3 . . . . . . Analyze 3 | . . . . . . . 3 . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . Unauthorized Hacks 2 | . 2 . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 37 | . 9 . 10 . . . 12 1 5 . . . . Full Trace Events 2 | . . . . . . . 1 . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . 3 . . . 4 . . . 14 . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . . . . . Time 51 | . . . 51 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 3 . . . . . . Part Schematics Acquired 3 | . . . . . . . 3 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Zio Dee Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . . . Non-combat 1 | . . . . . . . . . 1 . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . 1 . . . . find_chute 1 | . . . . . . . . . 1 . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . . . . Machine Destruction 3 | . . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Zio Dee Pro Total Allies 4 | . . 3 . . . . . . . . . 1 . Largest Group 3 | . . 3 . . . . . . . . . 1 . Highest-Rated Group 119 | . . 40 . . . . . . . . . 119 . Highest-Rated Ally 119 | . . 16 . . . . . . . . . 119 . Total Orders 2 | . . . . . . . . 2 . . . . . EXPLORE 2 | . . . . . . . . 2 . . . . . Ally Attacks 70 | . . 33 . . . . . . . . . 37 . Total Damage 3391 | . . 381 . . . . . . . . . 3010 . Kills 18 | . . 5 . . . . . . . . . 13 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Zio Dee Pro Robot Analysis Total 5 | . 2 . 2 . . . 1 . . . . . . Derelict Logs Recovered 11 | . . 3 . 1 . . . . . 3 2 . 2 Drone Launches 2 | . . . . . . . . 2 . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Zio Dee Pro Turns Passed 29554 | 313 1089 670 3028 1103 3049 882 3908 1666 3363 2904 2465 4066 1048 Spaces Moved 12237 | 156 563 518 1564 593 1526 474 1548 560 843 1158 1010 1327 397 Core 7 | 5 2 . . . . . . . . . . . . Treads 10347 | 151 326 . 1278 593 1526 474 1548 560 843 1158 1010 880 . Legs 1883 | . 235 518 286 . . . . . . . . 447 397 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 160 160 160 160 232 242 240 240 180 210 Average Speed 201 | 156 143 120 152 160 172 160 219 241 243 240 240 251 210 Slowest Speed 560 | 160 300 120 190 160 240 320 315 321 326 242 240 560 210 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 76 | 7 97 97 99 98 89 95 98 65 18 96 86 77 44 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 8 | . 2 . . 1 1 . . . . 1 2 . 1 Known Exits Taken 1 | . . . . . . . 1 . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 . . 1 1 1 1 . Scrap Searched 13 | . . 1 . 1 . 1 . . . 5 3 . 2 Spaces Dug 50 | . . . . . . . . 11 . 18 3 2 16 Terrain Destroyed 226 | . . . 10 . 25 . 50 25 5 41 3 26 41 Melee 8 | . . . . . . . . 1 . 2 3 2 . Projectile 50 | . . . . . . . 1 14 5 3 . 13 14 AOE 168 | . . . 10 . 25 . 49 10 . 36 . 11 27 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Zio Dee Pro Total 15907 | 193 724 556 2008 719 1767 524 1862 751 2051 1226 1039 1909 578 Wait 2192 | . 71 24 216 110 13 8 106 60 1093 6 . 338 147 Move 12224 | 155 562 517 1563 592 1525 473 1548 558 842 1157 1009 1326 397 Hop . | . . . . . . . . . . . . . . Pick Up 228 | 10 7 4 45 1 33 2 29 13 16 11 4 52 1 Fast Attach 74 | 6 5 . 15 . . 2 12 9 12 1 2 10 . Attach 73 | 2 3 . 2 . 13 2 6 10 4 4 . 26 1 Detach 11 | . 1 . . . 2 . . 2 . . . 5 1 Swap 106 | . 4 . 17 . 7 . 21 7 12 14 7 16 1 Drop 227 | 1 4 4 46 1 26 . 41 16 26 10 9 40 3 Fire 664 | 19 67 6 94 14 134 33 93 58 44 20 . 55 27 Melee 64 | . . . 2 . . . . 10 . 3 8 41 . Ram . | . . . . . . . . . . . . . . Kick 1 | . . 1 . . . . . . . . . . . Crush 35 | . . . 8 1 14 4 6 . 2 . . . . Escape Stasis 8 | . . . . . . . . 8 . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: *Fac x4 / [*Sto] / *Low) -7/Lower Caves (discovered 2 exits: [*Low] / [*Zio]) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 15) 314 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 530 | -10/Materials | Discovered new exit (range 13) 1041 | -10/Materials | Discovered new exit (range 5) 1081 | -10/Materials | Discovered new exit (range 14) 1114 | -10/Materials | Derelicts attacked the area 1343 | -10/Materials | Discovered new exit (range 6) 1403 | -10/Materials | Entered Mines 1406 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1490 | -10/Mines | Learned Materials terminal intel 1491 | -10/Mines | Learned Materials security intel 1527 | -10/Mines | Discovered new exit (range 16) 1629 | -10/Mines | Discovered new exit (range 4) 1812 | -10/Mines | Found a hidden stash of uninstalled traps 1837 | -10/Mines | Learned Materials stockpile data 2073 | -10/Mines | Entered Materials 2073 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2076 | -9/Materials | Loaded intel: 12 terminal locations 2370 | -9/Materials | Build established: Gunner 2481 | -9/Materials | Discovered new exit (range 16) 2508 | -9/Materials | Repaired Aluminum Leg 2856 | -9/Materials | Build established: Scavenger-Gunner 2919 | -9/Materials | Discovered new exit (range 14) 3348 | -9/Materials | Discovered new exit (range 4) 4147 | -9/Materials | Discovered new exit (range 6) 4461 | -9/Materials | Build established: Gunner 4519 | -9/Materials | Discovered new exit (range 8) 4591 | -9/Materials | Repaired Imp. Heat Sink 4873 | -9/Materials | First assault squad dispatched 5101 | -9/Materials | Entered Mines 5155 | -9/Mines | Assembled infested the area 5160 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5299 | -9/Mines | Discovered new exit (range 11) 5666 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5689 | -9/Mines | Discovered new exit (range 6) 5817 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5905 | -9/Mines | Learned location of Zion (-7) 5945 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5945 | -9/Mines | Discovered new exit (range 5) 6204 | -9/Mines | Entered Exiles 6244 | -9/Exiles | Met 8R-AWN 6273 | -9/Exiles | Met EX-HEX 6332 | -9/Exiles | Met EX-DEC 6411 | -9/Exiles | Discovered new exit (range 10) 6861 | -9/Exiles | Met EX-BIN 6890 | -9/Exiles | Aligned with FarCom system 6892 | -9/Exiles | Given EX-Vault access code 6930 | -9/Exiles | Opened EX-Vault 6940 | -9/Exiles | Found Potential Leg 6942 | -9/Exiles | Found Potential Leg 6950 | -9/Exiles | Found AWS/Thermal 6954 | -9/Exiles | Found 0b10 Alert Chip 6989 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7441 | -9/Exiles | Discovered new exit (range 15) 7615 | -9/Exiles | Attacked by the Exiles 7729 | -9/Exiles | Core integrity fell below 50% 7832 | -9/Exiles | Destroyed 8R-AWN 7857 | -9/Exiles | Lost 8 parts (1p3n1u3w) 8205 | -9/Exiles | Destroyed EX-HEX 8257 | -9/Exiles | Destroyed EX-DEC 8329 | -9/Exiles | Destroyed EX-BIN 8874 | -9/Exiles | Build established: Scavenger-Gunner 9253 | -9/Exiles | Entered Mines 9515 | -8/Mines | Discovered new exit (range 4) 9662 | -8/Mines | Core integrity fell below 20% 9748 | -8/Mines | Discovered new exit (range 4) 10135 | -8/Mines | Entered Materials 10135 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 10603 | -8/Materials | Discovered new exit (range 7) 11189 | -8/Materials | Build established: Scavenger-Tank 11664 | -8/Materials | Garrison activated, responded to threat 12131 | -8/Materials | Discovered new exit (range 10) 13657 | -8/Materials | Central database locked down 13901 | -8/Materials | Discovered new exit (range 11) 14007 | -8/Materials | Lost 3 parts (1p1n1w) 14043 | -8/Materials | Identified exit to Garrison 14043 | -8/Materials | Entered Garrison 14181 | -8/Garrison | Triggered checkpoint 14429 | -8/Garrison | System corruption reached 10% 14489 | -8/Garrison | Lost 4 parts (3n1w) 14861 | -8/Garrison | Triggered checkpoint 14941 | -8/Garrison | Triggered checkpoint 15088 | -8/Garrison | Triggered checkpoint 15165 | -8/Garrison | Discovered new exit (range 15) 15169 | -8/Garrison | Build established: Scavenger-Mutant 15225 | -8/Garrison | Garrison Relay disabled 15277 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 15678 | -8/Garrison | Discovered new exit (range 14) 15709 | -8/Garrison | Entered Factory 15709 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 16128 | -7/Factory | Build established: Scavenger-Tank 16510 | -7/Factory | Discovered new exit (range 9) 16549 | -7/Factory | Identified exit to Factory 16697 | -7/Factory | Discovered new exit (range 15) 19072 | -7/Factory | Entered Lower Caves 19114 | -7/Lower Caves | Spotted B-75 Beast 19143 | -7/Lower Caves | Destroyed B-75 Beast 19210 | -7/Lower Caves | Met a Warlord Commander 19211 | -7/Lower Caves | Learned location of Warlord (-5) 19212 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 19220 | -7/Lower Caves | Found Encrypted Comm Array 19367 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 19405 | -7/Lower Caves | Learned Factory security intel 19881 | -7/Lower Caves | Learned Factory stockpile data 20283 | -7/Lower Caves | Discovered new exit (range 5) 21523 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 21846 | -7/Lower Caves | Build established: Scavenger-Gunner 21976 | -7/Lower Caves | Entered Zion 22113 | -7/Zion | Discovered new exit (range 14) 22576 | -7/Zion | Learned location of Recycling (-7) 22640 | -7/Zion | Build established: Scavenger-Mutant 22744 | -7/Zion | Learned Factory emergency access door positions 22806 | -7/Zion | Learned 4 Factory zone layouts 22905 | -7/Zion | Found Prototype Device 22905 | -7/Zion | Identified Phasing AFG 24059 | -7/Zion | Discovered new exit (range 5) 24062 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 24371 | -7/Zion | Build established: Scavenger-Gunner 24441 | -7/Zion | Entered Deep Caves 24444 | -7/Deep Caves | Met 5H-AD0 24583 | -7/Deep Caves | Found Surveybot 24 Chip 24919 | -7/Deep Caves | Z-Facility disabled 24953 | -7/Deep Caves | Attacked by Z-Imprinter 24973 | -7/Deep Caves | Allies destroyed Z-Imprinter 25014 | -7/Deep Caves | Lost 3 parts (3n) 25043 | -7/Deep Caves | Found Prototype Device 25043 | -7/Deep Caves | Identified Zio. Metafield Generator 25069 | -7/Deep Caves | Found Prototype Protection 25086 | -7/Deep Caves | Identified Zio. Weapon Casing 25107 | -7/Deep Caves | Found Zio. Weapon Casing 25204 | -7/Deep Caves | Build established: Scavenger-Tank 26347 | -7/Deep Caves | Discovered new exit (range 6) 26575 | -7/Deep Caves | Found Zio. Weapon Casing 26615 | -7/Deep Caves | Found Prototype Protection 26618 | -7/Deep Caves | Found Zio. Weapon Casing 26622 | -7/Deep Caves | Found Prototype Protection 26630 | -7/Deep Caves | Found Prototype Protection 26658 | -7/Deep Caves | Identified Zio. Heavy Carapace (x3) 26711 | -7/Deep Caves | Found Zio. Weapon Casing 26978 | -7/Deep Caves | Spotted AG-39937 27014 | -7/Deep Caves | Destroyed AG-39937 27027 | -7/Deep Caves | Found GOLEM Unit 27044 | -7/Deep Caves | Lost 6 parts (1p2n3u) 27354 | -7/Deep Caves | Spotted AG-16551 27397 | -7/Deep Caves | Core integrity fell below 50% 27410 | -7/Deep Caves | Core integrity fell below 20% 27426 | -7/Deep Caves | Destroyed AG-16551 27449 | -7/Deep Caves | Lost 10 parts (1p1n6u2w) 27654 | -7/Deep Caves | Found Zio. Weapon Casing 27662 | -7/Deep Caves | Found Zio. Heavy Carapace 27940 | -7/Deep Caves | Triggered Deep Caves wall 27940 | -7/Deep Caves | Spotted AS-59559 27940 | -7/Deep Caves | Spotted AS-70608 27944 | -7/Deep Caves | Exposed GOLEM chamber 27953 | -7/Deep Caves | Destroyed AS-59559 27968 | -7/Deep Caves | Destroyed AS-70608 27980 | -7/Deep Caves | Lost 3 parts (2n1u) 27993 | -7/Deep Caves | Destroyed 36 combat bots 28169 | -7/Deep Caves | Found GOLEM Unit 28175 | -7/Deep Caves | Found GOLEM Unit 28182 | -7/Deep Caves | Found GOLEM Unit 28412 | -7/Deep Caves | Spotted AG-16955 28487 | -7/Deep Caves | Build established: Golem 28507 | -7/Deep Caves | Entered Proximity Caves 28666 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 28726 | -6/Proximity Caves | Learned location of Extension (-5) 28785 | -6/Proximity Caves | Learned Factory emergency access door positions 28942 | -6/Proximity Caves | Entered a huge 0b10 base via the front door 28943 | -6/Proximity Caves | Spotted B-75 Beast 29321 | -6/Proximity Caves | Spotted B-75 Beast 29555 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 29197_ Found 19 Matter. 29198_ Acquired 19 matter. 29209_ System corrupted: Matter fused (-10). 29244_ |34,XZ,=SDKO0%U|BJNQC6XY 29262_ System corrupted: Matter fused (-8). 29281_ System corrupted: Heat flow error (+280). 29312_ System corrupted: Matter fused (-7). 29366_ System corrupted: Energy discharge (-253). 29366_ Knocked back. 29367_ Acquired 6 matter. 29407_ System corrupted: Component data lost. 29454_ 9IGME3AT,C36 CHIJPNRBUJE/WAA>6IDL9YVYKCI 29473_ 3VASQE&WFOQXJG>/0Z W2RW6QFKP 29511_ System corrupted: Matter fused (-7). 29518_ Discarded GOLEM Unit. 29544_ Knocked back. 29548_ System corrupted: Asb. Focal Cannon failed to cycle. 29549_ Acquired 2 matter. 29551_ U-05 Engineer builds a Wall. 29555_ Destroyed Magnetic Acceleration Cannon. Map ----- +----------------------------------------------------+ | ???# #?????# ###?????????????????????????????????? | | ???# ####### #?????????? ????????????????????????? | | ??? ## #????#??? ?????????????????????? | | ???##?# #########"## ????????????????????? | | ??????# % % $% %" ????????????????????? | | ???#### " ????????????????????? | | ???# ## ! " ????????????????????? | | ???#"## " ????????????????????? | | #### " ^ ?????????????????????? | | ## ############### ?????????????????????? | | # ##?????????????? ??????????????????????? | | #???????????????? ??????????????????????? | | #?????????????????? #??????????????????????? | | # ##??????????????????????????????????????????? | | ##???????????????????????????????????????????? | | ##??????????????????????????##????????????????? | | ####??????????????????????????# #????????????????? | | ??##?????????????????????????# #?????????????????? | | ?# ##???????????????????????# #??????????????????? | | ? #??????????????????????# #???????????????????? | | # ##????????????????????# #????????????????????? | | #???????????????????# #?????????????????????? | | #?????????????????### ########???????????????? | | #??????????????????# ## ;;; ###?????????????? | | #??????????????????# ##????????????? | | ##??????????????????## @ % #????????????? | | ##????????????????????# ;; u #??????? | | #????????????????????# # ##; ?????? | | #????????????????????# # #??## BB ?????? | | #??????????????????### # #????# BB ?????? | | #??????????????????# #??????# ??????? | | #???????????######## ## #???????? ???????? | | ! #???????????# ## #?????????? ???????? | | #????######## ########## ######?????? ????? ??? | | ! #????# #????????# #????? ????? ?? | | #????# #######????????###### #????? #??? ?? | | #????# #???????????????????# #???? ### ??? | | #?#### #???????????????????# #???# ???? | | ### #???????????????????# #??? ??????? | | ## #???????????????????# #?? #????????? | | ## ##???????????????????# ### #????????? | | ##????????????????????# #????????? | | #?????????????????????#"""## #???????? | | #?????????????????????### #??? #?????? | | ######????????????????????????# #????# #????? | | ####??????????????????????????????# #??????##????? | | ???????????????????????????????????# #???????????? | | ????????????????????????????????????# #??????????? | | ?????????????????????????????????????##??????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Coolant Potential 65 Energy Generation 45 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1200 Resistance: KI 30 Core Shielding 20 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Cargo Storage Unit | -9/Materials | Hacked Med. Storage Unit | -9/Materials | Hacked Cold Fusion Reactor | -8/Materials | Scanalyzed Spread Laser | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Lgt. Assault Rifle | -8/Materials | Hacked Adv. Assault Cannon | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Matter Filter | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Recalibrator | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Mak. Sword | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Lyr. Heavy Armor Plating | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive D-53 Grenadier | -7/Zion | Archive Y-72 Warden | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AbsorptionScrapGuard Manual? 0 Play Time 02:48:10 Cumulative 588.3 hours Start 2024.04.13 @ 18:03:31 End 2024.04.13 @ 21:17:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 399 Rogue 399 Adventurer 0 Explorer 0 Win Type - Total 18 Types 9/3/2/0/0/1/2/1/0 Lore% 82 Gallery% 90 Achievement% 80 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 663fe53a-4355-486c-8965-491b2f2e7f06