Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.01 @ 07:09:32 Player: Dadrick Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (202) 1010 Value Destroyed (7666) 7666 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (4201) 4201 TOTAL SCORE: 16337 Bonus ------- High Alert Combat Kills 1809 Follower Combat Kills 292 Entered Garrisons 600 Used RIF Installer 1500 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (44) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Light Treads Carbon-fiber Leg ECM Suite Powered Hammer Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Signal Interpreter Improved Medium Armor Plating Relay Coupler [Hunter] > --- WEAPON ----------- Gauss Rifle Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Micro Nuclear Core Light Treads Light Treads Carbon-fiber Leg High-capacity Matter Pod Improved Sensor Array Improved Sensor Array ECM Suite Relay Coupler [NC] Relay Coupler [Behemoth] Gatling Laser Gauss Cannon Improved Datajack Remote Datajack Powered Hammer [Rating: 54] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [Grunt] Protection Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Heavy Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Slots Evolved 6 | . . 2 . 2 . . . 2 . Power . | . . . . . . . . . . Propulsion 2 | . . 1 . . . . . 1 . Utility 3 | . . . . 2 . . . 1 . Weapon 1 | . . 1 . . . . . . . Parts Attached 118 | 8 8 19 2 18 19 7 14 16 7 Power 10 | 1 3 . . 1 2 . 2 1 . Engine 6 | 1 3 . . 1 1 . . . . Core 4 | . . . . . 1 . 2 1 . Reactor . | . . . . . . . . . . Propulsion 33 | 2 1 7 . 5 7 2 3 6 . Treads 28 | 2 1 7 . 5 7 2 3 1 . Leg 4 | . . . . . . . . 4 . Wheel 1 | . . . . . . . . 1 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 39 | 2 2 5 1 7 6 2 6 5 3 Device 11 | 1 . . . 3 3 2 1 1 . Storage 6 | 1 2 2 . 1 . . . . . Processor 3 | . . 1 . . . . . 2 . Hackware 5 | . . . . . . . 2 1 2 Protection 14 | . . 2 1 3 3 . 3 1 1 Artifact . | . . . . . . . . . . Weapon 36 | 3 2 7 1 5 4 3 3 4 4 Energy Gun 9 | 2 1 . . 3 1 1 . . 1 Energy Cannon . | . . . . . . . . . . Ballistic Gun 19 | 1 . 6 . 2 3 . 2 3 2 Ballistic Cannon 1 | . . . . . . . . . 1 Launcher 1 | . . . 1 . . . . . . Special Weapon 2 | . 1 . . . . . 1 . . Impact Weapon 3 | . . 1 . . . 1 . 1 . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . Unidentified Prototypes 2 | . 1 . . 1 . . . . . Corrupted Parts 2 | . . . 2 . . . . . . System Corruption 5 | . . . 5 . . . . . . Parts Lost 40 | . . 2 . 5 6 . 9 1 17 Power 5 | . . . . 1 . . 3 . 1 Propulsion 8 | . . . . 2 . . 2 . 4 Utility 15 | . . 1 . 2 6 . 2 . 4 Weapon 12 | . . 1 . . . . 2 1 8 Highest Loss Streak 17 | . . 1 . 3 2 . 4 1 17 To Critical Strikes . | . . . . . . . . . . Average Backups 17 | 1 10 16 20 19 19 20 19 18 18 Power . | . 1 1 1 . 1 1 . . 1 Propulsion 2 | . 1 2 2 3 4 3 2 2 3 Utility 7 | . 3 7 10 7 7 9 7 7 7 Weapon 6 | . 4 5 7 7 6 6 5 5 5 Tool/Special . | . . . . . . . . . . Unused Backups 30 | . 1 6 2 9 1 1 1 2 7 Power 2 | . 1 . . . . . . . 1 Propulsion 6 | . . 1 . 4 . . . . 1 Utility 14 | . . 1 1 2 1 1 1 2 5 Weapon 8 | . . 4 1 3 . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 98 | . 99 99 100 98 99 100 98 96 95 Engine 8 | . 13 11 11 8 7 9 3 . . Core 1 | . . . . . 1 . 4 5 6 Treads 26 | . 28 32 33 26 26 27 27 5 . Leg 2 | . . . . . . . . 22 28 Device 11 | . 14 . . 14 14 18 15 14 6 Storage 9 | . 14 11 11 9 9 9 9 7 7 Protection 8 | . . 9 11 11 12 9 9 3 6 Energy Gun 10 | . 13 1 . 13 15 26 17 . . Ballistic Gun 15 | . 13 28 33 13 9 . 9 19 17 Impact Weapon 1 | . . 2 . . 1 . . 2 2 Peak Build Rating 54 | 7 10 20 24 34 35 36 38 53 54 Average Rating 26 | 5 7 18 20 28 29 32 33 45 48 On Entrance 24 | . 7 10 20 22 34 32 36 28 51 Avg Prop Armor Cover (%) 14 | . . . . . . . . 14 . Naked Turns 4 | . . . . . . . . . 4 Heaviest Build 75 | 14 32 64 67 75 67 65 70 69 67 Greatest Support 80 | 40 40 66 66 66 60 60 60 80 80 Greatest Overweight (x) 20 | . . . 1 1 1 1 1 20 14 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 12 16 20 20 20 20 20 20 19 Most Carried 20 | 3 15 20 20 20 20 20 20 20 20 Average Carried 17 | 1 10 16 19 19 19 19 19 18 18 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 5 Final Carried 20 | 3 15 20 20 20 20 20 16 20 5 Class Distribution -------------------- 47% | Scavenger-Tank 22% | Mutant 9% | Tank 8% | Bothacker-Tank 4% | Scavenger-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Bothacker-Tank | -8/Garrison Mutant | -7/Factory Tank | -7/Garrison Resources | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Matter Collected 4934 | 295 465 1051 36 1004 632 192 499 482 278 Remotely . | . . . . . . . . . . Salvage Created 7262 | 108 587 1790 126 1492 1103 416 1019 288 333 Parts 410 | 15 28 113 7 85 70 22 38 11 21 Haulers Intercepted 11 | . 2 6 . 3 . . . . . Recyclers Shooed 2 | . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Combat Hostiles Destroyed 154 | . 9 27 3 36 32 8 26 4 9 Guns 123 | . 9 27 3 23 28 3 19 3 8 Cannons 1 | . . . . . . . . . 1 AOE 28 | . . . . 12 4 5 7 . . Classes Destroyed 16 | 2 6 3 2 . 3 . . . . Worker 8 | . 3 2 . 2 . . . 1 . Builder 5 | . . 4 . . . 1 . . . Tunneler 2 | 2 . . . . . . . . . Hauler 11 | . 2 6 . 3 . . . . . Recycler 9 | 1 1 3 . 1 . 2 . 1 . Mechanic 2 | . 1 . . 1 . . . . . Operator 2 | . . 1 . 1 . . . . . Watcher 9 | . 2 4 . 2 . 1 . . . Swarmer 44 | . 4 8 . 11 13 . 4 . 4 Grunt 65 | . 5 10 1 21 4 6 15 1 2 Brawler 3 | . . . . . 3 . . . . Duelist 8 | . . . 1 . 3 1 2 . 1 Sentry 23 | . . 9 . 4 5 1 2 1 1 Demolisher 1 | . . . 1 . . . . . . Hunter 2 | . . . . . 1 . . 1 . Programmer 8 | . . . . . 3 . 3 1 1 Best Kill Streak 10 | 3 5 5 2 9 6 10 9 1 5 Combat Bots Only 9 | . 3 4 2 7 6 6 9 1 5 Max Kills in Single Turn 5 | 1 1 2 1 5 2 3 4 1 2 Gunslinging 1 | . . 1 . . . . 1 . 1 Exploded 5 | . . . . 5 2 2 4 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Hostile Shots Fired 1007 | . 45 111 4 153 123 16 175 46 334 Missed 309 | . 5 35 2 55 31 9 57 19 96 Hits 698 | . 40 76 2 98 92 7 118 27 238 Melee 13 | . . . . . 10 . 3 . . Projectile 685 | . 40 76 2 98 82 7 115 27 238 AOE 3 | . . . 3 . . . . . . Critical Strikes 11 | . 1 . . 2 4 . 2 . 2 Actively Blocked 1 | . . . . . 1 . . . . Part Disruptions 1 | . . . . . . . . 1 . Damage Taken 9402 | . 421 886 84 1449 1276 130 2006 312 2838 Core 1374 | . 109 74 12 62 113 15 276 23 690 Absorbed by Shields 109 | . . . . . . . 109 . . Redirected to Shielding 95 | . . . . . 95 . . . . Core Remaining (%) 62 | 100 56 . 78 . . . 15 . . Volleys Fired 461 | 5 76 99 6 84 76 14 64 14 23 Largest 3 | 2 2 3 3 3 3 3 3 3 3 Hottest 183 | 60 100 83 69 183 183 183 183 90 150 Shots Fired 1226 | 10 148 294 18 232 223 34 172 37 58 Gun 1186 | 10 145 294 18 222 220 30 162 34 51 Cannon 4 | . . . . . . . . . 4 Launcher 21 | . . . . 10 3 4 4 . . Special 15 | . 3 . . . . . 6 3 3 Kinetic 631 | 5 73 250 18 117 52 . 32 34 50 Thermal 562 | 5 75 44 . 105 168 30 130 . 5 Explosive 21 | . . . . 10 3 4 4 . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 26 | 8 8 26 9 23 18 20 13 7 4 Robot Miss Streak 13 | . 5 4 1 6 5 5 3 4 13 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 24 | . 2 4 1 1 7 . 5 1 3 Max Gunslinging Chain 2 | . 1 1 1 1 1 . 1 1 2 Shots Hit Robots 730 | 8 88 191 14 145 113 11 105 24 31 Core Hits 339 | 4 29 74 5 80 48 28 46 8 17 Critical Kills 2 | . . 2 . . . . . . . Critical Parts Destroyed 3 | . . 2 . . . . . 1 . Critical Strikes 22 | . . 5 . 3 7 1 5 1 . Burn 16 | . . . . 3 7 1 5 . . Destroy 5 | . . 5 . . . . . . . Smash 1 | . . . . . . . . 1 . Melee Attacks 48 | . . 15 . . 20 3 . 10 . Impact 48 | . . 15 . . 20 3 . 10 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 5 | . . 3 . . . . . 2 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 15772 | 99 1041 2871 215 3718 2476 1246 2580 704 822 Guns 11967 | 99 1040 2605 215 2411 2197 220 1999 479 702 Cannons 120 | . . . . . . . . . 120 Explosions 3185 | . . . . 1299 279 1026 581 . . Melee 483 | . . 258 . . . . . 225 . Ramming 17 | . 1 8 . 8 . . . . . Kinetic 6375 | 44 548 2277 215 1271 442 . 389 479 710 Thermal 5712 | 55 492 328 . 1140 1755 220 1610 . 112 Explosive 3185 | . . . . 1299 279 1026 581 . . Electromagnetic . | . . . . . . . . . . Impact 483 | . . 258 . . . . . 225 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . 5 1 6 6 6 1 4 Average Corruption 4 | . . . 4 1 4 6 6 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 129 | . . . 1 5 60 18 42 2 1 Message Errors 30 | . . . . 2 13 5 10 . . Matter Fused 29 | . . . 1 1 14 6 5 1 1 Heat Flow Errors 8 | . . . . . 4 1 3 . . Energy Discharges 18 | . . . . . 8 1 9 . . Parts Fused 3 | . . . . . 2 . 1 . . Data Loss (minor) 19 | . . . . 1 9 4 5 . . Data Loss (major) 7 | . . . . 1 3 1 2 . . Misfires 7 | . . . . . 4 . 2 1 . Alerts 4 | . . . . . . . 4 . . Weapon Failures 4 | . . . . . 3 . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 292 | . . 81 . 84 14 . 36 77 . Projectiles . | . . . . . . . . . . Explosions 134 | . . . . 84 14 . 36 . . Melee 158 | . . 81 . . . . . 77 . Knockbacks 3 | . . 1 . . . . . 2 . Impact 3 | . . 1 . . . . . 2 . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 44 | . . . . . 14 . 30 . . Shots 2 | . . . . . 1 . 1 . . Rammed 3 | . 1 1 . 1 . . . . . Targets Rammed 3 | . 1 1 . 1 . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 380 | . 84 145 21 287 317 262 261 64 380 Average Temperature 56 | . 37 28 8 64 60 108 71 19 159 Received Heat Transfer 2860 | . 168 267 12 729 135 54 676 99 720 Effects 2 | . . . . . . . 2 . . Interference 2 | . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 2 | . . 1 . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Fried 4 | . . 3 . . . . . 1 . Impact Corruptions 4 | . . 2 . . . . . 2 . Robots Melted 1 | . . . . 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Parts Melted 29 | . 1 . . 3 16 . 8 . 1 Heat Transferred 11700 | 125 1125 750 . 2331 3626 471 3022 . 250 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Maximum Alert Level 5 | . . 1 . 2 5 4 5 3 2 Low Security (%) 26 | 100 100 45 100 19 . . . . . Level 1 17 | . . 54 . 39 . . . . . Level 2 14 | . . . . 40 17 . . 24 100 Level 3 20 | . . . . . 27 93 33 75 . Level 4 12 | . . . . . 25 6 50 . . Level 5 8 | . . . . . 29 . 15 . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 2071 | 10 129 337 180 699 2071 1114 1705 873 667 Initial 1009 | . . 29 130 42 425 1009 708 873 459 Average 640 | 2 33 155 135 368 1208 944 1272 746 538 Influence Increases 6400 | 15 338 937 70 1225 1766 367 1167 167 348 Destroy 0b10 Robot/C 3240 | . 180 540 60 720 660 200 580 80 220 Destroy 0b10 Robot/NC 250 | 15 45 100 . 50 . 30 . 10 . Destroy Leader 522 | . 48 170 10 130 20 54 30 40 20 Allied During Kill 41 | . . . . . 4 14 5 4 14 Successful Hack 107 | . 17 9 . 18 30 . 7 12 14 Select Force Hacks 60 | . . 60 . . . . . . . Disable Machine 150 | . . 30 . 60 . 30 15 15 . Anti-Garrison Action 1250 | . . . . . 900 . 300 . 50 Destroy Structure 330 | . 3 13 . 97 122 39 50 6 . Lose Combat Pursuer 450 | . 45 15 . 150 30 . 180 . 30 Influence Decreases 5823 | 15 266 674 295 680 350 1348 592 1176 427 Entered New Map 2979 | . . 43 205 68 230 1062 382 792 197 Time Decay 2154 | 15 266 601 90 562 . 246 . 374 . Lost Part 400 | . . 20 . 50 60 . 90 10 170 Lost Ally 290 | . . 10 . . 60 40 120 . 60 Squads Dispatched 14 | . 1 4 . 5 . 3 . 1 . Investigation 4 | . 1 2 . 1 . . . . . Extermination 1 | . . . . . . . . 1 . Reinforcement 6 | . . 2 . 3 . 1 . . . Assault 2 | . . . . 1 . 1 . . . Garrison 1 | . . . . . . 1 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Distress Signals 12 | . 1 4 . 4 . 3 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 243 | . 23 40 3 55 33 20 38 9 22 Peak Tracking Total 11 | . 4 6 1 7 9 10 9 3 11 Tactical Retreats 15 | . 2 1 . 6 1 . 3 . 2 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Traps Triggered 10 | . 1 . . 2 1 . 5 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Machines Disabled 19 | . . 2 . 4 6 2 3 1 1 Max in Single Turn 1 | . . 1 . 1 1 1 1 1 1 Garrison Relay 8 | . . . . . 5 . 2 . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Machines Accessed 39 | . 8 11 1 5 4 2 3 4 1 Terminals 27 | . 8 7 . 3 4 . 3 1 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . 2 . . . . . 1 . Scanalyzers 5 | . . 2 . 1 . 1 . 1 . Garrison Access 3 | . . . . 1 . 1 . 1 . Total Hacks 80 | . 15 20 1 13 12 2 6 9 2 Successful 39 | . 9 12 1 6 3 2 1 4 1 Failed 41 | . 6 8 . 7 9 . 5 5 1 Catastrophic 9 | . 2 1 . . . . 4 2 . Database Lockouts . | . . . . . . . . . . Manual 20 | . 9 8 . 3 . . . . . Terminals 57 | . 15 14 . 6 12 . 6 2 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . . 2 . . . . . 2 . Scanalyzers 14 | . . 4 . 5 . 1 . 4 . Garrison Access 4 | . . . . 2 . 1 . 1 . Terminal Hacks 15 | . 4 3 1 2 3 . 1 . 1 Prototype ID Bank 3 | . 2 1 . . . . . . . Open Door 2 | . . . 1 . . . 1 . . Branch Access Points 1 | . . . . 1 . . . . . Emergency Access Points 2 | . . . . . 1 . . . 1 Locate Traps 2 | . 1 1 . . . . . . . Hauler Manifests 2 | . 1 1 . . . . . . . Registered Components 1 | . . . . 1 . . . . . Patrol Navigation 1 | . . . . . 1 . . . . Security Stations 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . Report Inventory 1 | . . . . . . . . 1 . Scanalyzer 10 | . . 4 . 3 . 1 . 2 . Insert Component 2 | . . 1 . 1 . . . . . Analyze 2 | . . 1 . 1 . . . . . Retrieve Study 6 | . . 2 . 1 . 1 . 2 . Garrison Access Hacks 3 | . . . . 1 . 1 . 1 . Unlock Access 3 | . . . . 1 . 1 . 1 . Unauthorized Hacks 10 | . 5 5 . . . . . . . Terminals 8 | . 5 3 . . . . . . . Assimilate 4 | . 3 1 . . . . . . . Botnet 3 | . 1 2 . . . . . . . Operators 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . 2 . . . . . . . Tunnel 2 | . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 28 | . 5 8 . 5 3 . 3 3 1 Full Trace Events 3 | . . . . . 1 . 2 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . 1 . 1 . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 6 | . . 2 . 1 . 1 . 2 . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . 1 . 1 . . . . . Part Schematics Acquired 2 | . . 1 . 1 . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Used RIF Installer 3 | . . . . . 2 . 1 . . Structural Interface 1 | . . . . . 1 . . . . Program Shield 1 | . . . . . . . 1 . . Robots Hacked 7 | . . . . . . . 3 2 2 Non-combat . | . . . . . . . . . . Combat 7 | . . . . . . . 3 2 2 Robot Hacks Applied 7 | . . . . . . . 3 2 2 amplify_resonance 1 | . . . . . . . . . 1 formatsys_high 6 | . . . . . . . 3 2 1 Relay Couplers Released 38 | . . . . . 20 . 9 . 9 Machine Destruction 34 | . . . . . 20 . 9 . 5 Programmers 4 | . . . . . . . . . 4 Attached 5 | . . . . . . . 2 1 2 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 6 | . . . . . 6 . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Total Allies 15 | . 1 . . . 6 . 5 2 1 Largest Group 3 | . 1 1 . . 3 3 2 2 2 Highest-Rated Group 81 | . 10 10 . . 81 15 56 32 32 Highest-Rated Ally 31 | . 10 10 . . 31 5 31 16 21 Total Orders . | . . . . . . . . . . Ally Attacks 85 | . . . . . 6 43 18 4 14 Total Damage 873 | . . . . . 99 256 388 14 116 Kills 10 | . . . . . 1 4 3 . 2 Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Active Infowar (turns) 4925 | 13 1333 144 . 1196 1031 328 . 865 15 Optics 346 | . . . . . . . . 346 . Sensors 374 | . . . . . . . . 359 15 Seismic 4551 | 13 1333 144 . 1196 1031 328 . 506 . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Turns Passed 11578 | 89 1333 2513 195 1674 2672 527 1422 866 287 Spaces Moved 5282 | 39 586 1266 105 594 1173 268 617 491 143 Core 12 | 2 . . . . . . . 1 9 Treads 4695 | 37 586 1266 105 594 1173 268 617 49 . Legs 530 | . . . . . . . . 396 134 Wheels 45 | . . . . . . . . 45 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 163 163 163 130 50 Average Speed 172 | 154 160 160 160 214 187 165 184 142 130 Slowest Speed 1050 | 160 160 160 226 226 225 216 250 1050 750 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 48 | 4 96 93 30 46 93 24 61 12 25 Regions Visited 9 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . . . . . . Known Exits Taken 5 | . . 1 1 1 . 1 . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 27 | . 3 8 . . 8 2 . 6 . Terrain Destroyed 237 | . 3 8 . 134 23 37 26 6 . Melee 24 | . . 8 . . 8 2 . 6 . Projectile 5 | . 3 . . 2 . . . . . AOE 208 | . . . . 132 15 35 26 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Total 6680 | 54 825 1518 118 816 1444 320 771 618 196 Wait 424 | . 135 71 1 62 40 16 45 46 8 Move 5274 | 38 585 1265 104 594 1172 267 616 490 143 Hop . | . . . . . . . . . . Pick Up 86 | 2 12 19 2 17 8 3 6 16 1 Fast Attach 45 | 8 2 4 . 9 9 . 2 10 1 Attach 32 | . . 5 . 5 5 . 8 3 6 Detach 4 | 1 . . . 2 . . . 1 . Swap 116 | . 8 18 3 18 20 11 20 10 8 Drop 96 | . 6 21 2 24 13 6 6 17 1 Fire 461 | 5 76 99 6 84 76 14 64 14 23 Melee 48 | . . 15 . . 20 3 . 10 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 3 | . 1 1 . 1 . . . . . Escape Stasis 11 | . . . . . 2 . 4 . 5 Rewire 80 | . . . . . 79 . . 1 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 12) 309 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 11) 711 | -10/Materials | Discovered new exit (range 10) 1213 | -10/Materials | Discovered new exit (range 14) 1423 | -10/Materials | Entered another Materials area 1423 | -9/Materials | Accompanied by 1 ally 1423 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1899 | -9/Materials | Discovered new exit (range 13) 1907 | -9/Materials | Build established: Scavenger-Tank 2324 | -9/Materials | Discovered new exit (range 11) 2404 | -9/Materials | Discovered new exit (range 4) 2409 | -9/Materials | Build established: Tank 2680 | -9/Materials | Discovered new exit (range 16) 3017 | -9/Materials | Discovered new exit (range 15) 3157 | -9/Materials | Identified exit to Materials 3295 | -9/Materials | Identified exit to Mines 3936 | -9/Materials | Entered Mines 4074 | -9/Mines | Discovered exit to Materials (range 15) 4075 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4081 | -9/Mines | Discovered exit to Materials (range 7) 4096 | -9/Mines | Assembled infested the area 4101 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4102 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4111 | -9/Mines | Found Corrupted Powered Armor 4131 | -9/Mines | Entered Materials 4131 | -8/Materials | Evolved 2 slots: Utility x2 4179 | -8/Materials | Build established: Scavenger-Tank 4318 | -8/Materials | Destroyed 7 combat bots 4323 | -8/Materials | Lost 3 parts (2n1u) 4680 | -8/Materials | Destroyed 7 combat bots 5223 | -8/Materials | Discovered new exit (range 15) 5331 | -8/Materials | First assault squad dispatched 5805 | -8/Materials | Identified exit to Garrison 5805 | -8/Materials | Entered Garrison 5914 | -8/Garrison | Garrison Relay disabled 6108 | -8/Garrison | Build established: Scavenger-Mutant 6287 | -8/Garrison | Triggered checkpoint 6394 | -8/Garrison | Triggered checkpoint 6432 | -8/Garrison | Installed Relay Interface Framework 6483 | -8/Garrison | Garrison Relay disabled 6533 | -8/Garrison | Discovered new exit (range 12) 6645 | -8/Garrison | Triggered checkpoint 6725 | -8/Garrison | Triggered checkpoint 6791 | -8/Garrison | Expanded RIF knowledge: Structural Interface 6811 | -8/Garrison | Triggered checkpoint 6836 | -8/Garrison | Discovered new exit (range 5) 6860 | -8/Garrison | Discovered new exit (range 10) 6923 | -8/Garrison | Build established: Scavenger-Tank 6999 | -8/Garrison | Learned Materials security intel 7247 | -8/Garrison | Lost 3 allies 7308 | -8/Garrison | Spotted B-75 Beast 7308 | -8/Garrison | Spotted B-75 Beast 7370 | -8/Garrison | Triggered checkpoint 7386 | -8/Garrison | Triggered checkpoint 7479 | -8/Garrison | Discovered new exit (range 14) 7580 | -8/Garrison | Garrison Relay disabled 7699 | -8/Garrison | Garrison Relay disabled 8186 | -8/Garrison | Garrison Relay disabled 8477 | -8/Garrison | Entered Materials 8477 | -8/Materials | Accompanied by 3 allies 8877 | -8/Materials | First assault squad dispatched 8912 | -8/Materials | Garrison activated, responded to threat 8994 | -8/Materials | Identified exit to Garrison 9004 | -8/Materials | Entered Garrison 9004 | -8/Garrison | Accompanied by 1 ally 9130 | -8/Garrison | Triggered checkpoint 9169 | -8/Garrison | Garrison Relay disabled 9476 | -8/Garrison | Triggered checkpoint 9481 | -8/Garrison | Triggered checkpoint 9489 | -8/Garrison | Core integrity fell below 50% 9493 | -8/Garrison | Triggered checkpoint 9529 | -8/Garrison | Destroyed 9 combat bots 9672 | -8/Garrison | Discovered new exit (range 12) 9691 | -8/Garrison | Expanded RIF knowledge: Program Shield 9770 | -8/Garrison | Build established: Bothacker-Tank 9803 | -8/Garrison | Garrison Relay disabled 10033 | -8/Garrison | Lost 3 parts (1u2w) 10081 | -8/Garrison | Discovered new exit (range 8) 10273 | -8/Garrison | Rescued a captive Derelict 10273 | -8/Garrison | Rescued a captive Derelict 10293 | -8/Garrison | Spotted B-75 Beast 10306 | -8/Garrison | Build established: Scavenger-Tank 10340 | -8/Garrison | Triggered checkpoint 10404 | -8/Garrison | Core integrity fell below 20% 10426 | -8/Garrison | Entered Factory 10426 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10439 | -7/Factory | Lost 4 parts (1p2n1u) 11259 | -7/Factory | Identified exit to Garrison 11292 | -7/Factory | Entered Garrison 11292 | -7/Garrison | Accompanied by 2 allies 11407 | -7/Garrison | Garrison Relay disabled 11414 | -7/Garrison | Triggered checkpoint 11492 | -7/Garrison | Triggered checkpoint 11504 | -7/Garrison | Triggered checkpoint 11538 | -7/Garrison | Lost 3 allies 11565 | -7/Garrison | Core integrity fell below 50% 11574 | -7/Garrison | Core integrity fell below 20% 11575 | -7/Garrison | Released all parts (3) 11579 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 11551_ Mic. Nuclear Core destroyed. 11552_ Imp. Titanium Leg destroyed. 11553_ Imp. Heat Sink destroyed. 11553_ Slug penetrates G-47 Trooper. 11553_ G-47 Trooper destroyed. 11554_ Imp. Titanium Leg destroyed. 11557_ Slug penetrates Y-54 Guardian. 11558_ Hvy. Machine Gun destroyed. 11560_ Imp. Medium Armor Plating destroyed. 11560_ Critical hit (Burn: +37). 11565_ Imp. Titanium Leg destroyed. 11566_ Acquired Relay Coupler [Swarmer]. 11567_ Gauss Cannon destroyed. 11568_ Relay Coupler [Swarmer] destroyed. 11573_ Y-54 Guardian destroyed. 11575_ Gatling Laser destroyed. 11575_ Released Hcp. Storage Unit. 11575_ Released Imp. Signal Interpreter. 11575_ Released Relay Coupler [Hunter]. 11575_ Acquired 165 matter. Map ----- +----------------------------------------------------+ | ??????????????????????????????????# ########### | | ??????????????????????????????????# | | ??????????????????????????????????# ############ | | ??????????????????????????????????# #??????????? | | ??????????????????????????????????# #######????? | | ????????????????????????????####### #????? | | ????????????????????????????# + #????? | | ????????????????????????????# ##### #### #????? | | ??????????+?????????????????# #???# #?#T ###??? | | ?????+??????????????????????# #???# #?## #??? | | ????????????????????????????# #???# #??# #??? | | ????????????????????????????# #???# #??#[ [ #??? | | ????????????????????????????# #???# #??#=*###??? | | ????????????????????????????# #???# #??#* #????? | | ??????????+?????????????????# #???# #??# #????? | | ????????????????????????????? ????# #??# ###??? | | ????????????????????????????? ????# #??# #"#??? | | ????????????????????????????? ????# #??# ! 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[ #??????????????????? | | ?????????????# ## ## ###??????????????????? | | ?????????????#????# ?# #????????????????????? | | ????????????????? ? ??????????+?????????? | | ???????????????? ?? ???????????????????+? | | ????????????????? ? ????????????????????? | | ???????????????+?##?"??##++##??+?????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????+?????????????????????????????? | | ???????????????????????????????????+?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????+???????????????????????????+?????????????? | | ???????????????????????????????????+?????????????? | | ?????????????????????????????????????????????????? | | ???+?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 625 Weapon Shielding 66 Evasion (%) 55 Recoil Reduction 4 Relay Coupler Types 1 Relay Coupler Value 36 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed ECM Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Autogun | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Gauss Rifle | -7/Factory | Hacked Carbon-fiber Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BarrageGravitonProcessor Manual? 0 Play Time 01:29:18 Cumulative 627.3 hours Start 2026.09.29 @ 18:31:41 End 2026.10.01 @ 07:09:32 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 210 Rogue 189 Adventurer 21 Explorer 0 Win Type - Total 35 Types 20/2/8/1/0/0/0/3/0/1 Lore% 50 Gallery% 71 Achievement% 71 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2cac76e0-d142-47d7-b707-50f7c60a1ebc