Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.12 @ 20:03:28 Player: C4PT41N Result: Destroyed by Q7-IRX(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (94) 470 Value Destroyed (2168) 2168 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (469) 469 TOTAL SCORE: 4867 Bonus ------- Follower Combat Kills 33 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -364 Cogmind --------- Core Integrity 0/400 Matter 135/300 Energy 29/100 System Corruption 12% Temperature Cool (43) Movement Core (150) Ox2 Location -9/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Melee Analysis Suite Force Booster > --- WEAPON (2) ------- Katana (fused) > --- INVENTORY (5) ---- Melee Analysis Suite Melee Analysis Suite Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Scrap Suit Experimental Sensor Array Advanced Signal Interpreter > --- WEAPON ----------- Flail Katana > --- INVENTORY -------- Targeting Computer Melee Analysis Suite Force Booster Precision Rocket Launcher Plasma Cutter [Rating: 34] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Sensor Array Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Launcher Precision Rocket Launcher Special Weapon Mining Laser Impact Weapon Flail Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 84 | 8 18 21 22 7 8 Power 12 | 1 4 3 3 . 1 Engine 12 | 1 4 3 3 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 24 | 2 3 9 7 3 . Treads 16 | 2 1 5 6 2 . Leg . | . . . . . . Wheel 7 | . 2 4 . 1 . Hover . | . . . . . . Flight 1 | . . . 1 . . Utility 25 | 3 7 3 6 1 5 Device 14 | 2 4 2 3 . 3 Storage 1 | 1 . . . . . Processor 5 | . 3 . . . 2 Hackware . | . . . . . . Protection 5 | . . 1 3 1 . Artifact . | . . . . . . Weapon 23 | 2 4 6 6 3 2 Energy Gun 5 | 1 2 1 . 1 . Energy Cannon 7 | . . 4 2 1 . Ballistic Gun 4 | 1 . 1 2 . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon 2 | . 1 . 1 . . Impact Weapon 2 | . . . . 1 1 Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . 1 . . . . Unidentified Prototypes 7 | . . 3 4 . . Parts Lost 12 | . 2 3 1 1 5 Power 2 | . . 1 . . 1 Propulsion 3 | . 1 . . . 2 Utility 5 | . 1 1 1 1 1 Weapon 2 | . . 1 . . 1 Highest Loss Streak 5 | . 1 1 1 1 5 To Critical Strikes 1 | . . 1 . . . Average Backups 5 | 2 6 4 4 5 4 Power . | . . . . . . Propulsion . | 1 1 . . . . Utility 2 | . 2 1 2 2 2 Weapon 1 | . 1 1 1 2 1 Tool/Special . | . . . . . . Unused Backups 7 | . 2 . 2 . 3 Power 1 | . 1 . . . . Propulsion . | . . . . . . Utility 5 | . 1 . 1 . 3 Weapon . | . . . . . . Tool/Special 1 | . . . 1 . . Average Slot Usage (%) 94 | . 98 98 99 95 87 Engine 11 | . 13 10 10 11 10 Treads 20 | . 20 11 21 21 21 Wheel 2 | . 7 10 . . . Device 19 | . 8 23 21 22 21 Storage 1 | . 10 . . . . Processor 8 | . 8 11 11 5 7 Protection 8 | . . 8 10 14 7 Energy Gun 5 | . 25 7 . . . Energy Cannon 5 | . . 13 18 . . Ballistic Gun 3 | . . . 1 19 . Impact Weapon 3 | . . . . . 8 Slashing Weapon 3 | . . . . . 8 Peak Build Rating 34 | 9 7 17 24 16 34 Average Rating 17 | 7 6 14 17 14 26 On Entrance 10 | . 7 7 17 15 16 Avg Prop Armor Cover (%) 6 | . . . 8 6 . Naked Turns . | . . . . . . Heaviest Build 32 | 15 15 20 32 27 27 Greatest Support 43 | 40 40 40 43 40 40 Greatest Overweight (x) 8 | 4 . 1 7 8 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 Average Capacity 5 | 7 7 5 5 5 5 Most Carried 8 | 5 8 5 5 5 5 Average Carried 5 | 2 6 4 4 5 4 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 3 Scrap Suit Usage (%) 20 | . . . . . 60 Class Distribution -------------------- 48% | Mutant 32% | Commander-Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Resources | -11 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Rec Scr Matter Collected 1899 | 298 151 340 375 511 224 Remotely . | . . . . . . Salvage Created 4083 | 132 725 1199 1134 823 70 Parts 197 | 11 31 68 56 28 3 Haulers Intercepted 9 | . 2 2 5 . . Recyclers Shooed 9 | . 1 3 . 5 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Combat Hostiles Destroyed 58 | . 15 21 14 7 1 Melee 1 | . . . . . 1 Guns 22 | . 15 . . 7 . Cannons 29 | . . 18 11 . . AOE 3 | . . 1 2 . . Classes Destroyed 15 | 3 4 3 2 2 1 Worker 5 | 1 1 . 3 . . Builder 3 | . . 2 1 . . Tunneler 3 | 3 . . . . . Hauler 9 | . 2 2 5 . . Recycler 11 | 1 2 3 . 5 . Operator 1 | . . . 1 . . Drone 9 | . . . 9 . . Watcher 3 | . 2 . 1 . . Swarmer 15 | . 6 7 . 2 . Grunt 21 | . 9 6 5 1 . Brawler 1 | . . . . 1 . Duelist 1 | . . 1 . . . Sentry 18 | . . 7 9 2 . Programmer 1 | . . . . 1 . Scrapper 1 | . . . . . 1 Best Kill Streak 5 | 3 3 4 5 5 1 Combat Bots Only 5 | . 3 4 1 5 1 Max Kills in Single Turn 12 | 1 2 2 12 2 1 Gunslinging 1 | . 1 . . . . Exploded 1 | . . 1 1 . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed 1 | . . . 1 . . 01-MTF (-9/Storage) Combat | -11 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Scr Hostile Shots Fired 395 | . 109 92 83 27 84 Missed 115 | . 24 31 36 3 21 Hits 280 | . 85 61 47 24 63 Melee 1 | . . . . 1 . Projectile 279 | . 85 61 47 23 63 Critical Strikes 15 | . 1 2 3 3 6 Part Disruptions 4 | . . . 3 1 . Damage Taken 3721 | . 847 699 929 235 1011 Core 581 | . 174 141 64 20 182 Absorbed by Shields 139 | . . . 50 89 . Regen/Repaired (Parts) 235 | . 121 . 114 . . Core Remaining (%) 65 | 100 30 . . . . Volleys Fired 283 | 9 81 70 68 55 . Largest 2 | 2 2 2 2 2 . Hottest 150 | 70 150 136 136 46 . Shots Fired 491 | 18 161 132 101 79 . Gun 291 | 18 160 34 . 79 . Cannon 190 | . . 98 92 . . Launcher 9 | . . . 9 . . Special 1 | . 1 . . . . Kinetic 92 | 9 . 4 . 79 . Thermal 390 | 9 161 128 92 . . Explosive 9 | . . . 9 . . Electromagnetic . | . . . . . . Robot Hit Streak 14 | 7 14 13 9 6 . Robot Miss Streak 6 | 2 5 5 6 4 . Penetration Max . | . . . . . . Secondary Targets 5 | . 3 . . 2 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 287 | 11 84 83 57 48 4 Core Hits 147 | 6 39 33 42 26 1 Critical Kills 2 | . . . 2 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 11 | . 8 . 2 . 1 Burn 8 | . 8 . . . . Meltdown 2 | . . . 2 . . Sever 1 | . . . . . 1 Melee Attacks 6 | . . . . . 6 Impact . | . . . . . . Slashing 6 | . . . . . 6 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6186 | 136 1064 1603 2429 821 133 Guns 2288 | 136 1049 290 . 813 . Cannons 2387 | . . 1247 1140 . . Explosions 1308 | . . 43 1265 . . Melee 133 | . . . . . 133 Ramming 70 | . 15 23 24 8 . Kinetic 900 | 61 . 26 . 813 . Thermal 3775 | 75 1049 1511 1140 . . Explosive 1265 | . . . 1265 . . Electromagnetic 43 | . . 43 . . . Impact . | . . . . . . Slashing 133 | . . . . . 133 Piercing . | . . . . . . Highest Corruption 12 | . . . 6 12 12 Average Corruption 9 | . . . 3 9 12 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 244 | . . . 26 64 154 Message Errors 63 | . . . 7 18 38 Matter Fused 55 | . . . 5 15 35 Heat Flow Errors 29 | . . . 2 8 19 Energy Discharges 28 | . . . 2 4 22 Parts Fused 7 | . . . . 1 6 Data Loss (minor) 33 | . . . 5 9 19 Data Loss (major) 10 | . . . 3 1 6 Misfires 5 | . . . 2 3 . Alerts 12 | . . . . 4 8 Misdirections 1 | . . . . . 1 Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 78 | . . 52 26 . . Projectiles 52 | . . 52 . . . Explosions 26 | . . . 26 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 226 | . . 80 146 . . Shots 6 | . . 2 4 . . Rammed 23 | . 6 5 6 6 . Targets Rammed 23 | . 6 5 6 6 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 522 | 27 522 307 354 258 279 Average Temperature 97 | 10 135 81 91 59 98 Received Heat Transfer 1434 | . 315 159 146 76 738 Effects 9 | . 6 . 3 . . Shutdowns 3 | . 3 . . . . Energy Bleed 1 | . 1 . . . . Interference 3 | . . . 3 . . Damage (major) 2 | . 2 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 4 | . . 2 2 . . Combat Hostiles 3 | . . 2 1 . . Parts Melted 26 | . 10 8 7 . 1 Heat Transferred 8887 | 222 3559 3034 2072 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Maximum Alert Level 1 | . . 1 . . . Low Security (%) 97 | 100 100 90 100 100 . Level 1 2 | . . 9 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 314 | 10 75 314 159 99 . Initial 131 | . . 25 131 61 . Average 43 | 1 26 71 63 15 . Influence Increases 1972 | 25 442 668 623 214 . Destroy 0b10 Robot/C 1120 | . 300 420 240 160 . Destroy 0b10 Robot/NC 190 | 25 35 35 60 35 . Destroy Leader 294 | . 58 124 112 . . Allied During Kill 3 | . . . . 3 . Successful Hack 82 | . 33 12 26 11 . Disable Machine 180 | . 15 60 105 . . Destroy Structure 73 | . 1 2 65 5 . Lose Combat Pursuer 30 | . . 15 15 . . Influence Decreases 1972 | 25 382 417 776 372 . Entered New Map 312 | . . 35 180 97 . Time Decay 1540 | 25 362 352 536 265 . Lost Part 60 | . 20 30 10 . . Lost Ally 60 | . . . 50 10 . Squads Dispatched 8 | . 3 2 3 . . Investigation 3 | . 2 1 . . . Extermination . | . . . . . . Reinforcement 5 | . 1 1 3 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Distress Signals 4 | . 1 1 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 113 | . 25 22 52 7 7 Peak Tracking Total 6 | . 4 4 6 3 6 Tactical Retreats 6 | . . 1 4 . 1 Traps | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Traps Triggered 2 | . 1 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Rec Scr Machines Disabled 12 | . 1 4 7 . . Max in Single Turn 2 | . 1 2 1 . . Machines Repaired . | . . . . . . Machines Dismantled 1 | . . . 1 . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Machines Accessed 31 | . 8 2 9 9 3 Terminals 17 | . 5 2 6 4 . Fabricators . | . . . . . . Repair Stations 3 | . 1 . 2 . . Recycling Units 7 | . 2 . 1 4 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 85 | . 24 7 18 24 12 Successful 58 | . 18 3 10 15 12 Failed 27 | . 6 4 8 9 . Catastrophic 3 | . 1 . 1 1 . Database Lockouts . | . . . . . . Manual 26 | . 8 6 7 5 . Terminals 42 | . 13 7 12 10 . Fabricators . | . . . . . . Repair Stations 12 | . 7 . 5 . . Recycling Units 14 | . 4 . 1 9 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 34 | . 6 2 5 9 12 Record 15 | . . 1 . 5 9 Robot Analysis 4 | . . . 1 . 3 Open Door 2 | . . . 2 . . Branch Access Points 1 | . . . 1 . . Alert Level 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Dispatch Records 1 | . . . . 1 . Recall Investigation 2 | . 1 1 . . . Zone Layout 7 | . 3 . 1 3 . Fabricator Hacks . | . . . . . . Repair Station Hacks 9 | . 5 . 4 . . Scan Component 5 | . 3 . 2 . . Repair 4 | . 2 . 2 . . Recycling Unit Hacks 10 | . 3 . 1 6 . Report Inventory 8 | . 2 . 1 5 . Retrieve Components 2 | . 1 . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . 4 1 . . . Terminals 5 | . 4 1 . . . Track 5 | . 4 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 19 | . 5 2 6 6 . Full Trace Events 7 | . 3 1 2 1 . Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 4 | . 2 . 2 . . Time 164 | . 52 . 112 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 11 | . 10 . . 1 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Rec Scr Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 8 | . . . . 8 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Scr Total Allies 8 | . . . . 8 . Largest Group 8 | . . . . 8 4 Highest-Rated Group 147 | . . . . 147 80 Highest-Rated Ally 34 | . . . . 34 27 Total Orders 4 | . . . 1 1 2 ROAM 2 | . . . 1 1 . FOLLOW 1 | . . . . . 1 COLLECT 1 | . . . . . 1 Ally Attacks 6 | . . . . 6 . Total Damage 65 | . . . . 65 . Kills 1 | . . . . 1 . Allies Corrupted . | . . . . . . Allies Melted 8 | . . . . . 8 Intel | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Active Infowar (turns) 11096 | 123 1273 1722 2138 1716 4124 Sensors 10006 | . 306 1722 2138 1716 4124 Terrain 104 | 104 . . . . . Seismic 296 | 19 277 . . . . T.N.C. 690 | . 690 . . . . Robot Analysis Total 4 | . . . 1 . 3 Derelict Logs Recovered . | . . . . . . Drone Launches 16 | . . . 16 . . Drone Recoveries 2 | . . . 2 . . Exploration | -11 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Rec Scr Turns Passed 11879 | 225 1941 1722 2138 1716 4137 Spaces Moved 5049 | 113 772 689 1055 840 1580 Core 23 | 17 . . 1 1 4 Treads 4282 | 96 516 201 1054 839 1576 Legs . | . . . . . . Wheels 744 | . 256 488 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 80 160 160 150 Average Speed 154 | 161 140 115 164 172 159 Slowest Speed 450 | 250 160 160 400 450 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 63 | 6 86 31 96 83 80 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 1 1 . . Unknown Exits Taken 2 | 1 . . . 1 . Scrap Searched 4 | . . . . . 4 Spaces Dug . | . . . . . . Terrain Destroyed 78 | . . . 78 . . Melee . | . . . . . . Projectile 1 | . . . 1 . . AOE 77 | . . . 77 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Total 8646 | 135 1465 1487 1338 1038 3183 Wait 2951 | . 553 668 131 25 1574 Move 5044 | 112 771 688 1054 839 1580 Hop . | . . . . . . Pick Up 27 | 5 9 4 6 . 3 Fast Attach 60 | 7 13 14 12 9 5 Attach 8 | 1 2 3 1 . 1 Detach 7 | 1 3 1 . . 2 Swap 38 | . 9 11 14 2 2 Drop 86 | . 18 23 27 10 8 Fire 283 | 9 81 70 68 55 . Melee 6 | . . . . . 6 Ram 5 | . 1 4 . . . Kick . | . . . . . . Crush 18 | . 5 1 6 6 . Escape Stasis . | . . . . . . Rewire 97 | . . . 3 92 2 Trap . | . . . . . . Miscellaneous 16 | . . . 16 . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling -9/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 226 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 1287 | -10/Materials | Discovered new exit (range 16) 1415 | -10/Materials | Discovered new exit (range 16) 1465 | -10/Materials | Core integrity fell below 50% 1728 | -10/Materials | Discovered new exit (range 16) 1746 | -10/Materials | Identified exit to Materials 1844 | -10/Materials | Repaired Med. Laser 1871 | -10/Materials | Repaired Med. Laser 2167 | -10/Materials | Entered another Materials area 2167 | -9/Materials | Evolved 2 slots: Utility x2 3100 | -9/Materials | Build established: Scavenger-Mutant 3869 | -9/Materials | Discovered new exit (range 4) 3877 | -9/Materials | Identified exit to Storage 3889 | -9/Materials | Entered Storage 3941 | -9/Storage | Met 01-MTF 4189 | -9/Storage | Identified exit to Recycling 4555 | -9/Storage | Build established: Mutant 4570 | -9/Storage | Discovered new exit (range 15) 4596 | -9/Storage | Identified exit to Materials 4904 | -9/Storage | Repaired Plasma Cutter 5197 | -9/Storage | Destroyed 01-MTF 5206 | -9/Storage | Lost 15 allies 5818 | -9/Storage | Core integrity fell below 50% 5950 | -9/Storage | Repaired Prc. Rocket Launcher 6027 | -9/Storage | Entered Recycling 6028 | -9/Recycling | Met a Zionite searching for Scraptown 6931 | -9/Recycling | System corruption reached 10% 7310 | -9/Recycling | Build established: Commander-Mutant 7326 | -9/Recycling | Lost 3 allies 7653 | -9/Recycling | Scanned before Scraplab entrance 7735 | -9/Recycling | Discovered new exit (range 3) 7743 | -9/Recycling | Entered Scraptown 7743 | -9/Scraptown | Accompanied by 4 allies 8145 | -9/Scraptown | Visited UFD Registry 8145 | -9/Scraptown | Registered with UFD as "Macedisc" 8182 | -9/Scraptown | Visited TADAMA 8246 | -9/Scraptown | Visited Comm Corps 8410 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 8463 | -9/Scraptown | Discovered new exit (range 11) 8906 | -9/Scraptown | Build established: Scavenger-Mutant 9330 | -9/Scraptown | Visited Analyses Database 9378 | -9/Scraptown | Visited Scrap Suit Storage 9389 | -9/Scraptown | Found Scrap Suit 9429 | -9/Scraptown | Visited Infowarlord's Domain 9443 | -9/Scraptown | Found Exp. Sensor Array 9692 | -9/Scraptown | Build established: Commander-Mutant 11371 | -9/Scraptown | Visited Scrapoid Research Area 11430 | -9/Scraptown | Visited Supply Room 11515 | -9/Scraptown | Met Optimus 11515 | -9/Scraptown | Accepted into 0bPrime 11613 | -9/Scraptown | Visited Abandonware Association 11628 | -9/Scraptown | Civil war broke out across Scraptown 11696 | -9/Scraptown | Lost 6 allies 11766 | -9/Scraptown | Optimus destroyed in the chaos of civil war 11859 | -9/Scraptown | Core integrity fell below 20% 11859 | -9/Scraptown | Visited Curators Association 11880 | -9/Scraptown | Destroyed by Q7-IRX(j) with Overtuned Pulse Rifle Last Messages --------------- 11854_ KI-0OO(j) misfires. 11856_ Acquired 55 matter. 11857_ Machine disabled. 11859_ Lgt. Treads destroyed. 11869_ Mak. Salvage Targeting Computer melted. 11869_ KI-0OO(j) destroyed. 11870_ Enclosure breached. 11872_ Discarded Adv. Signal Interpreter. 11872_ YL-61O(g) destroyed. 11873_ Q7-IRX(j) heat damages Ovr. Titanium Leg. 11873_ Critical hit (Burn: +50). 11873_ Discarded Exp. Sensor Array. 11874_ Critical hit (Burn: +50). 11876_ Flail destroyed. 11877_ Critical hit (Burn: +50). 11877_ SC-GEF(j) Lgt. Deuterium Engine severed. 11878_ Scrap Suit destroyed. 11879_ System corrupted: Energy discharge (-7). 11879_ UA-G5K(j) heat short circuits Mak. Salvage Targeting Computer. 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""# "" "" ""#??????## | | # !!/% ""# "" "" ##???????? | | # ! ""# X"#???????? | | # ! ""# ##???????? | | # ""###### ############### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 44 Melee Accuracy 5 Recoil Reduction 2 Force Boost 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Laser | 4% | -10/Materials Med. Laser | 22% | -10/Materials Plasma Cutter | 23% | -9/Storage Prc. Rocket Launcher | 35% | -9/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Hey, That's Mine! Plot Armor Release The Drones! You May Approach The Wall \\IAMDERELICT Challenges ------------ None Game ------ Seed EfficiencyAlphaCompanion Manual? 0 Play Time 01:26:17 Cumulative 21.5 hours Start 2026.01.12 @ 18:35:30 End 2026.01.12 @ 20:03:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 17 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dcd2df2e-b925-487d-848a-53cd5194ab3a