Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.26 @ 11:27:17 Player: Demise Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (251) 1255 Value Destroyed (8924) 8924 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (4222) 4222 TOTAL SCORE: 17381 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4771 Follower Combat Kills 215 Friendly Fire -1264 Cogmind --------- Core Integrity 0/700 Matter 90/300 Energy 146/290 System Corruption 3% Temperature Cool (73) Movement Treading (285) Ox7 Location -7/Factory Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (2) --- Advanced Treads > --- UTILITY (8) ------ High-capacity Storage Unit High-capacity Storage Unit Humpback Armor Integrity Analyzer Core Shielding > --- WEAPON (2) ------- Proton Missile Launcher > --- INVENTORY (40) --- Armored Treads Carbon-fiber Leg Improved Heat Sink Improved Heat Sink Improved Cooling System Humpback Humpback Compact Battery (300) YI-UF0's Bottomless Matter Pit (1375) Core Shielding Core Shielding Improved Light Armor Plating Improved Light Armor Plating Improved System Backup Module Sensor Drone Bay (17/20) Flak Gun Flak Gun Flak Gun Shock Bomb Launcher Shock Bomb Launcher Shock Bomb Launcher Advanced EMP Blaster Katana Axe Greatsword Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Advanced Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Humpback Armor Integrity Analyzer Improved Light Armor Plating Improved System Backup Module Sensor Drone Bay > --- WEAPON ----------- Flak Gun Flak Gun > --- INVENTORY -------- Armored Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads Improved Heat Sink Improved Heat Sink Humpback Humpback Humpback YI-UF0's Bottomless Matter Pit Improved Salvage Targeting Computer Core Shielding Core Shielding Improved Weapon Shielding Hardened Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Enhanced Autogun Flak Gun Flak Gun Shock Bomb Launcher Shock Bomb Launcher Shock Bomb Launcher Shock Bomb Launcher Advanced EMP Blaster Advanced EMP Blaster Proton Missile Launcher Improved Grenade Launcher Precision Grenade Launcher Katana Greatsword [Rating: 53] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Sensor Drone Bay Storage High-capacity Storage Unit Processor Armor Integrity Analyzer Protection Improved Weapon Shielding Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 6 | . . . . . 4 2 Weapon . | . . . . . . . Parts Attached 281 | 4 12 5 1 11 79 169 Power 16 | . . 1 . 2 7 6 Engine 5 | . . . . 1 1 3 Core 11 | . . 1 . 1 6 3 Reactor . | . . . . . . . Propulsion 26 | 2 . . . 4 9 11 Treads 23 | 2 . . . 1 9 11 Leg 1 | . . . . 1 . . Wheel 2 | . . . . 2 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 130 | . 4 3 1 . 34 88 Device 39 | . 1 2 . . 6 30 Storage 10 | . 1 1 1 . 4 3 Processor 6 | . 2 . . . 2 2 Hackware . | . . . . . . . Protection 75 | . . . . . 22 53 Artifact . | . . . . . . . Weapon 109 | 2 8 1 . 5 29 64 Energy Gun 6 | 1 . . . 1 4 . Energy Cannon . | . . . . . . . Ballistic Gun 52 | 1 5 1 . 2 15 28 Ballistic Cannon 1 | . . . . . . 1 Launcher 35 | . . . . 2 6 27 Special Weapon 7 | . 3 . . . 3 1 Impact Weapon . | . . . . . . . Slashing Weapon 8 | . . . . . 1 7 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 9 | . . 2 . . 3 4 Parts Lost 42 | . 2 . . 3 8 29 Power 8 | . . . . 1 4 3 Propulsion 9 | . 1 . . 1 . 7 Utility 17 | . . . . . 4 13 Weapon 8 | . 1 . . 1 . 6 Highest Loss Streak 7 | . 1 . . 1 3 7 Average Slot Usage (%) 85 | . 78 82 75 82 84 89 Engine 2 | . . . . . 4 2 Core 5 | . . 11 14 13 3 3 Treads 16 | . 22 14 14 16 17 14 Device 5 | . 13 13 5 . 3 4 Storage 15 | . 3 14 13 14 9 22 Processor 4 | . 9 . . . 3 7 Protection 13 | . . . . . 24 17 Ballistic Gun 17 | . 23 28 28 22 16 12 Naked Turns . | . . . . . . . Heaviest Build 190 | 2 35 53 87 93 127 190 Greatest Support 50 | 3 20 20 20 40 42 50 Greatest Overweight (x) 10 | . 1 2 4 9 10 7 Average Overweight (x) 2 | . . 1 3 6 2 3 Largest Inventory Capacity 60 | 4 12 12 24 24 44 60 Average Capacity 27 | 4 5 12 19 24 24 39 Most Carried 40 | 4 9 12 23 24 30 40 Average Carried 26 | 2 4 11 15 23 23 38 Final Capacity 40 | 4 12 12 24 24 32 40 Final Carried 30 | 4 9 12 23 24 30 28 Class Distribution -------------------- 77% | Hauler-Mutant 22% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 7811 | 242 425 887 10 845 1910 3492 Remotely . | . . . . . . . Salvage Created 10966 | 107 361 666 . 518 2205 7109 Parts 539 | 5 21 33 . 26 111 343 Haulers Intercepted 10 | . 2 . . . 4 4 Recyclers Shooed 5 | . . 2 . . 2 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 189 | . 4 . . 11 42 132 Melee 3 | . . . . . . 3 Guns 95 | . 4 . . 7 30 54 AOE 77 | . . . . 4 10 63 Classes Destroyed 16 | 2 4 2 . 2 2 4 Worker 11 | . . 5 . . 1 5 Builder 6 | . . 3 . . 1 2 Tunneler 2 | 1 . 1 . . . . Hauler 10 | . 2 . . . 4 4 Recycler 14 | 1 1 6 . 2 1 3 Mechanic 5 | . . . . . . 5 Operator 4 | . 2 . . . 1 1 Watcher 8 | . 1 . . . 3 4 Swarmer 27 | . . . . . 13 14 Grunt 101 | . 4 . . 9 19 69 Brawler 12 | . . . . 1 1 10 Duelist 12 | . . . . . . 12 Protector 8 | . . . . . . 8 Sentry 17 | . . . . 1 9 7 Hunter 4 | . . . . . 1 3 Programmer 9 | . . . . . . 9 Best Kill Streak 14 | 2 2 3 . 4 12 14 Combat Bots Only 13 | . 1 . . 4 9 13 Max Kills in Single Turn 9 | 2 1 1 . 1 5 9 Gunslinging . | . . . . . . . Exploded 7 | . . . . 1 4 7 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed 1 | . . 1 . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 10601 | . 407 . . 473 3063 6658 Core 1174 | . 29 . . 112 319 714 Absorbed by Shields . | . . . . . . . Core Remaining (%) 61 | 100 . . . 43 42 . Volleys Fired 589 | 2 73 88 . 43 149 234 Largest 2 | 2 2 2 . 2 2 2 Hottest 120 | 60 120 40 . 85 100 75 Shots Fired 1042 | 4 125 176 . 77 270 390 Gun 900 | 4 110 176 . 72 243 295 Cannon . | . . . . . . . Launcher 110 | . . . . 5 11 94 Special 32 | . 15 . . . 16 1 Kinetic 888 | 2 110 176 . 68 237 295 Thermal 37 | 2 15 . . 4 16 . Explosive 34 | . . . . 5 1 28 Electromagnetic 82 | . . . . . 16 66 Robot Hit Streak 30 | 3 30 16 . 26 23 20 Robot Miss Streak 12 | . 3 3 . 2 4 12 Penetration Max . | . . . . . . . Secondary Targets 7 | . . . . . 5 2 Max Gunslinging Chain 1 | . . . . . 1 1 Shots Hit Robots 605 | 3 92 116 . 62 180 152 Core Hits 700 | 3 25 37 . 36 89 510 Critical Hits 2 | . 1 . . . . 1 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . 1 Melee Attacks 27 | . . . . . 4 23 Impact . | . . . . . . . Slashing 27 | . . . . . 4 23 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 23465 | 35 702 876 . 850 3665 17337 Guns 10785 | 35 654 876 . 503 2663 6054 Cannons . | . . . . . . . Explosions 12335 | . . . . 347 1002 10986 Melee 253 | . . . . . . 253 Ramming 44 | . . . . . . 44 Kinetic 10641 | 14 654 876 . 459 2584 6054 Thermal 1382 | 21 48 . . 44 . 1269 Explosive 4843 | . . . . 347 310 4186 Electromagnetic 6302 | . . . . . 771 5531 Impact . | . . . . . . . Slashing 253 | . . . . . . 253 Piercing . | . . . . . . . Highest Corruption 3 | . . . . . 2 3 Average Corruption 1 | . . . . . 2 1 Corruption Purged 3 | . . . . . . 3 Effects 85 | . . . . . 41 44 Message Errors 24 | . . . . . 11 13 Matter Fused 6 | . . . . . . 6 Heat Flow Errors 10 | . . . . . 3 7 Energy Discharges 15 | . . . . . 11 4 Data Loss (minor) 17 | . . . . . 9 8 Targeting Errors 13 | . . . . . 7 6 Overload Shots . | . . . . . . . Overflow Damage 249 | . . . . . 17 232 Projectiles . | . . . . . . . Explosions 249 | . . . . . 17 232 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 177 | . . . . . 55 122 Shots 6 | . . . . . 1 5 Rammed 4 | . . . . . . 4 Targets Rammed 4 | . . . . . . 4 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 268 | 10 20 8 . 59 264 268 Average Temperature 36 | 7 4 4 . 12 46 51 Received Heat Transfer 3405 | . 147 . . 252 1098 1908 Siege Activations . | . . . . . . . Robots Corrupted 14 | . . . . . 2 12 Combat Hostiles 14 | . . . . . 2 12 Parts Fried 48 | . . . . . 10 38 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . 1 . . Heat Transferred 1764 | 50 100 . . 111 . 1503 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 20 | . . . . . . 20 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 3370 | 10 154 45 . 250 825 3370 Initial 361 | . 6 8 . . 32 361 Average 508 | 3 38 12 . 96 393 878 Maximum Alert Level 5 | . . . . 1 3 5 Low Security (%) 44 | 100 100 100 . 84 42 11 Level 1 14 | . . . . 15 6 25 Level 2 15 | . . . . . 28 18 Level 3 12 | . . . . . 23 15 Level 4 5 | . . . . . . 12 Level 5 3 | . . . . . . 8 High Security 3 | . . . . . . 8 Max Security . | . . . . . . . Sterilizations 1 | . . . . . . 1 Squads Dispatched 50 | . 3 . . 1 6 40 Investigation 9 | . 2 . . . 3 4 Extermination 8 | . . . . . . 8 Reinforcement 10 | . 1 . . 1 2 6 Assault 22 | . . . . . . 22 Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Construction Impeded 3 | . . . . 1 1 1 Haulers Reinforced 2 | . . . . . . 2 Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 11 | . 1 . . . 6 4 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 313 | . 16 . . 19 63 215 Peak Tracking Total 14 | . 2 . . 4 6 14 Tactical Retreats 21 | . 2 . . 3 3 13 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 3 | . 1 . . . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed 2 | . . . . . 2 . Triggered 2 | . . . . . 1 1 Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 23 | . 1 . . 2 3 17 Max in Single Turn 6 | . 1 . . 1 1 6 Garrison Access 2 | . . . . . . 2 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 43 | . 7 2 1 . 13 20 Terminals 25 | . 5 1 . . 9 10 Fabricators 3 | . . . . . . 3 Repair Stations 3 | . . . . . 2 1 Recycling Units 6 | . 2 . . . 1 3 Scanalyzers 2 | . . . . . 1 1 Garrison Access 2 | . . . . . . 2 Total Hacks 152 | . 29 5 1 . 58 59 Successful 91 | . 14 2 1 . 40 34 Failed 60 | . 15 3 . . 17 25 Catastrophic 4 | . 1 . . . 2 1 Database Lockouts 1 | . . . . . 1 . Manual 101 | . 24 4 . . 31 42 Terminals 86 | . 22 4 . . 29 31 Fabricators 5 | . . . . . . 5 Repair Stations 21 | . . . . . 17 4 Recycling Units 27 | . 7 . . . 6 14 Scanalyzers 8 | . . . . . 6 2 Garrison Access 3 | . . . . . . 3 Terminal Hacks 16 | . 4 2 1 . 5 4 Record 1 | . . . 1 . . . Part Schematic 1 | . . . . . . 1 Robot Analysis 3 | . 1 1 . . 1 . Prototype ID Bank 2 | . 2 . . . . . Open Door 1 | . . 1 . . . . Level Access Points 1 | . . . . . . 1 Branch Access Points 2 | . . . . . 1 1 Terminal Index 3 | . 1 . . . 1 1 Zone Layout 2 | . . . . . 2 . Fabricator Hacks 4 | . . . . . . 4 Load Schematic 1 | . . . . . . 1 Build 3 | . . . . . . 3 Repair Station Hacks 20 | . . . . . 16 4 Scan Component 10 | . . . . . 8 2 Repair 10 | . . . . . 8 2 Recycling Unit Hacks 5 | . 1 . . . 1 3 Retrieve Components 5 | . 1 . . . 1 3 Scanalyzer 8 | . . . . . 6 2 Insert Component 4 | . . . . . 3 1 Analyze 4 | . . . . . 3 1 Garrison Access Hacks 2 | . . . . . . 2 Seal Access 2 | . . . . . . 2 Unauthorized Hacks 35 | . 9 . . . 12 14 Terminals 23 | . 6 . . . 9 8 Track 2 | . . . . . . 2 Assimilate 4 | . 1 . . . 2 1 Botnet 15 | . 4 . . . 6 5 Operators 2 | . 1 . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 12 | . 3 . . . 3 6 Reject 3 | . . . . . 1 2 Recyclers 3 | . . . . . 1 2 Mask 4 | . 1 . . . 1 2 Tunnel 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 34 | . 6 1 . . 10 17 Full Trace Events 10 | . 3 1 . . 2 4 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . . . . . 3 2 Parts Built 5 | . . . . . . 5 Matter 460 | . . . . . . 460 Time 204 | . . . . . . 204 Total Part Build Rating 19 | . . . . . . 19 Parts Repaired 10 | . . . . . 8 2 Time 368 | . . . . . 292 76 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 24 | . . . . . 10 14 Parts Scanalyzed 4 | . . . . . 3 1 Part Schematics Acquired 4 | . . . . . 3 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . . 1 Non-combat 1 | . . . . . . 1 Combat . | . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 find_chute 1 | . . . . . . 1 Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies 5 | . . . . 3 1 1 Largest Group 3 | . . . . 3 1 . Highest-Rated Group 40 | . . . . 40 16 . Highest-Rated Ally 16 | . . . . 16 16 . Total Orders 22 | . . . 1 . 9 12 STAY 4 | . . . . . 3 1 ROAM 1 | . . . . . . 1 FOLLOW 1 | . . . . . . 1 RETURN 16 | . . . 1 . 6 9 Ally Attacks 28 | . . . . 17 11 . Total Damage 395 | . . . . 221 174 . Kills 7 | . . . . 5 2 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total 3 | . 1 1 . . 1 . Derelict Logs Recovered 4 | . . 2 . 2 . . Drone Launches 26 | . . 1 . . 7 18 Drone Recoveries 23 | . . . 1 . 6 16 Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 13670 | 35 1249 1512 656 1123 3192 5903 Spaces Moved 6179 | 38 1487 625 285 574 1048 2122 Core 1385 | 38 1347 . . . . . Treads 4277 | . 140 625 285 127 978 2122 Legs 1 | . . . . 1 . . Wheels 516 | . . . . 446 70 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 50 180 160 150 170 205 Average Speed 171 | 50 62 199 222 173 202 220 Slowest Speed 360 | 50 180 200 240 360 270 285 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 71 | 3 99 99 64 98 80 58 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 5 | . 2 2 1 . . . Known Exits Taken 4 | . 1 1 1 . 1 . Unknown Exits Taken 2 | 1 . . . 1 . . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug 72 | . 11 . . 8 10 43 Terrain Destroyed 236 | . 11 . . 38 28 159 Melee 17 | . . . . . 4 13 Projectile 26 | . 11 . . . 15 . AOE 193 | . . . . 38 9 146 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 8109 | 47 1678 753 309 637 1806 2879 Wait 790 | . 86 19 5 4 447 229 Move 6173 | 37 1486 624 284 573 1047 2122 Hop . | . . . . . . . Pick Up 124 | 4 12 8 16 2 32 50 Fast Attach 60 | 4 5 3 1 5 21 21 Attach 48 | . 1 1 . . 14 32 Detach 25 | . 2 2 . . 10 11 Swap 173 | . 6 1 . 6 44 116 Drop 94 | . 7 7 3 4 36 37 Fire 589 | 2 73 88 . 43 149 234 Melee 27 | . . . . . 4 23 Ram . | . . . . . . . Kick . | . . . . . . . Crush 4 | . . . . . . 4 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 2 | . . . . . 2 . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 36 | -11/Scrapyard | Entered Materials 97 | -10/Materials | Discovered new exit (range 8) 110 | -10/Materials | Discovered new exit (range 15) 187 | -10/Materials | Discovered new exit (range 6) 189 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 13) 807 | -10/Materials | Discovered new exit (range 5) 1285 | -10/Materials | Entered Mines 1308 | -10/Mines | Found the Drone Emporium 1317 | -10/Mines | Found Prototype Device 1317 | -10/Mines | Identified Sensor Drone Bay 1503 | -10/Mines | Found a hidden stash of uninstalled traps 1539 | -10/Mines | Learned location of Storage (-9) 1679 | -10/Mines | Discovered new exit (range 7) 1701 | -10/Mines | Identified exit to Materials 1756 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1807 | -10/Mines | Destroyed YI-UF0 1817 | -10/Mines | Found Prototype Storage 1817 | -10/Mines | Identified YI-UF0's Bottomless Matter Pit 2120 | -10/Mines | Discovered exit to Materials (range 3) 2785 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2785 | -10/Mines | Discovered new exit (range 5) 2794 | -10/Mines | Identified exit to Exiles 2797 | -10/Mines | Entered Exiles 2797 | -10/Exiles | Accompanied by 1 ally 2829 | -10/Exiles | Discovered new exit (range 15) 2873 | -10/Exiles | Identified exit to Mines 2923 | -10/Exiles | Met 8R-AWN 2951 | -10/Exiles | Met EX-HEX 3123 | -10/Exiles | Met EX-DEC 3162 | -10/Exiles | Learned location of Zion (-6) 3200 | -10/Exiles | Met EX-BIN 3330 | -10/Exiles | Build established: Hauler-Mutant 3433 | -10/Exiles | Discovered exit to Mines (range 10) 3453 | -10/Exiles | Entered Mines 3599 | -9/Mines | Discovered new exit (range 7) 3919 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3943 | -9/Mines | Learned 2 Materials zone layouts 3958 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4115 | -9/Mines | Learned location of 1 exit from Materials 4177 | -9/Mines | Core integrity fell below 50% 4362 | -9/Mines | Discovered new exit (range 11) 4486 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4576 | -9/Mines | Entered Materials 4576 | -8/Materials | Accompanied by 1 ally 4576 | -8/Materials | Evolved 4 slots: Utility x4 4577 | -8/Materials | Identified exit to Factory 5130 | -8/Materials | Central database locked down 5626 | -8/Materials | Repaired Arm. Treads 5665 | -8/Materials | Repaired Hrd. Medium Armor Plating 5705 | -8/Materials | Repaired Imp. Weapon Shielding 5758 | -8/Materials | Repaired Arm. Treads 5798 | -8/Materials | Repaired Hvy. Assault Rifle 5837 | -8/Materials | Repaired Imp. Weapon Shielding 5871 | -8/Materials | Repaired Hvy. Assault Rifle 6069 | -8/Materials | Destroyed 9 combat bots 6069 | -8/Materials | Lost 3 parts (1p2u) 6452 | -8/Materials | Core integrity fell below 50% 6576 | -8/Materials | Repaired Arm. Treads 7268 | -8/Materials | Garrison activated, responded to threat 7768 | -8/Materials | Entered Factory 7768 | -7/Factory | Evolved 2 slots: Utility x2 8202 | -7/Factory | Repaired Imp. Light Armor Plating 8241 | -7/Factory | Repaired Adv. Treads 8906 | -7/Factory | Discovered new exit (range 15) 9047 | -7/Factory | Identified exit to Factory 9644 | -7/Factory | Fabricated System Backup Module (x2) 10152 | -7/Factory | Discovered new exit (range 4) 10493 | -7/Factory | Identified exit to Lower Caves 10560 | -7/Factory | Fabricated Imp. System Backup Module (x2) 10968 | -7/Factory | First assault squad dispatched 11073 | -7/Factory | Fabricated Humpback (x1) 13155 | -7/Factory | Destroyed 7 combat bots 13171 | -7/Factory | High security lockdown imminent 13172 | -7/Factory | Core integrity fell below 50% 13251 | -7/Factory | High security lockdown engaged 13338 | -7/Factory | Destroyed 8 combat bots 13473 | -7/Factory | Lost 7 parts (2n4u1w) 13476 | -7/Factory | Destroyed 13 combat bots 13556 | -7/Factory | Destroyed 8 combat bots 13562 | -7/Factory | Lost 3 parts (1n2u) 13620 | -7/Factory | Core integrity fell below 20% 13655 | -7/Factory | Sterilization system engaged 13655 | -7/Factory | Non-combat units ordered to evacuate 13671 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 13664_ Imp. Grenade Launcher destroyed. 13664_ Penetrated by Slug. 13665_ M-28 Smith destroyed. 13665_ Slug penetrates B-48 Gladiator. 13665_ B-48 Gladiator destroyed. 13665_ Adv. EMP Blaster destroyed. 13666_ Penetrated by Slug. 13667_ H-55 Commando IFF system glitched. 13668_ G-47 Trooper destroyed. 13668_ Chain reaction triggered in Lgt. Nuclear Core. 13668_ Destroyed Lgt. Nuclear Core. 13668_ Slug penetrates Wall. 13670_ Destroyed Power Amplifier. 13670_ H-55 Commando destroyed. 13670_ Targeting Computer fried. 13670_ H-55 Commando destroyed. 13670_ I-36 Angel destroyed. 13670_ Penetrated by Slug. 13671_ G-47 Trooper system terminally corrupted. 13671_ Penetrated by Slug. 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