Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.26 @ 08:36:54 Player: f_ Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (231) 1155 Value Destroyed (7230) 7230 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (5676) 5676 TOTAL SCORE: 19821 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1837 Follower Combat Kills 990 Entered Garrisons 400 Used RIF Installer 1000 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -151 Cogmind --------- Core Integrity 0/850 Matter 53/300 Energy 135/150 System Corruption 0% Temperature Critical (3128) Movement Core (1300) Ox25 Location -6/DSF Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine Light Angular Momentum Engine > --- PROPULSION (3) --- Medium Treads Medium Treads Medium Treads > --- UTILITY (8) ------ Large Storage Unit Triangulator Improved Signal Interpreter Core Analyzer Microactuators Medium Reactive Plating Shock Absorption System Remote Force Field > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Improved Trap Scanner Relay Coupler [Demolisher] (29) Guided Plasma Cannon Magnetic Acceleration Cannon Heavy Flak Cannon Remote Datajack Powered Hammer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Flexi-carbon Leg Potential Leg > --- UTILITY ---------- Large Storage Unit Triangulator Advanced Sensor Array Improved Signal Interpreter Microactuators Improved Medium Armor Plating Layered Light Armor Plating Focal Shield > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Improved Trap Scanner Core Analyzer Medium Reactive Plating Shock Absorption System Remote Force Field Relay Coupler [Demolisher] Guided Plasma Cannon Heavy Flak Cannon Heavy Rocket Launcher Precision Grenade Launcher Remote Datajack Powered Hammer Chainsword [Rating: 72] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Potential Leg Treads Medium Treads Leg Potential Leg Wheel Compact Wheel Utility Large Storage Unit Device Remote Force Field Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [Duelist] Protection Layered Light Armor Plating Weapon Mini Grenade Launcher Energy Gun EM Shotgun Energy Cannon Guided Plasma Cannon Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Greatsword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Dat Pro Fac DSF Slots Evolved 8 | . . . 2 . . . 2 . . . 2 . . . 2 . Power 1 | . . . . . . . . . . . . . . . 1 . Propulsion 1 | . . . . . . . . . . . 1 . . . . . Utility 6 | . . . 2 . . . 2 . . . 1 . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 195 | 6 9 1 10 3 10 2 11 14 4 30 43 6 . 13 13 20 Power 16 | 1 1 . 1 1 . . 1 2 . 3 1 1 . 1 2 1 Engine 10 | 1 1 . 1 1 . . . 1 . . 1 1 . . 2 1 Core 6 | . . . . . . . 1 1 . 3 . . . 1 . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 24 | 2 2 . 2 1 4 . . . . . 2 1 . . 2 8 Treads 3 | . . . . . . . . . . . . . . . . 3 Leg 13 | . . . . . 3 . . . . . 2 1 . . 2 5 Wheel 8 | 2 2 . 2 1 1 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 81 | 1 2 1 5 1 4 1 6 7 2 7 19 1 . 9 9 6 Device 30 | . . . . 1 1 . 1 1 1 1 6 1 . 6 8 3 Storage 4 | 1 1 1 . . 1 . . . . . . . . . . . Processor 7 | . . . 1 . . . . . . 1 3 . . . 1 1 Hackware 4 | . . . . . . . 1 . . 2 1 . . . . . Protection 36 | . 1 . 4 . 2 1 4 6 1 3 9 . . 3 . 2 Artifact . | . . . . . . . . . . . . . . . . . Weapon 74 | 2 4 . 2 . 2 1 4 5 2 20 21 3 . 3 . 5 Energy Gun 9 | 2 3 . . . . . 2 . . . 2 . . . . . Energy Cannon 16 | . . . . . 1 1 . 1 1 6 5 . . . . 1 Ballistic Gun . | . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . 1 1 . . . . . . Launcher 19 | . 1 . 1 . . . 1 1 . 3 7 1 . 2 . 2 Special Weapon 3 | . . . . . . . . . . 2 1 . . . . . Impact Weapon 7 | . . . 1 . . . 1 1 . 1 2 . . . . 1 Slashing Weapon 12 | . . . . . 1 . . . . 3 4 2 . 1 . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 6 | . . . . . . . . 2 . 4 . . . . . . Unidentified Prototypes 10 | . . . 1 1 3 . 1 . . . 4 . . . . . Corrupted Parts 1 | . . . . . . . . . . 1 . . . . . . System Corruption 9 | . . . . . . . . . . 9 . . . . . . Parts Lost 27 | . 4 . 2 2 . 1 . 2 . 2 2 2 . . . 10 Power 3 | . . . . 1 . . . . . . . 1 . . . 1 Propulsion 5 | . 2 . . 1 . . . . . . . 1 . . . 1 Utility 11 | . . . 1 . . . . 2 . 2 2 . . . . 4 Weapon 8 | . 2 . 1 . . 1 . . . . . . . . . 4 Highest Loss Streak 5 | . 3 . 2 2 . 1 . 2 . 1 1 2 . . . 5 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 84 85 96 100 98 100 99 99 100 97 95 91 92 93 92 90 Engine 6 | . 14 14 11 11 11 11 7 . 9 1 2 6 7 2 10 12 Core 2 | . . . . . . . 1 8 . 7 4 . . 4 1 . Leg 14 | . . . . . 6 22 18 18 18 18 23 22 23 23 20 15 Wheel 5 | . 20 14 20 22 14 . . . . . . . . . . . Device 8 | . . . . 9 17 11 1 16 18 2 10 13 15 9 21 24 Storage 9 | . 14 14 11 11 11 11 9 9 9 9 7 7 7 7 6 6 Processor 6 | . . . 2 11 8 . . . . . 6 15 15 15 15 8 Hackware 2 | . . . . . . . 4 2 . 4 8 7 7 . . . Protection 18 | . 6 14 28 12 7 22 38 26 27 34 18 8 7 15 8 10 Energy Gun 2 | . 19 14 5 . . . 5 . . . . . . . . . Energy Cannon 1 | . . . . . 6 2 3 6 4 2 1 . . . . 1 Launcher 6 | . 7 14 11 11 11 11 8 8 9 2 2 . . 13 . 1 Impact Weapon 1 | . . . 4 11 2 . . 1 . . . . . . . . Slashing Weapon 2 | . . . . . 2 8 . . . 7 4 6 7 . 6 2 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 95 | 14 38 58 69 59 61 54 64 53 52 60 76 59 55 71 68 95 Greatest Support 84 | 26 26 16 32 32 60 60 60 60 60 60 80 78 58 58 74 84 Greatest Overweight (x) 25 | . 2 3 4 2 13 . 1 . . . . . . 1 1 25 Average Overweight (x) . | . 1 2 2 1 . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 15 | 7 13 19 20 20 18 15 15 15 15 15 15 15 15 15 15 15 Most Carried 20 | 4 11 14 20 20 20 15 15 15 15 15 15 15 13 15 15 15 Average Carried 14 | 1 8 13 17 19 16 14 14 14 14 14 14 14 13 14 14 11 Final Capacity 20 | 8 15 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 20 | 2 11 14 20 20 13 15 15 15 15 15 15 13 13 15 15 12 Class Distribution -------------------- 74% | Mutant 14% | Gladiator 5% | Commander-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/DSF Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Dat Pro Fac DSF Matter Collected 4156 | 182 315 120 354 66 . 124 330 380 166 482 936 128 . 232 . 341 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 6318 | . 670 201 867 363 . 171 410 343 225 489 1657 311 . 114 . 497 Parts 369 | . 44 10 47 16 . 10 29 25 12 36 97 17 . 4 . 22 Haulers Intercepted 8 | . 1 . 4 . . . 1 . . . 2 . . . . . Recyclers Shooed 5 | . 1 1 2 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . . . . 18 . 2 . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Dat Pro Fac DSF Combat Hostiles Destroyed 165 | . 12 2 18 9 . 5 13 16 4 17 38 9 . 7 . 15 Melee 23 | . . . . 2 . . . . . 2 11 6 . . . 2 Guns 9 | . 6 . 1 . . . 1 1 . . . . . . . . Cannons 22 | . . . . . . 1 1 6 3 8 3 . . . . . AOE 108 | . 6 2 17 7 . 4 11 8 1 7 24 3 . 7 . 11 Classes Destroyed 18 | . 7 1 3 1 . 2 . 1 . . 1 . . . . 2 Worker 8 | . 4 . 1 . . 1 1 . . . 1 . . . . . Builder 15 | . . 1 4 3 . . 2 . . . 5 . . . . . Tunneler 3 | . 1 . . 2 . . . . . . . . . . . . Hauler 8 | . 1 . 4 . . . 1 . . . 2 . . . . . Recycler 12 | . 1 2 . 2 . 1 1 . 1 . 4 . . . . . Operator 9 | . 1 . 3 . . . . . 1 . 4 . . . . . Drone 1 | . . . . . . 1 . . . . . . . . . . Watcher 11 | . 3 . 1 . . . 1 . . 2 4 . . . . . Swarmer 45 | . . . . 6 . . 7 4 . 8 8 5 . 3 . 4 Grunt 75 | . 12 2 11 2 . 2 4 7 3 1 20 4 . 3 . 4 Brawler 8 | . . . 1 . . 1 . . . 2 2 . . 1 . 1 Duelist 3 | . . . 1 1 . . . . . 1 . . . . . . Protector 1 | . . . . . . . . . . . 1 . . . . . Sentry 18 | . . . 5 . . . 2 4 1 4 2 . . . . . Specialist 3 | . . . . . . . . . . . . . . . . 3 Hunter 6 | . . . . . . 2 . . . . 2 . . . . 2 Programmer 5 | . . . . . . . . 1 . 1 3 . . . . . Heavy 1 | . . . . . . . . . . . . . . . . 1 Best Kill Streak 11 | . 7 3 4 3 . 4 8 5 3 11 10 4 . 4 . 6 Combat Bots Only 11 | . 2 2 3 3 . 3 7 5 2 11 8 4 . 4 . 6 Max Kills in Single Turn 4 | . 2 1 3 3 . 2 2 3 1 4 2 3 . 2 . 4 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . 2 1 2 3 . 1 2 3 1 4 2 3 . 2 . 4 Melee 1 | . . . . 1 . . . . . 1 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Dat Pro Fac DSF Hostile Shots Fired 663 | . 52 7 29 32 . 12 19 48 10 48 237 51 . 12 . 106 Missed 229 | . 13 2 12 6 . 5 7 17 5 22 90 14 . 3 . 33 Damage Taken 7674 | . 616 69 393 407 . 141 161 649 112 529 1742 462 . 235 . 2158 Core 1564 | . 161 12 42 80 . 15 35 8 . 23 111 88 . 31 . 958 Absorbed by Shields 387 | . . . . . . . . . . 24 190 113 . 37 . 23 Redirected to Shielding 49 | . . . 9 13 . . 4 23 . . . . . . . . Ignored by Resistances 342 | . . . . . . . . . . . 130 . . . . 212 Core Remaining (%) 70 | 100 . 30 . . . 65 . . . 88 . . . 67 . . Volleys Fired 367 | . 68 13 59 4 . 14 23 43 16 36 59 1 . 11 . 20 Largest 2 | . 2 1 2 1 . 1 2 1 1 1 1 1 . 1 . 1 Hottest 120 | . 90 45 75 30 . 120 120 120 120 120 120 36 . 39 . 120 Shots Fired 405 | . 102 13 61 4 . 14 25 43 16 36 59 1 . 11 . 20 Gun 139 | . 94 2 31 . . . 8 4 . . . . . . . . Cannon 75 | . . . . . . 1 1 19 15 20 13 . . . . 6 Launcher 184 | . 8 11 30 4 . 13 16 20 1 13 42 1 . 11 . 14 Special 7 | . . . . . . . . . . 3 4 . . . . . Kinetic 14 | . . . . . . . . . 11 3 . . . . . . Thermal 123 | . 62 . . . . 1 1 19 4 17 13 . . . . 6 Explosive 184 | . 8 11 30 4 . 13 16 20 1 13 42 1 . 11 . 14 Electromagnetic 77 | . 32 2 31 . . . 8 4 . . . . . . . . Robot Hit Streak 19 | . 7 10 6 2 . 4 9 14 19 14 12 . . 2 . 10 Robot Miss Streak 7 | . 4 1 3 2 . 2 3 4 4 7 2 . . 1 . 1 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . Shots Hit Robots 376 | . 66 10 43 25 . 6 13 43 13 59 59 10 . 2 . 27 Core Hits 406 | . 43 8 50 10 . 21 24 25 21 34 115 9 . 8 . 38 Critical Kills 1 | . . . . 1 . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . 4 . . . . . . . . . . . . Critical Strikes 19 | . 6 . . 5 . . . . . 3 1 . . . . 4 Burn 5 | . 5 . . . . . . . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . Smash 5 | . . . . 5 . . . . . . . . . . . . Sever 8 | . . . . . . . . . . 3 1 . . . . 4 Melee Attacks 194 | . . . 3 27 . . 1 23 . 40 57 17 1 . 6 19 Impact 42 | . . . 3 27 . . 1 8 . . 3 . . . . . Slashing 112 | . . . . . . . . . . 15 54 17 1 . 6 19 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 58 | . . . 3 8 . . 1 15 . 21 9 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 22009 | . 1356 485 2071 1163 . 763 1205 2049 369 1800 6412 716 . 1030 . 2590 Guns 1440 | . 869 29 372 . . . 159 11 . . . . . . . . Cannons 2369 | . . . . . . 34 35 720 329 625 414 . . . . 212 Explosions 13787 | . 487 456 1513 378 . 729 938 1318 40 878 4165 131 . 1030 . 1724 Melee 4413 | . . . 186 785 . . 73 . . 297 1833 585 . . . 654 Ramming . | . . . . . . . . . . . . . . . . . Kinetic 325 | . . . . . . . . . 265 60 . . . . . . Thermal 2853 | . 617 . 146 . . 34 81 720 64 565 414 . . . . 212 Explosive 13401 | . 341 456 1319 378 . 729 892 1318 40 878 4165 131 . 1030 . 1724 Electromagnetic 1017 | . 398 29 420 . . . 159 11 . . . . . . . . Impact 1154 | . . . 186 785 . . 73 . . . 110 . . . . . Slashing 3259 | . . . . . . . . . . 297 1723 585 . . . 654 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . . . . 12 . . . . . . Average Corruption 1 | . . . . . . . . . . 1 . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 19 | . . . . . . . . . . 19 . . . . . . Message Errors 4 | . . . . . . . . . . 4 . . . . . . Matter Fused 4 | . . . . . . . . . . 4 . . . . . . Heat Flow Errors 1 | . . . . . . . . . . 1 . . . . . . Energy Discharges 3 | . . . . . . . . . . 3 . . . . . . Data Loss (minor) 1 | . . . . . . . . . . 1 . . . . . . Data Loss (major) 1 | . . . . . . . . . . 1 . . . . . . Misfires 1 | . . . . . . . . . . 1 . . . . . . Alerts 3 | . . . . . . . . . . 3 . . . . . . Weapon Failures 1 | . . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1180 | . . 12 139 325 . 6 . 58 . 57 387 111 . 53 . 32 Projectiles 75 | . . . . . . . . 36 . 23 16 . . . . . Explosions 242 | . . 12 14 34 . 6 . 22 . 30 55 . . 53 . 16 Melee 863 | . . . 125 291 . . . . . 4 316 111 . . . 16 Knockbacks 17 | . . . 1 3 . . . . 10 3 . . . . . . Impact 4 | . . . 1 3 . . . . . . . . . . . . Kinetic 11 | . . . . . . . . . 8 3 . . . . . . Secondary 2 | . . . . . . . . . 2 . . . . . . . Self-Inflicted Damage 1165 | . 86 . 166 116 . 34 . 202 . 224 137 5 . 126 . 69 Shots 34 | . 3 . 6 3 . 2 . 3 . 7 3 1 . 3 . 3 Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 3128 | . 465 13 79 . . 106 88 404 42 508 407 2 . 69 . 3128 Average Temperature 222 | . 136 7 23 . . 37 17 126 21 179 117 1 . 34 . 1057 Received Heat Transfer 1816 | . 318 39 93 87 . 27 45 162 36 54 401 116 . 18 . 420 Effects 82 | . 5 . . . . . . 2 . 7 7 . . . . 61 Shutdowns 18 | . 2 . . . . . . . . . 2 . . . . 14 Energy Bleed 13 | . . . . . . . . . . 3 2 . . . . 8 Interference 9 | . 1 . . . . . . . . 3 2 . . . . 3 Matter Decay 7 | . 1 . . . . . . 1 . . . . . . . 5 Short Circuit 9 | . 1 . . . . . . . . 1 . . . . . 7 Damage (minor) 9 | . . . . . . . . 1 . . 1 . . . . 7 Damage (major) 12 | . . . . . . . . . . . . . . . . 12 Damage (core) 5 | . . . . . . . . . . . . . . . . 5 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 17 | . . . 4 12 . . 1 . . . . . . . . . Impact Corruptions 19 | . . . 6 13 . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . 1 . . . . . . . 2 Combat Hostiles 3 | . . . . . . . . 1 . . . . . . . 2 Parts Melted 12 | . 1 . . . . . . 6 . 3 . . . . . 2 Heat Transferred 6444 | . 1881 . 250 . . 80 130 1520 160 1112 831 . . . . 480 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . 4 . 2 . . . 1 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Dat Pro Fac DSF Peak Influence 1813 | . 314 141 531 311 . 200 425 966 672 1532 1813 . . . 14 439 Initial 804 | . . 63 3 207 . . 78 276 470 436 804 . . . . 13 Average 619 | . 120 40 267 203 . 76 201 706 543 1153 1407 . . . 3 207 Maximum Alert Level 5 | . 1 . 2 1 . 1 2 3 2 4 5 . . . . 2 Low Security (%) 34 | 100 88 100 26 38 . 73 57 . . . . . . . 100 50 Level 1 16 | . 11 . 60 61 . 26 32 22 . . . . . . . 27 Level 2 7 | . . . 13 . . . 11 13 100 9 . . . . . 22 Level 3 14 | . . . . . . . . 63 . 25 22 . . . . . Level 4 20 | . . . . . . . . . . 64 45 . . . . . Level 5 5 | . . . . . . . . . . . 29 . . . . . High Security . | . . . . . . . . . . . 2 . . . . . Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . 1 Squads Dispatched 27 | . 3 . 4 . . . 2 . 1 . 13 . . . 1 3 Investigation 6 | . 1 . 1 . . . 1 . . . 2 . . . 1 . Extermination 3 | . . . . . . . . . . . 3 . . . . . Reinforcement 15 | . 2 . 3 . . . . . 1 . 6 . . . . 3 Assault 2 | . . . . . . . . . . . 2 . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . 1 . . . . . 1 . 3 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Dat Pro Fac DSF Distress Signals 11 | . 3 . 1 . . . 3 . 1 1 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 253 | . 22 2 20 11 . 5 17 23 7 39 68 9 . 6 . 24 Peak Tracking Total 11 | . 4 1 3 3 . 3 5 5 3 11 9 4 . 4 . 7 Tactical Retreats 15 | . 1 . . . . . 1 1 . 2 3 1 . . . 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Dat Pro Fac DSF Traps Triggered 5 | . . . . . . . 1 . . 3 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts 1 | . . . . . . . . 1 . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 2 | . 1 . . . . . . 1 . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Dat Pro Fac DSF Machines Disabled 15 | . 1 . 10 . . 1 1 2 . . . . . . . . Max in Single Turn 2 | . 1 . 2 . . 1 1 2 . . . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Dat Pro Fac DSF Machines Accessed 34 | . 4 . 3 1 . . 4 3 1 4 7 1 4 . 2 . Terminals 23 | . 4 . 2 . . . 3 3 . 4 5 1 . . 1 . Fabricators 1 | . . . . . . . . . . . . . . . 1 . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . . . . . . . Total Hacks 107 | . 13 . 11 1 . . 9 5 1 11 18 1 34 . 3 . Successful 69 | . 6 . 7 1 . . 7 2 1 2 5 1 34 . 3 . Failed 38 | . 7 . 4 . . . 2 3 . 9 13 . . . . . Catastrophic 5 | . . . . . . . . . . 3 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 5 | . . . . . 1 . . . . . . 1 3 . . . Terminals 60 | . 13 . 6 . . . 7 5 . 11 16 1 . . 1 . Fabricators 2 | . . . . . . . . . . . . . . . 2 . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . Scanalyzers 5 | . . . 5 . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 2 . 1 . . . . . . . Terminal Hacks 60 | . 6 . 2 1 . . 6 2 . 2 5 1 34 . 1 . Record 12 | . . . . . . . . . . . . 1 11 . . . Part Schematic 15 | . . . . . . . . . . . 2 . 13 . . . Robot Schematic 7 | . . . . . . . . . . . . . 7 . . . Prototype ID Bank 7 | . 1 . . . . . 2 . . . 1 . 3 . . . Open Door 3 | . . . . 1 . . . 1 . 1 . . . . . . Open DSF 2 | . . . . . . . . . . . 1 . . . 1 . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . Emergency Access Points 2 | . 1 . . . . . . . . 1 . . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . . Alert Level 1 | . . . . . . . . . . . 1 . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . Locate Traps 3 | . 3 . . . . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . 1 . . . . . . . . . Maintenance Status 1 | . . . . . . . 1 . . . . . . . . . Transport Status 1 | . . . . . . . 1 . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . 5 . . . . . . . . . . . . . Insert Component 3 | . . . 3 . . . . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . . . . . . . Unlock Access 2 | . . . . . . . 1 . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 1 . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 4 . 3 . . . 2 2 . 4 4 . . . 1 . Full Trace Events 8 | . 2 . 1 . . . . . . 2 2 . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . 7 . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . 2 . . . . . . . 2 . 13 . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . . . . . . 58 . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Dat Pro Fac DSF Used RIF Installer 2 | . . . . . . . . 1 . 1 . . . . . . Structural Interface 1 | . . . . . . . . . . 1 . . . . . . Robots Hacked 7 | . . . . . . . . . . 5 2 . . . . . Non-combat 1 | . . . . . . . . . . 1 . . . . . . Combat 6 | . . . . . . . . . . 4 2 . . . . . Robot Hacks Applied 7 | . . . . . . . . . . 5 2 . . . . . parse_system 3 | . . . . . . . . . . 2 1 . . . . . overwrite_iff 1 | . . . . . . . . . . 1 . . . . . . formatsys_high 3 | . . . . . . . . . . 2 1 . . . . . Relay Couplers Released 7 | . . . . . . . . 3 . 4 . . . . . . Programmers 7 | . . . . . . . . 3 . 4 . . . . . . Attached 3 | . . . . . . . . . . 2 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . . 3 . 12 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Dat Pro Fac DSF Total Allies 19 | . . . . . . . . 3 . 15 1 . . . . . Largest Group 7 | . . . . . . . . 3 2 7 2 . . . . . Highest-Rated Group 128 | . . . . . . . . 95 64 128 49 . . . . . Highest-Rated Ally 39 | . . . . . . . . 39 39 31 32 . . . . . Total Orders 11 | . . . . . . 1 . . . 3 3 . . 4 . . STAY 3 | . . . . . . . . . . 2 1 . . . . . FOLLOW 2 | . . . . . . . . . . 1 1 . . . . . GUARD 1 | . . . . . . . . . . . 1 . . . . . EXPLORE 5 | . . . . . . 1 . . . . . . . 4 . . Ally Attacks 142 | . . . . . . . . 29 11 83 19 . . . . . Total Damage 3260 | . . . . . . . . 599 236 1759 666 . . . . . Kills 40 | . . . . . . . . 5 4 23 8 . . . . . Allies Corrupted 1 | . . . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Dat Pro Fac DSF Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 3 . 2 . . . . . . . 2 . 2 . . Drone Launches 5 | . . . . . . 1 . . . . . . . 4 . . Drone Recoveries 2 | . . . . . . . . . . . . . . 2 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Dat Pro Fac DSF Turns Passed 13156 | 49 951 788 625 954 552 267 500 930 180 1754 1766 1110 163 1671 442 454 Spaces Moved 9524 | 46 623 500 367 711 442 159 424 759 104 1520 1357 1001 146 866 333 166 Core 23 | 16 . . . . 6 . . . . . . . . . . 1 Treads 22 | . . . . . . . . . . . . . . . . 22 Legs 6960 | . . . . . 148 159 424 759 104 1520 1357 1001 146 866 333 143 Wheels 2519 | 30 623 500 367 711 288 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 45 | 50 90 130 120 115 45 90 45 45 90 45 60 60 110 110 82 82 Average Speed 111 | 76 115 144 127 119 116 90 93 88 90 89 98 102 110 173 114 168 Slowest Speed 1300 | 90 130 145 160 120 700 90 170 90 90 90 100 110 110 183 183 1300 Overloaded Moves 181 | . . . . . 1 . 4 21 . 24 67 8 . . 33 23 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 61 | 3 77 92 32 97 64 96 28 75 10 99 39 84 75 88 9 74 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 5 | . . 1 . 3 . . . . . . . . 1 . . . Known Exits Taken 10 | . . . 1 1 . 1 1 . 1 . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . . . . . . . . Scrap Searched 13 | . . 3 . 1 . 1 . . . . . 3 . 5 . . Spaces Dug 78 | . . . . . . . . 1 2 36 17 15 1 . 6 . Terrain Destroyed 1167 | . 47 26 165 48 . 98 115 176 12 124 173 15 1 84 6 77 Melee 25 | . . . . . . . . 1 . . 17 . 1 . 6 . Projectile 2 | . . . . . . . . . 2 . . . . . . . AOE 1140 | . 47 26 165 48 . 98 115 175 10 124 156 15 . 84 . 77 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Dat Pro Fac DSF Total 11354 | 59 751 553 458 765 487 268 503 951 174 1843 1641 1052 146 1027 385 291 Wait 782 | . 27 35 . 11 . 91 25 99 42 184 63 18 . 122 13 52 Move 9510 | 45 622 499 366 710 441 158 424 758 104 1519 1356 1000 145 865 332 166 Hop . | . . . . . . . . . . . . . . . . . Pick Up 155 | 8 19 4 14 6 14 3 9 5 4 13 29 4 . 6 8 9 Fast Attach 24 | . . . 1 . . . 3 1 . 4 3 1 . 5 5 1 Attach 71 | 6 6 . 4 2 6 1 3 3 . 6 11 4 . 3 5 11 Detach 6 | . . . . . 1 . . . . . 2 1 . . 1 1 Swap 100 | . 3 1 5 1 4 1 5 10 4 20 29 1 . 5 3 8 Drop 139 | . 6 1 6 4 21 . 10 8 4 16 32 5 . 10 12 4 Fire 367 | . 68 13 59 4 . 14 23 43 16 36 59 1 . 11 . 20 Melee 194 | . . . 3 27 . . 1 23 . 40 57 17 1 . 6 19 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . 5 . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . 1 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / DSF) -6/DSF History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 4) 402 | -10/Materials | Lost 3 parts (1n2w) 416 | -10/Materials | Discovered new exit (range 15) 453 | -10/Materials | Core integrity fell below 50% 962 | -10/Materials | Discovered new exit (range 15) 982 | -10/Materials | Discovered new exit (range 15) 1001 | -10/Materials | Entered Mines 1013 | -10/Mines | Met a Derelict bent on vengeance 1077 | -10/Mines | Learned 2 Materials zone layouts 1090 | -10/Mines | Found a hidden stash of uninstalled traps 1781 | -10/Mines | Discovered new exit (range 3) 1789 | -10/Mines | Entered Materials 1789 | -9/Materials | Evolved 2 slots: Utility x2 1790 | -9/Materials | Identified exit to Mines 2209 | -9/Materials | Discovered new exit (range 12) 2247 | -9/Materials | Identified exit to Materials 2414 | -9/Materials | Entered Mines 2420 | -9/Mines | Learned location of Storage (-8) 2546 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2549 | -9/Mines | Found Prototype Device 2550 | -9/Mines | Identified Exp. Sensor Array 2620 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3210 | -9/Mines | Discovered exit to Materials (range 9) 3300 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3363 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3363 | -9/Mines | Discovered new exit (range 5) 3367 | -9/Mines | Identified exit to Exiles 3368 | -9/Mines | Entered Exiles 3395 | -9/Exiles | Met 8R-AWN 3416 | -9/Exiles | Met EX-HEX 3447 | -9/Exiles | Met EX-BIN 3460 | -9/Exiles | Aligned with FarCom system 3462 | -9/Exiles | Given EX-Vault access code 3488 | -9/Exiles | Opened EX-Vault 3494 | -9/Exiles | Found Prototype Energy Cannon 3495 | -9/Exiles | Identified Gui. Plasma Cannon 3499 | -9/Exiles | Found Prototype Device 3500 | -9/Exiles | Identified Supersonic Drone Bay 3504 | -9/Exiles | Found Prototype Leg 3505 | -9/Exiles | Identified Potential Leg 3543 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3572 | -9/Exiles | Met EX-DEC 3777 | -9/Exiles | Found Potential Leg 3913 | -9/Exiles | Discovered new exit (range 10) 3920 | -9/Exiles | Stole three prototypes: Supersonic Drone Bay, Potential Leg, Gui. Plasma Cannon 3920 | -9/Exiles | Entered Mines 4085 | -8/Mines | Discovered exit to Materials (range 14) 4091 | -8/Mines | Discovered exit to Materials (range 63) 4187 | -8/Mines | Entered Materials 4187 | -8/Materials | Evolved 2 slots: Utility x2 4521 | -8/Materials | Garrison activated, responded to threat 4653 | -8/Materials | Destroyed 7 combat bots 4658 | -8/Materials | Discovered new exit (range 12) 4687 | -8/Materials | Identified exit to Garrison 4687 | -8/Materials | Entered Garrison 4714 | -8/Garrison | Triggered checkpoint 4901 | -8/Garrison | Phase Generator disabled 4913 | -8/Garrison | Installed Relay Interface Framework 4942 | -8/Garrison | Discovered new exit (range 11) 5026 | -8/Garrison | Triggered checkpoint 5240 | -8/Garrison | Triggered checkpoint 5326 | -8/Garrison | Discovered new exit (range 11) 5450 | -8/Garrison | Triggered checkpoint 5493 | -8/Garrison | Discovered new exit (range 61) 5493 | -8/Garrison | Discovered new exit (range 49) 5493 | -8/Garrison | Discovered new exit (range 14) 5493 | -8/Garrison | Discovered new exit (range 24) 5617 | -8/Garrison | Entered Materials 5617 | -8/Materials | Accompanied by 2 allies 5797 | -8/Materials | Identified exit to Garrison 5797 | -8/Materials | Entered Garrison 5825 | -8/Garrison | Expanded RIF knowledge: Structural Interface 5928 | -8/Garrison | Triggered checkpoint 5934 | -8/Garrison | Triggered checkpoint 5947 | -8/Garrison | Discovered new exit (range 11) 5996 | -8/Garrison | Destroyed 11 combat bots 6070 | -8/Garrison | Triggered checkpoint 6126 | -8/Garrison | Lost 5 allies 6154 | -8/Garrison | Triggered checkpoint 6182 | -8/Garrison | Rescued a captive Derelict 6208 | -8/Garrison | Triggered checkpoint 6308 | -8/Garrison | Discovered new exit (range 11) 6388 | -8/Garrison | Triggered checkpoint 6392 | -8/Garrison | Triggered checkpoint 6664 | -8/Garrison | Triggered checkpoint 6682 | -8/Garrison | Triggered checkpoint 6763 | -8/Garrison | Build established: Commander-Mutant 6875 | -8/Garrison | Discovered new exit (range 14) 7028 | -8/Garrison | Triggered checkpoint 7144 | -8/Garrison | Lost 4 allies 7424 | -8/Garrison | Build established: Mutant 7535 | -8/Garrison | Identified exit to Factory 7540 | -8/Garrison | System corruption reached 10% 7551 | -8/Garrison | Entered Factory 7551 | -7/Factory | Accompanied by 1 ally 7551 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7553 | -7/Factory | FarCom data flow suspended 7951 | -7/Factory | First assault squad dispatched 8147 | -7/Factory | Build established: Scavenger-Mutant 8182 | -7/Factory | Destroyed 8 combat bots 8481 | -7/Factory | Discovered new exit (range 11) 8650 | -7/Factory | Discovered new exit (range 11) 8659 | -7/Factory | Identified exit to Lower Caves 8695 | -7/Factory | Build established: Gladiator 8889 | -7/Factory | Discovered exit to Lower Caves (range 12) 9066 | -7/Factory | Build established: Mutant 9114 | -7/Factory | Discovered new exit (range 15) 9183 | -7/Factory | Identified exit to Factory 9272 | -7/Factory | High security lockdown imminent 9317 | -7/Factory | Entered Lower Caves 9362 | -7/Lower Caves | Learned Factory terminal intel 9428 | -7/Lower Caves | Encountered a Warlord checkpoint 9626 | -7/Lower Caves | Build established: Gladiator 9680 | -7/Lower Caves | Discovered new exit (range 7) 9689 | -7/Lower Caves | Identified exit to Lower Caves 9782 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 9801 | -7/Lower Caves | Identified exit to Data Miner 9882 | -7/Lower Caves | Learned Factory garrison access intel 10427 | -7/Lower Caves | Entered Data Miner 10427 | -7/Data Miner | Discovered new exit (range 6) 10434 | -7/Data Miner | Identified exit to Proximity Caves 10449 | -7/Data Miner | Met Data Miner 10485 | -7/Data Miner | Learned location of Section 7 (-3) 10485 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10504 | -7/Data Miner | Received God Mode back door access code from Data Miner 10590 | -7/Data Miner | Entered Proximity Caves 10641 | -6/Proximity Caves | Learned Factory interactive machine intel 10996 | -6/Proximity Caves | Build established: Mutant 11164 | -6/Proximity Caves | Spotted B-75 Beast 11312 | -6/Proximity Caves | Learned Factory stockpile data 11623 | -6/Proximity Caves | Discovered exit to Factory (range 5) 11979 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 12261 | -6/Proximity Caves | Entered Factory 12261 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 12263 | -6/Factory | Loaded intel: 52 interactive machine locations 12264 | -6/Factory | Loaded intel: 26 terminal locations 12265 | -6/Factory | Loaded intel: 4 garrison access locations 12597 | -6/Factory | Discovered new exit (range 15) 12613 | -6/Factory | Identified exit to Factory 12703 | -6/Factory | Identified exit to DSF 12703 | -6/Factory | Entered DSF 12728 | -6/DSF | Additional patrols routed to DSF 12961 | -6/DSF | Lost 5 parts (3u2w) 12998 | -6/DSF | Sterilization system engaged 13018 | -6/DSF | Ambient heat levels rising (+10) 13033 | -6/DSF | Ambient heat levels rising (+10) 13048 | -6/DSF | Ambient heat levels rising (+10) 13063 | -6/DSF | Ambient heat levels rising (+10) 13078 | -6/DSF | Ambient heat levels rising (+10) 13093 | -6/DSF | Ambient heat levels rising (+10) 13093 | -6/DSF | Core integrity fell below 50% 13108 | -6/DSF | Ambient heat levels rising (+10) 13118 | -6/DSF | Core integrity fell below 20% 13123 | -6/DSF | Ambient heat levels rising (+10) 13138 | -6/DSF | Ambient heat levels rising (+10) 13153 | -6/DSF | Ambient heat levels rising (+10) 13158 | -6/DSF | Core destroyed Last Messages --------------- 13149_ Overheating: Med. Reactive Plating damaged (-38). 13149_ Overheating: Broken Shock Absorption System damaged (-3). 13149_ Overheating: Broken Med. Treads damaged (-131). 13149_ Overheating: Lgt. Angular Momentum Engine damaged (-6). 13151_ Overheating: Core damaged (-153). 13152_ Overheating: Microactuators damaged (-3). 13153_ Overheating: Broken Triangulator damaged (-19). 13153_ ALERT: Ambient heat levels +10. 13154_ Overheating: Energy bleed (-16). 13154_ G-50 Soldier heat spikes uncontrollably. 13154_ The unstable cave ceiling collapses. 13155_ Overheating: Energy bleed (-19). 13157_ Overheating: Matter decay (-13). 13157_ G-50 Soldier heat spikes uncontrollably. 13158_ Overheating: Core damaged (-110). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?###?????????????????????????????????????? | | ?""#????????????###??????????#""?????????? | | ?#"#??????????### #??????????#"#?????????? | | ##"##???????###"#%###???????##"####??????? | | """"#########] === #########"""""#??????? | | ##]]# #]] # # ##"""""#??????? | | [ " % ""##"????? | | = ! "%" """""????? | | [ ]]#" ### ###!!!#!!## ""###????? | | # #]]# ### "##!!!#!!### ###??????? | | !% # ####### ]]########## ##???????? | | ] #????# ]]#??????#!! !#???????? | | ] ###????# ]]##??##?#!! !#???????? | | #[% ###?????## # ###!!##### ##???????? | | ][=]]#????# #]] # #!! ##!* !#???????? | | ] ]]#????# ]] #???+!! !#???????? | | ] ]]#????# #] #???#!! !#???????? | | # ##"#?### ## ###+#### ###??????? | | "#?===#!! %%###g!!#]]]## #??????? | | "%##===#! # ! # !!!#]]]## #??????? | | " #??????? | | ^^ #??????? | | @ #??????? | | = ## #[[[## %##!!!# ## #??????? | | = #? #[[[###% ###!!!# #? #??????? | | ####??#######?# ??#########? ###??????? | | ?????????????!! ???????????? ????????? | | ????????????#!! ???????????? ????????? | | ????????????#!! ???????????? ????????? | | ????????????### ???????????? #????????? | | ??????????????! ???????????? ?????????? | | ??????????????! ???????????????????????? | | ?????????????!???????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 30 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 6 Armor Coverage 825 Resistance: KI 30 Resistance: EX 25 Core Shielding 20 Utility Shielding 33 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 65 Melee Accuracy 6 Launcher Accuracy 20 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 39 Item Schematics ----------------- Mni. Grenade Launcher | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Adv. Melee Analysis Suite | -7/Factory | Hacked Lrn. Proton Cannon | -7/Factory | Hacked Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Lyr. Heavy Armor Plating | -7/Data Miner | Free Coil Gun | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Adv. Particle Charger | -7/Data Miner | Free Myomer Leg | -7/Data Miner | Free Robot Schematics ------------------ I-36 Angel | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete I'm Back, Baby! Knowing Is Half The Battle The Oracle Challenges ------------ None Game ------ Seed HypervelocitySystemSpear Manual? 0 Play Time 03:29:47 Cumulative 78.7 hours Start 2024.03.26 @ 04:30:13 End 2024.03.26 @ 08:36:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 71 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 35 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 547a8159-92ba-43e0-8c01-c30d7c1884b0