Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.14 @ 19:04:04 Player: Rocko1345 Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (104) 520 Value Destroyed (3709) 3709 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (909) 909 TOTAL SCORE: 9178 Bonus ------- High Alert Combat Kills 156 Follower Combat Kills 175 Met Imprinter 300 Was Imprinted 300 Friendly Fire -22 Cogmind --------- Core Integrity 0/850 Matter 500/500 Energy 96/100 System Corruption 13% Temperature Cool (0) Movement Core (150) Ox2 Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ High-capacity Matter Pod > --- WEAPON (2) ------- Axe > --- INVENTORY (5) ---- Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Aerolev Unit Cooled Aerolev Unit Cooled Aerolev Unit Cooled Gravmag System > --- UTILITY ---------- Improved Cooling System Compact Battery High-capacity Matter Pod Advanced Matter Compressor Core Analyzer System Shield > --- WEAPON ----------- Gauss Rifle > --- INVENTORY -------- Improved Shield Generator Relay Coupler [Sentry] Relay Coupler [Hunter] Advanced Beam Rifle [Rating: 56] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Cooled Aerolev Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Core Analyzer Hackware System Shield Weapon Ion Cannon Energy Gun Improved EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Flak Gun Launcher Missile Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Mining Claw Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Zio Pro Slots Evolved 8 | . . 2 . 2 2 2 . . . Power 1 | . . . . . . 1 . . . Propulsion 2 | . . . . . 2 . . . . Utility 5 | . . 2 . 2 . 1 . . . Weapon . | . . . . . . . . . . Parts Attached 113 | 7 4 26 1 20 34 4 . 2 15 Power 11 | 1 1 3 . 3 2 . . . 1 Engine 8 | 1 1 2 . 2 2 . . . . Core 3 | . . 1 . 1 . . . . 1 Reactor . | . . . . . . . . . . Propulsion 28 | 2 2 5 . 5 10 . . . 4 Treads 9 | . . 4 . 2 1 . . . 2 Leg 9 | 2 . . . . 5 . . . 2 Wheel 6 | . 2 1 . 3 . . . . . Hover 4 | . . . . . 4 . . . . Flight . | . . . . . . . . . . Utility 35 | 2 1 9 1 6 11 2 . 1 2 Device 21 | 1 . 8 1 2 5 1 . 1 2 Storage 9 | 1 1 1 . 3 3 . . . . Processor 4 | . . . . 1 2 1 . . . Hackware 1 | . . . . . 1 . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 39 | 2 . 9 . 6 11 2 . 1 8 Energy Gun 10 | 1 . 4 . . 4 . . . 1 Energy Cannon 7 | . . 3 . 4 . . . . . Ballistic Gun 7 | 1 . . . . 6 . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 3 | . . 1 . 1 1 . . . . Special Weapon 5 | . . . . . . . . 1 4 Impact Weapon . | . . . . . . . . . . Slashing Weapon 3 | . . . . . . 2 . . 1 Piercing Weapon 2 | . . . . . . . . . 2 Special Melee Weapon 2 | . . 1 . 1 . . . . . Unidentified Prototypes 12 | . . 3 1 . 6 . . 2 . Parts Lost 44 | . 4 5 . 8 13 1 . . 13 Power 5 | . 1 . . 2 1 . . . 1 Propulsion 14 | . . 4 . 1 4 . . . 5 Utility 16 | . 1 1 . 3 5 1 . . 5 Weapon 9 | . 2 . . 2 3 . . . 2 Highest Loss Streak 6 | . 1 2 . 3 6 1 . . 6 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 75 | . 81 90 88 87 63 47 46 46 63 Engine 5 | . 10 5 11 7 4 . . . . Core 1 | . . 5 . . . . . . . Treads 7 | . . 11 11 12 6 . . . 2 Wheel 4 | . 24 7 . 2 . . . . . Hover 2 | . . . . . 3 6 6 6 5 Device 19 | . 11 29 33 25 13 5 6 6 11 Storage 12 | . 14 11 11 16 11 13 13 13 12 Processor 4 | . . . . 5 5 10 13 13 12 Hackware 1 | . . . . . 1 6 6 6 5 Energy Gun 5 | . 13 12 . . 3 . . . . Energy Cannon 5 | . . 5 22 17 1 . . . . Ballistic Gun 2 | . 3 . . . 6 . . . . Naked Turns 1 | . . . . . 1 . . . . Heaviest Build 113 | 12 28 43 50 113 113 13 9 10 28 Greatest Support 45 | 20 32 43 20 40 45 9 9 9 30 Greatest Overweight (x) 14 | . . 14 2 5 13 1 . 1 7 Average Overweight (x) . | . . . 2 1 1 . . . 1 Largest Inventory Capacity 25 | 8 15 15 15 25 25 5 5 5 5 Average Capacity 13 | 7 10 15 15 15 17 5 5 5 5 Most Carried 22 | 6 9 15 14 15 22 5 4 5 5 Average Carried 10 | 3 7 10 13 13 13 4 4 4 3 Final Capacity 25 | 8 15 15 15 25 5 5 5 5 5 Final Carried 14 | 5 9 12 14 14 4 4 4 5 1 Class Distribution -------------------- 72% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Low Zio Pro Matter Collected 2301 | 241 289 306 6 183 951 . 3 . 322 Remotely . | . . . . . . . . . . Salvage Created 3869 | 55 373 1403 158 728 515 . . . 637 Parts 204 | 6 10 89 14 35 30 . . . 20 Haulers Intercepted 3 | . . 2 . . 1 . . . . Recyclers Shooed 1 | . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . 18 Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Zio Pro Combat Hostiles Destroyed 90 | . 8 32 6 16 9 . . . 19 Melee 4 | . . . . . . . . . 4 Guns 37 | . 6 21 . . 7 . . . 3 Cannons 30 | . . 6 6 16 . . . . 2 AOE 15 | . . 4 . . 1 . . . 10 Classes Destroyed 17 | 1 1 7 . 2 5 . . . 1 Worker 1 | . . . . . 1 . . . . Builder 1 | . . . . . 1 . . . . Tunneler 3 | 3 . . . . . . . . . Hauler 3 | . . 2 . . 1 . . . . Recycler 1 | . . . . . 1 . . . . Operator 1 | . . 1 . . . . . . . Watcher 4 | . . 2 . . 2 . . . . Swarmer 19 | . . 6 4 3 . . . . 6 Cutter 1 | . . . . 1 . . . . . Saboteur 1 | . . . . . . . . . 1 Grunt 41 | . 8 14 1 8 2 . . . 8 Brawler 1 | . . 1 . . . . . . . Duelist 5 | . . 1 1 . 1 . . . 2 Sentry 16 | . . 10 . 3 1 . . . 2 Hunter 1 | . . . . . 1 . . . . Programmer 4 | . . . . . 4 . . . . Heavy 1 | . . . . 1 . . . . . Best Kill Streak 11 | 2 2 5 4 4 2 . . . 11 Combat Bots Only 11 | . 2 5 4 4 2 . . . 11 Max Kills in Single Turn 3 | 1 1 2 2 1 1 . . . 3 Gunslinging 1 | . . 1 . . . . . . . Exploded 3 | . . 2 . . 1 . . . 3 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Zio Pro Hostile Shots Fired 666 | . 55 125 16 98 210 12 . . 150 Missed 207 | . 14 29 5 31 79 6 . . 43 Damage Taken 7482 | . 489 1326 115 1439 2096 105 . . 1912 Core 2342 | . 155 326 21 394 580 17 . . 849 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 39 | 100 38 . 13 28 17 . . . . Volleys Fired 321 | 11 54 89 11 53 80 . . . 23 Largest 2 | 2 2 2 2 2 2 . . . 1 Hottest 120 | 70 70 120 120 120 110 . . . 75 Shots Fired 542 | 22 73 173 22 100 129 . . . 23 Gun 374 | 22 73 141 . . 123 . . . 15 Cannon 149 | . . 29 22 98 . . . . . Launcher 11 | . . 3 . 2 6 . . . . Special 8 | . . . . . . . . . 8 Kinetic 93 | 11 19 . . . 63 . . . . Thermal 346 | 11 54 131 22 98 15 . . . 15 Explosive 19 | . . 3 . 2 6 . . . 8 Electromagnetic 84 | . . 39 . . 45 . . . . Robot Hit Streak 24 | 4 16 24 3 9 13 . . . 7 Robot Miss Streak 8 | 2 3 4 5 2 8 . . . 4 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . . 3 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 402 | 14 60 120 9 70 104 2 . . 23 Core Hits 202 | 5 15 54 7 29 61 1 . . 30 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 16 | 2 4 2 . . 2 . . . 6 Burn 10 | 2 4 2 . . 1 . . . 1 Corrupt 1 | . . . . . 1 . . . . Sever 4 | . . . . . . . . . 4 Impale 1 | . . . . . . . . . 1 Melee Attacks 16 | . . . . . . 3 . . 13 Impact . | . . . . . . . . . . Slashing 6 | . . . . . . 3 . . 3 Piercing 10 | . . . . . . . . . 10 Sneak Attacks 3 | . . . . . . 2 . . 1 Combat Hostiles 2 | . . . . . . 2 . . . Follow-up Attacks 1 | . . . . . . 1 . . . Damage Inflicted 9778 | 157 680 2635 273 1792 1755 74 . . 2412 Guns 4052 | 157 680 1555 . . 1472 . . . 188 Cannons 2448 | . . 528 273 1647 . . . . . Explosions 2529 | . . 552 . 140 268 . . . 1569 Melee 439 | . . . . . . 74 . . 365 Ramming 20 | . . . . 5 15 . . . . Kinetic 1165 | 45 105 . . . 1015 . . . . Thermal 4809 | 112 575 1707 273 1647 307 . . . 188 Explosive 2266 | . . 385 . 140 172 . . . 1569 Electromagnetic 789 | . . 543 . . 246 . . . . Impact . | . . . . . . . . . . Slashing 470 | . . . . . . 74 . . 396 Piercing 259 | . . . . . . . . . 259 Highest Corruption 13 | . . 3 3 . 7 . . . 13 Average Corruption 3 | . . 3 3 . 5 . . . 11 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 57 | . . 22 13 . 21 . . . 1 Message Errors 19 | . . 9 6 . 4 . . . . Matter Fused 7 | . . 2 1 . 4 . . . . Heat Flow Errors 10 | . . 4 4 . 1 . . . 1 Energy Discharges 9 | . . 1 . . 8 . . . . Parts Rejected 1 | . . 1 . . . . . . . Parts Fused 1 | . . . 1 . . . . . . Data Loss (minor) 4 | . . 2 . . 2 . . . . Data Loss (major) 2 | . . 1 . . 1 . . . . Misfires 2 | . . 1 . . 1 . . . . Alerts 2 | . . 1 1 . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 118 | . . . 2 13 25 . . . 78 Projectiles 34 | . . . 2 4 . . . . 28 Explosions 84 | . . . . 9 25 . . . 50 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 145 | . . 84 . 2 59 . . . . Shots 4 | . . 3 . . 1 . . . . Rammed 4 | . . . . 1 2 . . . 1 Targets Rammed 5 | . . . . 1 3 . . . 1 Kicked 1 | . . . . . 1 . . . . Crushed . | . . . . . . . . . . Highest Temperature 239 | 120 223 192 239 193 117 . . . 180 Average Temperature 56 | 50 68 43 97 67 33 . . . 85 Received Heat Transfer 1576 | . 279 435 6 423 111 58 . . 264 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . Parts Fried 8 | . . 3 . . 5 . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . 2 . . . 1 . . . . Combat Hostiles 3 | . 2 . . . 1 . . . . Parts Melted 21 | . 6 9 . 3 2 . . . 1 Heat Transferred 10179 | 481 1998 3654 444 2664 531 . . . 407 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 6 | . . 5 . . 1 . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Zio Pro Peak Influence 736 | 15 220 736 427 307 116 224 . . . Initial 286 | . 9 46 286 88 86 39 . . . Average 167 | 4 74 326 321 138 37 119 . . . Maximum Alert Level 3 | . 1 3 2 1 . 1 . . . Low Security (%) 69 | 100 92 33 . 87 100 93 . . . Level 1 16 | . 7 30 57 12 . 6 . . . Level 2 10 | . . 24 42 . . . . . . Level 3 3 | . . 11 . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 16 | . 2 3 . 2 8 . . . 1 Investigation 4 | . 1 1 . . 2 . . . . Extermination 4 | . . . . . 4 . . . . Reinforcement 6 | . 1 1 . 2 2 . . . . Assault 2 | . . 1 . . . . . . 1 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Zio Pro Distress Signals 12 | . 1 6 . 2 1 2 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 157 | . 17 46 6 33 20 11 . . 24 Peak Tracking Total 10 | . 4 6 4 4 6 7 . . 10 Tactical Retreats 16 | . 3 2 . 4 1 5 . . 1 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Zio Pro Traps Triggered 3 | . . 1 . . 1 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts 69 | . . 65 . 4 . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 7 | . . 6 . 1 . . . . . Reused 4 | . . 4 . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 6 | . . 4 . . 1 . 1 . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Low Zio Pro Machines Disabled 10 | . . 4 . 3 3 . . . . Max in Single Turn 1 | . . 1 . 1 1 . . . . Garrison Access 1 | . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Zio Pro Machines Accessed 27 | . 6 5 2 4 10 . . . . Terminals 17 | . 4 4 1 3 5 . . . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . 1 . . . 1 . . . . Recycling Units 5 | . 1 1 . . 3 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . 1 1 . . . . Total Hacks 66 | . 13 11 2 12 28 . . . . Successful 25 | . 4 6 2 4 9 . . . . Failed 41 | . 9 5 . 8 19 . . . . Catastrophic 7 | . . . . 1 6 . . . . Database Lockouts . | . . . . . . . . . . Manual 10 | . 4 4 . . . . . 2 . Terminals 51 | . 10 10 1 10 20 . . . . Fabricators . | . . . . . . . . . . Repair Stations 4 | . 2 . . . 2 . . . . Recycling Units 6 | . 1 1 . . 4 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . . 2 2 . . . . Terminal Hacks 16 | . 2 4 2 3 5 . . . . Robot Analysis 1 | . . . . . 1 . . . . Open Door 1 | . . . 1 . . . . . . Level Access Points 1 | . . . . . 1 . . . . Branch Access Points 1 | . . . . . 1 . . . . Emergency Access Points 1 | . . 1 . . . . . . . Locate Traps 5 | . 1 1 . 2 1 . . . . Dispatch Records 1 | . . . 1 . . . . . . Patrol Status 2 | . 1 1 . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . Zone Layout 2 | . . . . 1 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 1 | . . . . . 1 . . . . Refit 1 | . . . . . 1 . . . . Recycling Unit Hacks 5 | . 1 1 . . 3 . . . . Report Inventory 4 | . 1 1 . . 2 . . . . Retrieve Components 1 | . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . Seal Access 1 | . . . . 1 . . . . . Unauthorized Hacks 2 | . 1 1 . . . . . . . Terminals 2 | . 1 1 . . . . . . . Botnet 2 | . 1 1 . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 16 | . 5 2 . 2 7 . . . . Full Trace Events 4 | . 1 . . 1 2 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 1 | . . . . . 1 . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Low Zio Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 5 | . . . . 1 4 . . . . Machine Destruction 1 | . . . . 1 . . . . . Programmers 4 | . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Zio Pro Total Allies 12 | . . . 4 3 . . . 4 1 Largest Group 4 | . . . 4 4 . . . 4 1 Highest-Rated Group 160 | . . . 71 50 . . . 160 30 Highest-Rated Ally 42 | . . . 31 22 . . . 42 30 Total Orders . | . . . . . . . . . . Ally Attacks 56 | . . . . 52 . . . . 4 Total Damage 643 | . . . . 542 . . . . 101 Kills 6 | . . . . 5 . . . . 1 Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Zio Pro Robot Analysis Total 1 | . . . . . 1 . . . . Derelict Logs Recovered 4 | . . . 1 . . . . 1 2 Drone Launches 9 | . . . . 9 . . . . . Drone Recoveries 9 | . . . . 9 . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Low Zio Pro Turns Passed 9941 | 158 777 2379 728 1467 2661 177 48 364 1182 Spaces Moved 5536 | 96 576 991 215 513 1391 269 95 685 705 Core 142 | 9 . 1 . . 118 . . . 14 Treads 1804 | . . 585 215 369 334 . . . 301 Legs 404 | 87 65 . . . 245 . . . 7 Wheels 1060 | . 511 405 . 144 . . . . . Hover 2126 | . . . . . 694 269 95 685 383 Flight . | . . . . . . . . . . Fastest Speed 38 | 50 100 100 320 95 38 50 50 50 50 Average Speed 145 | 113 102 158 320 229 167 59 50 51 150 Slowest Speed 1140 | 120 120 750 320 330 1140 100 50 100 400 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 43 | 5 87 65 37 38 34 10 20 76 62 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 3 | . . . . . . . . 2 1 Known Exits Taken 2 | . . . . 1 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 . . 1 1 1 . Scrap Searched 3 | . . . 1 . . . . . 2 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 163 | . . 48 2 19 26 . . . 68 Melee . | . . . . . . . . . . Projectile 10 | . . 2 2 6 . . . . . AOE 153 | . . 46 . 13 26 . . . 68 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Zio Pro Total 6857 | 125 694 1635 234 702 1610 282 94 701 780 Wait 608 | . 50 422 6 88 33 . . 4 5 Move 5527 | 95 575 990 214 512 1390 268 94 684 705 Hop . | . . . . . . . . . . Pick Up 135 | 12 8 28 2 18 46 5 . 6 10 Fast Attach . | . . . . . . . . . . Attach 79 | 7 1 12 . 12 27 4 . 2 14 Detach 2 | . . . . . 1 . . 1 . Swap 34 | . 3 14 1 8 7 . . . 1 Drop 55 | . 3 15 . 6 21 3 . 4 3 Fire 321 | 11 54 89 11 53 80 . . . 23 Melee 15 | . . . . . . 2 . . 13 Ram 3 | . . . . 1 2 . . . . Kick 1 | . . . . . 1 . . . . Crush 1 | . . . . . . . . . 1 Escape Stasis 2 | . . . . . 2 . . . . Rewire 5 | . . . . . . . . . 5 Trap 69 | . . 65 . 4 . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Factory -6/Lower Caves -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 159 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 484 | -10/Materials | Core integrity fell below 50% 528 | -10/Materials | Discovered new exit (range 16) 723 | -10/Materials | Discovered new exit (range 11) 840 | -10/Materials | Discovered new exit (range 12) 936 | -10/Materials | Entered another Materials area 936 | -9/Materials | Evolved 2 slots: Utility x2 1294 | -9/Materials | Discovered new exit (range 10) 1497 | -9/Materials | Discovered new exit (range 15) 2657 | -9/Materials | Core integrity fell below 50% 2936 | -9/Materials | First assault squad dispatched 3029 | -9/Materials | Core integrity fell below 20% 3315 | -9/Materials | Entered Mines 3535 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3752 | -9/Mines | Received a Mining Laser from a helpful Derelict 3843 | -9/Mines | Learned 8 Materials zone layouts 3952 | -9/Mines | Found the Drone Emporium 3967 | -9/Mines | Found Prototype Device 3977 | -9/Mines | Identified Splice Drone Bay 4008 | -9/Mines | Discovered new exit (range 4) 4043 | -9/Mines | Entered Materials 4043 | -8/Materials | Accompanied by 3 allies 4043 | -8/Materials | Evolved 2 slots: Utility x2 4044 | -8/Materials | Identified exit to Factory 4044 | -8/Materials | Identified exit to Storage 4466 | -8/Materials | Lost 3 parts (1n1u1w) 4598 | -8/Materials | Core integrity fell below 50% 4634 | -8/Materials | Discovered exit to Factory (range 10) 4929 | -8/Materials | Build established: Scavenger-Mutant 5510 | -8/Materials | Entered Factory 5510 | -7/Factory | Evolved 2 slots: Propulsion x2 5936 | -7/Factory | Discovered new exit (range 13) 6225 | -7/Factory | Lost 3 parts (1n2u) 6303 | -7/Factory | Cargo convoy interrupted 6379 | -7/Factory | Identified exit to Lower Caves 7204 | -7/Factory | Released all parts (6) 7333 | -7/Factory | Core integrity fell below 50% 7387 | -7/Factory | Lost 6 parts (1p2n1u2w) 7646 | -7/Factory | Build established: Mutant 7877 | -7/Factory | Identified exit to Factory 8170 | -7/Factory | Core integrity fell below 20% 8171 | -7/Factory | Entered another Factory area 8171 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8199 | -6/Factory | Spotted B-75 Beast 8336 | -6/Factory | Discovered new exit (range 15) 8348 | -6/Factory | Entered Lower Caves 8359 | -6/Lower Caves | Encountered a Warlord checkpoint 8393 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 8396 | -6/Lower Caves | Entered Zion 8412 | -6/Zion | Given A8's code to call for help 8422 | -6/Zion | Received a visual enhancement algorithm 8503 | -6/Zion | Learned location of Armory (-4) 8544 | -6/Zion | Learned Factory terminal intel 8549 | -6/Zion | Found Prototype Special Weapon 8551 | -6/Zion | Found Prototype Special Weapon 8553 | -6/Zion | Found Prototype Special Weapon 8554 | -6/Zion | Found Prototype Special Weapon 8556 | -6/Zion | Identified RU-N14's Throwing Claymores (x4) 8609 | -6/Zion | Imprinted 8611 | -6/Zion | Declared Zion's savior 8670 | -6/Zion | Given the Hacking Drone Bay 8673 | -6/Zion | Found Prototype Device 8737 | -6/Zion | Discovered new exit (range 16) 8744 | -6/Zion | Identified Hacking Drone Bay 8746 | -6/Zion | Found CR-A16's Pointy Stick 8760 | -6/Zion | Entered Proximity Caves 9029 | -5/Proximity Caves | Learned Factory garrison access intel 9477 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9839 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 9872 | -5/Proximity Caves | Core integrity fell below 50% 9894 | -5/Proximity Caves | Lost 5 parts (1p1n3u) 9916 | -5/Proximity Caves | System corruption reached 10% 9922 | -5/Proximity Caves | Destroyed 11 combat bots 9924 | -5/Proximity Caves | Core integrity fell below 20% 9942 | -5/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 09923_ G-50 Soldier destroyed. 09924_ The unstable cave ceiling collapses. 09925_ Slug penetrates Wall. 09925_ Penetrated by Slug. 09926_ The unstable cave ceiling collapses. 09926_ Slug penetrates Machine. 09927_ Acquired Carbon-fiber Leg. 09931_ Slug penetrates Machine. 09931_ Slug penetrates Wall. 09932_ Acquired 30 matter. 09933_ Penetrated by Slug. 09933_ Cld. Aerolev Unit destroyed. 09933_ Penetrated by Slug. 09936_ Carbon-fiber Leg destroyed. 09936_ Penetrated by Slug. 09939_ Carbon-fiber Leg fries itself beyond repair. 09939_ Slug penetrates Wall. 09939_ Carbon-fiber Leg destroyed. 09941_ The unstable cave ceiling collapses. 09941_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????#######??####????????????##?????????????????? | | ???### ### #????????#### ####??????????????? | | ??## #????????# ???????????????? | | ??# ##???????## ????????????????? | | ??# ## ##?######## #?????????????????? | | ?## #####?## ## ??????????????????? | | ## ##????# # #######?????????????? | | # ##???# #""""#?????????????? | | ### ##?## ## # "#?????????????? | | # ## ### % ### %!%#?????????????? | | # ### ### % # h % % #?????????????? | | # ## #### % h@ # "#?????????????? | | #?#;;% % # #""""#?????????????? | | # ####### ## # #######?????????????? | | ## # ##" [%!#### # ????????????????? | | ?# ##### * #?## ##### ????????????? | | ?# ##??# ##?# #?????? #?????????? | | ## ##???## #? #??????? #?????????? | | # #????## = ## ???????????????????? | | # #???## #### #??????????????????? | | # ###???# % ### ##??????????????????? | | ### ##???# ## #???????????????????? | | ??### ###### % ## #???????????????????? | | ##### #### # ###???????????????????? | | ### # #????????????????????? | | #???????????????????? | | #### # #??????????????????? | | ???## ## # ## #??????????????????? | | ????# ### ## #??### #??????????????????? | | ????# ### ##? #?????# #??????????????????? | | ????# ####?? ?????? #?????????????????? | | ???# #???? #??????? #?????????????????? | | ??## ##" ??? #????????%?????????????????? | | #??###### ###?# #????????" ????????????????? | | ###???????? #???# ????????? ????????????????? | | ??????????? #???## ??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 50 Energy Generation 19 Energy Capacity 510 Matter Stores 900 Matter Capacity 900 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 EM Shielding 2 Evasion (%) 65 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 2 Energy Filtering 30 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravmagPhysicsCleaver Manual? 0 Play Time 01:07:31 Cumulative 188.3 hours Start 2024.03.12 @ 12:45:15 End 2024.03.14 @ 19:04:04 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 216 Rogue 42 Adventurer 174 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 66 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2525fdf4-47d9-493b-befa-14445b5e05bd