Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.26 @ 18:16:02 Player: Kathisto Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (164) 820 Value Destroyed (5794) 5794 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 11854 Bonus ------- None Cogmind --------- Core Integrity 1122/1300 Matter 216/300 Energy 7/150 System Corruption 6% Temperature Cool (0) Movement Immobile (Siege) Location -3/Research Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (6) --- Improved Treads Advanced Medium Treads Advanced Medium Treads Improved Heavy Treads Biometal Medium Treads > --- UTILITY (9) ------ Advanced Heat Sink Huge Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Core Analyzer Improved Force Field > --- WEAPON (4) ------- KE Penetrator KE Penetrator KE Penetrator KE Penetrator > --- INVENTORY (25) --- High-capacity Storage Unit Advanced Energy Well (500) Matter Compressor (250) Improved Matter Compressor (17) Quantum Capacitor Graphene Brace Improved Focal Shield Experimental Focal Shield Thermal Shield Advanced Point Defense System High-powered Tractor Beam Mini Drone Bay (3/3) Wave Gun Compact HERF Cannon Heavy Phase Cannon Heavy Machine Gun KE Penetrator KE Penetrator KE Penetrator KE Penetrator Railgun Linear Accelerator Fusion Bomb Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Improved Heavy Treads Biometal Medium Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Core Analyzer Improved Hacking Suite > --- WEAPON ----------- Heavy Phase Cannon KE Penetrator KE Penetrator KE Penetrator > --- INVENTORY -------- High-capacity Storage Unit Advanced Energy Well Matter Compressor Improved Matter Compressor Quantum Capacitor Graphene Brace Improved Focal Shield Experimental Focal Shield Thermal Shield Advanced Point Defense System High-powered Tractor Beam Mini Drone Bay Wave Gun Compact HERF Cannon Heavy Machine Gun KE Penetrator KE Penetrator KE Penetrator KE Penetrator KE Penetrator Railgun Linear Accelerator Fusion Bomb Launcher Remote Datajack [Rating: 135] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Wave Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 2 2 2 Power 1 | . . . . . . 1 . . Propulsion 4 | . . . 1 1 1 . . 1 Utility 7 | . . . 1 1 1 1 2 1 Weapon 2 | . . 2 . . . . . . Parts Attached 110 | 8 2 9 17 8 12 11 16 27 Power 14 | 1 . 2 2 . 2 1 1 5 Engine 7 | 1 . 2 2 . 1 1 . . Core 1 | . . . . . 1 . . . Reactor 6 | . . . . . . . 1 5 Propulsion 27 | 2 . . 7 2 3 3 7 3 Treads 27 | 2 . . 7 2 3 3 7 3 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 35 | 2 2 5 4 . 4 2 6 10 Device 18 | 1 . 1 2 . 2 2 5 5 Storage 6 | 1 2 1 . . . . . 2 Processor 7 | . . 1 1 . 2 . 1 2 Hackware 1 | . . . . . . . . 1 Protection 3 | . . 2 1 . . . . . Artifact . | . . . . . . . . . Weapon 34 | 3 . 2 4 6 3 5 2 9 Energy Gun 1 | . . . . . . . 1 . Energy Cannon 4 | . . . . 1 . 2 . 1 Ballistic Gun 27 | 3 . 2 4 4 2 3 1 8 Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . 1 . . . . Special Weapon 1 | . . . . . 1 . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . 2 . 1 . 1 . 3 Parts Lost 24 | . . 1 2 . 4 5 5 7 Power 5 | . . . . . 1 . 1 3 Propulsion 8 | . . . . . 1 3 2 2 Utility 7 | . . 1 . . 1 2 1 2 Weapon 4 | . . . 2 . 1 . 1 . Highest Loss Streak 4 | . . 1 1 . 2 4 2 3 To Critical Strikes 2 | . . . . . 1 . 1 . Average Backups 20 | 3 9 17 24 20 19 19 23 23 Power . | . 1 1 1 1 . . . . Propulsion 4 | . 1 4 8 7 5 3 2 . Utility 6 | . 5 4 3 3 5 7 12 11 Weapon 7 | . 2 8 10 7 6 7 6 10 Tool/Special . | . . . . . . . . . Unused Backups 32 | . . 3 5 2 5 . 2 15 Power 1 | . . 1 . . . . . . Propulsion 7 | . . 1 5 1 . . . . Utility 13 | . . . . . 3 . 2 8 Weapon 11 | . . 1 . 1 2 . . 7 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 98 | . 100 99 99 99 98 93 99 97 Engine 5 | . 14 11 9 7 6 . 1 . Reactor 1 | . . . . . . . 3 8 Treads 27 | . 28 22 27 30 32 28 25 25 Device 13 | . 14 8 9 14 11 14 20 17 Storage 7 | . 14 11 9 7 6 5 5 4 Processor 9 | . . . 4 7 12 12 15 18 Ballistic Gun 27 | . 28 43 35 29 25 22 20 15 Peak Build Rating 135 | 7 8 16 35 38 47 62 109 135 Average Rating 53 | 6 7 13 27 35 41 55 89 124 On Entrance 34 | . 7 8 15 33 35 45 61 103 Avg Prop Armor Cover (%) 4 | . . . . . 5 . . 4 Naked Turns . | . . . . . . . . . Heaviest Build 142 | 12 87 56 102 65 64 111 135 142 Greatest Support 200 | 40 40 40 66 84 104 108 150 200 Greatest Overweight (x) 2 | . 2 1 1 . . 1 1 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 25 | 8 25 20 25 25 20 25 25 25 Average Capacity 21 | 7 12 19 24 20 20 24 25 25 Most Carried 25 | 4 13 20 25 24 20 21 25 25 Average Carried 20 | 3 9 17 24 20 19 19 23 24 Final Capacity 25 | 8 15 20 25 20 20 25 25 25 Final Carried 25 | 4 13 20 25 20 20 21 24 25 Class Distribution -------------------- 38% | Scavenger-Gunner 12% | Gunner 11% | Scavenger-Skirmisher 10% | Mutant 9% | Tank 7% | Scientist-Skirmisher 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Skirmisher | -4/Factory Scientist-Skirmisher | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Matter Collected 6512 | 343 199 322 1003 353 1204 257 1179 1652 Remotely 727 | . . . . . . . 298 429 Salvage Created 7654 | 141 313 556 1760 402 1209 269 1012 1992 Parts 389 | 17 18 35 102 17 51 7 49 93 Haulers Intercepted 7 | . 1 2 4 . . . . . Recyclers Shooed 14 | . . . 2 . 8 . 2 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 103 | . 7 13 24 8 12 3 12 24 Melee 1 | . . . . . . . 1 . Guns 99 | . 7 13 24 8 12 2 11 22 AOE 1 | . . . . . . 1 . . Classes Destroyed 16 | 3 4 1 6 2 . . . . Worker 13 | 1 2 1 3 . 3 . 1 2 Builder 10 | . . . 1 . . . 4 5 Tunneler 6 | 4 . . . 1 . . 1 . Hauler 7 | . 1 2 4 . . . . . Recycler 11 | 1 . . 2 . 4 1 1 2 Mechanic 1 | . . . 1 . . . . . Operator 2 | . . . 2 . . . . . Watcher 11 | . 1 3 4 . 1 1 . 1 Swarmer 18 | . 3 7 . . 3 . . 5 Grunt 37 | . 4 3 11 4 3 2 1 9 Brawler 4 | . . . 2 . 1 1 . . Duelist 1 | . . . . 1 . . . . Sentry 18 | . . 3 8 1 1 . 3 2 Specialist 2 | . . . 2 . . . . . Hunter 8 | . . . 1 1 2 . 2 2 Programmer 15 | . . . . 1 2 . 6 6 Best Kill Streak 7 | 3 7 5 6 5 6 3 4 7 Combat Bots Only 6 | . 6 5 6 5 3 3 3 6 Max Kills in Single Turn 2 | 1 1 2 2 1 2 2 2 2 Gunslinging 1 | . . 1 1 . . 1 . 1 Exploded 1 | . . . . . . 1 . . Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Hostile Shots Fired 627 | . 25 42 95 43 104 1 160 157 Missed 187 | . 6 11 33 20 34 1 49 33 Hits 440 | . 19 31 62 23 70 . 111 124 Melee 5 | . . . . 1 4 . . . Projectile 435 | . 19 31 62 22 66 . 111 124 AOE 1 | . . . . . . . 1 . Critical Strikes 27 | . 1 . 5 1 2 . 8 10 Part Disruptions 2 | . . . . . 1 . . 1 Damage Taken 6911 | . 175 297 916 370 981 312 1478 2382 Core 653 | . 48 45 102 55 125 55 45 178 Absorbed by Shields 949 | . . . . . . . 814 135 Reduced by Siege Mode 19 | . . . . . . . . 19 Ignored by Resistances 269 | . . . . . . . 29 240 Regen/Repaired (Parts) 19 | . . . . 19 . . . . Core Remaining (%) 89 | 100 80 88 81 92 85 94 96 . Volleys Fired 438 | 17 34 35 81 25 48 11 66 121 Largest 4 | 2 2 4 4 4 4 4 4 4 Hottest 189 | 40 40 83 89 97 97 102 112 189 Shots Fired 1385 | 34 68 140 321 94 182 20 239 287 Gun 1303 | 34 68 140 321 92 179 12 236 221 Cannon 74 | . . . . . . 8 . 66 Launcher 7 | . . . . 2 2 . 3 . Special 1 | . . . . . 1 . . . Kinetic 1301 | 34 68 140 321 92 179 12 236 219 Thermal 68 | . . . . . . 8 . 60 Explosive 7 | . . . . 2 2 . 3 . Electromagnetic 8 | . . . . . . . . 8 Robot Hit Streak 39 | 9 9 12 33 18 39 14 20 28 Robot Miss Streak 11 | 2 5 5 11 4 3 . 6 5 Penetration Max 1 | . . . . . . . 1 1 Secondary Targets 17 | . . 3 3 2 1 1 4 3 Max Gunslinging Chain 1 | . . 1 1 1 1 1 1 1 Shots Hit Robots 855 | 22 38 74 214 65 141 11 139 151 Core Hits 356 | 7 17 37 77 27 68 13 41 69 Critical Kills 10 | . . . 3 . . . 4 3 Critical Parts Destroyed 10 | . 1 1 1 . 2 . 3 2 Critical Strikes 21 | . 1 1 5 . 2 . 7 5 Meltdown 1 | . . . . . . . . 1 Destroy 20 | . 1 1 5 . 2 . 7 4 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 15808 | 242 452 747 2796 997 2232 745 2944 4653 Guns 14391 | 237 433 730 2737 983 2212 199 2882 3978 Cannons 640 | . . . . . . . . 640 Explosions 551 | . . . . . . 546 5 . Melee . | . . . . . . . . . Ramming 226 | 5 19 17 59 14 20 . 57 35 Kinetic 14391 | 237 433 730 2737 983 2212 199 2882 3978 Thermal 381 | . . . . . . . . 381 Explosive 551 | . . . . . . 546 5 . Electromagnetic 259 | . . . . . . . . 259 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 12 | . . . 2 . 5 . 12 5 Average Corruption 3 | . . . 2 . 4 . 6 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 54 | . . . 3 . 12 . 24 15 Message Errors 6 | . . . . . . . 2 4 Matter Fused 19 | . . . 3 . 4 . 8 4 Heat Flow Errors 6 | . . . . . . . 4 2 Energy Discharges 7 | . . . . . 2 . 4 1 Parts Rejected 1 | . . . . . 1 . . . Parts Fused 2 | . . . . . 1 . 1 . Data Loss (minor) 5 | . . . . . 3 . . 2 Data Loss (major) 1 | . . . . . . . 1 . Misfires 2 | . . . . . . . 2 . Weapon Failures 5 | . . . . . 1 . 2 2 Overload Shots . | . . . . . . . . . Overflow Damage 81 | . . . . . . 37 . 44 Projectiles 44 | . . . . . . . . 44 Explosions 37 | . . . . . . 37 . . Melee . | . . . . . . . . . Knockbacks 2 | . . . . . 1 . 1 . Impact 2 | . . . . . 1 . 1 . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 77 | . . . . . . 66 11 . Shots 2 | . . . . . . 1 1 . Rammed 25 | 1 5 2 6 1 4 . 2 4 Targets Rammed 34 | 2 5 3 10 2 4 . 4 4 Kicked . | . . . . . . . . . Crushed 9 | 1 . 1 4 1 . . 2 . Highest Temperature 250 | . 12 113 110 11 30 . 250 226 Average Temperature 35 | . 7 31 34 7 13 . 92 39 Received Heat Transfer 1037 | . 54 42 387 129 129 . 86 210 Siege Activations 2 | . . . . . . . . 2 Total Turns 19 | . . . . . . . . 19 Longest Duration 11 | . . . . . . . . 11 Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . 2 Parts Fried 3 | . . . . . . . . 3 Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . . . . . 2 Heat Transferred 370 | . . . . . . . . 370 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Maximum Alert Level 1 | . . . 1 . . . . 1 Low Security (%) 91 | 100 100 100 63 100 100 100 100 89 Level 1 8 | . . . 36 . . . . 10 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 399 | 10 115 146 399 140 120 172 116 267 Initial 87 | . . 1 33 87 4 39 78 48 Average 68 | . 28 67 141 43 31 25 42 104 Influence Increases 3595 | 30 194 411 768 324 387 202 510 769 Destroy 0b10 Robot/C 2060 | . 140 260 480 160 240 60 240 480 Destroy 0b10 Robot/NC 305 | 30 20 30 85 5 40 10 35 50 Destroy Leader 536 | . 34 70 146 40 62 12 80 92 Successful Hack 99 | . . 6 19 2 4 . 30 38 Disable Machine 120 | . . 15 15 . . 60 30 . Destroy Structure 265 | . . . 8 12 11 60 80 94 Partial Spotted 15 | . . . . . . . . 15 Lose Combat Pursuer 195 | . . 30 15 105 30 . 15 . Influence Decreases 3338 | 30 188 336 656 506 317 123 578 604 Entered New Map 334 | . . 5 48 106 7 42 82 44 Time Decay 2674 | 30 188 331 438 400 270 71 456 490 Lost Part 180 | . . . 20 . 40 10 40 70 Purge Threat 150 | . . . 150 . . . . . Squads Dispatched 24 | . 2 1 5 4 2 1 4 5 Investigation 2 | . 1 . . . . . . 1 Extermination 10 | . . . . 1 2 1 3 3 Reinforcement 6 | . 1 1 2 . . . 1 1 Assault . | . . . . . . . . . Garrison 6 | . . . 3 3 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Distress Signals 10 | . 1 1 3 1 1 . . 3 Communications Jammed 9 | . . . . . . . 4 5 Distress Signals 9 | . . . . . . . 4 5 Times Spotted 161 | . 16 26 34 12 17 3 13 40 Peak Tracking Total 8 | . 5 8 5 5 4 2 3 5 Tactical Retreats 9 | . . 1 1 4 2 . 1 . Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Traps Triggered 3 | . 1 . 1 . . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Disabled 8 | . . 1 1 . . 4 2 . Max in Single Turn 4 | . . 1 1 . . 4 1 . Garrison Access 2 | . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Accessed 30 | . . 1 8 5 5 1 2 8 Terminals 16 | . . 1 6 1 2 . 1 5 Fabricators 3 | . . . . 1 2 . . . Repair Stations 2 | . . . 1 1 . . . . Recycling Units 1 | . . . . 1 . . . . Scanalyzers 5 | . . . 1 1 1 . . 2 Garrison Access 3 | . . . . . . 1 1 1 Total Hacks 61 | . . 1 15 9 11 1 3 21 Successful 33 | . . 1 11 6 5 1 3 6 Failed 26 | . . . 3 3 5 . . 15 Catastrophic 7 | . . . . 3 2 . . 2 Database Lockouts 2 | . . . 1 . 1 . . . Manual 25 | . . 1 9 . 1 . 1 13 Terminals 32 | . . 1 11 1 3 . 2 14 Fabricators 6 | . . . . 1 5 . . . Repair Stations 5 | . . . 2 3 . . . . Recycling Units 2 | . . . . 2 . . . . Scanalyzers 12 | . . . 2 2 3 . . 5 Garrison Access 4 | . . . . . . 1 1 2 Terminal Hacks 7 | . . 1 3 . 1 . 1 1 Open DSF 1 | . . . . . 1 . . . Branch Access Points 3 | . . . 1 . . . 1 1 Unreport Threat 1 | . . . 1 . . . . . Hauler Manifests 2 | . . 1 1 . . . . . Fabricator Hacks 2 | . . . . . 2 . . . Network Status 1 | . . . . . 1 . . . Build 1 | . . . . . 1 . . . Repair Station Hacks 3 | . . . 1 2 . . . . Scan Component 2 | . . . 1 1 . . . . Repair 1 | . . . . 1 . . . . Recycling Unit Hacks 2 | . . . . 2 . . . . Retrieve Matter 1 | . . . . 1 . . . . Retrieve Components 1 | . . . . 1 . . . . Scanalyzer 9 | . . . 1 2 2 . . 4 Retrieve Study 9 | . . . 1 2 2 . . 4 Garrison Access Hacks 2 | . . . . . . 1 1 . Seal Access 2 | . . . . . . 1 1 . Unauthorized Hacks 8 | . . . 6 . . . 1 1 Terminals 8 | . . . 6 . . . 1 1 Botnet 3 | . . . 1 . . . 1 1 Skim 5 | . . . 5 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . 2 . . . . . Used . | . . . . . . . . . Hacking Detections 22 | . . . 6 5 3 . 1 7 Full Trace Events 1 | . . . . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built 2 | . . . . . 2 . . . Authchips . | . . . . . . . . . Time 95 | . . . . . 95 . . . Total Part Build Rating 10 | . . . . . 10 . . . Part Studies Acquired 9 | . . . 1 2 2 . . 4 Parts Repaired 1 | . . . . 1 . . . . Time 13 | . . . . 13 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 3 | . . . . 3 . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . Non-combat 1 | . . . . . 1 . . . Combat . | . . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . find_chute 1 | . . . . . 1 . . . Relay Couplers Released 2 | . . . . . . 2 . . Machine Destruction 2 | . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Active Infowar (turns) 8076 | 244 657 778 840 1118 937 518 1369 1615 Optics 1599 | . . . . . . . 1369 230 Sensors 1953 | . . . . . . . 338 1615 IFF 799 | . . . . . 119 . 680 . Terrain 1483 | . . . . . . . . 1483 Seismic 5022 | 244 657 778 840 1118 937 448 . . Jamming 2045 | . . . . . . 344 1369 332 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Turns Passed 9645 | 329 657 1030 1681 1150 1296 518 1369 1615 Spaces Moved 4294 | 166 316 397 619 657 691 285 477 686 Core 1 | 1 . . . . . . . . Treads 4293 | 165 316 397 619 657 691 285 477 686 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 152 152 148 145 145 Average Speed 173 | 159 160 222 213 152 154 162 196 148 Slowest Speed 320 | 160 320 240 240 152 157 197 225 152 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 7 | . . . . . . . 2 5 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 24 | 7 44 32 62 15 15 9 13 27 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 6 | . . 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 74 | . . . . 12 11 4 8 39 Terrain Destroyed 186 | . . . . 12 11 47 56 60 Melee . | . . . . . . . . . Projectile 93 | . . . . . . 10 25 58 AOE 90 | . . . . 12 11 37 30 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total 5583 | 195 400 473 799 757 816 321 745 1077 Wait 489 | . 36 4 35 41 39 7 148 179 Move 4286 | 165 315 396 618 656 690 284 476 686 Hop . | . . . . . . . . . Pick Up 94 | 3 7 17 19 3 8 5 13 19 Fast Attach 26 | 7 . . 1 4 6 1 2 5 Attach 32 | . . 4 3 2 4 5 6 8 Detach 1 | . . . . . 1 . . . Swap 102 | 1 3 6 15 11 8 8 17 33 Drop 81 | . . 8 17 13 8 . 13 22 Fire 438 | 17 34 35 81 25 48 11 66 121 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 34 | 2 5 3 10 2 4 . 4 4 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x3 / Low x2) -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm) -3/Research (discovered 2 exits: *Tes x2) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 330 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Build established: Mutant 666 | -10/Materials | Discovered new exit (range 12) 987 | -10/Materials | Entered another Materials area 987 | -9/Materials | Evolved 2 slots: Weapon x2 1317 | -9/Materials | Discovered new exit (range 3) 1364 | -9/Materials | Identified exit to Materials 1660 | -9/Materials | Build established: Gunner 2017 | -9/Materials | Entered another Materials area 2017 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2411 | -8/Materials | Build established: Tank 2510 | -8/Materials | Central database locked down 2871 | -8/Materials | Garrison activated, responded to threat 3071 | -8/Materials | Build established: Gunner 3313 | -8/Materials | Learned location of 1 exit from Lower Caves 3371 | -8/Materials | Learned 12 Factory zone layouts 3391 | -8/Materials | Build established: Scavenger-Gunner 3417 | -8/Materials | Learned Storage stockpile data 3455 | -8/Materials | Discovered new exit (range 16) 3481 | -8/Materials | Learned 2 Lower Caves zone layouts 3501 | -8/Materials | Identified exit to Factory 3531 | -8/Materials | Learned Storage machine intel 3562 | -8/Materials | Learned location of 2 exits from Factory 3603 | -8/Materials | Learned Factory emergency access door positions 3656 | -8/Materials | Learned Factory trap positions 3698 | -8/Materials | Entered Factory 3698 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3699 | -7/Factory | Identified exit to Factory 3699 | -7/Factory | Identified exit to Lower Caves 3702 | -7/Factory | Loaded intel: 120 trap records 3837 | -7/Factory | Garrison activated, responded to threat 4420 | -7/Factory | Repaired Seismic Detector 4848 | -7/Factory | Entered another Factory area 4848 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4849 | -6/Factory | Identified exit to Lower Caves 5188 | -6/Factory | Central database locked down 5273 | -6/Factory | Discovered new exit (range 14) 5346 | -6/Factory | Identified exit to Factory 5753 | -6/Factory | Fabricated Arm. Leg? 6144 | -6/Factory | Entered another Factory area 6144 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6337 | -5/Factory | Lost 4 parts (3n1u) 6428 | -5/Factory | Discovered new exit (range 16) 6452 | -5/Factory | Identified exit to Factory 6662 | -5/Factory | Entered another Factory area 6662 | -4/Factory | Evolved 2 slots: Utility x2 6901 | -4/Factory | Identified exit to Upper Caves 6901 | -4/Factory | Identified exit to Armory 7044 | -4/Factory | Found Quantum Capacitor 7243 | -4/Factory | Build established: Scavenger-Skirmisher 7751 | -4/Factory | Discovered new exit (range 5) 7757 | -4/Factory | Identified exit to Research 7902 | -4/Factory | System corruption reached 10% 8031 | -4/Factory | Entered Research 8031 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8294 | -3/Research | Found Fusion Bomb Launcher 8409 | -3/Research | Build established: Scientist-Skirmisher 8422 | -3/Research | Discovered new exit (range 6) 8519 | -3/Research | Lost 3 parts (1p1n1u) 8556 | -3/Research | Identified exit to Testing 8647 | -3/Research | Found Prototype Device 8647 | -3/Research | Identified Exp. Focal Shield 8665 | -3/Research | Discovered exit to Testing (range 9) 9274 | -3/Research | Build established: Skirmisher 9646 | -3/Research | Self-destructed Last Messages --------------- 09577_ Slug penetrates Wall. 09582_ Acquired 61 matter. 09583_ K-01 Serf collects debris. 09584_ U-05 Engineer builds a Wall. 09588_ R-10 Processor collects Lgt. Ion Engine. 09588_ K-01 Serf collects debris. 09613_ U-05 Engineer builds a Wall. 09625_ System corrupted: Matter fused (-5). 09627_ W-44 Eye suffers critical hit (Meltdown). 09627_ Lgt. Antimatter Reactor melted. 09627_ Adv. Visual Processing Unit melted. 09636_ Activated siege mode. 09636_ Slug penetrates P-80 Master. 09639_ P-80 Master destroyed. 09639_ Slug penetrates Wall. 09643_ System corrupted: Component data lost. 09643_ K-01 Serf collects debris. 09643_ Slug penetrates P-80 Master. 09643_ Lgt. Particle Reactor destroyed. 09646_ K-01 Serf collects debris. 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Leg | x2 | -6/Factory | Preloaded Repaired ---------- Seismic Detector | 5% | -7/Factory Studied --------- Lgt. Treads | -8/Materials | Hacked Hvy. Assault Rifle | -7/Factory | Hacked Proton Missile Launcher | -7/Factory | Hacked Adv. Treads | -6/Factory | Hacked Flak Gun | -6/Factory | Hacked KE Penetrator | -3/Research | Hacked Adv. Medium Treads | -3/Research | Hacked Hvy. Phase Cannon | -3/Research | Hacked Fusion Bomb Launcher | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeldingAdvancedChargecaster Manual? 0 Play Time 00:59:39 Cumulative 277.4 hours Start 2025.12.25 @ 17:23:00 End 2025.12.26 @ 18:16:02 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 159 Rogue 159 Adventurer 0 Explorer 0 Win Type - Total 35 Types 17/1/11/1/0/1/2/1/0/1 Lore% 85 Gallery% 73 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 933ba417-97c8-40a7-8bd3-bb3e8e154e51