Cogmind - Beta 17 --- EXPLORER MODE // 2026.08.14 @ 23:12:21 Player: Dust Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (33) 165 Value Destroyed (1186) 1186 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (400) 400 TOTAL SCORE: 4491 Bonus ------- Pacifist 200 Entered Garrisons 200 Cogmind --------- Core Integrity 606/700 Matter 0/300 Energy 240/240 System Corruption 3% Temperature Cool (0) Movement Flying (34) Location -7/Garrison Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY (7) ------ Machine Analyzer Sensor Array Utility Shielding Hacking Suite Hacking Suite Tractor Beam > --- WEAPON (2) ------- Enhanced Autogun > --- INVENTORY (5) ---- Heat Sink Relay Coupler [Demolisher] (27) Enhanced Autogun Datajack Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Heat Sink Medium Storage Unit Machine Analyzer Sensor Array Improved Terrain Scanner Terrain Scan Processor Utility Shielding > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Hacking Suite Hacking Suite Relay Coupler [Demolisher] Tractor Beam Enhanced Autogun Datajack [Rating: 35] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Flight Unit Improved Flight Unit Utility Light Armor Plating Device Sensor Array Storage Medium Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Ballistic Gun Enhanced Autogun Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Gar Slots Evolved 7 | . 1 2 2 . 2 . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility 5 | . 1 2 . . 2 . Weapon . | . . . . . . . Parts Attached 37 | 8 1 9 1 6 5 7 Power 4 | 1 . 1 . 1 1 . Engine 3 | 1 . 1 . 1 . . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 12 | 2 . 3 1 2 2 2 Treads . | . . . . . . . Leg 8 | 2 . 1 1 2 2 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 4 | . . 2 . . . 2 Utility 15 | 3 . 3 . 3 2 4 Device 6 | 1 . . . 3 1 1 Storage 1 | 1 . . . . . . Processor 2 | . . . . . 1 1 Hackware 2 | . . . . . . 2 Protection 4 | 1 . 3 . . . . Artifact . | . . . . . . . Weapon 6 | 2 1 2 . . . 1 Energy Gun 1 | 1 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 4 | 1 . 2 . . . 1 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . 1 . . . . . Unidentified Prototypes 2 | . . 2 . . . . Parts Lost 3 | . . . . 1 2 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 2 | . . . . 1 1 . Weapon . | . . . . . . . Highest Loss Streak 2 | . . . . 1 2 . To Critical Strikes . | . . . . . . . Average Backups 7 | 1 1 6 9 9 8 3 Power . | . . . . . . . Propulsion 2 | . . 2 3 3 3 . Utility 2 | . 1 1 3 3 3 1 Weapon . | . . . 2 1 1 . Tool/Special . | . . . . . . . Unused Backups 4 | . . 2 . 1 . 1 Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 1 | . . . . . . 1 Weapon 1 | . . . . 1 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 97 | . 91 99 87 99 98 85 Engine 7 | . 12 10 8 8 4 . Leg 25 | . 25 19 20 33 27 2 Flight 1 | . . . . . . 19 Device 14 | . 12 10 8 14 21 19 Storage 7 | . 4 9 8 8 7 1 Processor 1 | . . . . . 6 7 Protection 18 | . 12 29 25 17 13 7 Energy Gun 3 | . 8 9 . . . . Ballistic Gun 13 | . 12 10 16 15 14 8 Peak Build Rating 35 | 7 8 20 24 30 34 35 Average Rating 22 | 4 7 12 21 28 33 30 On Entrance 17 | . 7 7 20 24 30 32 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 31 | 16 22 31 31 31 30 14 Greatest Support 55 | 20 20 23 45 55 55 15 Greatest Overweight (x) 5 | 5 1 1 1 . . . Average Overweight (x) . | . . 1 . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 Average Capacity 9 | 7 6 9 10 10 10 5 Most Carried 10 | 3 4 10 10 10 10 9 Average Carried 7 | 1 1 6 9 9 8 3 Final Capacity 10 | 5 5 10 10 10 10 5 Final Carried 10 | 1 4 10 9 10 10 4 Class Distribution -------------------- 57% | Hacker-Mutant 21% | Scavenger-Mutant 12% | Scavenger-Skirmisher 8% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Skirmisher | -7/Factory Hacker-Mutant | -7/Garrison Resources | -11 -10 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Gar Matter Collected 1082 | 192 59 202 40 368 221 . Remotely . | . . . . . . . Salvage Created 1448 | . . 309 . 864 275 . Parts 86 | . . 20 . 53 13 . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Gar Combat Hostiles Destroyed 29 | . . 9 . 15 5 . Guns 29 | . . 9 . 15 5 . Classes Destroyed 7 | . . 3 . 3 1 . Recycler 1 | . . . . 1 . . Watcher 3 | . . 1 . 2 . . Swarmer 7 | . . 5 . 2 . . Grunt 4 | . . . . 2 2 . Brawler 1 | . . . . 1 . . Sentry 15 | . . 4 . 10 1 . Programmer 2 | . . . . . 2 . Best Kill Streak 5 | . . 4 . 5 1 . Combat Bots Only 4 | . . 4 . 4 1 . Max Kills in Single Turn 2 | . . 2 . 2 1 . Gunslinging 1 | . . 1 . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Gar Hostile Shots Fired 273 | . . 40 . 79 139 15 Missed 82 | . . 12 . 17 48 5 Hits 191 | . . 28 . 62 91 10 Melee 5 | . . . . 2 . 3 Projectile 186 | . . 28 . 60 91 7 Critical Strikes 5 | . . . . 3 2 . Part Disruptions 1 | . . . . . 1 . Damage Taken 1447 | . . 223 . 594 517 113 Core 148 | . . 18 . 36 68 26 Absorbed by Shields 12 | . . . . . . 12 Redirected to Shielding 27 | . . 6 . 10 9 2 Ignored by Resistances 922 | . . 138 . 362 346 76 Regen/Repaired (Parts) 93 | . . . . 93 . . Core Remaining (%) 97 | 100 100 95 . 93 . . Volleys Fired 102 | . 4 19 . 48 29 2 Largest 2 | . 2 2 . 2 2 2 Hottest 70 | . 70 70 . 50 50 50 Shots Fired 195 | . 8 38 . 94 52 3 Gun 195 | . 8 38 . 94 52 3 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 172 | . 4 19 . 94 52 3 Thermal 23 | . 4 19 . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 47 | . . 30 . 41 47 29 Robot Miss Streak 1 | . . 1 . 1 1 . Penetration Max . | . . . . . . . Secondary Targets 2 | . . 1 . 1 . . Max Gunslinging Chain 1 | . . 1 . 1 . . Shots Hit Robots 166 | . 1 32 . 83 47 3 Core Hits 62 | . . 14 . 33 13 2 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 4 | . . 2 . 2 . . Burn 2 | . . 2 . . . . Destroy 2 | . . . . 2 . . Melee Attacks 2 | . 1 . . 1 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . 1 . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2680 | . . 338 . 1428 862 52 Guns 2680 | . . 338 . 1428 862 52 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2457 | . . 115 . 1428 862 52 Thermal 223 | . . 223 . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . 2 2 3 Average Corruption 1 | . . . . 1 1 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 10 | . . . . 6 1 3 Message Errors 3 | . . . . 2 . 1 Matter Fused 3 | . . . . 3 . . Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 2 | . . . . 1 . 1 Parts Rejected 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 1 | . . . . 1 . . Kicked 1 | . . . . 1 . . Crushed . | . . . . . . . Highest Temperature 218 | . 110 138 . 109 218 4 Average Temperature 46 | . 59 53 . 26 68 4 Received Heat Transfer 675 | . . 99 . 360 216 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . 4 . . . . Heat Transferred 814 | . . 814 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Gar Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 115 | . . 115 . 111 106 44 Initial 29 | . . . . . . 29 Average 23 | . . 26 . 31 24 38 Influence Increases 984 | . . 262 . 466 241 15 Destroy 0b10 Robot/C 580 | . . 180 . 300 100 . Destroy 0b10 Robot/NC 20 | . . 5 . 15 . . Destroy Leader 236 | . . 62 . 134 40 . Successful Hack 10 | . . . . . 10 . Destroy Structure 3 | . . . . 2 1 . Partial Spotted 15 | . . . . . . 15 Lose Combat Pursuer 120 | . . 15 . 15 90 . Influence Decreases 940 | . . 262 . 466 185 27 Entered New Map 27 | . . . . . . 27 Time Decay 883 | . . 262 . 456 165 . Lost Part 30 | . . . . 10 20 . Squads Dispatched 2 | . . . . 1 1 . Investigation . | . . . . . . . Extermination 1 | . . . . . 1 . Reinforcement 1 | . . . . 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Gar Distress Signals 1 | . . . . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 42 | . . 11 . 18 10 3 Peak Tracking Total 6 | . . 6 . 5 4 3 Tactical Retreats 6 | . . 1 . 1 4 . Traps | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Gar Traps Triggered 7 | . . . . 5 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Gar Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Gar Machines Accessed 15 | . 2 4 . 7 1 1 Terminals 9 | . 2 2 . 4 . 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units 2 | . . 1 . 1 . . Scanalyzers 1 | . . 1 . . . . Garrison Access 2 | . . . . 1 1 . Total Hacks 27 | . 4 9 . 12 1 1 Successful 21 | . 3 8 . 8 1 1 Failed 6 | . 1 1 . 4 . . Catastrophic 1 | . . 1 . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 12 | . 4 2 . 5 . 1 Fabricators . | . . . . . . . Repair Stations 4 | . . . . 4 . . Recycling Units 4 | . . 3 . 1 . . Scanalyzers 4 | . . 4 . . . . Garrison Access 3 | . . . . 2 1 . Terminal Hacks 7 | . 3 1 . 2 . 1 Record 3 | . 3 . . . . . Emergency Access Points 1 | . . . . . . 1 Alert Level 1 | . . . . 1 . . Dispatch Records 1 | . . . . 1 . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . . 4 . . Scan Component 2 | . . . . 2 . . Repair 2 | . . . . 2 . . Recycling Unit Hacks 4 | . . 3 . 1 . . Recycle Component 1 | . . 1 . . . . Process 1 | . . 1 . . . . Report Inventory 2 | . . 1 . 1 . . Scanalyzer 4 | . . 4 . . . . Insert Component 2 | . . 2 . . . . Analyze 2 | . . 2 . . . . Garrison Access Hacks 2 | . . . . 1 1 . Unlock Access 1 | . . . . . 1 . Seal Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 2 3 . 3 . . Full Trace Events 1 | . . 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 2 | . . . . 2 . . Time 52 | . . . . 52 . . Parts Recycled 1 | . . 1 . . . . Recycled Matter 170 | . . 170 . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked 2 | . 1 . . 1 . . Non-combat 1 | . 1 . . . . . Combat 1 | . . . . 1 . . Robot Hacks Applied 2 | . 1 . . 1 . . parse_system 1 | . . . . 1 . . no_distress 1 | . 1 . . . . . Relay Couplers Released 3 | . . . . . 3 . Programmers 3 | . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Gar Active Infowar (turns) 2606 | 57 358 645 62 810 544 130 Sensors 1999 | 57 358 645 62 205 542 130 Terrain 1227 | . . . . 676 544 7 Machine Analysis 130 | . . . . . . 130 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Gar Turns Passed 2610 | 61 358 645 62 810 544 130 Spaces Moved 1625 | 43 240 279 40 532 322 169 Core 24 | 24 . . . . . . Treads . | . . . . . . . Legs 1432 | 19 240 279 40 532 322 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 169 | . . . . . . 169 Fastest Speed 34 | 50 120 190 112 112 110 34 Average Speed 122 | 104 138 190 151 112 111 34 Slowest Speed 300 | 300 190 190 190 112 112 34 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 3 32 28 6 70 9 25 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Gar Total 2120 | 58 256 358 41 688 475 244 Wait 242 | . 5 26 . 81 107 23 Move 1620 | 42 239 278 39 531 322 169 Hop . | . . . . . . . Pick Up 37 | 8 3 15 . 6 4 1 Fast Attach 5 | . . 1 1 2 1 . Attach 27 | 7 1 3 1 2 4 9 Detach 6 | . 1 . . . 2 3 Swap 23 | 1 2 10 . 6 3 1 Drop 22 | . . 6 . 5 3 8 Fire 102 | . 4 19 . 48 29 2 Melee 2 | . 1 . . 1 . . Ram . | . . . . . . . Kick 1 | . . . . 1 . . Crush . | . . . . . . . Escape Stasis 33 | . . . . 5 . 28 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -7/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Identified exit to Materials 9 | -11/Scrapyard | Discovered exit to Materials (range 15) 62 | -11/Scrapyard | Entered Materials 62 | -10/Materials | Evolved 1 slot: Utility x1 303 | -10/Materials | Build established: Hacker-Mutant 374 | -10/Materials | Identified exit to Materials 374 | -10/Materials | Discovered exit to Materials (range 16) 420 | -10/Materials | Entered another Materials area 420 | -9/Materials | Evolved 2 slots: Utility x2 1033 | -9/Materials | Identified exit to Materials 1033 | -9/Materials | Discovered exit to Materials (range 15) 1065 | -9/Materials | Entered another Materials area 1065 | -8/Materials | Evolved 2 slots: Propulsion x2 1067 | -8/Materials | Identified exit to Storage 1067 | -8/Materials | Discovered exit to Storage (range 14) 1127 | -8/Materials | Entered Storage 1542 | -8/Storage | Repaired Sensor Array 1569 | -8/Storage | Repaired Lgt. Armor Plating 1882 | -8/Storage | Build established: Scavenger-Mutant 1920 | -8/Storage | Identified exit to Factory 1920 | -8/Storage | Discovered exit to Factory (range 16) 1937 | -8/Storage | Entered Factory 1937 | -7/Factory | Evolved 2 slots: Utility x2 2229 | -7/Factory | Build established: Scavenger-Skirmisher 2481 | -7/Factory | Identified exit to Garrison 2481 | -7/Factory | Entered Garrison 2525 | -7/Garrison | Triggered checkpoint 2537 | -7/Garrison | Triggered checkpoint 2611 | -7/Garrison | Self-destructed Last Messages --------------- 02586_ Acquired Heat Sink. 02589_ Garrison Terminal disabled. 02595_ Triggered Stasis Trap. 02595_ A bubble of rippling energy engulfs the area. 02595_ Field strength at 94. 02595_ Field strength at 88. 02596_ Field strength at 82. 02597_ Field strength at 76. 02598_ Field strength at 70. 02599_ Field strength at 64. 02600_ Field strength at 58. 02601_ Field strength at 52. 02602_ Field strength at 46. 02603_ Field strength at 40. 02604_ Field strength at 28. 02605_ Field strength at 22. 02606_ Field strength at 16. 02607_ Field strength at 4. 02608_ Stasis field depleted. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#####?????????????????? | | ???????????????????????????# #?????????????????? | | ??????????????????????# #### ###???????????????? | | ???????????######?????# l@ p #???????????????? | | ???????????#[! #?????# #####;## #???????????????? | | ???????????#=== #??????????????# #???????????????? | | ???????????#!= #??????????????# #???????????????? | | ???????????### #??????????????# #???????????????? | | ?############# #??????????????# #???????????????? | | ?#""""""""""## #??????+???????# #???????????????? | | ?#"""!!!!!!"## #??????????????# #???????????????? | | ?#"" ## #??????????###?# #?????????????+?+ | | ?#"! ## #######+#### ### #######?????????? | | ?#"! + #?????????? | | ?#"! + ^ #?????????? | | ?#"! ############### ###+#### #?????????? | | ?#"" #?????????????# #??????# #?????????? | | ?#"""!!!!!!"#?????????????# #??????# #?????????? | | ?#""""""""""#?????????????# #??????+ #?????????? | | ?############?????????????# #??????# #?????????? | | ??????????????????????????# +??????# #?????????? | | ??????????????????????????# #??????# #?????????? | | ??????????????????????????# #?????## ##""""## | | ??????????????????????????# ###+### | | ??????????????????????????# | | ??????????????????????????# | | ??????????????????????????########## ## ## | | ???????????????????????????????????# #? #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 300 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Evasion (%) 63 Offensive Hacking 40 Item Schematics ----------------- Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Sensor Array | 30% | -8/Storage Lgt. Armor Plating | 12% | -8/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Botjacking Junior Dev You Again Challenges ------------ None Game ------ Seed LaunchOpticalFalx Manual? 0 Play Time 00:56:49 Cumulative 13.6 hours Start 2026.08.14 @ 22:09:58 End 2026.08.14 @ 23:12:21 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 10 Rogue 0 Adventurer 0 Explorer 10 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 19 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eaf71681-c65c-4a5a-8414-eb3825ca0552