Cogmind - Beta 11 *** ADVENTURER MODE // 2022.04.15 @ 19:17:02 // Winter2019/RPGLIKE Player: Odd Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (672) 3360 Value Destroyed (33665) 33665 Prototype IDs (19) 380 Alien Tech Used (2) 400 Bonus (30522) 30522 TOTAL SCORE: 76427 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 22816 Follower Combat Kills 222 Entered Garrisons 800 Used RIF Installer 2000 Used Core Reset Matrix 3000 Scanned by Researcher 500 Friendly Fire -316 Cogmind --------- Core Integrity 0/2650 Matter 294/400 Energy 630/630 System Corruption 2% Temperature Warm (105) Movement Walking (118) Location -1/Access Parts ------- > --- POWER (3) -------- Particle Reactor Particle Reactor Micro Antimatter Reactor > --- PROPULSION (5) --- Myomer Leg Myomer Leg Biometal Leg Centrium Leg Centrium Leg > --- UTILITY (11) ----- Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Core Analyzer Experimental Core Analyzer Experimental Core Analyzer Advanced Kinecellerator Hacking Suite > --- WEAPON (6) ------- Railgun Railgun Railgun Railgun Fusion Bomb Launcher > --- INVENTORY (4) ---- Advanced System Restoration Module Sigix Broadsword Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Biometal Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Core Analyzer Experimental Core Analyzer Experimental Core Analyzer Advanced Kinecellerator Advanced Phase Shifter Hacking Suite > --- WEAPON ----------- Railgun Railgun Railgun Fusion Bomb Launcher Sigix Broadsword > --- INVENTORY -------- Advanced System Restoration Module Railgun [Rating: 194] Favorites ----------- Power Particle Reactor Engine Improved Deuterium Engine Power Core Fission Core Reactor Particle Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Hacking Suite Device Advanced Heat Sink Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Railgun Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Railgun Launcher Fusion Bomb Launcher Slashing Weapon Sigix Broadsword Piercing Weapon Kinetic Spear Build | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Fac Upp Upp Res Gar Res Gar Res Qua Acc Slots Evolved 21 | 3 2 3 4 2 1 1 1 . 1 . . . 1 . . 2 . . Power 2 | . . . . 1 . 1 . . . . . . . . . . . . Propulsion 4 | 1 1 1 . . . . 1 . . . . . . . . . . . Utility 10 | 1 1 1 3 1 1 . . . 1 . . . . . . 1 . . Weapon 5 | 1 . 1 1 . . . . . . . . . 1 . . 1 . . Parts Attached 127 | 5 5 10 15 7 . 3 3 . 8 5 . 1 7 18 . 22 4 14 Power 14 | 1 . . 3 1 . 2 . . . . . . 2 3 . 1 . 1 Engine 4 | 1 . . 1 1 . 1 . . . . . . . . . . . . Core 3 | . . . 2 . . 1 . . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . . 2 3 . 1 . 1 Propulsion 24 | 1 2 5 1 2 . . 1 . 2 1 . . 2 4 . 1 . 2 Treads . | . . . . . . . . . . . . . . . . . . . Leg 24 | 1 2 5 1 2 . . 1 . 2 1 . . 2 4 . 1 . 2 Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 46 | 1 1 3 6 2 . 1 2 . 2 4 . 1 2 4 . 14 1 2 Device 20 | 1 . . 1 1 . 1 1 . 2 3 . . 1 2 . 6 1 . Storage . | . . . . . . . . . . . . . . . . . . . Processor 14 | . . 1 2 . . . . . . . . 1 . 2 . 6 . 2 Hackware 2 | . . 1 1 . . . . . . . . . . . . . . . Protection 10 | . 1 1 2 1 . . 1 . . 1 . . 1 . . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 43 | 2 2 2 5 2 . . . . 4 . . . 1 7 . 6 3 9 Energy Gun 5 | 2 1 . . 1 . . . . . . . . . 1 . . . . Energy Cannon 2 | . . . 1 1 . . . . . . . . . . . . . . Ballistic Gun 26 | . . 2 4 . . . . . 4 . . . 1 5 . 4 1 5 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 7 | . 1 . . . . . . . . . . . . . . 2 2 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . 2 Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . . . . . . . 3 . 1 1 . Corrupted Parts 1 | . . . 1 . . . . . . . . . . . . . . . System Corruption 1 | . . . 1 . . . . . . . . . . . . . . . Parts Lost 6 | . . . . . . . . . . 2 . . . . . 2 1 1 Power . | . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . Utility 6 | . . . . . . . . . . 2 . . . . . 2 1 1 Weapon . | . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . 1 . . . . . 1 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 93 94 99 99 94 93 99 100 99 99 95 98 99 99 100 97 96 91 Engine 4 | . 13 9 . 4 5 5 9 9 9 9 9 9 4 1 . . . . Core 2 | . . . 5 5 5 6 4 4 4 4 4 4 . . . . . . Reactor 4 | . . . . . . . . . . . . . 7 11 13 11 11 9 Leg 22 | . 23 28 26 22 21 20 22 23 21 22 22 22 21 21 21 19 19 18 Device 9 | . 13 2 . 2 5 5 9 9 16 17 13 13 13 13 13 11 8 7 Processor 15 | . . 3 14 16 15 15 14 14 13 13 13 16 17 16 17 22 27 27 Hackware 7 | . . 7 6 11 10 10 9 9 9 9 9 9 8 8 8 8 5 4 Protection 7 | . 12 16 18 12 10 10 9 9 4 4 4 4 3 4 4 1 . . Energy Gun 3 | . 27 14 . 1 . . . . . . . . . . . . . . Energy Cannon 2 | . . . 5 3 5 5 4 4 4 4 4 4 4 . . . . . Ballistic Gun 15 | . . 12 17 16 15 15 14 14 13 13 13 13 13 20 21 19 23 21 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 101 | 8 10 15 28 41 38 56 62 62 74 74 68 68 73 95 95 97 101 94 Greatest Support 138 | 10 30 60 60 57 57 57 72 72 95 100 100 100 110 130 130 133 133 138 Greatest Overweight (x) 1 | . . . . . . . . . 1 . . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | 3 3 3 3 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 3 | 2 3 3 3 3 3 3 3 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | . 3 3 3 3 3 3 4 4 4 4 3 3 4 4 4 4 4 4 Average Carried 3 | . 2 2 2 2 3 2 3 4 4 3 3 2 3 3 4 3 3 3 Final Capacity 4 | 3 3 3 3 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | . 3 3 3 3 3 3 4 4 4 3 3 3 4 4 4 3 4 3 Class Distribution -------------------- 43% | Wizard-Gunner 25% | Hacker-Gunner 10% | Wizard-Tank 8% | Hacker-Mutant 5% | Scavenger-Executioner 3% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Tank | -9/Materials Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Garrison Hacker-Gunner | -6/Factory Wizard-Gunner | -6/Garrison Wizard-Gunner | -5/Factory Wizard-Gunner | -4/Factory Wizard-Tank | -4/Upper Caves Wizard-Tank | -4/Upper Caves Wizard-Gunner | -3/Research Wizard-Gunner | -3/Garrison Wizard-Gunner | -3/Research Wizard-Gunner | -3/Garrison Wizard-Gunner | -2/Research Scavenger-Executioner | -2/Quarantine Hacker-Executioner | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Fac Upp Upp Res Gar Res Gar Res Qua Acc Matter Collected 16422 | 250 70 376 1293 514 504 104 748 12 1121 703 39 140 525 1753 711 4436 1019 2104 Remotely 103 | 10 70 23 . . . . . . . . . . . . . . . . Salvage Created 36445 | 88 662 1258 2232 885 1021 211 1302 . 2171 1326 76 278 1592 2745 1837 10498 3540 4723 Parts 1837 | 1 58 110 140 46 52 17 49 10 89 47 9 12 64 201 89 446 131 266 Haulers Intercepted 15 | . 2 3 3 1 . . . . 1 . . . . 3 . . 1 1 Recyclers Shooed 7 | . 1 . . 1 . 2 . . 2 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . . 19 8 . . . . . . . Prevented 29 | . . . . . . . . . . 28 1 . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Fac Upp Upp Res Gar Res Gar Res Qua Acc Combat Hostiles Destroyed 556 | . 11 29 47 20 23 7 22 1 21 20 4 3 22 36 30 143 53 64 Melee 1 | . . . . . . . . . . . . . . . . . . 1 Guns 425 | . 7 29 29 16 7 4 12 1 12 12 2 1 16 36 30 123 38 50 Cannons 53 | . . . 12 3 10 1 10 . 6 6 . 1 4 . . . . . AOE 71 | . 4 . 6 1 5 2 . . 2 . 2 . 1 . . 20 15 13 Classes Destroyed 27 | 1 7 3 3 . 2 . 1 1 1 1 . . . 1 . 5 . 1 Worker 48 | . 6 2 5 . . 1 . . 2 . . . . 12 . 6 . 14 Builder 32 | . 2 1 4 . . . . . 2 . . . . 9 . 1 2 11 Tunneler 3 | . . 1 . . . . . . 1 . . . . 1 . . . . Hauler 15 | . 2 3 3 1 . . . . 1 . . . . 3 . . 1 1 Recycler 18 | 1 1 . 4 3 . 1 . . 2 . . . . 2 . . . 4 Carrier 3 | . . . . . . . . . . . . . . . . 1 . 2 Mechanic 17 | . 1 1 1 . . . . . . . . . . . . 7 6 1 Operator 2 | . . 1 1 . . . . . . . . . . . . . . . Watcher 23 | . 3 2 5 . . . . . 2 . . . . 4 . 2 . 5 Swarmer 92 | . 6 11 10 6 15 1 3 . . 6 4 . 7 3 12 4 . 4 Cutter 1 | . . . . . 1 . . . . . . . . . . . . . Saboteur 5 | . . . . . . . . . . . . . . . . 1 1 3 Grunt 233 | . 5 11 23 10 2 3 11 . 13 8 . . 12 13 14 62 25 21 Brawler 21 | . . . 1 . 1 2 . . . . . . . 1 . 7 3 6 Duelist 21 | . . . 2 . . . . . . 2 . . . 1 . 9 3 4 Protector 14 | . . . . . . . . . 1 . . . . . . 9 1 3 Sentry 54 | . . 7 9 3 3 . 7 . . 2 . 2 . 7 3 7 4 . Specialist 1 | . . . . . 1 . . . . . . . . . . . . . Hunter 57 | . . . 2 1 . 1 . . 4 2 . . 2 6 . 21 5 13 Programmer 42 | . . . . . . . 1 . 3 . . 1 1 4 . 16 8 8 Heavy 1 | . . . . . . . . 1 . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . . 1 1 . . . Investigator 4 | . . . . . . . . . . . . . . . . 2 1 1 Striker 8 | . . . . . . . . . . . . . . . . 5 1 2 Executioner 4 | . . . . . . . . . . . . . . . . 2 2 . Samaritan 1 | . . . . . . . . . . 1 . . . . . . . . Assembled 1 | . . . . . . . . . . . . . . . . . . 1 Thug 1 | . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 37 | 1 6 8 12 6 7 6 4 1 8 11 4 2 10 34 12 24 20 37 Combat Bots Only 27 | . 3 6 11 6 7 4 4 1 6 11 4 2 10 4 12 21 18 27 Max Kills in Single Turn 6 | 1 3 2 3 2 3 3 1 1 2 1 2 1 2 3 4 4 6 6 Gunslinging 2 | . 1 1 1 1 . . . . . . . . . 1 2 2 1 2 Exploded 6 | . 3 . 2 1 3 2 . . 2 . 2 . 1 . . 3 6 3 Melee 1 | . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Fac Upp Upp Res Gar Res Gar Res Qua Acc Damage Taken 19468 | . 156 594 1105 523 594 124 771 331 1703 998 26 133 359 1049 669 5084 1872 3377 Core 14657 | . 118 440 766 351 412 90 521 249 1212 731 20 107 259 765 502 3960 1495 2659 Absorbed by Shields 4233 | . . . . 40 225 47 285 112 634 334 22 126 339 26 . 54 1065 924 Redirected to Core 13267 | . 105 347 684 302 357 70 461 249 1124 670 20 87 259 751 427 3687 1288 2379 Redirected to Shielding 95 | . 4 8 18 3 21 . 23 15 3 . . . . . . . . . Regen/Repaired (Parts) 42 | . . . . . . . . . . . . . . . . . . 42 Core Remaining (%) 85 | 100 100 100 93 . 87 . 92 92 . . 72 . . . 93 . 24 . Volleys Fired 910 | 3 38 67 111 37 42 12 54 7 70 51 3 10 34 71 28 173 38 61 Largest 6 | 2 2 3 4 4 4 4 4 4 4 4 4 4 5 5 5 6 6 6 Hottest 363 | 90 90 113 134 153 147 147 147 147 162 162 162 162 192 363 173 208 227 225 Shots Fired 3816 | 6 75 184 394 147 168 46 216 28 279 203 12 40 137 355 140 829 222 335 Gun 3380 | 6 73 184 306 121 126 36 162 21 209 153 9 30 103 353 140 814 213 321 Cannon 396 | . . . 88 26 42 10 54 7 70 50 3 10 34 2 . . . . Launcher 40 | . 2 . . . . . . . . . . . . . . 15 9 14 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 3177 | . . 84 293 111 126 36 162 21 209 153 9 30 103 352 140 814 213 321 Thermal 82 | 3 35 33 . 10 . . . . . . . . . 1 . . . . Explosive 40 | . 2 . . . . . . . . . . . . . . 15 9 14 Electromagnetic 517 | 3 38 67 101 26 42 10 54 7 70 50 3 10 34 2 . . . . Robot Hit Streak 55 | 3 21 16 40 18 19 9 28 14 48 21 9 15 23 55 28 42 29 29 Robot Miss Streak 6 | . 4 5 3 1 2 2 2 1 1 3 . 1 2 2 1 3 6 2 Penetration Max 2 | . . . 1 . 1 1 1 . 1 1 . . 1 2 1 2 2 2 Secondary Targets 119 | . 3 7 1 2 . . . . . . . . . 8 13 55 11 19 Max Gunslinging Chain 3 | . 1 2 1 1 . . . . . . . . . 2 2 3 2 2 Shots Hit Robots 2676 | 3 53 126 266 96 114 29 156 24 208 146 8 32 96 234 91 610 149 235 Core Hits 1526 | 1 34 63 112 40 48 19 58 6 83 52 4 10 53 133 57 393 164 196 Critical Kills 53 | . . . 3 1 1 . . . 2 1 . . 2 5 1 10 14 13 Critical Parts Destroyed 43 | . . 1 1 1 . . 2 . 2 2 . . . 4 1 7 7 15 Critical Strikes 116 | . . 5 4 2 3 . 2 . 6 6 . . 4 11 3 18 22 30 Burn 2 | . . 2 . . . . . . . . . . . . . . . . Destroy 102 | . . 1 4 2 1 . 2 . 4 3 . . 2 11 3 18 22 29 Corrupt 11 | . . 2 . . 2 . . . 2 3 . . 2 . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . 1 Melee Attacks 9 | . . . . . . . . . . . . . . . . . . 9 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 9 | . . . . . . . . . . . . . . . . . . 9 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 96551 | 43 949 1772 5616 1966 2614 1210 3168 418 5288 3526 229 696 2585 9305 3353 28083 12358 13372 Guns 70308 | 43 667 1772 3534 1140 1221 355 1925 310 3091 2299 66 510 1688 9257 3353 23684 6048 9345 Cannons 8627 | . . . 1521 585 968 220 1243 108 1650 1227 50 186 821 48 . . . . Explosions 17327 | . 282 . 561 241 425 635 . . 547 . 113 . 76 . . 4399 6310 3738 Melee 289 | . . . . . . . . . . . . . . . . . . 289 Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 68447 | . . 843 3401 1051 1221 355 1925 310 3091 2299 66 510 1688 9257 3353 23684 6048 9345 Thermal 3355 | 13 363 313 561 309 425 635 . . 547 . 113 . 76 . . . . . Explosive 14631 | . 206 . . 21 . . . . . . . . . . . 4399 6310 3695 Electromagnetic 9829 | 30 380 616 1654 585 968 220 1243 108 1650 1227 50 186 821 48 . . . 43 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 289 | . . . . . . . . . . . . . . . . . . 289 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . 1 1 . . . . . 2 2 . 1 1 . . 4 5 2 Average Corruption 1 | . . 1 1 . . . . . 1 1 . 1 1 . . 1 3 1 Corruption Purged 13 | . . . . . . . . . . 2 . . 1 . . 10 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 58 | . . 8 9 . . . . . 6 6 . . 3 . . 10 11 5 Message Errors 15 | . . 1 1 . . . . . . 6 . . 1 . . 2 2 2 Matter Fused 12 | . . 3 2 . . . . . 2 . . . 1 . . 3 1 . Heat Flow Errors 3 | . . . 2 . . . . . . . . . . . . 1 . . Energy Discharges 6 | . . . 1 . . . . . 1 . . . . . . 1 2 1 Parts Rejected 2 | . . 1 . . . . . . 1 . . . . . . . . . Data Loss (minor) 6 | . . 1 . . . . . . 1 . . . . . . 1 3 . Data Loss (major) 4 | . . 1 2 . . . . . . . . . . . . . . 1 Misfires 2 | . . . 1 . . . . . . . . . . . . . 1 . Alerts 4 | . . 1 . . . . . . . . . . 1 . . . 1 1 Weapon Failures 4 | . . . . . . . . . 1 . . . . . . 2 1 . Overload Shots 1 | . . . . . . . . . . . . . . 1 . . . . Overflow Damage 426 | . 5 . 92 1 . 63 15 . 51 25 . . 3 . . 6 43 122 Projectiles 116 | . . . 52 1 . . 15 . 20 25 . . 3 . . . . . Explosions 281 | . 5 . 40 . . 63 . . 31 . . . . . . 6 43 93 Melee 29 | . . . . . . . . . . . . . . . . . . 29 Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 524 | . . . 45 . 48 46 . . 60 . 10 . . . . . 174 141 Shots 14 | . . . 1 . 2 1 . . 1 . 1 . . . . . 4 4 Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 372 | . . 17 306 372 223 44 44 12 85 64 . . . 162 36 123 . 137 Average Temperature 43 | . . 8 55 119 45 18 13 5 23 25 . . . 47 18 23 . 41 Received Heat Transfer 3774 | . 42 318 522 196 64 12 278 . 331 337 . 20 48 253 196 656 107 394 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . 2 . . . 1 2 . 1 1 . . . . . Combat Hostiles 6 | . . . . . 1 . . . 1 2 . 1 1 . . . . . Parts Fried 51 | . 1 . 6 1 8 1 6 . 15 8 . 2 3 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . 1 . 1 . . . . . . . . . . . . . . 1 Heat Transferred 4461 | 37 951 1073 650 450 350 500 . . 350 . 50 . 50 . . . . . Parts Sabotaged 6 | . . . . . . . . . . . . . . . . 4 2 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 19 | . 1 . 5 3 4 1 . . 2 . 1 . 1 . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Fac Upp Upp Res Gar Res Gar Res Qua Acc Peak Influence 4097 | 5 190 685 1244 876 1170 744 1068 530 875 . . 358 738 1201 1364 3917 3560 4097 Initial 1918 | . 2 54 208 406 532 532 458 485 223 . . 261 237 361 704 667 1918 1869 Average 1001 | 2 77 370 776 713 920 648 783 497 493 . . 286 546 574 1114 2109 2467 2576 Maximum Alert Level 5 | . . 2 4 3 4 3 3 2 3 . . 1 3 4 4 5 5 5 Low Security (%) 9 | 100 100 18 . . . . . . . . . . . . . . . . Level 1 10 | . . 36 9 . . . . . 33 . . 100 16 21 . . . . Level 2 25 | . . 44 25 37 23 85 31 100 46 . . . 45 59 . . . . Level 3 26 | . . . 49 62 67 14 68 . 20 . . . 37 14 30 19 . . Level 4 8 | . . . 15 . 9 . . . . . . . . 3 69 21 . . Level 5 4 | . . . . . . . . . . . . . . . . . 53 39 High Security 13 | . . . . . . . . . . . . . . . . 58 46 60 Max Security . | . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . 1 . . Squads Dispatched 105 | . 2 4 11 7 . 2 . 1 7 . . 1 . 8 . 32 12 18 Investigation 23 | . 2 2 4 2 . 2 . . 2 . . . . 3 . 5 1 . Extermination 6 | . . . . 1 . . . . 2 . . . . 1 . 1 . 1 Reinforcement 15 | . . 2 3 1 . . . 1 2 . . . . . . 2 1 3 Assault 53 | . . . 4 . . . . . 1 . . . . 1 . 24 9 14 Garrison 8 | . . . . 3 . . . . . . . 1 . 3 . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . 1 . . . . . 1 . . . . . . 2 . 3 Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Fac Upp Upp Res Gar Res Gar Res Qua Acc Distress Signals 12 | . 1 1 4 . . . . . 1 . . . . . . 3 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 733 | . 15 39 60 21 27 8 25 2 28 23 4 3 22 46 29 199 74 108 Peak Tracking Total 17 | . 4 5 7 4 4 4 6 1 5 13 4 2 7 6 9 15 17 16 Tactical Retreats 15 | . . 2 3 . . . 3 1 1 1 . . . 1 . . . 3 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Fac Upp Upp Res Gar Res Gar Res Qua Acc Traps Triggered 29 | . 4 2 4 . 1 1 8 . 1 . . . 2 3 . 2 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . . . . 6 . . Reprogrammed 9 | . . . 9 . . . . . . . . . . . . . . . Reused 8 | . . . 8 . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . 8 . . . . . . 1 . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Fac Upp Upp Res Gar Res Gar Res Qua Acc Machines Disabled 45 | . 1 . 3 8 . 2 1 . 6 . . . . 3 7 3 8 3 Max in Single Turn 5 | . 1 . 1 5 . 2 1 . 4 . . . . 1 1 1 2 1 Garrison Access 2 | . . . . . . . . . . . . . . 1 . . 1 . Garrison Relay 4 | . . . . . . . 1 . . . . . . . 3 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Fac Upp Upp Res Gar Res Gar Res Qua Acc Machines Accessed 48 | . 7 5 4 7 . 3 . . 3 1 . 1 . 6 . 6 5 . Terminals 35 | . 6 3 4 3 . 1 . . 3 1 . . . 4 . 6 4 . Fabricators 2 | . . . . 1 . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 1 . 2 . . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 1 . 1 . . . . . 1 . 2 . . 1 . Total Hacks 165 | . 27 16 16 21 . 10 . . 16 3 . 1 . 23 . 21 11 . Successful 134 | . 23 12 13 15 . 9 . . 15 3 . 1 . 16 . 17 10 . Failed 31 | . 4 4 3 6 . 1 . . 1 . . . . 7 . 4 1 . Catastrophic 2 | . . 2 . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . . . Terminals 135 | . 26 8 16 7 . 7 . . 16 3 . . . 21 . 21 10 . Fabricators 7 | . . . . 5 . 2 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 12 | . 1 4 . 7 . . . . . . . . . . . . . . Scanalyzers 4 | . . 4 . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . 2 . 1 . . . . . 1 . 2 . . 1 . Terminal Hacks 108 | . 22 4 13 5 . 6 . . 15 3 . . . 14 . 17 9 . Record 38 | . 3 2 2 1 . 3 . . 4 3 . . . 8 . 7 5 . Part Schematic 6 | . . . . 2 . 2 . . 1 . . . . 1 . . . . Robot Analysis 4 | . 1 . . . . . . . . . . . . 1 . 2 . . Prototype ID Bank 7 | . 3 1 . . . . . . 1 . . . . . . 1 1 . Open DSF 3 | . . . . 2 . . . . . . . . . . . 1 . . Branch Access Points 2 | . . . . . . . . . . . . . . 1 . . 1 . Emergency Access Points 1 | . . . . . . . . . 1 . . . . . . . . . Terminal Index 3 | . 1 . 1 . . . . . . . . . . 1 . . . . Alert Level 11 | . 7 . 1 . . . . . . . . . . 1 . 1 1 . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . . . Locate Traps 3 | . 1 . 1 . . . . . 1 . . . . . . . . . Disarm Traps 2 | . . . . . . . . . . . . . . . . 2 . . Reprogram Traps 2 | . . . 2 . . . . . . . . . . . . . . . Dispatch Records 2 | . 1 1 . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . 1 . . . . . . . . . Security Status 1 | . . . 1 . . . . . . . . . . . . . . . Surveillance Status 2 | . 1 . 1 . . . . . . . . . . . . . . . Investigation Status 2 | . . . . . . . . . 2 . . . . . . . . . Extermination Status 1 | . . . . . . . . . 1 . . . . . . . . . Assault Status 2 | . . . 1 . . . . . 1 . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . 1 . . Recall Assault 1 | . . . . . . . . . 1 . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . . . . . . . . . . . . 1 . . Registered Components 2 | . 1 . 1 . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . 1 . Zone Layout 6 | . 1 . 1 . . 1 . . 1 . . . . 1 . 1 . . Fabricator Hacks 5 | . . . . 3 . 2 . . . . . . . . . . . . Load Schematic 2 | . . . . 1 . 1 . . . . . . . . . . . . Build 3 | . . . . 2 . 1 . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 11 | . 1 4 . 6 . . . . . . . . . . . . . . Process 2 | . . 1 . 1 . . . . . . . . . . . . . . Report Inventory 2 | . . 1 . 1 . . . . . . . . . . . . . . Retrieve Matter 2 | . . 1 . 1 . . . . . . . . . . . . . . Retrieve Components 5 | . 1 1 . 3 . . . . . . . . . . . . . . Scanalyzer 4 | . . 4 . . . . . . . . . . . . . . . . Insert Component 2 | . . 2 . . . . . . . . . . . . . . . . Analyze 2 | . . 2 . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . 1 . 1 . . . . . 1 . 2 . . 1 . Unlock Access 4 | . . . . 1 . 1 . . . . . 1 . 1 . . . . Seal Access 2 | . . . . . . . . . . . . . . 1 . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 6 4 4 3 . 2 . . 3 . . 1 . 4 . 5 3 . Full Trace Events 19 | . . 2 2 2 . 2 . . 2 . . . . 3 . 5 1 . Feedback Events 2 | . . . . . . . . . . . . . . . . 1 1 . Corruption 1 | . . . . . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . 2 . 2 . 2 . . 1 . . . . 1 . . . . Parts Built 4 | . . . . 2 . 2 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 158 | . . . . 105 . 53 . . . . . . . . . . . . Total Part Build Rating 22 | . . . . 10 . 12 . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter 46 | . . 46 . . . . . . . . . . . . . . . . Retrieved Components 27 | . 3 10 . 14 . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . . . . . . . Parts Damaged 1 | . . 1 . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Fac Upp Upp Res Gar Res Gar Res Qua Acc Used RIF Installer 4 | . . . . . 1 . 1 . . . . . 1 . 1 . . . Hotswap 1 | . . . . . . . . . . . . . . . 1 . . . Threat Obfuscator 1 | . . . . . . . . . . . . . 1 . . . . . Signal Jammer 1 | . . . . . . . 1 . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . 2 . . . . . . 1 5 . . . Machine Destruction 7 | . . . . . . . 2 . . . . . . . 5 . . . Programmers 1 | . . . . . . . . . . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Fac Upp Upp Res Gar Res Gar Res Qua Acc Total Allies 15 | . . . . . . . . . . . . . . 3 . . . 12 Largest Group 7 | . . . . . . . . . . . . . . 3 . . . 7 Highest-Rated Group 138 | . . . . . . . . . . . . . . 138 . . . 96 Highest-Rated Ally 46 | . . . . . . . . . . . . . . 46 . . . 15 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 101 | . . . . . . . . . . . . . . 20 . . . 81 Total Damage 1547 | . . . . . . . . . . . . . . 618 . . . 929 Kills 10 | . . . . . . . . . . . . . . 3 . . . 7 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Fac Upp Upp Res Gar Res Gar Res Qua Acc Robot Analysis Total 4 | . 1 . . . . . . . . . . . . 1 . 2 . . Derelict Logs Recovered 2 | . . . . . . . . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Fac Upp Upp Res Gar Res Gar Res Qua Acc Turns Passed 13705 | 88 965 969 1633 620 691 211 873 130 779 975 81 160 756 1230 554 1727 552 711 Spaces Moved 7789 | 64 669 538 1005 383 478 119 556 74 380 647 56 96 495 668 345 685 296 235 Core 8 | 8 . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . Legs 7781 | 56 669 538 1005 383 478 119 556 74 380 647 56 96 495 668 345 685 296 235 Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 112 110 112 112 112 114 114 120 120 120 120 120 120 118 118 116 Average Speed 118 | 111 120 120 117 111 112 112 113 114 135 120 120 120 120 120 120 119 119 125 Slowest Speed 190 | 120 120 120 120 112 112 112 114 114 190 120 120 120 120 120 120 120 186 186 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . 1 Cave-ins Triggered 4 | . . . . . . . . . . . . . . . . 1 3 . Exploration Rate (%) 35 | 4 94 46 80 11 57 4 66 4 11 74 12 3 60 22 65 15 44 6 Regions Visited 18 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . 1 1 . 1 . 1 1 1 1 1 . 1 . . . . Unknown Exits Taken 5 | 1 1 1 . . . . . . . . . . . . . 1 1 . Scrap Searched 4 | . . . . . . . . . . 4 . . . . . . . . Spaces Dug 16 | . . . . . . . . . . . . . . . . 6 8 2 Terrain Destroyed 1272 | . 17 . 20 17 15 18 . . 105 15 13 2 5 163 39 390 180 273 Melee 2 | . . . . . . . . . . . . . . . . . . 2 Projectile 613 | . . . 1 1 . . . . 5 15 3 2 5 163 39 246 63 70 AOE 657 | . 17 . 19 16 15 18 . . 100 . 10 . . . . 144 117 201 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Fac Upp Upp Res Gar Res Gar Res Qua Acc Total 10208 | 72 754 715 1248 510 562 176 705 107 539 770 63 120 584 914 408 1125 383 453 Wait 546 | 1 25 65 50 53 15 34 20 17 43 24 . 4 15 63 6 60 5 46 Move 7771 | 63 668 537 1004 383 477 119 555 73 379 646 55 95 494 668 344 683 295 233 Hop 1 | . . . . . . . . . . . . . . . . . . 1 Pick Up 18 | . 4 2 3 . . . 2 . . 1 . 1 1 1 . 1 2 . Fast Attach 90 | 5 3 6 13 6 . 2 2 . 8 2 . 1 4 17 . 13 1 7 Attach 17 | . . 1 2 1 . 1 1 . . 2 . . . . . 4 2 3 Detach 9 | . . . . 1 . 1 . . . 1 . . . . . 3 1 2 Swap 21 | . 2 3 . . . . . . . 1 . . 3 1 . 5 2 4 Drop 70 | . 1 6 11 4 . 1 1 . 6 4 . 1 4 18 . 7 2 4 Fire 910 | 3 38 67 111 37 42 12 54 7 70 51 3 10 34 71 28 173 38 61 Melee 9 | . . . . . . . . . . . . . . . . . . 9 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 63 | . . . . . 4 . 30 . 3 . . . 4 . . 5 13 4 Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 683 | . 13 28 54 25 24 6 40 10 30 38 5 8 25 75 30 171 22 79 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/Garrison (discovered 2 exits: *Res x2) -3/Research (discovered 4 exits: Arm / Tes x2 / Gar) -3/Garrison (discovered 2 exits: *Res x2) -2/Research -2/Quarantine -1/Access History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 30 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 30 | -11/Scrapyard | Upgraded with Utility slot (x1) 30 | -11/Scrapyard | Upgraded with Weapon slot (x1) 89 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 16) 422 | -10/Materials | Build established: Hacker-Mutant 438 | -10/Materials | Discovered new exit (range 15) 722 | -10/Materials | Discovered new exit (range 14) 935 | -10/Materials | Discovered new exit (range 5) 983 | -10/Materials | Discovered new exit (range 15) 1018 | -10/Materials | Reached level 2 1035 | -10/Materials | Upgraded with Propulsion slot (x1) 1035 | -10/Materials | Upgraded with Utility slot (x1) 1054 | -10/Materials | Entered another Materials area 1056 | -9/Materials | Reached level 3 1057 | -9/Materials | Upgraded with Weapon slot (x1) 1144 | -9/Materials | Reached level 4 1342 | -9/Materials | Discovered new exit (range 5) 1497 | -9/Materials | Core integrity fell below 50% 1497 | -9/Materials | Reached level 5 1523 | -9/Materials | Build established: Hacker-Tank 1628 | -9/Materials | Upgraded with Utility slot (x1) 1660 | -9/Materials | Discovered new exit (range 17) 1827 | -9/Materials | Reached level 6 1830 | -9/Materials | Upgraded with Propulsion slot (x1) 1943 | -9/Materials | Build established: Hacker-Gunner 2023 | -9/Materials | Entered another Materials area 2025 | -8/Materials | Reached level 7 2088 | -8/Materials | Reached level 8 2095 | -8/Materials | Upgraded with Utility slot (x2) 2419 | -8/Materials | Reached level 9 2422 | -8/Materials | Upgraded with Weapon slot (x1) 2784 | -8/Materials | Reached level 10 2787 | -8/Materials | Upgraded with Utility slot (x1) 3223 | -8/Materials | First assault squad dispatched 3262 | -8/Materials | Reached level 11 3329 | -8/Materials | Destroyed 11 combat bots 3615 | -8/Materials | Discovered new exit (range 20) 3655 | -8/Materials | Identified exit to Factory 3656 | -8/Materials | Entered Factory 3658 | -7/Factory | Reached level 12 3658 | -7/Factory | Upgraded with Power slot (x1) 3724 | -7/Factory | Reached level 13 3741 | -7/Factory | Garrison activated, responded to threat 3743 | -7/Factory | Upgraded with Utility slot (x1) 3822 | -7/Factory | Fabricated Plasma Rifle (x2) 3862 | -7/Factory | Reached level 14 4276 | -7/Factory | Identified exit to Garrison 4276 | -7/Factory | Entered Garrison 4318 | -7/Garrison | Reached level 15 4332 | -7/Garrison | Triggered checkpoint 4342 | -7/Garrison | Upgraded with Utility slot (x1) 4360 | -7/Garrison | Destroyed 7 combat bots 4430 | -7/Garrison | Triggered checkpoint 4588 | -7/Garrison | Triggered checkpoint 4635 | -7/Garrison | Discovered new exit (range 12) 4646 | -7/Garrison | Identified exit to Factory 4704 | -7/Garrison | Triggered checkpoint 4762 | -7/Garrison | Triggered checkpoint 4804 | -7/Garrison | Discovered exit to Factory (range 17) 4830 | -7/Garrison | Installed Relay Interface Framework 4967 | -7/Garrison | Entered Factory 4969 | -6/Factory | Reached level 16 5019 | -6/Factory | Reached level 17 5059 | -6/Factory | Fabricated Hyp. Gauss Cannon? 5069 | -6/Factory | Upgraded with Power slot (x1) 5178 | -6/Factory | Identified exit to Garrison 5178 | -6/Factory | Entered Garrison 5194 | -6/Garrison | Triggered checkpoint 5320 | -6/Garrison | Triggered checkpoint 5336 | -6/Garrison | Triggered checkpoint 5373 | -6/Garrison | Build established: Wizard-Gunner 5376 | -6/Garrison | Reached level 18 5421 | -6/Garrison | Upgraded with Propulsion slot (x1) 5446 | -6/Garrison | Triggered checkpoint 5538 | -6/Garrison | Triggered checkpoint 5580 | -6/Garrison | Triggered checkpoint 5620 | -6/Garrison | Discovered new exit (range 13) 5634 | -6/Garrison | Identified exit to Factory 5714 | -6/Garrison | Discovered exit to Factory (range 13) 5861 | -6/Garrison | Garrison Relay disabled 5896 | -6/Garrison | Triggered checkpoint 6001 | -6/Garrison | Discovered exit to Factory (range 15) 6046 | -6/Garrison | Expanded RIF knowledge: Signal Jamming 6051 | -6/Garrison | Entered Factory 6053 | -5/Factory | Reached level 19 6111 | -5/Factory | Discovered new exit (range 14) 6179 | -5/Factory | Identified exit to Factory 6181 | -5/Factory | Entered another Factory area 6183 | -4/Factory | Reached level 20 6280 | -4/Factory | Reached level 21 6315 | -4/Factory | Upgraded with Utility slot (x1) 6431 | -4/Factory | First assault squad dispatched 6585 | -4/Factory | Core integrity fell below 50% 6617 | -4/Factory | Reached level 22 6883 | -4/Factory | Discovered new exit (range 6) 6890 | -4/Factory | Spotted B-86 Titan 6956 | -4/Factory | Identified exit to Upper Caves 6960 | -4/Factory | Entered Upper Caves 6962 | -4/Upper Caves | Reached level 23 6982 | -4/Upper Caves | Build established: Wizard-Tank 7018 | -4/Upper Caves | Learned Research stockpile data 7100 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7374 | -4/Upper Caves | Attracted the attention of an 0b10 base 7438 | -4/Upper Caves | Reached level 24 7466 | -4/Upper Caves | Destroyed 11 combat bots 7480 | -4/Upper Caves | Learned 8 Factory zone layouts 7480 | -4/Upper Caves | Learned Armory stockpile data 7544 | -4/Upper Caves | Learned Research emergency access door positions 7554 | -4/Upper Caves | Discovered new exit (range 5) 7571 | -4/Upper Caves | Identified exit to Upper Caves 7935 | -4/Upper Caves | Entered another Upper Caves area 7977 | -4/Upper Caves | Discovered new exit (range 10) 8007 | -4/Upper Caves | Identified exit to Research 8016 | -4/Upper Caves | Entered Research 8018 | -3/Research | Reached level 25 8046 | -3/Research | Identified exit to Garrison 8100 | -3/Research | Garrison activated, responded to threat 8176 | -3/Research | Entered Garrison 8176 | -3/Garrison | Reached level 26 8224 | -3/Garrison | Triggered checkpoint 8296 | -3/Garrison | Triggered checkpoint 8366 | -3/Garrison | Build established: Wizard-Gunner 8404 | -3/Garrison | Discovered new exit (range 10) 8574 | -3/Garrison | Triggered checkpoint 8617 | -3/Garrison | Reached level 27 8670 | -3/Garrison | Destroyed 10 combat bots 8752 | -3/Garrison | Found Enh. Force Lance 8792 | -3/Garrison | Triggered checkpoint 8797 | -3/Garrison | Discovered new exit (range 12) 8811 | -3/Garrison | Identified exit to Research 8818 | -3/Garrison | Expanded RIF knowledge: Threat Obfuscation 8827 | -3/Garrison | Upgraded with Weapon slot (x1) 8932 | -3/Garrison | Entered Research 9069 | -3/Research | Found Prototype Device 9069 | -3/Research | Identified Adv. Kinecellerator 9097 | -3/Research | Identified exit to Armory 9097 | -3/Research | Identified exit to Testing 9179 | -3/Research | Found Fusion Bomb Launcher 9417 | -3/Research | Garrison activated, responded to threat 9567 | -3/Research | Allied Derelicts emerged from ambush trap array 9722 | -3/Research | Reached level 28 9807 | -3/Research | Spotted B-86 Titan 9824 | -3/Research | Destroyed B-86 Titan 9932 | -3/Research | First assault squad dispatched 9965 | -3/Research | Garrison activated, responded to threat 10070 | -3/Research | Garrison activated, responded to threat 10162 | -3/Research | Identified exit to Garrison 10162 | -3/Research | Entered Garrison 10189 | -3/Garrison | Triggered checkpoint 10224 | -3/Garrison | Garrison Relay disabled 10258 | -3/Garrison | Spotted B-86 Titan 10268 | -3/Garrison | Destroyed B-86 Titan 10307 | -3/Garrison | Destroyed 8 combat bots 10307 | -3/Garrison | Triggered checkpoint 10322 | -3/Garrison | Reached level 29 10355 | -3/Garrison | Destroyed 12 combat bots 10410 | -3/Garrison | Triggered checkpoint 10436 | -3/Garrison | Garrison Relay disabled 10459 | -3/Garrison | Discovered new exit (range 17) 10534 | -3/Garrison | Triggered checkpoint 10596 | -3/Garrison | Discovered new exit (range 19) 10629 | -3/Garrison | Expanded RIF knowledge: Hotswap 10659 | -3/Garrison | Triggered checkpoint 10679 | -3/Garrison | Garrison Relay disabled 10716 | -3/Garrison | Entered Research 10718 | -2/Research | Reached level 30 10718 | -2/Research | Upgraded with Utility slot (x1) 10966 | -2/Research | First assault squad dispatched 10968 | -2/Research | Destroyed 12 combat bots 11104 | -2/Research | Reached level 31 11158 | -2/Research | Crushed by falling debris 11440 | -2/Research | High security lockdown imminent 11456 | -2/Research | Core integrity fell below 50% 11487 | -2/Research | Destroyed 10 combat bots 11520 | -2/Research | High security lockdown engaged 11543 | -2/Research | Destroyed 7 combat bots 11601 | -2/Research | Found Prototype Processor 11601 | -2/Research | Identified Exp. Core Analyzer 11606 | -2/Research | Found Exp. Core Analyzer 11724 | -2/Research | Reached level 32 11787 | -2/Research | Destroyed 13 combat bots 11866 | -2/Research | Scanned by Researcher 11870 | -2/Research | Spotted Investigator 11888 | -2/Research | Destroyed Investigator 11929 | -2/Research | Destroyed 20 combat bots 11970 | -2/Research | Spotted Investigator 11970 | -2/Research | Destroyed Investigator 11974 | -2/Research | Spotted Striker 11985 | -2/Research | Destroyed Striker 11994 | -2/Research | Spotted Striker 12010 | -2/Research | Spotted Striker 12017 | -2/Research | Destroyed 14 combat bots 12017 | -2/Research | Destroyed Striker 12028 | -2/Research | Destroyed Striker 12048 | -2/Research | Spotted Executioner 12052 | -2/Research | Destroyed Executioner 12056 | -2/Research | Reached level 33 12120 | -2/Research | Destroyed 20 combat bots 12148 | -2/Research | Spotted Striker 12162 | -2/Research | Destroyed Striker 12186 | -2/Research | Sterilization system engaged 12186 | -2/Research | Non-combat units ordered to evacuate 12222 | -2/Research | Spotted Striker 12222 | -2/Research | Spotted Executioner 12232 | -2/Research | Destroyed Executioner 12240 | -2/Research | Destroyed Striker 12244 | -2/Research | Discovered new exit (range 19) 12261 | -2/Research | Destroyed 21 combat bots 12286 | -2/Research | Combat units ordered to evacuate 12387 | -2/Research | Upgraded with Weapon slot (x1) 12443 | -2/Research | Entered Quarantine 12457 | -2/Quarantine | Found Alien Artifact 12457 | -2/Quarantine | Identified Core Reset Matrix 12457 | -2/Quarantine | Used Core Reset Matrix 12461 | -2/Quarantine | Detected hypermatrix surge 12461 | -2/Quarantine | Sensed 3 artifacts in vicinity 12567 | -2/Quarantine | Garrison activated, responded to threat 12596 | -2/Quarantine | Destroyed 8 combat bots 12653 | -2/Quarantine | Found Sigix Broadsword 12674 | -2/Quarantine | Build established: Scavenger-Executioner 12693 | -2/Quarantine | First assault squad dispatched 12709 | -2/Quarantine | Hacking Suite fried by hacking feedback 12741 | -2/Quarantine | High security lockdown imminent 12766 | -2/Quarantine | Destroyed 7 combat bots 12821 | -2/Quarantine | High security lockdown engaged 12830 | -2/Quarantine | Reached level 34 12893 | -2/Quarantine | Destroyed 18 combat bots 12902 | -2/Quarantine | Discovered new exit (range 18) 12941 | -2/Quarantine | Spotted Striker 12941 | -2/Quarantine | Spotted Investigator 12941 | -2/Quarantine | Spotted Executioner 12941 | -2/Quarantine | Spotted Executioner 12941 | -2/Quarantine | Spotted Executioner 12956 | -2/Quarantine | Destroyed Striker 12962 | -2/Quarantine | Crushed by falling debris 12962 | -2/Quarantine | Destroyed Executioner 12962 | -2/Quarantine | Destroyed Investigator 12966 | -2/Quarantine | Crushed by falling debris 12966 | -2/Quarantine | Core integrity fell below 20% 12970 | -2/Quarantine | Destroyed Executioner 12976 | -2/Quarantine | Crushed by falling debris 12995 | -2/Quarantine | Destroyed 11 combat bots 12995 | -2/Quarantine | Entered Access 12996 | -1/Access | Emitted hypermatrix ping 12996 | -1/Access | Core integrity fell below 50% 13001 | -1/Access | Assembled emerged from beneath the floor 13164 | -1/Access | Assembled emerged from beneath the floor 13170 | -1/Access | Reached level 35 13279 | -1/Access | High security lockdown imminent 13321 | -1/Access | Build established: Hacker-Executioner 13345 | -1/Access | Destroyed 9 combat bots 13359 | -1/Access | High security lockdown engaged 13530 | -1/Access | Destroyed 16 combat bots 13546 | -1/Access | Spotted Investigator 13546 | -1/Access | Spotted Striker 13546 | -1/Access | Spotted Striker 13546 | -1/Access | Spotted Executioner 13560 | -1/Access | Destroyed Investigator 13577 | -1/Access | Destroyed Striker 13594 | -1/Access | Destroyed Striker 13594 | -1/Access | Reached level 36 13595 | -1/Access | Core integrity fell below 20% 13670 | -1/Access | Destroyed 27 combat bots 13704 | -1/Access | Spotted Executioner 13706 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 13702_ Destroyed Unknown Energy Gun. 13702_ G-73 Enforcer destroyed. 13703_ The unstable cave ceiling collapses. 13703_ U-05 Engineer lays Concrete. 13703_ C-30 ARC bursts open, deploying its payload. 13703_ P-80 Master unfolds itself. 13703_ Executioner unfolds itself. 13703_ P-80 Master unfolds itself. 13703_ M-36 Artificer unfolds itself. 13703_ E-15 Imp destroyed. 13704_ The unstable cave ceiling collapses. 13704_ U-05 Engineer lays Concrete. 13704_ Critical hit (Burn: +37). 13705_ U-05 Engineer lays Concrete. [Achievement: 30k Club] [Achievement: 40k Club] [Achievement: 50k Club] [Achievement: This Is Interesting...] [Achievement: Punisher] [Achievement: Rambo] Map ----- +----------------------------------------------------+ | ????????????# #??????????????? | | ????????????# #??????????? ? | | ????????????# !! #??????????# | | ????????????# !%= ###+###########?????????? " | | ????????????# * #????????????????????????# | | ???########## #???????????????????????## | | #? ????????????????????? | | +############ # ????????????????????? | | ??# # ?????????????????????# | | * ?# # ????????????????????# | | ?# # ????????????????????# | | #= # ????????????????????# | | ! # ] # ????????????????????# | | +% !! #? ????????????????????# | | " # * !! #?? ???????????????????# | | ?#=!==!%!#??? ??????###??????????# | | ??# | !%=*#??#######???# #???????#?## | | ?? #!*!!*!!#### # #### ####### #### | | ? ??? #*%% % # ## ## # #### * | | ??? ??? # !=u | # # %# | | ???#???????## # ! # #![# % | | ???????????## = % = [ %= *=! [! g gg =* %!%% ! | | ??????????### * ! [ [**!!=[=[%[*!!!] [ [= %== | | ??????????# # = g= = | =*l!**E[%! =%%!! % | | ??????????## u g=g =* [ =%[[ =%/p*=!! %[!!%*[! | | ??????# == %b @ %*=[!=!==p !m=[= ==% | | ??????????# m= [ #=* # !% %! | | ?????????# g # ##%[% # #= # # # | | ???????# *g| = ! # ##????? | | ???????###### =* [# | = =;# #?#?????? | | ???????????# # !! = " ##### #???????? | | ???????????# [[* # " #????##???????? | | ???????????# [%=[!= # ###?????????????? | | ??????????# # !%% #???????????????? | | ?????????# ## %!%[= + #???????????????? | | ????????# #?# " # #???????????????? | | ???????# #??# # #???????????????? | | ??????###???#% # #???????????????? | | ?????? ???? ! # ] #???????????????? | | ????? ???? %! # #???????????????? | | ???? ???? ##############???????????????? | | ??? ???? #????????????????????????????? | | ????????? #????????????????????????????? | | ???????? #????????????????????????????? | | ??????? #????????????????????????????? | | ??????????### +????????????????????????????? | | ????????????# ?????????????????????????????? | | ????????????? ?????????????????????????????? | | ????????????????? ?????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Energy Generation 66 Energy Capacity 820 Matter Stores 400 Matter Capacity 400 Sight Range 20 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 375 Resistance: KI 40 Resistance: TH 40 Resistance: EX 35 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 75 Targeting Accuracy 16 Target Analysis 12 Core Analysis 12 Armor Integrity Analysis 30 Kinecelleration 50 Offensive Hacking 50 Defensive Hacking 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Plasma Rifle | x2 | -7/Factory Hyp. Gauss Cannon | x2 | -6/Factory Alien Tech Used ----------------- Core Reset Matrix Sigix Broadsword Achievements -------------- 30k Club 40k Club 50k Club Alien Roots Alien Tech Can't Touch This Dodgeball, But With Guns Gunslinger Infiltrator Killing Spree No Signal Party Time Punisher Quick And Dirty Rambo This Is Interesting... Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Fac Upp Upp Res Gar Res Gar Res Qua Acc Levels Raised 35 | . 1 4 5 3 1 2 1 1 3 2 . 1 2 1 1 4 1 2 XP Earned 56962 | 4000 1570 6562 8259 4121 1823 2242 2047 1658 4471 1873 460 2400 2107 1767 1071 6069 1517 2945 XP Spent 56120 | 3450 2000 5000 8280 2800 3320 2200 2400 480 5315 3185 . . 4000 . . 8090 2835 2765 Upgrades 107 | 11 4 8 15 2 5 3 2 4 13 8 . . 5 . . 11 9 7 Power Slot 2 | . . . . 1 . 1 . . . . . . . . . . . . Propulsion Slot 4 | 1 1 1 . . . . 1 . . . . . . . . . . . Utility Slot 10 | 1 1 1 3 1 1 . . . 1 . . . . . . 1 . . Weapon Slot 5 | 1 . 1 1 . . . . . . . . . 1 . . 1 . . Core Integrity 41 | . . . 8 . . . . 4 4 3 . . . . . 6 9 7 Heat Dissipation 9 | 5 . . . . 4 . . . . . . . . . . . . . Energy Generation 1 | . . . 1 . . . . . . . . . . . . . . . Matter Storage 2 | . . . . . . . . . 2 . . . . . . . . . Inventory Capacity 4 | 3 . . . . . . 1 . . . . . . . . . . . Sight Range 4 | . . 4 . . . . . . . . . . . . . . . . Ranged Accuracy 3 | . . . . . . . . . . 3 . . . . . . . . Hack Attack % 4 | . 1 1 . . . 2 . . . . . . . . . . . . Hack Defense % 3 | . 1 . 2 . . . . . . . . . . . . . . . KI Resistance % 4 | . . . . . . . . . 2 1 . . . . . 1 . . TH Resistance % 4 | . . . . . . . . . 2 1 . . . . . 1 . . EX Resistance % 3 | . . . . . . . . . 2 . . . . . . 1 . . KI Damage % 4 | . . . . . . . . . . . . . 4 . . . . . Protomatter Created 11029 | . 114 343 1014 432 275 221 393 79 344 302 35 57 185 1399 406 3139 742 1549 Integrity Restored 14497 | . 158 566 1038 517 486 129 815 237 654 867 105 171 552 1568 584 3818 486 1746 Core 11996 | . 118 440 696 383 326 129 526 237 654 867 105 171 511 878 397 3326 486 1746 Parts 2501 | . 40 126 342 134 160 . 289 . . . . . 41 690 187 492 . . Protomatter Decayed 4136 | . 44 135 620 111 76 40 108 . 126 13 . . . 796 203 1391 128 345 Game ------ Seed WarpLauncherSuite Manual? 0 Play Time 03:01:20 Cumulative 30.7 hours Start 2022.04.15 @ 04:45:45 End 2022.04.15 @ 19:17:02 Sessions 4 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 17 Rogue 0 Adventurer 17 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 30 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 42f64dcd-f1e2-492e-8959-f0bd1c11bdcf