Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.11 @ 20:36:04 Player: CHL040-F0RM Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (72) 360 Value Destroyed (1974) 1974 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5894 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 134/300 Energy 22/100 System Corruption 1% Temperature Cool (0) Movement Flying (35) Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Cooled VTOL Module > --- UTILITY (5) ------ Advanced Terrain Scan Processor Target Analyzer Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Improved Heat Sink Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Xenon Bombardment Thruster Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Medium Storage Unit High-capacity Storage Unit Weapon Cycler Hacking Suite Component Analysis Suite > --- WEAPON ----------- Precision Shock Rifle Precision Shock Rifle Remote Datajack > --- INVENTORY -------- Light Angular Momentum Engine Compact Wheel Gravmag System Cryofiber Web Improved Heat Sink Improved Heat Sink Improved Heat Sink Small Storage Unit Medium Storage Unit Medium Storage Unit Ion Cannon EMP Blaster Proton Missile Launcher Remote Datajack [Rating: 56] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit Cooled VTOL Module Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Precision Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Ext Slots Evolved 8 | . . . 2 2 2 2 . Power 1 | . . . . 1 . . . Propulsion 3 | . . . 1 . . 2 . Utility 3 | . . . 1 . 2 . . Weapon 1 | . . . . 1 . . . Parts Attached 111 | 5 4 2 30 8 29 32 1 Power 16 | 1 . . 4 1 4 6 . Engine 11 | 1 . . 4 1 2 3 . Core 5 | . . . . . 2 3 . Reactor . | . . . . . . . . Propulsion 36 | 1 1 1 11 . 8 13 1 Treads 1 | . . . 1 . . . . Leg 17 | 1 1 1 10 . 4 . . Wheel 3 | . . . . . 2 1 . Hover 3 | . . . . . . 3 . Flight 12 | . . . . . 2 9 1 Utility 26 | 1 1 . 5 2 8 9 . Device 12 | . . . 2 1 4 5 . Storage 6 | 1 . . 1 . 3 1 . Processor 3 | . 1 . . . . 2 . Hackware 1 | . . . . . 1 . . Protection 4 | . . . 2 1 . 1 . Artifact . | . . . . . . . . Weapon 33 | 2 2 1 10 5 9 4 . Energy Gun 3 | . . . . . 3 . . Energy Cannon 10 | . . . 6 2 1 1 . Ballistic Gun 11 | 2 2 . 4 2 1 . . Ballistic Cannon 2 | . . . . 1 1 . . Launcher 4 | . . 1 . . 2 1 . Special Weapon 3 | . . . . . 1 2 . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . 3 . 1 . . Parts Lost 36 | . . . 7 . 14 7 8 Power 8 | . . . 1 . 3 2 2 Propulsion 16 | . . . 4 . 6 2 4 Utility 4 | . . . . . 2 1 1 Weapon 8 | . . . 2 . 3 2 1 Highest Loss Streak 10 | . . . 5 . 10 4 5 Average Slot Usage (%) 89 | . 86 100 96 98 81 83 52 Engine 10 | . 14 14 11 18 7 3 8 Core 1 | . . . . . 2 7 . Leg 18 | . 20 28 30 27 11 . . Flight 5 | . . . . . 2 28 18 Device 8 | . . . 11 10 11 7 . Storage 11 | . 14 14 11 9 14 7 2 Processor 4 | . 8 14 3 . . 4 13 Hackware 2 | . . . . . 5 6 6 Protection 2 | . . . 6 6 . . . Energy Gun 1 | . . . . . 1 8 . Energy Cannon 7 | . . . 13 15 5 1 . Ballistic Gun 8 | . 28 25 6 9 5 . . Launcher 1 | . . 2 2 . 3 . . Special Weapon 1 | . . . . . 2 3 2 Naked Turns . | . . . . . . . . Heaviest Build 80 | 9 9 11 34 50 80 61 21 Greatest Support 45 | 10 20 20 45 45 45 28 20 Greatest Overweight (x) 13 | 2 . . 3 1 13 11 1 Average Overweight (x) . | . . . . . 1 . . Largest Inventory Capacity 20 | 6 6 6 8 8 20 16 4 Average Capacity 8 | 5 6 6 7 8 15 8 4 Most Carried 20 | 6 6 6 8 8 20 16 2 Average Carried 7 | 3 5 5 6 6 12 7 1 Final Capacity 16 | 6 6 6 8 8 16 4 4 Final Carried 15 | 5 6 6 8 8 15 2 1 Class Distribution -------------------- 44% | Mutant 25% | Scavenger-Mutant 8% | Scavenger-Sprinter 7% | Tank 5% | Gunner 4% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Tank | -8/Materials Mutant | -7/Factory Scavenger-Sprinter | -6/Factory Mutant | -6/Extension Resources | -11 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Scr Mat Min Mat Mat Fac Fac Ext Matter Collected 1759 | 256 108 43 400 163 676 113 . Remotely . | . . . . . . . . Salvage Created 2475 | 92 206 56 1131 324 553 113 . Parts 165 | 1 20 3 85 24 23 9 . Haulers Intercepted 3 | . . . 2 . 1 . . Recyclers Shooed 7 | . 2 . 3 1 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Ext Combat Hostiles Destroyed 51 | . 6 2 25 6 8 4 . Melee 1 | . . . . . 1 . . Guns 15 | . 6 . 4 1 4 . . Cannons 23 | . . . 12 5 3 3 . AOE 12 | . . 2 9 . . 1 . Classes Destroyed 12 | 1 3 . 6 . 2 . . Worker 3 | . 2 . 1 . . . . Builder 4 | . . . 1 3 . . . Hauler 3 | . . . 2 . 1 . . Recycler 6 | 1 1 . 3 . 1 . . Mechanic 1 | . . . 1 . . . . Operator 1 | . . . . . 1 . . Watcher 3 | . . . 3 . . . . Swarmer 13 | . 5 . 4 . . 4 . Grunt 30 | . 1 2 15 6 6 . . Brawler 2 | . . . 2 . . . . Sentry 4 | . . . 4 . . . . Programmer 2 | . . . . . 2 . . Best Kill Streak 11 | 1 3 2 11 5 2 4 . Combat Bots Only 9 | . 3 2 9 2 2 4 . Max Kills in Single Turn 2 | 1 1 1 2 1 1 1 . Gunslinging . | . . . . . . . . Exploded 2 | . . 1 2 . . 1 . Melee 1 | . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Ext Damage Taken 5436 | . 208 71 955 313 2060 821 1008 Core 1420 | . 16 18 90 18 422 159 697 Absorbed by Shields 26 | . . . . . . . 26 Core Remaining (%) 79 | 100 . 86 77 96 39 . . Volleys Fired 205 | 7 36 3 72 21 54 11 1 Largest 3 | 1 2 2 2 3 3 3 1 Hottest 170 | 20 40 50 136 159 166 170 30 Shots Fired 403 | 7 72 5 125 63 114 16 1 Gun 206 | 7 72 3 50 21 47 6 . Cannon 172 | . . . 61 42 64 5 . Launcher 18 | . . 2 14 . 1 1 . Special 7 | . . . . . 2 4 1 Kinetic 228 | 7 72 3 50 29 67 . . Thermal 144 | . . . 61 34 44 5 . Explosive 16 | . . 2 14 . . . . Electromagnetic 8 | . . . . . 1 7 . Robot Hit Streak 11 | 4 10 2 8 8 11 6 1 Robot Miss Streak 6 | 2 6 2 3 3 3 1 . Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 248 | 5 42 3 75 31 80 11 1 Core Hits 123 | 2 16 3 55 16 23 7 1 Critical Hits 16 | . . . 10 2 4 . . Critical Kills 8 | . . . 5 1 2 . . Critical Parts Destroyed 8 | . . . 5 1 2 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5023 | 38 318 130 2156 582 1555 222 22 Guns 1266 | 38 307 14 193 121 526 67 . Cannons 2139 | . . . 735 400 913 91 . Explosions 1490 | . . 116 1224 61 25 64 . Melee . | . . . . . . . . Ramming 128 | . 11 . 4 . 91 . 22 Kinetic 1620 | 38 307 14 193 235 833 . . Thermal 1718 | . . . 735 286 606 91 . Explosive 1340 | . . 116 1224 . . . . Electromagnetic 217 | . . . . 61 25 131 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 9 | . . . . . 9 1 1 Average Corruption 3 | . . . . . 5 1 1 Corruption Purged . | . . . . . . . . Effects 11 | . . . . . 11 . . Message Errors 3 | . . . . . 3 . . Matter Fused 3 | . . . . . 3 . . Heat Flow Errors 1 | . . . . . 1 . . Data Loss (minor) 2 | . . . . . 2 . . Data Loss (major) 2 | . . . . . 2 . . Overload Shots . | . . . . . . . . Overflow Damage 109 | . . . 80 1 28 . . Projectiles 35 | . . . 6 1 28 . . Explosions 74 | . . . 74 . . . . Melee . | . . . . . . . . Knockbacks 5 | . 1 . . 1 3 . . Impact 1 | . 1 . . . . . . Kinetic 4 | . . . . 1 3 . . Secondary . | . . . . . . . . Self-Inflicted Damage 94 | . 5 . 34 . 44 . 11 Shots 1 | . . . 1 . . . . Rammed 17 | . 2 . . . 13 . 2 Targets Rammed 19 | . 2 . 2 . 13 . 2 Kicked 2 | . . . 2 . . . . Crushed . | . . . . . . . . Highest Temperature 668 | . 12 19 325 156 668 151 11 Average Temperature 138 | . 8 10 77 56 253 29 11 Received Heat Transfer 1767 | . 24 39 384 180 873 147 120 Effects 42 | . . . . . 42 . . Shutdowns 7 | . . . . . 7 . . Energy Bleed 1 | . . . . . 1 . . Interference 11 | . . . . . 11 . . Matter Decay 4 | . . . . . 4 . . Short Circuit 1 | . . . . . 1 . . Damage (minor) 2 | . . . . . 2 . . Damage (major) 15 | . . . . . 15 . . Damage (core) 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . 1 . 1 . . Heat Transferred 2960 | . . . 1332 518 962 148 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Ext Peak Influence 567 | 5 228 138 368 323 247 567 292 Initial 277 | . 3 88 53 107 55 39 277 Average 150 | 3 92 94 219 207 66 153 259 Maximum Alert Level 2 | . 1 . 1 1 1 2 1 Low Security (%) 71 | 100 88 100 44 59 98 87 . Level 1 26 | . 11 . 55 40 1 . 100 Level 2 1 | . . . . . . 12 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . 1 . 2 3 4 2 1 Investigation 7 | . 1 . 2 2 . 2 . Extermination 2 | . . . . . 2 . . Reinforcement 4 | . . . . 1 2 . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced 1 | . . . . . 1 . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Ext Distress Signals 8 | . 1 . 4 1 1 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 118 | . 10 2 45 6 24 21 10 Peak Tracking Total 11 | . 4 2 11 2 5 5 9 Tactical Retreats 30 | . 3 . 10 . 8 8 1 Traps | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Ext Traps Triggered 6 | . 1 . . 2 . 1 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 3 | . 3 . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Scr Mat Min Mat Mat Fac Fac Ext Machines Disabled 7 | . . . 1 3 3 . . Max in Single Turn 2 | . . . 1 1 2 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Ext Machines Accessed 13 | . 2 . 6 1 1 3 . Terminals 8 | . 1 . 5 . 1 1 . Fabricators 1 | . . . . . . 1 . Repair Stations 2 | . 1 . . . . 1 . Recycling Units 1 | . . . . 1 . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 34 | . 4 . 12 5 1 12 . Successful 20 | . 2 . 7 5 . 6 . Failed 14 | . 2 . 5 . 1 6 . Catastrophic 2 | . 1 . . . 1 . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 17 | . 3 . 9 . 1 4 . Fabricators 4 | . . . . . . 4 . Repair Stations 5 | . 1 . . . . 4 . Recycling Units 5 | . . . . 5 . . . Scanalyzers 3 | . . . 3 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 8 | . 2 . 4 . . 2 . Record 1 | . . . . . . 1 . Prototype ID Bank 1 | . . . 1 . . . . Terminal Index 1 | . 1 . . . . . . Unreport Threat 1 | . . . 1 . . . . Disarm Traps 1 | . 1 . . . . . . Maintenance Status 1 | . . . 1 . . . . Zone Layout 2 | . . . 1 . . 1 . Fabricator Hacks 2 | . . . . . . 2 . Load Schematic 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 2 | . . . . . . 2 . Scan Component 1 | . . . . . . 1 . Repair 1 | . . . . . . 1 . Recycling Unit Hacks 5 | . . . . 5 . . . Recycle Component 1 | . . . . 1 . . . Process 1 | . . . . 1 . . . Report Inventory 1 | . . . . 1 . . . Retrieve Matter 1 | . . . . 1 . . . Retrieve Components 1 | . . . . 1 . . . Scanalyzer 3 | . . . 3 . . . . Insert Component 2 | . . . 2 . . . . Analyze 1 | . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 1 . 5 1 1 2 . Full Trace Events 5 | . 1 . 2 1 . 1 . Feedback Events 1 | . . . . . . 1 . Corruption 1 | . . . . . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built 1 | . . . . . . 1 . Matter 186 | . . . . . . 186 . Time 49 | . . . . . . 49 . Total Part Build Rating 2 | . . . . . . 2 . Parts Repaired 1 | . . . . . . 1 . Time 22 | . . . . . . 22 . Parts Recycled 1 | . . . . 1 . . . Recycled Matter 23 | . . . . 23 . . . Retrieved Matter 23 | . . . . 23 . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged 1 | . . . 1 . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Scr Mat Min Mat Mat Fac Fac Ext Used RIF Installer . | . . . . . . . . Robots Hacked 4 | . . . . . 2 1 1 Non-combat 2 | . . . . . 1 1 . Combat 2 | . . . . . 1 . 1 Robot Hacks Applied 4 | . . . . . 2 1 1 parse_system 2 | . . . . . 1 . 1 find_recycling 2 | . . . . . 1 1 . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Ext Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Ext Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches 2 | . . . . . . 2 . Drone Recoveries 1 | . . . . . . 1 . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Scr Mat Min Mat Mat Fac Fac Ext Turns Passed 4670 | 127 390 377 1422 476 1011 683 184 Spaces Moved 3464 | 75 233 303 789 295 516 966 287 Core 35 | 29 . . . . 6 . . Treads 2 | . . . 2 . . . . Legs 1890 | 46 233 303 787 295 226 . . Wheels 357 | . . . . . 284 73 . Hover . | . . . . . . . . Flight 1180 | . . . . . . 893 287 Fastest Speed 26 | 50 120 120 120 120 110 26 28 Average Speed 100 | 128 120 120 133 127 138 47 47 Slowest Speed 920 | 150 120 120 210 150 700 920 100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 11 | . . . . . . 3 8 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 26 | 5 35 55 34 21 8 13 44 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 2 | . 1 1 . . . . . Unknown Exits Taken 5 | 1 . . 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 107 | . . 15 81 4 7 . . Melee . | . . . . . . . . Projectile 12 | . . . 1 4 7 . . AOE 95 | . . 15 80 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Ext Total 4311 | 100 287 311 1050 353 701 1184 325 Wait 306 | . . 2 104 . 59 131 10 Move 3439 | 74 232 302 788 294 515 959 275 Hop 7 | . . . . . . 3 4 Pick Up 96 | 12 8 1 28 15 19 13 . Fast Attach 27 | . . . 3 2 13 9 . Attach 46 | 5 2 . 9 5 10 14 1 Detach 22 | . . . 2 2 6 12 . Swap 38 | . 2 2 18 1 6 9 . Drop 74 | 2 5 1 24 13 6 23 . Fire 205 | 7 36 3 72 21 54 11 1 Melee . | . . . . . . . . Ram 12 | . . . . . 10 . 2 Kick 7 | . 2 . 2 . 3 . . Crush . | . . . . . . . . Escape Stasis 32 | . . . . . . . 32 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -6/Extension (discovered 2 exits: [*Fac] / [*Cet]) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 128 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 510 | -10/Materials | Discovered new exit (range 6) 517 | -10/Materials | Identified exit to Mines 518 | -10/Materials | Entered Mines 880 | -10/Mines | Learned location of Zion (-7) 885 | -10/Mines | Discovered new exit (range 6) 890 | -10/Mines | Identified exit to Materials 895 | -10/Mines | Entered Materials 895 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1277 | -9/Materials | Destroyed 9 combat bots 1300 | -9/Materials | Lost 5 parts (1p2n2w) 1549 | -9/Materials | Build established: Scavenger-Mutant 2236 | -9/Materials | Discovered new exit (range 15) 2317 | -9/Materials | Entered another Materials area 2317 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2618 | -8/Materials | Discovered new exit (range 12) 2793 | -8/Materials | Entered Factory 2793 | -7/Factory | Evolved 2 slots: Utility x2 3353 | -7/Factory | Lost 10 parts (3p4n1u2w) 3358 | -7/Factory | Core integrity fell below 50% 3589 | -7/Factory | Build established: Mutant 3649 | -7/Factory | Discovered new exit (range 13) 3804 | -7/Factory | Entered another Factory area 3804 | -6/Factory | Evolved 2 slots: Propulsion x2 4139 | -6/Factory | Repaired Xenon Bombardment Thruster? 4191 | -6/Factory | Discovered new exit (range 13) 4318 | -6/Factory | Build established: Scavenger-Sprinter 4353 | -6/Factory | Fabricated Cld. Ion Engine (x1) 4402 | -6/Factory | Local fabrication network quarantined 4421 | -6/Factory | Lost 4 parts (1n1u2w) 4487 | -6/Factory | Entered Extension 4620 | -6/Extension | Lost 5 parts (1p2n1u1w) 4620 | -6/Extension | Spotted B-75 Beast 4623 | -6/Extension | Spotted B-75 Beast 4630 | -6/Extension | Core integrity fell below 50% 4655 | -6/Extension | Discovered new exit (range 16) 4656 | -6/Extension | Discovered new exit (range 14) 4657 | -6/Extension | Core integrity fell below 20% 4671 | -6/Extension | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04621_ U-05 Engineer destroyed. 04626_ Machine disabled. 04628_ Cld. VTOL Module destroyed. 04628_ Knocked back. 04628_ Cld. Ion Engine destroyed. 04642_ Slug penetrates Wall. 04642_ Penetrated by Slug. 04649_ Slug penetrates T-07 Excavator. 04649_ T-07 Excavator destroyed. 04655_ EXIT=FOUND 04656_ K-01 Serf exits Transfer Station. 04656_ EXIT=FOUND 04661_ K-01 Serf enters Transfer Station. 04664_ R-10 Processor enters Transfer Station. 04665_ K-01 Serf exits Transfer Station. 04665_ VTOL Module destroyed. 04669_ R-10 Processor exits Transfer Station. 04669_ U-05 Engineer exits Transfer Station. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ?????????????????????? ?????? | | ?????????????????????? ?????? | | ?????????????????????? ?????? | | ?????????????????????? ?????? | | ?????????????????????? ?????? | | ?????????????????????? ?????? | | ?????????????????????# #????? | | ?????????????????????# #????? | | ?????????????????????# #????? | | ?????????????????????# #????? | | ?????????????????????# #????? | | ####?????????????????# #????? | | ? #?????????????##### ####?? | | ?# #?????????????# "" "" #?? | | ##+############### " " ### | | = @ !# | | < # | | ! [ !# | | ### | | k u ? | | ################## ! ] < # | | ?????????????????# R = # | | ?????????????????###" "#### | | ???????????????????#" "#??? | | ???????????????????#"""""#??? | | ???????????????????#######??? | | ????????????????????????????? | | ????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 27 Energy Capacity 640 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Additional Mass Support 6 Base Temperature (-) 100 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 64 Target Analysis 5 Recoil Reduction 1 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Cld. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cld. Ion Engine | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot Cya! Everything Is Under Control First Step to Greatness Fist Fight Hey, That's Mine! Just What I Needed Loot Pinata Made in Tau Ceti IV Novice Programmer One Hack Too Far Oops Part-time Mechanic Risk Taker Serviceable Loadout Storm Trooper Uninvited Guest Challenges ------------ None Game ------ Seed HeatTractorSpear Manual? 0 Play Time 01:09:01 Cumulative 2.2 hours Start 2021.02.11 @ 18:33:30 End 2021.02.11 @ 20:36:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 5 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 9521ef69-324c-4577-9ee9-af1816d25cc8