Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.05.12 @ 22:50:59 Player: Era Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (10) 50 Value Destroyed (85) 85 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1875 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Cool (6) Movement Flying (40) Location -9/Garrison Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Flight Unit > --- UTILITY (4) ------ Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Disposable Heat Sink Shield Generator Tractor Beam Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Hover Unit Improved Hover Unit > --- UTILITY ---------- Small Storage Unit Weight Redist. System Sensor Array Signal Interpreter > --- WEAPON ----------- Assault Rifle Flail > --- INVENTORY -------- Light Ion Engine Flight Unit Flight Unit Disposable Heat Sink Shield Generator Tractor Beam Assault Rifle Light Assault Rifle [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Weapon Assault Rifle Ballistic Gun Assault Rifle Impact Weapon Flail Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 22 | 6 1 . 9 3 3 Power 2 | 1 . . . . 1 Engine 2 | 1 . . . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | 2 . . 6 3 1 Treads . | . . . . . . Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover 4 | . . . 3 1 . Flight 6 | . . . 3 2 1 Utility 4 | 1 1 . 2 . . Device 2 | . 1 . 1 . . Storage 1 | 1 . . . . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 4 | 2 . . 1 . 1 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 3 | 2 . . . . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . 1 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 8 | . . . . 8 . Power 1 | . . . . 1 . Propulsion 4 | . . . . 4 . Utility 2 | . . . . 2 . Weapon 1 | . . . . 1 . Highest Loss Streak 8 | . . . . 8 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 84 | . 89 100 99 67 25 Engine 11 | . 14 14 11 6 2 Wheel 15 | . 28 28 1 . . Hover 2 | . . . 6 7 . Flight 3 | . . . 13 . 2 Device 11 | . 4 14 22 12 . Storage 11 | . 14 14 11 11 . Processor 4 | . . . 10 11 11 Ballistic Gun 19 | . 28 28 13 7 1 Impact Weapon 3 | . . . 8 11 8 Naked Turns . | . . . . . . Heaviest Build 13 | 12 13 13 13 13 5 Greatest Support 32 | 32 32 32 19 19 4 Greatest Overweight (x) 2 | . . . . 2 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 Average Capacity 7 | 6 8 8 8 8 5 Most Carried 8 | 4 8 8 8 8 5 Average Carried 6 | 1 4 8 7 6 4 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 2 8 8 8 6 5 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Sto Gar Matter Collected 483 | 252 100 . . 27 104 Remotely . | . . . . . . Salvage Created 245 | . 181 . . 27 37 Parts 21 | . 16 . . 2 3 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Combat Hostiles Destroyed 6 | . 3 . . . 3 Guns 6 | . 3 . . . 3 Classes Destroyed 5 | . 4 . . 1 . Worker 1 | . . . . 1 . Hauler 1 | . 1 . . . . Recycler 1 | . 1 . . . . Watcher 1 | . 1 . . . . Swarmer 6 | . 3 . . . 3 Best Kill Streak 3 | . 3 . . 1 3 Combat Bots Only 3 | . 3 . . . 3 Max Kills in Single Turn 2 | . 2 . . 1 1 Gunslinging 1 | . 1 . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Sto Gar Damage Taken 981 | . 72 . 38 688 183 Core 411 | . 6 . . 300 105 Absorbed by Shields 48 | . . . . . 48 Core Remaining (%) 98 | 100 . 97 . . . Volleys Fired 21 | . 14 . . . 7 Largest 2 | . 2 . . . 1 Hottest 40 | . 40 . . . 20 Shots Fired 35 | . 28 . . . 7 Gun 35 | . 28 . . . 7 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 35 | . 28 . . . 7 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 6 | . 6 . . . 6 Robot Miss Streak 3 | . 3 . . . 2 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 28 | . 19 . . 3 6 Core Hits 11 | . 7 . . 1 3 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . 1 . . . 1 Critical Strikes 2 | . 1 . . . 1 Destroy 1 | . 1 . . . . Smash 1 | . . . . . 1 Melee Attacks 4 | . . . . 3 1 Impact 4 | . . . . 3 1 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 485 | . 248 . . 160 77 Guns 297 | . 245 . . . 52 Cannons . | . . . . . . Explosions . | . . . . . . Melee 185 | . . . . 160 25 Ramming 3 | . 3 . . . . Kinetic 297 | . 245 . . . 52 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 185 | . . . . 160 25 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 25 | . . . . . 25 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 25 | . . . . . 25 Knockbacks 1 | . . . . 1 . Impact 1 | . . . . 1 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 1 | . 1 . . . . Shots . | . . . . . . Rammed 1 | . 1 . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 8 | . . . . 8 . Average Temperature 4 | . . . . 4 . Received Heat Transfer 428 | . . . 18 390 20 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Peak Influence 152 | . 119 54 152 69 103 Initial 54 | . . 39 17 54 18 Average 45 | . 61 40 50 33 50 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . . 1 4 . Investigation 2 | . . . . 2 . Extermination . | . . . . . . Reinforcement 3 | . . . 1 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Sto Gar Distress Signals 2 | . . . 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 44 | . 5 2 7 19 11 Peak Tracking Total 17 | . 3 1 6 17 8 Tactical Retreats 4 | . . 1 3 . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Traps Triggered 4 | . . . . 2 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Sto Gar Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Sto Gar Machines Accessed 4 | . 1 . 1 2 . Terminals 3 | . 1 . 1 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 10 | . 3 . 2 5 . Successful 8 | . 3 . 2 3 . Failed 2 | . . . . 2 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 8 | . 3 . 2 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 7 | . 3 . 2 2 . Record 3 | . 1 . . 2 . Prototype ID Bank 1 | . 1 . . . . Branch Access Points 1 | . . . 1 . . Alert Level 1 | . . . 1 . . Dispatch Records 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 . 1 2 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Sto Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Sto Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Sto Gar Turns Passed 787 | 62 204 202 152 76 91 Spaces Moved 843 | 43 138 203 257 90 112 Core 112 | 11 . . . 37 64 Treads . | . . . . . . Legs . | . . . . . . Wheels 373 | 32 138 203 . . . Hover 111 | . . . 66 45 . Flight 247 | . . . 191 8 48 Fastest Speed 37 | 50 100 100 37 37 40 Average Speed 71 | 87 100 100 41 71 46 Slowest Speed 150 | 100 100 100 56 150 100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 3 19 57 23 25 24 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Sto Gar Total 984 | 67 177 202 298 96 144 Wait 52 | 11 13 . 27 . 1 Move 839 | 42 137 202 256 90 112 Hop . | . . . . . . Pick Up 21 | 8 9 . 4 . . Fast Attach 2 | . . . . . 2 Attach 12 | 6 1 . 2 2 1 Detach 1 | . . . . . 1 Swap 8 | . . . 7 1 . Drop 6 | . 2 . 2 . 2 Fire 21 | . 14 . . . 7 Melee 4 | . . . . 3 1 Ram 1 | . 1 . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 17 | . . . . . 17 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: Min x2 / *Sto) -9/Storage -9/Garrison History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 63 | -10/Materials | Discovered new exit (range 7) 267 | -10/Materials | Entered Mines 304 | -10/Mines | Build established: Mutant 333 | -10/Mines | Assembled infested the area 452 | -10/Mines | Discovered new exit (range 16) 469 | -10/Mines | Entered Materials 469 | -9/Materials | Evolved 2 slots: Utility x2 547 | -9/Materials | Identified exit to Mines 547 | -9/Materials | Identified exit to Storage 621 | -9/Materials | Entered Storage 683 | -9/Storage | Core integrity fell below 50% 697 | -9/Storage | Identified exit to Garrison 697 | -9/Storage | Entered Garrison 704 | -9/Garrison | Lost 8 parts (1p4n2u1w) 728 | -9/Garrison | Triggered checkpoint 730 | -9/Garrison | Core integrity fell below 20% 782 | -9/Garrison | Triggered checkpoint 784 | -9/Garrison | Triggered checkpoint 788 | -9/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00758_ Acquired 11 matter. 00759_ Acquired 10 matter. 00760_ Acquired Lgt. Ion Engine. 00762_ Acquired Flight Unit. 00763_ Dropped Flail. 00764_ Acquired 16 matter. 00766_ Acquired 15 matter. 00766_ Acquired 52 matter. 00782_ Beams of light sweep through the air. An alarm sounds. 00783_ Triggered Stasis Trap. 00783_ A bubble of rippling energy engulfs the area. 00783_ Field strength at 95. 00783_ Field strength at 90. 00784_ Beams of light sweep through the air. An alarm sounds. 00784_ Field strength at 85. 00785_ Field strength at 76. 00786_ Field strength at 62. 00787_ Field strength at 54. 00788_ Field strength at 43. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? #???????????????????????? | | ??????????????????????? #???????????????????????? | | ??????????????????????? #???????????????????????? | | ??????????????????????? #???????????????????????? | | ?????????????????????## ##??""## ??????????????? | | ?????????????????????# ?? ??????????????? | | ?????????????????????# ?? ???????????????? | | ?????????????????????# ?? ????????????????? | | ?????????????????????# #? #??? ?????????????? | | ???????????????????### ## ## ?????????????? | | ???????????????????# "????????????? | | ???????????????????# "????????????? | | ???????????????????# ?????????????? | | ???????????????????? Y ???????????????? | | ?????????????????????# #??? #?????????????????? | | ???????????########### ## ## #????????????? | | ???????????# @ g ????????? | | ???????????# ????????? | | ???????????# g ????????? | | ???????????# ############s #########?????????? | | ???????????# #??????????? sss#?????????????????? | | ???######??# #????????????####?????????????????? | | ???#"# #??# #?????????????????????????????????? | | ???#" #??# #?????????????????????????????????? | | ???#" #??# #?????????????????????????????????? | | ???#" #??# #?????????????????????????????????? | | ???#"#[ #??# #?????????????????????????????????? | | ???### /#??# #?????????????????????????????????? | | ?????# #??# #?????????????????????????????????? | | ?????# #??# #?????????????????????????????????? | | ???### ^#??# #?????????????????????????????????? | | ???# #??# #?????????????????????????????????? | | ???#" #??# #?????????????????????????????????? | | ???#%" #??# #?????????????????????????????????? | | ???### #??# #?????????????????????????????????? | | ?????# #### #?????????????????????????????????? | | ?????# #?????????????????????????????????? | | ?????# #?????????????????????????????????? | | ?????####### #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 62 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Challenges ------------ None Game ------ Seed DecoyDecoyMachine Manual? 0 Play Time 00:18:49 Cumulative 41.2 hours Start 2022.05.12 @ 22:31:36 End 2022.05.12 @ 22:50:59 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 45 Rogue 32 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 40 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 552362d7-9025-4e15-8caf-84598eb2ae3f