Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.26 @ 15:05:27 Player: Bbenedict8 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (12) 60 Value Destroyed (379) 379 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (787) 787 TOTAL SCORE: 5046 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -13 Cogmind --------- Core Integrity 133/1000 Matter 300/300 Energy 4/100 System Corruption 14% Temperature Cool (-150) Movement Hovering (110) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved Gravmag System > --- UTILITY (7) ------ Improved Cryofiber Web Advanced Targeting Computer Improved Target Analyzer Hacking Suite System Shield Improved Recalibrator > --- WEAPON (3) ------- Heavy Ion Cannon Makeshift Sword (fused) > --- INVENTORY (5) ---- Improved Cryofiber Web Improved Light Armor Plating Layered Light Armor Plating Reflective Plating Tesla Rifle Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fission Core > --- PROPULSION ------- Improved Hover Unit Gravmag Array Antigrav System Gyrokinetic Inverter > --- UTILITY ---------- Improved Cooling System Advanced Cooling System Medium Storage Unit Improved Target Analyzer Improved Reaction Control System Improved Thermal Shield Advanced System Shield > --- WEAPON ----------- Improved Arc Projector Heavy Particle Cannon Grenade Launcher > --- INVENTORY -------- Fission Core Long-range Tractor Beam Improved Arc Projector Heavy Ion Cannon Slug Cannon Makeshift Sword DRS Beacon [Rating: 80] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Propulsion Improved Hover Unit Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Medium Storage Unit Device IFF Parser Storage Medium Storage Unit Processor Improved Target Analyzer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Salvaging Laser Energy Gun Salvaging Laser Energy Cannon Heavy Ion Cannon Ballistic Gun KE Penetrator Ballistic Cannon Slug Cannon Launcher Grenade Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Was Fac Slots Evolved 10 | . . . . 10 . . Power 1 | . . . . 1 . . Propulsion 3 | . . . . 3 . . Utility 5 | . . . . 5 . . Weapon 1 | . . . . 1 . . Parts Attached 53 | 7 6 2 3 23 . 12 Power 5 | 1 1 . 1 1 . 1 Engine 3 | 1 1 . 1 . . . Core 2 | . . . . 1 . 1 Reactor . | . . . . . . . Propulsion 13 | 2 2 . . 6 . 3 Treads . | . . . . . . . Leg 2 | 2 . . . . . . Wheel . | . . . . . . . Hover 11 | . 2 . . 6 . 3 Flight . | . . . . . . . Utility 20 | 2 1 1 2 8 . 6 Device 10 | 1 1 1 1 4 . 2 Storage 2 | 1 . . 1 . . . Processor 2 | . . . . 1 . 1 Hackware 3 | . . . . 2 . 1 Protection 3 | . . . . 1 . 2 Artifact . | . . . . . . . Weapon 15 | 2 2 1 . 8 . 2 Energy Gun 8 | 2 2 1 . 2 . 1 Energy Cannon 2 | . . . . 1 . 1 Ballistic Gun 2 | . . . . 2 . . Ballistic Cannon 1 | . . . . 1 . . Launcher 1 | . . . . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 24 | . . 1 . 16 . 7 Power 3 | . . . . 2 . 1 Propulsion 8 | . . . . 5 . 3 Utility 8 | . . 1 . 6 . 1 Weapon 5 | . . . . 3 . 2 Highest Loss Streak 7 | . . 1 . 7 . 4 To Critical Strikes . | . . . . . . . Average Backups 6 | . 5 8 7 7 5 3 Power . | . . 1 1 1 1 . Propulsion 1 | . 1 2 2 . . . Utility 1 | . 1 2 1 . 1 2 Weapon 3 | . 2 2 3 5 3 1 Tool/Special . | . . . . . . . Unused Backups 9 | . 1 1 3 1 . 3 Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 4 | . . . 1 1 . 2 Weapon 3 | . 1 . 1 . . 1 Tool/Special 1 | . . 1 . . . . Average Slot Usage (%) 85 | . 91 99 100 64 17 65 Engine 9 | . 14 14 14 3 . . Core 1 | . . . . 3 . 3 Hover 23 | . 24 28 28 18 5 12 Device 12 | . 14 13 14 13 . 3 Storage 9 | . 14 14 14 4 . . Processor 2 | . . . . 4 5 10 Hackware 1 | . . . . 1 5 10 Protection 1 | . . . . . . 8 Energy Gun 18 | . 20 28 28 4 . 2 Slashing Weapon 1 | . . . . 2 . 4 Peak Build Rating 80 | 7 11 11 16 80 16 65 Average Rating 26 | 5 9 10 13 54 16 49 On Entrance 11 | . 7 11 11 16 16 16 Naked Turns . | . . . . . . . Heaviest Build 51 | 15 15 12 17 51 . 37 Greatest Support 49 | 20 20 14 14 49 3 39 Greatest Overweight (x) 2 | . 1 . 1 1 . 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 5 5 Average Capacity 8 | 6 8 8 9 9 5 5 Most Carried 10 | 1 8 8 9 10 5 5 Average Carried 7 | . 6 7 8 8 5 3 Final Capacity 10 | 8 8 8 10 5 5 5 Final Carried 9 | 1 8 8 9 5 5 5 Class Distribution -------------------- 57% | Mutant 29% | Scavenger-Mutant 12% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Mutant | -7/Scraptown Mutant | -5/Factory Mutant | -5/Waste Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -7 -5 -5 -5 ----------- Run | Yrd Mat Sub Scr Fac Was Fac Matter Collected 923 | 117 213 10 50 296 . 237 Remotely . | . . . . . . . Salvage Created 443 | 12 41 . . 128 . 262 Parts 32 | 3 2 . . 14 . 13 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 1 | 1 . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Was Fac Combat Hostiles Destroyed 7 | . . . . 3 . 4 Melee 2 | . . . . . . 2 Guns 1 | . . . . 1 . . Cannons 3 | . . . . 2 . 1 Classes Destroyed 8 | 1 1 . . 4 . 2 Worker 1 | . . . . 1 . . Builder 1 | . . . . 1 . . Tunneler 1 | 1 . . . . . . Hauler 1 | . 1 . . . . . Operator 1 | . . . . 1 . . Swarmer 3 | . . . . 3 . . Grunt 2 | . . . . . . 2 Programmer 2 | . . . . . . 2 Best Kill Streak 2 | 1 1 . . 2 . 2 Combat Bots Only 2 | . . . . 2 . 2 Max Kills in Single Turn 1 | 1 1 . . 1 . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -7 -5 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Was Fac Hostile Shots Fired 295 | . . 4 . 192 . 99 Missed 110 | . . . . 72 . 38 Hits 185 | . . 4 . 120 . 61 Projectile 185 | . . 4 . 120 . 61 AOE 1 | . . . . 1 . . Critical Strikes 6 | . . . . 2 . 4 Part Disruptions 1 | . . . . 1 . . Damage Taken 3482 | . . 60 . 2280 . 1142 Core 867 | . . . . 716 . 151 Absorbed by Shields 43 | . . 21 . 22 . . Ignored by Resistances 5 | . . . . 5 . . Regen/Repaired (Parts) 32 | . . . . . . 32 Core Remaining (%) 100 | 100 . . 100 . . . Volleys Fired 66 | 2 7 8 . 29 . 20 Largest 2 | 2 1 2 . 2 . 2 Hottest 130 | 90 50 60 . 75 . 130 Shots Fired 96 | 4 7 16 . 37 . 32 Gun 73 | 4 7 16 . 28 . 18 Cannon 22 | . . . . 8 . 14 Launcher 1 | . . . . 1 . . Special . | . . . . . . . Kinetic 23 | . . . . 23 . . Thermal 44 | 2 7 16 . 5 . 14 Explosive 1 | . . . . 1 . . Electromagnetic 28 | 2 . . . 8 . 18 Robot Hit Streak 6 | 3 4 5 . 6 . 6 Robot Miss Streak 3 | 1 1 2 . 3 . 2 Penetration Max 1 | . . . . 1 . . Secondary Targets . | . . . . . . . Shots Hit Robots 70 | 3 5 12 . 20 . 30 Core Hits 25 | 1 2 . . 13 . 9 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | 1 . . . . . 1 Burn 1 | 1 . . . . . . Corrupt 1 | . . . . . . 1 Melee Attacks 20 | . . . . 6 . 14 Impact . | . . . . . . . Slashing 20 | . . . . 6 . 14 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1565 | 38 77 27 . 647 . 776 Guns 819 | 38 77 27 . 489 . 188 Cannons 359 | . . . . 90 . 269 Explosions 27 | . . . . 27 . . Melee 360 | . . . . 41 . 319 Ramming . | . . . . . . . Kinetic 464 | . . . . 464 . . Thermal 473 | 25 77 27 . 75 . 269 Explosive 27 | . . . . 27 . . Electromagnetic 241 | 13 . . . 40 . 188 Impact . | . . . . . . . Slashing 360 | . . . . 41 . 319 Piercing . | . . . . . . . Highest Corruption 14 | . . . . 6 12 14 Average Corruption 9 | . . . . 3 10 12 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 29 | . . . . 5 4 20 Message Errors 6 | . . . . 1 1 4 Matter Fused 4 | . . . . . 1 3 Heat Flow Errors 4 | . . . . 1 . 3 Energy Discharges 5 | . . . . 1 1 3 Parts Fused 2 | . . . . . . 2 Data Loss (minor) 4 | . . . . 2 1 1 Alerts 2 | . . . . . . 2 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 77 | . . . . 38 . 39 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 77 | . . . . 38 . 39 Knockbacks 1 | . . . . 1 . . Impact . | . . . . . . . Kinetic 1 | . . . . 1 . . Secondary . | . . . . . . . Self-Inflicted Damage 23 | . . . . 23 . . Shots 1 | . . . . 1 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 429 | 30 70 . . 88 . 429 Average Temperature 123 | 18 36 . . 55 . 156 Received Heat Transfer 247 | . . 16 . 54 . 177 Effects 2 | . . . . . . 2 Energy Bleed 1 | . . . . . . 1 Short Circuit 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 926 | 148 222 75 . 111 . 370 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Was Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 . . 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 188 | 5 12 . . 188 40 111 Initial 40 | . . . . . 40 . Average 43 | . 2 . . 57 22 43 Influence Increases 786 | 5 19 . . 513 . 249 Destroy 0b10 Robot/C 140 | . . . . 60 . 80 Destroy 0b10 Robot/NC 25 | 5 5 . . 15 . . Destroy Leader 32 | . 2 . . 10 . 20 Successful Hack 30 | . 12 . . 14 . 4 Disable Machine 15 | . . . . 15 . . Destroy Structure 34 | . . . . 24 . 10 Partial Spotted 60 | . . . . 60 . . Lose Combat Pursuer 450 | . . . . 315 . 135 Influence Decreases 733 | 5 19 . . 398 115 196 Entered New Map 75 | . . . . . 75 . Time Decay 428 | 5 19 . . 238 40 126 Lost Part 230 | . . . . 160 . 70 Squads Dispatched 5 | . . . . 4 . 1 Investigation 3 | . . . . 3 . . Extermination 2 | . . . . 1 . 1 Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -7 -5 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Was Fac Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 56 | . 4 2 . 28 5 17 Peak Tracking Total 6 | . 3 2 . 6 5 5 Tactical Retreats 16 | . . . . 11 . 5 Traps | -11 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Was Fac Traps Triggered 4 | . . . . 3 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -7 -5 -5 -5 ---------- Run | Yrd Mat Sub Scr Fac Was Fac Machines Disabled 1 | . . . . 1 . . Max in Single Turn 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Was Fac Machines Accessed 21 | . 1 1 10 7 . 2 Terminals 4 | . 1 . . 2 . 1 Fabricators 1 | . . . . 1 . . Repair Stations 1 | . . . . . . 1 Recycling Units 2 | . . . . 2 . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 2 . . Total Hacks 82 | . 2 4 51 13 . 12 Successful 65 | . 1 4 51 3 . 6 Failed 17 | . 1 . . 10 . 6 Catastrophic 2 | . . . . 2 . . Database Lockouts . | . . . . . . . Manual 5 | . . . . 5 . . Terminals 13 | . 2 . . 4 . 7 Fabricators 1 | . . . . 1 . . Repair Stations 5 | . . . . . . 5 Recycling Units 3 | . . . . 3 . . Scanalyzers . | . . . . . . . Garrison Access 5 | . . . . 5 . . Terminal Hacks 60 | . 1 4 51 1 . 3 Record 50 | . . 4 46 . . . Robot Analysis 5 | . 1 . 4 . . . Alert Level 1 | . . . . . . 1 Surveillance Status 1 | . . . . . . 1 Zone Layout 2 | . . . . 1 . 1 Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . . . . . 3 Scan Component 2 | . . . . . . 2 Repair 1 | . . . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . . . . 2 . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . 2 . . Fedlink 2 | . . . . 2 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . 1 . . 1 . . Used 1 | . 1 . . . . . Hacking Detections 8 | . 1 . . 6 . 1 Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . . 1 Time 61 | . . . . . . 61 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -5 ------------ Run | Yrd Mat Sub Scr Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -7 -5 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Was Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Was Fac Active Infowar (turns) 1664 | 31 19 125 1117 372 . . Optics 269 | . . 125 144 . . . IFF 1345 | . . . 973 372 . . Seismic 50 | 31 19 . . . . . Robot Analysis Total 5 | . 1 . 4 . . . Derelict Logs Recovered 3 | . . 1 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -7 -5 -5 -5 ------------- Run | Yrd Mat Sub Scr Fac Was Fac Turns Passed 3645 | 74 132 228 1899 747 87 478 Spaces Moved 3592 | 52 134 165 1764 930 174 373 Core 309 | 8 . . . 121 174 6 Treads . | . . . . . . . Legs 49 | 44 5 . . . . . Wheels . | . . . . . . . Hover 3234 | . 129 165 1764 809 . 367 Flight . | . . . . . . . Fastest Speed 48 | 50 56 56 56 48 50 48 Average Speed 82 | 109 58 56 106 54 50 76 Slowest Speed 160 | 120 120 56 116 110 50 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 4 31 18 94 28 89 11 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 3 | . . 1 1 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 8 | . . . 8 . . . Spaces Dug 8 | . . . . 6 . 2 Terrain Destroyed 15 | . . . . 10 . 5 Melee 7 | . . . . 5 . 2 Projectile 7 | . . . . 4 . 3 AOE 1 | . . . . 1 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Was Fac Total 4144 | 61 179 291 1794 1135 173 511 Wait 317 | . 18 114 9 95 . 81 Move 3587 | 51 133 164 1763 930 173 373 Hop . | . . . . . . . Pick Up 29 | 1 9 1 8 6 . 4 Fast Attach 38 | 7 2 1 1 14 . 13 Attach 21 | . . . 1 16 . 4 Detach 17 | . 2 . . 14 . 1 Swap 10 | . 4 1 2 2 . 1 Drop 28 | . 4 2 10 12 . . Fire 66 | 2 7 8 . 29 . 20 Melee 20 | . . . . 6 . 14 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 11 | . . . . 11 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Met a group of wandering Federalists 205 | -10/Materials | Discovered new exit (range 5) 207 | -10/Materials | Entered Subcaves 207 | -10/Subcaves | Accompanied by 1 ally 208 | -10/Subcaves | Continued accompanying wandering Federalists (5) 213 | -10/Subcaves | Learned Materials terminal intel 306 | -10/Subcaves | Build established: Mutant 418 | -10/Subcaves | Visited Clippyterm 420 | -10/Subcaves | Learned location of Deep Caves (-6) 420 | -10/Subcaves | Learned Factory stockpile data 433 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 435 | -10/Subcaves | Entered Scraptown 560 | -7/Scraptown | Visited The Evicted 570 | -7/Scraptown | Visited Bundlers 624 | -7/Scraptown | Build established: Scavenger-Mutant 633 | -7/Scraptown | Visited TADAMA 651 | -7/Scraptown | Visited Assassins FH 839 | -7/Scraptown | Visited Cave Peace 883 | -7/Scraptown | Visited Shadow of the Wyrm 943 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 946 | -7/Scraptown | Learned Factory emergency access door positions 947 | -7/Scraptown | Learned location of Armory (-3) 966 | -7/Scraptown | Discovered new exit (range 5) 1559 | -7/Scraptown | Visited UFD Registry 1559 | -7/Scraptown | Registered with UFD as "Shortskull" 1589 | -7/Scraptown | Visited Chapter 10 1625 | -7/Scraptown | Visited Scrap Suit Storage 1665 | -7/Scraptown | Visited Abandonware Association 1667 | -7/Scraptown | Build established: Mutant 1686 | -7/Scraptown | Learned abandonware demo "MELTYB.EXE" 1686 | -7/Scraptown | Learned abandonware demo "REBOOT5.EXE" 1717 | -7/Scraptown | Visited Curators Association 1943 | -7/Scraptown | Visited Derelict Rescue Squad 1951 | -7/Scraptown | Found DRS Beacon 1974 | -7/Scraptown | Visited Science Testing Area 1991 | -7/Scraptown | Visited Modified Component R&D 2036 | -7/Scraptown | Visited Scrapoid Research Area 2071 | -7/Scraptown | Visited Analyses Database 2098 | -7/Scraptown | Visited Science Guys 2245 | -7/Scraptown | Met Optimus 2245 | -7/Scraptown | Accepted into 0bPrime 2327 | -7/Scraptown | Discovered new exit (range 5) 2334 | -7/Scraptown | Entered Factory 2334 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x5, Weapon x1 2347 | -5/Factory | Discovered new exit (range 9) 2607 | -5/Factory | Spotted B-75 Beast 2790 | -5/Factory | Loaded intel: 8 recycling unit locations 2860 | -5/Factory | Learned location of Protoforge (-2) 2907 | -5/Factory | Lost 7 parts (1p2n3u1w) 2981 | -5/Factory | Lost 5 parts (1p2n2w) 2990 | -5/Factory | Core integrity fell below 50% 3034 | -5/Factory | Lost 3 parts (1n2u) 3081 | -5/Factory | Sucked down chute 3081 | -5/Factory | Entered Waste 3085 | -5/Waste | Spotted C-40 Crusher 3087 | -5/Waste | Spotted C-40 Crusher 3096 | -5/Waste | EMP discharged 3096 | -5/Waste | System corruption reached 10% 3101 | -5/Waste | Spotted C-40 Crusher 3109 | -5/Waste | Spotted C-40 Crusher 3110 | -5/Waste | Spotted C-40 Crusher 3117 | -5/Waste | Spotted C-40 Crusher 3164 | -5/Waste | Discovered new exit (range 10) 3168 | -5/Waste | Entered Factory 3248 | -5/Factory | Repaired Broken Mak. Sword 3419 | -5/Factory | Core integrity fell below 20% 3488 | -5/Factory | Build established: Hacker-Mutant 3646 | -5/Factory | Self-destructed Last Messages --------------- 03510_ Destroyed Com. Wheel. 03512_ System corrupted: Gravmag System fused. 03527_ System corrupted: Heat flow error (+112). 03531_ Acquired Tesla Rifle. 03532_ Acquired 14 matter. 03555_ R-10 Processor collects Imp. Target Analyzer. 03567_ System corrupted: Mak. Sword fused. 03591_ System corrupted: IFF burst signal emitted. 03616_ System corrupted: Energy discharge (-114). 03629_ Acquired Imp. Recalibrator. 03634_ System corrupted: Tesla Rifle failed to cycle. 03637_ Fission Core destroyed. 03638_ Gravmag System destroyed. 03640_ NV7XC ELEC1WWOD|Y5GSOE JZUULH% 03643_ Imp. Medium Armor Plating destroyed. 03646_ Tesla Rifle destroyed. 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""" """ ????????????? | | ???????????????????????# #????????????? | | ???????????????????????# #????????????? | | ???????????????????????# "" "" #????????????? | | ???????????????????????# "F "" ########?????? | | ???????????????????????# """"" +?????? | | ???????????????????????# ########?????? | | ???????????????????????+ @s u # #??????? | | ???????????????????????###s######## # ! #??????? | | ???????????????###########s####???# # #??????? | | ???????????????# #???# # ????##### | | ???????????????# #???# ##+#????# | | ???????????????# #???# #????# ] | | ???????????? / #???# #????# | | ???????????? # #???# #????# | | ???????????????# #???# #????# | | ???????????????####################### #????# | | ????????????????????????????# # #????# | | ????????????????????????????# # #????# | | ????????????????????????????# # #????# | | ????????????????????????????# # #????# | | ????????????????????????????# # #????# | | ????????????????????????????# # #???## | | ????????????????????????????# # #####"#"### | | ????????????????????????????# # | | ????????????????????????????# # ^ | | ????????????????????????????# + | | ????????????????????????????# # ^ | | ????????????????????????????# # | | ????????????????????????????# ###########+# | | ????????????????????????????# #????# | | ????????????????????????????# #????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Energy Generation 31 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 375 Resistance: TH 25 Evasion (%) 65 Targeting Accuracy 8 Target Analysis 6 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Mak. Sword | 20% | -5/Factory | Broken Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CannonFlakAmplifier Manual? 0 Play Time 01:00:57 Cumulative 48.2 hours Start 2025.05.26 @ 14:01:30 End 2025.05.26 @ 15:05:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 44 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 34 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 49da8bd7-23a1-4464-bf4a-ebf3457ce0d4