Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.12 @ 22:52:52 Player: Palikka Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (99) 495 Value Destroyed (3113) 3113 Prototype IDs (58) 1160 Alien Tech Used (0) 0 Bonus (4380) 4380 TOTAL SCORE: 17248 Bonus ------- High Alert Combat Kills 20 Follower Combat Kills 60 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Win 3000 Cogmind --------- Core Integrity 1216/1600 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (1) Movement Flying (45) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Impulse Thruster Array > --- UTILITY (13) ----- Medium Storage Unit Experimental Signal Interpreter Improved Armor Integrity Analyzer Improved Hacking Suite Advanced Hacking Suite Makeshift System Shield Advanced System Shield > --- WEAPON (4) ------- Vortex Lance > --- INVENTORY (10) --- Micro Antimatter Reactor Stasis Canceller Advanced ECM Suite Cloak of Protection Compact Mass Driver Fusion Bomb Launcher Force Lance Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Experimental Coolant Injector Medium Storage Unit Experimental Signal Interpreter Improved Armor Integrity Analyzer Improved Transmission Jammer Advanced Reaction Control System Cloak of Protection Hardened Medium Armor Plating Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Makeshift System Shield Advanced System Shield > --- WEAPON ----------- Phasing Sabre Force Lance > --- INVENTORY -------- Micro Antimatter Reactor Impulse Thruster Array Compact Matter Pod Advanced ECM Suite Compact Mass Driver Fusion Bomb Launcher Vortex Lance [Rating: 150] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Nuclear Pulse Thruster Treads Light Treads Leg Improved Titanium Leg Flight Unit Nuclear Pulse Thruster Utility Improved Hacking Suite Device Improved Cooling System Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Improved Hacking Suite Protection Improved Propulsion Shielding Weapon Heavy Assault Rifle Energy Gun Thermic Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Compact Mass Driver Launcher Long-range Missile Launcher Impact Weapon Heavy Flail Slashing Weapon Falx Piercing Weapon Vortex Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 . . . . 2 . . 2 2 2 Power 1 | . . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . . . 2 1 1 . . . . . . . . . . . Utility 11 | . . . . . 2 1 1 1 . . . . 2 . . 1 1 2 Weapon 2 | . . . . . . . . . . . . . . . . 1 1 . Parts Attached 194 | 6 9 1 . 1 34 17 17 16 9 4 8 3 7 2 17 7 25 11 Power 24 | 1 2 1 . . 2 1 1 3 . 1 . 1 . . 4 . 5 2 Engine 6 | 1 2 . . . 2 . . . . 1 . . . . . . . . Core 11 | . . 1 . . . 1 1 3 . . . 1 . . 2 . 2 . Reactor 7 | . . . . . . . . . . . . . . . 2 . 3 2 Propulsion 60 | 2 1 . . . 14 6 7 3 4 1 . 1 2 . 5 2 11 1 Treads 9 | 2 1 . . . 6 . . . . . . . . . . . . . Leg 10 | . . . . . 7 1 . . . . . . . . . 1 1 . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 41 | . . . . . 1 5 7 3 4 1 . 1 2 . 5 1 10 1 Utility 61 | 1 2 . . . 8 6 8 5 3 . 5 . 4 2 5 3 4 5 Device 28 | . 1 . . . 5 . 3 3 1 . 5 . . 2 1 1 2 4 Storage 4 | 1 1 . . . . 1 . . . . . . . . 1 . . . Processor 6 | . . . . . 1 . . . 1 . . . 2 . . 1 1 . Hackware 10 | . . . . . . 2 2 1 . . . . 2 . 1 1 . 1 Protection 13 | . . . . . 2 3 3 1 1 . . . . . 2 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 49 | 2 4 . . 1 10 4 1 5 2 2 3 1 1 . 3 2 5 3 Energy Gun 1 | . . . . . . . . 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 17 | 2 4 . . 1 7 2 . . . . 1 . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . 1 1 Launcher 4 | . . . . . . . . . 1 1 . 1 . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 7 | . . . . . 3 2 . 1 1 . . . . . . . . . Slashing Weapon 8 | . . . . . . . 1 3 . 1 1 . . . . . 1 1 Piercing Weapon 10 | . . . . . . . . . . . 1 . 1 . 2 2 3 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . 1 . . . . . 3 1 2 . . 2 2 . Parts Lost 55 | . 1 . . . 14 . . 2 6 . . 5 . . 9 5 2 11 Power 9 | . 1 . . . 2 . . . 1 . . 1 . . 1 . 1 2 Propulsion 26 | . . . . . 6 . . 1 4 . . 3 . . 5 3 1 3 Utility 14 | . . . . . 3 . . 1 1 . . . . . 2 2 . 5 Weapon 6 | . . . . . 3 . . . . . . 1 . . 1 . . 1 Highest Loss Streak 7 | . 1 . . . 6 . . 2 4 . . 5 . . 6 4 1 7 To Critical Strikes 1 | . . . . . 1 . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 97 100 100 100 85 97 94 99 96 92 87 85 82 89 84 69 72 66 Engine 3 | . 13 6 . . 3 2 . . . 1 5 4 . . . . . . Core 4 | . . 7 14 14 1 4 6 11 8 3 . 1 5 5 4 . . . Treads 10 | . 28 28 28 28 15 . . . . . . . . . . . . . Leg 5 | . . . . . 11 26 . . . . . . . . . . 1 . Flight 13 | . . . . . . 11 40 34 33 35 35 32 25 31 27 19 15 11 Device 9 | . 11 14 14 14 11 7 3 10 7 5 6 11 10 10 9 6 12 10 Storage 8 | . 14 14 14 14 9 7 6 5 5 5 5 5 5 5 5 4 4 4 Processor 3 | . . . . . 6 5 . . 5 5 1 . . . . 3 6 8 Hackware 9 | . . . . . . 8 20 17 17 17 17 17 25 26 26 22 18 19 Protection 4 | . . . . . 6 7 8 5 3 5 5 5 5 5 5 3 2 2 Ballistic Gun 10 | . 27 28 28 28 15 5 . . . . . . . . . . . . Impact Weapon 2 | . . . . . 2 6 6 4 5 2 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 47 | 12 32 32 32 32 41 41 28 35 32 31 32 27 23 23 26 32 47 47 Greatest Support 88 | 40 40 40 40 40 88 75 35 37 35 33 33 33 31 31 32 35 48 48 Greatest Overweight (x) 13 | 3 . . . . 13 . . . . . . . . . . 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 12 | 7 11 15 15 15 15 13 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 15 | 2 10 11 15 15 15 15 10 10 8 10 10 10 8 9 10 10 10 10 Average Carried 11 | 1 7 10 13 14 14 13 9 9 6 9 9 9 3 8 9 9 9 9 Final Capacity 15 | 8 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 15 | 2 10 11 15 15 15 10 10 9 8 10 10 8 8 9 8 10 10 7 Class Distribution -------------------- 48% | Mutant 30% | Hacker-Sprinter 6% | Scavenger-Mutant 5% | Wizard-Mutant 4% | Wizard-Sprinter 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Waste Hacker-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Hacker-Mutant | -2/Research Wizard-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Res Res Acc Matter Collected 3588 | 235 466 18 68 10 907 374 160 158 18 123 10 . 222 . 176 22 464 157 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 3996 | . 643 37 . . 1313 332 105 630 49 59 . 48 103 . 279 22 170 206 Parts 194 | . 35 . . . 55 17 7 19 7 8 . 6 1 . 21 2 8 8 Haulers Intercepted 11 | . 2 . . . 2 1 . 2 . . . . 1 . 1 . 1 1 Recyclers Shooed 7 | . 2 . . . 5 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . 4 3 . 5 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Res Res Acc Combat Hostiles Destroyed 64 | . 14 3 . . 22 3 1 1 4 5 . 5 . . 4 . 1 1 Melee 5 | . . . . . . . 1 1 . . . . . . 1 . 1 1 Guns 42 | . 14 3 . . 22 3 . . . . . . . . . . . . AOE 17 | . . . . . . . . . 4 5 . 5 . . 3 . . . Classes Destroyed 15 | . 5 1 . . 6 1 . 1 . . . . . . 1 . . . Worker 2 | . 1 . . . . . . . . . . . . . 1 . . . Builder 2 | . . . . . 1 . . . . . . . . . 1 . . . Hauler 11 | . 2 . . . 2 1 . 2 . . . . 1 . 1 . 1 1 Recycler 5 | . . . . . 2 1 . 2 . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . 1 . . . Operator 1 | . . . . . 1 . . . . . . . . . . . . . Watcher 16 | . 2 . . . . 2 2 5 . . . . . . 3 1 1 . Swarmer 25 | . 3 . . . 3 . . . 4 5 . 5 . . 4 . 1 . Cutter 1 | . . . . . . . . 1 . . . . . . . . . . Grunt 27 | . 11 . . . 16 . . . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . Sentry 2 | . . . . . 1 1 . . . . . . . . . . . . Programmer 3 | . . . . . . 2 1 . . . . . . . . . . . Heavy 2 | . . . . . 1 . . . . . . . . . . . . 1 Assembled 3 | . . 3 . . . . . . . . . . . . . . . . Best Kill Streak 8 | . 3 1 . . 4 1 1 3 4 5 . 5 1 . 8 1 1 1 Combat Bots Only 5 | . 3 1 . . 4 1 1 1 4 5 . 5 . . 4 . 1 1 Max Kills in Single Turn 4 | . 1 1 . . 1 1 1 1 4 4 . 4 1 . 2 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . 4 4 . 4 . . 1 . . . Melee 1 | . . . . . . . 1 1 . . . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Res Res Acc Damage Taken 8180 | . 698 148 . . 1846 713 197 515 384 117 20 183 . . 951 442 311 1655 Core 1546 | . 159 . . . 177 56 98 212 139 35 . 31 . . 183 72 . 384 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Redirected to Shielding 191 | . . . . . . . 46 63 12 11 13 17 . . 29 . . . Core Remaining (%) 79 | 100 . . . 36 67 92 88 . . . . 58 . . 84 94 100 76 Volleys Fired 229 | . 67 7 . . 101 31 . . 1 2 7 3 . . 6 . . 4 Largest 2 | . 2 2 . . 2 2 . . 1 1 1 1 . . 1 . . 1 Hottest 66 | . 46 46 . . 48 48 . . 43 43 33 43 . . 43 . . 66 Shots Fired 413 | . 134 14 . . 197 44 . . 1 2 7 3 . . 6 . . 5 Gun 396 | . 134 14 . . 197 44 . . . . 7 . . . . . . . Cannon 5 | . . . . . . . . . . . . . . . . . . 5 Launcher 12 | . . . . . . . . . 1 2 . 3 . . 6 . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 401 | . 134 14 . . 197 44 . . . . 7 . . . . . . 5 Thermal . | . . . . . . . . . . . . . . . . . . . Explosive 12 | . . . . . . . . . 1 2 . 3 . . 6 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 15 | . 12 13 . . 14 14 . . 15 1 . 2 . . . . . . Robot Miss Streak 5 | . 5 2 . . 3 2 . . . 1 . 1 . . 2 . . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . 1 . . . 5 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . Shots Hit Robots 326 | . 88 6 . . 148 37 8 14 1 1 . 2 3 . 6 2 3 7 Core Hits 166 | . 39 5 . . 63 10 3 7 5 5 . 7 1 . 13 1 2 5 Critical Kills 2 | . 1 . . . 1 . . . . . . . . . . . . . Critical Parts Destroyed 6 | . 2 . . . 2 2 . . . . . . . . . . . . Critical Strikes 12 | . 3 . . . 3 2 . . . . . . 1 . 1 . 1 1 Destroy 6 | . 3 . . . 2 1 . . . . . . . . . . . . Smash 2 | . . . . . 1 1 . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . 1 . Sunder 3 | . . . . . . . . . . . . . 1 . 1 . . 1 Melee Attacks 186 | . . . . . 13 10 41 50 1 5 3 3 6 . 17 11 6 20 Impact 66 | . . . . . 13 10 29 10 . 4 . . . . . . . . Slashing 74 | . . . . . . . 12 40 1 1 2 3 . . . . . 15 Piercing 14 | . . . . . . . . . . . . . . . . 8 6 . Entropic 32 | . . . . . . . . . . . 1 . 6 . 17 3 . 5 Sneak Attacks 14 | . . . . . 3 1 . 5 . . . . 1 . 2 . 1 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . 5 . . . . . . . . . . Damage Inflicted 9336 | . 941 86 . . 2590 890 430 1012 281 243 . 378 343 . 1220 179 189 554 Guns 3760 | . 941 86 . . 2154 579 . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions 1433 | . . . . . . . . . 281 243 . 378 . . 498 . . 33 Melee 4143 | . . . . . 436 311 430 1012 . . . . 343 . 722 179 189 521 Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 3760 | . 941 86 . . 2154 579 . . . . . . . . . . . . Thermal 33 | . . . . . . . . . . . . . . . . . . 33 Explosive 1400 | . . . . . . . . . 281 243 . 378 . . 498 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact 1328 | . . . . . 436 311 271 310 . . . . . . . . . . Slashing 1026 | . . . . . . . 159 702 . . . . . . . . . 165 Piercing 189 | . . . . . . . . . . . . . . . . . 189 . Entropic 1600 | . . . . . . . . . . . . . 343 . 722 179 . 356 Highest Corruption 9 | . . . . . . 4 2 1 1 1 1 . . 6 9 3 1 3 Average Corruption 2 | . . . . . . 3 1 1 1 1 1 . . 6 6 1 1 1 Corruption Purged 2 | . . . . . . . 2 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 46 | . . . . . . 15 1 . . 3 . . . 1 16 4 1 5 Message Errors 10 | . . . . . . 4 . . . 1 . . . . 5 . . . Matter Fused 11 | . . . . . . 6 1 . . . . . . 1 1 1 . 1 Heat Flow Errors 4 | . . . . . . 3 . . . . . . . . 1 . . . Energy Discharges 8 | . . . . . . 1 . . . 1 . . . . 4 1 . 1 Parts Rejected 2 | . . . . . . . . . . . . . . . 1 . 1 . Parts Fused 1 | . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 6 | . . . . . . 1 . . . 1 . . . . 3 . . 1 Data Loss (major) 2 | . . . . . . . . . . . . . . . . 2 . . Misfires 1 | . . . . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 945 | . . . . . 158 158 76 191 19 . . 19 11 . 208 41 64 . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 114 | . . . . . . . . . 19 . . 19 . . 76 . . . Melee 831 | . . . . . 158 158 76 191 . . . . 11 . 132 41 64 . Knockbacks 3 | . . . . . . 1 1 1 . . . . . . . . . . Impact 3 | . . . . . . 1 1 1 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 143 | . . . . . . . . . . 17 . 52 . . 74 . . . Shots 4 | . . . . . . . . . . 1 . 1 . . 2 . . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 308 | . 62 . . . 28 167 4 308 . . 5 7 . . 201 . . 30 Average Temperature 39 | . 18 . . . 10 25 2 98 . . 2 6 . . 92 . . 15 Received Heat Transfer 1713 | . 393 6 . . 891 156 6 9 60 9 9 18 . . 30 18 9 99 Effects 2 | . . . . . . . . 2 . . . . . . . . . . Interference 2 | . . . . . . . . 2 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . 3 . 1 . . . . . . . . . . Impact Corruptions 16 | . . . . . 3 5 2 6 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred 50 | . . . . . . . . . . . . . . . . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Res Res Acc Peak Influence 683 | . 139 95 . . 180 238 259 346 . . . . 234 111 324 249 367 683 Initial 220 | . . 37 . . . 32 116 55 . . . . 75 81 77 169 139 220 Average 99 | . 68 42 . . 62 58 107 164 . . . . 218 91 119 133 150 331 Maximum Alert Level 2 | . . . . . . 1 1 1 . . . . 1 . 1 1 1 2 Low Security (%) 86 | 100 100 100 . 100 100 97 96 62 . . . . 6 100 79 95 68 . Level 1 12 | . . . . . . 2 3 37 . . . . 93 . 20 4 31 83 Level 2 . | . . . . . . . . . . . . . . . . . . 16 Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 41 | . 2 . . . 7 6 6 2 . . . . 2 . 4 2 . 10 Investigation 16 | . 2 . . . 2 2 4 1 . . . . 1 . 2 . . 2 Extermination 7 | . . . . . . 2 1 . . . . . . . 1 1 . 2 Reinforcement 16 | . . . . . 5 2 1 1 . . . . . . 1 1 . 5 Assault 1 | . . . . . . . . . . . . . 1 . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Res Res Acc Distress Signals 23 | . 2 . . . 4 3 1 2 . . . . . . 2 1 5 3 Communications Jammed 13 | . . . . . . . . 9 . . . . . . . 4 . . Distress Signals 13 | . . . . . . . . 9 . . . . . . . 4 . . Times Spotted 309 | . 21 16 . . 42 16 18 28 23 11 2 10 . 2 20 22 27 51 Peak Tracking Total 18 | . 4 12 . . 4 3 6 13 13 8 2 6 . 2 8 11 10 18 Tactical Retreats 55 | . . 2 . . 4 3 5 5 3 3 1 1 . . 6 2 11 9 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Res Res Acc Traps Triggered 17 | . 3 . . . . 2 1 2 . . . . 1 . 3 1 . 4 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . 5 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Res Res Acc Machines Disabled 14 | . . . . . 2 . 2 2 . 1 1 . 1 . 2 . . 3 Max in Single Turn 2 | . . . . . 1 . 1 1 . 1 1 . 1 . 2 . . 1 Garrison Access 11 | . . . . . 1 1 1 2 . . . . 1 . 1 1 3 . Energy Cycler 2 | . . . . . . . . . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Res Res Acc Machines Accessed 95 | . 6 . 4 1 10 12 21 6 1 . 6 . 4 . 10 7 4 3 Terminals 61 | . 6 . . . 9 8 15 3 . . . . 2 . 7 6 2 3 Fabricators 9 | . . . . . . 1 4 1 . . . . 1 . 2 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 1 . . . . . . . . . . . Garrison Access 11 | . . . . . 1 2 1 2 . . . . 1 . 1 1 2 . Total Hacks 279 | . 18 . 27 1 34 29 64 16 1 . 11 . 9 . 30 18 14 7 Successful 166 | . 6 . 27 1 17 16 33 9 1 . 11 . 4 . 20 13 5 3 Failed 113 | . 12 . . . 17 13 31 7 . . . . 5 . 10 5 9 4 Catastrophic 11 | . . . . . 1 2 3 . . . . . . . 1 . 2 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 67 | . 6 . 1 . 10 5 19 5 . . . . . . 9 7 . 5 Terminals 195 | . 18 . . . 33 23 48 9 . . . . 4 . 26 17 10 7 Fabricators 24 | . . . . . . 2 14 3 . . . . 2 . 3 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 1 . . . . . . . . . . . Garrison Access 18 | . . . . . 1 3 1 4 . . . . 3 . 1 1 4 . Terminal Hacks 121 | . 4 . 27 1 11 10 22 4 1 . 11 . 2 . 14 9 3 2 Record 35 | . . . 26 . . . . . . . 9 . . . . . . . Part Schematic 4 | . . . . . . 1 3 . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . 1 . . . . . . . . 2 1 . Prototype ID Bank 10 | . . . . . 3 2 1 . . . . . . . 2 2 . . Open Door 4 | . . . . 1 . . . . 1 . 2 . . . . . . . Open DSF 6 | . . . . . . 2 1 . . . . . 1 . 1 1 . . Level Access Points 6 | . 1 . . . 1 1 1 . . . . . . . 1 1 . . Branch Access Points 3 | . . . . . . . 1 . . . . . . . 1 1 . . Emergency Access Points 2 | . . . . . . 1 1 . . . . . . . . . . . Machine Index 2 | . . . . . . . 1 . . . . . . . . 1 . . Terminal Index 4 | . 1 . . . . . . 1 . . . . . . 1 . . 1 Fabricator Index 1 | . . . . . . . 1 . . . . . . . . . . . Garrison Index 2 | . . . . . . 1 . . . . . . . . . . 1 . Alert Level 9 | . . . . . 2 1 2 . . . . . 1 . 2 . . 1 Unreport Threat 8 | . . . . . 2 . 2 1 . . . . . . 1 1 1 . Locate Traps 9 | . 1 . . . 2 . 3 2 . . . . . . 1 . . . Dispatch Records 2 | . . . . . 1 . 1 . . . . . . . . . . . Extermination Status 1 | . . . . . . . 1 . . . . . . . . . . . Assault Status 1 | . . . . . . . . . . . . . . . 1 . . . Recall Investigation 1 | . . . . . . . . . . . . . . . 1 . . . Recall Extermination 1 | . . . . . . . . . . . . . . . 1 . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 2 | . . . . . . 1 1 . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 13 | . . . . . . 2 5 2 . . . . 2 . 2 . . . Load Schematic 6 | . . . . . . 1 2 1 . . . . 1 . 1 . . . Build 7 | . . . . . . 1 3 1 . . . . 1 . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . 1 1 1 2 . . . . . . 1 1 2 . Seal Access 9 | . . . . . 1 1 1 2 . . . . . . 1 1 2 . Unauthorized Hacks 23 | . 2 . . . 5 3 5 1 . . . . . . 3 3 . 1 Terminals 20 | . 2 . . . 5 2 4 1 . . . . . . 2 3 . 1 Track 5 | . 1 . . . 2 1 1 . . . . . . . . . . . Assimilate 3 | . . . . . . . 1 . . . . . . . . 2 . . Botnet 12 | . 1 . . . 3 1 2 1 . . . . . . 2 1 . 1 Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . Recompile 1 | . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 1 . . . . . . . . . . . Extract 2 | . . . . . . 1 1 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 61 | . 6 . . . 8 7 14 5 . . . . 3 . 8 5 2 3 Full Trace Events 9 | . . . . . 2 1 3 1 . . . . 1 . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . 2 9 . . . . . . . . . . . Parts Built 8 | . . . . . . 1 4 1 . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 446 | . . . . . . 73 211 31 . . . . 47 . 84 . . . Total Part Build Rating 42 | . . . . . . 3 24 5 . . . . 10 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . . . . . . . 4 . . 3 3 . Machine Destruction 10 | . . . . . . . . . . . . . 4 . . 3 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . 5 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Res Res Acc Total Allies 12 | . . 3 . 1 . . 1 . . . 5 . . . . 2 . . Largest Group 5 | . . 3 . 1 . . 1 . . . 5 . . . . 2 . . Highest-Rated Group 271 | . . 40 . 31 . . 26 . . . 271 . . . . 71 . . Highest-Rated Ally 65 | . . 16 . 31 . . 26 . . . 65 . . . . 45 . . Total Orders 1 | . . . . . . . 1 . . . . . . . . . . . STAY 1 | . . . . . . . 1 . . . . . . . . . . . Ally Attacks 35 | . . 35 . . . . . . . . . . . . . . . . Total Damage 376 | . . 376 . . . . . . . . . . . . . . . . Kills 4 | . . 4 . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Res Res Acc Robot Analysis Total 5 | . 1 . . . . . 1 . . . . . . . . 2 1 . Derelict Logs Recovered 6 | . . 1 . 2 . . . . . 2 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Res Res Acc Turns Passed 11208 | 73 1368 321 553 391 2551 1155 1350 603 120 163 227 102 144 24 569 326 631 537 Spaces Moved 15895 | 39 707 178 343 241 1026 1579 3534 1530 341 462 683 307 337 76 1187 677 1530 1118 Core 10 | 9 . . . . 1 . . . . . . . . . . . . . Treads 2181 | 30 707 178 343 241 682 . . . . . . . . . . . . . Legs 850 | . . . . . 343 507 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 12854 | . . . . . . 1072 3534 1530 341 462 683 307 337 76 1187 677 1530 1118 Fastest Speed 20 | 50 160 160 160 160 120 23 20 24 23 23 23 23 25 26 27 30 25 39 Average Speed 52 | 160 160 160 160 160 161 56 27 24 24 23 23 24 26 26 30 32 34 39 Slowest Speed 700 | 200 160 160 160 160 700 130 29 28 27 23 27 27 27 28 33 100 119 45 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 63 | . . . . . . 2 15 6 . 1 3 1 . . 11 7 5 12 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 3 91 53 71 73 71 46 61 22 57 67 82 45 11 69 34 23 46 31 Regions Visited 18 Branch Regions 7 Pre-discovered Areas 4 | . . 1 . . . . . . . 1 1 1 . . . . . . Known Exits Taken 6 | . . . . . 1 1 1 . . . . . . . 1 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 . . . 1 1 1 1 1 . . . . . . Scrap Searched 5 | . . 1 . 1 . . . . . 3 . . . . . . . . Spaces Dug 92 | . . . . . 5 6 20 16 1 4 2 3 1 . 14 7 3 10 Terrain Destroyed 287 | . . . . . 5 6 20 16 11 43 2 64 1 . 90 7 3 19 Melee 84 | . . . . . 5 6 20 16 1 4 2 3 1 . 6 7 3 10 Projectile 2 | . . . . . . . . . . . . . . . . . . 2 AOE 201 | . . . . . . . . . 10 39 . 61 . . 84 . . 7 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Res Res Acc Total 18017 | 48 833 200 348 249 1717 1796 3846 1664 372 508 733 323 386 78 1359 759 1624 1174 Wait 1313 | . 32 13 . 1 502 116 244 67 17 28 10 8 29 . 129 63 29 25 Move 15758 | 38 706 177 342 240 1025 1574 3503 1517 340 459 677 304 337 75 1166 663 1521 1094 Hop 56 | . . . . . . 2 15 6 . 1 2 1 . . 9 6 3 11 Pick Up 116 | 4 12 1 5 3 21 8 12 7 4 4 4 . 5 1 5 6 13 1 Fast Attach 78 | 4 4 . . . 17 6 3 8 1 . 6 . 2 . 5 2 19 1 Attach 68 | 2 1 . . . 10 8 3 3 5 1 1 3 5 . 6 5 6 9 Detach 28 | . . . . . 1 4 . . . 1 3 1 2 . 4 2 3 7 Swap 48 | . 4 1 . 1 7 3 11 5 3 3 1 . . 2 6 . . 1 Drop 120 | . 7 1 1 4 20 16 16 10 . 4 9 . . . 6 1 24 1 Fire 229 | . 67 7 . . 101 31 . . 1 2 7 3 . . 6 . . 4 Melee 175 | . . . . . 13 10 39 41 1 5 3 3 6 . 17 11 6 20 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . 18 . . . . . . . . . . . . Rewire 10 | . . . . . . . . . . . 10 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 5 exits: *Fac x3 / [*Sto x2]) -7/Factory (discovered 6 exits: *Fac x4 / [*Low x2]) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 6 exits: *Res x4 / Upp x2) -3/Research (discovered 6 exits: *Res x3 / Arm / Tes x2) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 30 | -11/Junkyard | Discovered new exit (range 15) 74 | -11/Junkyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 8) 139 | -10/Materials | Discovered new exit (range 16) 239 | -10/Materials | Identified exit to Materials 311 | -10/Materials | Build established: Mutant 509 | -10/Materials | Discovered new exit (range 13) 719 | -10/Materials | Core integrity fell below 50% 1442 | -10/Materials | Entered Mines 1478 | -10/Mines | Learned location of Mines (-9) 1497 | -10/Mines | Discovered exit to Materials (range 12) 1521 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1588 | -10/Mines | Assembled infested the area 1743 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1755 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1756 | -10/Mines | Discovered new exit (range 5) 1763 | -10/Mines | Entered Exiles 1819 | -10/Exiles | Met 8R-AWN 1844 | -10/Exiles | Met EX-HEX 1958 | -10/Exiles | Met EX-DEC 2016 | -10/Exiles | Met EX-BIN 2045 | -10/Exiles | Aligned with FarCom system 2046 | -10/Exiles | Given EX-Vault access code 2110 | -10/Exiles | Opened EX-Vault 2130 | -10/Exiles | Found Cloak of Protection 2164 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2297 | -10/Exiles | Discovered new exit (range 14) 2316 | -10/Exiles | Left Exiles lab with Cloak of Protection 2316 | -10/Exiles | Entered Mines 2319 | -9/Mines | Received a Mining Laser from a helpful Derelict 2499 | -9/Mines | Learned Materials terminal intel 2526 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2619 | -9/Mines | Learned Materials security intel 2663 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2695 | -9/Mines | Discovered new exit (range 9) 2707 | -9/Mines | Entered Materials 2707 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2709 | -8/Materials | Loaded intel: 12 terminal locations 2901 | -8/Materials | Lost 3 parts (2n1u) 3319 | -8/Materials | Discovered new exit (range 14) 3595 | -8/Materials | Discovered new exit (range 13) 3974 | -8/Materials | Build established: Scavenger-Mutant 3983 | -8/Materials | Discovered new exit (range 7) 4075 | -8/Materials | Lost 6 parts (3n1u2w) 4343 | -8/Materials | Discovered new exit (range 6) 4441 | -8/Materials | Build established: Mutant 4890 | -8/Materials | Discovered new exit (range 14) 4929 | -8/Materials | Identified exit to Factory 5258 | -8/Materials | Entered Factory 5258 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6184 | -7/Factory | Discovered new exit (range 7) 6276 | -7/Factory | Identified exit to Factory 6298 | -7/Factory | Discovered new exit (range 12) 6392 | -7/Factory | Fabricated Hacking Suite? 6413 | -7/Factory | Entered another Factory area 6413 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6430 | -6/Factory | Identified exit to Lower Caves 6464 | -6/Factory | Build established: Hacker-Sprinter 6534 | -6/Factory | Fabricated Adv. Coolant Injector? 6759 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 7364 | -6/Factory | Fabricated Imp. Hacking Suite? 7611 | -6/Factory | Identified exit to Factory 7763 | -6/Factory | Entered another Factory area 7763 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8031 | -5/Factory | Discovered new exit (range 6) 8282 | -5/Factory | Fabricated Imp. Hacking Suite? 8366 | -5/Factory | Entered Upper Caves 8382 | -5/Upper Caves | Spotted B-75 Beast 8398 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8435 | -5/Upper Caves | Lost 4 parts (3n1u) 8485 | -5/Upper Caves | Discovered new exit (range 3) 8486 | -5/Upper Caves | Entered another Upper Caves area 8503 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8512 | -5/Upper Caves | Discovered new exit (range 6) 8589 | -5/Upper Caves | Learned location of Armory (-3) 8611 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 8636 | -5/Upper Caves | Learned Factory non-interactive machine intel 8647 | -5/Upper Caves | Discovered new exit (range 5) 8649 | -5/Upper Caves | Entered Warlord 8661 | -5/Warlord | System corruption cleaned by Quarantine Array 8739 | -5/Warlord | Learned 4 Armory zone layouts 8739 | -5/Warlord | Learned 4 Quarantine zone layouts 8739 | -5/Warlord | Learned Research security intel 8739 | -5/Warlord | Learned Factory garrison access intel 8739 | -5/Warlord | Learned Research scanalyzer intel 8739 | -5/Warlord | Learned location of Quarantine (-2) 8739 | -5/Warlord | Learned Testing trap positions 8772 | -5/Warlord | Visited the Vortex Lab 8773 | -5/Warlord | Found Prototype Piercing Weapon 8773 | -5/Warlord | Identified Vortex Lance 8777 | -5/Warlord | Found Vortex Lance 8793 | -5/Warlord | Warlord's base attacked by MAIN.C 8802 | -5/Warlord | Met Warlord 8812 | -5/Warlord | Found Prototype Processor 8822 | -5/Warlord | Found Prototype Processor 8856 | -5/Warlord | Opened side exit 8870 | -5/Warlord | Discovered new exit (range 11) 8876 | -5/Warlord | Entered Proximity Caves 8977 | -4/Proximity Caves | Discovered new exit (range 5) 8978 | -4/Proximity Caves | Entered Factory 8978 | -4/Factory | Evolved 2 slots: Utility x2 8979 | -4/Factory | Loaded intel: 219 non-interactive machine locations 8979 | -4/Factory | Identified Exp. Targeting Computer 8980 | -4/Factory | Loaded intel: 2 garrison access locations 8981 | -4/Factory | Identified Exp. Armor Integrity Analyzer 8987 | -4/Factory | Lost 5 parts (1p3n1w) 9053 | -4/Factory | Fabricated Nuclear Pulse Thruster? 9101 | -4/Factory | Identified exit to DSF 9122 | -4/Factory | Sucked down chute 9122 | -4/Factory | Entered Waste 9127 | -4/Waste | Spotted C-40 Crusher 9134 | -4/Waste | Spotted C-40 Crusher 9137 | -4/Waste | EMP discharged 9138 | -4/Waste | Spotted C-40 Crusher 9140 | -4/Waste | Discovered new exit (range 14) 9146 | -4/Waste | Entered Factory 9165 | -4/Factory | Discovered new exit (range 16) 9257 | -4/Factory | Identified exit to Upper Caves 9375 | -4/Factory | Identified exit to Research 9646 | -4/Factory | Lost 6 parts (3n2u1w) 9715 | -4/Factory | Entered Research 9715 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 9717 | -3/Research | Loaded intel: 6 scanalyzer locations 9723 | -3/Research | Identified exit to DSF 9731 | -3/Research | Found Prototype Processor 9731 | -3/Research | Identified Exp. Signal Interpreter 9809 | -3/Research | Build established: Wizard-Sprinter 9904 | -3/Research | Identified exit to Research 9904 | -3/Research | Identified exit to Armory 9904 | -3/Research | Identified exit to Testing 9966 | -3/Research | Spotted B-86 Titan 10033 | -3/Research | Lost 4 parts (3n1u) 10041 | -3/Research | Entered another Research area 10041 | -2/Research | Warlord forces began assault on 0b10 10041 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 10151 | -2/Research | Research machine network offline 10174 | -2/Research | Found Fusion Bomb Launcher 10206 | -2/Research | Spotted B-90 Cyclops 10361 | -2/Research | Spotted Striker 10552 | -2/Research | Borebot progress halted 10626 | -2/Research | Spotted B-90 Cyclops 10658 | -2/Research | Discovered new exit (range 2) 10659 | -2/Research | Identified exit to Access 10672 | -2/Research | Entered Access 10672 | -1/Access | Evolved 2 slots: Utility x2 10814 | -1/Access | Garrison activated, responded to threat 10888 | -1/Access | Energy Cycler disabled 10965 | -1/Access | Build established: Wizard-Mutant 11135 | -1/Access | Lost 4 parts (1p3u) 11207 | -1/Access | Discovered new exit (range 6) 11208 | -1/Access | Identified exit to Surface 11209 | *** | Escaped! Last Messages --------------- 11194_ Penetrated by Slug. 11194_ H-88 Terminator knocked back. 11195_ Slug penetrates Terminal. 11197_ Penetrated by Slug. 11198_ Lgt. Quantum Reactor destroyed. 11198_ Penetrated by Slug. 11198_ Impulse Thruster Array destroyed. 11199_ H-81 Overseer destroyed. 11199_ U-05 Engineer builds a Wall. 11201_ Acquired 18 matter. 11201_ Penetrated by Slug. 11201_ R-10 Processor collects Adv. Targeting Computer. 11202_ Slug penetrates Wall. 11202_ Penetrated by Slug. 11203_ Terminal disabled. 11203_ Impulse Thruster Array destroyed. 11205_ R-10 Processor collects Adv. Transmission Jammer. 11207_ The Access Shell folds into the floor. 11207_ EXIT=FOUND 11208_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ???????#####+###### = #????????????# + | | ???????# ## #????????????# ## | | ???????# ## #????????????# ## | | ######## """"" ## #????????????# #? | | + """"" ## #????????????# ## | | ######## "" F" ###### +????????????# # | | ???????#! #????? #????????????# + | | ???????# #????? #????????????# # | | ???????# = #????? #????????????# ## | | ???????###########????? #????????????# # | | ??????????????????????? ????????????# # | | #####?????????????????? ???????????# # | | #??????????????????? ??????????# # | | #??????????????????? ???????????# # | | #????????????????BB? BB???????????# # | | #????????????????BB? ??BB???????????##"###### | | # ##????????????????????????????????????# #????# | | # #?????????????????????????????????????# #????# | | # #?????????????????????????????????????# #????# | | # #?????????????????????????????????????# #????# | | # #???????????????#""""""""""#??????????# #????## | | # #???????????????# #??????????# #?????? | | # #???????????????# #????###???# #?????? | | # #???????????????# #???########/#####?? | | # #???????????????# "" #???# #?? | | # #???????????????# "@ #???# #?? | | + #???????????????# #??## #?? | | # #???????????????# #??## #?? | | # #???????????????# #??##"""" #?? | | # #??????????????## ##??#""""" #?? | | #?#????????????# #??#""""" = #?? | | #?# ???????????##" ##??#""""" ### | | # #?? ??????????#" #???#"""" / | | # #??? ?????????#" #???#""""" ### | | # #????? ????????#T #???# #?? | | # #?????? ??????#""pp #???# #?? | | # ##??????? ?????#" #???#######+######?? | | ##########g#####" ###?????? ???????? | | "" h ggh pp ???????? | | "T %[!% A u u p ????????? | | % ##########/######################## ????????? | | ###### [ !=| ! #????????????????????##?????????? | | ?????# =%* #???????????????????????????????? | | ?????#"" """"" #???????????????????????????????? | | ?????#"" """"" #???????????????????????????????? | | ?????#"" """"" #???????????????????????????????? | | ?????#S """"" #???????????????????????????????? | | ?????#"" """"" #???????????????????????????????? | | ?????#"" ???"" #???????????????????????????????? | | ?????#"" ????? #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 120 Energy Generation 39 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 110 ECM Strength 2 Jamming Range 14 Cloak Strength 5 Additional Mass Support 9 EM Shielding 2 Armor Coverage 225 Resistance: EM 25 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 74 Targeting Accuracy 12 Armor Integrity Analysis 40 Recoil Reduction 4 Offensive Hacking 38 Defensive Hacking 35 Item Schematics ----------------- Imp. Salvage Targeting Computer | -7/Factory | Extracted Hacking Suite | -7/Factory | Hacked Imp. Remote Datajack | -6/Factory | Hacked Imp. Hacking Suite | -6/Factory | Hacked Nuclear Pulse Thruster | -6/Factory | Hacked Recoil Stabilizer | -6/Factory | Extracted Mic. Nuclear Core | -6/Factory | Extracted Chainsword | -6/Factory | Extracted Weight Redist. System | -6/Factory | Extracted Plasma Cannon | -6/Factory | Extracted Power Sword | -6/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Adv. Coolant Injector | x2 | -6/Factory | Preloaded Imp. Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -5/Factory Nuclear Pulse Thruster | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BurstSignalRigger Manual? 0 Play Time 03:09:07 Cumulative 343.8 hours Start 2023.03.11 @ 23:04:57 End 2023.03.12 @ 22:52:52 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 420 Rogue 420 Adventurer 0 Explorer 0 Win Type 0 Total 36 Types 26/0/7/3/0/0/0/0/0 Lore% 85 Gallery% 80 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a0300279-98dd-445b-9862-099394e08f1b