Cogmind - Beta 16 *** ADVENTURER MODE // 2025.10.22 @ 11:56:10 Player: Ms. V3-11A Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (134) 670 Value Destroyed (4533) 4533 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 10663 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 215/300 Energy 98/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Treads Light Treads Hardened Medium Armor Plating Hacking Suite Powered Hammer Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Improved Treads Advanced Treads Improved Medium Treads > --- UTILITY ---------- Scrap Suit Improved Cooling System High-capacity Storage Unit Experimental Sensor Array Improved Signal Interpreter Improved Medium Armor Plating Improved Shield Generator Hacking Suite > --- WEAPON ----------- Improved Heavy Laser Enhanced Autogun > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads High-capacity Storage Unit Hardened Medium Armor Plating Improved Shield Generator Hacking Suite Hacking Suite Heavy Particle Gun Precision Beam Rifle Cooled Particle Cannon Enhanced Autogun Enhanced Autogun Heavy Rocket Launcher Powered Hammer [Rating: 68] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Shield Generator Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Heavy Particle Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Enhanced Autogun Launcher Heavy Rocket Launcher Build | -11 -10 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Slots Evolved 10 | . . 2 2 2 . . . 4 Power 1 | . . . . 1 . . . . Propulsion 1 | . . 1 . . . . . . Utility 8 | . . 1 2 1 . . . 4 Weapon . | . . . . . . . . . Parts Attached 63 | . 7 16 9 10 5 . 5 11 Power 7 | . . 2 2 1 . . 1 1 Engine 6 | . . 2 2 1 . . 1 . Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 16 | . 2 5 1 2 2 . 2 2 Treads 13 | . . 4 1 2 2 . 2 2 Leg 3 | . 2 1 . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 20 | . 3 2 4 5 1 . 2 3 Device 8 | . . . 1 3 . . 2 2 Storage 4 | . 2 . 1 1 . . . . Processor 2 | . 1 . . . . . . 1 Hackware 1 | . . . 1 . . . . . Protection 5 | . . 2 1 1 1 . . . Artifact . | . . . . . . . . . Weapon 20 | . 2 7 2 2 2 . . 5 Energy Gun 8 | . 2 3 . 1 . . . 2 Energy Cannon 3 | . . . 1 1 . . . 1 Ballistic Gun 6 | . . 3 . . 1 . . 2 Ballistic Cannon . | . . . . . . . . . Launcher 3 | . . 1 1 . 1 . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . 4 . 2 . . . 1 Parts Lost 26 | . 1 1 . . 3 . . 21 Power 4 | . . 1 . . . . . 3 Propulsion 4 | . . . . . . . . 4 Utility 10 | . . . . . 2 . . 8 Weapon 8 | . 1 . . . 1 . . 6 Highest Loss Streak 18 | . 1 1 . . 2 . . 18 To Critical Strikes . | . . . . . . . . . Average Backups 17 | 5 9 17 19 19 19 18 19 14 Power 1 | 1 2 2 2 1 1 1 . . Propulsion 3 | 3 3 2 3 3 4 4 4 3 Utility 6 | . 2 5 7 8 7 7 8 4 Weapon 6 | 1 1 6 7 7 6 6 6 6 Tool/Special . | . . . . . . . . . Unused Backups 30 | . 5 10 4 3 . . 2 6 Power 4 | . . 3 1 . . . . . Propulsion 7 | . 4 2 . . . . . 1 Utility 12 | . 1 1 2 2 . . 2 4 Weapon 7 | . . 4 1 1 . . . 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 96 | . 99 98 98 98 95 92 97 80 Engine 12 | . 14 10 9 15 15 15 15 10 Treads 20 | . . 25 26 23 23 23 23 15 Leg 4 | . 28 7 . . . . . . Device 9 | . . . 9 13 10 7 14 20 Storage 8 | . 14 11 9 7 7 7 7 5 Processor 8 | . 13 11 9 7 7 7 4 4 Hackware 5 | . . . 8 7 7 7 7 4 Protection 7 | . . 10 9 7 7 7 7 4 Energy Gun 4 | . 14 10 6 . . . . 3 Energy Cannon 3 | . . . 2 7 6 7 7 . Ballistic Gun 8 | . 14 10 8 7 7 7 7 4 Peak Build Rating 68 | 6 8 25 32 43 45 41 53 68 Average Rating 35 | 6 7 19 30 40 42 41 48 60 On Entrance 28 | 6 6 8 25 32 43 41 41 53 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns 2 | . . . . . . . . 2 Heaviest Build 98 | 13 49 58 76 94 93 89 95 98 Greatest Support 75 | 20 20 63 63 63 65 65 75 75 Greatest Overweight (x) 2 | . 2 1 1 1 1 1 1 1 Average Overweight (x) . | . 1 . . 1 1 1 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 18 20 20 20 20 20 20 19 Most Carried 20 | 5 13 20 20 20 20 18 20 18 Average Carried 17 | 4 9 17 19 19 19 18 19 14 Final Capacity 20 | 8 20 20 20 20 20 20 20 5 Final Carried 20 | 4 12 20 20 20 18 18 19 5 Scrap Suit Usage (%) 10 | . . . . . . . 29 43 Parts Cannibalized 1 | . . . . . . . . 1 Class Distribution -------------------- 71% | Hacker-Mutant 28% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Storage Hacker-Mutant | -7/Recycling Hacker-Mutant | -7/Scraptown Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -5 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Matter Collected 2350 | 200 82 411 521 417 104 . 132 483 Remotely . | . . . . . . . . . Salvage Created 5108 | . 357 1111 1091 892 572 . . 1085 Parts 296 | . 31 78 58 51 28 . . 50 Haulers Intercepted 4 | . 1 1 . 1 1 . . . Recyclers Shooed 9 | . . 1 1 . . . . 7 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Combat Hostiles Destroyed 101 | . 8 27 24 18 10 . . 14 Guns 68 | . 8 23 19 7 3 . . 8 Cannons 15 | . . . 1 10 3 . . 1 AOE 16 | . . 4 4 . 3 . . 5 Classes Destroyed 15 | . 5 4 3 2 . . . 1 Worker 7 | . 1 1 1 1 . . . 3 Builder 8 | . . 1 1 . 1 . . 5 Tunneler 2 | . 1 . . 1 . . . . Hauler 4 | . 1 1 . 1 1 . . . Recycler 6 | . . . 1 . 1 . . 4 Mechanic 1 | . . . 1 . . . . . Operator 2 | . . 2 . . . . . . Watcher 3 | . . 2 1 . . . . . Swarmer 21 | . 3 7 7 4 . . . . Grunt 45 | . 5 12 10 7 4 . . 7 Duelist 2 | . . . 2 . . . . . Sentry 21 | . . 8 5 2 6 . . . Specialist 1 | . . . . . . . . 1 Hunter 2 | . . . . 2 . . . . Programmer 9 | . . . . 3 . . . 6 Best Kill Streak 10 | . 3 6 9 6 9 . . 10 Combat Bots Only 7 | . 2 5 7 5 6 . . 4 Max Kills in Single Turn 3 | . 2 2 3 1 2 . . 3 Gunslinging 1 | . . . 1 . . . . . Exploded 2 | . . 2 2 . 1 . . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Hostile Shots Fired 949 | . 42 137 98 144 200 . . 328 Missed 329 | . 12 50 24 44 98 . . 101 Hits 620 | . 30 87 74 100 102 . . 227 Projectile 620 | . 30 87 74 100 102 . . 227 AOE 2 | . . . . . . . . 2 Critical Strikes 20 | . . 4 1 2 . . . 13 Part Disruptions 1 | . . . . . . . . 1 Damage Taken 7210 | . 303 767 917 786 693 . . 3744 Core 1466 | . 56 101 114 56 99 . . 1040 Absorbed by Shields 744 | . . . . 212 33 . . 499 Ignored by Resistances 2288 | . 93 234 259 300 239 . . 1163 Regen/Repaired (Parts) 720 | . . 399 319 . . . . 2 Core Remaining (%) 81 | 100 77 74 79 . . . 77 . Volleys Fired 334 | . 22 66 69 66 33 . . 78 Largest 2 | . 2 2 2 2 2 . . 2 Hottest 90 | . 60 80 90 90 55 . . 90 Shots Fired 617 | . 44 129 133 132 60 . . 119 Gun 472 | . 44 126 116 66 27 . . 93 Cannon 117 | . . . 12 66 27 . . 12 Launcher 28 | . . 3 5 . 6 . . 14 Special . | . . . . . . . . . Kinetic 287 | . 22 63 64 66 27 . . 45 Thermal 284 | . 4 63 64 66 27 . . 60 Explosive 28 | . . 3 5 . 6 . . 14 Electromagnetic 18 | . 18 . . . . . . . Robot Hit Streak 45 | . 18 34 45 29 19 . . 24 Robot Miss Streak 4 | . 1 2 4 1 1 . . 4 Penetration Max . | . . . . . . . . . Secondary Targets 7 | . . 2 5 . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . Shots Hit Robots 492 | . 37 103 110 99 53 . . 90 Core Hits 236 | . 18 44 48 35 28 . . 63 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 Critical Strikes 12 | . . 7 4 . . . . 1 Burn 11 | . . 7 4 . . . . . Destroy 1 | . . . . . . . . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 13692 | . 603 1997 2622 2398 1858 16 . 4198 Guns 6929 | . 457 1694 1808 851 362 . . 1757 Cannons 2802 | . . . 326 1504 700 . . 272 Explosions 3866 | . 133 297 486 . 788 . . 2162 Melee . | . . . . . . . . . Ramming 95 | . 13 6 2 43 8 16 . 7 Kinetic 3766 | . 233 679 893 851 362 . . 748 Thermal 5832 | . 91 1015 1241 1504 700 . . 1281 Explosive 3818 | . 85 297 486 . 788 . . 2162 Electromagnetic 181 | . 181 . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . 1 1 . 3 3 3 . 8 Average Corruption 3 | . 1 1 . 2 3 3 . 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 36 | . . . . 7 11 6 . 12 Message Errors 10 | . . . . 3 3 1 . 3 Matter Fused 9 | . . . . 2 4 . . 3 Heat Flow Errors 2 | . . . . . 1 1 . . Energy Discharges 3 | . . . . . 2 1 . . Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 2 | . . . . . 1 1 . . Data Loss (major) 3 | . . . . . . 2 . 1 Misfires 3 | . . . . 1 . . . 2 Weapon Failures 3 | . . . . 1 . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 124 | . . . 14 40 40 . . 30 Projectiles 73 | . . . . 40 12 . . 21 Explosions 51 | . . . 14 . 28 . . 9 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 159 | . . . . 97 59 . . 3 Shots 6 | . . . . 2 3 . . 1 Rammed 9 | . . 1 1 2 3 1 . 1 Targets Rammed 14 | . 2 3 1 3 3 1 . 1 Kicked 2 | . 2 . . . . . . . Crushed 3 | . . 2 . 1 . . . . Highest Temperature 219 | . 66 194 37 169 219 147 . 83 Average Temperature 55 | . 22 66 12 70 108 91 . 36 Received Heat Transfer 1994 | . 159 345 441 216 258 . . 575 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . 1 1 . . . Combat Hostiles 2 | . . . . 1 1 . . . Parts Melted 17 | . . 6 8 3 . . . . Heat Transferred 9905 | . 100 2627 2516 1998 962 . . 1702 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Maximum Alert Level 1 | . . 1 1 1 1 . . 1 Low Security (%) 84 | 100 100 63 68 98 93 100 . 95 Level 1 15 | . . 36 31 1 6 . . 4 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 312 | . 86 312 306 201 211 56 . 248 Initial 58 | . . . 48 46 58 56 . . Average 84 | . 19 126 142 48 73 11 . 89 Influence Increases 3325 | . 296 762 675 645 337 . . 610 Destroy 0b10 Robot/C 2020 | . 160 540 480 360 200 . . 280 Destroy 0b10 Robot/NC 165 | . 15 35 25 15 15 . . 60 Destroy Leader 544 | . 32 146 112 102 72 . . 80 Successful Hack 61 | . 35 8 5 13 . . . . Disable Machine 135 | . 9 . 9 81 18 . . 18 Destroy Structure 340 | . 15 18 29 74 32 . . 172 Lose Combat Pursuer 60 | . 30 15 15 . . . . . Influence Decreases 3197 | . 296 627 689 615 317 171 . 482 Entered New Map 370 | . . . 87 75 93 115 . . Time Decay 2567 | . 296 617 582 540 204 56 . 272 Lost Part 240 | . . 10 . . 20 . . 210 Purge Threat 20 | . . . 20 . . . . . Squads Dispatched 21 | . 1 3 3 7 1 . . 6 Investigation 4 | . 1 1 . 2 . . . . Extermination 5 | . . . . 3 . . . 2 Reinforcement 9 | . . 2 . 2 1 . . 4 Assault . | . . . . . . . . . Garrison 3 | . . . 3 . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . 1 Haulers Reinforced 1 | . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Distress Signals 7 | . . 1 3 . 1 . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 146 | . 15 32 30 27 12 . . 30 Peak Tracking Total 10 | . 4 5 7 4 5 . . 10 Tactical Retreats 3 | . 1 1 1 . . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Traps Triggered 8 | . 2 3 . . 1 . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -5 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Machines Disabled 15 | . 1 . 1 9 2 . . 2 Max in Single Turn 6 | . 1 . 1 6 1 . . 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Machines Accessed 36 | . 7 10 6 5 1 1 4 2 Terminals 24 | . 7 7 4 4 1 1 . . Fabricators 1 | . . . . . . . . 1 Repair Stations 3 | . . 1 2 . . . . . Recycling Units 1 | . . . . 1 . . . . Scanalyzers 3 | . . 2 . . . . . 1 Garrison Access . | . . . . . . . . . Total Hacks 103 | . 20 39 16 10 1 3 10 4 Successful 76 | . 11 34 14 3 1 1 10 2 Failed 26 | . 9 5 2 7 . 2 . 1 Catastrophic 7 | . 4 . . 3 . . . . Database Lockouts 1 | . . . . . . . . 1 Manual 44 | . 17 11 7 6 1 1 . 1 Terminals 60 | . 20 19 8 9 1 3 . . Fabricators 1 | . . . . . . . . 1 Repair Stations 18 | . . 10 8 . . . . . Recycling Units 1 | . . . . 1 . . . . Scanalyzers 13 | . . 10 . . . . . 3 Garrison Access . | . . . . . . . . . Terminal Hacks 35 | . 8 10 3 2 1 1 10 . Record 5 | . . . . . . . 5 . Robot Analysis 4 | . . . . . . . 4 . Prototype ID Bank 7 | . 5 1 . . . 1 . . Open Door 1 | . . . . . 1 . . . Branch Access Points 4 | . 1 1 1 1 . . . . Terminal Index 4 | . 1 1 1 1 . . . . Scanalyzer Index 2 | . 1 1 . . . . . . Unreport Threat 1 | . . . 1 . . . . . Investigation Status 1 | . . 1 . . . . . . Registered Components 1 | . . 1 . . . . . . Zone Layout 4 | . . 4 . . . . . . Proto ID Catalog 1 | . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 18 | . . 10 8 . . . . . Scan Component 9 | . . 5 4 . . . . . Repair 9 | . . 5 4 . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 11 | . . 9 . . . . . 2 Insert Component 1 | . . 1 . . . . . . Analyze 1 | . . 1 . . . . . . Retrieve Study 9 | . . 7 . . . . . 2 Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 12 | . 3 5 3 1 . . . . Terminals 12 | . 3 5 3 1 . . . . Botnet 12 | . 3 5 3 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 26 | . 6 7 5 4 2 1 . 1 Full Trace Events 3 | . . 1 . 2 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 7 | . . 5 . . . . . 2 Parts Repaired 9 | . . 5 4 . . . . . Time 320 | . . 176 144 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Active Infowar (turns) 579 | . . . . . . . . 579 Sensors 579 | . . . . . . . . 579 Robot Analysis Total 4 | . . . . . . . 4 . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -5 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Turns Passed 9051 | 4 902 1672 1254 1660 471 325 2005 758 Spaces Moved 3756 | 3 357 727 505 693 182 156 926 207 Core 5 | . . . . . . . . 5 Treads 3217 | . . 553 505 693 182 156 926 202 Legs 534 | 3 357 174 . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 120 120 160 160 200 200 208 208 50 Average Speed 197 | 120 226 164 178 200 206 208 214 206 Slowest Speed 260 | 120 260 190 200 200 208 208 221 221 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 41 | 2 72 58 60 19 46 26 78 8 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 . 1 1 1 . Scrap Searched 2 | . . . . . . . 2 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 283 | . 13 17 35 80 39 . . 99 Melee . | . . . . . . . . . Projectile 2 | . . . . 1 1 . . . AOE 281 | . 13 17 35 79 38 . . 99 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Total 4874 | 4 403 1091 754 863 226 156 944 433 Wait 575 | . 3 225 146 77 1 . . 123 Move 3748 | 2 356 726 504 692 181 155 925 207 Hop . | . . . . . . . . . Pick Up 53 | . 9 28 8 3 . . 4 1 Fast Attach 23 | . 1 7 5 6 . . 2 2 Attach 25 | . 1 5 2 1 2 . 1 13 Detach 4 | . . . . . . . 2 2 Swap 38 | . 5 9 8 4 4 . 3 5 Drop 60 | 2 4 22 11 11 2 . 7 1 Fire 334 | . 22 66 69 66 33 . . 78 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 2 | . 2 . . . . . . . Crush 12 | . . 3 1 3 3 1 . 1 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage -7/Recycling -7/Scraptown -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 352 | -10/Materials | Identified exit to Mines 735 | -10/Materials | Discovered new exit (range 13) 907 | -10/Materials | Entered another Materials area 907 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1321 | -9/Materials | Discovered new exit (range 16) 1457 | -9/Materials | Identified exit to Mines 2261 | -9/Materials | Discovered new exit (range 15) 2313 | -9/Materials | Repaired Lgt. Treads+ 2352 | -9/Materials | Repaired Imp. Light Armor Plating 2379 | -9/Materials | Repaired Lgt. Treads+ 2407 | -9/Materials | Repaired Lgt. Treads+ 2550 | -9/Materials | Repaired Hvy. Particle Gun 2579 | -9/Materials | Entered another Materials area 2579 | -8/Materials | Evolved 2 slots: Utility x2 2785 | -8/Materials | Repaired Lgt. Treads+ 2882 | -8/Materials | Build established: Hacker-Mutant 3001 | -8/Materials | Discovered new exit (range 16) 3038 | -8/Materials | Garrison activated, responded to threat 3162 | -8/Materials | Destroyed 7 combat bots 3285 | -8/Materials | Discovered new exit (range 6) 3659 | -8/Materials | Discovered new exit (range 13) 3761 | -8/Materials | Repaired Enh. Autogun 3788 | -8/Materials | Repaired Lgt. Treads+ 3822 | -8/Materials | Repaired Imp. Treads+ 3833 | -8/Materials | Entered Factory 3833 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5145 | -7/Factory | Identified exit to Storage 5145 | -7/Factory | Identified exit to Lower Caves 5493 | -7/Factory | Entered Storage 5634 | -7/Storage | Used back door to open Recycling access 5634 | -7/Storage | Discovered new exit (range 5) 5964 | -7/Storage | Entered Recycling 6233 | -7/Recycling | Scanned before Scraplab entrance 6264 | -7/Recycling | Entered Scraplab 6281 | -7/Recycling | Discovered new exit (range 4) 6289 | -7/Recycling | Entered Scraptown 6289 | -7/Scraptown | System corruption cleaned by C-Scrubber 6775 | -7/Scraptown | Visited Comm Corps 6952 | -7/Scraptown | Visited CPS Storage 6981 | -7/Scraptown | Visited Cyclists 7031 | -7/Scraptown | Visited UFD Registry 7031 | -7/Scraptown | Registered with UFD as "Rustsourcer" 7065 | -7/Scraptown | Entered Cyclist Reading Room 7420 | -7/Scraptown | Visited Abandonware Association 7444 | -7/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 7492 | -7/Scraptown | Visited Chapter 10 7528 | -7/Scraptown | Visited Science Testing Area 7554 | -7/Scraptown | Visited Science Guys 7625 | -7/Scraptown | Visited Analyses Database 7674 | -7/Scraptown | Visited Scrap Suit Storage 7693 | -7/Scraptown | Found Scrap Suit 7752 | -7/Scraptown | Visited Infowarlord's Domain 7768 | -7/Scraptown | Found Exp. Sensor Array 7842 | -7/Scraptown | Visited Botcube Research 7886 | -7/Scraptown | Visited Scrapoid Pod Storage 8179 | -7/Scraptown | Met Optimus 8179 | -7/Scraptown | Accepted into 0bPrime 8287 | -7/Scraptown | Discovered new exit (range 3) 8294 | -7/Scraptown | Entered Factory 8294 | -5/Factory | Evolved 4 slots: Utility x4 8335 | -5/Factory | Central database locked down 9025 | -5/Factory | Core integrity fell below 50% 9042 | -5/Factory | Core integrity fell below 20% 9050 | -5/Factory | Released all parts (2) 9052 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 09041_ K-01 Serf collects debris. 09042_ M-28 Smith repairs H-66 Slayer. 09042_ U-05 Engineer lays Concrete. 09044_ Penetrated by Slug. 09044_ R-10 Processor collects Com. Wheel. 09045_ Mic. Fission Core destroyed. 09045_ K-01 Serf collects debris. 09046_ System corrupted: Hvy. Particle Gun failed to cycle. 09047_ Penetrated by Slug. 09047_ Knocked back. 09048_ The unstable cave ceiling collapses. 09048_ K-01 Serf collects debris. 09048_ M-28 Smith repairs G-50 Soldier. 09049_ Slug penetrates H-66 Slayer. 09049_ Penetrated by Slug. 09050_ Released Hcp. Storage Unit. 09050_ Released Hvy. Particle Gun. 09050_ U-05 Engineer lays Concrete. 09052_ K-01 Serf collects debris. 09052_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | #############+#####??????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | % """ #??? ????????????????????????? | | % """ # #???????????????????????? | | ##### """ # #???????????????????????? | | ##% # #???????????????????????? | | ##### # ! #???????????????????????? | | ????# + #???????????????????????? | | ????# "" # #???????????????????????? | | ????# % # ????????????????????????? | | ????# # ????????????????????????? | | #######/#### # ?????????????????????????? | | ! # # ???????#?????????????????? | | # #######?????? #?????????????????? | | " #########???? #?????????????????? | | # # !#??? #?????????????????? | | # # #? u#?????????????????? | | # # # #?????????????????? | | # # # #?????????????????? | | # # ! # #?????????????????? | | *! # # #? #?????????????????? | | *! # # #% #?????????????????? | | ? # # ! # # ""????????????? | | ? # %; @u + ""???????????? | | ? #### # = ; # # ""???????????? | | # # % %! %% # #?????????????????? | | ! % # !%* ;;!#g### #?????????????????? | | % %!kHm h![ ?????????????? | | *% %!% !%! ????????????? | | %% [! !%%% [ % ????????????? | | ?!% ! % ???????????? | | ? * ???????????? | | ?? ########+#############/## #####???????????? | | ?? ???? # ??????????????? | | ??#??### # ????? #? ??????????????? | | ???????### ?????? #??" ??""" ??????????????? | | ?????????# ?????? #???"""????????????????????? | | ?????????# ???????#??????????????????????????? | | ?????????# ??????????????????????????????????? | | ?????????# "" ??????????????????????????????????? | | ?????????? "" ???????????????????????????????????? | | ????????????T ???????????????????????????????????? | | ????????????? ???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 31 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 28% | -9/Materials Imp. Light Armor Plating | 56% | -9/Materials Lgt. Treads | 30% | -9/Materials Lgt. Treads | 35% | -9/Materials Hvy. Particle Gun | 70% | -9/Materials Lgt. Treads | 65% | -8/Materials Enh. Autogun | 26% | -8/Materials Lgt. Treads | 48% | -8/Materials Imp. Treads | 47% | -8/Materials Studied --------- Aluminum Leg | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Rnf. Deuterium Engine | -5/Factory | Hacked Adv. Treads | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Bob, First Of His Name Heavy Suspicion Challenges ------------ None Game ------ Seed BarrageElectronStabilizer Manual? 0 Play Time 01:03:10 Cumulative 446.5 hours Start 2025.10.22 @ 10:06:02 End 2025.10.22 @ 11:56:10 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 324 Rogue 63 Adventurer 235 Explorer 26 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 82 Gallery% 73 Achievement% 42 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 18/CogNarrow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: fc53c053-98ef-4215-93d6-df7f3528d2f7