Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.22 @ 10:43:49 Player: winnking222 Result: Destroyed by AG-09063 with Assembled Focal Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (119) 595 Value Destroyed (3012) 3012 Prototype IDs (61) 1220 Alien Tech Used (0) 0 Bonus (125) 125 TOTAL SCORE: 9552 Bonus ------- Follower Combat Kills 33 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -508 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 700/700 System Corruption 0% Temperature Cool (6) Movement Core (200) Ox3 Location -6/Deep Caves Parts ------- > --- POWER (2) -------- Zionite Light DM Reactor > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Experimental Heat Sink Zionite Biocell Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Experimental Heat Sink Zionite Light Carapace Heavy Missile Launcher Impact Mace DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine Makeshift Power Source > --- PROPULSION ------- Makeshift Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Improved Heat Sink Lightpack 2.0 Advanced Targeting Computer Zionite Heavy Carapace > --- WEAPON ----------- Wave Gun Zionite Phaser-S > --- INVENTORY -------- Makeshift Power Source Makeshift Leg Makeshift Leg Makeshift Leg Flexi-carbon Leg Armored Leg Armored Huge Wheel Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Heat Sink High-capacity Matter Pod Makeshift Terrain Scan Processor Salvage Targeting Computer Advanced ECM Suite Zionite Weapon Casing Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Medium Armor Plating Improved Shield Generator Drone Bay Makeshift Laser Beamcaster Wave Gun Heavy Beamcaster Slug Cannon Heavy Rocket Launcher Heavy Missile Launcher Precision Grenade Launcher Plasma Cutter Impact Mace Dirty Bomb Trap DRS Beacon [Rating: 103] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Cooled Airjet Flight Unit Improved Cesium-ion Thruster Utility Improved Targeting Computer Device Advanced Heat Sink Storage Lightpack 2.0 Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Rocket Launcher Energy Gun Zionite Laser-S Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Impact Mace Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Zio Dee Slots Evolved 8 | . . . . . 4 2 . 2 . . . . . Power 1 | . . . . . . . . 1 . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . . Utility 5 | . . . . . 3 1 . 1 . . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 174 | 7 4 5 . 10 21 23 7 21 3 10 1 30 32 Power 17 | 1 . . . 1 3 4 . 2 . 1 . 3 2 Engine 10 | 1 . . . . 1 2 . 2 . 1 . 3 . Core 5 | . . . . 1 2 2 . . . . . . . Reactor 2 | . . . . . . . . . . . . . 2 Propulsion 47 | 2 1 1 . 3 5 6 3 4 . 1 1 9 11 Treads 2 | 2 . . . . . . . . . . . . . Leg 20 | . . . . 2 2 1 . . . . . 9 6 Wheel 3 | . 1 1 . 1 . . . . . . . . . Hover 14 | . . . . . 3 4 . 2 . . . . 5 Flight 8 | . . . . . . 1 3 2 . 1 1 . . Utility 59 | 2 2 3 . 1 8 6 2 6 3 5 . 8 13 Device 24 | 1 . 1 . . 2 3 1 2 1 4 . 5 4 Storage 6 | 1 2 . . . . 1 . . . 1 . . 1 Processor 9 | . . . . . 4 2 . 1 . . . 2 . Hackware 3 | . . . . . . . 1 . 2 . . . . Protection 17 | . . 2 . 1 2 . . 3 . . . 1 8 Artifact . | . . . . . . . . . . . . . . Weapon 51 | 2 1 1 . 5 5 7 2 9 . 3 . 10 6 Energy Gun 14 | . . . . . 1 1 1 2 . 1 . 4 4 Energy Cannon 4 | . . . . . . 1 . 2 . 1 . . . Ballistic Gun 18 | 2 1 1 . 5 2 3 1 1 . . . 2 . Ballistic Cannon 2 | . . . . . . . . 1 . . . . 1 Launcher 8 | . . . . . 2 . . 2 . . . 3 1 Special Weapon 1 | . . . . . . 1 . . . . . . . Impact Weapon 2 | . . . . . . . . 1 . 1 . . . Slashing Weapon 2 | . . . . . . 1 . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 31 | . . . . . 3 3 . 9 . 4 . 2 10 Parts Lost 73 | . 3 2 . 4 3 2 10 . 2 3 2 7 35 Power 11 | . . . . 1 . . 1 . . 2 2 2 3 Propulsion 24 | . 2 . . 2 2 . 4 . 1 1 . 2 10 Utility 21 | . . 1 . 1 . 1 3 . 1 . . 3 11 Weapon 16 | . 1 1 . . 1 1 2 . . . . . 10 Highest Loss Streak 23 | . 3 1 . 4 2 2 4 . 2 3 2 2 23 To Critical Strikes 2 | . . . . 1 . . . . . . . . 1 Average Backups 26 | 2 8 12 11 10 10 21 34 36 37 35 38 36 9 Power 1 | . . 1 1 1 1 4 6 4 4 3 2 . . Propulsion 6 | . . . 1 1 1 2 5 6 7 7 10 10 2 Utility 7 | . 3 5 4 4 3 5 8 10 13 12 14 10 3 Weapon 10 | 1 3 5 5 3 3 8 13 14 12 11 10 15 3 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 74 | . . . . . 7 3 2 16 . 11 1 25 9 Power 4 | . . . . . 2 . . 1 . . . 1 . Propulsion 17 | . . . . . 1 . 1 3 . 2 1 8 1 Utility 21 | . . . . . . 2 . 3 . 5 . 5 6 Weapon 32 | . . . . . 4 1 1 9 . 4 . 11 2 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 92 96 74 95 93 82 78 79 68 77 66 83 90 Engine 9 | . 14 14 14 . 3 4 4 6 6 6 4 12 4 Core 1 | . . . . 11 5 2 2 6 6 5 1 . . Leg 16 | . . . . 25 12 . . . . . . 24 22 Wheel 2 | . 6 25 28 2 . . . . . . . . . Hover 2 | . . . . . 11 29 17 . . . . . 1 Flight 3 | . . . . . . . 8 25 24 25 26 1 . Device 7 | . 14 3 . . 9 10 9 13 4 7 6 5 20 Storage 7 | . 14 14 14 14 9 7 7 6 6 6 6 6 3 Processor 8 | . . . . . 13 7 7 6 6 2 . 12 7 Protection 6 | . . 10 14 14 8 2 3 5 4 . . 5 5 Energy Gun 1 | . . . . . 1 . 3 . . . . . 11 Ballistic Gun 6 | . 28 27 3 27 16 13 8 . . . . . . Launcher 5 | . . . . . . . . . . . . 10 . Impact Weapon 1 | . . . . . . . . 5 6 5 6 . . Peak Build Rating 103 | 7 8 10 11 21 44 80 83 95 88 99 92 102 103 Average Rating 73 | 6 7 9 10 18 36 70 74 87 80 90 90 96 83 On Entrance 50 | . 7 7 10 11 21 34 79 80 88 88 92 91 95 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 56 | 13 28 35 35 36 45 30 34 25 22 23 20 56 43 Greatest Support 88 | 40 40 20 20 33 48 33 33 27 27 24 27 84 88 Greatest Overweight (x) 6 | . 2 3 1 2 4 . 3 1 . . . . 6 Average Overweight (x) . | . 1 1 1 . . . . . . . . . . Largest Inventory Capacity 40 | 8 15 15 15 15 15 40 40 40 40 40 40 40 40 Average Capacity 30 | 7 12 15 15 15 15 39 40 40 40 40 40 40 11 Most Carried 40 | 5 12 15 15 15 15 37 40 40 39 40 40 40 40 Average Carried 29 | 2 8 13 14 14 14 22 35 37 38 37 39 39 10 Final Capacity 40 | 8 15 15 15 15 15 40 40 40 40 40 40 40 5 Final Carried 40 | 3 12 13 15 15 15 36 39 37 35 40 39 39 5 Class Distribution -------------------- 54% | Hauler-Mutant 22% | Mutant 12% | Hauler-Sprinter 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Storage Hauler-Sprinter | -6/Factory Hauler-Sprinter | -6/Waste Hauler-Sprinter | -6/Factory Hauler-Sprinter | -6/Lower Caves Hauler-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Zio Dee Matter Collected 4612 | 332 364 177 . 189 751 200 298 179 . 306 177 1052 587 Remotely . | . . . . . . . . . . . . . . Salvage Created 3699 | 191 356 208 . 62 937 . 177 179 . 312 127 796 354 Parts 195 | 16 20 13 . 5 46 . 10 5 . 3 . 63 14 Haulers Intercepted 5 | . 1 . . . . . . 2 . 2 . . . Recyclers Shooed 4 | . . 1 . 1 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Zio Dee Combat Hostiles Destroyed 69 | . 11 7 . 4 19 . 5 . . 1 3 8 11 Melee 1 | . . . . . . . . . . . 1 . . Guns 56 | . 11 7 . 4 18 . 5 . . . . 3 8 Cannons 2 | . . . . . . . . . . . . . 2 AOE 6 | . . . . . . . . . . . . 5 1 Classes Destroyed 17 | 1 5 . . . 3 . 1 . . 1 . 4 2 Worker 6 | . 1 1 . . . . 2 1 . 1 . . . Tunneler 8 | 8 . . . . . . . . . . . . . Hauler 5 | . 1 . . . . . . 2 . 2 . . . Operator 2 | . . . . . . . 1 . . 1 . . . Watcher 4 | . 1 . . . . . . . . 3 . . . Swarmer 23 | . 6 5 . 4 1 . 4 . . . 3 . . Grunt 21 | . 5 2 . . 13 . 1 . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . Protector 1 | . . . . . 1 . . . . . . . . Sentry 3 | . . . . . 3 . . . . . . . . Programmer 1 | . . . . . . . . . . 1 . . . Explorer 1 | . . . . . . . . . . . . 1 . Zionite 27 | . . . . . . . . . . . . 27 . Z-Light 8 | . . . . . . . . . . . . . 8 Tinkerer 1 | . . . . . . . . . . . . 1 . Assembled 3 | . . . . . . . . . . . . . 3 Thug 1 | . . . . . . . . . . . . 1 . Mutant 6 | . . . . . . . . . . . . 6 . Best Kill Streak 6 | 3 3 3 . 4 5 . 3 2 . 2 3 6 4 Combat Bots Only 5 | . 3 3 . 4 5 . 2 . . 1 3 4 4 Max Kills in Single Turn 2 | 1 1 1 . 1 2 . 1 1 . 1 1 2 1 Gunslinging 1 | . . . . . 1 . . . . . . . . Exploded 2 | . . . . . . . . . . . . 2 1 Melee 1 | . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . Imprinter (-6/Zion) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Zio Dee Hostile Shots Fired 892 | . 62 67 . 46 117 27 265 1 1 57 23 114 112 Missed 329 | . 13 17 . 10 33 12 133 . . 35 8 38 30 Hits 563 | . 49 50 . 36 84 15 132 1 1 22 15 76 82 Melee 16 | . . . . . 2 . . . 1 . . 11 2 Projectile 547 | . 49 50 . 36 82 15 132 1 . 22 15 65 80 Critical Strikes 16 | . 2 1 . 2 3 . 1 . 1 . . 6 . Damage Taken 9302 | . 527 469 . 317 1194 110 1452 19 55 617 226 1659 2657 Core 1619 | . 75 66 . 67 200 5 303 . 11 178 81 197 436 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 83 | . . . . . . . . . . . . . 83 Ignored by Resistances 144 | . . . . . . . 144 . . . . . . Regen/Repaired (Parts) 163 | . . . . . . . . . . 149 . 14 . Core Remaining (%) 58 | 100 . . . 16 63 . 56 . . . . . . Volleys Fired 340 | 31 55 30 . 18 63 1 21 . . . . 89 32 Largest 2 | 2 2 2 . 2 2 2 2 . . . . 2 2 Hottest 231 | 40 40 40 . 40 86 46 103 . . . . 162 231 Shots Fired 632 | 62 112 58 . 37 124 2 42 . . . . 144 51 Gun 599 | 62 112 58 . 37 121 2 42 . . . . 129 36 Cannon 11 | . . . . . . . . . . . . . 11 Launcher 22 | . . . . . 3 . . . . . . 15 4 Special . | . . . . . . . . . . . . . . Kinetic 451 | 62 112 58 . 37 114 2 30 . . . . 25 11 Thermal 151 | . . . . . 7 . 12 . . . . 104 28 Explosive 19 | . . . . . . . . . . . . 15 4 Electromagnetic 3 | . . . . . 3 . . . . . . . . Phasic 8 | . . . . . . . . . . . . . 8 Robot Hit Streak 15 | 5 12 7 . 5 9 . 13 . . . . 15 8 Robot Miss Streak 8 | 2 5 8 . 6 4 . 3 . . . . 3 6 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 10 | . 1 2 . 2 2 . 1 . . . . 1 1 Max Gunslinging Chain 1 | . 1 1 . 1 1 . 1 . . . . 1 1 Shots Hit Robots 425 | 38 69 29 . 19 86 . 32 7 . 11 5 105 24 Core Hits 211 | 16 34 11 . 12 42 . 16 2 . 2 . 56 20 Critical Kills 4 | . 1 1 . . . . . . . 1 . . 1 Critical Parts Destroyed 7 | . 1 . . . 1 . . 1 . 1 2 . 1 Critical Strikes 19 | . 2 1 . . 1 . . 1 . 2 2 5 5 Burn 8 | . . . . . . . . . . . . 5 3 Destroy 6 | . 2 1 . . 1 . . . . . . . 2 Smash 5 | . . . . . . . . 1 . 2 2 . . Melee Attacks 89 | . . . . . . 1 12 38 . 29 9 . . Impact 73 | . . . . . . . . 35 . 29 9 . . Slashing 16 | . . . . . . 1 12 3 . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . 3 . 4 1 . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 10444 | 308 596 315 . 215 1727 . 626 435 . 1007 350 3629 1236 Guns 5899 | 308 586 287 . 203 1298 . 611 . . . . 2095 511 Cannons 212 | . . . . . . . . . . . . . 212 Explosions 2574 | . . . . . 408 . . . . 119 . 1534 513 Melee 1673 | . . . . . . . . 435 . 888 350 . . Ramming 86 | . 10 28 . 12 21 . 15 . . . . . . Kinetic 3466 | 308 586 287 . 203 1180 . 325 . . . . 365 212 Thermal 2665 | . . . . . 118 . 286 . . 119 . 1730 412 Explosive 2047 | . . . . . . . . . . . . 1534 513 Electromagnetic 408 | . . . . . 408 . . . . . . . . Impact 1538 | . . . . . . . . 300 . 888 350 . . Slashing 135 | . . . . . . . . 135 . . . . . Piercing . | . . . . . . . . . . . . . . Phasic 99 | . . . . . . . . . . . . . 99 Highest Corruption 10 | . 3 3 3 3 3 1 3 . 10 10 3 3 . Average Corruption 2 | . 2 3 3 3 2 1 2 . 10 4 3 3 . Corruption Purged 11 | . . . . . . 1 . . . 10 . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 101 | . 17 20 10 23 17 2 5 . 1 4 1 1 . Message Errors 23 | . 3 6 2 6 3 1 1 . . 1 . . . Matter Fused 27 | . 5 4 4 8 3 . 2 . . . . 1 . Heat Flow Errors 6 | . 2 . 1 1 2 . . . . . . . . Energy Discharges 14 | . 4 2 . 2 1 1 . . 1 3 . . . Parts Rejected 1 | . . 1 . . . . . . . . . . . Parts Fused 2 | . . 1 . . . . 1 . . . . . . Data Loss (minor) 16 | . . 3 2 3 7 . . . . . 1 . . Data Loss (major) 6 | . . 2 1 2 . . 1 . . . . . . Misfires 3 | . 2 . . 1 . . . . . . . . . Alerts 1 | . 1 . . . . . . . . . . . . Weapon Failures 2 | . . 1 . . 1 . . . . . . . . Overload Shots 2 | . . . . . . . . . . . . . 2 Overflow Damage 995 | . . . . . . . . 66 . 625 250 25 29 Projectiles 1 | . . . . . . . . . . . . . 1 Explosions 190 | . . . . . . . . . . 137 . 25 28 Melee 804 | . . . . . . . . 66 . 488 250 . . Knockbacks 5 | . . . . . . . . . . 3 2 . . Impact 5 | . . . . . . . . . . 3 2 . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 452 | . 3 14 . 2 10 . 7 . . 402 . 14 . Shots 6 | . . . . . . . . . . 5 . 1 . Rammed 9 | . 2 2 . 2 2 . 1 . . . . . . Targets Rammed 14 | . 3 2 . 5 3 . 1 . . . . . . Kicked 4 | . . . . 3 1 . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . Highest Temperature 489 | . 255 33 88 184 197 . 15 44 42 49 18 413 489 Average Temperature 74 | . 90 9 45 51 61 . 6 10 16 9 9 125 278 Received Heat Transfer 2053 | . 210 108 . 18 468 24 249 . . 24 9 292 651 Effects 15 | . 1 . . . . . . . . . . 1 13 Shutdowns 4 | . . . . . . . . . . . . 1 3 Energy Bleed 2 | . 1 . . . . . . . . . . . 1 Interference 2 | . . . . . . . . . . . . . 2 Matter Decay 2 | . . . . . . . . . . . . . 2 Short Circuit 1 | . . . . . . . . . . . . . 1 Damage (major) 4 | . . . . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . 1 . . 1 . 2 3 . . Combat Hostiles 5 | . . . . . 1 . . . . 1 3 . . Parts Fried 14 | . . . . . 3 . . . . 8 3 . . Impact Corruptions 26 | . . . . . . . . 4 . 14 8 . . Robots Melted 1 | . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 11 | . . . . . 1 . 2 . . . . 3 5 Heat Transferred 4809 | . . . . . 259 . 650 . . 50 . 2997 853 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Zio Dee Maximum Alert Level 1 | . . . . . 1 . . . . 1 . . . Low Security (%) 99 | 100 100 100 . 100 99 100 100 100 100 98 . . . Level 1 . | . . . . . . . . . . 1 . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 201 | 10 84 95 . 70 201 81 118 51 3 201 . . . Initial 81 | . . . . . . 81 . 51 3 . . . . Average 22 | 1 26 19 . 4 40 14 39 4 1 53 . . . Influence Increases 2323 | 40 328 205 . 113 483 94 347 150 . 413 150 . . Destroy 0b10 Robot/C 1000 | . 220 140 . 100 360 . 100 . . 20 60 . . Destroy 0b10 Robot/NC 135 | 40 15 5 . . 5 . 15 15 . 35 5 . . Destroy Leader 198 | . 54 30 . 10 60 . 10 4 . 20 10 . . Allied During Kill 4 | . . . . 3 1 . . . . . . . . Successful Hack 76 | . 9 . . . . 19 5 14 . 29 . . . Disable Machine 255 | . . . . . 30 30 30 30 . 135 . . . Destroy Structure 130 | . . . . . 27 . 7 27 . 69 . . . Partial Spotted 165 | . . . . . . 30 30 45 . 60 . . . Lose Combat Pursuer 360 | . 30 30 . . . 15 150 15 . 45 75 . . Influence Decreases 2323 | 40 328 205 . 113 302 275 232 254 11 219 163 181 . Entered New Map 426 | . . . . . . 100 . 64 8 . 73 181 . Time Decay 1627 | 40 298 195 . 76 252 155 162 190 . 189 70 . . Lost Part 233 | . 30 10 . 20 30 20 70 . 3 30 20 . . Lost Ally 37 | . . . . 17 20 . . . . . . . . Squads Dispatched 32 | . 2 . . 1 10 4 2 8 . 5 . . . Investigation 9 | . 1 . . 1 1 2 1 1 . 2 . . . Extermination 8 | . . . . . . 2 1 3 . 2 . . . Reinforcement 11 | . 1 . . . 5 . . 4 . 1 . . . Assault 3 | . . . . . 3 . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Zio Dee Distress Signals 8 | . 2 . . . 2 . 2 . . 2 . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 186 | . 25 9 . 5 35 1 30 . 6 14 11 37 13 Peak Tracking Total 15 | . 4 3 . 4 8 1 15 1 6 5 4 6 5 Tactical Retreats 21 | . 2 2 . . . 1 6 1 . 4 2 3 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Zio Dee Traps Triggered 8 | . 1 . . . 3 . 1 2 . 1 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Fabricated Traps 3 | . . . . . . . . . . . . 3 . Most Traps Carried 2 | . . . . . . . . . . . . 2 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Zio Dee Machines Disabled 19 | . . . . . 2 2 2 2 . 9 . 2 . Max in Single Turn 8 | . . . . . 2 1 1 1 . 8 . 2 . Garrison Access 2 | . . . . . 1 . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Zio Dee Machines Accessed 40 | . 5 . 1 2 3 7 7 8 . 7 . . . Terminals 28 | . 5 . . 1 2 5 6 6 . 3 . . . Fabricators 4 | . . . . . . 1 . 2 . 1 . . . Repair Stations 2 | . . . . . . . . . . 2 . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 1 . . . . . . . Garrison Access 2 | . . . . . . . 1 . . 1 . . . Total Hacks 88 | . 11 . 1 4 5 20 13 18 . 16 . . . Successful 45 | . 5 . 1 2 3 14 7 6 . 7 . . . Failed 43 | . 6 . . 2 2 6 6 12 . 9 . . . Catastrophic 2 | . . . . . . . . 1 . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 16 | . . . 1 . . 3 2 3 . 2 . 5 . Terminals 66 | . 11 . . 3 4 15 11 15 . 7 . . . Fabricators 7 | . . . . . . 1 . 3 . 3 . . . Repair Stations 5 | . . . . . . . . . . 5 . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 1 4 . . . . . . . Garrison Access 3 | . . . . . . . 2 . . 1 . . . Terminal Hacks 27 | . 5 . 1 2 2 8 5 2 . 2 . . . Record 2 | . . . . 1 . . . . . 1 . . . Robot Analysis 1 | . . . . . . 1 . . . . . . . Prototype ID Bank 4 | . 2 . . . 1 . 1 . . . . . . Open Door 3 | . . . . 1 . . 2 . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . . Branch Access Points 1 | . . . . . . . . . . 1 . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . Locate Traps 7 | . 1 . . . 1 3 2 . . . . . . Recall Investigation 1 | . . . . . . . . 1 . . . . . Hauler Manifests 2 | . . . . . . 1 . 1 . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 1 . 3 . . . . . Network Status 2 | . . . . . . 1 . 1 . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . 1 . . . . . Repair Station Hacks 4 | . . . . . . . . . . 4 . . . Scan Component 2 | . . . . . . . . . . 2 . . . Repair 2 | . . . . . . . . . . 2 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . 1 3 . . . . . . . Insert Component 2 | . . . . . 1 1 . . . . . . . Analyze 2 | . . . . . . 2 . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . Unauthorized Hacks 5 | . . . . . . 2 1 1 . 1 . . . Terminals 5 | . . . . . . 2 1 1 . 1 . . . Assimilate 1 | . . . . . . . . . . 1 . . . Botnet 4 | . . . . . . 2 1 1 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 27 | . 4 . . . 1 6 5 5 . 6 . . . Full Trace Events 8 | . 1 . . . 1 2 1 1 . 2 . . . Feedback Events 2 | . 1 . . . . 1 . . . . . . . Corruption 2 | . 1 . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . Time 64 | . . . . . . . . 64 . . . . . Total Part Build Rating 16 | . . . . . . . . 16 . . . . . Parts Repaired 2 | . . . . . . . . . . 2 . . . Time 147 | . . . . . . . . . . 147 . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . . . . . . Machine Destruction 3 | . . . . . 3 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Zio Dee Total Allies 3 | . . . . 3 . . . . . . . . . Largest Group 3 | . . . . 3 1 . . . . . . . . Highest-Rated Group 40 | . . . . 40 8 . . . . . . . . Highest-Rated Ally 16 | . . . . 16 8 . . . . . . . . Total Orders 11 | . . . . . . . . . . . . . 11 STAY 1 | . . . . . . . . . . . . . 1 ROAM 4 | . . . . . . . . . . . . . 4 FOLLOW 2 | . . . . . . . . . . . . . 2 EXPLORE 2 | . . . . . . . . . . . . . 2 RETURN 2 | . . . . . . . . . . . . . 2 Ally Attacks 9 | . . . . 6 3 . . . . . . . . Total Damage 112 | . . . . 91 21 . . . . . . . . Kills 2 | . . . . 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Zio Dee Active Infowar (turns) 2656 | 176 1137 174 . . . . . 6 . 427 143 593 . Seismic 1487 | 176 1137 174 . . . . . . . . . . . Triangulation 904 | . . . . . . . . . . 427 143 334 . ECM 287 | . . . . . . . . 6 . 22 . 259 . Robot Analysis Total 1 | . . . . . . 1 . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . . . . 1 . Drone Launches 5 | . . . . . . . . . . . . . 5 Drone Recoveries 4 | . . . . . . . . . . . . . 4 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Zio Dee Turns Passed 20249 | 310 1137 807 315 1114 1478 621 472 1282 27 669 143 9974 1900 Spaces Moved 12265 | 144 666 669 248 583 821 949 499 1792 81 1274 360 2917 1262 Core 19 | 14 . . . . . . . . . . . . 5 Treads 345 | 130 215 . . . . . . . . . . . . Legs 3939 | . . . . 528 466 . . . . . . 1915 1030 Wheels 1423 | . 451 669 248 55 . . . . . . . . . Hover 1743 | . . . . . 355 949 212 . . . . . 227 Flight 4796 | . . . . . . . 287 1792 81 1274 360 1002 . Fastest Speed 23 | 50 110 95 95 95 90 43 26 24 23 23 23 26 48 Average Speed 79 | 149 126 97 95 176 130 43 51 28 26 24 25 90 113 Slowest Speed 350 | 160 160 125 95 260 290 48 240 94 29 29 26 126 350 Overloaded Moves 123 | . . . . . 18 . . 7 15 . 83 . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 34 | . . . . . . . 13 1 . 7 . 13 . Potential Cave-ins 3 | . . . . . . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 65 | 6 95 98 61 98 79 23 90 41 84 31 37 90 85 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 3 | . . 1 . 1 . . . . . . . 1 . Known Exits Taken 3 | . . . . . . 1 1 . . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . . . 1 1 . Scrap Searched 8 | . . 2 . 1 . . . . . . 1 4 . Spaces Dug 44 | . . . . . . . 6 27 . 11 . . . Terrain Destroyed 196 | . . . . . 35 . 6 27 . 69 . 20 39 Melee 44 | . . . . . . . 6 27 . 11 . . . Projectile 7 | . . . . . . . . . . . . 1 6 AOE 145 | . . . . . 35 . . . . 58 . 19 33 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Zio Dee Total 22093 | 189 873 775 328 638 1138 1141 636 2502 86 1574 395 10135 1683 Wait 8679 | . 131 62 77 10 180 85 86 579 . 218 22 6926 303 Move 12188 | 143 665 668 247 582 820 948 474 1790 80 1260 359 2890 1262 Hop 31 | . . . . . . . 11 1 . 6 . 13 . Pick Up 295 | 8 13 5 1 9 18 42 16 39 1 28 2 101 12 Fast Attach 41 | 2 . . . . 12 . . 2 . . . 5 20 Attach 96 | 5 2 4 . 7 4 12 9 9 4 14 1 18 7 Detach 6 | . . . . . . 1 . . 1 4 . . . Swap 113 | . 2 3 . 4 10 28 4 18 . 9 1 17 17 Drop 188 | . 2 1 3 3 28 10 2 26 . 6 1 76 30 Fire 340 | 31 55 30 . 18 63 1 21 . . . . 89 32 Melee 89 | . . . . . . 1 12 38 . 29 9 . . Ram 8 | . 1 2 . 2 2 . 1 . . . . . . Kick 4 | . . . . 3 1 . . . . . . . . Crush 2 | . 2 . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 9 | . . . . . . 9 . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 4 | . . . . . . 4 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x2 / *Sto / *Low) -7/Storage -6/Factory (discovered 2 exits: *Fac x2) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 311 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 592 | -10/Materials | Discovered new exit (range 6) 605 | -10/Materials | Discovered new exit (range 15) 885 | -10/Materials | Discovered new exit (range 5) 907 | -10/Materials | Lost 3 parts (2n1w) 1040 | -10/Materials | Discovered new exit (range 16) 1448 | -10/Materials | Entered Mines 1526 | -10/Mines | Discovered new exit (range 3) 1624 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1628 | -10/Mines | Found Scrap Suit 1682 | -10/Mines | Core integrity fell below 50% 1702 | -10/Mines | Discovered new exit (range 9) 1752 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1888 | -10/Mines | Learned location of Zion (-6) 2027 | -10/Mines | Discovered new exit (range 10) 2252 | -10/Mines | Discovered new exit (range 5) 2255 | -10/Mines | Entered Exiles 2279 | -10/Exiles | Met 8R-AWN 2296 | -10/Exiles | Met EX-HEX 2324 | -10/Exiles | Met EX-BIN 2334 | -10/Exiles | Aligned with FarCom system 2335 | -10/Exiles | Given EX-Vault access code 2358 | -10/Exiles | Opened EX-Vault 2365 | -10/Exiles | Found Lightpack 2.0 2385 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2399 | -10/Exiles | Exiles lab attacked by MAIN.C 2549 | -10/Exiles | Discovered new exit (range 14) 2570 | -10/Exiles | Left Exiles lab with Lightpack 2.0 2570 | -10/Exiles | Entered Mines 2642 | -9/Mines | Lost 4 parts (1p2n1u) 2678 | -9/Mines | Met a Derelict shopkeep closing up shop 2743 | -9/Mines | Discovered new exit (range 9) 3047 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3063 | -9/Mines | Learned location of Storage (-7) 3200 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3252 | -9/Mines | Met a Derelict testing a Signal Generator 3276 | -9/Mines | Found Signal Generator 3488 | -9/Mines | Discovered new exit (range 16) 3563 | -9/Mines | Build established: Scavenger-Mutant 3628 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3640 | -9/Mines | Core integrity fell below 20% 3684 | -9/Mines | Entered Materials 3684 | -8/Materials | Accompanied by 1 ally 3684 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3803 | -8/Materials | Garrison activated, responded to threat 4480 | -8/Materials | Build established: Mutant 4488 | -8/Materials | Discovered new exit (range 16) 5148 | -8/Materials | Discovered new exit (range 15) 5162 | -8/Materials | Entered Factory 5162 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5163 | -7/Factory | Identified exit to Storage 5239 | -7/Factory | Discovered new exit (range 7) 5300 | -7/Factory | Identified exit to Factory 5454 | -7/Factory | Discovered exit to Factory (range 11) 5470 | -7/Factory | Build established: Hauler-Mutant 5553 | -7/Factory | Discovered new exit (range 10) 5656 | -7/Factory | Identified exit to Lower Caves 5783 | -7/Factory | Entered Storage 5919 | -7/Storage | Lost 4 parts (2n1u1w) 6137 | -7/Storage | Lost 4 parts (1p2n1u) 6250 | -7/Storage | Discovered exit to Factory (range 14) 6255 | -7/Storage | Entered Factory 6255 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6427 | -6/Factory | Build established: Hauler-Sprinter 6452 | -6/Factory | Discovered new exit (range 6) 6503 | -6/Factory | Fabricated Imp. Thunder Leg (x2) 6936 | -6/Factory | Identified exit to Factory 6973 | -6/Factory | Discovered exit to Factory (range 15) 7537 | -6/Factory | Sucked down chute 7537 | -6/Factory | Entered Waste 7546 | -6/Waste | Spotted C-40 Crusher 7548 | -6/Waste | Spotted C-40 Crusher 7548 | -6/Waste | Spotted C-40 Crusher 7548 | -6/Waste | Spotted C-40 Crusher 7549 | -6/Waste | Spotted C-40 Crusher 7551 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7552 | -6/Waste | EMP discharged 7552 | -6/Waste | System corruption reached 10% 7554 | -6/Waste | Discovered new exit (range 16) 7554 | -6/Waste | Spotted C-40 Crusher 7564 | -6/Waste | Entered Factory 7753 | -6/Factory | Repaired Broken Exp. Cesium-ion Thruster 7962 | -6/Factory | Identified exit to Lower Caves 8057 | -6/Factory | Lost 3 parts (2p1n) 8094 | -6/Factory | Repaired Impact Mace 8233 | -6/Factory | Entered Lower Caves 8320 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 8336 | -6/Lower Caves | Found DRS Beacon 8376 | -6/Lower Caves | Entered Zion 8420 | -6/Zion | System corruption cleaned by Quarantine Array 8447 | -6/Zion | Found Prototype Launcher 8448 | -6/Zion | Identified Rocket Array 8491 | -6/Zion | Rebuked by Imprinter 8541 | -6/Zion | Learned Factory garrison access intel 8546 | -6/Zion | Learned location of Quarantine (-3) 8737 | -6/Zion | Discovered new exit (range 14) 8904 | -6/Zion | Found Prototype Device 8905 | -6/Zion | Identified Bomb Factory No. 2 9082 | -6/Zion | Build established: Hauler-Mutant 17773 | -6/Zion | Attacked by Zionites 17778 | -6/Zion | Destroyed Imprinter 17800 | -6/Zion | Extracted access codes from Imprinter's data core 18239 | -6/Zion | Core integrity fell below 50% 18317 | -6/Zion | Opened final containment barrier to the Deep Caves 18346 | -6/Zion | Discovered new exit (range 3) 18346 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 18350 | -6/Zion | Entered Deep Caves 18614 | -6/Deep Caves | Found Prototype Protection 18615 | -6/Deep Caves | Identified Zio. Weapon Casing 18626 | -6/Deep Caves | Found Prototype Protection 18628 | -6/Deep Caves | Identified Zio. Heavy Carapace 18636 | -6/Deep Caves | Z-Facility disabled 18727 | -6/Deep Caves | Lost 23 parts (2p6n7u7w) 18833 | -6/Deep Caves | Found Zio. Heavy Carapace 19026 | -6/Deep Caves | Build established: Scavenger-Mutant 19646 | -6/Deep Caves | Discovered new exit (range 6) 20045 | -6/Deep Caves | Found Zio. Heavy Carapace 20220 | -6/Deep Caves | Spotted AG-09063 20241 | -6/Deep Caves | Core integrity fell below 20% 20250 | -6/Deep Caves | Destroyed by AG-09063 with Assembled Focal Cannon Last Messages --------------- 20045_ Dropped Zio. Light Carapace. 20045_ Acquired Zio. Heavy Carapace. 20047_ Dropped Hcp. Matter Pod. 20048_ Extracted 111 matter. 20050_ Acquired Zio. Light Carapace. 20082_ Dropped Flexi-carbon Leg. 20082_ Dropped Arm. Leg. 20083_ Dropped Zio. Composite Leg I. 20084_ Acquired Zio. Glidesys I. 20151_ Extracted 37 matter. 20222_ Zio. Glidesys I destroyed. 20229_ Zio. Laser-S destroyed. 20229_ Zio. Glidesys I destroyed. 20229_ Zio. Heavy Carapace destroyed. 20229_ Drone Bay destroyed. 20237_ Zio. Glidesys I destroyed. 20237_ Zio. Laser-S destroyed. 20237_ Zio. Glidesys I destroyed. 20243_ Exp. Heat Sink destroyed. 20246_ Zio. Light DM Reactor destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????###??###### # ## # | | ??????????????????????????????????## ### # | | ??????????????????????????????????# ##?# # | | ?????????????????????????????????## ##??# # | | ???????????????????????????????### ##???# # | | ???????????????????????????????# ###### # | | ??????????????????????????????# ## # | | ??????????????????????????????# ## # | | ??????????????????????????????## #?## # | | ???????????????????????????????####???## | | ???????????????????? ?????????????????###### | | ?????????????????! ??????????????????????## | | ??????????????? ##?????######??????????## | | ???????????? #????## #???????????## | | ?????????? g #????# ##?????######?### | | ???????? ! #????# #????### ##??# | | ??????? #????# #???## ##?? | | ????" ! ! #????## #??## ### | | ????" #?????# #### | | ????" ! #?????# ## | | ????" g / ##????# ### | | ???"" | ! #????# ## | | ???# h #????# | | ???" | ;#???### ## | | ???" | // ;####### ## | | ???" @ | | ???""" | ### | | ???" / ##?## | | ???"" M #### #???## | | ???" #??# #???# ## | | ????" % ##??# #??# #### | | ???" # # #???# #??## #??# | | ???" #### ## ## ##???# #???### ##??? | | ???""" #????# ?# ####????## #######?????####???? | | ??????? ??????##?# ?????????###??????????????????? | | ??????????????????#??????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 49 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 1200 Resistance: KI 20 Weapon Shielding 100 Evasion (%) 72 Targeting Accuracy 14 Core Analysis 6 Recoil Reduction 2 Energy Filtering 30 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Cld. Airjet | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Thunder Leg | x2 | -6/Factory | Preloaded Repaired ---------- Exp. Cesium-ion Thruster | 50% | -6/Factory | Broken Impact Mace | 18% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Batter Up Monster Signs Are For Wimps Challenges ------------ None Game ------ Seed StorageArcsightInverter Manual? 0 Play Time 02:43:05 Cumulative 104.9 hours Start 2025.07.21 @ 17:39:08 End 2025.07.22 @ 10:43:49 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 162 Rogue 162 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 54 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d22dca1-a653-4fcf-b37c-ac24160bf712