Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.09 @ 16:47:49 Player: OctagonalPrism Result: Destroyed by Cetus Guard with Advanced KE Penetrator Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (144) 720 Value Destroyed (4115) 4115 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (633) 633 TOTAL SCORE: 9928 Bonus ------- High Alert Combat Kills 248 Follower Combat Kills 385 Cogmind --------- Core Integrity 0/850 Matter 122/300 Energy 100/100 System Corruption 22% Temperature Cool (9) Movement Hovering (77) Location -6/Cetus Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Combat Airjet Combat Airjet > --- UTILITY (9) ------ Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Energy Well (350) Advanced Signal Interpreter Advanced ECM Suite Pulse Rifle Phasing Sabre Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Cooled Cesium-ion Thruster > --- UTILITY ---------- Structural Scanner Advanced Sensor Array Advanced Signal Interpreter Hacking Suite Hacking Suite Hacking Suite System Shield System Restoration Module > --- WEAPON ----------- Chainsword > --- INVENTORY -------- Compact Battery Advanced Signal Interpreter Advanced ECM Suite [Rating: 50] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Improved VTOL Module Treads Light Treads Leg Carbon-fiber Leg Hover Unit Combat Airjet Flight Unit Improved VTOL Module Utility Hacking Suite Device Structural Scanner Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Utility Shielding Weapon Minigun Energy Gun Beam Rifle Ballistic Gun Minigun Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Flail Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Ext Cet Slots Evolved 8 | . . . 2 2 2 . . 2 . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . . . . 1 . . Utility 7 | . . . 2 2 2 . . 1 . . Weapon . | . . . . . . . . . . . Parts Attached 146 | 6 . 3 36 37 9 . 31 9 14 1 Power 17 | 1 . . 3 4 1 . 5 . 3 . Engine 5 | 1 . . 3 . 1 . . . . . Core 12 | . . . . 4 . . 5 . 3 . Reactor . | . . . . . . . . . . . Propulsion 34 | 2 . . 10 9 1 . 7 2 3 . Treads 13 | 2 . . 9 2 . . . . . . Leg 5 | . . . . 4 . . . . 1 . Wheel . | . . . . . . . . . . . Hover 2 | . . . . . . . . . 2 . Flight 14 | . . . 1 3 1 . 7 2 . . Utility 59 | 1 . 1 13 10 7 . 18 7 2 . Device 28 | . . 1 4 5 3 . 11 4 . . Storage 4 | 1 . . 3 . . . . . . . Processor 9 | . . . 1 3 1 . 2 1 1 . Hackware 14 | . . . 3 2 2 . 5 2 . . Protection 4 | . . . 2 . 1 . . . 1 . Artifact . | . . . . . . . . . . . Weapon 36 | 2 . 2 10 14 . . 1 . 6 1 Energy Gun 7 | 1 . . 3 1 . . . . 2 . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 16 | 1 . 2 4 7 . . . . 2 . Ballistic Cannon . | . . . . . . . . . . . Launcher 5 | . . . 2 2 . . . . . 1 Special Weapon 1 | . . . 1 . . . . . . . Impact Weapon 3 | . . . . 3 . . . . . . Slashing Weapon 4 | . . . . 1 . . 1 . 2 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . . 2 1 . . 3 1 . . Corrupted Parts 2 | . . . . 1 . . . . 1 . System Corruption 8 | . . . . 5 . . . . 3 . Parts Lost 67 | . . 3 10 17 1 . 12 3 18 3 Power 11 | . . . 1 3 1 . 2 . 3 1 Propulsion 13 | . . 1 2 5 . . 1 . 4 . Utility 30 | . . . 5 5 . . 9 3 8 . Weapon 13 | . . 2 2 4 . . . . 3 2 Highest Loss Streak 6 | . . 1 4 4 1 . 3 1 6 3 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 82 | . 85 96 87 83 90 95 81 73 48 33 Engine 5 | . 14 14 9 2 4 7 . . . . Core 3 | . . . . 5 2 . 6 6 3 4 Treads 9 | . 28 25 21 6 . . . . . . Leg 1 | . . . . 6 . . . . 1 . Flight 6 | . . . . 1 15 15 14 20 7 . Device 15 | . . 13 7 13 34 23 22 12 5 . Storage 5 | . 14 14 10 8 . . . . . . Processor 6 | . . . 5 9 7 7 5 6 7 6 Hackware 13 | . . . 12 14 9 23 20 21 12 . Protection 1 | . . . 2 . 6 7 . . 1 . Energy Gun 3 | . 14 . 9 1 . 3 . . . 6 Ballistic Gun 7 | . 14 27 7 8 . . . . 2 . Slashing Weapon 3 | . . . . 1 7 7 7 6 3 . Peak Build Rating 50 | 6 7 8 22 33 37 39 43 50 49 30 Average Rating 24 | 4 6 7 14 23 35 37 36 42 27 27 On Entrance 22 | . 6 7 7 20 28 36 36 31 46 28 Naked Turns . | . . . . . . . . . . . Heaviest Build 26 | 14 14 15 26 26 21 18 16 12 18 14 Greatest Support 46 | 40 40 40 46 40 20 20 21 16 24 24 Greatest Overweight (x) 7 | . . . 3 7 1 . 1 . 4 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 10 5 5 5 5 5 5 Average Capacity 7 | 6 8 8 7 9 5 5 5 5 5 5 Most Carried 10 | 2 5 7 8 10 5 5 5 5 5 5 Average Carried 5 | . 4 5 5 7 4 5 4 4 3 5 Final Capacity 10 | 8 8 8 10 5 5 5 5 5 5 5 Final Carried 6 | 1 5 6 4 5 5 5 5 3 5 5 Class Distribution -------------------- 26% | Mutant 24% | Scavenger-Mutant 20% | Hacker-Mutant 7% | Hacker-Scout 6% | Hacker-Ninja 5% | Hacker-Sprinter 4% | Scavenger-Ninja 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Hacker-Mutant | -8/Materials Scavenger-Ninja | -7/Factory Hacker-Scout | -7/Waste Hacker-Mutant | -7/Factory Hacker-Sprinter | -6/Factory Mutant | -6/Extension Mutant | -6/Cetus Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Ext Cet Matter Collected 2769 | 226 94 158 603 1112 86 27 290 84 89 . Remotely . | . . . . . . . . . . . Salvage Created 5341 | . 267 270 1225 2358 129 . 605 193 268 26 Parts 330 | . 19 28 83 122 11 . 40 16 10 1 Haulers Intercepted 11 | . . . 3 5 . . 3 . . . Recyclers Shooed 2 | . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Ext Cet Combat Hostiles Destroyed 92 | . 5 14 22 40 1 . 4 2 4 . Melee 14 | . . . . 5 1 . 4 2 2 . Guns 65 | . 5 13 17 28 . . . . 2 . Cannons 1 | . . . 1 . . . . . . . AOE 7 | . . 1 4 2 . . . . . . Classes Destroyed 13 | . 2 1 6 3 1 . . . . . Worker 1 | . . . 1 . . . . . . . Builder 8 | . . . 1 1 1 . 4 . 1 . Tunneler 1 | . . . . 1 . . . . . . Hauler 11 | . . . 3 5 . . 3 . . . Recycler 2 | . . . . 1 . . 1 . . . Operator 12 | . 3 . 2 3 . . 3 . 1 . Watcher 20 | . . . 4 5 2 . 4 3 1 1 Swarmer 20 | . . 12 . 6 . . 1 . 1 . Grunt 47 | . 5 2 13 25 . . 1 . 1 . Brawler 2 | . . . 1 1 . . . . . . Sentry 17 | . . . 8 7 . . . . 2 . Hunter 1 | . . . . 1 . . . . . . Programmer 5 | . . . . . 1 . 2 2 . . Best Kill Streak 7 | . 2 3 5 7 1 . 4 2 2 1 Combat Bots Only 7 | . 2 3 4 7 1 . 2 1 1 . Max Kills in Single Turn 3 | . 1 1 3 2 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . 1 2 1 . . . . . . Melee 1 | . . . . 1 1 . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Ext Cet Hostile Shots Fired 834 | . 16 82 124 231 15 . 111 32 187 36 Missed 304 | . 5 24 31 77 5 . 58 12 79 13 Damage Taken 7601 | . 121 551 1269 2397 218 . 757 257 1432 599 Core 2023 | . 23 82 244 405 89 . 320 120 490 250 Absorbed by Shields 13 | . . . . . . . . . 13 . Redirected to Shielding 22 | . . . 12 . 10 . . . . . Regen/Repaired (Parts) 47 | . . . . . . . 47 . . . Core Remaining (%) 52 | 100 . 58 39 26 . . 41 . . . Volleys Fired 344 | . 25 38 143 118 . . . . 13 7 Largest 2 | . 2 2 2 2 . . . . 2 1 Hottest 81 | . 60 60 81 81 . . . . 63 43 Shots Fired 575 | . 50 72 215 215 . . . . 16 7 Gun 557 | . 50 72 208 211 . . . . 16 . Cannon . | . . . . . . . . . . . Launcher 15 | . . . 4 4 . . . . . 7 Special 3 | . . . 3 . . . . . . . Kinetic 367 | . 25 66 102 164 . . . . 10 . Thermal 141 | . . . 109 26 . . . . 6 . Explosive 15 | . . . 4 4 . . . . . 7 Electromagnetic 52 | . 25 6 . 21 . . . . . . Robot Hit Streak 24 | . 5 7 12 24 . . . . 5 3 Robot Miss Streak 11 | . 3 4 11 3 . . . . 1 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 7 | . . 1 1 5 . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . Shots Hit Robots 475 | . 29 39 130 188 10 . 36 13 25 5 Core Hits 220 | . 12 16 62 81 3 . 15 5 7 19 Critical Kills 3 | . . . . 3 . . . . . . Critical Parts Destroyed 2 | . . . . 2 . . . . . . Critical Strikes 19 | . . . 2 10 1 . 2 2 2 . Burn 8 | . . . 2 5 . . . . 1 . Destroy 1 | . . . . 1 . . . . . . Smash 4 | . . . . 4 . . . . . . Sever 6 | . . . . . 1 . 2 2 1 . Melee Attacks 228 | . . . . 39 26 . 99 38 26 . Impact 34 | . . . . 34 . . . . . . Slashing 194 | . . . . 5 26 . 99 38 26 . Piercing . | . . . . . . . . . . . Sneak Attacks 18 | . . . . 5 2 . 7 . 4 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12138 | . 394 505 2033 4737 482 . 1747 513 932 795 Guns 5698 | . 394 467 1684 2983 . . . . 170 . Cannons . | . . . . . . . . . . . Explosions 1375 | . . 38 325 217 . . . . . 795 Melee 5026 | . . . . 1537 472 . 1747 513 757 . Ramming 16 | . . . 1 . 10 . . . 5 . Kinetic 3991 | . 175 442 948 2327 . . . . 99 . Thermal 1176 | . . 38 759 308 . . . . 71 . Explosive 1296 | . . . 325 176 . . . . . 795 Electromagnetic 633 | . 219 25 . 389 . . . . . . Impact 1301 | . . . . 1301 . . . . . . Slashing 3725 | . . . . 236 472 . 1747 513 757 . Piercing . | . . . . . . . . . . . Highest Corruption 22 | . . . 12 8 3 3 3 4 22 22 Average Corruption 8 | . . . 11 6 1 3 2 2 21 22 Corruption Purged 7 | . . . . . . . 3 4 . . Corruption Blocked 2 | . . . . . . . 2 . . . Effects 60 | . . . 15 9 5 1 1 4 24 1 Message Errors 11 | . . . 5 2 1 . 1 . 2 . Matter Fused 17 | . . . 5 4 2 1 . 2 2 1 Heat Flow Errors 7 | . . . 3 1 . . . 1 2 . Energy Discharges 3 | . . . . 1 1 . . . 1 . Parts Rejected 2 | . . . . . . . . . 2 . Data Loss (minor) 5 | . . . . . 1 . . . 4 . Data Loss (major) 3 | . . . 1 . . . . 1 1 . Misfires 1 | . . . . . . . . . 1 . Alerts 1 | . . . . 1 . . . . . . Misdirections 6 | . . . . . . . . . 6 . Weapon Failures 4 | . . . 1 . . . . . 3 . Overload Shots . | . . . . . . . . . . . Overflow Damage 905 | . . . . 258 48 . 312 66 221 . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 905 | . . . . 258 48 . 312 66 221 . Knockbacks 6 | . . . . 6 . . . . . . Impact 6 | . . . . 6 . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 29 | . . 24 . . 5 . . . . . Shots 1 | . . 1 . . . . . . . . Rammed 5 | . . . 2 . 1 . . . 2 . Targets Rammed 8 | . . . 2 . 1 . . . 5 . Kicked 3 | . . . . . . . . . 3 . Crushed . | . . . . . . . . . . . Highest Temperature 291 | . 24 87 238 192 . . 1 133 291 . Average Temperature 52 | . 12 53 61 44 . . 1 63 113 . Received Heat Transfer 2213 | . 66 75 480 945 9 . 207 6 407 18 Siege Activations . | . . . . . . . . . . . Robots Corrupted 7 | . . . . 7 . . . . . . Combat Hostiles 5 | . . . . 5 . . . . . . Parts Fried 13 | . . . . 13 . . . . . . Impact Corruptions 9 | . . . . 9 . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . . . . 3 . . . . . . Heat Transferred 3316 | . . . 2008 1086 . . . . 222 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . 1 . 1 . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Ext Cet Peak Influence 787 | . 205 220 390 618 421 90 787 446 285 116 Initial 385 | . . 3 27 97 247 90 63 385 55 84 Average 270 | . 71 113 193 407 292 90 336 280 147 96 Maximum Alert Level 3 | . 1 1 1 2 2 . 3 2 1 . Low Security (%) 42 | 100 98 95 61 6 4 100 36 37 76 100 Level 1 30 | . 1 4 38 31 84 . 26 19 23 . Level 2 25 | . . . . 62 11 . 31 42 . . Level 3 1 | . . . . . . . 5 . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 47 | . 3 . 7 9 6 . 13 5 4 . Investigation 28 | . . . 5 4 2 . 10 4 3 . Extermination 5 | . . . . . 2 . 2 1 . . Reinforcement 12 | . 3 . 2 3 2 . 1 . 1 . Assault . | . . . . . . . . . . . Garrison 2 | . . . . 2 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered 1 | . . . . . . . 1 . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 2 | . . . . . 1 . 1 . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Ext Cet Distress Signals 14 | . . . 3 5 1 . 3 1 . 1 Communications Jammed 1 | . . . . . . . . 1 . . Distress Signals 1 | . . . . . . . . 1 . . Times Spotted 258 | . 7 15 40 64 14 . 73 10 30 5 Peak Tracking Total 10 | . 2 3 5 10 4 . 7 5 6 5 Tactical Retreats 49 | . . 1 3 5 5 . 27 3 5 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Ext Cet Traps Triggered 7 | . . . . 1 2 . 2 . 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 6 | . . . . . 6 . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Ext Cet Machines Disabled 4 | . 2 . . 2 . . . . . . Max in Single Turn 1 | . 1 . . 1 . . . . . . Garrison Access 7 | . . . . 1 1 . 3 2 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Ext Cet Machines Accessed 84 | . . 1 10 11 13 . 28 11 10 . Terminals 57 | . . 1 7 8 6 . 18 7 10 . Fabricators 6 | . . . . . 3 . 2 1 . . Repair Stations 2 | . . . . . . . 2 . . . Recycling Units 5 | . . . 1 1 2 . 1 . . . Scanalyzers 6 | . . . 2 1 . . 2 1 . . Garrison Access 8 | . . . . 1 2 . 3 2 . . Total Hacks 275 | . . 2 37 61 31 . 74 43 27 . Successful 162 | . . 2 28 39 19 . 42 23 9 . Failed 113 | . . . 9 22 12 . 32 20 18 . Catastrophic 19 | . . . 1 2 3 . 8 5 . . Database Lockouts . | . . . . . . . . . . . Manual 115 | . . . 17 28 15 . 33 22 . . Terminals 205 | . . 2 26 44 19 . 55 32 27 . Fabricators 12 | . . . . . 6 . 4 2 . . Repair Stations 4 | . . . . . . . 4 . . . Recycling Units 14 | . . . 3 5 3 . 3 . . . Scanalyzers 24 | . . . 8 9 . . 4 3 . . Garrison Access 16 | . . . . 3 3 . 4 6 . . Terminal Hacks 80 | . . 2 12 19 7 . 18 13 9 . Record 1 | . . . . 1 . . . . . . Part Schematic 1 | . . . . . . . 1 . . . Robot Analysis 4 | . . . 1 3 . . . . . . Prototype ID Bank 8 | . . . 1 1 . . 4 2 . . Open Door 9 | . . . . . . . . . 9 . Level Access Points 3 | . . . 1 . . . 1 1 . . Branch Access Points 1 | . . . . 1 . . . . . . Emergency Access Points 4 | . . . 1 1 . . 2 . . . Terminal Index 5 | . . . 1 1 1 . 1 1 . . Repair Station Index 1 | . . . . 1 . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . Garrison Index 3 | . . . . . 1 . 1 1 . . Alert Level 10 | . . 1 2 3 1 . 1 2 . . Unreport Threat 5 | . . . 1 2 . . . 2 . . Locate Traps 10 | . . . 2 3 2 . 2 1 . . Disarm Traps 1 | . . . . . 1 . . . . . Surveillance Status 2 | . . . . . . . 1 1 . . Transport Status 1 | . . . . 1 . . . . . . Extermination Status 1 | . . . . . . . . 1 . . Recall Extermination 1 | . . . . . 1 . . . . . Hauler Manifests 2 | . . . 1 1 . . . . . . Registered Components 1 | . . . . . . . . 1 . . Registered Prototypes 1 | . . . . . . . 1 . . . Zone Layout 4 | . . 1 . . . . 3 . . . Fabricator Hacks 7 | . . . . . 4 . 2 1 . . Network Status 4 | . . . . . 2 . 1 1 . . Load Schematic 1 | . . . . . 1 . . . . . Build 2 | . . . . . 1 . 1 . . . Repair Station Hacks 4 | . . . . . . . 4 . . . Scan Component 2 | . . . . . . . 2 . . . Repair 2 | . . . . . . . 2 . . . Recycling Unit Hacks 6 | . . . 1 2 2 . 1 . . . Report Inventory 5 | . . . 1 1 2 . 1 . . . Retrieve Components 1 | . . . . 1 . . . . . . Scanalyzer 23 | . . . 8 8 . . 4 3 . . Insert Component 11 | . . . 4 4 . . 2 1 . . Analyze 12 | . . . 4 4 . . 2 2 . . Garrison Access Hacks 7 | . . . . 1 1 . 3 2 . . Seal Access 7 | . . . . 1 1 . 3 2 . . Unauthorized Hacks 34 | . . . 6 9 5 . 10 4 . . Terminals 29 | . . . 5 7 4 . 9 4 . . Track 2 | . . . . 2 . . . . . . Assimilate 6 | . . . . . 1 . 5 . . . Botnet 15 | . . . 3 3 3 . 3 3 . . Disrupt 2 | . . . 1 1 . . . . . . Operators 4 | . . . 1 1 . . 1 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 5 | . . . 1 2 1 . 1 . . . Reject 1 | . . . . 1 . . . . . . Recyclers 4 | . . . 1 1 1 . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . Used . | . . . . . . . . . . . Hacking Detections 65 | . . 1 8 9 11 . 23 8 5 . Full Trace Events 28 | . . . 5 4 2 . 10 4 3 . Feedback Events 4 | . . . . . . . 3 1 . . Corruption 1 | . . . . . . . 1 . . . Hackware Fried 3 | . . . . . . . 2 1 . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 11 | . . . 4 3 . . 3 1 . . Parts Built 3 | . . . . . 1 . 2 . . . Authchips . | . . . . . . . . . . . Time 131 | . . . . . 73 . 58 . . . Total Part Build Rating 17 | . . . . . 3 . 14 . . . Parts Repaired 2 | . . . . . . . 2 . . . Time 41 | . . . . . . . 41 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 2 | . . . . 2 . . . . . . Parts Scanalyzed 10 | . . . 4 3 . . 2 1 . . Part Schematics Acquired 10 | . . . 4 3 . . 2 1 . . Parts Damaged 1 | . . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Ext Cet Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 1 | . . . . 1 . . . . . . Machine Destruction 1 | . . . . 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Ext Cet Total Allies 35 | . . . . . 1 20 1 . 13 . Largest Group 20 | . . . . . 1 20 2 . 6 . Highest-Rated Group 551 | . . . . . 26 551 28 . 302 . Highest-Rated Ally 159 | . . . . . 26 35 26 . 159 . Total Orders . | . . . . . . . . . . . Ally Attacks 101 | . . . . . . . 11 . 90 . Total Damage 2227 | . . . . . . . 119 . 2108 . Kills 15 | . . . . . . . 1 . 14 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Ext Cet Robot Analysis Total 4 | . . . 1 3 . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . Drone Launches 2 | . . . . . . . . 2 . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Ext Cet Turns Passed 9870 | 63 439 920 1853 2512 889 86 1906 538 633 31 Spaces Moved 10727 | 35 213 499 834 1246 1618 248 3935 1338 743 18 Core 133 | 2 . . 10 4 . . . . 117 . Treads 2024 | 33 213 499 824 455 . . . . . . Legs 598 | . . . . 513 . . . . 85 . Wheels . | . . . . . . . . . . . Hover 41 | . . . . . . . . . 23 18 Flight 7931 | . . . . 274 1618 248 3935 1338 518 . Fastest Speed 29 | 50 160 160 160 32 32 34 32 29 29 77 Average Speed 69 | 153 160 160 163 156 44 34 33 29 51 77 Slowest Speed 400 | 160 160 160 200 400 105 34 106 30 250 77 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 37 | . . . . . 11 1 13 7 5 . Cave-ins Triggered 2 | . . . . . . . . . 2 . Exploration Rate (%) 57 | 4 32 84 75 74 48 97 88 39 78 12 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 5 | . . . 1 1 . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug 107 | . . . . 24 10 . 43 19 11 . Terrain Destroyed 228 | . . 6 34 26 10 . 43 19 11 79 Melee 88 | . . . . 5 10 . 43 19 11 . Projectile . | . . . . . . . . . . . AOE 140 | . . 6 34 21 . . . . . 79 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Ext Cet Total 12218 | 42 261 550 1112 1564 1738 248 4329 1422 926 26 Wait 622 | . 20 8 74 88 87 1 248 37 59 . Move 10645 | 34 212 498 833 1245 1596 245 3909 1324 731 18 Hop 34 | . . . . . 11 1 12 6 4 . Pick Up 45 | 2 4 3 6 15 1 . 8 3 3 . Fast Attach 79 | 5 . 1 11 21 6 . 17 5 13 . Attach 31 | 1 . 2 8 9 . . 7 3 1 . Detach 21 | . . . 6 4 1 . 8 2 . . Swap 36 | . . . 17 7 3 . 7 1 . 1 Drop 54 | . . . 12 18 6 1 14 3 . . Fire 344 | . 25 38 143 118 . . . . 13 7 Melee 228 | . . . . 39 26 . 99 38 26 . Ram 3 | . . . . . 1 . . . 2 . Kick 3 | . . . . . . . . . 3 . Crush 2 | . . . 2 . . . . . . . Escape Stasis 36 | . . . . . . . . . 36 . Rewire 35 | . . . . . . . . . 35 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -7/Factory (discovered 2 exits: *Low x2) -7/Waste -7/Factory (discovered 5 exits: *Fac x4 / Low) -6/Factory (discovered 5 exits: Fac x4 / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 495 | -10/Materials | Discovered new exit (range 6) 503 | -10/Materials | Entered Mines 631 | -10/Mines | Learned 2 Materials zone layouts 1410 | -10/Mines | Discovered new exit (range 8) 1423 | -10/Mines | Entered Materials 1423 | -9/Materials | Evolved 2 slots: Utility x2 1696 | -9/Materials | Lost 4 parts (1n1u2w) 2232 | -9/Materials | Build established: Scavenger-Mutant 2273 | -9/Materials | Discovered new exit (range 7) 2632 | -9/Materials | Core integrity fell below 50% 2640 | -9/Materials | Discovered new exit (range 14) 2668 | -9/Materials | Identified exit to Materials 2913 | -9/Materials | System corruption reached 10% 2943 | -9/Materials | Lost 4 parts (4u) 3276 | -9/Materials | Entered another Materials area 3276 | -8/Materials | Evolved 2 slots: Utility x2 3522 | -8/Materials | Destroyed 7 combat bots 3652 | -8/Materials | Discovered new exit (range 8) 3727 | -8/Materials | Build established: Hacker-Mutant 4039 | -8/Materials | Identified exit to Storage 4173 | -8/Materials | Discovered new exit (range 5) 4617 | -8/Materials | Garrison activated, responded to threat 4852 | -8/Materials | Discovered new exit (range 6) 4986 | -8/Materials | Lost 4 parts (1p1u2w) 5187 | -8/Materials | Core integrity fell below 50% 5289 | -8/Materials | Build established: Mutant 5604 | -8/Materials | Lost 3 parts (1p1n1u) 5787 | -8/Materials | Identified exit to Factory 5788 | -8/Materials | Entered Factory 5788 | -7/Factory | Evolved 2 slots: Utility x2 5974 | -7/Factory | Discovered new exit (range 7) 5976 | -7/Factory | Identified exit to Lower Caves 5996 | -7/Factory | Discovered exit to Lower Caves (range 4) 6031 | -7/Factory | Build established: Scavenger-Ninja 6382 | -7/Factory | Fabricated Hacking Suite? 6411 | -7/Factory | Build established: Scavenger-Assassin 6677 | -7/Factory | Sucked down chute 6677 | -7/Factory | Entered Waste 6678 | -7/Waste | Joined by Warlord forces that had cleared the area 6737 | -7/Waste | Discovered new exit (range 16) 6763 | -7/Waste | Identified exit to Factory 6763 | -7/Waste | Entered Factory 6763 | -7/Factory | Accompanied by 2 allies 6835 | -7/Factory | Build established: Hacker-Scout 6852 | -7/Factory | System Shield fried by hacking feedback 6884 | -7/Factory | Hacking Suite fried by hacking feedback 7252 | -7/Factory | Repaired Imp. Sensor Array 7299 | -7/Factory | Identified exit to Factory 7572 | -7/Factory | Build established: Hacker-Ninja 7957 | -7/Factory | Build established: Hacker-Mutant 8142 | -7/Factory | Fabricated Adv. Hardlight Generator (x2) 8193 | -7/Factory | Repaired Xenon Bombardment Thruster 8212 | -7/Factory | Lost 3 parts (1p2u) 8363 | -7/Factory | Search patrols dispatched 8396 | -7/Factory | Discovered exit to Lower Caves (range 19) 8567 | -7/Factory | Core integrity fell below 50% 8669 | -7/Factory | Entered another Factory area 8669 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8718 | -6/Factory | Spotted B-75 Beast 8892 | -6/Factory | Identified exit to Factory 8905 | -6/Factory | Hacking Suite fried by hacking feedback 8957 | -6/Factory | Build established: Hacker-Sprinter 9199 | -6/Factory | Discovered new exit (range 12) 9202 | -6/Factory | Identified exit to Extension 9207 | -6/Factory | Entered Extension 9232 | -6/Extension | Spotted B-75 Beast 9282 | -6/Extension | Rescued a captive Derelict 9283 | -6/Extension | Rescued a captive Derelict 9296 | -6/Extension | Rescued a captive Derelict 9348 | -6/Extension | Rescued a captive Derelict 9352 | -6/Extension | Rescued a captive Derelict 9353 | -6/Extension | Rescued a captive Derelict 9420 | -6/Extension | Rescued A7 9423 | -6/Extension | Rescued a captive Derelict 9426 | -6/Extension | Lost 4 allies 9444 | -6/Extension | Lost 5 parts (1p2n2u) 9445 | -6/Extension | Rescued a captive Derelict 9447 | -6/Extension | Rescued a captive Derelict 9455 | -6/Extension | Rescued a captive Derelict 9517 | -6/Extension | Crushed by falling debris 9518 | -6/Extension | System corruption reached 10% 9523 | -6/Extension | Crushed by falling debris 9530 | -6/Extension | Rescued a captive Derelict 9530 | -6/Extension | Rescued a captive Derelict 9554 | -6/Extension | Lost 6 parts (1n5u) 9616 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 9624 | -6/Extension | Core integrity fell below 50% 9793 | -6/Extension | Lost 5 parts (1p1n1u2w) 9811 | -6/Extension | Discovered exit to Factory (range 10) 9811 | -6/Extension | Discovered new exit (range 6) 9815 | -6/Extension | Identified exit to Cetus 9840 | -6/Extension | Entered Cetus 9852 | -6/Cetus | Spotted Cetus Guard 9852 | -6/Cetus | Spotted Cetus Guard 9854 | -6/Cetus | Spotted Cetus Guard 9854 | -6/Cetus | Spotted Cetus Guard 9867 | -6/Cetus | Core integrity fell below 20% 9871 | -6/Cetus | Destroyed by Cetus Guard with Advanced KE Penetrator Last Messages --------------- Penetrated by Slug. Slug penetrates Wall. The unstable cave ceiling collapses. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Hyb. Fission Core destroyed. The unstable cave ceiling collapses. Slug penetrates Wall. The unstable cave ceiling collapses. Penetrated by Slug. Lrn. Missile Launcher destroyed. Slug penetrates Wall. Penetrated by Slug. The unstable cave ceiling collapses. Penetrated by Slug. Pulse Rifle destroyed. Penetrated by Slug. The unstable cave ceiling collapses. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????????#???####???????????? | | ????????????????????????? ### ##??????????? | | ???????????????????????? ?????????? | | ??????????????????????? # # ?????????? | | ???????????????######## ????????? | | ?###############;#;#;#; #?????????? | | ?# @ Y ????????? | | ?# Y ????????? | | ?# Y ????????? | | ?###################;#### #Y ?????????? | | ???????????????????###????# ? ?????????? | | ???????????????????????????? # ??????????? | | ????????????????????????????? ? #??????????? | | ???????????????????????????????#??#??????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 16 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Additional Mass Support 9 Corruption Block 8 Armor Coverage 225 Resistance: EM 20 Utility Shielding 33 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 5 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Utility Shielding | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Scanalyzed Hvy. Flail | -8/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Scanalyzed System Shield | -7/Factory | Scanalyzed Adv. ECM Suite | -7/Factory | Scanalyzed Imp. Signal Interpreter | -7/Factory | Hacked System Restoration Module | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Adv. Hardlight Generator | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlasmaReactiveNullifier Manual? 0 Play Time 02:14:34 Cumulative 112.0 hours Start 2024.09.09 @ 14:33:15 End 2024.09.09 @ 16:47:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 103 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 54 Achievement% 43 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 55x47 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f3521cc4-e4eb-40be-98c3-199217538897