Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.04 @ 00:40:04 Player: mischief_2000 Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (343) 1715 Value Destroyed (15313) 15313 Prototype IDs (230) 4600 Alien Tech Used (0) 0 Bonus (18210) 18210 TOTAL SCORE: 49538 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 4507 Follower Combat Kills 5765 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Was Imprinted 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2448 Scanned by Researcher 500 Friendly Fire -910 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 35/100 System Corruption 26% Temperature Cool (2) Movement Walking (90) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Improved VSS Leg > --- UTILITY (10) ----- System Mapper System Mapper Improved System Shield Ghost Barrier > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (250) Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Light Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Improved Heavy Siege Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Experimental Cooling System Huge Storage Unit Spectral Analyzer Advanced Recoil Stabilizer Improved Kinecellerator Layered Heavy Armor Plating Advanced Force Field > --- WEAPON ----------- Zionite Laser-H Zionite Phaser-H Zionite Phaser-H KE Penetrator Hypervelocity Railgun Hypervelocity Mass Driver > --- INVENTORY -------- Zionite Heavy DM Reactor Particle Reactor Light Quantum Reactor Biometal Heavy Treads Experimental Cooling System Matter Compressor Advanced Phase Shifter Improved Heavy Armor Plating System Mapper System Mapper Ghost Barrier Long-range Tractor Beam Vortex Rail BFG-9k Vortex Edition Enhanced Hardcell Cannon Vortex Catalyst Activator AD-0RF's Magmablaster [Rating: 221] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Reinforced Fission Core Reactor Vortex Chain Reactor Propulsion Armored Wheel Treads Heavy Treads Leg Biometal Leg Wheel Armored Wheel Flight Unit Q-thruster Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware System Mapper Protection Hardened Heavy Armor Plating Weapon Gauss Rifle Energy Gun Wave Gun Energy Cannon Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Thermoblaster Special Weapon RU-N14's Throwing Claymores Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Res Qua Res Acc Com Slots Evolved 18 | . . 2 2 2 . . . . 2 . . . . 2 2 . . . . . . 2 . 2 2 . Power 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Propulsion 4 | . . . . . . . . . . . . . . 2 . . . . . . . 1 . 1 . . Utility 8 | . . 1 1 1 . . . . 2 . . . . . 1 . . . . . . 1 . . 1 . Weapon 4 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 202 | 7 10 11 13 24 2 . 3 2 2 6 3 5 2 9 2 4 2 1 7 19 9 9 1 6 22 21 Power 22 | 1 1 1 4 2 . . . . . . . 1 . 1 1 2 . . 1 1 . . . . 4 2 Engine 8 | 1 1 1 1 2 . . . . . . . 1 . . . . . . . . . . . . . 1 Core 7 | . . . 3 . . . . . . . . . . 1 1 . . . 1 . . . . . . 1 Reactor 7 | . . . . . . . . . . . . . . . . 2 . . . 1 . . . . 4 . Propulsion 38 | 2 4 1 . 2 . . 1 . . 1 . . 1 2 . 1 1 . . 1 3 4 . 2 4 8 Treads 14 | 2 . . . . . . . . . . . . . . . . 1 . . 1 2 4 . 2 2 . Leg 7 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . 5 Wheel 12 | . 2 1 . 2 . . 1 . . 1 . . 1 2 . 1 . . . . 1 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Utility 67 | 2 3 2 3 9 . . 1 . 2 2 1 1 . 1 1 . . 1 4 10 3 3 . 2 7 9 Device 33 | 1 . 1 2 5 . . . . 1 1 1 . . 1 1 . . 1 2 4 2 3 . 2 4 1 Storage 6 | 1 2 . . 1 . . . . . . . 1 . . . . . . . . . . . . . 1 Processor 7 | . 1 1 . 1 . . 1 . 1 1 . . . . . . . . . 1 . . . . . . Hackware 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Protection 17 | . . . 1 2 . . . . . . . . . . . . . . 2 5 1 . . . 3 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 75 | 2 2 7 6 11 2 . 1 2 . 3 2 3 1 5 . 1 1 . 2 7 3 2 1 2 7 2 Energy Gun 18 | . 2 3 . . . . . . . . . . . 2 . 1 . . . . 1 2 . 1 4 2 Energy Cannon 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Ballistic Gun 37 | 2 . 3 4 10 1 . 1 2 . 3 2 . 1 2 . . . . . 5 . . 1 . . . Ballistic Cannon 5 | . . . . . . . . . . . . . . . . . 1 . 1 . 2 . . 1 . . Launcher 7 | . . 1 1 1 1 . . . . . . 1 . . . . . . . 1 . . . . 1 . Special Weapon 5 | . . . . . . . . . . . . 2 . . . . . . 1 1 . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . 1 1 1 . . . . . . 1 1 . . . . . . . . . 1 . . 7 4 Parts Lost 58 | . . 4 1 1 . . . . . 1 . . 6 . . . . . 5 . 3 . . 2 23 12 Power 10 | . . . 1 1 . . . . . . . . 2 . . . . . 1 . . . . . 3 2 Propulsion 13 | . . 1 . . . . . . . 1 . . 1 . . . . . . . . . . . 6 4 Utility 20 | . . . . . . . . . . . . . . . . . . . 2 . 2 . . 1 10 5 Weapon 15 | . . 3 . . . . . . . . . . 3 . . . . . 2 . 1 . . 1 4 1 Highest Loss Streak 23 | . . 3 1 1 . . . . . 1 . . 3 . . . . . 3 . 1 . . 1 23 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 20 | 1 7 21 24 24 24 24 23 24 23 23 24 23 21 22 23 22 23 23 22 21 17 17 18 16 13 2 Power . | . . . . . . . . . . 1 1 . . . . . . . . . . . 1 1 2 . Propulsion 4 | . 1 11 12 9 9 9 5 5 5 4 4 4 3 2 3 2 2 3 3 2 1 1 1 . . . Utility 10 | . 2 2 3 7 9 9 11 12 11 11 11 12 13 14 14 14 14 13 14 13 8 10 11 10 7 2 Weapon 6 | 1 3 7 8 6 6 6 6 7 7 7 7 5 4 5 6 6 6 7 5 5 7 5 5 4 3 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 45 | . 3 1 9 4 . . 6 . 2 . 1 2 . 3 . 3 . 1 . 7 . 1 . 2 . . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 13 | . . 1 4 3 . . 3 . . . . . . . . 2 . . . . . . . . . . Utility 19 | . 2 . . . . . 2 . 1 . . 2 . 1 . 1 . 1 . 6 . 1 . 2 . . Weapon 12 | . 1 . 5 1 . . 1 . 1 . . . . 2 . . . . . 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 99 96 93 98 92 92 92 92 89 92 88 85 76 78 88 85 77 77 77 82 88 81 80 77 68 44 Engine 3 | . 14 11 5 7 7 7 7 7 6 6 6 6 2 . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . 4 10 10 7 5 5 4 4 4 7 . Treads 3 | . 11 . . . . . . . . . . . . . . . 4 5 5 5 9 15 14 14 10 . Wheel 9 | . 2 21 17 15 15 15 15 15 13 12 13 13 13 18 21 16 5 5 5 6 5 . . . . . Device 13 | . 7 6 12 15 7 7 7 7 9 10 10 8 9 13 20 21 21 20 15 17 20 23 23 20 19 1 Storage 6 | . 14 11 9 7 7 7 7 7 6 6 6 10 9 5 5 5 5 5 5 5 5 4 4 4 3 . Processor 7 | . 7 12 4 5 7 7 7 7 13 15 15 13 13 8 5 5 5 5 5 3 5 4 4 4 3 . Protection 5 | . . . 4 6 7 7 7 7 6 6 1 . . . . . . . 4 9 10 4 4 4 3 6 Energy Gun 3 | . 15 28 . . . . . . . . . . . 6 10 14 11 10 8 1 1 2 4 5 8 2 Ballistic Gun 20 | . 12 3 33 34 37 30 30 31 29 32 29 11 21 13 10 2 8 10 3 13 20 11 9 8 6 . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . 2 5 7 4 . 9 9 8 4 . Launcher 2 | . . . . . . 6 7 . . . 3 11 5 4 . 3 2 . 3 3 4 . . . . . Peak Build Rating 221 | 7 15 24 33 50 50 49 55 56 67 76 84 89 85 85 98 108 117 117 122 141 146 170 172 193 221 124 Average Rating 90 | 5 10 19 28 44 49 47 52 55 64 72 80 84 74 78 97 102 114 115 118 125 141 161 171 184 186 84 On Entrance 80 | . 7 15 24 29 50 49 47 55 56 67 74 82 85 69 85 98 108 117 115 117 141 143 170 172 184 3 Avg Prop Armor Cover (%) 7 | . . . . . . . . . . . . . . . . . 8 8 7 6 4 . . . . 12 Naked Turns 72 | . . . . . . . . . . . . . . . . . . . . . . . . . 50 22 Heaviest Build 226 | 13 91 97 114 130 130 130 130 132 132 139 136 142 133 123 133 158 159 159 189 195 180 200 202 215 226 46 Greatest Support 225 | 40 40 24 24 24 24 24 24 24 24 24 24 24 24 48 48 52 28 28 28 28 125 177 177 225 225 127 Greatest Overweight (x) 11 | 3 3 8 4 5 5 5 5 5 5 11 5 5 5 4 2 3 5 5 6 7 7 1 1 1 1 . Average Overweight (x) 3 | . . 3 3 4 5 5 5 5 5 5 5 5 4 2 2 2 5 5 5 6 3 1 1 . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 24 | 7 9 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 5 Most Carried 25 | 3 20 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 5 Average Carried 23 | 1 7 21 24 24 24 24 24 25 24 24 25 24 22 23 24 23 24 24 23 24 24 24 25 24 20 2 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 3 20 23 25 25 25 25 25 25 25 25 25 24 21 25 25 24 25 25 25 25 25 25 25 24 23 2 Class Distribution -------------------- 34% | Skirmisher 25% | Tank 11% | Gunner 6% | Commander-Tank 4% | Scavenger-Skirmisher 3% | Scavenger-Tank 3% | Mutant 3% | Executioner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Tank | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Gunner | -6/Data Miner Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Skirmisher | -4/Waste Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Tank | -4/Warlord Tank | -3/Proximity Caves Commander-Tank | -3/Research Tank | -3/Quarantine Executioner | -2/Research Messiah-Executioner | -1/Access Wizard-Mutant | -1/Command Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Res Qua Res Acc Com Matter Collected 12054 | 104 436 170 869 1467 403 145 129 159 150 681 324 157 753 235 . 139 . 38 1573 793 1073 431 82 817 697 229 Remotely 1138 | . . . 258 70 . . . . . . . . . . . . . 34 572 . . . . 204 . . Salvage Created 15097 | 142 173 999 1363 1583 228 67 . 262 . 464 333 188 706 268 . 552 103 . 880 593 1318 771 213 1675 2119 97 Parts 645 | 14 8 42 90 79 14 . . 18 . 28 17 3 33 17 . 8 2 . 17 20 39 42 3 45 101 5 Haulers Intercepted 9 | . 1 3 2 . . . . . . . . . . 1 . . . . . . . . . 1 1 . Recyclers Shooed 6 | . . 1 2 . . . . . . . . . . . . . . . . . . 1 . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 145 | . . . . . 8 . 1 10 . 25 8 . 29 . . . . . 12 . 52 . . . . . Prevented 11 | . . . . . . . . 3 . . . . . . . . . . 8 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Res Qua Res Acc Com Combat Hostiles Destroyed 259 | . 2 13 18 22 8 1 . 8 . 9 11 4 27 2 . 2 2 . 20 19 17 11 1 16 45 1 Guns 132 | . 2 6 18 14 3 1 . 5 . 8 6 . 15 2 . 2 2 . 4 3 12 5 1 5 18 . Cannons 33 | . . . . . . . . . . . . . . . . . . . 6 . . 6 . 7 14 . AOE 91 | . . 7 . 8 5 . . 3 . 1 5 4 12 . . . . . 9 16 4 . . 4 13 . Classes Destroyed 29 | 2 4 4 2 2 1 1 . 1 . 2 . . 2 . . 1 . . . 3 . 1 . . 3 . Worker 14 | . 1 . 3 . . . . . . . . . . 1 . . . . . . . 1 . 6 2 . Builder 14 | . . 2 1 3 . . . . . . . . . 2 . . . . . . 1 . . . 5 . Tunneler 5 | 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 9 | . 1 3 2 . . . . . . . . . . 1 . . . . . . . . . 1 1 . Recycler 22 | 1 . 2 3 6 . . . . . . . . . . . . . . . . 2 . 1 4 3 . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Mechanic 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Operator 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Drone 4 | . . . . . . . . . . . . . 2 . . . . . . . 2 . . . . . Watcher 10 | . 1 1 4 1 . . . . . . . . . . . . 1 . . . 2 . . . . . Swarmer 71 | . . . 4 4 4 . . 7 . 4 7 . 16 . . . . . 5 2 5 . . . 13 . Saboteur 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 4 . Grunt 84 | . 2 8 6 8 3 . . . . 4 3 . 5 . . . . . 7 9 1 3 . 12 13 . Brawler 8 | . . 1 . . . . . . . . . . 2 . . . . . 2 . 2 . . . 1 . Duelist 4 | . . . . . 1 . . . . . . . . . . . . . 3 . . . . . . . Protector 4 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 2 . Sentry 28 | . . 4 5 4 . . . . . . . . 2 . . . . . 2 . 6 2 . 3 . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Hunter 17 | . . . 3 3 . . . 1 . . . . . 1 . . . . 1 3 . 2 1 . 2 . Programmer 11 | . . . . 3 . . . . . . . . . 1 . . 2 . . . . 1 . . 4 . Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . Behemoth 3 | . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . . . Compactor 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Grunt 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Executioner 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Z-Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Packrat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Thief 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Best Kill Streak 35 | 3 3 9 11 6 4 1 . 6 . 4 3 4 11 2 . 1 2 . 11 11 6 5 1 8 35 1 Combat Bots Only 26 | . 2 6 4 6 4 1 . 6 . 4 3 4 11 1 . 1 2 . 11 11 5 5 1 5 26 1 Max Kills in Single Turn 8 | 1 1 3 3 3 2 2 . 3 . 2 3 2 3 1 . 1 1 . 3 4 1 2 1 8 6 1 Gunslinging 1 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Exploded 4 | . . 3 . 3 2 . . 3 . 1 2 2 3 . . . . . 3 4 1 . . 2 3 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Data Miner (-6/Data Miner) AD-0RF (-1/Access) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Res Qua Res Acc Com Hostile Shots Fired 1702 | . 2 37 72 211 5 2 . 9 . 50 42 6 89 6 . . 18 . 109 32 113 27 14 50 754 54 Missed 499 | . 1 9 26 79 1 2 . 5 . 16 5 3 31 2 . . 6 . 33 10 28 9 9 13 193 18 Hits 1203 | . 1 28 46 132 4 . . 4 . 34 37 3 58 4 . . 12 . 76 22 85 18 5 37 561 36 Melee 22 | . . . . . . . . . . . . . . . . . . . 6 1 . . . . 15 . Projectile 1181 | . 1 28 46 132 4 . . 4 . 34 37 3 58 4 . . 12 . 70 21 85 18 5 37 546 36 AOE 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 11 Critical Strikes 68 | . . 1 4 2 . . . . . 2 . . 2 . . . 2 . 1 1 3 1 . 4 36 9 Actively Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Part Disruptions 5 | . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 1 Damage Taken 19986 | . 44 523 612 1562 132 78 . 77 . 750 558 143 1136 103 . . 243 . 1087 432 1330 297 38 789 8028 2024 Core 2514 | . 11 94 68 243 17 . . . . 28 90 . 140 . . . . . 52 18 103 11 . 14 1337 288 Absorbed by Shields 7828 | . . . . 4 . . . . . . . . . . . . . . 496 100 230 306 41 722 5929 . Reduced by Siege Mode 577 | . . . . . . . . . . . . . . . . . . . . . . . . . 577 . Redirected to Shielding 279 | . . . . . . . . . . . . . . . . . . . . . . . . . 148 131 Ignored by Resistances 1516 | . . . . 21 . . . . . . . . . . . . . . . 246 703 252 37 257 . . Regen/Repaired (Parts) 254 | . . . 74 . . . . . . . . . . 87 . . . . . 93 . . . . . . Core Remaining (%) 87 | 100 95 76 87 . . . . 62 . . . . 69 100 . . . . . . 84 . 99 99 . . Volleys Fired 523 | 10 8 36 55 64 7 3 . 8 . 17 14 3 34 16 . 17 5 . 36 17 46 26 10 24 61 6 Largest 6 | 2 2 3 4 5 5 5 . 5 . 5 5 4 5 4 . 4 5 . 5 5 5 5 5 6 6 2 Hottest 457 | 40 90 135 92 132 140 137 . 140 . 158 160 79 160 203 . 316 263 . 306 260 457 223 230 275 425 153 Shots Fired 1903 | 20 16 99 206 284 27 15 . 38 . 85 68 12 129 36 . 46 25 1 131 48 207 82 26 110 182 10 Gun 1604 | 20 16 96 205 277 22 12 . 37 . 82 61 . 109 28 . 30 20 1 79 37 181 52 17 78 134 10 Cannon 162 | . . . . . . . . . . . . . . 8 . 12 1 . 36 . . 30 9 32 34 . Launcher 114 | . . 3 1 7 5 3 . 1 . 3 7 6 20 . . 4 4 . 14 3 26 . . . 7 . Special 23 | . . . . . . . . . . . . 6 . . . . . . 2 8 . . . . 7 . Kinetic 1376 | 20 . 16 205 277 22 12 . 37 . 82 61 . 109 17 . . 11 1 63 37 180 71 17 71 67 . Thermal 175 | . . . . . . . . . . . . . . 19 . 42 10 . 52 3 27 . . . 12 10 Explosive 85 | . . 3 1 7 5 3 . 1 . 3 7 9 20 . . 4 4 . 10 8 . . . . . . Electromagnetic 105 | . 16 80 . . . . . . . . . 3 . . . . . . 6 . . . . . . . Entropic 110 | . . . . . . . . . . . . . . . . . . . . . . 11 9 39 51 . Phasic 52 | . . . . . . . . . . . . . . . . . . . . . . . . . 52 . Robot Hit Streak 27 | 5 11 11 15 8 9 3 . 4 . 8 11 7 5 10 . 9 4 . 7 12 25 27 3 10 21 10 Robot Miss Streak 10 | 3 2 3 5 7 5 4 . 6 . 10 9 2 5 2 . 2 2 1 10 3 4 2 6 2 5 1 Penetration Max 2 | . . . . . . . . 1 . 1 . . 1 . . . . . 1 2 1 . . 2 1 . Secondary Targets 15 | . . 2 6 . . . . . . 2 . . . . . . . . . . . . . 1 4 . Max Gunslinging Chain 2 | . . 1 1 . . . . . . 2 . . . . . . . . . . . . . 1 1 . Shots Hit Robots 1055 | 13 14 79 112 134 12 8 . 12 . 50 33 9 48 25 . 32 11 . 62 31 139 40 9 72 102 8 Core Hits 706 | 6 8 45 64 69 16 5 . 17 . 23 19 20 57 10 . 9 11 . 54 56 49 23 3 55 85 2 Critical Kills 34 | . . . 1 . . . . 1 . 7 1 . . . . . . . . . 2 6 1 8 7 . Critical Parts Destroyed 47 | . . . 1 . . . . . . 6 4 . 1 . . . . . . 1 . 1 3 17 13 . Critical Strikes 98 | . . . 2 . . . . 1 . 13 5 2 1 . . . 1 . 4 3 4 7 5 26 24 . Burn 3 | . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . Destroy 77 | . . . 2 . . . . 1 . 13 5 . 1 . . . . . . 1 4 7 5 21 17 . Blast 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Sever 4 | . . . . . . . . . . . . 2 . . . . . . . 2 . . . . . . Detonate 8 | . . . . . . . . . . . . . . . . . . . . . . . . 5 3 . Sunder 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Intensify 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 21 | . . . 4 14 . . . . 1 1 . 1 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 21 | . . . 4 14 . . . . 1 1 . 1 . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 49956 | 167 374 1751 1587 2847 695 350 . 472 . 971 1184 1448 2790 560 . 1454 557 . 3412 4671 4825 1199 299 5179 13038 126 Guns 21717 | 167 221 1055 1587 2100 230 105 . 235 . 826 558 . 1017 423 . 640 286 . 959 881 3421 892 153 2332 3503 126 Cannons 6221 | . . . . . . . . . . . . . . 137 . 329 . . 514 . . 268 146 689 4138 . Explosions 21237 | . 153 696 . 687 465 245 . 237 . 145 626 1223 1773 . . 485 271 . 1888 3639 1404 . . 2152 5148 . Melee 141 | . . . . 60 . . . . . . . 81 . . . . . . . . . . . . . . Ramming 45 | . . . . . . . . . . . . . . . . . . . . . . 39 . 6 . . Kinetic 16355 | 167 . 157 1587 2100 230 105 . 235 . 826 558 . 1017 252 . . 136 . 948 881 3391 1040 247 1422 1056 . Thermal 6719 | . 153 263 . . . . . . . . . . . 308 . 969 150 . 525 511 1434 . . 1323 957 126 Explosive 12104 | . . 433 . 657 465 245 . 237 . 145 626 1146 1773 . . 485 271 . 1492 3128 . . . 829 172 . Electromagnetic 1622 | . 221 898 . 30 . . . . . . . 77 . . . . . . 396 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 487 | . . . . 60 . . . . . . . 225 . . . . . . 51 151 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 10808 | . . . . . . . . . . . . . . . . . . . . . . 120 52 1599 9037 . Phasic 1816 | . . . . . . . . . . . . . . . . . . . . . . . . . 1816 . Highest Corruption 25 | . . 1 . . . . . . . . 2 2 2 . . 20 21 21 22 22 . . . 1 24 25 Average Corruption 10 | . . 1 . . . . . . . . 1 2 2 . . 10 20 21 21 22 . . . 1 5 24 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 180 | . . 8 . . . . . . . . 9 2 12 . . 8 7 31 51 2 . . . 2 25 23 Message Errors 43 | . . 1 . . . . . . . . 4 . 4 . . 2 1 8 12 . . . . . 7 4 Matter Fused 31 | . . . . . . . . . . . 1 . 1 . . 1 2 8 10 . . . . . 2 6 Heat Flow Errors 18 | . . 1 . . . . . . . . 1 1 2 . . 1 1 2 3 1 . . . 1 1 3 Energy Discharges 28 | . . 1 . . . . . . . . 1 1 2 . . 2 2 8 6 . . . . . 4 1 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Parts Fused 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Data Loss (minor) 22 | . . 3 . . . . . . . . 1 . 1 . . 1 1 2 7 . . . . 1 . 5 Data Loss (major) 5 | . . . . . . . . . . . . . . . . . . 1 2 1 . . . . . 1 Misfires 9 | . . . . . . . . . . . . . 2 . . . . 1 4 . . . . . 2 . Alerts 3 | . . 1 . . . . . . . . . . . . . . . 1 1 . . . . . . . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Weapon Failures 12 | . . 1 . . . . . . . . 1 . . . . 1 . . 5 . . . . . 2 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2000 | . . 36 . 30 50 66 . 2 . . 5 12 46 9 . . 11 . 33 44 85 14 18 134 1405 . Projectiles 1255 | . . . . . . . . . . . . . . 9 . . . . 9 . . . 18 . 1219 . Explosions 701 | . . 36 . . 50 66 . 2 . . 5 12 46 . . . 11 . 24 44 85 . . 134 186 . Melee 44 | . . . . 30 . . . . . . . . . . . . . . . . . 14 . . . . Knockbacks 17 | . . . . . . . . . . . . . . . . . . . 6 . . . 3 3 5 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 15 | . . . . . . . . . . . . . . . . . . . 5 . . . 3 3 4 . Secondary 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Self-Inflicted Damage 823 | . 33 157 . 148 70 81 . . . 39 . . 85 . . . . . 37 . . . . 173 . . Shots 23 | . 1 4 . 5 2 2 . . . 1 . . 2 . . . . . 3 . . . . 3 . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Highest Temperature 507 | . 138 354 203 270 222 195 . 195 . 384 318 187 328 133 . 507 396 132 469 200 351 96 336 436 463 216 Average Temperature 110 | . 63 113 49 73 92 102 . 70 . 126 101 102 84 42 . 237 163 81 156 108 139 31 153 139 180 92 Received Heat Transfer 2445 | . 6 150 180 294 18 . . . . 150 93 . 204 . . . . . 121 310 168 20 9 89 557 76 Effects 26 | . . . . . . . . . . . . . . . . 4 2 . 11 . 1 . 2 1 5 . Shutdowns 6 | . . . . . . . . . . . . . . . . 3 1 . 1 . . . . . 1 . Energy Bleed 8 | . . . . . . . . . . . . . . . . . 1 . 3 . . . . . 4 . Interference 10 | . . . . . . . . . . . . . . . . . . . 7 . 1 . 2 . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Total Turns 52 | . . . . . . . . . . . . . . . . . . . . . . . . . 52 . Longest Duration 44 | . . . . . . . . . . . . . . . . . . . . . . . . . 44 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Fried 9 | . 1 4 . . . . . 1 . . . . . . . . . . 3 . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Parts Melted 15 | . . . . . . . . . . . . . . . . 1 . . 1 . 1 2 3 2 1 4 Heat Transferred 9228 | . 250 250 . . . . . . . . . . . 509 . 1399 311 . 1055 720 1797 . . 900 1865 172 Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . . 1 2 . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . 3 5 . 1 . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Res Qua Res Acc Com Maximum Alert Level 5 | . . 1 1 3 . . . . . . . . . 1 1 . . . . . . 3 3 5 5 5 Low Security (%) 34 | 100 100 88 59 11 . . . . 100 . . . . . 47 100 100 . . . . 32 . . . . Level 1 18 | . . 11 40 4 . . . . . . . . . 100 52 . . . . . . 9 67 26 . . Level 2 25 | . . . . 80 . . . . . . . . . . . . . . . . . 44 19 28 . . Level 3 3 | . . . . 3 . . . . . . . . . . . . . . . . . 13 12 4 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . 9 . . Level 5 6 | . . . . . . . . . . . . . . . . . . . . . . . . 10 37 44 High Security 10 | . . . . . . . . . . . . . . . . . . . . . . . . 20 62 55 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 4419 | 15 58 278 391 907 . . . . 84 . . . . 386 364 126 96 . . . . 729 729 3132 4419 4128 Initial 2828 | . . 7 109 172 . . . . 84 . . . . 287 174 120 18 . . . . 37 397 402 1879 2828 Average 776 | 1 10 80 177 468 . . . . 37 . . . . 311 264 84 58 . . . . 374 417 1130 3042 3379 Influence Increases 15413 | 25 83 503 702 1304 180 . . 259 34 230 245 20 563 417 200 36 98 . 507 365 396 1181 499 2996 2950 1620 Destroy 0b10 Robot/C 7380 | . 40 260 360 440 160 . . 160 20 180 200 20 500 160 . . 40 . 440 360 320 440 200 1060 1400 620 Destroy 0b10 Robot/NC 580 | 25 15 50 75 55 . . . . . 5 . . 20 20 . . 5 . . 5 35 25 20 110 90 25 Destroy Leader 1278 | . 14 88 122 132 20 . . 30 10 30 30 . 40 32 . . 12 . 30 . 10 116 20 190 248 104 Allied During Kill 3062 | . . . . . . . . 39 3 . . . 3 31 . . 1 . 22 . 16 478 153 1031 543 742 Successful Hack 65 | . 5 17 36 7 . . . . . . . . . . . . . . . . . . . . . . Disable Machine 765 | . . 45 45 405 . . . . . . . . . . . . . . . . . 30 60 105 60 15 Anti-Garrison Action 600 | . . . . 200 . . . . . . . . . . 200 . . . . . . . . 200 . . Destroy Structure 1263 | . 9 43 19 50 . . . . 1 . . . . 24 . 36 40 . . . . 92 46 300 489 114 Advance Influence 150 | . . . . . . . . . . . . . . 150 . . . . . . . . . . . . Lose Combat Pursuer 270 | . . . 45 15 . . . 30 . 15 15 . . . . . . . 15 . 15 . . . 120 . Influence Decreases 11535 | 25 65 260 584 782 504 250 327 125 168 137 279 79 345 279 212 354 78 46 469 88 655 530 490 580 1663 2161 Entered New Map 5622 | . . 11 152 207 334 110 327 . 50 . 19 59 . 81 182 224 8 18 . 38 315 19 310 314 1253 1591 Time Decay 4654 | 25 65 187 422 565 170 140 . 105 98 137 260 20 275 198 30 110 70 28 372 50 300 411 180 206 140 90 Lost Part 530 | . . 40 10 10 . . . . . . . . 50 . . . . . 30 . 20 . . 20 230 120 Lost Ally 717 | . . 10 . . . . . 20 20 . . . 20 . . 20 . . 67 . 20 100 . 40 40 360 Purge Threat 12 | . . 12 . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 71 | . 3 3 3 9 . . . . . . . . 1 1 1 . . . 1 . 1 10 2 10 16 10 Investigation 12 | . 1 1 1 4 . . . . . . . . . . 1 . . . . . . . 1 3 . . Extermination 6 | . . . . 3 . . . . . . . . . . . . . . . . . 2 . 1 . . Reinforcement 19 | . 2 2 2 2 . . . . . . . . . 1 . . . . . . 1 3 1 2 1 2 Assault 31 | . . . . . . . . . . . . . 1 . . . . . 1 . . 2 . 4 15 8 Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Res Qua Res Acc Com Distress Signals 15 | . . 2 2 . . . . . . . . . . . . . 1 . . . 1 1 . 5 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 444 | . 4 22 25 26 8 1 . 12 . 9 11 4 25 8 . 6 4 . 24 39 21 19 8 54 95 19 Peak Tracking Total 22 | . 2 7 5 7 4 1 . 4 . 4 4 3 7 2 . 3 3 . 9 15 5 6 3 9 22 6 Tactical Retreats 15 | . . . 3 1 . . . 2 . 1 1 . . . . . . . 1 . 1 . . . 5 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Res Qua Res Acc Com Traps Triggered 7 | . . . 2 2 . . . . . . . . . 1 1 . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Res Qua Res Acc Com Machines Disabled 54 | . . 3 3 27 . . . . . . 1 . . . . . . . 1 1 . 2 4 7 4 1 Max in Single Turn 8 | . . 2 1 8 . . . . . . 1 . . . . . . . 1 1 . 1 3 2 1 . Garrison Access 4 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . 2 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Res Qua Res Acc Com Machines Accessed 37 | . 2 5 5 7 . . . . 1 . 1 4 . 1 1 . . 3 . 1 1 1 . 2 . 2 Terminals 14 | . 2 2 4 2 . . . . . . . . . . . . . 1 . . 1 . . . . 2 Fabricators 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . Recycling Units 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . 2 . 1 . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 4 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . 2 . . Total Hacks 103 | . 3 23 10 15 . . . . 3 . 1 30 . 5 2 . . 3 . 1 1 2 . 2 . 2 Successful 71 | . 1 17 5 4 . . . . 1 . 1 30 . 2 1 . . 3 . 1 1 . . 2 . 2 Failed 32 | . 2 6 5 11 . . . . 2 . . . . 3 1 . . . . . . 2 . . . . Catastrophic 8 | . 1 2 . 3 . . . . . . . . . . 1 . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 65 | . 3 6 3 1 . . . . 3 . . . . 10 2 . 2 . . 1 . 11 7 11 2 3 Terminals 28 | . 3 7 8 6 . . . . . . . . . . . . . 1 . . 1 . . . . 2 Fabricators 5 | . . . . 2 . . . . 3 . . . . . . . . . . . . . . . . . Repair Stations 8 | . . . 2 1 . . . . . . . . . 5 . . . . . . . . . . . . Recycling Units 4 | . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 18 | . . 14 . 2 . . . . . . . . . . . . . . . . . 2 . . . . Garrison Access 6 | . . . . 2 . . . . . . . . . . 2 . . . . . . . . 2 . . Terminal Hacks 43 | . . 2 2 1 . . . . . . 1 30 . . . . . 3 . 1 1 . . . . 2 Record 12 | . . . . . . . . . . . . 11 . . . . . 1 . . . . . . . . Part Schematic 13 | . . . . . . . . . . . . 13 . . . . . . . . . . . . . . Robot Schematic 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Open Door 5 | . . . . . . . . . . . 1 . . . . . . 2 . 1 1 . . . . . Branch Access Points 3 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . 2 . . . . . . . . . . 2 . . . . . . . . . . . . Scan Component 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Repair 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Report Inventory 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 13 | . . 12 . 1 . . . . . . . . . . . . . . . . . . . . . . Insert Component 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Analyze 7 | . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 7 | . 1 2 1 1 . . . . . . . . . . 1 . . . . . . . . 1 . . Terminals 4 | . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 3 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 . . Jam 3 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 . . Data Cores Recovered 3 | . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 2 5 5 7 . . . . 1 . . . . 1 1 . . . . . . 1 . . . 1 Full Trace Events 5 | . . 1 1 3 . . . . . . . . . . . . . . . . . . . . . . Feedback Events 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . 4 . . . . . . . . . 13 . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Time 48 | . . . 16 . . . . . . . . . . 32 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Res Qua Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . . . . . . . 2 . . . . . 2 . 11 . . . . . Allies Hacked 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Res Qua Res Acc Com Total Allies 80 | . . 1 . . . . 4 . 1 . . . 2 3 . . 2 . 2 . 11 4 . 5 1 44 Largest Group 33 | . . 1 . . . . 4 4 1 1 . . 2 3 1 1 2 2 2 . 10 9 4 6 5 33 Highest-Rated Group 3064 | . . 10 . . . . 158 158 41 30 . . 79 197 85 85 162 152 152 . 360 645 514 892 917 3064 Highest-Rated Ally 269 | . . 10 . . . . 41 41 41 30 . . 49 85 85 85 81 81 81 . 68 269 269 269 269 269 Zionite Dispatches 12 | . . . . . . . . . 1 . . . . 2 . . 1 . . . . 3 . 4 1 . Heavy 4 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . 2 . . Recon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacker 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Experimental 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Kinetic Resupply 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Total Orders 8 | . . . . . . . . . . 4 . . . 1 . . . . . . . . . 3 . . FOLLOW 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . DROP 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . COLLECT 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . EXPLORE 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Ally Attacks 487 | . . . . . . . . 16 3 . . . 8 13 . 17 1 . 13 . 8 59 22 81 75 171 Total Damage 30361 | . . . . . . . . 167 78 . . . 234 867 . 1164 24 . 435 . 89 3747 1377 7680 6403 8096 Kills 160 | . . . . . . . . . 1 . . . 1 6 . 2 . . 2 . 1 15 12 50 33 37 Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Res Qua Res Acc Com Active Infowar (turns) 15748 | 21 170 72 965 1686 356 299 1588 1187 244 1347 803 76 341 403 78 222 140 678 20 511 1803 1110 373 548 707 . Optics 5124 | . . 72 . . . . . . . . . . . . . . . . . 511 1803 1110 373 548 707 . Sensors 8363 | . . . . 581 356 299 1588 1187 244 1347 803 76 341 403 78 222 140 678 20 . . . . . . . Terrain 1364 | . . . . . . . . . 107 1257 . . . . . . . . . . . . . . . . Seismic 2261 | 21 170 . 965 1105 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 154 | . . . 1 . . . . . . . . 153 . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . 2 . 2 1 . 1 . . 2 . . . . . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zionite Intel Received 3 | . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . . Main Access 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Res Qua Res Acc Com Turns Passed 19888 | 151 355 548 1023 1691 356 299 1588 1187 244 1791 803 257 686 403 78 222 140 680 1090 1224 1803 1110 373 548 803 435 Spaces Moved 10480 | 67 210 299 543 989 211 185 994 706 142 1000 472 142 368 259 68 125 64 384 482 583 656 396 131 252 342 410 Core 196 | 14 . . . . . . . . . . . . . . . . . . . . . . . . 101 81 Treads 1542 | 53 85 . . . . . . . . . . . . . . . . . . . 384 396 131 252 241 . Legs 357 | . 106 . . . . . . . . . . . . . . . . . . . . . . . . 251 Wheels 8307 | . 19 299 543 989 211 185 994 706 142 1000 472 142 368 259 68 125 64 384 482 583 272 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 78 | . . . . . . . . . . . . . . . . . . . . . . . . . . 78 Fastest Speed 32 | 50 120 125 125 140 155 155 155 155 155 155 155 155 140 110 110 110 175 175 175 170 185 243 262 168 50 32 Average Speed 161 | 162 137 136 139 140 155 155 155 155 155 155 155 155 145 122 110 116 175 175 189 188 219 252 262 172 158 82 Slowest Speed 262 | 200 160 200 140 155 155 155 155 155 155 245 155 155 155 140 110 131 175 175 190 190 245 262 262 260 254 110 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Potential Cave-ins 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 35 38 63 32 47 35 89 79 3 74 67 78 54 7 2 72 3 63 59 82 69 14 26 18 15 15 Regions Visited 26 Branch Regions 14 Pre-discovered Areas 34 | . . . . . . . 4 . . . . 30 . . . . . . . . . . . . . . Known Exits Taken 15 | . . . . 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 . . . 1 . . . Unknown Exits Taken 9 | 1 1 1 1 . . . . . . . . . . . . . . . . 1 1 1 . 1 1 . Scrap Searched 16 | . . . . . 1 1 4 1 . 2 2 . . . . . . . 4 . 1 . . . . . Spaces Dug 88 | . . . 18 13 5 . . . 1 1 . . . 3 . 7 . . . . . 20 7 6 7 . Terrain Destroyed 960 | . 8 46 18 51 27 28 . 7 1 23 60 43 153 4 . 23 21 1 98 50 40 31 18 65 143 1 Melee 19 | . . . 4 13 . . . . 1 1 . . . . . . . . . . . . . . . . Projectile 199 | . . . . 1 1 . . . . 2 2 . 4 4 . 3 1 1 29 2 19 31 18 30 50 1 AOE 741 | . 8 46 14 37 26 28 . 7 . 19 58 43 149 . . 20 20 . 69 48 21 . . 35 93 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Res Qua Res Acc Com Total 12302 | 86 261 361 682 1161 225 190 1046 777 165 1188 502 166 433 319 72 171 78 393 575 683 898 456 145 306 477 486 Wait 464 | . 1 3 18 5 . . 27 57 14 154 1 . . 14 . 14 . . 25 10 41 9 3 10 19 39 Move 10453 | 66 209 298 542 988 210 184 993 705 141 999 471 141 367 258 68 124 63 383 481 582 655 395 130 251 341 408 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Pick Up 158 | 3 22 8 19 14 1 1 11 1 4 1 1 5 . 11 2 2 2 3 8 18 5 6 . 4 6 . Fast Attach 113 | 7 5 4 11 11 1 . . . . 4 3 . 1 7 . 2 2 1 1 10 7 5 1 2 10 18 Attach 83 | . . 5 4 9 . . 2 . 2 1 . 3 4 2 2 1 1 . 6 10 4 2 . 5 17 3 Detach 8 | . . . 1 1 . . . . . . . . 1 . . . 1 . . 1 . . . 1 2 . Swap 104 | . 5 3 5 14 4 1 2 4 1 7 5 9 2 2 . 4 2 2 9 9 5 4 . 3 2 . Drop 188 | . 11 4 23 25 2 1 11 2 2 4 5 4 . 9 . 7 2 4 5 26 11 8 1 5 13 3 Fire 523 | 10 8 36 55 64 7 3 . 8 . 17 14 3 34 16 . 17 5 . 36 17 46 26 10 24 61 6 Melee 21 | . . . 4 14 . . . . 1 1 . 1 . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Escape Stasis 20 | . . . . 16 . . . . . . . . . . . . . . . . . . . . 4 . Rewire 164 | . . . . . . . . . . . 2 . 24 . . . . . 4 . 124 . . . 2 8 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory (discovered 7 exits: *Fac x3 / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: Res x3 / *Qua) -3/Quarantine -2/Research -1/Access -1/Command History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 152 | -11/Scrapyard | Entered Materials 344 | -10/Materials | Build established: Mutant 437 | -10/Materials | Discovered new exit (range 15) 507 | -10/Materials | Entered another Materials area 507 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 580 | -9/Materials | Identified exit to Mines 795 | -9/Materials | Build established: Gunner 968 | -9/Materials | Discovered new exit (range 14) 1027 | -9/Materials | Lost 3 parts (1n2w) 1055 | -9/Materials | Entered another Materials area 1055 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1606 | -8/Materials | Repaired Arm. Wheel+ 1786 | -8/Materials | Build established: Tank 2033 | -8/Materials | Discovered new exit (range 16) 2078 | -8/Materials | Entered Factory 2078 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2207 | -7/Factory | Discovered new exit (range 5) 2357 | -7/Factory | Identified exit to Storage 2443 | -7/Factory | Discovered new exit (range 13) 2483 | -7/Factory | Identified exit to Factory 3020 | -7/Factory | Discovered exit to Factory (range 8) 3034 | -7/Factory | Identified exit to Lower Caves 3130 | -7/Factory | Discovered exit to Factory (range 10) 3529 | -7/Factory | Build established: Skirmisher 3769 | -7/Factory | Entered Lower Caves 3776 | -7/Lower Caves | Learned Factory terminal intel 4029 | -7/Lower Caves | Encountered a Warlord checkpoint 4048 | -7/Lower Caves | Learned Factory terminal intel 4103 | -7/Lower Caves | Discovered new exit (range 14) 4123 | -7/Lower Caves | Identified exit to Lower Caves 4125 | -7/Lower Caves | Entered another Lower Caves area 4400 | -7/Lower Caves | Discovered new exit (range 16) 4423 | -7/Lower Caves | Identified exit to Zion 4424 | -7/Lower Caves | Entered Zion 4525 | -7/Zion | Found Prototype Hackware 4528 | -7/Zion | Found Prototype Processor 4530 | -7/Zion | Found Prototype Processor 4535 | -7/Zion | Found Prototype Processor 4539 | -7/Zion | Found Prototype Processor 4646 | -7/Zion | Learned location of Warlord (-4) 4652 | -7/Zion | Discovered new exit (range 16) 4758 | -7/Zion | Found Prototype Special Weapon 4760 | -7/Zion | Found Prototype Special Weapon 4765 | -7/Zion | Found Prototype Special Weapon 4767 | -7/Zion | Found Prototype Special Weapon 4911 | -7/Zion | Learned Factory terminal intel 5216 | -7/Zion | Learned Factory terminal intel 5258 | -7/Zion | Received a hallucinogenic algorithm 5314 | -7/Zion | Learned location of Recycling (-7) 5373 | -7/Zion | Learned location of Armory (-3) 5381 | -7/Zion | Learned Factory non-interactive machine intel 5715 | -7/Zion | Met Imprinter 5739 | -7/Zion | Imprinted 5742 | -7/Zion | Declared Zion's savior 5982 | -7/Zion | Identified exit to Proximity Caves 6012 | -7/Zion | Entered Proximity Caves 6012 | -6/Proximity Caves | Accompanied by 4 allies 6020 | -6/Proximity Caves | Learned location of 1 exit from Factory 7199 | -6/Proximity Caves | Entered Factory 7199 | -6/Factory | Accompanied by 1 ally 7199 | -6/Factory | Evolved 2 slots: Utility x2 7200 | -6/Factory | Identified exit to Lower Caves 7201 | -6/Factory | Loaded intel: 196 non-interactive machine locations 7202 | -6/Factory | Loaded intel: 26 terminal locations 7376 | -6/Factory | Zion Kinetic Resupply teleported in 7443 | -6/Factory | Entered Lower Caves 7443 | -6/Lower Caves | Accompanied by 1 ally 8070 | -6/Lower Caves | Spotted B-75 Beast 8071 | -6/Lower Caves | Learned 8 Factory zone layouts 8732 | -6/Lower Caves | Destroyed B-75 Beast 8997 | -6/Lower Caves | Build established: Gunner 9225 | -6/Lower Caves | Discovered new exit (range 7) 9233 | -6/Lower Caves | Identified exit to Lower Caves 9234 | -6/Lower Caves | Entered another Lower Caves area 9245 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 9468 | -6/Lower Caves | Found Prototype Device 9468 | -6/Lower Caves | Identified Heart of Steel 9758 | -6/Lower Caves | Build established: Skirmisher 10030 | -6/Lower Caves | Discovered new exit (range 2) 10035 | -6/Lower Caves | Identified exit to Data Miner 10037 | -6/Lower Caves | Entered Data Miner 10037 | -6/Data Miner | Discovered new exit (range 6) 10061 | -6/Data Miner | Identified RU-N14's Throwing Claymores (x4) 10074 | -6/Data Miner | Met Data Miner 10101 | -6/Data Miner | Learned location of Section 7 (-3) 10101 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10130 | -6/Data Miner | Received God Mode back door access code from Data Miner 10147 | -6/Data Miner | Destroyed Data Miner 10154 | -6/Data Miner | Found Prototype Hackware 10158 | -6/Data Miner | Found Prototype Hackware 10159 | -6/Data Miner | Interfaced with the Data Conduit 10159 | -6/Data Miner | Identified Spectral Analyzer (x2) 10159 | -6/Data Miner | Identified Exp. Signal Interpreter 10159 | -6/Data Miner | Identified Exp. Targeting Computer 10159 | -6/Data Miner | Identified Exp. System Shield 10292 | -6/Data Miner | Identified exit to Proximity Caves 10294 | -6/Data Miner | Entered Proximity Caves 10297 | -5/Proximity Caves | Spotter reported a threat 10331 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 10334 | -5/Proximity Caves | Identified exit to Factory 10430 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 10474 | -5/Proximity Caves | Destroyed 11 combat bots 10503 | -5/Proximity Caves | Build established: Gunner 10651 | -5/Proximity Caves | Lost 3 parts (2p1n) 10905 | -5/Proximity Caves | Build established: Skirmisher 10980 | -5/Proximity Caves | Entered Factory 10980 | -5/Factory | Evolved 2 slots: Propulsion x2 10982 | -5/Factory | Loaded intel: 306 machine locations 10983 | -5/Factory | Loaded intel: 26 terminal locations 11023 | -5/Factory | Retrieved Zion intel report: Main Access 11023 | -5/Factory | Identified exit to Factory 11031 | -5/Factory | Repaired Arm. Wheel+? 11073 | -5/Factory | Zion Heavy squad teleported in 11141 | -5/Factory | Zion Thermal Resupply teleported in 11383 | -5/Factory | Entered another Factory area 11383 | -4/Factory | Accompanied by 1 ally 11383 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11384 | -4/Factory | Loaded intel: 260 machine locations 11385 | -4/Factory | Loaded intel: 27 terminal locations 11461 | -4/Factory | Sucked down chute 11461 | -4/Factory | Entered Waste 11476 | -4/Waste | 1 allies followed down the chute 11476 | -4/Waste | EMP discharged 11486 | -4/Waste | Spotted C-40 Crusher 11493 | -4/Waste | Allies destroyed C-40 Crusher 11500 | -4/Waste | Spotted C-40 Crusher 11501 | -4/Waste | Allies destroyed C-40 Crusher 11517 | -4/Waste | Spotted C-40 Crusher 11517 | -4/Waste | Spotted C-40 Crusher 11523 | -4/Waste | Destroyed C-40 Crusher 11535 | -4/Waste | Spotted C-40 Crusher 11551 | -4/Waste | Spotted C-40 Crusher 11576 | -4/Waste | EMP discharged 11576 | -4/Waste | System corruption reached 10% 11611 | -4/Waste | Discovered new exit (range 13) 11623 | -4/Waste | Identified exit to Factory 11630 | -4/Waste | Destroyed C-40 Crusher 11676 | -4/Waste | EMP discharged 11683 | -4/Waste | Entered Factory 11684 | -4/Factory | Loaded intel: 282 machine locations 11685 | -4/Factory | Loaded intel: 27 terminal locations 11748 | -4/Factory | Zion Hacker squad teleported in 11795 | -4/Factory | Discovered new exit (range 16) 11821 | -4/Factory | Identified exit to Upper Caves 11823 | -4/Factory | Entered Upper Caves 11823 | -4/Upper Caves | Accompanied by 2 allies 11824 | -4/Upper Caves | Identified exit to Upper Caves 12005 | -4/Upper Caves | Build established: Scavenger-Skirmisher 12358 | -4/Upper Caves | Entered an active Warlord outpost 12503 | -4/Upper Caves | Entered another Upper Caves area 12503 | -4/Upper Caves | Accompanied by 2 allies 12517 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 12571 | -4/Upper Caves | Lost 3 parts (2u1w) 12594 | -4/Upper Caves | Destroyed 11 combat bots 12821 | -4/Upper Caves | Build established: Scavenger-Tank 12943 | -4/Upper Caves | Discovered new exit (range 14) 13100 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13492 | -4/Upper Caves | Build established: Tank 13572 | -4/Upper Caves | Discovered new exit (range 6) 13589 | -4/Upper Caves | Identified exit to Warlord 13593 | -4/Upper Caves | Entered Warlord 13658 | -4/Warlord | System corruption cleaned by Quarantine Array 14302 | -4/Warlord | Visited the Vortex Lab 14313 | -4/Warlord | Warlord's base attacked by MAIN.C 14323 | -4/Warlord | Found Prototype Energy Gun 14326 | -4/Warlord | Found Prototype Energy Gun 14332 | -4/Warlord | Found Prototype Energy Gun 14339 | -4/Warlord | Found Prototype Energy Gun 14343 | -4/Warlord | Found Prototype Launcher 14348 | -4/Warlord | Met EX-DEC 14357 | -4/Warlord | Found Prototype Energy Cannon 14571 | -4/Warlord | Opened Warlord's prototype stash 14577 | -4/Warlord | Found Vortex Chain Reactor 14594 | -4/Warlord | Found Prototype Hackware 14656 | -4/Warlord | Spotted Striker 14659 | -4/Warlord | Spotted B-90 Cyclops 14662 | -4/Warlord | Destroyed 7 combat bots 14663 | -4/Warlord | Warlord forces counterattacked 14685 | -4/Warlord | Destroyed B-90 Cyclops 14706 | -4/Warlord | Destroyed 11 combat bots 14715 | -4/Warlord | Lost 4 allies 14735 | -4/Warlord | Spotted Executioner 14738 | -4/Warlord | Spotted B-90 Cyclops 14742 | -4/Warlord | Spotted Striker 14744 | -4/Warlord | Spotted Executioner 14790 | -4/Warlord | Discovered new exit (range 14) 14796 | -4/Warlord | Lost 7 allies 14817 | -4/Warlord | Entered Proximity Caves 14932 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15179 | -3/Proximity Caves | Entered a huge 0b10 base via the front door 15204 | -3/Proximity Caves | Spotted B-86 Titan 15267 | -3/Proximity Caves | Destroyed B-86 Titan 16105 | -3/Proximity Caves | Derelicts attacked a huge 0b10 base 16285 | -3/Proximity Caves | Discovered new exit (range 6) 16323 | -3/Proximity Caves | Lost 5 allies 16466 | -3/Proximity Caves | Lost 5 allies 16615 | -3/Proximity Caves | Build established: Commander-Tank 16620 | -3/Proximity Caves | Entered Research 16620 | -3/Research | Accompanied by 6 allies 16620 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 16621 | -3/Research | Loaded intel: 128 machine locations 16873 | -3/Research | Found Exp. Thermal Shield 16888 | -3/Research | Identified Vortex Rail (x4) 16949 | -3/Research | Retrieved Zion intel report: Main Access 16949 | -3/Research | Identified exit to Research 16950 | -3/Research | Zion Heavy squad teleported in 16958 | -3/Research | Garrison activated, responded to threat 17052 | -3/Research | Zion hero teleported in (AD-0RF) 17120 | -3/Research | First assault squad dispatched 17549 | -3/Research | Lost 4 allies 17602 | -3/Research | Discovered new exit (range 24) 17709 | -3/Research | Ran a hallucination algorithm 17710 | -3/Research | Zion Experimental squad teleported in 17730 | -3/Research | Entered Quarantine 17730 | -3/Quarantine | Accompanied by 4 allies (AD-0RF) 17731 | -3/Quarantine | Loaded intel: 76 machine locations 17797 | -3/Quarantine | Build established: Tank 17826 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 18022 | -3/Quarantine | Cryocooling Duct disabled 18022 | -3/Quarantine | Cryocooling Duct disabled 18022 | -3/Quarantine | Cryocooling Duct disabled 18037 | -3/Quarantine | Ambient heat levels rising (+60) 18037 | -3/Quarantine | Non-combat units ordered to evacuate 18037 | -3/Quarantine | Combat units ordered to evacuate 18047 | -3/Quarantine | Discovered exit to Research (range 19) 18103 | -3/Quarantine | Entered Research 18103 | -2/Research | Accompanied by 3 allies (AD-0RF) 18103 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 18104 | -2/Research | Loaded intel: 112 machine locations 18165 | -2/Research | Zion Demo squad teleported in 18185 | -2/Research | Zion Recon squad teleported in 18334 | -2/Research | Zion Heavy squad teleported in 18509 | -2/Research | Zion Heavy squad teleported in 18538 | -2/Research | High security lockdown imminent 18600 | -2/Research | Build established: Executioner 18606 | -2/Research | Discovered new exit (range 9) 18618 | -2/Research | High security lockdown engaged 18651 | -2/Research | Entered Access 18651 | -1/Access | Accompanied by 5 allies (AD-0RF) 18651 | -1/Access | Evolved 2 slots: Power x1, Utility x1 18652 | -1/Access | Loaded intel: 124 machine locations 18787 | -1/Access | Zion Experimental squad teleported in 18838 | -1/Access | Allies destroyed AD-0RF 18895 | -1/Access | Found Prototype Special Weapon 18901 | -1/Access | First assault squad dispatched 18949 | -1/Access | High security lockdown imminent 18952 | -1/Access | Energy Cycler disabled 19029 | -1/Access | High security lockdown engaged 19085 | -1/Access | Spotted Executioner 19085 | -1/Access | Spotted Executioner 19087 | -1/Access | Destroyed Executioner 19089 | -1/Access | Spotted Executioner 19091 | -1/Access | Destroyed Executioner 19096 | -1/Access | P-80 Master assimilated allied 29-1WF(Z) 19096 | -1/Access | Allies destroyed Executioner 19109 | -1/Access | Identified AD-0RF's Magmablaster 19110 | -1/Access | Found Prototype Protection 19130 | -1/Access | Build established: Messiah-Executioner 19186 | -1/Access | Identified Vortex Catalyst Activator 19290 | -1/Access | Scanned by Researcher 19291 | -1/Access | Spotted Investigator 19291 | -1/Access | Spotted B-99 Colossus 19292 | -1/Access | Identified Zio. Weapon Casing 19304 | -1/Access | Destroyed Investigator 19329 | -1/Access | System corruption reached 10% 19330 | -1/Access | Spotted Executioner 19330 | -1/Access | Spotted Executioner 19330 | -1/Access | Spotted Executioner 19338 | -1/Access | Identified BFG-9k Vortex Edition 19341 | -1/Access | Destroyed Executioner 19344 | -1/Access | Destroyed Executioner 19349 | -1/Access | Destroyed Executioner 19383 | -1/Access | Spotted Striker 19383 | -1/Access | Spotted Executioner 19398 | -1/Access | Spotted Striker 19407 | -1/Access | Core integrity fell below 50% 19420 | -1/Access | Destroyed 26 combat bots 19437 | -1/Access | Lost 23 parts (3p6n10u4w) 19437 | -1/Access | Core integrity fell below 20% 19451 | -1/Access | Discovered new exit (range 8) 19454 | -1/Access | Entered Command 19455 | -1/Command | Loaded intel: 67 machine locations 19494 | -1/Command | Identified System Mapper (x2) 19497 | -1/Command | Identified Ghost Barrier 19503 | -1/Command | Disengaged cave seal 19503 | -1/Command | Zionites emerged from the dark tunnel 19524 | -1/Command | Disengaged cave seal 19647 | -1/Command | High security lockdown imminent 19720 | -1/Command | Lost 4 allies 19727 | -1/Command | High security lockdown engaged 19748 | -1/Command | Spotted B-99 Colossus 19762 | -1/Command | Allies destroyed B-99 Colossus 19773 | -1/Command | Found Zio. Weapon Casing 19792 | -1/Command | Lost 3 allies 19797 | -1/Command | Build established: Wizard-Mutant 19837 | -1/Command | Spotted M Guard 19837 | -1/Command | Spotted M Guard 19837 | -1/Command | Spotted Combat Programmer 19838 | -1/Command | Spotted Combat Programmer 19853 | -1/Command | Combat Programmer assimilated allied QL-YXB(i) 19862 | -1/Command | Destroyed M Guard 19865 | -1/Command | Combat Programmer assimilated allied S3-81L(M) 19869 | -1/Command | Combat Programmer assimilated allied TI-DHT(M) 19889 | -1/Command | Destroyed by Combat Programmer with EMDS Last Messages --------------- 19880_ Combat Programmer cannot be rewired. 19880_ TI-DHT(M) IFF system glitched. 19880_ Knocked back. 19880_ Biometal Leg destroyed. 19882_ System corrupted: Zio. Laser-M rejected. 19882_ Penetrated by EMDS Slug. 19882_ M-36 Artificer repairs S3-81L(M). 19883_ Combat Programmer knocked back. 19884_ The unstable cave ceiling collapses. 19884_ M-36 Artificer fits Unknown Energy Gun on S3-81L(M). 19886_ The unstable cave ceiling collapses. 19886_ Knocked back. 19887_ Combat Programmer reactivates. 19887_ Combat Programmer resets TI-DHT(M), system corruption cleaned. 19888_ Knocked back. 19888_ Biometal Leg destroyed. 19889_ EMDS Slug penetrates Warlord 4Z-XS3. 19889_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? ""? | | ?????????????????????????????????????????????? ?? | | ??????????????????????????????????????????????# ?? | | ??????????????????????????????????????????????# ? | | ??????????????????????????????????????????????# ? | | ??????????????????????????????????????????????# ? | | ??????????????????????????????????????????????# ? | | ??????????????????????????????????????????????# ? | | ?????????????????????????????????????????????## # | | ?????????????????????????????????????????????# | | ???????????? ???????????????????????????????# ! | | ???????????# ????????????????????????"""???# % | | ???????????# ?????????????????????????T"??## | | ???????????# ????????????????????????"""? ## | | ???????????# ???????????????????????????? ## | | ???????????# ??????????????????????????? ### | | ?????"""???# ???####????##????????????? ??# | | ?????"""??## ??## ##### #???????????? ???# | | ?????"""??# ### ## # ########????? ????# | | ????????T?# # #???? ?????# | | ????#+++### W W W # W #####+######## | | ????# ] + | | ????# %! % + | | ????# *!p M% m + | | ????# p Y M % + | | ????# [% = @ m + | | ????# # W = W # W ######### | | ????###??# # # #???????# | | ?????????# # #####???????#=!= | | ?????????### #?????????##=!! | | ???????????# ###?????????#"!! | | ???????????# ## #???????????## | | ???????????# ?### #????????????# | | ???????????# ???######## ##????????????# | | ???????????# ???????????##???????????### | | ???????????# ????????????????????????# " % | | ???????????# ????????????????????????##% % | | ???????????# ?????????????????????????## % " Y"" | | ???????????# ???????????????????????????# != """ | | ???????????# ???????????????????????????# | | ????????????? ???????????????????????????# | | ???????????????????????????????????????? | | ?????????????????????????????????????? #% ## | | ????????????????????????????????????? # #? | | ??????????????????????????????????? ####? | | ?????????????????????????????????? #???? | | ?????????????????????????????????# #???? | | ?????????????????????????????????# ##########???? | | ?????????????????????????????????? ??????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 152 Coolant Potential 50 Energy Generation 75 Energy Capacity 925 Matter Stores 451 Matter Capacity 550 Sight Range 24 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 30 Resistance: EM 15 Weapon Shielding 100 Phase Shifting 15 Evasion (%) 67 Targeting Accuracy 6 Target Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 12 Energy Filtering 50 Kinecelleration 40 Offensive Hacking 40 Defensive Hacking 32 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Adv. EM Disruption Field | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Imp. Shock Absorption System | -6/Data Miner | Free Nanoactuators | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Adv. Point Defense System | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Arm. Wheel | 26% | -8/Materials Arm. Wheel | 13% | -5/Factory Studied --------- Arm. Wheel | -9/Materials | Hacked Flak Gun | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Beloved Friend Of Zion Seal Team Z The Slayer Has Control Challenges ------------ None Game ------ Seed ImpactDecoderNanovents Manual? 0 Play Time 03:34:56 Cumulative 325.5 hours Start 2026.07.03 @ 20:17:22 End 2026.07.04 @ 00:40:04 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 165 Rogue 165 Adventurer 0 Explorer 0 Win Type - Total 7 Types 4/0/1/1/0/0/0/1/0/0 Lore% 69 Gallery% 70 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 54x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 9fb4c436-0416-49e7-a8cd-cdffabc3862c