Cogmind - Beta 9.3 @@@ ROGUE MODE // 2020.01.02 @ 22:38:58 Player: Harpaggios Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (38) 190 Value Destroyed (1360) 1360 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 3643 Bonus ------- Follower Combat Kills 33 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Heat Sink Small Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (6) ---- Aluminum Leg Improved Heat Sink Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Improved EM Pulse Cannon Heavy Assault Rifle Autogun > --- INVENTORY -------- Heat Sink Improved Heat Sink Improved Heat Sink Hardened Light Armor Plating Improved Light Armor Plating Improved EM Pulse Cannon [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power 1 | . . . 1 . . Propulsion 1 | . . . . 1 . Utility 1 | . . . . 1 . Weapon 1 | . . . 1 . . Parts Attached 69 | 6 7 7 10 26 13 Power 8 | 1 1 . 1 4 1 Engine 7 | 1 1 . 1 3 1 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 17 | 2 1 5 . 8 1 Treads 2 | . . . . 2 . Leg 8 | 2 1 1 . 3 1 Wheel 5 | . . 2 . 3 . Hover . | . . . . . . Flight 2 | . . 2 . . . Utility 15 | 1 2 . 3 6 3 Device 7 | . 2 . 1 3 1 Storage 2 | 1 . . . 1 . Processor . | . . . . . . Hackware . | . . . . . . Protection 6 | . . . 2 2 2 Artifact . | . . . . . . Weapon 29 | 2 3 2 6 8 8 Energy Gun 11 | 2 2 . 3 2 2 Energy Cannon 7 | . . . 1 3 3 Ballistic Gun 10 | . . 2 2 3 3 Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 22 | . . 1 . 9 12 Power 5 | . . . . 3 2 Propulsion 5 | . . . . 2 3 Utility 2 | . . . . . 2 Weapon 10 | . . 1 . 4 5 Highest Loss Streak 12 | . . 1 . 3 12 Average Slot Usage (%) 92 | . 81 88 100 90 96 Engine 14 | . 12 14 22 12 15 Core 1 | . . . . 3 1 Leg 14 | . 23 11 . 3 25 Wheel 7 | . . 5 22 18 . Device 9 | . 5 14 11 9 9 Storage 9 | . 14 14 3 9 9 Protection 6 | . . . 7 9 8 Energy Gun 10 | . 24 20 11 7 4 Energy Cannon 3 | . . . 1 4 4 Ballistic Gun 12 | . . 7 20 12 16 Naked Turns . | . . . . . . Heaviest Build 33 | 10 14 13 22 33 33 Greatest Support 43 | 20 20 20 20 43 43 Greatest Overweight (x) 4 | 2 4 1 1 1 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 Average Capacity 5 | 5 6 6 4 5 6 Most Carried 6 | 3 6 6 5 6 6 Average Carried 4 | 1 3 3 3 5 4 Final Capacity 6 | 6 6 6 4 6 6 Final Carried 6 | 2 3 4 4 6 2 Class Distribution -------------------- 62% | Scavenger-Tank 30% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Mat Mat Sto Matter Collected 1330 | 250 . 150 97 425 408 Remotely . | . . . . . . Salvage Created 1704 | . . 35 101 638 930 Parts 85 | . . 3 7 31 44 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Combat Hostiles Destroyed 34 | . . 2 2 12 18 Guns 22 | . . 2 2 8 10 Cannons 9 | . . . . 2 7 AOE 2 | . . . . 2 . Classes Destroyed 10 | . . 2 2 2 4 Builder 1 | . . . . 1 . Hauler 1 | . . . . . 1 Recycler 1 | . . . . . 1 Watcher 1 | . . . . . 1 Swarmer 6 | . . 1 . 1 4 Grunt 13 | . . . 1 4 8 Brawler 1 | . . . . . 1 Sentry 10 | . . . 1 5 4 Hunter 3 | . . . . 2 1 Assembled 1 | . . 1 . . . Best Kill Streak 7 | . . 1 1 3 7 Combat Bots Only 5 | . . 1 1 3 5 Max Kills in Single Turn 2 | . . 1 1 2 2 Gunslinging . | . . . . . . Exploded 2 | . . . . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Sto Damage Taken 3584 | . . 84 143 1200 2157 Core 603 | . . 19 34 207 343 Absorbed by Shields . | . . . . . . Core Remaining (%) 94 | 100 . 92 91 . . Volleys Fired 124 | . 2 7 11 51 53 Largest 3 | . 2 2 3 3 3 Hottest 143 | . 80 80 99 139 143 Shots Fired 332 | . 4 13 33 132 150 Gun 276 | . 4 13 33 97 129 Cannon 56 | . . . . 35 21 Launcher . | . . . . . . Special . | . . . . . . Kinetic 186 | . . . 30 61 95 Thermal 55 | . 2 7 3 35 8 Explosive . | . . . . . . Electromagnetic 91 | . 2 6 . 36 47 Robot Hit Streak 16 | . 1 4 5 10 16 Robot Miss Streak 4 | . 2 3 1 4 3 Penetration Max 1 | . . . . 1 . Secondary Targets 3 | . . 1 . . 2 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 202 | . 1 8 22 87 84 Core Hits 67 | . . 3 7 22 35 Critical Hits 1 | . . . . . 1 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3075 | . . 60 151 1296 1568 Guns 2276 | . . 60 151 818 1247 Cannons 479 | . . . . 158 321 Explosions 320 | . . . . 320 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1367 | . . . 122 524 721 Thermal 655 | . . 24 29 519 83 Explosive . | . . . . . . Electromagnetic 1053 | . . 36 . 253 764 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Effects 5 | . . . . . 5 Message Errors 1 | . . . . . 1 Energy Discharges 2 | . . . . . 2 Data Loss (minor) 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 19 | . . . . . 19 Projectiles 19 | . . . . . 19 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 462 | . 36 54 92 264 462 Average Temperature 104 | . 20 24 46 104 142 Received Heat Transfer 1070 | . . . 8 261 801 Effects 2 | . . . . . 2 Energy Bleed 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 2 | . . . . 1 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 1016 | . . 50 74 707 185 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . 2 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Peak Influence 337 | . 15 54 120 241 337 Average Influence 130 | . 10 18 95 136 236 Maximum Alert Level 1 | . . . . 1 1 Low Security (%) 70 | 100 100 100 100 90 23 Level 1 29 | . . . . 9 76 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . . . 1 1 4 Investigation 2 | . . . . . 2 Extermination . | . . . . . . Reinforcement 4 | . . . 1 1 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Distress Signals 6 | . 2 1 . 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 69 | . 1 9 4 26 29 Peak Tracking Total 7 | . 1 3 3 6 7 Tactical Retreats 9 | . . 1 . 4 4 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Traps Triggered 9 | . 2 . 2 . 5 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Mat Mat Sto Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Machines Accessed 6 | . . . . 2 4 Terminals 5 | . . . . 2 3 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 13 | . . . . 6 7 Successful 8 | . . . . 5 3 Failed 5 | . . . . 1 4 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 10 | . . . . 6 4 Fabricators . | . . . . . . Repair Stations 3 | . . . . . 3 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . . . . 5 2 Record 3 | . . . . 3 . Part Schematic 1 | . . . . . 1 Prototype ID Bank 1 | . . . . . 1 Dispatch Records 1 | . . . . 1 . Investigation Status 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . . . 1 Scan Component 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . . . 2 Full Trace Events 2 | . . . . . 2 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Sto Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 1 . . Highest-Rated Group 38 | . . 38 31 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 29 | . . 18 11 . . Total Damage 356 | . . 188 168 . . Kills 9 | . . 8 1 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Mat Mat Sto Turns Passed 2283 | 116 186 391 197 588 805 Spaces Moved 1429 | 76 137 243 165 344 464 Core 54 | 31 11 . . . 12 Treads 26 | . . . . 26 . Legs 868 | 45 126 181 . 64 452 Wheels 481 | . . 62 165 254 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 80 80 86 100 Average Speed 114 | 124 121 132 85 98 122 Slowest Speed 250 | 150 250 150 90 180 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 5 20 42 20 29 68 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 11 | . . . . 11 . Melee . | . . . . . . Projectile 5 | . . . . 5 . AOE 6 | . . . . 6 . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Total 1830 | 97 152 301 202 485 593 Wait 114 | 8 . 32 . 35 39 Move 1424 | 75 136 242 164 343 464 Hop . | . . . . . . Pick Up 60 | 8 7 8 9 17 11 Fast Attach 8 | . . . . 8 . Attach 33 | 6 6 5 4 9 3 Detach . | . . . . . . Swap 28 | . 1 2 6 9 10 Drop 39 | . . 5 8 13 13 Fire 124 | . 2 7 11 51 53 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Met 8R-AWN 246 | -10/Materials | Discovered new exit (range 14) 303 | -10/Materials | Entered Mines 305 | -10/Mines | Followed 8R-AWN into the Mines 316 | -10/Mines | Build established: Mutant 433 | -10/Mines | Discovered new exit (range 12) 490 | -10/Mines | Assembled infested the area 495 | -10/Mines | Assisted by a Guerilla fighting off Assembled 583 | -10/Mines | Learned 2 Materials zone layouts 694 | -10/Mines | Entered Materials 694 | -9/Materials | Accompanied by 1 ally 694 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 702 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 881 | -9/Materials | Discovered new exit (range 12) 891 | -9/Materials | Entered another Materials area 891 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1060 | -8/Materials | Build established: Scavenger-Tank 1171 | -8/Materials | Lost 3 parts (1p1n1w) 1314 | -8/Materials | Lost 3 parts (1n2w) 1395 | -8/Materials | Discovered new exit (range 14) 1479 | -8/Materials | Entered Storage 1701 | -8/Storage | Core integrity fell below 50% 2058 | -8/Storage | Learned location of Armory (-4) 2267 | -8/Storage | Discovered new exit (range 12) 2279 | -8/Storage | Core integrity fell below 20% 2284 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02239_ Broken Beam Rifle permanently disabled. 02241_ Imp. Aluminum Leg destroyed. 02242_ Overheating: Energy bleed (-47). 02243_ Destroyed Particle Gun. 02245_ R-06 Scavenger collects Imp. Ion Engine. 02245_ Imp. Lightning Gun destroyed. 02247_ Hvy. Assault Rifle destroyed. 02247_ R-06 Scavenger collects Lgt. Treads. 02251_ R-06 Scavenger collects Lgt. Armor Plating. 02255_ Acquired 52 matter. 02255_ Carbon-fiber Leg destroyed. 02255_ R-06 Scavenger collects Heat Sink. 02256_ Broken Beam Rifle destroyed. [Achievement: Power Corrupts] 02267_ EXIT=FOUND 02269_ Ion Engine destroyed. 02273_ Imp. Light Armor Plating destroyed. 02278_ Triggered Alarm Trap. 02278_ An alarm sounds. 02278_ ALERT: Alarm triggered, dispatching investigation squad. 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Laser | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Loot Pinata Please Form A Line Power Corrupts Challenges ------------ None Game ------ Seed CouplerCannonSteel Manual? 0 Play Time 00:56:23 Cumulative 3.1 hours Start 2020.01.02 @ 21:41:02 End 2020.01.02 @ 22:38:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 108b494d-de4f-4df8-bf0f-a951fa0a5499