Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.20 @ 00:01:30 Player: Anting Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (440) 2200 Value Destroyed (20558) 20558 Prototype IDs (69) 1380 Alien Tech Used (3) 600 Bonus (20167) 20167 TOTAL SCORE: 55805 Bonus ------- High Alert Combat Kills 3537 Follower Combat Kills 4161 Awakened Behemoth Slayer 1000 Entered Garrisons 400 Met Data Miner 300 Destroyed Z-Imprinter 1000 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1390 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Win 3000 Friendly Fire -421 Cogmind --------- Core Integrity 845/1600 Matter 43/300 Energy 66/100 System Corruption 25% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Centrium Leg Centrium Leg > --- UTILITY (14) ----- Advanced Terrain Scan Processor Graphene Brace > --- WEAPON (3) ------- CR-A16's Behemoth Slayer > --- INVENTORY (5) ---- Quantum Reactor Subatomic Replicator Improved Potential Cannon Z-bomb Delivery System Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Biometal Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Experimental Cooling System Large Storage Unit IFF Parser Advanced Terrain Scan Processor Graphene Brace Advanced Force Field Wardrone Bay > --- WEAPON ----------- Enhanced Nova Cannon Sigix Broadsword > --- INVENTORY -------- Heavy Shield Leg Advanced Energy Well Long-range Terrain Scanner Improved Hacking Suite Transdimensional Reconstructor Subatomic Replicator Improved Potential Cannon Gamma Bomb Array Z-bomb Delivery System CR-A16's Behemoth Slayer [Rating: 267] Favorites ----------- Power Assembled Flux Generator Engine Cooled Deuterium Engine Power Core Light Nuclear Core Reactor Assembled Flux Generator Propulsion Aluminum Leg Treads Advanced Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Antigrav System Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware System Mapper Protection Improved Light Armor Plating Weapon Assembled Focal Cannon Energy Gun Thermic Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Omega Cannon Launcher Heavy Rocket Launcher Special Weapon Flamer Slashing Weapon Sigix Broadsword Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Acc Slots Evolved 18 | . . . 2 . 2 . . . 2 . . . . 2 . . . . . 2 . . . . 2 . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Utility 12 | . . . . . 1 . . . 1 . . . . 1 . . . . . 2 . . . . 2 . . 2 . 1 . 2 Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 267 | 7 6 7 16 2 14 16 9 13 9 5 5 . 11 8 4 1 8 11 . 1 . 1 10 1 17 37 . 2 9 15 15 7 Power 35 | 1 . 1 1 . 1 . 1 2 . 1 . . 1 2 1 . 1 1 . . . . 1 . 2 11 . . 1 5 1 . Engine 7 | 1 . . 1 . 1 . 1 . . . . . . 2 . . . . . . . . . . . 1 . . . . . . Core 12 | . . 1 . . . . . 2 . 1 . . 1 . 1 . 1 . . . . . . . 1 4 . . . . . . Reactor 16 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 6 . . 1 5 1 . Propulsion 86 | 2 2 2 6 . 5 10 2 4 2 2 1 . 5 3 . . 3 1 . 1 . . 4 . 5 11 . . 6 4 4 1 Treads 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Leg 75 | 2 2 2 6 . 5 10 2 4 2 2 1 . 5 3 . . 3 1 . 1 . . 4 . 4 2 . . 5 4 4 1 Wheel 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hover 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . 1 . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 80 | 2 3 1 2 1 3 1 2 2 5 2 1 . 3 . 2 1 2 5 . . . 1 5 . 8 10 . 2 1 6 4 5 Device 53 | 1 2 1 2 1 1 1 1 2 4 1 1 . 2 . 2 1 2 2 . . . 1 2 . 4 6 . 2 . 5 2 4 Storage 8 | 1 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 1 . . . . 2 . Processor 7 | . . . . . . . . . 1 . . . 1 . . . . 1 . . . . 1 . 1 1 . . . . . 1 Hackware 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Protection 10 | . . . . . 2 . 1 . . 1 . . . . . . . 1 . . . . 1 . 2 1 . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 66 | 2 1 3 7 1 5 5 4 5 2 . 3 . 2 3 1 . 2 4 . . . . . 1 2 5 . . 1 . 6 1 Energy Gun 33 | . . . 3 . 4 2 2 5 2 . 3 . 1 3 1 . 2 3 . . . . . . . 2 . . . . . . Energy Cannon 7 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 2 1 . . . . 2 . Ballistic Gun 12 | 2 1 2 4 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Launcher 9 | . . 1 . 1 . . 1 . . . . . 1 . . . . . . . . . . . . 2 . . . . 2 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 41 | . 1 . 2 1 1 . . . 2 . . . . 3 . . 1 8 . . . 2 4 . 2 5 . . 2 1 6 . Corrupted Parts 14 | . . . . . . . . 5 . . . . 8 . . . . . . . . . . . 1 . . . . . . . System Corruption 84 | . . . . . . . . 28 . . . . 53 . . . . . . . . . . . 3 . . . . . . . Parts Lost 113 | . 2 . 1 . . 9 8 8 2 5 1 . 6 7 1 . . 2 . . . . . . 16 28 . . . . 1 16 Power 18 | . . . . . . . 1 2 . 1 . . . . . . . . . . . . . . 3 8 . . . . . 3 Propulsion 40 | . 1 . . . . 6 2 3 . 3 . . 5 3 . . . . . . . . . . 4 9 . . . . . 4 Utility 35 | . 1 . 1 . . 1 2 1 1 1 . . . 3 1 . . 2 . . . . . . 6 8 . . . . 1 6 Weapon 20 | . . . . . . 2 3 2 1 . 1 . 1 1 . . . . . . . . . . 3 3 . . . . . 3 Highest Loss Streak 13 | . 1 . 1 . . 3 4 7 1 4 1 . 4 4 1 . . 2 . . . . . . 4 8 . . . . 1 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 17 | 3 11 19 19 20 19 19 17 18 18 18 18 20 19 17 19 20 20 20 20 18 18 19 16 13 14 14 14 12 13 14 13 9 Power . | . 1 1 1 1 1 1 . . . . . 1 1 . 1 1 1 2 2 2 2 1 . . . 1 2 2 2 1 . . Propulsion 2 | 1 4 5 6 7 5 4 1 1 1 . . . . . 4 4 3 3 3 3 3 3 2 2 2 2 3 3 2 1 1 . Utility 7 | . 2 5 6 6 6 8 10 9 9 7 7 8 8 7 6 7 8 8 8 6 5 10 10 9 9 6 6 4 4 4 4 3 Weapon 5 | 1 4 7 6 6 6 5 5 7 7 9 11 11 10 8 8 8 6 6 7 7 7 4 2 2 3 3 3 3 2 4 4 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 68 | . 2 5 5 . 2 1 . . 4 . . . 2 1 2 2 . 4 . . . 1 9 . 6 8 . . 4 3 3 4 Power 6 | . . . 1 . . 1 . . . . . . . . 1 . . . . . . . 1 . . . . . . . 1 1 Propulsion 17 | . . 3 1 . . . . . 1 . . . . . . . . . . . . . 2 . 4 4 . . 2 . . . Utility 25 | . . . 1 . 1 . . . 3 . . . . 1 . 1 . 4 . . . . 5 . 2 1 . . 2 2 . 2 Weapon 17 | . 2 2 2 . 1 . . . . . . . 2 . 1 1 . . . . . 1 . . . 3 . . . . 2 . Tool/Special 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 Average Slot Usage (%) 87 | . 98 100 98 100 99 99 91 90 96 96 94 100 69 96 99 100 100 88 86 87 88 85 81 84 81 72 50 53 58 64 65 59 Engine 2 | . 14 1 1 11 9 9 9 3 . . . . . 5 6 6 6 3 . . . . . . . . . . . . . . Core 3 | . . 12 9 . . . . 5 7 7 7 7 7 6 6 6 6 . . . . . . . 1 6 10 9 9 . . . Reactor 3 | . . . . . . . . . . . . . . . . . . 4 6 5 5 5 7 10 7 4 . . 1 11 12 8 Leg 28 | . 28 28 33 33 36 35 34 28 36 34 32 38 25 31 33 33 33 31 33 29 29 27 27 26 24 9 . . 4 25 25 21 Device 13 | . 12 14 10 11 9 8 9 17 15 15 15 15 12 14 19 20 20 7 6 16 17 16 14 15 13 9 5 12 11 12 16 16 Storage 8 | . 14 14 11 11 9 9 9 9 7 7 7 7 7 6 6 6 6 6 13 11 11 11 11 11 10 7 5 4 4 4 4 2 Processor 4 | . . . . . . . . . 4 7 7 7 7 9 6 6 6 11 6 5 5 5 5 5 5 9 . . . . . 2 Protection 1 | . . . . . 8 9 5 . . . . . 2 . . . . 2 . . . . 1 . 5 2 . . . 1 . . Energy Gun 6 | . . . . . 22 9 14 19 22 22 22 23 4 17 19 20 19 14 . . . . . . . 1 . . . . . . Energy Cannon 4 | . . . . . . 4 2 5 . . . . . 2 . . . 1 19 17 17 15 12 9 10 3 . . . . . 2 Ballistic Gun 5 | . 27 27 31 32 4 12 5 . . . . . . . . . . . . . . . . . . . . . . . . . Peak Build Rating 267 | 7 12 17 24 29 36 38 41 48 47 51 57 57 57 72 72 72 78 112 116 132 133 134 149 147 175 167 167 179 221 247 257 267 Average Rating 92 | 4 8 15 21 22 33 33 36 39 42 47 51 56 41 65 71 72 74 82 115 131 132 130 132 140 147 134 167 178 206 241 250 178 On Entrance 91 | . 7 12 17 22 29 36 35 41 35 41 45 57 52 47 70 72 72 75 112 116 132 133 124 138 147 131 167 167 179 219 246 251 Avg Prop Armor Cover (%) 14 | . . . . . . 4 . . . . . . . . . . . . . . . . . . 3 3 . . . . . 40 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 207 | 14 51 52 58 71 68 66 71 72 60 65 60 60 60 77 77 77 85 116 127 128 128 128 144 136 207 177 82 85 115 147 150 153 Greatest Support 178 | 20 20 20 30 30 44 56 64 69 60 73 76 76 85 85 80 80 85 124 124 124 124 124 137 132 137 130 59 59 125 163 178 178 Greatest Overweight (x) 19 | . 2 2 1 2 1 2 1 2 1 1 . . 19 1 . . . 1 1 1 1 1 1 1 1 5 1 1 1 . . . Average Overweight (x) . | . 1 2 1 1 1 1 . . . . . . . . . . . . . 1 . . . . . 1 1 1 . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 15 15 15 15 15 15 Average Capacity 19 | 7 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 24 22 15 15 15 15 15 13 Most Carried 25 | 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 19 20 20 20 25 25 15 15 15 15 15 15 Average Carried 18 | 3 11 19 19 20 19 19 17 18 18 18 18 20 19 17 19 19 19 19 20 18 18 19 19 19 23 21 15 13 14 14 14 11 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 15 15 15 15 15 15 5 Final Carried 24 | 4 20 20 20 20 20 17 20 15 20 17 20 20 19 20 20 20 20 20 20 18 19 20 20 20 24 15 15 15 15 15 14 5 Class Distribution -------------------- 20% | Mutant 16% | Scavenger-Skirmisher 15% | Golem 10% | Scavenger-Gunner 9% | Scavenger-Mutant 9% | Scavenger-Tank 7% | Scavenger-Golem 3% | Tank 3% | Commander-Golem Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Zion Scavenger-Tank | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Commander-Golem | -5/Warlord Scavenger-Golem | -4/Proximity Caves Scavenger-Golem | -4/Factory Hacker-Mutant | -4/Armory Scavenger-Mutant | -4/Lab Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Quarantine Mutant | -2/Research Mutant | -2/Testing Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Acc Matter Collected 8033 | 302 402 265 835 . 355 678 318 301 254 163 134 . 360 269 95 10 70 352 . 20 27 74 190 65 847 694 . 10 247 223 437 36 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 18921 | 112 895 293 1435 6 987 1435 1309 701 558 172 132 . 683 1548 171 . . 366 117 90 400 412 568 197 2437 1498 . . 304 . 1308 787 Parts 942 | 7 57 23 107 5 55 69 70 40 20 5 6 . 27 41 3 . . 20 6 5 11 19 35 10 105 74 . . 26 . 50 46 Haulers Intercepted 15 | . 2 . 4 . 2 . 3 . 1 . . . . 2 . . . . . . . 1 . . . . . . . . . . Recyclers Shooed 10 | 1 . . 1 . . . 1 . . . . . . 5 . . . . . . . . . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 79 | . . . . . . . . . . 4 5 . 13 . 3 . . . 10 . 11 20 . 13 . . . . . . . . Prevented 16 | . . . . . . . . . . . 3 . 11 . . 2 . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Acc Combat Hostiles Destroyed 352 | . 15 11 29 4 16 34 21 22 9 6 2 . 16 12 3 . . 7 3 1 6 7 10 7 43 31 . . 7 . 12 18 Melee 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 4 . . . Guns 136 | . 15 6 29 . 11 23 5 9 6 3 1 . 5 10 2 . . 3 . . . . . . . 8 . . . . . . Cannons 75 | . . . . . . 4 7 3 . . . . 1 . . . . . 3 1 6 3 10 2 23 9 . . . . . 3 AOE 102 | . . 5 . 4 4 5 8 8 2 3 1 . 7 . . . . 3 . . . 4 . 5 15 7 . . 3 . 5 13 Classes Destroyed 24 | 2 5 2 1 . 1 3 . . . . . . . . . . . 3 . . . . 2 . 2 2 . . . . 1 . Worker 15 | . . 1 . . 2 . 2 . 2 . . . . 1 . . . . . . . . . . 2 . . . 1 . 2 2 Builder 11 | . 1 . . . 1 . . . . . . . . 1 . . . . . . . . . . 1 . . . . . 7 . Tunneler 7 | 2 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hauler 15 | . 2 . 4 . 2 . 3 . 1 . . . . 2 . . . . . . . 1 . . . . . . . . . . Recycler 15 | 1 1 . 1 . . . 2 . . . . . . 6 . . . . . . . . . . 2 . . . . . 1 1 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Operator 6 | . 2 . 2 . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Watcher 17 | . 2 . 2 . 3 . 3 . 2 . . . . 2 . . . . . . . . . . 2 . . . 1 . . . Swarmer 98 | . . 6 9 4 6 8 6 10 . 2 2 . 5 3 . . . . 2 . . 4 1 4 12 4 . . . . . 10 Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . . . . . Grunt 129 | . 15 5 13 . 5 16 10 6 5 . . . 7 6 2 . . . . . 3 3 2 . 17 9 . . . . 4 1 Brawler 5 | . . . . . . 1 1 . . . . . . . . . . . . . 2 . . . . . . . . . 1 . Duelist 7 | . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . 1 . . . . . . 3 . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 31 | . . . 7 . 4 5 4 1 . 1 . . 1 . . . . . . 1 1 . . . 1 2 . . . . 3 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Specialist 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . . 2 Hunter 16 | . . . . . 1 . . 2 2 . . . 2 3 . . . . 1 . . . 1 2 . 2 . . . . . . Programmer 41 | . . . . . . 3 . 3 2 . . . . . . . . . . . . . 3 . 10 8 . . 7 . . 5 Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Z-Technician 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Z-Light 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Assembled 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Golem 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Thug 4 | . . . . . . . . . . 3 . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 13 | 3 6 3 4 4 5 6 7 4 3 3 2 . 4 9 2 . . 5 2 1 6 4 2 4 11 7 . . 5 . 13 7 Combat Bots Only 8 | . 2 3 4 4 3 6 5 4 3 3 2 . 4 3 2 . . 3 2 1 6 4 2 4 8 6 . . 3 . 7 6 Max Kills in Single Turn 7 | 1 2 3 2 2 3 3 4 3 2 2 1 . 2 2 1 . . 5 1 1 2 4 1 2 6 3 . . 3 . 3 7 Gunslinging 1 | . . . 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . 2 . 2 3 3 3 3 2 2 1 . 2 . . . . 2 . . . 4 . 2 6 2 . . 1 . 2 6 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Acc Hostile Shots Fired 2550 | . 70 22 102 6 56 156 78 84 37 28 18 . 87 60 14 3 . 23 13 2 28 14 64 18 354 513 . 3 52 . 77 568 Missed 858 | . 21 12 37 1 17 25 17 23 12 10 8 . 29 15 4 3 . 4 7 . 7 3 30 5 98 176 . 2 15 . 50 227 Deflected 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 6 . . . . . . Hits 1692 | . 49 10 65 5 39 131 61 61 25 18 10 . 58 45 10 . . 19 6 2 21 11 34 13 256 337 . 1 37 . 27 341 Melee 9 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . 1 . . . . . 5 Projectile 1683 | . 49 10 65 5 39 131 61 61 25 18 10 . 58 45 7 . . 19 6 2 21 11 34 13 256 336 . 1 37 . 27 336 AOE 11 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 4 . . . . . 1 Critical Strikes 66 | . . . 4 . 1 5 2 1 . 2 . . 2 . 2 . . . . . 1 . 2 . 13 14 . . 4 . 2 11 Actively Blocked 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 11 Part Disruptions 9 | . . . . . . 3 . . . . . . . . . . . . . . . . 1 . 3 . . . 1 . . 1 Damage Taken 28780 | . 657 115 699 45 519 1912 902 800 384 366 162 . 1048 803 235 . . 811 100 50 409 219 846 238 4769 4436 . 26 919 87 606 6617 Core 3322 | . 189 29 150 10 88 191 79 133 58 12 47 . 155 73 54 . . 121 18 . 36 53 124 32 412 542 . . . . 51 665 Absorbed by Shields 2810 | . . . . . . 28 . . . . . . . . . . . . . . . . . . 1050 914 . . . . . 818 Reduced by Siege Mode 129 | . . . . . . . . . . . . . . . . . . . . . . . . . . 129 . . . . . . Redirected to Shielding 163 | . . . . . . . . . . . . . . . . . . 163 . . . . . . . . . . . . . . Ignored by Resistances 649 | . . . . . . . . . . . . . . . . . . . . . . . 13 . 636 . . . . . . . Regen/Repaired (Parts) 1405 | . 88 . 48 . . . . . 107 . . . . . . . 730 . . . . . 34 . . . . . 231 8 106 53 Core Remaining (%) 58 | 100 . 12 . 60 . . . 10 . . . . 61 . . . . . 68 . . . . 75 . . 17 . 90 . 96 52 Volleys Fired 1104 | 8 80 24 70 2 46 115 77 56 26 9 7 . 77 52 14 . 1 28 3 3 9 14 49 39 111 100 . . 5 . 27 52 Largest 3 | 2 2 2 3 1 3 3 3 3 3 3 3 . 3 3 3 . 1 3 3 3 3 3 3 2 3 2 . . 1 . 1 2 Hottest 250 | 40 43 46 69 33 165 165 165 165 205 205 205 . 235 250 235 . 65 227 75 75 75 75 75 50 75 130 . . 52 . 120 172 Shots Fired 2067 | 16 160 45 205 2 131 239 129 87 70 19 14 . 101 127 42 . 1 50 9 7 27 26 116 72 163 122 . . 5 . 27 55 Gun 1277 | 16 160 42 205 . 128 180 98 58 70 15 11 . 42 119 42 . 1 42 . . . . . . . 48 . . . . . . Cannon 687 | . . . . . 2 58 20 23 . . . . 46 8 . . . . 9 7 27 25 116 68 155 65 . . . . 10 48 Launcher 103 | . . 3 . 2 1 1 11 6 . 4 3 . 13 . . . . 8 . . . 1 . 4 8 9 . . 5 . 17 7 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 582 | 16 160 42 205 . 36 93 30 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1055 | . . . . . 2 88 68 31 52 15 11 . 77 127 42 . 1 33 9 7 27 25 116 68 101 97 . . . . 10 48 Explosive 58 | . . 3 . 2 1 1 . 6 . 4 . . 4 . . . . 8 . . . 1 . 4 8 4 . . 5 . . 7 Electromagnetic 372 | . . . . . 92 57 31 50 18 . 3 . 20 . . . . 9 . . . . . . 54 21 . . . . 17 . Robot Hit Streak 24 | 14 11 9 11 8 12 13 10 11 14 9 5 . 7 20 10 . . 10 2 4 6 7 8 4 24 23 . . 4 . 4 5 Robot Miss Streak 6 | . 3 4 4 . 6 2 3 3 6 2 4 . 4 6 1 . . 5 1 1 2 1 3 1 4 2 . . . . 3 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 19 | . . . 3 . 1 5 . 2 . 1 . . . 6 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . 1 1 . 1 . 1 . . . 1 1 . . . . . . . . . . . . . . . . . Capacitor 24 | . . . . . . . . . . . . . . . . . . . . . . . . . 24 . . . . . . . Shots Hit Robots 1183 | 14 110 29 121 2 65 135 67 42 47 13 5 . 29 93 28 . . 22 5 4 12 14 53 7 118 89 . . 20 . 17 22 Core Hits 778 | 5 46 19 57 4 32 59 41 33 26 17 8 . 31 62 9 . . 23 2 2 8 12 16 11 78 67 . . 15 . 70 25 Critical Kills 5 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 Critical Parts Destroyed 4 | . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 36 | . 2 . 1 . 4 5 4 1 . . . . 1 6 1 . . 2 . . . . . . 3 2 . . 2 . . 2 Burn 15 | . . . . . . 1 3 1 . . . . 1 6 1 . . 2 . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Destroy 8 | . 2 . 1 . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 6 | . . . . . 2 1 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Impale 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . Melee Attacks 118 | . . . . . . . . . . . . . . . . . . . . . . . . . 14 17 . . 38 24 23 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 62 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 19 20 1 Piercing 56 | . . . . . . . . . . . . . . . . . . . . . . . . . 14 17 . . 16 5 3 1 Sneak Attacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Damage Inflicted 48523 | 136 1239 680 1898 266 1724 2723 2375 1391 1066 556 188 . 1653 2149 576 . . 2430 263 183 708 892 2995 817 8124 4992 . . 2085 . 3646 2768 Guns 14805 | 136 1230 403 1893 . 1384 2193 900 662 980 211 105 . 534 2125 576 . . 510 . . . . . . . 963 . . . . . . Cannons 13971 | . . . . . . 299 551 167 . . . . 66 . . . . . 263 177 708 605 2995 267 4706 1958 . . . . 269 940 Explosions 17459 | . . 267 . 259 305 228 891 562 86 345 83 . 1053 . . . . 1920 . . . 287 . 550 3070 1936 . . 938 . 2927 1752 Melee 2077 | . . . . . . . . . . . . . . . . . . . . . . . . . 284 135 . . 1147 . 447 64 Ramming 211 | . 9 10 5 7 35 3 33 . . . . . . 24 . . . . . 6 . . . . 64 . . . . . 3 12 Kinetic 5268 | 136 1230 403 1893 . 227 1153 226 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 23299 | . . . . . 131 753 978 217 800 211 105 . 439 2125 576 . . 1686 263 177 708 605 2995 267 5139 2826 . . . . 1358 940 Explosive 9398 | . . 267 . 259 174 153 . 562 . 345 . . 691 . . . . 650 . . . 287 . 550 1399 1371 . . 938 . . 1752 Electromagnetic 8270 | . . . . . 1157 661 1138 612 266 . 83 . 523 . . . . 94 . . . . . . 1238 660 . . . . 1838 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1483 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 972 . 447 64 Piercing 594 | . . . . . . . . . . . . . . . . . . . . . . . . . 284 135 . . 175 . . . Highest Corruption 54 | . . . 1 1 . 6 6 34 3 3 3 . 54 . . . . . . . . . . . 18 27 27 . 8 3 4 25 Average Corruption 7 | . . . 1 1 . 5 6 12 2 3 2 . 11 . . . . . . . . . . . 10 22 27 . 3 3 3 14 Corruption Purged 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 383 | . . . 17 1 . 55 17 32 8 13 15 . 13 . . . . . . . . . . . 53 93 3 . 8 13 24 18 Message Errors 92 | . . . 4 . . 12 6 7 1 3 2 . 2 . . . . . . . . . . . 14 26 2 . 3 1 6 3 Matter Fused 72 | . . . 1 . . 13 3 8 5 3 2 . . . . . . . . . . . . . 8 18 . . 1 2 3 5 Heat Flow Errors 44 | . . . 2 . . 10 1 4 . 3 2 . 3 . . . . . . . . . . . 5 9 . . 1 . 3 1 Energy Discharges 68 | . . . 4 1 . 8 1 5 . 2 2 . 7 . . . . . . . . . . . 9 18 . . 2 3 4 2 Parts Rejected 6 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . 2 1 Parts Fused 5 | . . . . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . Data Loss (minor) 49 | . . . 2 . . 6 3 4 1 1 3 . 1 . . . . . . . . . . . 8 8 1 . . 5 4 2 Data Loss (major) 13 | . . . 1 . . 1 . 1 . . 1 . . . . . . . . . . . . . 3 3 . . . 1 1 1 Misfires 12 | . . . . . . 2 . . 1 . 2 . . . . . . . . . . . . . 4 2 . . . . . 1 Alerts 8 | . . . 1 . . . 1 1 . 1 . . . . . . . . . . . . . . 1 1 . . . 1 . 1 Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . . 1 Weapon Failures 9 | . . . 2 . . 2 . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1874 | . . . . 6 42 . 49 41 . . . . 1 . . . . 98 30 . . 5 191 37 585 186 . . 275 . 318 10 Projectiles 696 | . . . . . . . 35 . . . . . . . . . . . 30 . . . 191 . 323 117 . . . . . . Explosions 736 | . . . . 6 42 . 14 41 . . . . 1 . . . . 98 . . . 5 . 37 262 69 . . 93 . 58 10 Melee 442 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 182 . 260 . Knockbacks 4 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . Impact 4 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 981 | . . 15 . . 22 . 17 53 . 64 . . 48 . . . . . . . . 4 . . 547 151 . . 24 . 36 . Shots 34 | . . 2 . . 1 . 1 1 . 3 . . 3 . . . . . . . . 1 . . 10 7 . . 2 . 3 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 30 | . 4 3 2 1 3 1 4 . . . . . . 3 . . . . . 1 . . . . 5 . . . . . 1 2 Kicked 30 | . 4 3 2 1 3 1 4 . . . . . . 3 . . . . . 1 . . . . 5 . . . . . 1 2 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 566 | . 18 5 251 . 244 566 300 256 202 256 226 . 225 378 42 . . 320 . . 3 . 2 . 302 377 . . 164 . 292 341 Average Temperature 85 | . 8 2 25 . 74 95 84 61 57 97 70 . 94 161 24 . . 98 . . 3 . 2 . 132 98 . . 73 . 120 129 Received Heat Transfer 4365 | . 363 30 294 . 171 706 414 225 72 162 . . 181 189 81 . . 161 . . 198 90 18 . 513 318 . . . . 72 107 Effects 13 | . . . . . . 8 . . . . . . . 1 . . . . . . . . . . 1 1 . . . . . 2 Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Interference 4 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Matter Decay 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (major) 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Total Turns 89 | . . . . . . . . . . . . . . . . . . . . . . . . . . 89 . . . . . . Longest Duration 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . 39 . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . . . Total Turns 41 | . . . . . . . . . . . . . . . . . . . . . . . . . 28 13 . . . . . . Longest Duration 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 13 . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 27 | . . . . . 2 2 1 2 2 . . . 3 . . . . 1 . . . . . . 4 3 . . . . 7 . Combat Hostiles 24 | . . . . . 1 2 . 2 1 . . . 3 . . . . 1 . . . . . . 4 3 . . . . 7 . Parts Fried 54 | . . . . . 11 6 4 2 4 . . . 1 . . . . . . . . . . . 14 . . . . . 12 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 7 | . . . . . . . 1 . . . . . . 3 1 . . . . . . . . . . . . . . . . 2 Combat Hostiles 6 | . . . . . . . 1 . . . . . . 2 1 . . . . . . . . . . . . . . . . 2 Parts Melted 65 | . . . . . . 4 3 5 6 3 1 . 1 15 3 . . 3 . . . . 1 . 7 5 . . . . 1 7 Heat Transferred 22968 | . . . . . 150 1456 2065 333 1417 460 223 . 1150 5450 1370 . . 553 125 100 375 350 1534 150 2775 1285 . . . . 907 740 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 23 | . . . . . 2 1 6 . 1 . . . 1 . . . . . . . . . . . 3 3 . . . . 6 . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Acc Maximum Alert Level 4 | . . . 2 1 2 4 3 4 3 . . . . 2 . . . . . . . . . . 4 4 . . 1 . 3 4 Low Security (%) 43 | 100 100 100 36 17 38 3 . . . . . . . . . . . . . 100 . . . . 60 . . 100 83 100 42 . Level 1 14 | . . . 60 82 60 8 . . . . . . . 15 . . . . . . . . . . 6 . . . 16 . 2 . Level 2 16 | . . . 3 . 1 27 2 12 80 . . . . 84 . . . . . . . . . . 2 22 . . . . 49 38 Level 3 16 | . . . . . . 26 97 28 19 . . . . . . . . . . . . . . . 23 65 . . . . 5 32 Level 4 8 | . . . . . . 33 . 59 . . . . . . . . . . . . . . . . 7 12 . . . . . 28 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1445 | 15 131 137 407 257 404 1445 967 1403 749 . . . . 514 . . . . . 32 . . . . 1126 1391 . 61 252 69 1050 1208 Initial 736 | . 3 45 12 146 72 122 703 583 736 . . . . 514 . . . . . 3 . . . . . 546 . . 11 42 . 629 Average 412 | 2 38 44 249 223 227 850 823 1101 650 . . . . 436 . . . . . 2 . . . . 388 833 . 29 121 6 331 843 Influence Increases 15695 | 15 529 320 915 111 611 1533 718 900 294 60 40 . 405 841 160 . . . 137 54 156 245 679 160 1877 1889 . 108 436 87 1442 973 Destroy 0b10 Robot/C 8580 | . 300 220 580 80 320 780 420 440 180 60 40 . 320 240 60 . . . 100 20 140 200 460 140 860 1020 . 80 240 . 800 480 Destroy 0b10 Robot/NC 480 | 15 45 10 50 . 45 . 55 . 25 . . . . 60 . . . . . . . 5 5 . 45 20 . 5 20 . 55 20 Destroy Leader 1350 | . 98 50 162 10 90 20 102 30 66 . . . 40 58 10 . . . 20 10 . 10 . 20 154 186 . 22 32 . 80 80 Allied During Kill 665 | . . . . . . 24 . . . . . . . . . . . . 17 . 1 30 214 . . 299 . 1 4 . 69 6 Successful Hack 139 | . 10 . 27 . 40 . 4 . 5 . . . . . . . . . . 7 . . . . 14 5 . . . 27 . . Select Force Hacks 90 | . 60 . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 990 | . . 15 30 . 60 45 45 15 . . . . . 15 . . . . . 15 . . . . 360 180 . . 60 . 60 90 Anti-Garrison Action 850 | . . . . . . 550 . 300 . . . . . . . . . . . . . . . . . . . . . . . . Destroy Structure 1291 | . 1 10 6 21 41 99 32 115 3 . . . . 3 . . . . . 2 . . . . 384 134 . . 80 15 138 207 Advance Influence 450 | . . . . . . . . . . . . . . 450 . . . . . . . . . . . . . . . . . . Partial Spotted 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . 15 Lose Combat Pursuer 780 | . 15 15 30 . 15 15 60 . 15 . . . 45 15 90 . . . . . 15 . . . 60 45 . . . 30 240 75 Influence Decreases 14527 | 10 418 403 572 300 609 277 1266 394 1085 663 49 . 302 527 577 . . . 131 60 156 245 254 585 761 1626 1379 87 382 162 392 855 Entered New Map 5494 | . 2 71 21 230 115 67 742 314 667 227 2 . . 39 156 . . . . 3 . . . 425 . 570 1379 . 10 33 . 421 Time Decay 7035 | 10 406 332 541 70 494 . 294 . 398 386 47 . 268 318 411 . . . 91 57 156 245 134 160 601 586 . 87 222 125 342 254 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . 100 . . . . . . . . . . . . . . . . . . Lost Part 1064 | . 10 . 10 . . 90 80 80 20 50 . . 34 70 10 . . . . . . . . . 160 280 . . . . 10 160 Lost Ally 534 | . . . . . . 120 . . . . . . . . . . . . 40 . . . 120 . . 190 . . . 4 40 20 Purge Threat 300 | . . . . . . . 150 . . . . . . . . . . . . . . . . . . . . . 150 . . . Squads Dispatched 78 | . 6 . 6 . 3 . 2 . 6 . . . . 4 . . . . . . . . . 2 14 8 . . 2 . 17 8 Investigation 14 | . 3 . 5 . 1 . . . 2 . . . . . . . . . . . . . . . 1 1 . . . . 1 . Extermination 20 | . . . . . . . . . 3 . . . . 1 . . . . . . . . . . 4 4 . . 2 . 4 2 Reinforcement 25 | . 3 . 1 . 2 . 2 . 1 . . . . 3 . . . . . . . . . . 3 1 . . . . 8 1 Assault 14 | . . . . . . . . . . . . . . . . . . . . . . . . 2 3 2 . . . . 4 3 Garrison 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . 2 Construction Impeded 3 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Acc Distress Signals 30 | . 1 . . . 2 . 3 . 1 . . . 1 1 . . . . . . . . . . 1 7 . . 1 8 1 3 Communications Jammed 64 | . . . . . . . . . . . . . . . . . . . . . . . . . . 64 . . . . . . Distress Signals 64 | . . . . . . . . . . . . . . . . . . . . . . . . . . 64 . . . . . . Times Spotted 629 | . 25 9 38 4 29 41 36 19 13 9 3 . 26 16 9 1 . 12 4 1 8 10 65 9 50 62 . 4 16 4 57 49 Peak Tracking Total 15 | . 3 3 5 4 3 6 6 5 3 4 3 . 5 3 6 1 . 5 4 1 7 5 15 4 8 7 . 7 4 5 9 13 Tactical Retreats 36 | . 1 1 2 . 1 1 3 . 1 1 . . 1 1 2 . . . . . 1 . . . 3 3 . . . 1 8 5 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Acc Traps Triggered 30 | . 1 . 4 . . 7 3 7 . . . . . . . . . . . . . . . . 3 . . . 1 . 1 3 Indirectly 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Acc Machines Disabled 87 | . . 1 2 . 4 11 3 9 . . . . . 1 1 . . 2 . 1 1 . 1 . 24 12 . . 4 . 4 6 Max in Single Turn 5 | . . 1 1 . 1 2 2 2 . . . . . 1 1 . . 2 . 1 1 . 1 . 5 1 . . 1 . 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Relay 10 | . . . . . . 6 . 4 . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Acc Machines Accessed 74 | . 10 1 10 1 11 1 3 2 3 . 1 3 . 1 . 1 . . . 2 . . 1 . 6 6 . 1 2 1 5 2 Terminals 44 | . 7 . 7 . 8 1 2 2 1 . . . . . . . . . . . . . . . 5 3 . 1 2 1 3 1 Fabricators 9 | . . . . . . . . . 1 . . . . . . . . . . 2 . . . . 1 3 . . . . 2 . Repair Stations 4 | . 1 . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Hacks 180 | . 27 1 26 1 32 2 8 3 7 . 1 23 . 2 . 1 . . . 3 . . 1 . 13 11 . 1 4 2 9 2 Successful 99 | . 15 1 14 1 20 1 2 . 4 . 1 23 . 1 . 1 . . . 2 . . 1 . 4 3 . . 1 1 3 . Failed 81 | . 12 . 12 . 12 1 6 3 3 . . . . 1 . . . . . 1 . . . . 9 8 . 1 3 1 6 2 Catastrophic 19 | . 2 . 1 . . . 3 1 . . . . . . . . . . . . . . . . 4 2 . 1 . . 3 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 83 | . 21 . 14 . 20 . 4 . 2 . . . . . . . 4 . . 1 . . 1 . 7 3 . . . . 5 1 Terminals 103 | . 22 . 19 . 22 2 7 3 2 . . . . . . . . . . . . . . . 8 3 . 1 4 2 7 1 Fabricators 22 | . . . . . . . . . 4 . . . . . . . . . . 3 . . . . 5 8 . . . . 2 . Repair Stations 10 | . 3 . 3 . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . 3 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Hacks 41 | . 2 1 2 1 2 1 1 . 1 . 1 23 . . . 1 . . . . . . 1 . . 2 . . 1 1 . . Record 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Part Schematic 9 | . 1 . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . . . 1 . 1 . . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . Open Door 6 | . . 1 . 1 . . . . . . 1 . . . . 1 . . . . . . 1 . . 1 . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fabricator Hacks 7 | . . . . . . . . . 2 . . . . . . . . . . 1 . . . . 2 1 . . . . 1 . Network Status 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Build 3 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . Repair Station Hacks 5 | . 2 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . 2 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 6 | . . . 2 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unlock Access 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 37 | . 11 . 8 . 12 . . . 1 . . . . . . . . . . 1 . . . . 2 . . . . . 2 . Terminals 30 | . 9 . 7 . 12 . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Assimilate 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 6 | . 1 . 1 . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 21 | . 7 . 6 . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . Liberate 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . Repair Stations 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Patch 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . 1 Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacking Detections 55 | . 6 . 9 . 10 1 3 2 2 . . . . 1 . . . . . 2 . . . . 6 4 . 1 2 1 3 2 Full Trace Events 7 | . 1 . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . 1 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . . . . 6 . . . . 2 . . . . . . . . . . . . . 3 . Robots Built 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . . . . . . . 152 . . . . . . . . . . . . Total Robot Build Rating 10 | . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . Part Schematics Acquired 34 | . 1 . . . . . . . . . . 8 . . . . 16 . . . . . . . . . . . . . 9 . Parts Built 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 146 | . . . . . . . . . 95 . . . . . . . . . . . . . . . 51 . . . . . . . Total Part Build Rating 11 | . . . . . . . . . 10 . . . . . . . . . . . . . . . 1 . . . . . . . Part Studies Acquired 6 | . . . 2 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 64 | . 26 . 38 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 52 | . . . . . . 24 . 16 . . . . . . . . . . . . . . . . 3 . . . . 2 4 3 Machine Destruction 42 | . . . . . . 24 . 16 . . . . . . . . . . . . . . . . . . . . . 2 . . Programmers 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 4 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . 6 . . . . . . . . . . . . . . 2 . 5 . . 4 . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Acc Total Allies 42 | . . . . . . 6 . . . . . . . . . . 8 . . 4 2 . 5 . . 14 . . . . 3 . Largest Group 10 | . . . . . . 3 . . . . . . . . . . 8 8 2 2 2 2 6 . . 10 2 . . . 3 . Highest-Rated Group 481 | . . . . . . 95 . . . . . . . . . . 227 227 63 108 59 59 279 . . 481 81 . . . 174 . Highest-Rated Ally 68 | . . . . . . 39 . . . . . . . . . . 32 32 32 54 30 30 68 . . 64 47 . . . 58 . Initial Warlord ECA Mod 18 | . . . . . . . 13 13 18 18 18 18 17 17 17 17 17 17 16 16 16 16 16 15 15 15 15 14 14 13 13 12 Total Orders 42 | . . . . . . . . . . . . . . . . . . . . . . 2 3 . . 4 7 5 4 4 11 2 STAY 7 | . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . 4 . . . . . FOLLOW 5 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 3 . . . . . EXPLORE 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 . . RETURN 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 3 4 . 11 2 Ally Attacks 424 | . . . . . . 35 . . . . . . . . . . . 85 7 . 3 19 48 . . 107 . 11 12 . 76 21 Total Damage 20821 | . . . . . . 639 . . . . . . . . . . . 1190 81 . 18 321 1991 . . 4796 . 1058 1296 . 6687 2744 Kills 107 | . . . . . . 5 . . . . . . . . . . . 9 2 . 1 3 15 . . 24 . 5 7 . 29 7 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Acc Active Infowar (turns) 26101 | 5 1283 1077 2735 119 . . . . 466 829 1254 90 1137 389 1009 893 1164 152 . 662 1351 2748 1001 1915 1559 906 . 232 412 824 1447 442 Sensors 16086 | . . . . . . . . . 465 829 1254 90 1137 389 1009 893 1164 152 . 662 1351 2661 1001 1915 1114 . . . . . . . IFF 3299 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 232 411 824 1447 385 Terrain 838 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 231 371 . . 236 Seismic 5219 | 5 1283 1077 2735 119 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Jamming 1692 | . . . . . . . . . 1 . . . . . . . . . . . . 87 . . 698 906 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 19 | . . 1 . 1 . . . . . 2 1 . . . 2 2 2 . 2 . 2 2 . 2 . . . . . . . . Drone Launches 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 3 4 4 11 3 Drone Recoveries 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 3 4 1 11 2 Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Acc Turns Passed 38218 | 93 1940 1142 2855 141 1317 2091 657 880 940 910 1329 92 1443 719 1107 893 1167 1556 706 662 1351 2757 1677 1922 2202 1825 46 232 472 1090 1458 546 Spaces Moved 19462 | 57 640 340 891 72 624 916 238 386 692 772 1013 82 621 388 801 703 931 755 363 245 688 1142 924 765 1030 786 30 201 290 635 1034 407 Core 148 | 17 . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . 123 Treads 110 | . . . . . . . . . . . . . . . . . . . . . . . . . . 110 . . . . . . Legs 18377 | 40 640 340 891 72 624 916 238 386 692 772 1013 82 613 388 801 703 931 755 363 245 688 1142 924 765 1030 324 . . 46 635 1034 284 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 827 | . . . . . . . . . . . . . . . . . . . . . . . . . . 352 30 201 244 . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 260 175 175 175 176 100 108 108 108 111 111 111 108 108 108 108 115 134 190 130 130 122 128 118 104 110 110 110 118 118 50 Average Speed 147 | 99 246 260 184 183 176 176 178 170 112 110 111 111 142 111 108 108 114 117 192 192 189 189 143 128 161 171 110 110 111 118 118 97 Slowest Speed 1000 | 120 260 260 190 245 177 252 184 252 178 182 112 111 1000 182 108 108 115 178 194 194 190 190 190 188 192 470 110 110 120 120 118 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Exploration Rate (%) 56 | 4 96 68 68 19 59 86 27 63 20 82 84 69 64 9 82 82 83 77 64 8 91 95 85 79 28 52 5 13 40 60 89 17 Regions Visited 32 Branch Regions 19 Pre-discovered Areas 13 | . 2 . 4 . 2 . . . . 1 . 1 . . . . . . . . 1 1 . 1 . . . . . . . . Known Exits Taken 24 | . . . 1 1 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . 1 . . Unknown Exits Taken 6 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . Scrap Searched 35 | . . 1 . . . . . . . 3 4 . . . 8 3 4 . 2 . 3 4 . 3 . . . . . . . . Spaces Dug 151 | . . 6 . . . 1 7 . . . . . 3 2 . . . . . . . 2 7 44 1 9 . . 40 5 18 6 Terrain Destroyed 1110 | . . 14 . 25 46 81 26 153 2 38 . . 70 4 . . . 20 3 1 9 25 27 100 212 71 . . 57 5 48 73 Melee 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . 3 5 13 . Projectile 198 | . . . . . 1 . . . . . . . 27 4 . . . . 3 1 9 11 27 62 20 10 . . . . 3 20 AOE 885 | . . 14 . 25 45 81 26 153 2 38 . . 43 . . . . 20 . . . 14 . 38 192 55 . . 54 . 32 53 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Acc Total 26977 | 76 856 553 1957 78 743 1191 358 516 789 814 1198 82 1089 556 1009 841 1029 1397 366 431 714 1717 1188 1636 1420 1101 43 212 380 934 1203 500 Wait 5076 | . 102 157 939 . 26 37 10 10 37 20 157 . 334 72 180 129 73 565 . 175 . 532 139 821 155 62 14 7 13 231 67 12 Move 19431 | 56 639 339 890 71 624 915 238 385 691 771 1012 81 620 387 800 702 930 754 362 244 687 1141 923 764 1029 785 29 200 289 634 1033 406 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 230 | 5 19 7 11 . 10 8 9 5 13 1 7 . 6 13 3 4 4 5 . . 2 6 8 1 24 25 . 2 12 8 7 5 Fast Attach 159 | 6 3 . 7 1 3 5 5 7 2 . 1 . 5 4 1 . 3 14 . 1 . 3 5 . 15 33 . . 7 13 13 2 Attach 136 | 1 1 1 3 . 2 10 7 10 3 5 5 . 15 12 1 . 1 . . 3 . 1 1 1 17 12 . 2 5 5 1 11 Detach 35 | . 1 . . . . 1 1 . 1 1 1 . 12 1 . . . . . . . 1 . . 6 3 . . 3 . . 3 Swap 188 | . 3 11 12 2 14 17 5 13 9 7 4 1 12 7 7 1 9 5 . 1 . 2 13 4 13 2 . . . 3 11 . Drop 305 | . 4 11 23 1 15 10 2 . 7 . 3 . 8 5 3 5 8 26 1 3 2 15 24 6 31 29 . 1 15 21 21 5 Fire 1104 | 8 80 24 70 2 46 115 77 56 26 9 7 . 77 52 14 . 1 28 3 3 9 14 49 39 111 100 . . 5 . 27 52 Melee 104 | . . . . . . . . . . . . . . . . . . . . . . . . . 14 17 . . 31 19 21 2 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 30 | . 4 3 2 1 3 1 4 . . . . . . 3 . . . . . 1 . . . . 5 . . . . . 1 2 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 55 | . . . . . . 24 . 30 . . . . . . . . . . . . . . . . . . . . . . 1 . Rewire 124 | . . . . . . 48 . . . . 1 . . . . . . . . . 14 2 26 . . 33 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp / Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / *Arm) -4/Armory -4/Lab -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 94 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 3) 610 | -10/Materials | Discovered new exit (range 9) 744 | -10/Materials | Discovered new exit (range 14) 982 | -10/Materials | Discovered new exit (range 7) 1005 | -10/Materials | Core integrity fell below 50% 1151 | -10/Materials | Repaired Assault Rifle 2034 | -10/Materials | Entered Mines 2172 | -10/Mines | Discovered new exit (range 13) 2238 | -10/Mines | Core integrity fell below 20% 2389 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2447 | -10/Mines | Build established: Scavenger-Mutant 2902 | -10/Mines | Found a hidden stash of uninstalled traps 2959 | -10/Mines | Learned 2 Materials zone layouts 3069 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3074 | -10/Mines | Found Prototype Device 3176 | -10/Mines | Entered Materials 3176 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3177 | -9/Materials | Identified exit to Mines 3635 | -9/Materials | Discovered new exit (range 16) 3840 | -9/Materials | Build established: Scavenger-Gunner 4606 | -9/Materials | Discovered new exit (range 5) 5199 | -9/Materials | Repaired Lgt. Nuclear Core 5477 | -9/Materials | Discovered new exit (range 14) 5560 | -9/Materials | Learned 8 Materials zone layouts 5763 | -9/Materials | Learned Storage emergency access door positions 5808 | -9/Materials | Learned location of Mines (-8) 5834 | -9/Materials | Loaded intel: 7 trap records 5869 | -9/Materials | Learned location of Zion (-6) 5974 | -9/Materials | Learned Storage stockpile data 6031 | -9/Materials | Entered Mines 6032 | -9/Mines | Identified exit to Materials 6141 | -9/Mines | Found the Drone Emporium 6147 | -9/Mines | Learned Materials emergency access door positions 6151 | -9/Mines | Found Prototype Device 6151 | -9/Mines | Identified Sensor Drone Bay 6172 | -9/Mines | Entered Materials 6172 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6173 | -8/Materials | Identified exit to Factory 6490 | -8/Materials | Build established: Scavenger-Tank 7040 | -8/Materials | Learned Factory trap positions 7112 | -8/Materials | Learned Factory emergency access door positions 7173 | -8/Materials | Learned location of Lower Caves (-7) 7223 | -8/Materials | Learned 2 Storage zone layouts 7237 | -8/Materials | Discovered exit to Factory (range 16) 7262 | -8/Materials | Learned location of Extension (-5) 7269 | -8/Materials | Build established: Tank 7331 | -8/Materials | Learned 2 Lower Caves zone layouts 7379 | -8/Materials | Learned location of 1 exit from Extension 7489 | -8/Materials | Identified exit to Garrison 7489 | -8/Materials | Entered Garrison 7490 | -8/Garrison | Identified exit to Materials 7530 | -8/Garrison | Triggered checkpoint 7572 | -8/Garrison | Garrison Relay disabled 7710 | -8/Garrison | Triggered checkpoint 7987 | -8/Garrison | Triggered checkpoint 8012 | -8/Garrison | Garrison Relay disabled 8196 | -8/Garrison | Discovered exit to Materials (range 12) 8241 | -8/Garrison | Triggered checkpoint 8315 | -8/Garrison | Garrison Relay disabled 8319 | -8/Garrison | Triggered checkpoint 8361 | -8/Garrison | Garrison Relay disabled 8559 | -8/Garrison | Build established: Scavenger-Tank 8633 | -8/Garrison | Triggered checkpoint 8657 | -8/Garrison | Garrison Relay disabled 8871 | -8/Garrison | Phase Generator disabled 8999 | -8/Garrison | Triggered checkpoint 9278 | -8/Garrison | Lost 3 parts (2n1u) 9297 | -8/Garrison | Discovered exit to Materials (range 10) 9345 | -8/Garrison | Triggered checkpoint 9364 | -8/Garrison | Core integrity fell below 50% 9392 | -8/Garrison | Lost 3 allies 9415 | -8/Garrison | Lost 3 parts (2n1w) 9418 | -8/Garrison | Discovered exit to Materials (range 3) 9491 | -8/Garrison | Garrison Relay disabled 9580 | -8/Garrison | Entered Materials 10034 | -8/Materials | Lost 4 parts (2u2w) 10237 | -8/Materials | Identified exit to Garrison 10237 | -8/Materials | Entered Garrison 10270 | -8/Garrison | Triggered checkpoint 10305 | -8/Garrison | Garrison Relay disabled 10344 | -8/Garrison | Triggered checkpoint 10426 | -8/Garrison | Discovered exit to Factory (range 12) 10437 | -8/Garrison | Garrison Relay disabled 10551 | -8/Garrison | Phase Generator disabled 10583 | -8/Garrison | Triggered checkpoint 10591 | -8/Garrison | Garrison Relay disabled 10658 | -8/Garrison | Triggered checkpoint 10668 | -8/Garrison | Core integrity fell below 20% 10710 | -8/Garrison | System corruption reached 10% 10778 | -8/Garrison | Lost 7 parts (1p3n1u2w) 10873 | -8/Garrison | Garrison Relay disabled 10891 | -8/Garrison | Triggered checkpoint 11001 | -8/Garrison | Discovered exit to Factory (range 13) 11107 | -8/Garrison | System corruption reached 30% 11117 | -8/Garrison | Entered Factory 11117 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11118 | -7/Factory | Loaded intel: 131 trap records 11473 | -7/Factory | Identified Exp. Sensor Array 11499 | -7/Factory | Discovered new exit (range 14) 11514 | -7/Factory | Identified exit to Factory 11631 | -7/Factory | Discovered new exit (range 7) 11638 | -7/Factory | Identified exit to Lower Caves 11925 | -7/Factory | Fabricated Thermic Laser? 11949 | -7/Factory | Build established: Scavenger-Skirmisher 12057 | -7/Factory | Entered Lower Caves 12064 | -7/Lower Caves | Met a Warlord Commander 12065 | -7/Lower Caves | Learned location of Warlord (-5) 12066 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 12337 | -7/Lower Caves | Learned location of 1 exit from Factory 12394 | -7/Lower Caves | Ambushed by wild Derelicts 12525 | -7/Lower Caves | Lost 4 parts (1p2n1u) 12581 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12604 | -7/Lower Caves | Discovered new exit (range 5) 12608 | -7/Lower Caves | Identified exit to Lower Caves 12725 | -7/Lower Caves | Encountered a Warlord checkpoint 12732 | -7/Lower Caves | Learned Factory terminal intel 12967 | -7/Lower Caves | Entered another Lower Caves area 13026 | -7/Lower Caves | Discovered exit to Factory (range 15) 13493 | -7/Lower Caves | Learned Factory machine intel 13674 | -7/Lower Caves | Encountered a Warlord checkpoint 13789 | -7/Lower Caves | Discovered new exit (range 13) 13801 | -7/Lower Caves | Identified exit to Data Miner 14296 | -7/Lower Caves | Entered Data Miner 14296 | -7/Data Miner | Discovered new exit (range 6) 14318 | -7/Data Miner | Met Data Miner 14336 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14336 | -7/Data Miner | Learned location of Section 7 (-3) 14356 | -7/Data Miner | Received God Mode back door access code from Data Miner 14385 | -7/Data Miner | Identified exit to Proximity Caves 14388 | -7/Data Miner | Entered Proximity Caves 14663 | -6/Proximity Caves | Spotter reported a threat 14815 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15052 | -6/Proximity Caves | Spotter reported a threat 15360 | -6/Proximity Caves | Spotter reported a threat 15400 | -6/Proximity Caves | Build established: Mutant 15413 | -6/Proximity Caves | Lost 4 parts (3n1w) 15738 | -6/Proximity Caves | Discovered exit to Factory (range 9) 15766 | -6/Proximity Caves | System corruption reached 10% 15814 | -6/Proximity Caves | System corruption reached 30% 15831 | -6/Proximity Caves | Entered Factory 15831 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 15832 | -6/Factory | Identified exit to Lower Caves 15833 | -6/Factory | Loaded intel: 270 machine locations 15834 | -6/Factory | Loaded intel: 26 terminal locations 16181 | -6/Factory | Search patrols dispatched 16397 | -6/Factory | Lost 4 parts (2n2u) 16550 | -6/Factory | Entered Lower Caves 16724 | -6/Lower Caves | Build established: Scavenger-Skirmisher 17379 | -6/Lower Caves | Encountered a Warlord checkpoint 17451 | -6/Lower Caves | Learned Factory garrison access intel 17456 | -6/Lower Caves | Discovered new exit (range 16) 17656 | -6/Lower Caves | Identified exit to Lower Caves 17657 | -6/Lower Caves | Entered another Lower Caves area 17697 | -6/Lower Caves | Learned Factory security intel 18540 | -6/Lower Caves | Discovered new exit (range 9) 18543 | -6/Lower Caves | Learned Factory trap positions 18549 | -6/Lower Caves | Identified exit to Zion 18550 | -6/Lower Caves | Entered Zion 18583 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 18585 | -6/Zion | Discovered new exit (range 15) 18719 | -6/Zion | Given the Hacking Drone Bay 18766 | -6/Zion | Found Prototype Device 18766 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 18922 | -6/Zion | Learned Factory emergency access door positions 18996 | -6/Zion | Found CR-A16's Pointy Stick 19434 | -6/Zion | Visited the Megawrench Repair Shop 19455 | -6/Zion | Gained Derelict followers 19487 | -6/Zion | Given A8's code to call for help 19491 | -6/Zion | Learned Factory garrison access intel 19513 | -6/Zion | Gained Derelict followers 19568 | -6/Zion | Opened final containment barrier to the Deep Caves 19619 | -6/Zion | Megawrench repaired 10 parts 19663 | -6/Zion | Discovered new exit (range 3) 19663 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 19667 | -6/Zion | Identified exit to Deep Caves 19717 | -6/Zion | Entered Deep Caves 19717 | -6/Deep Caves | Accompanied by 8 allies 19872 | -6/Deep Caves | Attacked by Z-Imprinter 19885 | -6/Deep Caves | Destroyed Z-Imprinter 19973 | -6/Deep Caves | Found Prototype Protection 19973 | -6/Deep Caves | Identified Zio. Weapon Casing 20045 | -6/Deep Caves | Z-Facility disabled 20209 | -6/Deep Caves | Build established: Scavenger-Tank 20517 | -6/Deep Caves | Discovered new exit (range 7) 20570 | -6/Deep Caves | Spotted AG-33914 20596 | -6/Deep Caves | Destroyed AG-33914 20609 | -6/Deep Caves | Found GOLEM Unit 20612 | -6/Deep Caves | Lost 3 allies 20942 | -6/Deep Caves | Build established: Mutant 21262 | -6/Deep Caves | Identified exit to Proximity Caves 21273 | -6/Deep Caves | Entered Proximity Caves 21273 | -5/Proximity Caves | Accompanied by 2 allies 21287 | -5/Proximity Caves | Learned Factory security intel 21309 | -5/Proximity Caves | Build established: Golem 21552 | -5/Proximity Caves | Learned Factory emergency access door positions 21966 | -5/Proximity Caves | Discovered new exit (range 8) 21977 | -5/Proximity Caves | Identified exit to Factory 21979 | -5/Proximity Caves | Entered Factory 21979 | -5/Factory | Evolved 2 slots: Utility x2 21980 | -5/Factory | Identified exit to Upper Caves 21980 | -5/Factory | Identified exit to Extension 21981 | -5/Factory | Loaded intel: 83 trap records 21984 | -5/Factory | Loaded intel: 4 garrison access locations 22453 | -5/Factory | Fabricated E-15 Imp? 22641 | -5/Factory | Entered Upper Caves 22641 | -5/Upper Caves | Accompanied by 2 allies 22725 | -5/Upper Caves | Found Alien Artifact 23095 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 23601 | -5/Upper Caves | Identified exit to Upper Caves 23992 | -5/Upper Caves | Entered another Upper Caves area 23992 | -5/Upper Caves | Accompanied by 2 allies 24011 | -5/Upper Caves | Discovered new exit (range 15) 26070 | -5/Upper Caves | Identified exit to Warlord 26257 | -5/Upper Caves | Found Alien Artifact 26257 | -5/Upper Caves | Identified Core Expander 26257 | -5/Upper Caves | Installed Core Expander, added new Power slot 26749 | -5/Upper Caves | Entered Warlord 26749 | -5/Warlord | Accompanied by 1 ally 27341 | -5/Warlord | Build established: Commander-Golem 27435 | -5/Warlord | Opened Warlord's prototype stash 27438 | -5/Warlord | Found Prototype Reactor 27447 | -5/Warlord | Warlord's base attacked by MAIN.C 27449 | -5/Warlord | Found Prototype Device 27449 | -5/Warlord | Identified Thermal Barrier 27458 | -5/Warlord | Found Prototype Processor 27463 | -5/Warlord | Found Prototype Hackware 27565 | -5/Warlord | Met Warlord 27697 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 27709 | -5/Warlord | Found Prototype Device 27763 | -5/Warlord | Spotted B-75 Beast 27768 | -5/Warlord | Spotted B-86 Titan 27797 | -5/Warlord | Warlord forces counterattacked 27807 | -5/Warlord | Lost 4 allies 27859 | -5/Warlord | Spotted Executioner 27875 | -5/Warlord | Spotted Striker 27899 | -5/Warlord | Spotted Executioner 27906 | -5/Warlord | Destroyed Executioner 27909 | -5/Warlord | Spotted Executioner 27909 | -5/Warlord | Spotted Executioner 27960 | -5/Warlord | Lost 17 allies 28044 | -5/Warlord | Spotted Executioner 28090 | -5/Warlord | Lost 14 allies 28122 | -5/Warlord | Warlord base infiltrated, sounded retreat 28205 | -5/Warlord | Spotted Striker 28205 | -5/Warlord | Allies destroyed Striker 28228 | -5/Warlord | Lost 12 allies 28341 | -5/Warlord | Discovered new exit (range 15) 28347 | -5/Warlord | Spotted Executioner 28347 | -5/Warlord | Spotted Executioner 28347 | -5/Warlord | Spotted Executioner 28365 | -5/Warlord | P-80 Master assimilated allied 21-9U1(M) 28395 | -5/Warlord | Destroyed Executioner 28421 | -5/Warlord | Lost 17 allies 28424 | -5/Warlord | Identified exit to Proximity Caves 28426 | -5/Warlord | Entered Proximity Caves 28453 | -4/Proximity Caves | Derelict sapper outpost attacked 28490 | -4/Proximity Caves | Encountered a Derelict sapper outpost 28564 | -4/Proximity Caves | Build established: Scavenger-Golem 29740 | -4/Proximity Caves | Discovered new exit (range 15) 29802 | -4/Proximity Caves | Identified exit to Factory 30140 | -4/Proximity Caves | Build established: Scavenger-Mutant 30348 | -4/Proximity Caves | Entered Factory 30348 | -4/Factory | Evolved 2 slots: Utility x2 30351 | -4/Factory | Loaded intel: 4 garrison access locations 30453 | -4/Factory | Fabricated Huge Storage Unit? 30661 | -4/Factory | Build established: Scavenger-Golem 30805 | -4/Factory | Found Quantum Capacitor 31028 | -4/Factory | Discovered new exit (range 13) 31069 | -4/Factory | Identified exit to Research 31363 | -4/Factory | Spotted B-86 Titan 31418 | -4/Factory | Revealed the true nature of CR-A16's Pointy Stick 31422 | -4/Factory | Destroyed B-86 Titan 31463 | -4/Factory | Discovered exit to Research (range 16) 31638 | -4/Factory | System corruption reached 10% 31657 | -4/Factory | Lost 3 parts (2p1u) 31730 | -4/Factory | Lost 4 parts (1n2u1w) 31909 | -4/Factory | Destroyed 8 combat bots 31919 | -4/Factory | Lost 3 parts (1n1u1w) 31987 | -4/Factory | Build established: Mutant 32068 | -4/Factory | Garrison activated, responded to threat 32348 | -4/Factory | First assault squad dispatched 32370 | -4/Factory | Incoming assault squad redirected 32537 | -4/Factory | Discovered new exit (range 11) 32549 | -4/Factory | Identified exit to Armory 32550 | -4/Factory | Entered Armory 32735 | -4/Armory | Identified System Mapper 32760 | -4/Armory | Incoming investigation squad redirected 32800 | -4/Armory | First assault squad dispatched 32826 | -4/Armory | Incoming assault squad redirected 32850 | -4/Armory | Found Gamma Bomb Array 32853 | -4/Armory | Found Gamma Bomb Array 32858 | -4/Armory | Found Fusion Bomb Launcher 32863 | -4/Armory | Found Gamma Bomb Array 33002 | -4/Armory | Lost 3 allies 33009 | -4/Armory | Lost 3 parts (1p2n) 33034 | -4/Armory | Build established: Hacker-Mutant 33103 | -4/Armory | Spotted B-86 Titan 33147 | -4/Armory | Destroyed B-86 Titan 33173 | -4/Armory | Lost 3 parts (1p1n1u) 33295 | -4/Armory | Found Exp. Targeting Computer 33418 | -4/Armory | Found Quantum Capacitor 33472 | -4/Armory | Core integrity fell below 50% 33496 | -4/Armory | Lost 4 parts (1n2u1w) 33904 | -4/Armory | Lost 5 parts (2p3u) 33940 | -4/Armory | Core integrity fell below 20% 33940 | -4/Armory | Identified Wardrone Bay 33970 | -4/Armory | Lost 8 parts (3p2n1u2w) 34086 | -4/Armory | Assisted by bots powering up and referring to "LRC-V3" 34289 | -4/Armory | Lost 8 allies 34369 | -4/Armory | Discovered new exit (range 4) 34375 | -4/Armory | Entered Lab 34375 | -4/Lab | Accompanied by 2 allies 34375 | -4/Lab | Discovered exit to Research (range 9) 34421 | -4/Lab | Entered Research 34421 | -3/Research | Evolved 2 slots: Utility x2 34422 | -3/Research | Identified exit to Quarantine 34538 | -3/Research | Build established: Scavenger-Mutant 34552 | -3/Research | Spotted B-86 Titan 34564 | -3/Research | Allies destroyed B-86 Titan 34570 | -3/Research | Found Hvy. Reflective Plating 34633 | -3/Research | Discovered exit to Quarantine (range 4) 34653 | -3/Research | Entered Quarantine 34661 | -3/Quarantine | Found Alien Artifact 34661 | -3/Quarantine | Identified Transdimensional Reconstructor 34661 | -3/Quarantine | Warped through subspace 34710 | -3/Quarantine | Found Transdimensional Reconstructor 34712 | -3/Quarantine | Found Transdimensional Reconstructor 34746 | -3/Quarantine | Found Alien Slashing Weapon 34746 | -3/Quarantine | Identified Sigix Broadsword 34780 | -3/Quarantine | Cryocooling Duct disabled 34795 | -3/Quarantine | Ambient heat levels rising (+20) 34795 | -3/Quarantine | Non-combat units ordered to evacuate 34931 | -3/Quarantine | Discovered new exit (range 15) 35063 | -3/Quarantine | Found Alien Artifact 35125 | -3/Quarantine | Entered Research 35125 | -2/Research | Warlord forces began assault on 0b10 35125 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 35136 | -2/Research | Identified exit to Testing 35150 | -2/Research | Distinguished unit "Cat Herders" dispatched to help 35150 | -2/Research | Distinguished unit "Lobotomizers" dispatched to help 35231 | -2/Research | Lost 10 allies 35235 | -2/Research | Research machine network offline 35329 | -2/Research | Lost 4 allies 35388 | -2/Research | Spotted Striker 35515 | -2/Research | Build established: Mutant 35566 | -2/Research | Met up with Warlord 35679 | -2/Research | Borebot progress halted 35729 | -2/Research | Lost 4 allies 36084 | -2/Research | Borebot progress halted 36127 | -2/Research | Warlord invited to help at Command 36127 | -2/Research | Given Cave Seal Controls access code 36215 | -2/Research | Entered Testing 36325 | -2/Testing | Found Prototype Ballistic Cannon 36325 | -2/Testing | Identified Omega Cannon 36405 | -2/Testing | Found Prototype Device 36405 | -2/Testing | Identified Exp. EM Shield 36526 | -2/Testing | Protovariant out of control (PX-GM438LFT5F) 36577 | -2/Testing | Spotted PX-GM438LFT5F 36771 | -2/Testing | Found Prototype Launcher 36771 | -2/Testing | Identified Z-bomb Delivery System 36893 | -2/Testing | Discovered new exit (range 16) 37215 | -2/Testing | First assault squad dispatched 37338 | -2/Testing | Found Prototype Energy Cannon 37338 | -2/Testing | Identified Imp. Potential Cannon 37595 | -2/Testing | Scanned by Researcher 37623 | -2/Testing | Destroyed 7 combat bots 37673 | -2/Testing | Entered Access 37673 | -1/Access | Evolved 2 slots: Utility x2 37849 | -1/Access | Spotted B-99 Colossus 37857 | -1/Access | System corruption reached 10% 37923 | -1/Access | First assault squad dispatched 37942 | -1/Access | Incoming assault squad redirected 37952 | -1/Access | Incoming assault squad redirected 37954 | -1/Access | Found Fusion Bomb Launcher 38108 | -1/Access | Garrison activated, responded to threat 38120 | -1/Access | Warped through subspace 38215 | -1/Access | Discovered new exit (range 5) 38219 | *** | Escaped! Last Messages --------------- 38192_ Slug penetrates Wall. 38194_ Penetrated by Slug. 38194_ Slug penetrates Wall. 38195_ Hvy. Shield Leg destroyed. 38196_ Penetrated by Slug. 38196_ T-07 Excavator destroyed. 38196_ Penetrated by Slug. 38198_ Slug penetrates Wall. 38198_ Acquired 10 matter. 38199_ ALERT: Potential suspicious activity detected, Q-Series report to Access Zone 4H. 38199_ Penetrated by Slug. 38204_ Connecting with Terminal... 38205_ Sealed Barrier breached. 38206_ M97NX,U2J=S#>EV=TZ9U3XQVT 38208_ Slug penetrates Terminal. 38215_ Main Access Shell breached. 38215_ EXIT=FOUND 38218_ Slug penetrates Main Access Shell. [Achievement: True Cogmind] Map ----- +----------------------------------------------------+ | ??????????????????????????????????? # !!! = | | ??????????????????????????????????? # !! = | | ???????????????????????????????????## !! = | | ??????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ???????????????????????????????????###+########### | | ???????????????????????????????????? ?? ?? ### | | ???????????????????????????????????????? ?? ?#?# | | ??????????????????????????????????? ???? "" ?## | | ??????????????????????????????????????????"? ??# | | ?????????????????????????????????? ? ???"?? #?# | | ????????????????????????????????????? ? ?????### | | ?????????????????????????????????????? ???? ?### | | ?????????????????????????????????????? ????? ?## | | ??????????????????????????????????????? ??" ?#?# | | ????????????????????????????????????????? ?#?# | | ?????????????????????????????????????????? ??# | | ??????????????????????????????????????? ????### | | ???????????????????#""""""""""#??????????????### | | ???????????????????# #????????????#?### | | ???????????????????# " """" #?????????????#?## | | ???????????????????# " "???????????#????###""# | | ???????????????????# " "" "??#??????????#?### ## | | ???????????????????# " "@ "? #??????????#### #### | | ???????????????????# " " #???????????##"##### | | ???????????????????# """""" #???????????# | | ???????????????????# #?????????### | | ???????????????????# #????????##"" | | ???????????????????"""""" """???????#?#"" ! ] | | ???????????????????#"" #?????????#"" ] | | ???????????????????#"" #?????????#T | | ???????????????????#"" #?????????#"" | | ???????????????????#T #?????#???#" | | ???????????????????#"" #?????????#" | | ???????????????????#"" #???????#### | | ???????????????????#"" ############# | | ?????????????? * * | | ?????????????? = ! %= | | ??????????????####################### #### # | | ????????????????????????????????????# # | | ?????????##############?????????????# # | | ?????????# #?????????????# #"" | | ?????????# ############### #"" | | ?????????? "" + #"" | | ?????????? "" # #? """""" | | ??????????? """""" ## ########"######"" """""" | | ????????????"""""" ## #????? ?????" """"?? | | ??????????????"" ## #???# ???" ???""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 113 Energy Generation 69 Energy Capacity 1840 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 12 Base Temperature (-) 150 Armor Coverage 1200 Resistance: KI 15 Resistance: TH 50 Resistance: EX 15 Resistance: EM 20 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Phase Shifting 15 Evasion (%) 78 Targeting Accuracy 12 Recoil Reduction 3 Matter Filtering 50 Salvage Targeting 4 Offensive Hacking 20 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Corruption Screen | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Tesla Rifle | -6/Zion | Archive Power Sword | -6/Zion | Archive Coil Gun | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Wave Gun | -6/Zion | Archive Imp. Hacking Suite | -6/Zion | Archive Phase Gun | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Imp. Launcher Guidance Computer | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Adv. Recoil Stabilizer | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Imp. KE Penetrator | -6/Zion | Archive Com. Tesla Bomb Launcher | -2/Testing | Archive Enh. Armored Medium Treads | -2/Testing | Archive Exp. Gyrokinetic Inverter | -2/Testing | Archive Exp. Optical Array | -2/Testing | Archive Exp. Core Analyzer | -2/Testing | Archive Enh. Biometal Leg | -2/Testing | Archive Cld. Phase Cannon | -2/Testing | Archive Cld. Plasma Rifle | -2/Testing | Archive Vibroblade | -2/Testing | Archive Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free T-07 Excavator | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive K-01 Serf | -2/Testing | Archive D-83 Annihilator | -2/Testing | Archive G-73 Enforcer | -2/Testing | Archive Fabricated ------------ Thermic Laser | x2 | -7/Factory | Preloaded E-15 Imp | x2 | -5/Factory | Preloaded Huge Storage Unit | x1 | -4/Factory Repaired ---------- Assault Rifle | 12% | -10/Materials Lgt. Nuclear Core | 4% | -9/Materials Studied --------- Aluminum Leg | -9/Materials | Hacked Imp. Aluminum Leg | -9/Materials | Hacked Titanium Leg | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Alien Tech Used ----------------- Core Expander Transdimensional Reconstructor Sigix Broadsword Achievements -------------- True Cogmind Well-fed Force Field Challenges ------------ None Game ------ Seed SingularityLatentShearcannon Manual? 0 Play Time 04:27:49 Cumulative 387.0 hours Start 2025.11.18 @ 21:27:56 End 2025.11.20 @ 00:01:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 260 Rogue 260 Adventurer 0 Explorer 0 Win Type 0 Total 25 Types 10/0/8/1/1/0/2/1/1/1 Lore% 84 Gallery% 80 Achievement% 69 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 88b12b44-eea4-4bef-bbb2-545ea6582428