Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.12 @ 18:19:09 Player: btrs Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (129) 645 Value Destroyed (4073) 4073 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (391) 391 TOTAL SCORE: 8489 Bonus ------- High Alert Combat Kills 485 Follower Combat Kills 253 Entered Garrisons 200 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -1847 Cogmind --------- Core Integrity 0/550 Matter 195/300 Energy 243/340 System Corruption 25% Temperature Critical (695) Movement Walking (330) Ox3 Location -8/Garrison Parts ------- > --- POWER (2) -------- Heavy Ion Engine Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (3) ------- Advanced Beam Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (20) --- Light Ion Engine Light Ion Engine Light Ion Engine Aluminum Leg Heat Sink Improved Heat Sink Small Storage Unit Relay Coupler [Brawler] (32) Relay Coupler [Brawler] (25) Relay Coupler [Duelist] (27) Relay Coupler [Sentry] (21) Relay Coupler [Hunter] (18) Relay Coupler [Hunter] (16) Relay Coupler [Hunter] (16) Bomb Drone Bay (16/16) Light Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Hardened Medium Armor Plating Drone Bay > --- WEAPON ----------- AWS/Gauss Advanced EMP Blaster > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Improved Aluminum Leg Heat Sink Improved Heat Sink Small Storage Unit Medium Armor Plating Medium Armor Plating Improved Light Armor Plating Bomb Drone Bay Small Laser Small Laser Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Mini Grenade Launcher Datajack [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Protection Medium Armor Plating Weapon Mini Grenade Launcher Energy Gun Advanced Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Slots Evolved 4 | . . . 2 . . . 2 . . Power 1 | . . . . . . . 1 . . Propulsion 1 | . . . 1 . . . . . . Utility 1 | . . . 1 . . . . . . Weapon 1 | . . . . . . . 1 . . Parts Attached 84 | 7 4 2 19 9 . 1 7 16 19 Power 10 | 1 2 1 1 1 . . 1 2 1 Engine 8 | 1 2 . 1 1 . . 1 2 . Core 2 | . . 1 . . . . . . 1 Reactor . | . . . . . . . . . . Propulsion 21 | 2 . . 5 4 . . . 5 5 Treads 5 | 2 . . 2 . . . . 1 . Leg 9 | . . . 3 1 . . . . 5 Wheel 7 | . . . . 3 . . . 4 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 21 | 2 2 1 4 2 . . 1 4 5 Device 10 | 1 1 1 3 . . . . 2 2 Storage 2 | 1 1 . . . . . . . . Processor . | . . . . . . . . . . Hackware . | . . . . . . . . . . Protection 9 | . . . 1 2 . . 1 2 3 Artifact . | . . . . . . . . . . Weapon 32 | 2 . . 9 2 . 1 5 5 8 Energy Gun 7 | . . . 2 1 . . 1 . 3 Energy Cannon 6 | . . . . . . . 2 2 2 Ballistic Gun 10 | 2 . . 4 . . 1 . 1 2 Ballistic Cannon . | . . . . . . . . . . Launcher 9 | . . . 3 1 . . 2 2 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . . . 1 3 1 Corrupted Parts 7 | . . . . . . . 1 . 6 System Corruption 25 | . . . . . . . 1 . 24 Parts Lost 25 | . 1 . 12 2 . . . . 10 Power 2 | . . . 2 . . . . . . Propulsion 8 | . . . 4 1 . . . . 3 Utility 8 | . 1 . 3 . . . . . 4 Weapon 7 | . . . 3 1 . . . . 3 Highest Loss Streak 4 | . 1 . 4 1 . . . . 4 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 90 | . 100 100 89 82 100 90 83 89 95 Engine 9 | . 14 1 1 11 11 11 11 18 9 Core 4 | . . 12 8 . . . . . 8 Treads 7 | . 28 28 19 5 . . . . . Leg 11 | . . . 7 15 . . . . 25 Wheel 7 | . . . . 3 33 33 27 26 1 Device 6 | . 14 14 13 . . . . 8 8 Storage 10 | . 14 14 11 11 11 11 9 9 9 Protection 9 | . . . 5 14 22 22 18 9 7 Energy Gun 8 | . . . 4 8 11 2 3 . 16 Ballistic Gun 9 | . 28 28 12 2 . 8 9 9 6 Launcher 4 | . . . 3 11 11 2 1 6 1 Peak Build Rating 43 | 7 8 13 23 17 17 29 36 43 40 Average Rating 22 | 5 7 11 16 14 16 26 33 39 31 On Entrance 17 | . 7 7 13 10 16 17 29 36 40 Naked Turns . | . . . . . . . . . . Heaviest Build 86 | 12 49 49 55 57 57 65 75 86 83 Greatest Support 40 | 40 40 40 40 36 36 36 36 36 35 Greatest Overweight (x) 6 | . 1 1 3 5 1 1 2 4 6 Average Overweight (x) 1 | . . 1 1 1 1 1 1 2 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 8 20 20 20 20 20 20 20 20 Most Carried 20 | . 8 12 14 15 17 19 20 20 20 Average Carried 14 | . 4 9 12 12 15 17 18 19 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Final Carried 20 | . 7 12 11 15 17 17 20 17 18 Class Distribution -------------------- 36% | Mutant 23% | Scavenger-Skirmisher 21% | Scavenger-Mutant 13% | Scavenger-Bomber 3% | Bothacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Bomber | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Skirmisher | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Matter Collected 1799 | 224 244 46 217 301 . . 60 320 387 Remotely . | . . . . . . . . . . Salvage Created 4276 | 28 328 86 815 145 . . 354 1733 787 Parts 260 | 5 24 5 64 14 . . 28 79 41 Haulers Intercepted 1 | . . . 1 . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Combat Hostiles Destroyed 97 | . 10 2 26 7 . . 8 25 19 Guns 59 | . 10 2 10 . . . 6 18 13 Cannons 1 | . . . . . . . . . 1 AOE 35 | . . . 16 7 . . 2 6 4 Classes Destroyed 17 | 1 3 . 5 2 . . . 5 1 Worker 14 | . . . 5 1 . . 1 7 . Builder 4 | . . . 1 . . . . 3 . Tunneler 3 | 2 . . . 1 . . . . . Hauler 1 | . . . 1 . . . . . . Recycler 2 | . 1 . . . . . . 1 . Mechanic 1 | . . . . . . . . 1 . Operator 1 | . . . . . . . . 1 . Drone 11 | . . . . . . . . 11 . Watcher 7 | . . . 3 . . . 2 2 . Swarmer 33 | . 6 . 13 2 . . 4 4 4 Cutter 2 | . . . . . . . . . 2 Grunt 40 | . 4 2 8 2 . . 3 13 8 Brawler 1 | . . . . . . . . 1 . Duelist 4 | . . . . 1 . . . 2 1 Protector 1 | . . . . . . . . 1 . Sentry 14 | . . . 5 . . . 1 4 4 Assembled 2 | . . . . 2 . . . . . Thug 1 | . . . . . . . . . 1 Best Kill Streak 17 | 1 4 2 13 4 . . 4 17 6 Combat Bots Only 9 | . 3 2 9 3 . . 4 6 6 Max Kills in Single Turn 6 | 1 1 1 6 2 . . 2 5 2 Gunslinging 1 | . . . . . . . . . 1 Exploded 4 | . . . 4 2 . . 2 3 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Hostile Shots Fired 365 | . 53 8 127 14 . . 4 35 124 Missed 88 | . 9 2 38 5 . . . 9 25 Damage Taken 4089 | . 463 73 1105 204 . . 59 424 1761 Core 839 | . 48 . 185 36 . . 23 79 468 Absorbed by Shields 92 | . . . . . . . . . 92 Core Remaining (%) 74 | 100 . 80 . . . 44 . . . Volleys Fired 184 | 9 34 4 44 12 . . 7 22 52 Largest 3 | 2 2 2 2 2 . . 1 1 3 Hottest 174 | 40 40 40 95 70 . . 69 36 174 Shots Fired 437 | 18 68 8 81 19 . . 25 88 130 Gun 366 | 18 68 8 70 13 . . 18 66 105 Cannon 20 | . . . . . . . 5 . 15 Launcher 51 | . . . 11 6 . . 2 22 10 Special . | . . . . . . . . . . Kinetic 265 | 18 68 8 45 3 . . 18 66 39 Thermal 101 | . . . 25 10 . . . . 66 Explosive 18 | . . . 11 6 . . . . 1 Electromagnetic 53 | . . . . . . . 7 22 24 Robot Hit Streak 13 | 5 5 4 13 6 . . 5 13 7 Robot Miss Streak 7 | 3 3 2 5 4 . . 4 6 7 Penetration Max . | . . . . . . . . . . Secondary Targets 7 | . . 1 1 . . . . . 5 Max Gunslinging Chain 1 | . . 1 1 . . . . . 1 Autonomous 94 | . . . . . . . 18 66 10 Shots Hit Robots 269 | 11 40 5 60 12 . . 15 64 62 Core Hits 189 | 6 17 4 45 13 . . 11 64 29 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 3 | 1 . . . . . . . 1 1 Critical Strikes 9 | 1 . . 1 . . . . 1 6 Burn 6 | . . . 1 . . . . . 5 Destroy 3 | 1 . . . . . . . 1 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9334 | 112 429 63 2046 561 . . 545 3987 1591 Guns 4411 | 112 429 63 782 118 . . 390 1649 868 Cannons 335 | . . . . . . . 63 . 272 Explosions 4579 | . . . 1255 443 . . 92 2338 451 Melee . | . . . . . . . . . . Ramming 9 | . . . 9 . . . . . . Kinetic 3505 | 112 429 63 441 52 . . 390 1649 369 Thermal 1425 | . . . 428 66 . . 30 379 522 Explosive 1699 | . . . 1168 443 . . . . 88 Electromagnetic 2696 | . . . . . . . 125 1959 612 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 25 | . 1 1 . . . . 1 1 25 Average Corruption 10 | . 1 1 . . . . 1 1 16 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 104 | . 3 1 . . . . 1 4 95 Message Errors 31 | . 1 . . . . . . 2 28 Matter Fused 24 | . . . . . . . 1 1 22 Heat Flow Errors 11 | . . . . . . . . 1 10 Energy Discharges 13 | . 2 . . . . . . . 11 Data Loss (minor) 11 | . . . . . . . . . 11 Data Loss (major) 5 | . . 1 . . . . . . 4 Misfires 4 | . . . . . . . . . 4 Alerts 2 | . . . . . . . . . 2 Weapon Failures 3 | . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . Overflow Damage 192 | . . . 4 25 . . 23 140 . Projectiles 23 | . . . . . . . 23 . . Explosions 169 | . . . 4 25 . . . 140 . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 524 | . . . 125 74 . . 23 88 214 Shots 17 | . . . 5 3 . . 1 5 3 Rammed 1 | . . . 1 . . . . . . Targets Rammed 2 | . . . 2 . . . . . . Kicked 1 | . . . 1 . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 695 | . 18 . 24 20 . . 78 172 695 Average Temperature 127 | . 8 . 7 7 . . 31 34 180 Received Heat Transfer 1189 | . 159 42 258 32 . . 9 162 527 Effects 17 | . . . . . . . . . 17 Shutdowns 3 | . . . . . . . . . 3 Energy Bleed 6 | . . . . . . . . . 6 Interference 1 | . . . . . . . . . 1 Matter Decay 1 | . . . . . . . . . 1 Short Circuit 3 | . . . . . . . . . 3 Damage (minor) 1 | . . . . . . . . . 1 Damage (core) 2 | . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . . 1 1 Parts Fried 7 | . . . . . . . . 6 1 Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . . . 1 . . . . 1 1 Heat Transferred 3175 | . . . 926 150 . . 50 666 1383 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 9 | . . . . . . . 1 6 2 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Peak Influence 1514 | 10 244 159 652 377 . . 246 736 1514 Initial 481 | . 6 94 61 253 . . . 40 481 Average 386 | 2 81 157 178 131 . . 103 318 975 Maximum Alert Level 4 | . 1 . 2 1 . . 1 3 4 Low Security (%) 50 | 100 82 100 64 75 . 100 69 33 . Level 1 16 | . 17 . 26 24 . . 30 33 . Level 2 4 | . . . 9 . . . . 24 5 Level 3 15 | . . . . . . . . 9 52 Level 4 12 | . . . . . . . . . 42 Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 9 | . . . 3 . . . 1 5 . Investigation 4 | . . . 2 . . . 1 1 . Extermination . | . . . . . . . . . . Reinforcement 2 | . . . 1 . . . . 1 . Assault 2 | . . . . . . . . 2 . Garrison 1 | . . . . . . . . 1 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Distress Signals 9 | . 3 . 4 . . . . 2 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 136 | . 16 2 45 7 . . 13 31 22 Peak Tracking Total 7 | . 4 2 7 3 . . 5 7 5 Tactical Retreats 9 | . 3 . 1 . . . 3 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Traps Triggered 17 | . 1 . 1 . . . . 5 10 Indirectly 10 | . . . . . . . . 4 6 Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Machines Disabled 13 | . . . 3 . . . . 5 5 Max in Single Turn 2 | . . . 2 . . . . 2 2 Garrison Relay 3 | . . . . . . . . . 3 Phase Generator 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Machines Accessed 15 | . 2 1 2 . 1 1 3 4 1 Terminals 12 | . 2 . 2 . . 1 3 3 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 30 | . 2 1 5 . 1 1 13 6 1 Successful 19 | . 2 1 2 . 1 . 8 4 1 Failed 11 | . . . 3 . . 1 5 2 . Catastrophic 1 | . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . Manual 13 | . 1 . 5 . 1 1 5 . . Terminals 27 | . 2 . 5 . . 1 13 5 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Terminal Hacks 18 | . 2 1 2 . 1 . 8 3 1 Record 1 | . . . . . . . 1 . . Robot Analysis 1 | . . . . . . . 1 . . Open Door 4 | . . 1 . . . . . 3 . Branch Access Points 3 | . 1 . 1 . . . 1 . . Emergency Access Points 2 | . . . . . . . 1 . 1 Alert Level 1 | . . . . . . . 1 . . Dispatch Records 2 | . 1 . . . . . 1 . . Investigation Status 1 | . . . . . . . 1 . . Hauler Manifests 2 | . . . 1 . . . 1 . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . Used . | . . . . . . . . . . Hacking Detections 8 | . 1 . 1 . . 1 2 2 1 Full Trace Events 3 | . . . 1 . . . 1 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Used RIF Installer 2 | . . . . . . . . . 2 Hotswap 1 | . . . . . . . . . 1 Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 11 | . . . . . . . . . 11 Machine Destruction 11 | . . . . . . . . . 11 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Total Allies 5 | . . 3 . . . . . 2 . Largest Group 3 | . . 3 3 . . . . 2 1 Highest-Rated Group 62 | . . 40 40 . . . . 62 31 Highest-Rated Ally 31 | . . 16 16 . . . . 31 31 Total Orders . | . . . . . . . . . . Ally Attacks 51 | . . . 12 . . . . 26 13 Total Damage 787 | . . . 129 . . . . 449 209 Kills 9 | . . . 3 . . . . 4 2 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Robot Analysis Total 1 | . . . . . . . 1 . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . Drone Launches 16 | . . . . . . . . 16 . Drone Recoveries 2 | . . . . . . . . 2 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Turns Passed 7576 | 162 679 309 911 1639 226 89 862 554 2145 Spaces Moved 3431 | 77 289 123 291 640 223 87 516 342 843 Core 3 | 3 . . . . . . . . . Treads 958 | 74 289 123 254 217 . . . 1 . Legs 1108 | . . . 37 291 . . . . 780 Wheels 1362 | . . . . 132 223 87 516 341 63 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 240 190 101 101 101 101 101 110 Average Speed 185 | 155 162 240 246 247 101 101 102 116 229 Slowest Speed 540 | 160 240 240 330 330 101 101 116 480 540 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 45 | 5 48 30 29 100 60 28 26 51 77 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 5 | . 1 . 1 . . 1 1 1 . Unknown Exits Taken 4 | 1 . 1 . 1 1 . . . . Scrap Searched 3 | . . 1 . 2 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 282 | . . . 84 50 . . 11 59 78 Melee . | . . . . . . . . . . Projectile 45 | . . . . . . . 6 37 2 AOE 237 | . . . 84 50 . . 5 22 76 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Total 4324 | 100 439 130 400 672 223 89 837 479 955 Wait 521 | 8 98 . 39 . . . 301 66 9 Move 3423 | 76 288 122 290 639 222 86 515 342 843 Hop . | . . . . . . . . . . Pick Up 39 | . 10 2 3 5 1 . 5 1 12 Fast Attach 26 | 7 . . 5 5 . . 1 4 4 Attach 29 | . 1 . 8 3 . 1 1 6 9 Detach 16 | . . . 3 2 . 2 . 6 3 Swap 29 | . 3 2 6 1 . . 5 6 6 Drop 25 | . 5 . . . . . 2 11 7 Fire 184 | 9 34 4 44 12 . . 7 22 52 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 1 | . . . 1 . . . . . . Crush 1 | . . . 1 . . . . . . Escape Stasis 18 | . . . . . . . . 8 10 Rewire 5 | . . . . 5 . . . . . Trap . | . . . . . . . . . . Miscellaneous 7 | . . . . . . . . 7 . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Garrison (discovered 3 exits: [*Rec x3]) History --------- Turn | Location | Event 50 | -11/Scrapyard | Discovered new exit (range 16) 163 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 842 | -10/Materials | Entered Mines 917 | -10/Mines | Learned location of Recycling (-8) 924 | -10/Mines | Learned 8 Materials zone layouts 1050 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1093 | -10/Mines | Discovered new exit (range 12) 1118 | -10/Mines | Found the Drone Emporium 1129 | -10/Mines | Found Prototype Device 1151 | -10/Mines | Entered Materials 1151 | -9/Materials | Accompanied by 3 allies 1151 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1152 | -9/Materials | Identified exit to Materials 1152 | -9/Materials | Identified Bomb Drone Bay 1171 | -9/Materials | Identified exit to Mines 1542 | -9/Materials | Lost 3 allies 1553 | -9/Materials | Lost 4 parts (1n1u2w) 1740 | -9/Materials | Build established: Scavenger-Mutant 2020 | -9/Materials | Lost 4 parts (2n1u1w) 2062 | -9/Materials | Entered Mines 2063 | -9/Mines | Destroyed 9 combat bots 2109 | -9/Mines | Assembled infested the area 2354 | -9/Mines | Discovered exit to Materials (range 6) 2367 | -9/Mines | Core integrity fell below 50% 2671 | -9/Mines | Build established: Mutant 2942 | -9/Mines | Learned Materials trap positions 3579 | -9/Mines | Discovered exit to Materials (range 9) 3697 | -9/Mines | Discovered new exit (range 5) 3701 | -9/Mines | Entered Exiles 3725 | -9/Exiles | Met 8R-AWN 3743 | -9/Exiles | Met EX-HEX 3773 | -9/Exiles | Met EX-BIN 3789 | -9/Exiles | Aligned with FarCom system 3790 | -9/Exiles | Given EX-Vault access code 3816 | -9/Exiles | Opened EX-Vault 3827 | -9/Exiles | Found AWS/Gauss 3849 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3860 | -9/Exiles | Build established: Scavenger-Mutant 3877 | -9/Exiles | Met EX-DEC 3916 | -9/Exiles | Discovered new exit (range 14) 3927 | -9/Exiles | Left Exiles lab with AWS/Gauss 3927 | -9/Exiles | Entered Mines 4009 | -8/Mines | Discovered exit to Materials (range 7) 4016 | -8/Mines | Entered Materials 4016 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 4017 | -8/Materials | Loaded intel: 13 trap records 4325 | -8/Materials | Build established: Scavenger-Bomber 4442 | -8/Materials | Identified exit to Storage 4878 | -8/Materials | Entered Storage 5097 | -8/Storage | Lost 7 allies 5193 | -8/Storage | Build established: Scavenger-Skirmisher 5217 | -8/Storage | Lost 7 allies 5306 | -8/Storage | Met a pair of Derelict thieves 5334 | -8/Storage | Garrison activated, responded to threat 5432 | -8/Storage | Identified exit to Garrison 5432 | -8/Storage | Entered Garrison 5432 | -8/Garrison | Accompanied by 1 ally 5491 | -8/Garrison | Triggered checkpoint 5491 | -8/Garrison | Triggered checkpoint 5500 | -8/Garrison | AWS/Gauss suddenly broke down 5576 | -8/Garrison | Lost 4 parts (2n1u1w) 5582 | -8/Garrison | System corruption reached 10% 5658 | -8/Garrison | Triggered checkpoint 5768 | -8/Garrison | Discovered new exit (range 10) 6003 | -8/Garrison | Build established: Scavenger-Mutant 6100 | -8/Garrison | Triggered checkpoint 6158 | -8/Garrison | Garrison Relay disabled 6395 | -8/Garrison | Build established: Scavenger-Skirmisher 6664 | -8/Garrison | Phase Generator disabled 6665 | -8/Garrison | Core integrity fell below 50% 6724 | -8/Garrison | Installed Relay Interface Framework 6784 | -8/Garrison | Discovered new exit (range 7) 7080 | -8/Garrison | Expanded RIF knowledge: Hotswap 7301 | -8/Garrison | Garrison Relay disabled 7468 | -8/Garrison | Discovered new exit (range 5) 7547 | -8/Garrison | Garrison Relay disabled 7576 | -8/Garrison | Core integrity fell below 20% 7578 | -8/Garrison | Core destroyed Last Messages --------------- 07565_ Overheating: Med. Armor Plating damaged (-57). 07566_ Power failure, Lgt. Nuclear Core shutdown. 07566_ Integrated Corrupted Hvy. Assault Rifle (+6). 07567_ System corrupted: Hvy. Assault Rifle jammed. 07568_ System corrupted: Heat flow error (+294). 07569_ Overheating: Matter decay (-22). 07570_ Hvy. Assault Rifle broken. 07570_ Overheating: Short circuit. 07571_ Aluminum Leg broken. 07571_ Overheating: Short circuit. 07572_ Power failure, Hvy. Ion Engine shutdown. 07572_ Overheating: Energy bleed (-36). 07572_ Med. Armor Plating destroyed. 07573_ Overheating: Energy bleed (-69). 07574_ Y-45 Defender suffers critical hit (Destroy). 07574_ Destroyed Hvy. Assault Rifle. 07576_ Power failure, Lgt. Nuclear Core shutdown. 07576_ Overheating: Core damaged (-93). 07577_ Broken Aluminum Leg destroyed. 07578_ Overheating: Core damaged (-104). Map ----- +----------------------------------------------------+ | ?????# #???# + + #?????????????????????????? | | ?????# #???# #### #?????????????????????????? | | ?????# #???# #??# ###???????????????????????? | | ?????# #???# #??# #"#???????????????????????? | | ?????# #???# #??# "#???????????????????????? | | ?????# #???# ####^ "#???????????????????????? | | ###### ##### ^[[ #???????????????????????? | | # #???????????????????????? | | ###### ##### ##### ###???????????????????????? | | ####?# #???# ##??# #?????????????????????????? | | # ### ##### T#??# #?????????????????????????? | | % ##### #?????????????????????????? | | ] #?????????????????????????? | | [] *= #######?????????????????????????? | | ! ##########???????????????????????????????? | | # ! ###???????????????????????????????????????? | | * #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | ## ###???????????????????????????????????????? | | ## ###########???????????????????????????????? | | #?????????#######???????????????? | | #?????????#"""""######??????????? | | ### #### #????????##"!/= !!! #??????????? | | ### ##?# #??# #????????#@=!%= ! ####??????????? | | #?# #??# #??# #??????####Y#""""" ""#?????????? | | #?# #??# #??# #??????# !%* ""#?????????? | | ??# #### #### ######## ""#?????????? | | ??# ^ ""#?????????? | | ??###### #### ##### ##### #""""" ""??????????? | | ???????# #??# #???# #??? "# ##??????????? | | ???????# #??# #???# #???#" #??????????? | | ???????# #??# #???# #???#"""""####????????????? | | ???????# #??# #???# #???#######???????????????? | | ??????? ?? #???# #?????????????????????????? | | ???????###??# ##### ######????????????????????? | | ????????????# #????????????????????? | | ????????????#^^ #????????????????????? | | ????????????# ######### < #????????????????????? | | ????????#??? ????????? #????????????????????? | | ????????????##??????????###????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Collateral Damage Challenges ------------ None Game ------ Seed SurgeAlphaMaul Manual? 0 Play Time 01:04:54 Cumulative 50.6 hours Start 2025.04.12 @ 17:08:28 End 2025.04.12 @ 18:19:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 16 Adventurer 6 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 33 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f002570-b900-4e48-8792-eeb4baaba784