Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.08 @ 17:25:16 Player: deepledi Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (145) 725 Value Destroyed (5468) 5468 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1064) 1064 TOTAL SCORE: 11797 Bonus ------- High Alert Combat Kills 297 Follower Combat Kills 67 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 43/1000 Matter 156/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (212) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Treaded NPA-Carbon Exoskeleton > --- UTILITY (7) ------ Advanced Heat Sink Huge Storage Unit Improved Signal Interpreter System Guard > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Improved Heat Sink Improved Heat Sink Advanced Heat Sink Huge Storage Unit Advanced ECM Suite Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [Swarmer] (49) Relay Coupler [Grunt] (25) Relay Coupler [Demolisher] (20) Relay Coupler [Heavy] (12) System Guard System Guard Heavy Rocket Launcher Improved Concussive RPG (1) Peak State ------------ > --- POWER ------------ Nuclear-Ion Core > --- PROPULSION ------- Treaded NPA-Carbon Exoskeleton > --- UTILITY ---------- Scrap Engine Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Improved Signal Interpreter System Guard > --- WEAPON ----------- Mini Assault Cannon Scythe > --- INVENTORY -------- Improved Heat Sink Improved Heat Sink Huge Storage Unit Advanced ECM Suite Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Demolisher] Relay Coupler [Heavy] System Guard Heavy Rocket Launcher Improved Concussive RPG Improved Concussive RPG [Rating: 69] Favorites ----------- Power Constructs Engine Heavy Deuterium Engine Power Core Constructs Propulsion Armored Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Backup Propulsion I Utility Improved Signal Interpreter Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Plasma Cannon Ballistic Gun Constructs Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 ------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Gar Fac Slots Evolved 10 | . . 2 2 2 . . 4 . . Power 1 | . . . . . . . 1 . . Propulsion 3 | . . 1 . 1 . . 1 . . Utility 5 | . . 1 2 1 . . 1 . . Weapon 1 | . . . . . . . 1 . . Parts Attached 113 | 7 3 6 20 33 17 5 7 11 4 Power 12 | 1 . 1 2 1 3 . 1 2 1 Engine 9 | 1 . 1 2 . 2 . 1 1 1 Core 3 | . . . . 1 1 . . 1 . Reactor . | . . . . . . . . . . Propulsion 25 | 2 2 1 5 7 5 1 1 . 1 Treads 15 | 1 . . 1 6 5 1 . . 1 Leg 1 | . . . . . . . 1 . . Wheel 9 | 1 2 1 4 1 . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 39 | 2 . 3 8 11 4 3 3 4 1 Device 15 | 1 . . 3 3 1 2 2 3 . Storage 7 | 1 . 1 3 1 . 1 . . . Processor 3 | . . . 1 1 . . . . 1 Hackware . | . . . . . . . . . . Protection 14 | . . 2 1 6 3 . 1 1 . Artifact . | . . . . . . . . . . Weapon 37 | 2 1 1 5 14 5 1 2 5 1 Energy Gun 9 | 1 . . 3 5 . . . . . Energy Cannon 1 | . . . . 1 . . . . . Ballistic Gun 12 | 1 . . . 6 4 . 1 . . Ballistic Cannon 10 | . 1 1 1 2 1 1 1 2 . Launcher 2 | . . . 1 . . . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 3 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . . . 2 4 2 . . . . Parts Lost 59 | . . 4 12 12 6 . 1 16 8 Power 9 | . . 1 2 1 . . . 2 3 Propulsion 16 | . . . 3 5 2 . . 5 1 Utility 19 | . . 2 3 3 3 . . 6 2 Weapon 15 | . . 1 4 3 1 . 1 3 2 Highest Loss Streak 9 | . . 3 7 2 4 . 1 9 3 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 71 | . 100 97 69 89 88 64 61 53 51 Engine 4 | . 14 11 7 2 4 6 5 2 . Core 1 | . . . . 4 2 . . 1 3 Treads 6 | . 9 . 1 17 16 4 4 . . Wheel 7 | . 18 33 20 12 11 3 . . . Device 13 | . 14 5 7 12 6 18 17 15 15 Storage 6 | . 14 11 9 7 7 7 5 5 5 Processor 6 | . . . 4 7 7 7 5 5 9 Protection 5 | . . 14 2 9 12 4 5 2 . Energy Gun 1 | . 2 . 12 1 . . 1 1 . Ballistic Gun 7 | . 14 10 . 11 11 7 8 2 . Ballistic Cannon 3 | . 11 11 3 . 2 3 3 3 4 Naked Turns . | . . . . . . . . . . Heaviest Build 111 | 14 15 35 38 74 75 106 111 110 95 Greatest Support 94 | 10 24 36 48 60 40 94 94 76 37 Greatest Overweight (x) 8 | 3 1 . 2 6 5 8 1 4 4 Average Overweight (x) 1 | 1 . . . 2 3 1 1 1 2 Largest Inventory Capacity 25 | 8 8 15 15 15 15 25 25 25 25 Average Capacity 19 | 7 8 9 12 15 15 21 25 25 25 Most Carried 22 | 8 8 9 10 15 15 14 11 19 22 Average Carried 12 | 4 6 7 5 13 13 11 9 15 18 Final Capacity 25 | 8 8 15 15 15 15 25 25 25 25 Final Carried 19 | 4 8 7 9 14 14 11 9 16 19 Scrap Engine Consumption 79 | . . . . . . 36 12 26 5 Constructs Created 10 | . . . . . . 4 1 4 1 Constructs Modified 20 | . . . . . . 9 5 4 2 Class Distribution -------------------- 50% | Mutant 23% | Scavenger-Mutant 13% | Commander-Construct 12% | Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Commander-Construct | -7/Recycling Construct | -5/Factory Mutant | -5/Garrison Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 ----------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Gar Fac Matter Collected 4489 | 111 3 247 501 1174 971 281 251 454 496 Remotely 2 | . . . 2 . . . . . . Salvage Created 5747 | 41 . 289 701 1424 1098 675 457 553 509 Parts 290 | 6 . 20 34 66 66 20 23 36 19 Haulers Intercepted 5 | . . . 1 2 1 . . . 1 Recyclers Shooed 6 | . . . 1 . 1 2 . . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 ------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Gar Fac Combat Hostiles Destroyed 120 | . . 9 20 31 23 3 7 18 9 Melee 1 | . . . . . . . . 1 . Guns 72 | . . 4 15 27 13 2 4 7 . Cannons 44 | . . 5 3 4 10 1 3 10 8 AOE 3 | . . . 2 . . . . . 1 Classes Destroyed 14 | 1 . 4 5 2 . . . 1 1 Worker 3 | . . . . . . . . . 3 Builder 2 | . . . 1 . 1 . . . . Tunneler 2 | 2 . . . . . . . . . Hauler 5 | . . . 1 2 1 . . . 1 Recycler 10 | . . . 1 . 1 6 . . 2 Mechanic 1 | . . . 1 . . . . . . Watcher 2 | . . . . 1 1 . . . . Swarmer 40 | . . 3 7 9 7 2 . 7 5 Cutter 3 | . . . . . . . . 3 . Grunt 32 | . . 2 8 11 4 . 1 4 2 Duelist 2 | . . 1 . 1 . . . . . Sentry 27 | . . 3 4 4 10 1 3 2 . Hunter 8 | . . . 1 1 1 . 3 . 2 Programmer 8 | . . . . 5 1 . . 2 . Best Kill Streak 9 | 2 . 4 9 4 5 3 6 5 4 Combat Bots Only 9 | . . 4 9 4 5 3 6 5 3 Max Kills in Single Turn 2 | 1 . 1 2 1 1 1 1 2 1 Gunslinging 1 | . . . . . . . . 1 . Exploded 1 | . . . 1 . . . . . 1 Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Gar Fac Damage Taken 13165 | . 21 669 1672 2657 1566 482 1341 3084 1673 Core 1837 | . 9 54 464 200 117 36 155 483 319 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 944 | . . . . . . 274 462 167 41 Core Remaining (%) 69 | 100 96 86 15 . . 49 . . . Volleys Fired 502 | 3 3 33 74 128 74 24 16 73 74 Largest 3 | 2 2 2 2 2 2 2 3 2 1 Hottest 155 | 60 55 55 112 155 76 82 111 86 48 Shots Fired 853 | 6 6 65 118 254 148 35 42 105 74 Gun 561 | 6 3 32 76 240 106 25 32 41 . Cannon 284 | . 3 33 35 14 42 10 10 64 73 Launcher 8 | . . . 7 . . . . . 1 Special . | . . . . . . . . . . Kinetic 730 | 3 6 65 35 235 148 25 42 98 73 Thermal 102 | . . . 76 19 . . . 7 . Explosive 8 | . . . 7 . . . . . 1 Electromagnetic 13 | 3 . . . . . 10 . . . Robot Hit Streak 25 | 3 1 10 11 25 19 14 16 14 11 Robot Miss Streak 7 | 1 1 4 5 5 6 3 4 7 3 Penetration Max 1 | . . . . . . . . 1 . Secondary Targets 7 | . . . . 4 2 . . 1 . Max Gunslinging Chain 1 | . . . . 1 1 . . 1 . Shots Hit Robots 606 | 4 3 38 86 175 110 33 35 69 53 Core Hits 314 | 2 . 16 62 79 61 19 18 33 24 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . . . . 1 1 . . . . Critical Strikes 26 | . . 1 10 2 3 . 1 4 5 Burn 4 | . . . 3 1 . . . . . Destroy 2 | . . . . 1 1 . . . . Blast 18 | . . 1 7 . 2 . 1 2 5 Sever 2 | . . . . . . . . 2 . Melee Attacks 22 | . . . . . . . . 22 . Impact . | . . . . . . . . . . Slashing 22 | . . . . . . . . 22 . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12878 | 117 50 471 1682 3355 2277 711 728 2042 1445 Guns 7601 | 35 . 161 961 3137 1682 484 492 649 . Cannons 4549 | . 50 310 501 218 595 227 236 1050 1362 Explosions 385 | 82 . . 220 . . . . . 83 Melee 343 | . . . . . . . . 343 . Ramming . | . . . . . . . . . . Kinetic 10440 | 8 50 471 501 2946 2277 484 728 1613 1362 Thermal 1538 | 82 . . 961 409 . . . 86 . Explosive 303 | . . . 220 . . . . . 83 Electromagnetic 254 | 27 . . . . . 227 . . . Impact . | . . . . . . . . . . Slashing 343 | . . . . . . . . 343 . Piercing . | . . . . . . . . . . Highest Corruption 8 | . 2 . 1 6 7 7 . 8 8 Average Corruption 5 | . 2 . 1 3 6 7 . 7 8 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 158 | . 2 . . 26 28 64 . 31 7 Message Errors 49 | . 1 . . 4 10 24 . 9 1 Matter Fused 32 | . . . . 7 4 10 . 7 4 Heat Flow Errors 20 | . . . . 7 5 4 . 3 1 Energy Discharges 19 | . 1 . . 3 3 9 . 2 1 Parts Rejected 1 | . . . . . 1 . . . . Data Loss (minor) 20 | . . . . 2 1 12 . 5 . Data Loss (major) 7 | . . . . 2 1 3 . 1 . Misfires 7 | . . . . 1 2 1 . 3 . Alerts 1 | . . . . . . 1 . . . Weapon Failures 2 | . . . . . 1 . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 52 | 7 . . . . 9 . . 33 3 Projectiles 45 | . . . . . 9 . . 33 3 Explosions 7 | 7 . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 44 | . . 1 10 . 4 . 4 12 13 Impact . | . . . . . . . . . . Kinetic 42 | . . 1 8 . 4 . 4 12 13 Secondary 2 | . . . 2 . . . . . . Self-Inflicted Damage 90 | . . . 57 . . . . . 33 Shots 5 | . . . 4 . . . . . 1 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 334 | 20 28 152 90 334 257 185 . 165 109 Average Temperature 54 | 15 14 38 21 80 59 69 . 66 73 Received Heat Transfer 2841 | . . 237 765 666 351 93 189 369 171 Effects 6 | . . . . 6 . . . . . Shutdowns 1 | . . . . 1 . . . . . Interference 4 | . . . . 4 . . . . . Matter Decay 1 | . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . Impact Corruptions 1 | . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 9 | . . . 5 4 . . . . . Heat Transferred 2812 | 50 . . 1967 647 . . . 148 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 ------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Gar Fac Peak Influence 690 | 10 36 254 526 531 690 245 152 520 293 Initial 273 | . 6 14 102 238 241 240 . 21 273 Average 223 | 2 15 126 334 299 510 63 12 260 229 Maximum Alert Level 2 | . . 1 2 2 2 1 . 2 1 Low Security (%) 47 | 100 100 88 21 17 . 80 100 52 19 Level 1 31 | . . 11 47 65 13 19 . 14 80 Level 2 20 | . . . 31 16 86 . . 32 . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 18 | . . 1 1 4 6 . 4 . 2 Investigation 2 | . . 1 . . 1 . . . . Extermination 5 | . . . . 3 1 . . . 1 Reinforcement 8 | . . . 1 1 4 . 1 . 1 Assault . | . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 5 | . . . . . 4 . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 --------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Gar Fac Distress Signals 9 | . 1 . 2 . 6 . . . . Communications Jammed 18 | . . . . 18 . . . . . Distress Signals 17 | . . . . 17 . . . . . Times Spotted 165 | . 2 15 30 41 31 5 7 20 14 Peak Tracking Total 9 | . 2 7 9 9 5 4 6 5 5 Tactical Retreats 10 | . . . 4 2 1 . . 2 1 Traps | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 ------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Gar Fac Traps Triggered 11 | . 1 1 1 2 2 . . 4 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 ---------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Gar Fac Machines Disabled 4 | . . . 2 . . . . 2 . Max in Single Turn 1 | . . . 1 . . . . 1 . Garrison Relay 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 --------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Gar Fac Machines Accessed 14 | . . 2 1 4 2 1 1 1 2 Terminals 8 | . . 2 . 2 2 . . 1 1 Fabricators 1 | . . . . 1 . . . . . Repair Stations 1 | . . . 1 . . . . . . Recycling Units 1 | . . . . . . 1 . . . Scanalyzers 2 | . . . . 1 . . . . 1 Garrison Access 1 | . . . . . . . 1 . . Total Hacks 23 | . . 3 1 8 3 1 1 1 5 Successful 10 | . . 1 1 2 1 1 1 1 2 Failed 13 | . . 2 . 6 2 . . . 3 Catastrophic 4 | . . 1 . 1 2 . . . . Database Lockouts . | . . . . . . . . . . Manual 9 | . . 3 . 5 1 . . . . Terminals 14 | . . 3 . 4 3 . . 1 3 Fabricators 1 | . . . . 1 . . . . . Repair Stations 1 | . . . 1 . . . . . . Recycling Units 1 | . . . . . . 1 . . . Scanalyzers 5 | . . . . 3 . . . . 2 Garrison Access 1 | . . . . . . . 1 . . Terminal Hacks 4 | . . 1 . . 1 . . 1 1 Open Door 1 | . . . . . 1 . . . . Open DSF 1 | . . . . . . . . . 1 Branch Access Points 1 | . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 1 | . . . 1 . . . . . . Refit 1 | . . . 1 . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . Retrieve Components 1 | . . . . . . 1 . . . Scanalyzer 3 | . . . . 2 . . . . 1 Insert Component 2 | . . . . 1 . . . . 1 Analyze 1 | . . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 7 | . . 1 . 3 1 . . . 2 Full Trace Events 1 | . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 9 | . . . . . . 9 . . . Parts Scanalyzed 2 | . . . . 1 . . . . 1 Part Schematics Acquired 1 | . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 ------------ Run | Jun Mat Mat Mat Fac Sto Rec Fac Gar Fac Used RIF Installer 1 | . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . 5 . Machine Destruction 5 | . . . . . . . . 5 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 8 | . . . . . . 8 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Gar Fac Total Allies 8 | . . . . . . 8 . . . Largest Group 7 | . . . . . . 7 7 . . Highest-Rated Group 146 | . . . . . . 146 146 . . Highest-Rated Ally 34 | . . . . . . 34 34 . . Total Orders . | . . . . . . . . . . Ally Attacks 21 | . . . . . . 13 8 . . Total Damage 448 | . . . . . . 283 165 . . Kills 2 | . . . . . . 2 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 ------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 ------------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Gar Fac Turns Passed 9556 | 86 172 382 634 1986 1015 2077 741 1692 771 Spaces Moved 3725 | 55 160 288 353 1142 515 419 174 423 196 Core 33 | 33 . . . . . . . . . Treads 464 | . . . 14 19 1 255 161 . 14 Legs 348 | . . . . . . . 13 335 . Wheels 2585 | 22 160 288 314 1123 514 164 . . . Hover 25 | . . . 25 . . . . . . Flight 270 | . . . . . . . . 88 182 Fastest Speed 50 | 50 90 90 96 96 120 120 251 223 212 Average Speed 161 | 110 94 90 106 134 141 213 251 262 230 Slowest Speed 440 | 200 105 90 240 240 240 320 257 440 400 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 30 | 4 27 28 34 37 65 61 4 39 4 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . . . . 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 61 | 5 . . 29 2 16 . 1 . 8 Melee . | . . . . . . . . . . Projectile 24 | . . . 3 2 16 . 1 . 2 AOE 37 | 5 . . 26 . . . . . 6 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 --------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Gar Fac Total 6521 | 73 175 353 493 1430 662 1573 445 874 443 Wait 1877 | . . 19 23 64 30 1025 242 313 161 Move 3715 | 54 159 287 352 1141 514 418 173 421 196 Hop . | . . . . . . . . . . Pick Up 117 | 9 7 5 14 34 16 5 3 17 7 Fast Attach 14 | 2 . 1 6 2 3 . . . . Attach 63 | 5 . 4 12 14 7 2 5 10 4 Detach 7 | . . . 3 3 . . . 1 . Swap 36 | . 3 1 2 17 7 3 2 1 . Drop 69 | . 3 3 7 24 11 15 4 1 1 Fire 502 | 3 3 33 74 128 74 24 16 73 74 Melee 22 | . . . . . . . . 22 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 15 | . . . . . . . . 15 . Rewire 84 | . . . . 3 . 81 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory (discovered 4 exits: *Fac x3 / *Sto) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling -5/Factory -5/Garrison -5/Factory History --------- Turn | Location | Event 12 | -11/Junkyard | Discovered new exit (range 15) 87 | -11/Junkyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 8) 259 | -10/Materials | Entered another Materials area 259 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 261 | -9/Materials | Discovered new exit (range 7) 300 | -9/Materials | Build established: Mutant 534 | -9/Materials | Identified exit to Mines 574 | -9/Materials | Discovered new exit (range 16) 641 | -9/Materials | Entered another Materials area 641 | -8/Materials | Evolved 2 slots: Utility x2 654 | -8/Materials | Lost 3 parts (1p1u1w) 754 | -8/Materials | Lost 4 parts (1n2u1w) 815 | -8/Materials | Core integrity fell below 50% 831 | -8/Materials | Lost 7 parts (1p2n1u3w) 1089 | -8/Materials | Core integrity fell below 20% 1125 | -8/Materials | Destroyed 9 combat bots 1272 | -8/Materials | Discovered new exit (range 3) 1275 | -8/Materials | Entered Factory 1275 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1722 | -7/Factory | Discovered new exit (range 9) 2134 | -7/Factory | Build established: Scavenger-Mutant 2644 | -7/Factory | Discovered new exit (range 9) 2663 | -7/Factory | Identified exit to Factory 2791 | -7/Factory | Discovered exit to Factory (range 14) 3257 | -7/Factory | Discovered new exit (range 4) 3260 | -7/Factory | Identified exit to Storage 3261 | -7/Factory | Entered Storage 3830 | -7/Storage | Discovered exit to Factory (range 15) 3912 | -7/Storage | Lost 4 parts (2n2u) 4244 | -7/Storage | Used back door to open Recycling access 4244 | -7/Storage | Discovered new exit (range 5) 4274 | -7/Storage | Identified exit to Recycling 4276 | -7/Storage | Entered Recycling 4282 | -7/Recycling | Found Scrap Engine 4565 | -7/Recycling | Build established: Mutant 5036 | -7/Recycling | Discovered new exit (range 11) 5056 | -7/Recycling | Identified exit to Factory 5320 | -7/Recycling | Core integrity fell below 50% 5662 | -7/Recycling | Build established: Commander-Construct 6353 | -7/Recycling | Entered Factory 6353 | -5/Factory | Accompanied by 7 allies 6353 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 6691 | -5/Factory | Garrison activated, responded to threat 6998 | -5/Factory | Build established: Construct 7091 | -5/Factory | Identified exit to Garrison 7094 | -5/Factory | Entered Garrison 7520 | -5/Garrison | Triggered checkpoint 7552 | -5/Garrison | Garrison Relay disabled 7708 | -5/Garrison | Lost 4 parts (1n2u1w) 7978 | -5/Garrison | Triggered checkpoint 7986 | -5/Garrison | Build established: Mutant 7990 | -5/Garrison | Triggered checkpoint 8080 | -5/Garrison | Triggered checkpoint 8170 | -5/Garrison | Lost 9 parts (1p4n2u2w) 8212 | -5/Garrison | Core integrity fell below 50% 8715 | -5/Garrison | Discovered new exit (range 15) 8762 | -5/Garrison | Installed Relay Interface Framework 8782 | -5/Garrison | Identified exit to Factory 8786 | -5/Garrison | Entered Factory 9158 | -5/Factory | Identified exit to DSF 9405 | -5/Factory | Core integrity fell below 20% 9465 | -5/Factory | Lost 3 parts (1p1n1u) 9557 | -5/Factory | Self-destructed Last Messages --------------- Renamed Treaded NPA-Carbon Exoskeleton. 09536_ ALERT: Rogue bot located, Programmers report to Factory Zone 5P. 09541_ S-27 Virus destroyed. 09545_ Mni. Assault Cannon destroyed. 09551_ Nuclear-Ion Core destroyed. 09551_ Scrap Engine damaged due to network destabilization (-9). 09556_ Imp. Concussive RPG expended. 09556_ S-27 Virus knocked back. 09556_ S-27 Virus destroyed. 09556_ S-27 Virus knocked back. 09557_ Nuclear Reactor explodes. 09557_ S-27 Virus destroyed. 09557_ Nuclear Reactor explodes. 09557_ Scrap Engine destroyed. 09557_ Nuclear Reactor explodes. 09557_ Fusion Modulator explodes. 09557_ W-25 Informer destroyed. 09557_ Nuclear Reactor explodes. 09557_ R-10 Processor destroyed. 09557_ R-10 Processor collects VTOL Module. 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Heavy Armor Plating | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RagnarokFluxShredder Manual? 0 Play Time 01:05:57 Cumulative 74.4 hours Start 2023.04.08 @ 16:18:06 End 2023.04.08 @ 17:25:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 85 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 51 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bab44895-cc9a-4fbd-9842-c029baf2f409