Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.12 @ 23:50:48 Player: aihara Result: Core melted Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (66) 330 Value Destroyed (1744) 1744 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3334 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 168/300 Energy 419/460 System Corruption 0% Temperature Critical (522) Movement Walking (190) Ox1 Location -9/Storage Parts ------- > --- POWER (2) -------- Heavy Ion Engine Cooled Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Visual Processing Unit Sensor Array > --- WEAPON (2) ------- Shock Rifle Advanced Beam Cannon > --- INVENTORY (5) ---- Light Nuclear Core Improved EM Shotgun Improved Medium Laser Improved Heavy Machine Gun Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Shock Rifle Shock Rifle Heavy Assault Rifle [Rating: 19] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility . | . . . . Weapon . | . . . . Parts Attached 52 | 6 11 22 13 Power 11 | 1 1 6 3 Engine 11 | 1 1 6 3 Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 4 4 3 Treads . | . . . . Leg 11 | . 4 4 3 Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 2 4 2 Device 5 | . 2 3 . Storage 2 | 1 . 1 . Processor 2 | . . . 2 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 19 | 2 4 8 5 Energy Gun 9 | 2 2 3 2 Energy Cannon 1 | . . . 1 Ballistic Gun 4 | . 1 3 . Ballistic Cannon 2 | . . 1 1 Launcher 3 | . 1 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 1 2 Parts Lost 23 | . 7 13 3 Power 3 | . 1 1 1 Propulsion 7 | . 1 5 1 Utility 2 | . 1 1 . Weapon 11 | . 4 6 1 Highest Loss Streak 3 | . 2 3 2 To Critical Strikes . | . . . . Average Backups 4 | 1 3 4 4 Power 1 | . 1 1 2 Propulsion . | . 1 . . Utility . | . . . . Weapon 2 | . 1 2 2 Tool/Special . | . . . . Unused Backups 10 | . . 5 5 Power 4 | . . 3 1 Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon 4 | . . . 4 Tool/Special . | . . . . Average Slot Usage (%) 90 | . 93 84 99 Engine 18 | . 14 18 21 Leg 26 | . 21 25 32 Wheel 1 | . 5 . . Device 9 | . 8 9 11 Storage 8 | . 14 11 . Processor 3 | . . . 10 Energy Gun 8 | . 17 8 2 Ballistic Gun 9 | . 6 10 10 Ballistic Cannon 1 | . . 1 3 Launcher 1 | . 3 . 1 Peak Build Rating 19 | 6 7 19 19 Average Rating 12 | 4 6 12 17 On Entrance 7 | . 6 7 17 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 57 | 14 16 57 24 Greatest Support 30 | 26 26 30 30 Greatest Overweight (x) 6 | . . 6 . Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 8 20 8 Average Capacity 7 | 6 8 8 5 Most Carried 7 | 4 5 7 5 Average Carried 4 | 1 3 4 4 Final Capacity 8 | 8 8 8 5 Final Carried 5 | 4 5 5 4 Class Distribution -------------------- 50% | Scavenger-Mutant 49% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 1125 | 209 184 434 298 Remotely . | . . . . Salvage Created 2046 | . 363 1027 656 Parts 143 | . 30 70 43 Haulers Intercepted 2 | . 1 1 . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 54 | . 15 22 17 Guns 36 | . 7 21 8 Cannons 9 | . . 1 8 AOE 9 | . 8 . 1 Classes Destroyed 9 | . 5 4 . Builder 2 | . 1 . 1 Hauler 2 | . 1 1 . Recycler 2 | . . 1 1 Operator 2 | . 1 1 . Watcher 4 | . . 3 1 Swarmer 19 | . 8 7 4 Grunt 20 | . 7 6 7 Brawler 1 | . . 1 . Sentry 14 | . . 8 6 Best Kill Streak 6 | . 6 4 4 Combat Bots Only 5 | . 5 4 3 Max Kills in Single Turn 3 | . 3 2 2 Gunslinging 1 | . . 1 . Exploded 3 | . 3 . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 386 | . 118 160 108 Missed 119 | . 39 49 31 Hits 267 | . 79 111 77 Melee 5 | . . 5 . Projectile 262 | . 79 106 77 Critical Strikes 3 | . . 2 1 Damage Taken 3310 | 2 808 1508 992 Core 591 | . 186 231 174 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 73 | . . . 73 Core Remaining (%) 62 | 100 25 . . Volleys Fired 201 | . 47 96 58 Largest 2 | . 2 2 2 Hottest 118 | . 100 96 118 Shots Fired 329 | . 87 136 106 Gun 249 | . 78 120 51 Cannon 61 | . . 15 46 Launcher 19 | . 9 1 9 Special . | . . . . Kinetic 136 | . 17 66 53 Thermal 105 | . 45 40 20 Explosive 18 | . 9 . 9 Electromagnetic 70 | . 16 30 24 Robot Hit Streak 12 | . 7 10 12 Robot Miss Streak 7 | . 5 7 7 Penetration Max . | . . . . Secondary Targets 3 | . . 3 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 180 | . 39 92 49 Core Hits 111 | . 32 44 35 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 2 1 1 Burn 2 | . 2 . . Blast 2 | . . 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3679 | 4 1049 1435 1191 Guns 2237 | . 499 1245 493 Cannons 509 | . . 124 385 Explosions 903 | . 549 59 295 Melee . | . . . . Ramming 30 | 4 1 7 18 Kinetic 1333 | . 117 694 522 Thermal 875 | . 289 420 166 Explosive 817 | . 522 . 295 Electromagnetic 624 | . 120 314 190 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 4 | . 3 1 . Projectiles . | . . . . Explosions 4 | . 3 1 . Melee . | . . . . Knockbacks 1 | . . . 1 Impact . | . . . . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage 107 | 2 9 48 48 Shots 3 | . 1 1 1 Rammed 1 | 1 . . . Targets Rammed 9 | 1 1 1 6 Kicked 8 | . 1 1 6 Crushed . | . . . . Highest Temperature 522 | . 425 144 522 Average Temperature 99 | . 117 23 132 Received Heat Transfer 1050 | . 297 444 309 Effects 13 | . . . 13 Shutdowns 2 | . . . 2 Energy Bleed 2 | . . . 2 Interference 3 | . . . 3 Damage (minor) 1 | . . . 1 Damage (major) 4 | . . . 4 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . 1 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 7 | . 2 4 1 Heat Transferred 2250 | . 975 979 296 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 1 1 1 Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Maximum Alert Level 1 | . 1 1 1 Low Security (%) 84 | 100 63 96 80 Level 1 15 | . 36 3 19 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 334 | . 262 211 334 Initial 98 | . . 98 76 Average 127 | . 110 153 106 Influence Increases 1751 | . 496 670 585 Destroy 0b10 Robot/C 1080 | . 300 440 340 Destroy 0b10 Robot/NC 60 | . 15 30 15 Destroy Leader 292 | . 62 138 92 Successful Hack 51 | . 28 15 8 Disable Machine 90 | . 15 30 45 Destroy Structure 103 | . 46 2 55 Lose Combat Pursuer 75 | . 30 15 30 Influence Decreases 1425 | . 261 725 439 Entered New Map 241 | . . 137 104 Time Decay 979 | . 216 458 305 Lost Part 205 | . 45 130 30 Squads Dispatched 10 | . 4 2 4 Investigation 4 | . 2 1 1 Extermination . | . . . . Reinforcement 5 | . 2 1 2 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 5 | . . 3 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 71 | . 20 31 20 Peak Tracking Total 6 | . 6 6 6 Tactical Retreats 4 | . 2 1 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 4 | . 4 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 6 | . 1 2 3 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 21 | . 6 7 8 Terminals 17 | . 5 6 6 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 3 | . 1 1 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 56 | . 19 20 17 Successful 31 | . 12 9 10 Failed 25 | . 7 11 7 Catastrophic 3 | . 2 . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 41 | . 16 15 10 Fabricators . | . . . . Repair Stations 3 | . . . 3 Recycling Units 12 | . 3 5 4 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 20 | . 9 6 5 Record 1 | . . . 1 Part Schematic 1 | . . . 1 Prototype ID Bank 3 | . 1 2 . Open Door 3 | . . . 3 Locate Traps 3 | . 2 1 . Reprogram Traps 1 | . 1 . . Dispatch Records 2 | . . 2 . Maintenance Status 1 | . 1 . . Hauler Manifests 1 | . 1 . . Registered Prototypes 1 | . 1 . . Zone Layout 3 | . 2 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks 9 | . 3 3 3 Recycle Component 5 | . 2 1 2 Process 3 | . 1 1 1 Retrieve Matter 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 2 | . 1 1 . Used 1 | . 1 . . Hacking Detections 16 | . 6 4 6 Full Trace Events 7 | . 4 1 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . . . 1 Time 26 | . . . 26 Parts Recycled 5 | . 2 1 2 Recycled Matter 226 | . 24 41 161 Retrieved Matter 41 | . . 41 . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Active Infowar (turns) 1228 | . 200 337 691 Optics 662 | . . . 662 Sensors 908 | . . 239 669 Terrain 298 | . 200 98 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 2472 | 54 583 1145 690 Spaces Moved 1392 | 46 350 604 392 Core 5 | 1 . 4 . Treads . | . . . . Legs 1270 | . 278 600 392 Wheels 117 | 45 72 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 120 120 Average Speed 126 | 87 113 140 120 Slowest Speed 350 | 90 120 350 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 42 | 4 65 48 53 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 108 | . 42 . 66 Melee . | . . . . Projectile 6 | . . . 6 AOE 102 | . 42 . 60 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 1778 | 57 446 766 509 Wait 51 | . 27 8 16 Move 1390 | 46 349 603 392 Hop . | . . . . Pick Up 38 | 5 9 15 9 Fast Attach 19 | 5 2 8 4 Attach 22 | 1 7 11 3 Detach 5 | . 1 2 2 Swap 17 | . 2 8 7 Drop 27 | . 1 14 12 Fire 201 | . 47 96 58 Melee . | . . . . Ram . | . . . . Kick 8 | . 1 1 6 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 4 exits: [*Mat x2] / *Sto x2) -9/Storage History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 8) 329 | -10/Materials | Build established: Mutant 360 | -10/Materials | Core integrity fell below 50% 381 | -10/Materials | Discovered new exit (range 15) 594 | -10/Materials | Discovered new exit (range 8) 638 | -10/Materials | Entered another Materials area 638 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 904 | -9/Materials | Lost 3 parts (1n2w) 1048 | -9/Materials | Discovered new exit (range 9) 1200 | -9/Materials | Build established: Scavenger-Mutant 1272 | -9/Materials | Lost 3 parts (1n2w) 1422 | -9/Materials | Discovered new exit (range 15) 1626 | -9/Materials | Core integrity fell below 50% 1643 | -9/Materials | Discovered new exit (range 8) 1780 | -9/Materials | Discovered new exit (range 3) 1783 | -9/Materials | Entered Storage 2055 | -9/Storage | Repaired Aluminum Leg 2397 | -9/Storage | Garrison activated, responded to threat 2442 | -9/Storage | Core integrity fell below 20% 2474 | -9/Storage | Core melted Last Messages --------------- Flight Unit melted. S-10 Pest destroyed. Acquired 17 matter. S-10 Pest destroyed. Overheating: Energy bleed (-57). K-01 Serf collects debris. Overheating: Cld. Ion Engine damaged (-57). Overheating: Lgt. Deuterium Engine damaged (-36). Overheating: Aluminum Leg damaged (-13). Lgt. Deuterium Engine destroyed. Power failure, Cld. Ion Engine shutdown. K-01 Serf collects debris. Aluminum Leg destroyed. Power failure, Hvy. Ion Engine shutdown. Y-45 Defender destroyed. Overheating: Visual Processing Unit damaged (-14). Overheating: Aluminum Leg damaged (-8). Overheating: Core damaged (-40). 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Grenade Launcher | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 18% | -9/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Loot Pinata Spot Them First Challenges ------------ None Game ------ Seed ArchitectScrapoidFlakker Manual? 0 Play Time 01:05:12 Cumulative 5.7 hours Start 2026.09.12 @ 21:40:54 End 2026.09.12 @ 23:50:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 849d0a7b-b28d-40d0-a444-aa713f91174d