Cogmind - Beta 17 --- EXPLORER MODE // 2026.07.06 @ 11:07:16 Player: lillie Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (49) 245 Value Destroyed (1896) 1896 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 5621 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 745/850 Matter 120/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Walking (260) Ox2 Location -6/Garrison Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Aluminum Leg Aluminum Leg Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY (4) ------ Medium Storage Unit Huge Storage Unit Light Armor Plating Improved Light Armor Plating > --- WEAPON (3) ------- Advanced EMP Blaster Proton Missile Launcher Rocket Launcher > --- INVENTORY (25) --- Heat Sink Heat Sink Improved Heat Sink Improved Heat Sink Sensor Array Improved Light Armor Plating Medium Laser Particle Cannon Enhanced Autogun Enhanced Autogun Light Cannon Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Huge Storage Unit Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Particle Cannon Enhanced Autogun Improved Grenade Launcher > --- INVENTORY -------- Heat Sink Heat Sink Improved Heat Sink Improved Heat Sink Sensor Array Light Armor Plating Improved Light Armor Plating Medium Laser Particle Cannon Enhanced Autogun Light Cannon Advanced EMP Blaster Proton Missile Launcher Rocket Launcher [Rating: 38] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Protection Power Shielding Weapon Particle Cannon Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Slots Evolved 9 | . 1 2 2 2 2 . Power 2 | . 1 . . 1 . . Propulsion 4 | . . 2 . . 2 . Utility 2 | . . . 2 . . . Weapon 1 | . . . . 1 . . Parts Attached 41 | 6 2 6 14 6 5 2 Power 6 | 1 1 1 . 2 1 . Engine 4 | 1 1 1 . . 1 . Core 2 | . . . . 2 . . Reactor . | . . . . . . . Propulsion 14 | 2 . 3 3 4 2 . Treads . | . . . . . . . Leg 14 | 2 . 3 3 4 2 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | 2 . . 5 . 2 . Device 1 | . . . 1 . . . Storage 2 | 1 . . 1 . . . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 5 | 1 . . 2 . 2 . Artifact . | . . . . . . . Weapon 12 | 1 1 2 6 . . 2 Energy Gun 2 | . 1 1 . . . . Energy Cannon 2 | . . . 2 . . . Ballistic Gun 2 | 1 . . 1 . . . Ballistic Cannon 2 | . . 1 1 . . . Launcher 4 | . . . 2 . . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . Parts Lost 8 | . . . 1 1 . 6 Power 4 | . . . . 1 . 3 Propulsion 3 | . . . 1 . . 2 Utility 1 | . . . . . . 1 Weapon . | . . . . . . . Highest Loss Streak 3 | . . . 1 1 . 3 To Critical Strikes . | . . . . . . . Average Backups 11 | 3 5 9 13 13 14 13 Power . | . . . . . . . Propulsion . | . . 2 1 . . . Utility 5 | 2 2 2 5 7 8 6 Weapon 5 | 1 2 3 5 6 6 6 Tool/Special . | . . . . . . . Unused Backups 8 | . . 2 . 1 . 5 Power 1 | . . . . 1 . . Propulsion 2 | . . 2 . . . . Utility 4 | . . . . . . 4 Weapon 1 | . . . . . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 95 | . 94 99 98 95 94 88 Engine 13 | . 25 20 16 10 1 6 Core 3 | . . . . 7 12 7 Leg 31 | . 25 39 31 28 36 32 Storage 13 | . 12 10 15 14 12 12 Processor 1 | . . . 3 . . . Protection 11 | . 12 10 10 14 12 10 Energy Gun 2 | . 6 10 1 . . . Energy Cannon 6 | . . . 4 13 12 7 Ballistic Gun 5 | . 12 2 3 7 6 6 Ballistic Cannon 2 | . . 7 5 . . . Launcher 1 | . . . 1 . . 4 Peak Build Rating 38 | 6 9 13 25 33 37 38 Average Rating 21 | 4 7 11 18 31 33 32 On Entrance 16 | . 6 9 13 23 30 37 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 128 | 15 20 26 111 120 126 128 Greatest Support 68 | 20 20 43 43 56 68 68 Greatest Overweight (x) 4 | 1 . . 4 2 1 2 Average Overweight (x) 1 | . . . 1 2 1 1 Largest Inventory Capacity 25 | 10 10 10 25 25 25 25 Average Capacity 20 | 7 10 10 23 25 25 25 Most Carried 17 | 5 10 10 17 17 17 14 Average Carried 11 | 4 5 9 13 13 14 13 Final Capacity 25 | 10 10 10 25 25 25 25 Final Carried 17 | 5 10 10 16 17 14 12 Class Distribution -------------------- 57% | Hacker-Mutant 23% | Scavenger-Tank 18% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Garrison Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Gar Matter Collected 1157 | 212 53 201 214 310 112 55 Remotely . | . . . . . . . Salvage Created 1535 | . 127 431 422 293 111 151 Parts 77 | . 5 25 25 17 1 4 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Combat Hostiles Destroyed 37 | . 2 10 10 6 2 7 Guns 11 | . 2 4 2 2 . 1 Cannons 13 | . . 6 2 3 1 1 AOE 11 | . . . 5 1 . 5 Classes Destroyed 9 | . 2 3 4 . . . Worker 2 | . . . 2 . . . Builder 3 | . . . 2 1 . . Hauler 1 | . . . 1 . . . Watcher 6 | . 2 3 1 . . . Swarmer 8 | . . 2 3 . . 3 Grunt 22 | . 2 5 5 5 2 3 Duelist 2 | . . 2 . . . . Sentry 4 | . . 1 1 1 . 1 Hunter 1 | . . . 1 . . . Best Kill Streak 7 | . 3 6 5 4 2 7 Combat Bots Only 7 | . 2 6 4 3 2 7 Max Kills in Single Turn 3 | . 1 1 3 2 1 1 Gunslinging . | . . . . . . . Exploded 3 | . . . 3 1 . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Gar Hostile Shots Fired 339 | . 12 30 57 26 . 214 Missed 103 | . 4 12 15 7 . 65 Hits 236 | . 8 18 42 19 . 149 Projectile 236 | . 8 18 42 19 . 149 Critical Strikes 3 | . . . 1 . . 2 Damage Taken 2174 | . 68 140 372 317 . 1277 Core 448 | . 21 25 71 226 . 105 Absorbed by Shields 104 | . . . . . . 104 Redirected to Shielding 20 | . 4 5 5 6 . . Ignored by Resistances 1197 | . 43 86 228 75 . 765 Core Remaining (%) 87 | 100 91 93 87 67 . . Volleys Fired 108 | . 10 29 38 12 4 15 Largest 3 | . 2 2 2 3 3 3 Hottest 161 | . 60 70 136 161 161 161 Shots Fired 239 | . 20 58 76 35 12 38 Gun 106 | . 20 29 25 12 4 16 Cannon 112 | . . 29 42 22 8 11 Launcher 21 | . . . 9 1 . 11 Special . | . . . . . . . Kinetic 108 | . 10 29 37 12 4 16 Thermal 71 | . . . 30 22 8 11 Explosive 20 | . . . 8 1 . 11 Electromagnetic 40 | . 10 29 1 . . . Robot Hit Streak 19 | . 9 16 19 13 6 12 Robot Miss Streak 3 | . 1 3 2 2 1 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 183 | . 16 43 60 26 9 29 Core Hits 92 | . 9 18 27 16 3 19 Critical Kills 2 | . . . 1 . 1 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . . 2 1 . 1 . Meltdown 2 | . . . 1 . 1 . Blast 1 | . . 1 . . . . Corrupt 1 | . . 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4925 | . 226 714 1559 751 195 1480 Guns 1269 | . 204 315 347 162 50 191 Cannons 1633 | . . 317 635 349 145 187 Explosions 2023 | . 22 82 577 240 . 1102 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1343 | . 81 317 542 162 50 191 Thermal 1440 | . 22 82 440 564 145 187 Explosive 1623 | . . . 496 25 . 1102 Electromagnetic 519 | . 123 315 81 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . . . . . . 4 Matter Fused 1 | . . . . . . 1 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 73 | . . 6 20 17 8 22 Projectiles 45 | . . . 20 17 8 . Explosions 28 | . . 6 . . . 22 Melee . | . . . . . . . Knockbacks 6 | . . 2 4 . . . Impact . | . . . . . . . Kinetic 6 | . . 2 4 . . . Secondary . | . . . . . . . Self-Inflicted Damage 143 | . 9 . 13 . . 121 Shots 9 | . 1 . 1 . . 7 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 678 | . 224 206 405 678 491 500 Average Temperature 162 | . 117 64 130 231 212 253 Received Heat Transfer 898 | . 57 108 279 75 . 379 Effects 60 | . . . 10 24 3 23 Shutdowns 27 | . . . 5 9 3 10 Energy Bleed 11 | . . . 4 5 . 2 Interference 2 | . . . . . . 2 Short Circuit 1 | . . . . . . 1 Damage (minor) 3 | . . . 1 1 . 1 Damage (major) 14 | . . . . 7 . 7 Damage (core) 2 | . . . . 2 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . 1 . 1 . Combat Hostiles 2 | . . . 1 . 1 . Parts Melted 6 | . 1 . 2 1 2 . Heat Transferred 2372 | . 50 100 851 779 259 333 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Maximum Alert Level 1 | . . 1 . . . 1 Low Security (%) 90 | 100 100 91 100 100 100 44 Level 1 9 | . . 8 . . . 55 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 217 | . 59 217 91 78 50 207 Initial 51 | . . . 51 . 1 2 Average 46 | . 16 64 32 20 7 148 Influence Increases 1192 | . 94 313 322 175 50 238 Destroy 0b10 Robot/C 740 | . 40 200 200 120 40 140 Destroy 0b10 Robot/NC 60 | . 10 15 30 5 . . Destroy Leader 174 | . 14 56 44 30 10 20 Trap Triggered on 0b10 10 | . 10 . . . . . Successful Hack 28 | . 14 14 . . . . Disable Machine 36 | . . 8 20 8 . . Anti-Garrison Action 50 | . . . . . . 50 Destroy Structure 79 | . 6 5 28 12 . 28 Lose Combat Pursuer 15 | . . 15 . . . . Influence Decreases 1012 | . 94 141 494 170 50 63 Entered New Map 128 | . . . 121 . 4 3 Time Decay 814 | . 94 141 363 170 46 . Lost Part 70 | . . . 10 . . 60 Squads Dispatched 7 | . . 2 1 2 2 . Investigation 2 | . . 1 . 1 . . Extermination . | . . . . . . . Reinforcement 4 | . . 1 1 1 1 . Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Distress Signals 4 | . 1 2 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 59 | . 4 15 13 6 4 17 Peak Tracking Total 11 | . 3 5 4 3 3 11 Tactical Retreats 1 | . . 1 . . . . Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Traps Triggered 7 | . . . 2 1 1 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 11 | . 11 . . . . . Reused 1 | . 1 . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . 1 . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Gar Machines Disabled 10 | . . 2 5 2 . 1 Max in Single Turn 3 | . . 1 3 2 . 1 Garrison Relay 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Machines Accessed 10 | . 4 3 1 . 2 . Terminals 7 | . 4 3 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . . . 1 . Total Hacks 24 | . 10 7 3 . 4 . Successful 22 | . 9 6 3 . 4 . Failed 2 | . 1 1 . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 17 | . 10 7 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . . . . . 3 . Scanalyzers 3 | . . . 3 . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 15 | . 9 6 . . . . Record 6 | . 3 3 . . . . Prototype ID Bank 1 | . . 1 . . . . Locate Traps 2 | . 2 . . . . . Reprogram Traps 2 | . 2 . . . . . Dispatch Records 1 | . 1 . . . . . Recall Reinforcements 1 | . . 1 . . . . Hauler Manifests 1 | . . 1 . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . . . . . 3 . Report Inventory 1 | . . . . . 1 . Retrieve Matter 2 | . . . . . 2 . Scanalyzer 3 | . . . 3 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Retrieve Study 1 | . . . 1 . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 1 2 . . . . Full Trace Events 2 | . 1 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . 1 . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 5 | . . . . . . 5 Machine Destruction 5 | . . . . . . 5 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Active Infowar (turns) 217 | . . . 217 . . . Sensors 217 | . . . 217 . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Gar Turns Passed 2085 | 64 221 280 646 387 181 306 Spaces Moved 884 | 51 154 149 209 128 86 107 Core 18 | 18 . . . . . . Treads . | . . . . . . . Legs 866 | 33 154 149 209 128 86 107 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 116 256 190 190 Average Speed 188 | 98 120 120 239 259 190 236 Slowest Speed 392 | 120 120 120 392 260 190 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 17 | 4 42 27 28 5 3 16 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 97 | . 5 3 30 12 . 47 Melee . | . . . . . . . Projectile 1 | . . . . 1 . . AOE 96 | . 5 3 30 11 . 47 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Total 1105 | 63 172 195 283 162 98 132 Wait . | . . . . . . . Move 878 | 50 153 148 208 127 85 107 Hop . | . . . . . . . Pick Up 44 | 7 7 6 13 9 2 . Fast Attach 4 | 4 . . . . . . Attach 23 | 2 2 4 6 3 5 1 Detach . | . . . . . . . Swap 25 | . . 2 14 5 . 4 Drop 19 | . . 6 4 6 2 1 Fire 108 | . 10 29 38 12 4 15 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 4 | . . . . . . 4 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials -8/Materials -7/Factory -6/Factory -6/Garrison History --------- Turn | Location | Event 30 | -11/Scrapyard | Identified exit to Materials 30 | -11/Scrapyard | Discovered exit to Materials (range 14) 65 | -11/Scrapyard | Entered Materials 65 | -10/Materials | Evolved 1 slot: Power x1 77 | -10/Materials | Identified exit to Mines 77 | -10/Materials | Discovered exit to Mines (range 15) 195 | -10/Materials | Identified exit to Materials 195 | -10/Materials | Discovered exit to Materials (range 16) 247 | -10/Materials | Discovered exit to Materials (range 9) 286 | -10/Materials | Entered another Materials area 286 | -9/Materials | Evolved 2 slots: Propulsion x2 308 | -9/Materials | Build established: Hacker-Mutant 550 | -9/Materials | Identified exit to Materials 550 | -9/Materials | Discovered exit to Materials (range 13) 566 | -9/Materials | Entered another Materials area 566 | -8/Materials | Evolved 2 slots: Utility x2 1169 | -8/Materials | Identified exit to Factory 1169 | -8/Materials | Discovered exit to Factory (range 16) 1212 | -8/Materials | Entered Factory 1212 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1456 | -7/Factory | Identified exit to Factory 1456 | -7/Factory | Discovered exit to Factory (range 11) 1500 | -7/Factory | Build established: Hacker-Tank 1599 | -7/Factory | Entered another Factory area 1599 | -6/Factory | Evolved 2 slots: Propulsion x2 1704 | -6/Factory | Allied Derelicts emerged from ambush trap array 1716 | -6/Factory | Garrison activated, responded to threat 1778 | -6/Factory | Identified exit to Garrison 1780 | -6/Factory | Entered Garrison 1834 | -6/Garrison | Triggered checkpoint 1860 | -6/Garrison | Garrison Relay disabled 1876 | -6/Garrison | Build established: Scavenger-Tank 1878 | -6/Garrison | Crushed by falling debris 1909 | -6/Garrison | Lost 3 parts (1p1n1u) 1917 | -6/Garrison | Destroyed 7 combat bots 2071 | -6/Garrison | Triggered checkpoint 2073 | -6/Garrison | Spotted B-75 Beast 2086 | -6/Garrison | Self-destructed Last Messages --------------- System corrupted: Matter fused (-8). System corrupted: Heat flow error (+234). Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 85. Aluminum Leg destroyed. Field strength at 61. Field strength at 46. Beams of light sweep through the air. An alarm sounds. Lgt. Nuclear Core destroyed. Field strength at 28. Field strength at 13. Stasis field depleted. [Achievement: Let Me Out Of Here] Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 85. Stasis field depleted. Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????######?????????????????????????????? | | ??????????????# #?????????????????????????????? | | ?????????####?# #?????????????????????????????? | | ????????## ?# #?????????????????????????????? | | ????????# ##### #?????????????????????????????? | | ????????? #??# #?????????????????????????????? | | ?????????? ???# #?????????????????????????????? | | ??????#???# #???# #?????????????????????????????? | | ?####+##### ##### #?????????????????????????????? | | ?# ########??????????????????????? | | ?# ############## #??????????????????????? | | ?# # #???# #???# #??????????????????????? | | ?# ## #???# #???######## #??????????????????????? | | ?# ## ##### #??????????# #??????????????????????? | | ## ] #??????????# #??????????????????????? | | ########??????????# #??????????????????????? | | #???????????????# #??????????????????????? | | ##???????????????# %#??????????????????????? | | ## ## #???????????????# #?????#????????????????? | | # #?###??????????????## ## ##???????????????? | | # # #????????????????# @ gg ????????? | | #????????????????# ????????? | | #????????????????# ????????? | | #????????????????# # gBB # ###?????????? | | # #????????????????#Y # BB ##???#???????????? | | # ####???????????????? Y ???????????????? | | ###?????????????????? ? ?????????????? | | ????????????????????? ? ????????????? | | ????????????????????# ? "???????????? | | ????????????????????### #?? ## #???????????? | | ??????????????????????#gb ??? #? ????????????? | | ?????????????????????? gg???? ??? ????????????? | | ?????????????????????? ???? ???????????????? | | ??????????????????????# ?????? ????????????????? | | ??????????????????????## ???????????????????????? | | ???????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 32 Energy Capacity 395 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 50 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Evasion (%) 55 Offensive Hacking 20 Item Schematics ----------------- Rocket Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Aluminum Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em Let Me Out Of Here Overwhelming Challenges ------------ None Game ------ Seed ReflectiveDisposableInverter Manual? 0 Play Time 00:26:01 Cumulative 5.2 hours Start 2026.07.06 @ 10:41:05 End 2026.07.06 @ 11:07:16 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 8 Rogue 0 Adventurer 0 Explorer 8 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 199c9fd1-59b0-41a6-81cd-72d2a2acbe83