Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.13 @ 05:04:35 Player: %41THX3142 Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (114) 570 Value Destroyed (3253) 3253 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6223 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 93/100 System Corruption 17% Temperature Cool (4) Movement Flying (37) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Improved Flight Unit Improved Flight Unit > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Light Nuclear Core Improved Cooling System Improved Light Armor Plating Field Laser Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Sensor Array Hardened Medium Armor Plating Dynamic Insulation System > --- WEAPON ----------- Field Laser Improved EM Pulse Cannon > --- INVENTORY -------- Improved Ion Engine Reinforced Ion Engine Light Deuterium Engine Light Deuterium Engine Light Nuclear Core Improved Deuterium Engine Improved Heat Sink Improved Cooling System Large Storage Unit Weight Redist. System Utility Shielding Shock Rifle Improved Medium Laser Field Laser Field Laser [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Beam Cannon Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Impact Weapon Maul Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 3 | . . 2 . 1 Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 112 | 7 16 24 31 34 Power 17 | 1 4 5 5 2 Engine 14 | 1 4 5 3 1 Core 3 | . . . 2 1 Reactor . | . . . . . Propulsion 40 | 2 3 13 10 12 Treads 1 | . . . . 1 Leg 35 | 2 3 13 10 7 Wheel . | . . . . . Hover . | . . . . . Flight 4 | . . . . 4 Utility 25 | 2 4 1 10 8 Device 13 | 1 2 . 5 5 Storage 4 | 1 2 . 1 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 7 | . . 1 3 3 Artifact . | . . . . . Weapon 30 | 2 5 5 6 12 Energy Gun 14 | . 4 . . 10 Energy Cannon 8 | . . 4 3 1 Ballistic Gun 3 | 2 . . . 1 Ballistic Cannon 2 | . . . 2 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . 1 . . . Slashing Weapon . | . . . . . Piercing Weapon 1 | . . . 1 . Special Melee Weapon 1 | . . 1 . . Unidentified Prototypes 5 | . 1 . 1 3 Corrupted Parts 6 | . . 1 . 5 System Corruption 14 | . . 3 . 11 Parts Lost 53 | . 3 5 21 24 Power 5 | . 1 1 1 2 Propulsion 21 | . 1 2 10 8 Utility 13 | . . 1 4 8 Weapon 14 | . 1 1 6 6 Highest Loss Streak 11 | . 2 3 9 11 To Critical Strikes . | . . . . . Average Backups 11 | 1 9 13 13 12 Power 2 | . 1 1 2 3 Propulsion 1 | . . 1 3 . Utility 3 | . 2 4 4 4 Weapon 4 | . 5 4 3 3 Tool/Special . | . . . . . Unused Backups 21 | . 3 3 3 12 Power 10 | . 1 . 1 8 Propulsion . | . . . . . Utility 7 | . . 3 1 3 Weapon 4 | . 2 . 1 1 Tool/Special . | . . . . . Average Slot Usage (%) 90 | . 99 91 95 75 Engine 8 | . 13 10 7 2 Core 1 | . . . 1 2 Leg 30 | . 27 39 34 22 Device 13 | . 14 3 12 20 Storage 10 | . 14 11 9 6 Processor 1 | . . . 6 . Protection 4 | . . 5 7 4 Energy Gun 6 | . 15 3 . 8 Energy Cannon 7 | . . 16 13 1 Ballistic Gun 1 | . 3 . . 2 Ballistic Cannon 1 | . . . 3 . Impact Weapon 2 | . 8 1 . . Peak Build Rating 36 | 7 12 12 28 36 Average Rating 17 | 5 10 10 21 24 On Entrance 11 | . 7 11 10 28 Avg Prop Armor Cover (%) 4 | . . . 4 . Naked Turns 22 | . . . . 22 Heaviest Build 60 | 15 30 32 52 60 Greatest Support 71 | 20 20 40 56 71 Greatest Overweight (x) 14 | 2 1 1 2 14 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 9 15 15 14 Most Carried 15 | 2 10 15 15 15 Average Carried 11 | 1 9 13 13 12 Final Capacity 15 | 8 15 15 15 5 Final Carried 15 | 2 10 15 15 5 Class Distribution -------------------- 80% | Scavenger-Mutant 19% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1986 | 215 274 286 765 446 Remotely . | . . . . . Salvage Created 4687 | 16 962 1080 1604 1025 Parts 224 | 3 38 49 89 45 Haulers Intercepted 6 | . 2 2 2 . Recyclers Shooed 5 | . 2 1 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 81 | . 15 18 31 17 Melee 2 | . 2 . . . Guns 24 | . 9 2 . 13 Cannons 47 | . . 15 28 4 AOE 3 | . 2 1 . . Classes Destroyed 16 | 1 8 2 4 1 Worker 2 | . 1 1 . . Builder 5 | . 2 1 2 . Tunneler 1 | 1 . . . . Hauler 6 | . 2 2 2 . Recycler 8 | . 4 1 2 1 Mechanic 1 | . . . 1 . Operator 2 | . 2 . . . Watcher 8 | . 3 1 4 . Swarmer 21 | . 9 . 10 2 Grunt 38 | . 6 13 12 7 Brawler 3 | . . 1 1 1 Duelist 1 | . . . 1 . Sentry 13 | . . 4 5 4 Hunter 3 | . . . 1 2 Programmer 1 | . . . . 1 Heavy 1 | . . . 1 . Best Kill Streak 7 | 1 5 4 5 7 Combat Bots Only 7 | . 3 4 4 7 Max Kills in Single Turn 3 | 1 3 1 1 2 Gunslinging . | . . . . . Exploded 2 | . 2 1 . . Melee 1 | . 1 . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 837 | . 110 81 183 463 Missed 243 | . 16 23 37 167 Hits 594 | . 94 58 146 296 Melee 10 | . . 4 3 3 Projectile 584 | . 94 54 143 293 Critical Strikes 19 | . 1 3 11 4 Damage Taken 7558 | . 924 774 2628 3232 Core 1344 | . 192 74 366 712 Absorbed by Shields . | . . . . . Redirected to Shielding 9 | . . . 9 . Regen/Repaired (Parts) 98 | . . . . 98 Core Remaining (%) 59 | 100 23 81 33 . Volleys Fired 301 | 1 39 65 120 76 Largest 2 | 2 2 2 2 2 Hottest 132 | 40 112 120 120 132 Shots Fired 537 | 2 71 107 216 141 Gun 214 | 2 71 20 . 121 Cannon 323 | . . 87 216 20 Launcher . | . . . . . Special . | . . . . . Kinetic 61 | 2 6 . 31 22 Thermal 369 | . 34 87 185 63 Explosive . | . . . . . Electromagnetic 107 | . 31 20 . 56 Robot Hit Streak 13 | 1 8 12 10 13 Robot Miss Streak 6 | 1 3 6 5 3 Penetration Max . | . . . . . Secondary Targets 5 | . 1 . . 4 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 379 | 1 57 80 139 102 Core Hits 174 | 1 26 34 65 48 Critical Kills 2 | . . . 2 . Critical Parts Destroyed 4 | . 2 2 . . Critical Strikes 13 | . 4 2 4 3 Burn 5 | . 2 . . 3 Meltdown 2 | . . . 2 . Blast 2 | . . . 2 . Smash 4 | . 2 2 . . Melee Attacks 67 | . 59 7 1 . Impact 63 | . 59 4 . . Slashing . | . . . . . Piercing 1 | . . . 1 . Sneak Attacks 7 | . 5 2 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7724 | 18 1637 1560 2675 1834 Guns 2525 | 10 669 306 . 1540 Cannons 3893 | . . 995 2610 288 Explosions 173 | . 104 69 . . Melee 1021 | . 862 143 16 . Ramming 112 | 8 2 47 49 6 Kinetic 845 | 10 54 . 540 241 Thermal 4288 | . 397 1064 2070 757 Explosive . | . . . . . Electromagnetic 1458 | . 322 306 . 830 Impact 1005 | . 862 143 . . Slashing . | . . . . . Piercing 16 | . . . 16 . Highest Corruption 17 | . 2 4 2 17 Average Corruption 4 | . 2 3 2 7 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 56 | . 11 16 4 25 Message Errors 14 | . 5 3 1 5 Matter Fused 12 | . 3 5 . 4 Heat Flow Errors 6 | . 1 1 2 2 Energy Discharges 6 | . . 2 . 4 Parts Rejected 1 | . . . . 1 Data Loss (minor) 6 | . 1 3 . 2 Data Loss (major) 3 | . . 1 . 2 Misfires 5 | . 1 . 1 3 Alerts 2 | . . 1 . 1 Misdirections 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 677 | . 519 157 . 1 Projectiles 13 | . . 12 . 1 Explosions 23 | . 21 2 . . Melee 641 | . 498 143 . . Knockbacks 9 | . 4 1 3 1 Impact 5 | . 4 1 . . Kinetic 3 | . . . 2 1 Secondary 1 | . . . 1 . Self-Inflicted Damage 89 | . 28 47 11 3 Shots 2 | . 1 1 . . Rammed 1 | . . . . 1 Targets Rammed 12 | 2 1 5 3 1 Kicked 11 | 2 1 5 3 . Crushed . | . . . . . Highest Temperature 685 | . 375 301 685 349 Average Temperature 141 | . 144 94 210 116 Received Heat Transfer 2133 | . 234 348 783 768 Effects 35 | . 4 1 26 4 Shutdowns 4 | . . . 4 . Energy Bleed 9 | . 1 1 7 . Interference 10 | . 3 . 4 3 Matter Decay 4 | . . . 4 . Short Circuit 1 | . . . 1 . Damage (minor) 3 | . . . 2 1 Damage (major) 3 | . . . 3 . Damage (core) 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Robots Corrupted 8 | . 6 2 . . Combat Hostiles 1 | . 1 . . . Parts Fried 25 | . 14 5 . 6 Impact Corruptions 24 | . 20 4 . . Robots Melted 4 | . 1 . 3 . Combat Hostiles 4 | . 1 . 3 . Parts Melted 14 | . 1 4 7 2 Heat Transferred 9450 | . 988 2209 4403 1850 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 1 2 . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . 1 . 1 . Low Security (%) 85 | 100 96 100 52 100 Level 1 14 | . 3 . 47 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 303 | 5 215 168 303 154 Initial 124 | . . 41 52 124 Average 98 | . 121 57 168 34 Influence Increases 2713 | 5 619 538 977 574 Destroy 0b10 Robot/C 1620 | . 300 360 620 340 Destroy 0b10 Robot/NC 165 | 5 70 30 55 5 Destroy Leader 438 | . 70 96 172 100 Successful Hack 77 | . 28 11 . 38 Disable Machine 135 | . 45 15 75 . Destroy Structure 38 | . 16 11 10 1 Partial Spotted 15 | . . . 15 . Lose Combat Pursuer 225 | . 90 15 30 90 Influence Decreases 2608 | 5 520 511 829 743 Entered New Map 282 | . . 58 74 150 Time Decay 1796 | 5 480 403 545 363 Lost Part 520 | . 30 50 210 230 Lost Ally 10 | . 10 . . . Squads Dispatched 26 | . 3 4 6 13 Investigation 6 | . 1 1 1 3 Extermination 3 | . . . . 3 Reinforcement 8 | . 2 3 2 1 Assault . | . . . . . Garrison 9 | . . . 3 6 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 14 | . 3 3 5 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 122 | . 24 23 42 33 Peak Tracking Total 8 | . 5 4 5 8 Tactical Retreats 9 | . 3 1 2 3 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 6 | . 3 1 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 9 | . 3 1 5 . Max in Single Turn 1 | . 1 1 1 . Garrison Access 2 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 24 | . 7 4 6 7 Terminals 14 | . 6 4 3 1 Fabricators . | . . . . . Repair Stations 3 | . . . . 3 Recycling Units 3 | . 1 . 1 1 Scanalyzers 1 | . . . 1 . Garrison Access 3 | . . . 1 2 Total Hacks 61 | . 17 12 16 16 Successful 25 | . 9 5 5 6 Failed 35 | . 8 7 10 10 Catastrophic 13 | . 2 3 3 5 Database Lockouts 1 | . . . 1 . Manual 40 | . 15 12 10 3 Terminals 41 | . 16 12 10 3 Fabricators . | . . . . . Repair Stations 8 | . . . . 8 Recycling Units 4 | . 1 . 2 1 Scanalyzers 3 | . . . 3 . Garrison Access 5 | . . . 1 4 Terminal Hacks 5 | . 2 3 . . Level Access Points 1 | . 1 . . . Branch Access Points 1 | . . 1 . . Alert Level 1 | . 1 . . . Dispatch Records 1 | . . 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . . 4 Scan Component 3 | . . . . 3 Repair 1 | . . . . 1 Recycling Unit Hacks 3 | . 1 . 1 1 Report Inventory 3 | . 1 . 1 1 Scanalyzer 1 | . . . 1 . Retrieve Study 1 | . . . 1 . Garrison Access Hacks 2 | . . . 1 1 Seal Access 2 | . . . 1 1 Unauthorized Hacks 10 | . 6 2 2 . Terminals 10 | . 6 2 2 . Assimilate 6 | . 4 2 . . Botnet 4 | . 2 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 19 | . 6 4 4 5 Full Trace Events 3 | . . . . 3 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . . 1 . Parts Repaired 1 | . . . . 1 Time 19 | . . . . 19 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 1 | . . 1 . . Non-combat . | . . . . . Combat 1 | . . 1 . . Robot Hacks Applied 1 | . . 1 . . parse_system 1 | . . 1 . . Relay Couplers Released 4 | . . . . 4 Programmers 4 | . . . . 4 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies 1 | . 1 . . . Largest Group 1 | . 1 . . . Highest-Rated Group 10 | . 10 . . . Highest-Rated Ally 10 | . 10 . . . Total Orders 1 | . 1 . . . ROAM 1 | . 1 . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 2883 | 33 1303 283 1079 185 Optics 1079 | . . . 1079 . Sensors 1563 | . 1095 283 . 185 Seismic 241 | 33 208 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 5624 | 105 1415 1033 1611 1460 Spaces Moved 3170 | 69 871 573 772 885 Core 60 | 10 . . . 50 Treads 74 | . . . . 74 Legs 2880 | 59 871 573 772 605 Wheels . | . . . . . Hover . | . . . . . Flight 156 | . . . . 156 Fastest Speed 35 | 50 120 120 108 35 Average Speed 124 | 127 122 132 129 117 Slowest Speed 750 | 190 190 190 260 750 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 2 | . . . . 2 Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 4 90 41 53 16 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug 19 | . 17 2 . . Terrain Destroyed 31 | . 20 8 3 . Melee 19 | . 17 2 . . Projectile 3 | . . . 3 . AOE 9 | . 3 6 . . Terrain Rammed 2 | . . 1 1 . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 4165 | 80 1038 731 1159 1157 Wait 347 | . 17 30 184 116 Move 3163 | 69 870 572 771 881 Hop 2 | . . . . 2 Pick Up 63 | 2 13 10 16 22 Fast Attach 40 | 7 5 6 7 15 Attach 43 | . 2 4 20 17 Detach 8 | . 3 1 1 3 Swap 67 | . 13 17 25 12 Drop 51 | . 16 13 10 12 Fire 301 | 1 39 65 120 76 Melee 67 | . 59 7 1 . Ram 3 | . . 1 1 1 Kick 10 | 1 1 5 3 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / Min x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 106 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 364 | -10/Materials | Core integrity fell below 50% 709 | -10/Materials | Discovered new exit (range 13) 721 | -10/Materials | Identified exit to Materials 1103 | -10/Materials | Build established: Scavenger-Mutant 1521 | -10/Materials | Entered another Materials area 1521 | -9/Materials | Evolved 2 slots: Propulsion x2 1886 | -9/Materials | Lost 3 parts (1n1u1w) 1966 | -9/Materials | Discovered new exit (range 16) 2003 | -9/Materials | Identified exit to Mines 2286 | -9/Materials | Discovered new exit (range 16) 2554 | -9/Materials | Entered another Materials area 2554 | -8/Materials | Evolved 2 slots: Utility x2 3017 | -8/Materials | Garrison activated, responded to threat 3247 | -8/Materials | Central database locked down 3384 | -8/Materials | Core integrity fell below 50% 3410 | -8/Materials | Lost 3 parts (1p1n1w) 3579 | -8/Materials | Discovered new exit (range 18) 3690 | -8/Materials | Lost 9 parts (4n2u3w) 4127 | -8/Materials | Discovered new exit (range 12) 4165 | -8/Materials | Entered Factory 4165 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4305 | -7/Factory | Lost 3 parts (1u2w) 4379 | -7/Factory | Destroyed 7 combat bots 4445 | -7/Factory | Lost 11 parts (1p5n3u2w) 4977 | -7/Factory | Lost 3 parts (2n1w) 5121 | -7/Factory | System corruption reached 10% 5229 | -7/Factory | Repaired Carbon-fiber Leg 5417 | -7/Factory | Cargo convoy interrupted 5422 | -7/Factory | Garrison activated, responded to threat 5538 | -7/Factory | Released all parts (9) 5542 | -7/Factory | Core integrity fell below 50% 5568 | -7/Factory | Lost 4 parts (1p1n1u1w) 5590 | -7/Factory | Core integrity fell below 20% 5625 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 05548_ K-01 Serf collects debris. 05549_ U-05 Engineer lays Concrete. 05552_ K-01 Serf collects debris. 05560_ Acquired Prototype Flight Unit. 05560_ Identified Cld. VTOL Module. 05561_ System corrupted: Matter fused (-7). 05588_ Acquired Prototype Flight Unit. 05588_ Identified Imp. Flight Unit. 05588_ Cld. VTOL Module broken. 05588_ Faulty integration triggers power surge. 05590_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 3L. 05590_ Acquired Imp. Flight Unit. 05592_ Dropped Broken Cld. VTOL Module. 05592_ Dropped Faulty Imp. Flight Unit. 05593_ Acquired Imp. Flight Unit. 05602_ System corrupted: Component data lost. 05605_ Acquired 73 matter. 05607_ Dropped Lrg. Storage Unit. 05607_ Acquired Imp. Light Armor Plating. Map ----- +----------------------------------------------------+ | | | ???#############??????????????????????############ | | ???# #?????????????????????# | | ???# ! #?????????????????????# """""" | | ???# #?????????????????????# """""" | | ???# ####################### """""" | | ???# """" """" + + """""" | | ??????""" """" ###### ########## ! | | ?????"""" """" ###### #????????# | | ?????"""" 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"""#??# #??????# ######### | | R"#??# / #??????# k #???# | | """#??# / !######## " #???# | | #??# / # "G" = #???# | | ##+###??######+### " " = ##### "" | | # #???????# % # "" | | ######### # "" | | # % + "" | | ## ########### ### # | | ?# #??########+### ##### | | ?# ## # #####+######### """#???? | | ?# ## # #?# """" ## """#???? | | ## ## + #?# """ ""R" ## R"#???? | | ## # #?# """ "" " ## """#???? | | ## # #?# """ ## "" ##### | | ############### #?# [ ## | | #????????????? % ?############# | | #???????????? ????? | | ####???????????# ???????######### #### | | ############???# ????????????????# #??? | | [ #????? ?????????????????### #??? | | """""" #???????? ???????????????????# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 EM Shielding 2 Armor Coverage 450 Utility Shielding 33 Evasion (%) 63 Recoil Reduction 1 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Carbon-fiber Leg | 10% | -7/Factory Studied --------- Aluminum Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZeronetTargetingSabre Manual? 0 Play Time 01:22:40 Cumulative 63.7 hours Start 2026.02.12 @ 13:35:18 End 2026.02.13 @ 05:04:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 29 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 91c3bd52-d3c0-40fb-a5f4-0a80e134cc12