Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.04 @ 21:35:51 Player: triibiis Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (30) 150 Value Destroyed (602) 602 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1652 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 198/300 Energy 0/125 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit Sensor Array Hardlight Generator > --- WEAPON (3) ------- Assault Rifle Light Cannon Light Cannon > --- INVENTORY (15) --- Wheel Wheel Wheel Wheel Compact Wheel Small Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Sensor Array Hardlight Generator > --- WEAPON ----------- Assault Rifle Light Cannon Light Cannon > --- INVENTORY -------- Wheel Wheel Wheel Wheel Compact Wheel Small Laser [Rating: 11] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Weapon Light Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 16 | 7 7 2 Power 3 | 1 2 . Engine 2 | 1 1 . Core 1 | . 1 . Reactor . | . . . Propulsion 4 | 3 1 . Treads 3 | 2 1 . Leg . | . . . Wheel 1 | 1 . . Hover . | . . . Flight . | . . . Utility 4 | 1 1 2 Device 2 | . 1 1 Storage 2 | 1 . 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 3 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon 3 | . 3 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . 1 . Power 1 | . 1 . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . 1 . To Critical Strikes . | . . . Average Backups 7 | 1 7 6 Power . | . . . Propulsion 4 | . 4 5 Utility . | . . . Weapon 1 | . 1 1 Tool/Special . | . . . Unused Backups 6 | . 1 5 Power . | . . . Propulsion 4 | . . 4 Utility . | . . . Weapon 2 | . 1 1 Tool/Special . | . . . Average Slot Usage (%) 96 | . 98 87 Engine 5 | . 4 11 Core 8 | . 9 . Treads 26 | . 27 22 Device 13 | . 13 12 Storage 13 | . 14 11 Ballistic Gun 9 | . 10 8 Ballistic Cannon 18 | . 17 22 Peak Build Rating 11 | 6 9 11 Average Rating 8 | 4 8 8 On Entrance 4 | . 6 7 Naked Turns . | . . . Heaviest Build 37 | 12 17 37 Greatest Support 40 | 40 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 8 15 Average Capacity 8 | 7 8 13 Most Carried 8 | 3 8 7 Average Carried 7 | 1 7 6 Final Capacity 15 | 8 8 15 Final Carried 7 | 3 7 6 Class Distribution -------------------- 91% | Mutant 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 808 | 193 582 33 Remotely . | . . . Salvage Created 631 | . 602 29 Parts 52 | . 49 3 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 21 | . 18 3 Guns 8 | . 8 . Cannons 13 | . 10 3 Classes Destroyed 6 | . 6 . Worker 3 | . 3 . Builder 1 | . 1 . Recycler 1 | . 1 . Watcher 4 | . 3 1 Swarmer 9 | . 6 3 Grunt 12 | . 12 . Best Kill Streak 4 | . 4 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 95 | . 81 14 Missed 32 | . 30 2 Hits 63 | . 51 12 Projectile 63 | . 51 12 Damage Taken 527 | . 452 75 Core 113 | . 113 . Absorbed by Shields . | . . . Ignored by Resistances 167 | . 143 24 Core Remaining (%) 77 | 100 54 . Volleys Fired 70 | . 61 9 Largest 3 | . 2 3 Hottest 80 | . 60 80 Shots Fired 146 | . 122 24 Gun 58 | . 52 6 Cannon 88 | . 70 18 Launcher . | . . . Special . | . . . Kinetic 146 | . 122 24 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 15 | . 15 7 Robot Miss Streak 8 | . 8 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 89 | . 80 9 Core Hits 39 | . 35 4 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Blast 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1438 | . 1240 198 Guns 515 | . 490 25 Cannons 904 | . 731 173 Explosions . | . . . Melee . | . . . Ramming 19 | . 19 . Kinetic 1419 | . 1221 198 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 13 | . 13 . Message Errors 3 | . 3 . Heat Flow Errors 4 | . 4 . Energy Discharges 2 | . 2 . Data Loss (minor) 3 | . 3 . Data Loss (major) 1 | . 1 . Overload Shots . | . . . Overflow Damage 3 | . 3 . Projectiles 3 | . 3 . Explosions . | . . . Melee . | . . . Knockbacks 11 | . 11 . Impact 1 | . 1 . Kinetic 10 | . 10 . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 7 | . 7 . Targets Rammed 8 | . 8 . Kicked . | . . . Crushed 1 | . 1 . Highest Temperature 201 | . 201 27 Average Temperature 28 | . 30 11 Received Heat Transfer 252 | . 252 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 92 | . 92 61 Initial . | . . . Average 26 | . 28 21 Influence Increases 625 | . 547 78 Destroy 0b10 Robot/C 420 | . 360 60 Destroy 0b10 Robot/NC 45 | . 40 5 Destroy Leader 108 | . 96 12 Successful Hack 51 | . 51 . Destroy Structure 1 | . . 1 Influence Decreases 625 | . 547 78 Time Decay 625 | . 547 78 Squads Dispatched 5 | . 5 . Investigation 5 | . 5 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 25 4 Peak Tracking Total 4 | . 4 3 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 7 | . 7 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 8 | . 8 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 28 | . 28 . Successful 13 | . 13 . Failed 15 | . 15 . Catastrophic 9 | . 9 . Database Lockouts . | . . . Manual 10 | . 10 . Terminals 23 | . 23 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 10 | . 10 . Record 4 | . 4 . Robot Analysis 1 | . 1 . Branch Access Points 2 | . 2 . Alert Level 2 | . 2 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . 3 . Process 1 | . 1 . Retrieve Matter 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 8 . Full Trace Events 7 | . 7 . Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 2 | . 2 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1742 | . 1521 221 Sensors 1742 | . 1521 221 Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1939 | 97 1621 221 Spaces Moved 1028 | 59 852 117 Core 1 | 1 . . Treads 1013 | 44 852 117 Legs . | . . . Wheels 14 | 14 . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 159 | 143 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 33 | 4 87 8 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1181 | 68 983 130 Wait 39 | . 39 . Move 1026 | 58 851 117 Hop . | . . . Pick Up 9 | 2 7 . Fast Attach 16 | 7 7 2 Attach 3 | . 2 1 Detach 1 | 1 . . Swap 2 | . 2 . Drop 7 | . 6 1 Fire 70 | . 61 9 Melee . | . . . Ram . | . . . Kick . | . . . Crush 8 | . 8 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -9/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Discovered new exit (range 15) 323 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 10) 1019 | -10/Materials | Discovered new exit (range 9) 1225 | -10/Materials | Identified exit to Mines 1407 | -10/Materials | Discovered new exit (range 15) 1610 | -10/Materials | Discovered new exit (range 15) 1719 | -10/Materials | Entered another Materials area 1719 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1940 | -9/Materials | Self-destructed Last Messages --------------- U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. System corrupted: Energy discharge (-41). PARAMETERS=UTILITY+1,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE Acquired Lrg. Storage Unit. Dropped Sml. Storage Unit. S-10 Pest destroyed. Acquired 2 matter. Acquired 16 matter. Acquired 3 matter. Acquired 9 matter. Acquired 3 matter. Acquired Hardlight Generator. W-16 Scout destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????? ????????????????????????????????????????? | | ???????? ????????????????????????????????????????? | | ???????? ????????????????????????????????????????? | | ???????? ????????????????????????????????????????? | | ???????? ????????????????????????????????????????? | | ???????? ????????????????????????????????????????? | | ???????? ????????????########????????????????????? | | ???????# #???????????# #????????????????????? | | ???????# #???????????# """ #????????????????????? | | ####???# #???????????# """ #????????????????????? | | !!!##??# #???????????# """ #????????????????????? | | !#??# #???????????# #????????????????????? | | #??# #???????????# = @ #?????##?????????????? | | #### ######+#########/###### ## #??????????? | | %% % +??????????? | | ###### %### %#?????????????? | | = #????# #???????????????????? | | ###"###########????#!!== !#???????????????????? | | ##= = #??????????#!!==!!#???????????????????? | | ## #??????????########???????????????????? | | ## #?????????????????????????????????????? | | # " " #?????????????????????????????????????? | | # "R" #?????????????????????????????????????? | | " # """ #?????????????????????????????????????? | | ########?????????????????????????????????????? | | #????????????????????????????????????????????? | | ##????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 160 Matter Stores 293 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Shopping List Challenges ------------ None Game ------ Seed AmuletSkeletonShell Manual? 0 Play Time 00:18:17 Cumulative 4.9 hours Start 2025.06.04 @ 21:19:19 End 2025.06.04 @ 21:35:51 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 11 Rogue 0 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 8 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x43 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4b58cae2-9563-41f9-923c-bbd01e458c85