Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.06 @ 11:50:01 Player: CreepyD Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (65) 325 Value Destroyed (1609) 1609 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (385) 385 TOTAL SCORE: 4779 Bonus ------- High Alert Combat Kills 385 Cogmind --------- Core Integrity 0/700 Matter 298/300 Energy 100/100 System Corruption 6% Temperature Cool (18) Movement Core (300) Ox5 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer Propulsion Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Recalibrator Cooled Pulse Rifle Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Cooling System Large Storage Unit Advanced Targeting Computer Particle Charger Propulsion Shielding Improved Medium Armor Plating > --- WEAPON ----------- Heavy Ion Cannon Plasma Cannon Plasma Cannon > --- INVENTORY -------- Advanced Targeting Computer Recalibrator EM Pulse Cannon Improved Light Cannon [Rating: 35] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Particle Charger Storage Large Storage Unit Processor Advanced Targeting Computer Protection Propulsion Shielding Weapon Plasma Cannon Energy Gun Improved Medium Laser Energy Cannon Plasma Cannon Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion . | . . . . . Utility 4 | . . 1 1 2 Weapon 1 | . . 1 . . Parts Attached 62 | 7 8 13 6 28 Power 8 | 1 1 2 1 3 Engine 7 | 1 1 2 1 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 12 | 2 4 2 . 4 Treads . | . . . . . Leg . | . . . . . Wheel 10 | 2 2 2 . 4 Hover . | . . . . . Flight 2 | . 2 . . . Utility 17 | 2 . 5 1 9 Device 9 | 1 . 2 1 5 Storage 1 | . . 1 . . Processor 3 | 1 . . . 2 Hackware . | . . . . . Protection 4 | . . 2 . 2 Artifact . | . . . . . Weapon 25 | 2 3 4 4 12 Energy Gun 11 | 2 1 2 3 3 Energy Cannon 12 | . 2 1 1 8 Ballistic Gun . | . . . . . Ballistic Cannon 2 | . . 1 . 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 1 2 1 Parts Lost 23 | . 2 . 1 20 Power 4 | . . . . 4 Propulsion 4 | . 1 . . 3 Utility 5 | . . . . 5 Weapon 10 | . 1 . 1 8 Highest Loss Streak 9 | . 1 . 1 9 Average Slot Usage (%) 93 | . 97 94 96 90 Engine 12 | . 14 10 18 11 Wheel 14 | . 8 22 18 13 Flight 2 | . 17 . . . Device 14 | . 14 10 16 15 Storage 6 | . . 10 9 7 Processor 6 | . 14 . . 8 Protection 8 | . . 9 9 10 Energy Gun 9 | . 27 8 22 1 Energy Cannon 11 | . . 14 . 17 Ballistic Cannon 2 | . . 7 2 1 Naked Turns . | . . . . . Heaviest Build 66 | 8 10 42 50 66 Greatest Support 32 | 20 20 32 32 32 Greatest Overweight (x) 2 | . 2 2 1 2 Average Overweight (x) 1 | . . 1 1 1 Largest Inventory Capacity 10 | 4 4 10 10 10 Average Capacity 8 | 4 4 9 10 10 Most Carried 6 | 4 4 4 4 6 Average Carried 2 | . 1 2 1 3 Final Capacity 10 | 4 4 10 10 10 Final Carried 3 | . 3 2 3 2 Class Distribution -------------------- 45% | Gunner 25% | Mutant 14% | Tank 9% | Scavenger-Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Tank | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 840 | 213 62 138 179 248 Remotely . | . . . . . Salvage Created 2447 | 39 105 374 179 1750 Parts 140 | 5 18 23 9 85 Haulers Intercepted 6 | . . 3 . 3 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 33 | . 6 5 3 19 Guns 9 | . 5 2 2 . Cannons 24 | . 1 3 1 19 Classes Destroyed 12 | 1 2 3 . 6 Worker 5 | . . . . 5 Builder 7 | . . . . 7 Tunneler 2 | 2 . . . . Hauler 6 | . . 3 . 3 Recycler 6 | . . . . 6 Watcher 6 | . 1 2 1 2 Swarmer 9 | . 6 . . 3 Grunt 13 | . . 2 . 11 Brawler 2 | . . . . 2 Duelist 1 | . . . . 1 Sentry 7 | . . 3 3 1 Hunter 1 | . . . . 1 Best Kill Streak 12 | 1 3 2 2 12 Combat Bots Only 7 | . 3 1 1 7 Max Kills in Single Turn 7 | 1 2 2 1 7 Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 2996 | . 148 250 140 2458 Core 785 | . 22 47 14 702 Absorbed by Shields 15 | . . . . 15 Core Remaining (%) 94 | 100 91 88 97 . Volleys Fired 112 | 5 17 23 12 55 Largest 3 | 2 2 3 3 3 Hottest 229 | 100 110 159 175 229 Shots Fired 285 | 10 32 60 36 147 Gun 96 | 10 31 14 34 7 Cannon 189 | . 1 46 2 140 Launcher . | . . . . . Special . | . . . . . Kinetic 30 | . . 16 2 12 Thermal 235 | 10 32 44 34 115 Explosive . | . . . . . Electromagnetic 20 | . . . . 20 Robot Hit Streak 14 | 8 3 6 12 14 Robot Miss Streak 3 | 1 2 3 2 1 Penetration Max . | . . . . . Secondary Targets 3 | . 3 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 170 | 8 9 36 27 90 Core Hits 82 | 2 7 13 8 52 Critical Hits 2 | . . . 1 1 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5010 | 88 128 759 513 3522 Guns 937 | 88 111 157 472 109 Cannons 3146 | . 17 602 41 2486 Explosions 912 | . . . . 912 Melee . | . . . . . Ramming 15 | . . . . 15 Kinetic 327 | . . 195 41 91 Thermal 3630 | 88 128 564 472 2378 Explosive 578 | . . . . 578 Electromagnetic 460 | . . . . 460 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . . . 6 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Effects 2 | . . . . 2 Message Errors 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 168 | . . . . 168 Projectiles 57 | . . . . 57 Explosions 111 | . . . . 111 Melee . | . . . . . Knockbacks 1 | . . 1 . . Impact . | . . . . . Kinetic 1 | . . 1 . . Secondary . | . . . . . Self-Inflicted Damage 428 | . . . . 428 Shots 7 | . . . . 7 Rammed 5 | . . . . 5 Targets Rammed 5 | . . . . 5 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 435 | 156 315 376 282 435 Average Temperature 119 | 71 102 106 100 138 Received Heat Transfer 732 | . . 78 54 600 Effects 5 | . 1 . . 4 Energy Bleed 2 | . . . . 2 Interference 2 | . 1 . . 1 Matter Decay 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 16 | . . 1 4 11 Heat Transferred 6116 | 259 370 1184 925 3378 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . . 2 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 1053 | 10 182 341 262 1053 Average Influence 450 | 3 75 194 201 731 Maximum Alert Level 3 | . . 1 1 3 Low Security (%) 46 | 100 100 48 72 20 Level 1 12 | . . 51 27 . Level 2 2 | . . . . 4 Level 3 39 | . . . . 75 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . . 2 . 5 Investigation 2 | . . 1 . 1 Extermination . | . . . . . Reinforcement 1 | . . 1 . . Assault 1 | . . . . 1 Garrison 3 | . . . . 3 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 3 | . . . 1 2 Communications Jammed 20 | . . . . 20 Distress Signals 19 | . . . . 19 Times Spotted 57 | . 9 7 5 36 Peak Tracking Total 8 | . 5 2 3 8 Tactical Retreats 5 | . . . . 5 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 6 | . 2 1 . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 13 | . . 1 . 12 Max in Single Turn 9 | . . 1 . 9 Garrison Access 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns 1 | . . . . 1 Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 13 | . 3 2 2 6 Terminals 8 | . 3 2 1 2 Fabricators 1 | . . . . 1 Repair Stations 1 | . . . . 1 Recycling Units 2 | . . . 1 1 Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 27 | . 7 5 4 11 Successful 11 | . 2 3 . 6 Failed 16 | . 5 2 4 5 Catastrophic 3 | . 1 . . 2 Database Lockouts . | . . . . . Manual 5 | . 3 2 . . Terminals 18 | . 7 5 2 4 Fabricators 3 | . . . . 3 Repair Stations 2 | . . . . 2 Recycling Units 3 | . . . 2 1 Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Terminal Hacks 7 | . 2 3 . 2 Prototype ID Bank 2 | . 1 1 . . Emergency Access Points 1 | . . 1 . . Alert Level 1 | . . . . 1 Registered Components 1 | . . . . 1 Zone Layout 2 | . 1 1 . . Fabricator Hacks 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 3 2 2 5 Full Trace Events 2 | . . 1 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter 252 | . . . . 252 Time 134 | . . . . 134 Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 22 | . . . . 22 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 1924 | 65 283 312 265 999 Spaces Moved 1320 | 45 307 206 174 588 Core 5 | 4 1 . . . Treads . | . . . . . Legs . | . . . . . Wheels 1105 | 41 96 206 174 588 Hover . | . . . . . Flight 210 | . 210 . . . Fastest Speed 37 | 50 37 90 110 100 Average Speed 94 | 77 50 95 110 113 Slowest Speed 150 | 80 150 110 110 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 3 46 29 21 20 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 99 | . . . . 99 Melee . | . . . . . Projectile 20 | . . . . 20 AOE 79 | . . . . 79 Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1777 | 64 403 278 223 809 Wait 171 | 1 55 16 15 84 Move 1316 | 44 306 205 173 588 Hop . | . . . . . Pick Up 60 | 7 10 11 10 22 Fast Attach 2 | . 2 . . . Attach 55 | 7 5 13 7 23 Detach 4 | . . 1 . 3 Swap 6 | . 1 . . 5 Drop 31 | . 7 9 6 9 Fire 112 | 5 17 23 12 55 Melee . | . . . . . Ram 5 | . . . . 5 Kick . | . . . . . Crush . | . . . . . Escape Stasis 15 | . . . . 15 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [Min]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 16) 325 | -10/Materials | Discovered new exit (range 9) 349 | -10/Materials | Entered another Materials area 349 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 351 | -9/Materials | Discovered new exit (range 15) 654 | -9/Materials | Discovered new exit (range 8) 661 | -9/Materials | Entered another Materials area 661 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 922 | -8/Materials | Discovered new exit (range 3) 926 | -8/Materials | Entered Factory 926 | -7/Factory | Evolved 2 slots: Utility x2 1085 | -7/Factory | Garrison activated, responded to threat 1126 | -7/Factory | Local fabrication network quarantined 1129 | -7/Factory | Build established: Gunner 1228 | -7/Factory | Repaired Plasma Cannon 1629 | -7/Factory | Destroyed 7 combat bots 1726 | -7/Factory | First assault squad dispatched 1768 | -7/Factory | Lost 7 parts (2p1n2u2w) 1808 | -7/Factory | Core integrity fell below 50% 1875 | -7/Factory | Core integrity fell below 20% 1919 | -7/Factory | Lost 9 parts (2p1n2u4w) 1921 | -7/Factory | Discovered new exit (range 15) 1925 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 01834_ Imp. Heat Sink destroyed. 01839_ Acquired Imp. Deuterium Engine. 01840_ U-05 Engineer lays Concrete. 01848_ I-36 Angel distress signal jammed. 01861_ System corrupted: EM Pulse Cannon failed to cycle. 01864_ Imp. Deuterium Engine destroyed. 01865_ I-36 Angel distress signal jammed. 01870_ Slammed into P-70 Sage. 01870_ Destabilizing: System corrupted (+2). 01870_ I-36 Angel distress signal jammed. 01871_ W:PGF TM 01881_ EM Pulse Cannon destroyed. 01888_ Particle Gun destroyed. 01895_ Door malfunctions. 01921_ EXIT=FOUND 01925_ Com. Wheel destroyed. 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