Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.25 @ 07:31:23 Player: Jefffff Result: Destroyed by R3-TCX(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (29) 145 Value Destroyed (608) 608 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1153 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 244/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Treading (360) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Spiked Treads > --- UTILITY (2) ------ High-capacity Storage Unit Targeting Computer > --- WEAPON (2) ------- Heavy Hammer > --- INVENTORY (20) --- Light Ion Engine Light Ion Engine Cooling System Cooling System Cooling System Structural Scanner Terrain Scanner Improved Terrain Scanner Transport Network Coupler Makeshift Light Armor Plating Riot Gun Riot Gun Riot Gun Particle Gun Light Assault Rifle Light Cannon Grenade Launcher Makeshift Sword Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer > --- WEAPON ----------- Battle Rifle Heavy Hammer > --- INVENTORY -------- Light Ion Engine Light Ion Engine Subdweller Power Source Spiked Treads Cooling System Cooling System Cooling System Structural Scanner Terrain Scanner Improved Terrain Scanner Transport Network Coupler Makeshift Light Armor Plating Riot Gun Riot Gun Riot Gun Particle Gun Light Assault Rifle Light Cannon Grenade Launcher Makeshift Sword [Rating: 15] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Targeting Computer Weapon Assault Rifle Ballistic Gun Assault Rifle Impact Weapon Heavy Hammer Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 23 | 7 10 6 Power 3 | 1 1 1 Engine 2 | 1 . 1 Core 1 | . 1 . Reactor . | . . . Propulsion 7 | 2 3 2 Treads 4 | . 2 2 Leg . | . . . Wheel 3 | 2 1 . Hover . | . . . Flight . | . . . Utility 7 | 2 4 1 Device 3 | 1 2 . Storage 3 | 1 2 . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 2 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 5 | 2 2 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . . 6 Power 2 | . . 2 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 5 | . . 5 To Critical Strikes 1 | . . 1 Average Slot Usage (%) 97 | . 99 95 Engine 2 | . 3 . Core 11 | . 10 13 Treads 19 | . 12 27 Wheel 8 | . 15 . Device 8 | . 14 . Storage 14 | . 14 14 Processor 5 | . . 13 Ballistic Gun 22 | . 27 16 Impact Weapon 3 | . . 7 Naked Turns . | . . . Heaviest Build 50 | 15 50 50 Greatest Support 40 | 26 40 40 Greatest Overweight (x) 2 | . 1 2 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 17 | 7 15 20 Most Carried 20 | 4 15 20 Average Carried 14 | 1 13 16 Final Capacity 20 | 8 20 20 Final Carried 18 | 3 15 18 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 842 | 282 365 195 Remotely 169 | 59 110 . Salvage Created 986 | 94 693 199 Parts 63 | 3 53 7 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 2 | . . 2 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 18 | . 13 5 Guns 17 | . 13 4 Classes Destroyed 9 | 1 7 1 Worker 1 | . 1 . Builder 2 | . 2 . Tunneler 1 | . 1 . Hauler 1 | . 1 . Recycler 3 | 1 2 . Watcher 3 | . 3 . Swarmer 6 | . 6 . Grunt 9 | . 7 2 Subdweller 3 | . . 3 Best Kill Streak 8 | 1 8 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | 1 2 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 121 | . 39 82 Missed 22 | . 8 14 Damage Taken 1176 | . 232 944 Core 253 | . 56 197 Absorbed by Shields . | . . . Ignored by Resistances 348 | . 74 274 Regen/Repaired (Parts) 98 | . 98 . Core Remaining (%) 100 | 100 . . Volleys Fired 83 | 2 50 31 Largest 2 | 2 2 2 Hottest 40 | 40 40 40 Shots Fired 153 | 4 102 47 Gun 153 | 4 102 47 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 153 | 4 102 47 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 21 | 2 9 21 Robot Miss Streak 3 | 1 3 1 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 124 | 2 71 51 Core Hits 43 | 2 32 9 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 9 | . . 9 Impact 9 | . . 9 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1595 | 27 904 664 Guns 1323 | 27 903 393 Cannons . | . . . Explosions . | . . . Melee 271 | . . 271 Ramming 1 | . 1 . Kinetic 1323 | 27 903 393 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact 271 | . . 271 Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 12 | . 6 6 Matter Fused 6 | . 3 3 Energy Discharges 1 | . . 1 Data Loss (minor) 1 | . 1 . Data Loss (major) 1 | . . 1 Misfires 2 | . 2 . Alerts 1 | . . 1 Overload Shots . | . . . Overflow Damage 4 | . . 4 Projectiles . | . . . Explosions . | . . . Melee 4 | . . 4 Knockbacks 3 | . . 3 Impact 2 | . . 2 Kinetic . | . . . Secondary 1 | . . 1 Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 2 | . 2 2 Average Temperature 1 | . 1 2 Received Heat Transfer 408 | . 93 315 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions 1 | . . 1 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 254 | 5 254 . Initial 2 | . 2 . Average 113 | 1 120 . Maximum Alert Level 1 | . 1 . Low Security (%) 68 | 100 67 . Level 1 31 | . 32 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 4 | . 4 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | . 16 6 Peak Tracking Total 5 | . 5 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 10 | . 10 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 34 | . 34 . Successful 17 | . 17 . Failed 17 | . 17 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 24 | . 24 . Terminals 24 | . 24 . Fabricators . | . . . Repair Stations 7 | . 7 . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Part Schematic 1 | . 1 . Level Access Points 1 | . 1 . Branch Access Points 1 | . 1 . Terminal Index 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 6 | . 6 . Scan Component 3 | . 3 . Repair 3 | . 3 . Recycling Unit Hacks 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 5 . Terminals 5 | . 5 . Botnet 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 9 | . 9 . Full Trace Events 5 | . 5 . Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 3 | . 3 . Time 78 | . 78 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 10 | . 10 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2096 | 61 1124 911 Spaces Moved 960 | 45 595 320 Core 5 | 5 . . Treads 539 | . 219 320 Legs . | . . . Wheels 416 | 40 376 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 240 Average Speed 172 | 85 142 240 Slowest Speed 360 | 90 240 360 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 38 | 3 87 26 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 4 | . . 4 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1240 | 63 773 404 Wait 113 | . 88 25 Move 958 | 44 594 320 Hop . | . . . Pick Up 37 | 10 19 8 Fast Attach 4 | . 3 1 Attach 12 | 7 2 3 Detach 1 | . . 1 Swap 7 | . 5 2 Drop 15 | . 11 4 Fire 83 | 2 50 31 Melee 9 | . . 9 Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 8) 300 | -10/Materials | Discovered new exit (range 13) 304 | -10/Materials | Build established: Mutant 428 | -10/Materials | Repaired Lgt. Assault Rifle 455 | -10/Materials | Repaired Assault Rifle 483 | -10/Materials | Repaired Assault Rifle 559 | -10/Materials | Discovered new exit (range 12) 574 | -10/Materials | Discovered new exit (range 8) 591 | -10/Materials | Identified exit to Mines 968 | -10/Materials | Discovered new exit (range 16) 1102 | -10/Materials | Identified exit to Materials 1186 | -10/Materials | Entered Subcaves 1332 | -10/Subcaves | Core integrity fell below 50% 1443 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1445 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1474 | -10/Subcaves | Discovered new exit (range 8) 2066 | -10/Subcaves | Core integrity fell below 20% 2097 | -10/Subcaves | Destroyed by R3-TCX(R) with Subdweller Machine Gun Last Messages --------------- 02026_ Dropped Assault Rifle. 02027_ Acquired Mak. Light Armor Plating. 02030_ Subatomizers dissect the Assault Rifle. 02057_ YF-R86(R) knocked back. 02058_ System corrupted: Matter fused (-6). 02060_ Lgt. Treads destroyed. 02065_ Lgt. Nuclear Core destroyed. 02066_ Subatomizers dissect the Assault Rifle. 02081_ Battle Rifle destroyed. 02083_ Critical hit (Destroy). 02083_ Sub. Power Source destroyed. 02084_ Destroyed Sub. Power Source. 02084_ YF-R86(R) system corrupted by crushing effect. 02085_ YF-R86(R) system terminally corrupted. 02085_ Sub. Optics fried. 02090_ Subatomizers dissect the Assault Rifle. 02091_ Lgt. Treads destroyed. 02092_ R3-TCX(R) knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????####???####?????????????????????????????????? | | ?????# ##?# ###???????????????????????????????? | | ??????# ### ##???#####?# #??????????????????? | | ?????## ## #### # #???????????????????? | | ?????#$ # | #?????????????????????? | | ??###?## #?????????????????????? | | ### ## #?????????????????????????? | | #######????????????????????? | | # &% @R ##???????????????????? | | # # #???????????????????? | | ### ### # # ##???????????????????? | | ##= #######?## " [## #????????????????????? | | ###????????# ###? #????????????????????? | | ##?????????# ""##??? #???????????????????? | | #??????????#"""#???? """#??????????????????? | | ## #??????????#"""#???? #??????????????????? | | ## #?????????? ##????"" "??????????????????? | | ### #?????????? #??????? ?"" ?????????????????? | | ?? #????????? #???????? ?"? ?????????????????? | | # #???????????????????? "????????????????????? | | * #????????????????????# ????????????????????? | | ##??????????????????????????????????????????? | | ##???????????????????????????????????????????? | | #####????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 42 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmallChainLink Manual? 0 Play Time 00:15:28 Cumulative 78.8 hours Start 2024.07.25 @ 07:16:39 End 2024.07.25 @ 07:31:23 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 114 Rogue 0 Adventurer 114 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 45 Achievement% 33 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1fee97c5-7486-4ff2-86bf-b8e5732883d5