Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.24 @ 19:19:48 Player: winnking222 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (7) 35 Value Destroyed (200) 200 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 835 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Compact Wheel Medium Matter Pod (82) Faulty Experimental Sensor Array Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Signal Interpreter > --- WEAPON ----------- Particle Gun Assault Rifle > --- INVENTORY -------- Compact Wheel Medium Matter Pod [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Processor Signal Interpreter Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 8 | 5 3 . . Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads . | . . . . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 1 | . 1 . . Device . | . . . . Storage . | . . . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 3 | 2 1 . . Energy Gun 2 | 1 1 . . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . 7 . . Power 2 | . 2 . . Propulsion 2 | . 2 . . Utility . | . . . . Weapon 3 | . 3 . . Highest Loss Streak 5 | . 5 . . To Critical Strikes . | . . . . Average Backups 2 | 2 2 2 3 Power . | . . . . Propulsion 1 | 1 1 1 1 Utility 1 | . . 1 2 Weapon . | . . . . Tool/Special . | . . . . Unused Backups 3 | . . . 3 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . . 2 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 39 | . 69 14 14 Engine 5 | . 11 . . Leg 12 | . 27 . . Processor 10 | . 5 14 14 Energy Gun 5 | . 11 . . Ballistic Gun 5 | . 12 . . Peak Build Rating 7 | 5 7 2 2 Average Rating 3 | 3 5 1 2 On Entrance 2 | . 5 1 2 Naked Turns . | . . . . Heaviest Build 8 | 7 8 . . Greatest Support 20 | 20 20 3 3 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 5 3 3 3 Average Carried 2 | 2 2 2 3 Final Capacity 5 | 5 5 5 5 Final Carried 3 | 2 2 3 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 446 | 256 156 . 34 Remotely . | . . . . Salvage Created 313 | 95 218 . . Parts 6 | . 6 . . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 4 | . 4 . . Guns 4 | . 4 . . Classes Destroyed 3 | 1 2 . . Recycler 1 | 1 . . . Watcher 2 | . 2 . . Grunt 4 | . 4 . . Best Kill Streak 3 | 1 3 . . Combat Bots Only 1 | . 1 . . Max Kills in Single Turn 1 | 1 1 . . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 115 | . 103 4 8 Missed 38 | . 32 3 3 Hits 77 | . 71 1 5 Projectile 77 | . 71 1 5 Damage Taken 810 | . 752 16 42 Core 250 | . 201 7 42 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 36 | 2 34 . . Largest 2 | 2 2 . . Hottest 85 | 70 85 . . Shots Fired 72 | 4 68 . . Gun 72 | 4 68 . . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 36 | 2 34 . . Thermal 36 | 2 34 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 13 | 1 13 . . Robot Miss Streak 5 | 1 5 . . Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 46 | 2 44 . . Core Hits 14 | 2 12 . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | 1 2 . . Burn 3 | 1 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 631 | 25 588 18 . Guns 613 | 25 588 . . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 18 | . . 18 . Kinetic 288 | . 288 . . Thermal 325 | 25 300 . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 2 Average Corruption 2 | . 2 2 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 10 | . 4 4 2 Message Errors 3 | . 1 2 . Matter Fused 3 | . 1 1 1 Heat Flow Errors 2 | . 1 1 . Data Loss (major) 1 | . . . 1 Misfires 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 9 | . . 9 . Shots . | . . . . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 335 | 18 335 257 . Average Temperature 112 | 10 115 132 . Received Heat Transfer 306 | . 300 . 6 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | 3 3 . . Heat Transferred 1110 | 148 962 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 55 | 5 48 55 . Initial . | . . . . Average 16 | 1 12 31 . Influence Increases 259 | 5 149 75 30 Destroy 0b10 Robot/C 80 | . 80 . . Destroy 0b10 Robot/NC 15 | 5 10 . . Destroy Leader 24 | . 24 . . Successful Hack 4 | . 4 . . Destroy Structure 1 | . 1 . . Lose Combat Pursuer 135 | . 30 75 30 Influence Decreases 239 | 5 149 70 15 Entered New Map 3 | . . . 3 Time Decay 198 | 5 111 70 12 Lost Part 38 | . 38 . . Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 24 | . 14 5 5 Peak Tracking Total 6 | . 6 3 6 Tactical Retreats 4 | . 1 2 1 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . 4 . . Successful 1 | . 1 . . Failed 3 | . 3 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 905 | 54 390 161 300 Spaces Moved 922 | 37 208 226 451 Core 696 | 10 9 226 451 Treads . | . . . . Legs 226 | 27 199 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 50 50 50 Average Speed 67 | 101 116 50 50 Slowest Speed 120 | 120 120 50 50 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 3 52 46 35 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1134 | 49 287 273 525 Wait 160 | . 40 46 74 Move 919 | 36 207 225 451 Hop . | . . . . Pick Up 10 | 6 3 1 . Fast Attach 1 | 1 . . . Attach 7 | 4 3 . . Detach . | . . . . Swap . | . . . . Drop . | . . . . Fire 36 | 2 34 . . Melee . | . . . . Ram 1 | . . 1 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 16) 415 | -10/Materials | Discovered new exit (range 8) 416 | -10/Materials | Core integrity fell below 50% 441 | -10/Materials | Discovered new exit (range 9) 445 | -10/Materials | Core integrity fell below 20% 445 | -10/Materials | Identified exit to Mines 445 | -10/Materials | Entered Mines 452 | -10/Mines | Discovered new exit (range 10) 464 | -10/Mines | Learned Materials stockpile data 474 | -10/Mines | Lost 5 parts (1p2n2w) 495 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 496 | -10/Mines | Found Prototype Device 592 | -10/Mines | Discovered new exit (range 5) 606 | -10/Mines | Identified exit to Subcaves 606 | -10/Mines | Entered Subcaves 607 | -10/Subcaves | Approached by a straggling Scientist 906 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00606_ EXIT=IDENTIFIED: SUBCAVES LOCATION=SUBCAVES AMBIENT_HEAT=-10 GOAL=ESCAPE 00607_ UU-HQJ(c): "Thank the algorithms! I was beginning to lose hope I'd never make it past all the Subs lurking out here." 00610_ UU-HQJ(c): "Hey, let me tag along and I can get us both out of this nasty situation. At least I think I can... The group I got separated from was talking about a shortcut back to the UFD." UU-HQJ(c): "I think it's somewhere northeast of here" 00716_ Acquired 7 matter. 00723_ Acquired 10 matter. 00724_ Acquired 11 matter. 00735_ Acquired 6 matter. 00738_ HS-XK1(u) tweaks Twisted Machinery. UU-HQJ(c): "I think it's somewhere northeast of here" 00785_ System corrupted: Substantial component data lost. UU-HQJ(c): "I think it's somewhere north of here" 00890_ System corrupted: Matter fused (-10). 00903_ UU-HQJ(c) destroyed. 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""#??????????????? | | ???????????????????????????????"""#??????????????? | | ???????????????????????????????""""??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermicBombardmentTendrils Manual? 0 Play Time 00:09:55 Cumulative 67.4 hours Start 2025.05.24 @ 19:12:05 End 2025.05.24 @ 19:19:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 126 Rogue 126 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 44 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df74752b-bfa4-400e-8dbc-38339b28bd75