Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.17 @ 22:21:18 Player: UnsuspectingSawblade Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (54) 270 Value Destroyed (1456) 1456 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (24) 24 TOTAL SCORE: 3750 Bonus ------- High Alert Combat Kills 24 Cogmind --------- Core Integrity 151/550 Matter 243/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Treads Light Treads Light Treads Heat Sink Improved Heat Sink Large Storage Unit Large Storage Unit Compact Matter Pod (18) Improved Light Armor Plating Reactive Plating Reactive Plating Hacking Suite Beamcaster Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Mining Laser Mining Claw Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Target Analyzer Core Shielding Improved Light Armor Plating > --- WEAPON ----------- Heavy Assault Cannon > --- INVENTORY -------- Light Treads Light Treads Light Treads Heat Sink Improved Heat Sink Large Storage Unit Large Storage Unit Compact Matter Pod Light Armor Plating Improved Light Armor Plating Reactive Plating Hacking Suite Beamcaster Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Assault Cannon Mining Laser Mining Claw [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 34 | 7 9 4 1 . 13 Power 4 | 1 . 1 . . 2 Engine 3 | 1 . 1 . . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 10 | 2 2 2 . . 4 Treads 8 | . 2 2 . . 4 Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 2 3 1 1 . 4 Device 1 | 1 . . . . . Storage 5 | 1 3 . 1 . . Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection 3 | . . 1 . . 2 Artifact . | . . . . . . Weapon 9 | 2 4 . . . 3 Energy Gun 2 | 2 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 4 | . 3 . . . 1 Ballistic Cannon 2 | . . . . . 2 Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 14 | . . 2 . . 12 Power 3 | . . 1 . . 2 Propulsion 4 | . . . . . 4 Utility 5 | . . . . . 5 Weapon 2 | . . 1 . . 1 Highest Loss Streak 9 | . . 2 . . 9 To Critical Strikes . | . . . . . . Average Backups 12 | 3 9 11 12 13 16 Power . | . 1 . . . . Propulsion 2 | 1 1 2 3 3 2 Utility 4 | . 2 4 5 6 6 Weapon 4 | 1 3 3 4 4 7 Tool/Special . | . . . . . . Unused Backups 16 | . 4 . . . 12 Power . | . . . . . . Propulsion 2 | . 2 . . . . Utility 8 | . . . . . 8 Weapon 5 | . 1 . . . 4 Tool/Special 1 | . 1 . . . . Average Slot Usage (%) 96 | . 99 99 100 100 88 Engine 12 | . 14 13 14 14 7 Treads 26 | . 12 28 28 28 34 Leg 3 | . 14 . . . . Device 10 | . 14 11 14 14 2 Storage 12 | . 14 14 14 14 9 Processor 2 | . . . . . 8 Protection 4 | . . 2 . . 14 Energy Gun 1 | . 7 . . . . Ballistic Gun 16 | . 13 25 28 28 2 Ballistic Cannon 2 | . . . . . 8 Launcher 1 | . 6 2 . . . Peak Build Rating 25 | 7 10 11 11 11 25 Average Rating 12 | 5 8 10 11 11 18 On Entrance 8 | . 7 9 11 11 11 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 61 | 13 32 32 52 52 61 Greatest Support 80 | 20 40 40 40 40 80 Greatest Overweight (x) 13 | . 1 . 1 1 13 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 20 | 8 15 15 20 20 20 Average Capacity 15 | 7 10 15 15 20 20 Most Carried 20 | 6 10 12 13 14 20 Average Carried 12 | 3 9 11 12 13 16 Final Capacity 20 | 8 15 15 20 20 20 Final Carried 18 | 5 10 12 13 14 18 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1594 | 270 469 106 . 18 731 Remotely . | . . . . . . Salvage Created 1344 | 128 348 88 . . 780 Parts 86 | 9 24 5 . . 48 Haulers Intercepted 3 | . 1 . . . 2 Recyclers Shooed 3 | 2 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 34 | . 9 2 . . 23 Guns 5 | . 3 2 . . . Cannons 23 | . . . . . 23 AOE 6 | . 6 . . . . Classes Destroyed 13 | 2 8 1 . . 2 Worker 3 | . 3 . . . . Builder 2 | . 1 . . . 1 Tunneler 3 | 3 . . . . . Hauler 3 | . 1 . . . 2 Recycler 2 | 1 . . . . 1 Mechanic 1 | . 1 . . . . Operator 4 | . 3 . . . 1 Watcher 2 | . 1 . . . 1 Swarmer 8 | . 3 . . . 5 Grunt 17 | . 6 . . . 11 Brawler 1 | . . . . . 1 Sentry 6 | . . 2 . . 4 Hunter 2 | . . . . . 2 Best Kill Streak 6 | 3 6 2 . . 5 Combat Bots Only 5 | . 2 2 . . 5 Max Kills in Single Turn 2 | 1 2 1 . . 1 Gunslinging . | . . . . . . Exploded 1 | . 1 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 201 | . 23 26 . . 152 Missed 66 | . 6 13 . . 47 Hits 135 | . 17 13 . . 105 Melee 2 | . . . . . 2 Projectile 133 | . 17 13 . . 103 Critical Strikes 8 | . 1 . . . 7 Damage Taken 2350 | . 171 200 . . 1979 Core 480 | . 51 30 . . 399 Absorbed by Shields . | . . . . . . Redirected to Shielding 57 | . . 3 . . 54 Core Remaining (%) 83 | 100 . . . 67 . Volleys Fired 135 | 10 34 5 . . 86 Largest 2 | 2 2 2 . . 2 Hottest 80 | 80 80 53 . . 62 Shots Fired 180 | 20 62 10 . . 88 Gun 73 | 20 42 8 . . 3 Cannon 85 | . . . . . 85 Launcher 22 | . 20 2 . . . Special . | . . . . . . Kinetic 124 | . 28 8 . . 88 Thermal 34 | 20 14 . . . . Explosive 22 | . 20 2 . . . Electromagnetic . | . . . . . . Robot Hit Streak 13 | 7 5 5 . . 13 Robot Miss Streak 3 | 1 2 . . . 3 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 103 | 15 20 5 . . 63 Core Hits 65 | 5 30 5 . . 25 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 8 | . . . . . 8 Blast 8 | . . . . . 8 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4261 | 165 877 105 . . 3114 Guns 464 | 165 205 69 . . 25 Cannons 3042 | . . . . . 3042 Explosions 698 | . 662 36 . . . Melee . | . . . . . . Ramming 57 | . 10 . . . 47 Kinetic 3284 | . 148 69 . . 3067 Thermal 222 | 165 57 . . . . Explosive 698 | . 662 36 . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . . 3 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 11 | . . . . . 11 Message Errors 2 | . . . . . 2 Matter Fused 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 3 | . . . . . 3 Data Loss (minor) 3 | . . . . . 3 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 229 | . . . . . 229 Projectiles 229 | . . . . . 229 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 16 | . . . . . 16 Impact . | . . . . . . Kinetic 16 | . . . . . 16 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 7 | . 1 . . . 6 Targets Rammed 11 | . 2 . . . 9 Kicked . | . . . . . . Crushed 4 | . 1 . . . 3 Highest Temperature 201 | 54 39 6 . . 201 Average Temperature 19 | 21 13 4 . . 21 Received Heat Transfer 663 | . 51 54 . . 558 Effects 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 500 | 375 125 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level 2 | . . . . . 2 Low Security (%) 80 | 100 100 100 . 100 51 Level 1 15 | . . . . . 38 Level 2 3 | . . . . . 9 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 470 | 5 102 40 . . 470 Initial 37 | . . 37 . . . Average 97 | 1 47 8 . . 199 Influence Increases 1301 | 20 430 50 . . 801 Destroy 0b10 Robot/C 680 | . 180 40 . . 460 Destroy 0b10 Robot/NC 100 | 20 50 . . . 30 Destroy Leader 160 | . 44 . . . 116 Successful Hack 90 | . 44 . . . 46 Disable Machine 60 | . . . . . 60 Destroy Structure 136 | . 97 10 . . 29 Partial Spotted 30 | . . . . . 30 Lose Combat Pursuer 45 | . 15 . . . 30 Influence Decreases 944 | 20 334 146 . . 444 Entered New Map 59 | . . 59 . . . Time Decay 748 | 20 334 70 . . 324 Lost Part 130 | . . 10 . . 120 Lost Ally 7 | . . 7 . . . Squads Dispatched 7 | . 2 . . . 5 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 7 | . 2 . . . 5 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 4 | . . . . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 60 | . 18 2 . . 40 Peak Tracking Total 5 | . 3 2 . . 5 Tactical Retreats 3 | . 1 . . . 2 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 3 | . 3 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 6 | . 1 1 . . 4 Max in Single Turn 1 | . 1 . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 19 | . 8 . 4 . 7 Terminals 11 | . 6 . . . 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 2 . . . 1 Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 41 | . 24 . 4 . 13 Successful 26 | . 14 . 4 . 8 Failed 15 | . 10 . . . 5 Catastrophic 4 | . 1 . . . 3 Database Lockouts . | . . . . . . Manual 30 | . 22 . . . 8 Terminals 25 | . 18 . . . 7 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 9 | . 6 . . . 3 Scanalyzers 3 | . . . . . 3 Garrison Access . | . . . . . . Terminal Hacks 18 | . 11 . 4 . 3 Record 5 | . 1 . 4 . . Part Schematic 2 | . 2 . . . . Robot Analysis 4 | . 4 . . . . Branch Access Points 1 | . . . . . 1 Terminal Index 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Transport Status 1 | . 1 . . . . Zone Layout 3 | . 1 . . . 2 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . . . . 3 Retrieve Study 3 | . . . . . 3 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . 3 . . . 2 Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 3 . . . 2 Reject 2 | . 1 . . . 1 Mask 3 | . 2 . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 12 | . 6 . . . 6 Full Trace Events 3 | . 2 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . 2 . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 3 | . . . . . 3 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 . . . Highest-Rated Group 47 | . . 47 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks 2 | . . 2 . . . Total Damage 20 | . . 20 . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 2773 | 32 904 297 981 234 325 Seismic 2773 | 32 904 297 981 234 325 Robot Analysis Total 4 | . 4 . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 3757 | 128 904 381 981 234 1129 Spaces Moved 1964 | 74 490 219 578 98 505 Core 14 | 10 . . . . 4 Treads 1622 | . 226 219 578 98 501 Legs 328 | 64 264 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 160 160 240 160 Average Speed 163 | 110 149 160 169 240 164 Slowest Speed 700 | 120 190 160 240 240 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 52 | 5 73 59 93 20 64 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 9 | . 9 . . . . Terrain Destroyed 153 | . 119 8 . . 26 Melee . | . . . . . . Projectile 26 | . . . . . 26 AOE 127 | . 119 8 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2270 | 98 598 237 578 98 661 Wait 61 | . 30 4 . . 27 Move 1959 | 73 489 218 577 97 505 Hop . | . . . . . . Pick Up 31 | 8 11 2 . 1 9 Fast Attach 14 | 4 7 . . . 3 Attach 13 | 3 . 2 . . 8 Detach 3 | . 1 . . . 2 Swap 25 | . 12 6 1 . 6 Drop 18 | . 12 . . . 6 Fire 135 | 10 34 5 . . 86 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush 10 | . 2 . . . 8 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: [*Fac x3]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 13) 129 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 16) 326 | -10/Materials | Build established: Mutant 504 | -10/Materials | Discovered new exit (range 5) 773 | -10/Materials | Discovered new exit (range 16) 1033 | -10/Materials | Entered Mines 1103 | -10/Mines | Met a Derelict bent on vengeance 1352 | -10/Mines | Learned Materials terminal intel 1368 | -10/Mines | Learned Materials trap positions 1390 | -10/Mines | Discovered new exit (range 10) 1408 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1408 | -10/Mines | Discovered new exit (range 5) 1414 | -10/Mines | Entered Exiles 1414 | -10/Exiles | Found Exiles lab abandoned 1840 | -10/Exiles | Discovered new exit (range 10) 2359 | -10/Exiles | Discovered new exit (range 15) 2395 | -10/Exiles | Entered Mines 2407 | -9/Mines | Discovered new exit (range 10) 2629 | -9/Mines | Entered Materials 2629 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2630 | -8/Materials | Loaded intel: 10 trap records 2631 | -8/Materials | Loaded intel: 12 terminal locations 2938 | -8/Materials | Build established: Scavenger-Mutant 3120 | -8/Materials | Discovered new exit (range 16) 3307 | -8/Materials | Discovered new exit (range 13) 3662 | -8/Materials | Discovered new exit (range 11) 3741 | -8/Materials | Core integrity fell below 50% 3758 | -8/Materials | Lost 9 parts (1p4n3u1w) 3758 | -8/Materials | Self-destructed Last Messages --------------- 03716_ Acquired 3 matter. 03717_ U-05 Engineer destroyed. 03717_ Penetrated by Slug. 03718_ Slammed into H-61 Shepherd. 03719_ Acquired 5 matter. 03719_ Lgt. Treads+ destroyed. 03719_ Target Analyzer destroyed. 03719_ Critical hit (Blast). 03721_ Lgt. Treads+ destroyed. 03722_ Slammed into H-61 Shepherd. 03723_ Knocked back. 03726_ Penetrated by Slug. 03726_ Core Shielding destroyed. 03727_ Assault Cannon destroyed. 03728_ K-01 Serf collects debris. 03731_ Penetrated by Slug. 03731_ Knocked back. 03756_ Matter Filter disabled. 03757_ System corrupted: Matter fused (-9). 03757_ G-47 Trooper heat damages Particle Gun. 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[ % % ????????"T"? | | """ # ########" % ???????????? | | """ # < #??????## % %##"####+#####??????????????? | | # #???????##+##"###???????????????????????? | | #####???????????? #????????????????????????? | | #???????????????? !#????????????????????????? | | "T" #???????????????? #????????????????????????? | | #???????????????? #????????????????????????? | | ######???????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ??????????????????????? #????????????????????????? | | ???????????????????????[#????????????????????????? | | ???????????????????????##????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 4 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Core Shielding | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Ion Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LegShadingHoverbase Manual? 0 Play Time 00:29:52 Cumulative 14.4 hours Start 2025.11.17 @ 21:53:53 End 2025.11.17 @ 22:21:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 18 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d6ad27e4-2420-4173-9a91-fd12c9f1b589