Cogmind - Beta 16 *** ADVENTURER MODE // 2026.01.10 @ 15:43:14 Player: MrZloHex Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (62) 310 Value Destroyed (1879) 1879 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1600) 1600 TOTAL SCORE: 5569 Bonus ------- Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/400 Matter 137/300 Energy 100/100 System Corruption 2% Temperature Warning (357) Movement Core (550) Ox10 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (3) ------- Advanced Assault Cannon Faulty Rocket Array > --- INVENTORY (15) --- Improved Ion Engine Cooled Ion Engine Light Treads Large Storage Unit Medium Battery (150) Hacking Drone Bay Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Medium Armor Plating EM Disruption Field > --- WEAPON ----------- Improved EM Shotgun Improved Light Cannon Heavy Missile Launcher > --- INVENTORY -------- Improved Ion Engine Cooled Ion Engine Light Treads Large Storage Unit Medium Battery Hacking Drone Bay Advanced Assault Cannon Rocket Array [Rating: 24] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device EM Disruption Field Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -7 -7 -6 ------- Run | Yrd Mat Mat Min Zio Dee Pro Slots Evolved 2 | . . 2 . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . 1 . . . . Weapon 1 | . . 1 . . . . Parts Attached 35 | 6 7 13 . 3 2 4 Power 3 | 1 . 1 . . . 1 Engine 3 | 1 . 1 . . . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 5 | 2 . 3 . . . . Treads 5 | 2 . 3 . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | 1 3 5 . . . 2 Device 2 | . 1 . . . . 1 Storage 5 | 1 2 2 . . . . Processor 2 | . . 2 . . . . Hackware 1 | . . 1 . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 16 | 2 4 4 . 3 2 1 Energy Gun 5 | 1 2 . . 1 1 . Energy Cannon 1 | . . 1 . . . . Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon 3 | . . 2 . . 1 . Launcher 6 | . 2 1 . 2 . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 15 | . . 1 . . 4 10 Power 1 | . . . . . . 1 Propulsion 4 | . . . . . 2 2 Utility 3 | . . . . . . 3 Weapon 7 | . . 1 . . 2 4 Highest Loss Streak 8 | . . 1 . . 4 8 To Critical Strikes . | . . . . . . . Average Backups 11 | 2 7 13 12 14 11 8 Power 1 | . 1 2 2 2 2 2 Propulsion 2 | . 2 2 3 2 1 1 Utility 3 | . . 3 2 4 4 3 Weapon 4 | . 4 4 5 5 3 2 Tool/Special . | . . . . . . . Unused Backups 21 | . 6 9 . 3 1 2 Power 4 | . 1 2 . . . 1 Propulsion 5 | . . 5 . . . . Utility 6 | . 2 . . 2 1 1 Weapon 4 | . 3 . . 1 . . Tool/Special 2 | . . 2 . . . . Average Slot Usage (%) 99 | . 99 99 100 100 99 98 Engine 11 | . 14 11 11 11 11 11 Treads 22 | . 28 22 22 22 21 21 Device 3 | . 5 6 . . . 8 Storage 19 | . 22 21 22 22 22 11 Processor 6 | . . 3 11 11 11 2 Protection 2 | . . . . . . 10 Energy Gun 12 | . 21 13 11 11 8 10 Energy Cannon 4 | . . 2 11 11 2 . Ballistic Cannon 4 | . . 9 . . 8 11 Launcher 9 | . 5 7 11 11 13 10 Peak Build Rating 24 | 6 11 18 17 21 21 24 Average Rating 17 | 5 9 14 17 18 18 22 On Entrance 12 | . 6 11 17 17 19 18 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 49 | 13 34 40 40 43 44 49 Greatest Support 40 | 40 40 40 40 40 40 40 Greatest Overweight (x) 4 | 4 . . . 1 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 13 | 7 8 15 15 15 15 15 Most Carried 15 | 4 9 15 12 15 15 10 Average Carried 11 | 2 7 13 12 14 11 8 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 4 9 12 12 15 10 6 Class Distribution -------------------- 38% | Scavenger-Skirmisher 29% | Tank 18% | Mutant 9% | Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -7/Zion Skirmisher | -7/Deep Caves Tank | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Dee Pro Matter Collected 1443 | 260 246 374 . 70 158 335 Remotely . | . . . . . . . Salvage Created 1734 | . 503 678 . . 273 280 Parts 121 | . 31 51 . . 16 23 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . 2 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 20 | . . . . . . 20 Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -7 -7 -6 ------- Run | Yrd Mat Mat Min Zio Dee Pro Combat Hostiles Destroyed 54 | . 11 18 . . 12 13 Guns 14 | . 6 5 . . 1 2 Cannons 11 | . . 5 . . 3 3 AOE 29 | . 5 8 . . 8 8 Classes Destroyed 14 | . 5 5 . . 2 2 Worker 2 | . 1 1 . . . . Builder 4 | . 1 3 . . . . Tunneler 1 | . 1 . . . . . Recycler 1 | . . 1 . . . . Operator 1 | . . 1 . . . . Drone 2 | . . . . . . 2 Watcher 5 | . 3 2 . . . . Swarmer 8 | . . 3 . . . 5 Grunt 25 | . 11 10 . . . 4 Brawler 1 | . . 1 . . . . Sentry 5 | . . 4 . . . 1 Programmer 1 | . . . . . . 1 Z-Technician 3 | . . . . . 3 . Z-Light 5 | . . . . . 5 . Assembled 6 | . . . . . 6 . Best Kill Streak 9 | . 3 8 . . 4 9 Combat Bots Only 9 | . 3 5 . . 3 9 Max Kills in Single Turn 5 | . 3 4 . . 3 5 Gunslinging . | . . . . . . . Exploded 4 | . 2 2 . . 3 4 Melee . | . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -9 -7 -7 -6 -------- Run | Yrd Mat Mat Min Zio Dee Pro Hostile Shots Fired 212 | . 28 50 . . 22 112 Missed 59 | . 10 15 . . 10 24 Hits 153 | . 18 35 . . 12 88 Melee 5 | . . 4 . . 1 . Projectile 148 | . 18 31 . . 11 88 Damage Taken 2241 | . 132 329 . . 603 1177 Core 443 | . 23 64 . . 99 257 Absorbed by Shields 114 | . 32 82 . . . . Ignored by Resistances 669 | . 51 124 . . 155 339 Core Remaining (%) 95 | 100 90 . . . . . Volleys Fired 95 | . 20 31 . . 23 21 Largest 3 | . 2 3 . . 3 3 Hottest 152 | . 95 123 . . 152 111 Shots Fired 204 | . 36 80 . . 49 39 Gun 88 | . 28 41 . . 7 12 Cannon 74 | . . 31 . . 23 20 Launcher 42 | . 8 8 . . 19 7 Special . | . . . . . . . Kinetic 68 | . . 31 . . 17 20 Thermal 18 | . 12 . . . 6 . Explosive 42 | . 8 8 . . 19 7 Electromagnetic 76 | . 16 41 . . 7 12 Robot Hit Streak 23 | . 21 23 . . 5 15 Robot Miss Streak 8 | . 1 3 . . 3 8 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 123 | . 27 46 . . 24 26 Core Hits 122 | . 23 38 . . 29 32 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . 1 2 . . . . Burn 1 | . 1 . . . . . Blast 1 | . . 1 . . . . Corrupt 1 | . . 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5465 | . 912 1771 . . 1468 1314 Guns 952 | . 396 426 . . 34 96 Cannons 987 | . . 358 . . 279 350 Explosions 3525 | . 515 987 . . 1155 868 Melee . | . . . . . . . Ramming 1 | . 1 . . . . . Kinetic 926 | . . 358 . . 218 350 Thermal 274 | . 163 50 . . 61 . Explosive 3424 | . 464 937 . . 1155 868 Electromagnetic 840 | . 284 426 . . 34 96 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . . 2 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 15 | . . . . . . 15 Message Errors 3 | . . . . . . 3 Matter Fused 7 | . . . . . . 7 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 3 | . . . . . . 3 Data Loss (major) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 99 | . 1 24 . . 74 . Projectiles 7 | . . 1 . . 6 . Explosions 92 | . 1 23 . . 68 . Melee . | . . . . . . . Knockbacks 11 | . . 4 . . 2 5 Impact . | . . . . . . . Kinetic 10 | . . 3 . . 2 5 Secondary 1 | . . 1 . . . . Self-Inflicted Damage 186 | . . 70 . . . 116 Shots 5 | . . 1 . . . 4 Rammed 1 | . 1 . . . . . Targets Rammed 1 | . 1 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 348 | . 94 258 . . 257 348 Average Temperature 58 | . 25 60 . . 67 80 Received Heat Transfer 571 | . 90 106 . . 81 294 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . 1 . . 1 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . 1 . . . . . Heat Transferred 662 | . 507 100 . . 55 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . Alert | -11 -10 -9 -9 -7 -7 -6 ------- Run | Yrd Mat Mat Min Zio Dee Pro Maximum Alert Level 1 | . . 1 . . . . Low Security (%) 81 | 100 100 58 100 . . . Level 1 18 | . . 41 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 354 | . 136 354 77 . . . Initial 77 | . . 48 77 . . . Average 83 | . 24 156 66 . . . Influence Increases 1305 | . 416 649 . . . 240 Destroy 0b10 Robot/C 800 | . 220 360 . . . 220 Destroy 0b10 Robot/NC 80 | . 30 40 . . . 10 Destroy Leader 150 | . 56 84 . . . 10 Successful Hack 12 | . 12 . . . . . Disable Machine 54 | . 18 36 . . . . Destroy Structure 194 | . 80 114 . . . . Lose Combat Pursuer 15 | . . 15 . . . . Influence Decreases 1205 | . 282 549 187 47 . 140 Entered New Map 290 | . . 86 157 47 . . Time Decay 835 | . 282 453 30 . . 70 Lost Part 80 | . . 10 . . . 70 Squads Dispatched 7 | . 3 4 . . . . Investigation 5 | . 3 2 . . . . Extermination . | . . . . . . . Reinforcement 2 | . . 2 . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . 1 . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -7 -6 --------- Run | Yrd Mat Mat Min Zio Dee Pro Distress Signals 3 | . 1 2 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 71 | . 14 27 . . 12 18 Peak Tracking Total 13 | . 3 5 . . 3 13 Tactical Retreats 1 | . . 1 . . . . Traps | -11 -10 -9 -9 -7 -7 -6 ------- Run | Yrd Mat Mat Min Zio Dee Pro Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Dee Pro Machines Disabled 10 | . 2 4 . . 3 1 Max in Single Turn 2 | . 1 2 . . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -7 -6 --------- Run | Yrd Mat Mat Min Zio Dee Pro Machines Accessed 9 | . 6 3 . . . . Terminals 6 | . 6 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . 2 . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 28 | . 16 12 . . . . Successful 21 | . 11 10 . . . . Failed 7 | . 5 2 . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 17 | . 2 . . 15 . . Terminals 16 | . 16 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 6 | . . 6 . . . . Scanalyzers 6 | . . 6 . . . . Garrison Access . | . . . . . . . Terminal Hacks 11 | . 11 . . . . . Record 5 | . 5 . . . . . Alert Level 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . Dispatch Records 1 | . 1 . . . . . Registered Prototypes 1 | . 1 . . . . . Zone Layout 2 | . 2 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 4 | . . 4 . . . . Report Inventory 2 | . . 2 . . . . Retrieve Components 2 | . . 2 . . . . Scanalyzer 6 | . . 6 . . . . Insert Component 3 | . . 3 . . . . Analyze 3 | . . 3 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 6 3 . . . . Full Trace Events 6 | . 4 2 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 17 | . . 3 . 14 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 18 | . . 18 . . . . Parts Scanalyzed 3 | . . 3 . . . . Part Schematics Acquired 3 | . . 3 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Dee Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -7 -6 -------- Run | Yrd Mat Mat Min Zio Dee Pro Total Allies 6 | . . . . 6 . . Largest Group 6 | . . . . 6 3 . Highest-Rated Group 348 | . . . . 348 232 . Highest-Rated Ally 96 | . . . . 96 96 . Total Orders . | . . . . . . . Ally Attacks 23 | . . . . . 23 . Total Damage 1408 | . . . . . 1408 . Kills 2 | . . . . . 2 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -7 -6 ------- Run | Yrd Mat Mat Min Zio Dee Pro Active Infowar (turns) 3817 | . . 97 61 2436 882 341 Optics 3817 | . . 97 61 2436 882 341 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Dee Pro Turns Passed 7333 | 96 1193 1085 61 2436 882 1580 Spaces Moved 3888 | 53 682 551 39 1498 430 635 Core 9 | 9 . . . . . . Treads 3879 | 44 682 551 39 1498 430 635 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 Average Speed 175 | 158 160 160 160 160 185 237 Slowest Speed 250 | 250 160 160 160 240 240 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 50 | 4 63 46 25 94 64 58 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched 5 | . . . . 4 . 1 Spaces Dug . | . . . . . . . Terrain Destroyed 333 | . 79 121 . . 90 43 Melee . | . . . . . . . Projectile 2 | . . 1 . . 1 . AOE 331 | . 79 120 . . 89 43 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -7 -6 --------- Run | Yrd Mat Mat Min Zio Dee Pro Total 4220 | 62 752 690 38 1544 467 667 Wait 89 | . 9 67 . 8 1 4 Move 3882 | 52 681 550 38 1497 429 635 Hop . | . . . . . . . Pick Up 51 | 4 16 15 . 16 . . Fast Attach 12 | 6 4 . . 2 . . Attach 14 | . . 4 . 1 5 4 Detach 3 | . . 1 . 1 1 . Swap 30 | . 6 12 . 2 7 3 Drop 43 | . 15 10 . 17 1 . Fire 95 | . 20 31 . . 23 21 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . 1 . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 13) 657 | -10/Materials | Discovered new exit (range 14) 1171 | -10/Materials | Discovered new exit (range 13) 1290 | -10/Materials | Entered another Materials area 1290 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1599 | -9/Materials | Build established: Tank 1952 | -9/Materials | Discovered new exit (range 7) 2310 | -9/Materials | Discovered new exit (range 7) 2375 | -9/Materials | Entered Mines 2423 | -9/Mines | Assembled infested the area 2432 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2436 | -9/Mines | Entered Zion 2548 | -7/Zion | Given the Hacking Drone Bay 2551 | -7/Zion | Found Prototype Device 2565 | -7/Zion | Build established: Scavenger-Skirmisher 2571 | -7/Zion | Found CR-A16's Pointy Stick 2580 | -7/Zion | Discovered new exit (range 12) 2820 | -7/Zion | Learned Factory trap positions 2851 | -7/Zion | Learned location of Data Miner (-6) 2928 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3014 | -7/Zion | Found Prototype Launcher 3470 | -7/Zion | Found Relay Coupler [Programmer] 3588 | -7/Zion | Met Imprinter 3653 | -7/Zion | Imprinted 3655 | -7/Zion | Declared Zion's savior 4068 | -7/Zion | Given A8's code to call for help 4212 | -7/Zion | Identified exit to Deep Caves 4531 | -7/Zion | Found Prototype Device 4821 | -7/Zion | Opened final containment barrier to the Deep Caves 4824 | -7/Zion | Enhanced Grunt warped into view, answering call for help 4826 | -7/Zion | Enhanced Grunt warped into view, answering call for help 4854 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 4872 | -7/Zion | Entered Deep Caves 4872 | -7/Deep Caves | Accompanied by 6 allies 4981 | -7/Deep Caves | Z-Facility disabled 4985 | -7/Deep Caves | Attacked by Z-Imprinter 5001 | -7/Deep Caves | Destroyed Z-Imprinter 5110 | -7/Deep Caves | Lost 4 parts (2n2w) 5388 | -7/Deep Caves | Build established: Skirmisher 5741 | -7/Deep Caves | Discovered new exit (range 6) 5754 | -7/Deep Caves | Entered Proximity Caves 5756 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5855 | -6/Proximity Caves | Spotter reported a threat 5878 | -6/Proximity Caves | Spotter reported a threat 5931 | -6/Proximity Caves | Spotter reported a threat 6002 | -6/Proximity Caves | Spotter reported a threat 6081 | -6/Proximity Caves | Build established: Tank 7074 | -6/Proximity Caves | Spotted B-75 Beast 7302 | -6/Proximity Caves | Attracted the attention of an 0b10 base 7303 | -6/Proximity Caves | Core integrity fell below 50% 7326 | -6/Proximity Caves | Identified Rocket Array 7328 | -6/Proximity Caves | Core integrity fell below 20% 7334 | -6/Proximity Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 07326_ Autogun fries itself beyond repair. 07326_ Adv. Heat Sink fries itself beyond repair. 07326_ Identified Rocket Array. 07326_ Faulty integration triggers heat surge (+246). 07327_ G-50 Soldier knocked back. 07328_ Penetrated by Slug. 07328_ EM Disruption Field destroyed. 07331_ Lgt. Nuclear Core fries itself beyond repair. 07331_ Penetrated by Slug. 07331_ G-50 Soldier knocked back. 07332_ Lgt. Nuclear Core fries itself beyond repair. 07332_ Imp. Ion Engine destroyed. 07333_ Lgt. Treads destroyed. 07334_ Carbon-fiber Leg fries itself beyond repair. 07334_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????#######??????? | | ????????????????????????????????##### ##??###? | | ????????????????????????????????# #?? ## | | ?????????????###????????????????# #? | | ????????????## #?#######???????# ## | | ????????????# ## # ######??# | | ???????????? #??# #### | | ?????????????? #### ##?# ## | | ??????? % ?????# ## ### #?? | | ?????? % ## g% ##???? | | ?????? % Y ###????? | | ????????????# %g @ s ## #??????? | | ????????????# ### %% ### ### #??????? | | ???????????????#"""T % " ""# ##?# #??????? | | ???????????????#"" # ##?## ##?????? | | ???????????????#" # ##### #?????? | | ???????????????#" ####### #?????? | | ???????????????#" ????# ##????? | | ???????????????#" ???+ ######### ####?? | | ???????????????# " ??+ #???????# #?? | | ????? ?????????+ "" ?# #??????# #? | | ?????? ????????+ " ##### #??????# # | | ??????? ??????# "" #???# #??????## ### # | | ???????## ?????# " $ ???# #???????####??### | | ??????## ????#""" ?? ??# #???????????????? | | ??? ## ?????" ?? ??# #???????????????? | | ??? ????" ??% # ??# #???????????????? | | ## ########++###### #???????????????? | | ## #???????????????? | | #??# #???????????????? | | #????# ###### ######???????????????? | | #????# ## ## ##??????????????????? | | ###### ## #??##??????????????? | | ## ### ### ##?????????????? | | #?# ###### #?# #?????????????? | | " #?????????## ### ##?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 415 Matter Stores 400 Matter Capacity 400 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Cld. Ion Engine | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed Imp. EM Shotgun | -9/Materials | Scanalyzed Proton Cannon | -7/Zion | Archive Microactuators | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Adv. System Shield | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Coil Gun | -7/Zion | Archive Med. Treads | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive X-57 Shotgunner | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Adventurer Are We The Baddies? Bumper Bots Help From High Places Look Less Dangerous Next Time Resistances Are Futile Robot Respite Signs Are For Wimps Spot Them First The More The Merrier The One Tourist Challenges ------------ None Game ------ Seed GreatDefenseFirepult Manual? 0 Play Time 01:28:24 Cumulative 8.8 hours Start 2026.01.10 @ 14:03:23 End 2026.01.10 @ 15:43:14 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 10 Rogue 0 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 25x24 Zoom Use 40% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: de974199-3e8b-4f84-ab42-84670a2b5ee8