Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.02 @ 10:06:11

Player: winnking222

Result: Destroyed by S-27 Virus with Autogun

 Performance 
-------------
Evolutions (5)             2500
Regions Visited (10)       2000
Robots Destroyed (84)      420
Value Destroyed (2900)     2900
Prototype IDs (24)         480
Alien Tech Used (0)        0
Bonus (453)                453
              TOTAL SCORE: 8753

 Bonus
-------
Follower Combat Kills      166
Registered with UFD        300
Friendly Fire              -13

 Cogmind 
---------
Core Integrity             0/1000
Matter                     263/300
Energy                     98/100
System Corruption          10%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -5/Upper Caves

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (4) ---
               (None)
>          --- UTILITY (9) ------
  Improved Terrain Scan Processor
           0b10 Decoder Chip [Generic]
  Improved Targeting Computer
  Advanced Targeting Computer
>          --- WEAPON (3) -------
               (None)
>          --- INVENTORY (5) ----
  Improved Medium Armor Plating
  Enhanced Scrap Shield

 Peak State 
------------
>          --- POWER ------------
           Meta Core
>          --- PROPULSION -------
     Light Treads
     Light Treads
  Improved Heavy Treads
>          --- UTILITY ----------
           Scrap Suit
           Coolant Network
    Medium Storage Unit
           Deep Structural Scanner
  Improved Light Armor Plating
           Focal Shield
>          --- WEAPON -----------
           Gatling Laser
    Cooled Phase Gun
           Coil Gun
           Assault Cannon
>          --- INVENTORY --------
  Improved Deuterium Engine
           Flexi-carbon Leg
   Compact Wheel
   Compact Wheel
  Improved Heat Sink
    Cooled Phase Gun
           CPS Tube
           Junk Cannon
           Ripper
[Rating: 92]

 Favorites 
-----------
Power                      Meta Core
  Engine                   Ion Engine
  Power Core               Meta Core
Propulsion                 Subdweller Monowheel
  Treads                   Light Treads
  Leg                      Improved Carbon-fiber Leg
  Wheel                    Subdweller Monowheel
Utility                    Scrap Shield
  Device                   Deep Structural Scanner
  Storage                  Medium Storage Unit
  Processor                Improved Targeting Computer
  Protection               Scrap Shield
Weapon                     Riot Gun
  Energy Gun               Riot Gun
  Energy Cannon            Beam Cannon
  Ballistic Gun            Subdweller Machine Gun
  Ballistic Cannon         Battle Cannon
  Launcher                 Long-range Missile Launcher
  Special Weapon           Junk Cannon
  Slashing Weapon          Ripper

 Build                          | -11 -10 -10 -8  -8  -6  -6  -6  -5  -5  -5  
-------                    Run  | Yrd Mat Sub Rec Scr Fac Was Fac Fac Upp Upp 
Slots Evolved              10   | .   .   .   .   .   8   .   .   2   .   .   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               2    | .   .   .   .   .   2   .   .   .   .   .   
  Utility                  7    | .   .   .   .   .   5   .   .   2   .   .   
  Weapon                   1    | .   .   .   .   .   1   .   .   .   .   .   
Parts Attached             131  | 6   7   47  .   11  24  2   22  8   4   .   
  Power                    6    | 1   .   4   .   .   .   .   1   .   .   .   
    Engine                 4    | 1   .   3   .   .   .   .   .   .   .   .   
    Core                   2    | .   .   1   .   .   .   .   1   .   .   .   
    Reactor                .    | .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               26   | 2   2   7   .   4   5   1   5   .   .   .   
    Treads                 12   | 2   2   1   .   1   3   .   3   .   .   .   
    Leg                    3    | .   .   .   .   1   .   .   2   .   .   .   
    Wheel                  11   | .   .   6   .   2   2   1   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   
  Utility                  37   | 1   1   4   .   4   10  .   8   5   4   .   
    Device                 15   | .   .   .   .   3   8   .   2   1   1   .   
    Storage                2    | 1   .   .   .   1   .   .   .   .   .   .   
    Processor              5    | .   .   .   .   .   .   .   2   2   1   .   
    Hackware               .    | .   .   .   .   .   .   .   .   .   .   .   
    Protection             15   | .   1   4   .   .   2   .   4   2   2   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   62   | 2   4   32  .   3   9   1   8   3   .   .   
    Energy Gun             16   | .   .   7   .   2   3   .   2   2   .   .   
    Energy Cannon          3    | .   2   .   .   .   1   .   .   .   .   .   
    Ballistic Gun          13   | 2   1   9   .   .   1   .   .   .   .   .   
    Ballistic Cannon       7    | .   .   4   .   .   2   .   1   .   .   .   
    Launcher               4    | .   1   2   .   .   .   .   1   .   .   .   
    Special Weapon         4    | .   .   .   .   1   2   .   1   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        15   | .   .   10  .   .   .   1   3   1   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  6    | .   .   .   .   1   4   .   .   .   1   .   
Parts Lost                 43   | .   .   5   .   .   8   5   8   16  .   1   
  Power                    2    | .   .   .   .   .   .   1   1   .   .   .   
  Propulsion               11   | .   .   2   .   .   2   1   2   4   .   .   
  Utility                  20   | .   .   2   .   .   3   3   4   7   .   1   
  Weapon                   10   | .   .   1   .   .   3   .   1   5   .   .   
  Highest Loss Streak      11   | .   .   2   .   .   3   3   3   11  .   1   
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     65   | .   95  76  60  53  68  58  83  66  26  25  
  Engine                   2    | .   14  7   .   .   .   .   .   .   .   .   
  Core                     6    | .   .   4   10  10  5   1   4   .   .   .   
  Treads                   8    | .   28  12  .   4   10  9   6   5   .   .   
  Leg                      1    | .   .   .   .   1   .   .   3   4   .   .   
  Wheel                    8    | .   .   11  20  7   1   5   6   1   .   .   
  Device                   7    | .   .   .   .   9   23  23  16  11  4   1   
  Storage                  2    | .   14  3   .   1   5   1   .   .   .   .   
  Processor                1    | .   .   .   .   .   .   .   9   17  21  23  
  Protection               6    | .   9   11  10  2   4   1   13  5   .   .   
  Energy Gun               7    | .   .   4   10  10  4   1   5   6   .   .   
  Energy Cannon            1    | .   9   2   .   .   .   .   .   .   .   .   
  Ballistic Gun            5    | .   15  9   10  2   4   .   .   .   .   .   
  Ballistic Cannon         2    | .   .   6   .   .   2   1   2   4   .   .   
  Special Weapon           1    | .   .   .   .   2   2   5   .   .   .   .   
Peak Build Rating          92   | 6   7   30  27  43  92  85  54  52  24  20  
  Average Rating           32   | 4   6   19  27  29  71  56  45  44  18  14  
  On Entrance              26   | .   6   7   27  27  43  85  31  40  8   20  
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             55   | 13  19  34  31  32  55  55  45  28  1   1   
  Greatest Support         115  | 40  40  40  40  23  115 16  20  20  3   3   
  Greatest Overweight (x)  16   | .   .   11  10  10  16  3   2   9   .   .   
  Average Overweight (x)   1    | .   .   .   3   1   .   1   1   .   .   .   
Largest Inventory Capacity 10   | 8   8   8   5   10  10  10  5   5   5   5   
  Average Capacity         6    | 7   8   5   5   5   10  6   5   5   5   5   
  Most Carried             10   | 5   8   8   5   10  10  9   5   3   3   3   
  Average Carried          4    | 2   4   5   5   4   7   6   1   .   2   3   
  Final Capacity           10   | 8   8   5   5   10  10  5   5   5   5   5   
  Final Carried            10   | 2   8   5   5   10  9   5   2   .   3   3   

 Class Distribution 
--------------------
 54% | Mutant
 27% | Subdweller-Mutant
  8% | Tank
  7% | Scavenger-Tank

 Dominant Class 
----------------
            Mutant | -10/Materials
            Mutant | -10/Subcaves
 Subdweller-Mutant | -8/Recycling
            Mutant | -8/Scraptown
    Scavenger-Tank | -6/Factory
  Scavenger-Mutant | -6/Waste
            Mutant | -6/Factory
              Tank | -5/Factory
            Mutant | -5/Upper Caves
            Mutant | -5/Upper Caves

 Resources                      | -11  -10  -10  -8   -8   -6   -6   -6   -5   -5   -5   
-----------                Run  | Yrd  Mat  Sub  Rec  Scr  Fac  Was  Fac  Fac  Upp  Upp  
Matter Collected           3513 | 262  220  937  64   110  1449 .    136  325  10   .    
  Remotely                 .    | .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            3210 | 72   220  631  164  .    1596 .    228  299  .    .    
  Parts                    181  | 4    21   43   7    .    78   .    17   11   .    .    
Haulers Intercepted        5    | .    2    .    .    .    3    .    .    .    .    .    
Recyclers Shooed           2    | .    .    .    .    .    2    .    .    .    .    .    
Parts Field Recycled       .    | .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      17   | .    .    15   .    .    .    .    .    .    .    2    
  Prevented                .    | .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -8  -8  -6  -6  -6  -5  -5  -5  
-------                    Run  | Yrd Mat Sub Rec Scr Fac Was Fac Fac Upp Upp 
Combat Hostiles Destroyed  57   | .   2   20  3   .   21  .   4   7   .   .   
  Melee                    4    | .   .   .   .   .   .   .   4   .   .   .   
  Guns                     26   | .   2   8   1   .   14  .   .   1   .   .   
  Cannons                  15   | .   .   9   .   .   2   .   .   4   .   .   
  AOE                      9    | .   .   3   2   .   2   .   .   2   .   .   
Classes Destroyed          15   | 2   4   3   .   .   4   .   2   .   .   .   
  Worker                   7    | .   .   .   .   .   5   .   1   1   .   .   
  Builder                  8    | .   2   .   .   .   3   .   3   .   .   .   
  Tunneler                 1    | 1   .   .   .   .   .   .   .   .   .   .   
  Hauler                   5    | .   2   .   .   .   3   .   .   .   .   .   
  Recycler                 3    | 1   .   .   .   .   2   .   .   .   .   .   
  Operator                 1    | .   .   .   .   .   .   .   1   .   .   .   
  Watcher                  2    | .   2   .   .   .   .   .   .   .   .   .   
  Swarmer                  7    | .   .   3   .   .   3   .   1   .   .   .   
  Grunt                    14   | .   2   .   .   .   6   .   1   5   .   .   
  Brawler                  1    | .   .   .   .   .   .   .   1   .   .   .   
  Protector                1    | .   .   .   .   .   1   .   .   .   .   .   
  Sentry                   10   | .   .   1   3   .   6   .   .   .   .   .   
  Specialist               1    | .   .   .   .   .   1   .   .   .   .   .   
  Programmer               7    | .   .   .   .   .   4   .   1   2   .   .   
  Subdweller               16   | .   .   16  .   .   .   .   .   .   .   .   
Best Kill Streak           8    | 2   2   2   1   .   4   .   4   8   .   .   
  Combat Bots Only         6    | .   2   2   1   .   3   .   1   6   .   .   
Max Kills in Single Turn   4    | 1   1   2   1   .   2   .   4   3   .   .   
  Gunslinging              1    | .   .   .   .   .   1   .   .   .   .   .   
  Exploded                 2    | .   .   2   1   .   1   .   .   2   .   .   
  Melee                    1    | .   .   .   .   .   .   .   1   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   

 Combat                         | -11  -10  -10  -8   -8   -6   -6   -6   -5   -5   -5   
--------                   Run  | Yrd  Mat  Sub  Rec  Scr  Fac  Was  Fac  Fac  Upp  Upp  
Hostile Shots Fired        716  | .    18   119  14   .    292  .    127  103  14   29   
  Missed                   247  | .    3    29   4    .    120  .    43   29   6    13   
Damage Taken               8204 | .    310  1648 236  .    2103 499  1399 1585 152  272  
  Core                     1580 | .    .    167  15   .    199  .    187  627  130  255  
  Absorbed by Shields      .    | .    .    .    .    .    .    .    .    .    .    .    
  Ignored by Resistances   314  | .    .    .    .    .    138  .    137  39   .    .    
  Regen/Repaired (Parts)   98   | .    .    .    .    .    98   .    .    .    .    .    
Core Remaining (%)         60   | 100  .    .    .    27   .    .    54   .    .    .    
Volleys Fired              197  | 7    35   64   7    .    61   .    5    18   .    .    
  Largest                  4    | 2    2    2    2    .    4    .    3    3    .    .    
  Hottest                  180  | 40   120  150  80   .    180  .    122  174  .    .    
Shots Fired                444  | 14   70   126  14   .    176  .    13   31   .    .    
  Gun                      296  | 14   55   78   14   .    118  .    7    10   .    .    
  Cannon                   112  | .    8    45   .    .    38   .    3    18   .    .    
  Launcher                 15   | .    7    3    .    .    .    .    2    3    .    .    
  Special                  21   | .    .    .    .    .    20   .    1    .    .    .    
  Kinetic                  296  | 14   55   102  7    .    97   .    3    18   .    .    
  Thermal                  104  | .    8    24   .    .    59   .    7    6    .    .    
  Explosive                12   | .    7    .    .    .    .    .    2    3    .    .    
  Electromagnetic          11   | .    .    .    7    .    .    .    .    4    .    .    
  Impact                   19   | .    .    .    .    .    19   .    .    .    .    .    
  Robot Hit Streak         17   | 3    6    15   17   .    12   .    5    15   .    .    
  Robot Miss Streak        5    | 2    2    2    2    .    5    .    1    3    .    .    
  Penetration Max          1    | .    .    .    .    .    1    .    .    .    .    .    
  Secondary Targets        2    | .    .    1    .    .    1    .    .    .    .    .    
    Max Gunslinging Chain  1    | .    .    1    .    .    1    .    .    .    .    .    
Shots Hit Robots           317  | 7    35   95   12   .    115  .    25   28   .    .    
  Core Hits                158  | 3    13   33   7    .    68   .    14   20   .    .    
  Critical Kills           .    | .    .    .    .    .    .    .    .    .    .    .    
  Critical Parts Destroyed 5    | .    .    .    .    .    5    .    .    .    .    .    
  Critical Strikes         16   | .    .    3    .    .    10   .    2    1    .    .    
    Burn                   4    | .    .    .    .    .    4    .    .    .    .    .    
    Destroy                1    | .    .    .    .    .    1    .    .    .    .    .    
    Blast                  4    | .    .    3    .    .    1    .    .    .    .    .    
    Smash                  4    | .    .    .    .    .    4    .    .    .    .    .    
    Sever                  3    | .    .    .    .    .    .    .    2    1    .    .    
Melee Attacks              74   | .    .    28   .    .    .    18   26   2    .    .    
  Impact                   .    | .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 74   | .    .    28   .    .    .    18   26   2    .    .    
  Piercing                 .    | .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    .    .    .    .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        4    | .    .    .    .    .    .    .    4    .    .    .    
Damage Inflicted           8558 | 71   477  2013 318  .    3475 .    950  1254 .    .    
  Guns                     3972 | 71   339  970  201  .    2038 .    131  222  .    .    
  Cannons                  1861 | .    70   748  .    .    399  .    55   589  .    .    
  Explosions               1273 | .    68   295  117  .    135  .    278  380  .    .    
  Melee                    549  | .    .    .    .    .    .    .    486  63   .    .    
  Ramming                  .    | .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  4272 | 71   339  1723 86   .    1409 .    55   589  .    .    
  Thermal                  1979 | .    70   290  117  .    1163 .    131  208  .    .    
  Explosive                726  | .    68   .    .    .    .    .    278  380  .    .    
  Electromagnetic          129  | .    .    .    115  .    .    .    .    14   .    .    
  Impact                   903  | .    .    .    .    .    903  .    .    .    .    .    
  Slashing                 549  | .    .    .    .    .    .    .    486  63   .    .    
  Piercing                 .    | .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         37   | .    .    .    .    .    1    29   37   10   10   10   
  Average Corruption       12   | .    .    .    .    .    1    17   34   3    10   10   
  Corruption Purged        .    | .    .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    .    .    .    .    .    .    .    
  Effects                  83   | .    .    .    .    .    9    6    58   2    7    1    
    Message Errors         18   | .    .    .    .    .    3    .    12   1    2    .    
    Matter Fused           11   | .    .    .    .    .    1    1    7    .    2    .    
    Heat Flow Errors       8    | .    .    .    .    .    2    2    3    .    .    1    
    Energy Discharges      14   | .    .    .    .    .    1    1    11   .    1    .    
    Parts Rejected         1    | .    .    .    .    .    .    1    .    .    .    .    
    Data Loss (minor)      12   | .    .    .    .    .    1    1    9    1    .    .    
    Data Loss (major)      1    | .    .    .    .    .    1    .    .    .    .    .    
    Misfires               5    | .    .    .    .    .    .    .    5    .    .    .    
    Alerts                 2    | .    .    .    .    .    .    .    1    .    1    .    
    Misdirections          10   | .    .    .    .    .    .    .    9    .    1    .    
    Weapon Failures        1    | .    .    .    .    .    .    .    1    .    .    .    
Overload Shots             4    | .    .    1    .    .    .    .    .    3    .    .    
  Effects                  1    | .    .    .    .    .    .    .    .    1    .    .    
    Energy Bleed           1    | .    .    .    .    .    .    .    .    1    .    .    
Overflow Damage            726  | .    .    .    .    .    683  .    .    43   .    .    
  Projectiles              482  | .    .    .    .    .    439  .    .    43   .    .    
  Explosions               244  | .    .    .    .    .    244  .    .    .    .    .    
  Melee                    .    | .    .    .    .    .    .    .    .    .    .    .    
Knockbacks                 20   | .    .    5    .    .    6    .    .    9    .    .    
  Impact                   .    | .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  18   | .    .    5    .    .    5    .    .    8    .    .    
  Secondary                2    | .    .    .    .    .    1    .    .    1    .    .    
Self-Inflicted Damage      631  | .    93   44   92   .    332  .    .    70   .    .    
  Shots                    10   | .    2    1    2    .    4    .    .    1    .    .    
  Rammed                   3    | .    1    .    .    .    .    .    .    2    .    .    
Targets Rammed             3    | .    1    .    .    .    .    .    .    2    .    .    
  Kicked                   .    | .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .    | .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        276  | .    123  276  90   .    231  179  264  159  .    121  
  Average Temperature      50   | .    25   52   38   .    57   79   59   49   .    61   
  Received Heat Transfer   1716 | .    129  696  45   .    512  .    171  127  .    36   
Siege Activations          .    | .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           4    | .    .    .    .    .    4    .    .    .    .    .    
  Combat Hostiles          3    | .    .    .    .    .    3    .    .    .    .    .    
  Parts Fried              2    | .    .    .    .    .    2    .    .    .    .    .    
  Impact Corruptions       11   | .    .    .    .    .    11   .    .    .    .    .    
Robots Melted              .    | .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             9    | .    .    3    .    .    6    .    .    .    .    .    
  Heat Transferred         3315 | .    148  459  150  .    2162 .    185  211  .    .    
Parts Sabotaged            .    | .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      2    | .    .    .    2    .    .    .    .    .    .    .    

 Alert                          | -11 -10 -10 -8  -8  -6  -6  -6  -5  -5  -5  
-------                    Run  | Yrd Mat Sub Rec Scr Fac Was Fac Fac Upp Upp 
Peak Influence             327  | 10  127 .   85  .   327 123 163 183 .   .   
  Initial                  108  | .   6   .   .   .   .   108 40  .   .   .   
  Average                  71   | 1   56  .   10  .   144 77  60  51  .   .   
Maximum Alert Level        1    | .   .   .   .   .   1   .   .   .   .   .   
  Low Security (%)         87   | 100 100 .   100 .   58  100 100 100 .   .   
  Level 1                  12   | .   .   .   .   .   41  .   .   .   .   .   
  Level 2                  .    | .   .   .   .   .   .   .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   .   
Squads Dispatched          15   | .   .   .   .   .   9   .   4   2   .   .   
  Investigation            4    | .   .   .   .   .   1   .   2   1   .   .   
  Extermination            5    | .   .   .   .   .   3   .   1   1   .   .   
  Reinforcement            3    | .   .   .   .   .   2   .   1   .   .   .   
  Assault                  .    | .   .   .   .   .   .   .   .   .   .   .   
  Garrison                 3    | .   .   .   .   .   3   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   .   .   .   .   .   .   
Construction Impeded       2    | .   .   .   .   .   1   .   1   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   .   .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   .   .   .   .   .   
Cargo Convoy Interrupts    1    | .   .   .   .   .   1   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -8  -8  -6  -6  -6  -5  -5  -5  
---------                  Run  | Yrd Mat Sub Rec Scr Fac Was Fac Fac Upp Upp 
Distress Signals           1    | .   .   .   .   .   1   .   .   .   .   .   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              130  | .   8   26  3   .   39  7   16  16  4   11  
  Peak Tracking Total      11   | .   2   3   2   .   11  5   4   7   4   10  
  Tactical Retreats        11   | .   .   4   .   .   .   2   4   .   .   1   

 Traps                          | -11 -10 -10 -8  -8  -6  -6  -6  -5  -5  -5  
-------                    Run  | Yrd Mat Sub Rec Scr Fac Was Fac Fac Upp Upp 
Traps Triggered            5    | .   .   .   .   .   1   .   3   1   .   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   
  Reused                   1    | .   .   .   .   .   1   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   
  Installed                3    | .   .   2   .   .   1   .   .   .   .   .   
  Triggered                1    | .   .   .   .   .   1   .   .   .   .   .   
Most Traps Carried         1    | .   .   1   .   1   1   .   .   .   .   .   

 Machines                       | -11 -10 -10 -8  -8  -6  -6  -6  -5  -5  -5  
----------                 Run  | Yrd Mat Sub Rec Scr Fac Was Fac Fac Upp Upp 
Machines Disabled          16   | .   1   5   1   .   7   .   1   1   .   .   
  Max in Single Turn       5    | .   1   3   1   .   5   .   1   1   .   .   
  Garrison Access          1    | .   .   .   .   .   1   .   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -8  -8  -6  -6  -6  -5  -5  -5  
---------                  Run  | Yrd Mat Sub Rec Scr Fac Was Fac Fac Upp Upp 
Machines Accessed          24   | .   .   2   1   8   6   .   4   3   .   .   
  Terminals                8    | .   .   .   .   .   4   .   2   2   .   .   
  Fabricators              3    | .   .   .   .   .   1   .   1   1   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          2    | .   .   .   1   .   .   .   1   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          1    | .   .   .   .   .   1   .   .   .   .   .   
Total Hacks                105  | .   .   14  1   60  13  .   11  6   .   .   
  Successful               88   | .   .   14  1   60  6   .   4   3   .   .   
  Failed                   17   | .   .   .   .   .   7   .   7   3   .   .   
    Catastrophic           4    | .   .   .   .   .   3   .   1   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   
  Manual                   .    | .   .   .   .   .   .   .   .   .   .   .   
  Terminals                16   | .   .   .   .   .   9   .   4   3   .   .   
  Fabricators              7    | .   .   .   .   .   1   .   3   3   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          5    | .   .   .   1   .   .   .   4   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          3    | .   .   .   .   .   3   .   .   .   .   .   
Terminal Hacks             82   | .   .   14  .   60  4   .   2   2   .   .   
  Record                   73   | .   .   13  .   59  1   .   .   .   .   .   
  Robot Analysis           1    | .   .   .   .   .   1   .   .   .   .   .   
  Open DSF                 2    | .   .   .   .   .   .   .   1   1   .   .   
  Emergency Access Points  2    | .   .   .   .   .   1   .   1   .   .   .   
  Zone Layout              2    | .   .   .   .   .   1   .   .   1   .   .   
  Derelict Proto ID Bank   2    | .   .   1   .   1   .   .   .   .   .   .   
Fabricator Hacks           2    | .   .   .   .   .   1   .   .   1   .   .   
  Network Status           1    | .   .   .   .   .   1   .   .   .   .   .   
  Build                    1    | .   .   .   .   .   .   .   .   1   .   .   
Repair Station Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       3    | .   .   .   1   .   .   .   2   .   .   .   
  Report Inventory         2    | .   .   .   1   .   .   .   1   .   .   .   
  Retrieve Components      1    | .   .   .   .   .   .   .   1   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      1    | .   .   .   .   .   1   .   .   .   .   .   
  Seal Access              1    | .   .   .   .   .   1   .   .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   .   .   .   .   .   .   .   
  Terminals                .    | .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       1    | .   .   .   .   .   .   .   1   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         10   | .   .   .   1   .   4   .   4   1   .   .   
  Full Trace Events        4    | .   .   .   .   .   1   .   2   1   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             2    | .   .   .   .   .   .   .   .   2   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   
    Time                   40   | .   .   .   .   .   .   .   .   40  .   .   
  Total Robot Build Rating 2    | .   .   .   .   .   .   .   .   2   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   .   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     3    | .   .   .   .   .   .   .   3   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -8  -8  -6  -6  -6  -5  -5  -5  
------------               Run  | Yrd Mat Sub Rec Scr Fac Was Fac Fac Upp Upp 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    4    | .   .   .   .   .   4   .   .   .   .   .   
  Programmers              4    | .   .   .   .   .   4   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             1    | .   .   .   .   .   1   .   .   .   .   .   
Allies Hacked              2    | .   .   .   .   .   2   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11 -10 -10 -8  -8  -6  -6  -6  -5  -5  -5  
--------                   Run  | Yrd Mat Sub Rec Scr Fac Was Fac Fac Upp Upp 
Total Allies               9    | .   .   .   .   .   6   1   .   2   .   .   
  Largest Group            5    | .   .   .   .   .   5   1   .   2   .   .   
  Highest-Rated Group      238  | .   .   .   .   .   238 31  .   16  .   .   
  Highest-Rated Ally       50   | .   .   .   .   .   50  31  .   8   .   .   
Total Orders               .    | .   .   .   .   .   .   .   .   .   .   .   
Ally Attacks               28   | .   .   .   .   .   23  5   .   .   .   .   
  Total Damage             925  | .   .   .   .   .   819 106 .   .   .   .   
  Kills                    4    | .   .   .   .   .   4   .   .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   .   .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   .   .   .   .   .   .   

 Intel                          | -11 -10 -10 -8  -8  -6  -6  -6  -5  -5  -5  
-------                    Run  | Yrd Mat Sub Rec Scr Fac Was Fac Fac Upp Upp 
Robot Analysis Total       1    | .   .   .   .   .   1   .   .   .   .   .   
Derelict Logs Recovered    3    | .   .   2   .   .   .   .   .   .   1   .   
Drone Launches             3    | .   .   .   .   .   .   .   3   .   .   .   
  Drone Recoveries         3    | .   .   .   .   .   .   .   3   .   .   .   

 Exploration                     | -11  -10  -10  -8   -8   -6   -6   -6   -5   -5   -5   
-------------              Run   | Yrd  Mat  Sub  Rec  Scr  Fac  Was  Fac  Fac  Upp  Upp  
Turns Passed               16127 | 91   674  4208 1501 5672 1871 144  925  845  165  31   
Spaces Moved               8090  | 48   344  2246 532  2722 720  80   650  427  259  62   
  Core                     1381  | 16   .    4    194  758  14   .    .    74   259  62   
  Treads                   3526  | 32   344  706  .    1617 622  .    2    203  .    .    
  Legs                     .     | .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   3183  | .    .    1536 338  347  84   80   648  150  .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            50    | 50   160  110  110  110  115  100  100  50   50   50   
  Average Speed            172   | 123  160  137  270  206  199  121  122  165  50   50   
  Slowest Speed            850   | 160  160  600  550  550  850  145  240  500  50   50   
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       2     | .    .    .    .    .    .    2    .    .    .    .    
Exploration Rate (%)       46    | 3    38   98   97   91   18   63   22   16   49   15   
  Regions Visited          10
    Branch Regions         5
  Pre-discovered Areas     3     | .    .    .    .    3    .    .    .    .    .    .    
  Known Exits Taken        3     | .    .    .    .    .    .    .    1    1    1    .    
  Unknown Exits Taken      5     | 1    1    1    1    1    .    .    .    .    .    .    
Scrap Searched             21    | .    .    15   .    4    .    .    .    .    2    .    
Spaces Dug                 24    | .    .    6    .    .    .    17   1    .    .    .    
Terrain Destroyed          241   | .    31   46   11   .    81   17   24   31   .    .    
  Melee                    24    | .    .    6    .    .    .    17   1    .    .    .    
  Projectile               12    | .    .    1    1    .    8    .    1    1    .    .    
  AOE                      205   | .    31   39   10   .    73   .    22   30   .    .    
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    

 Actions                        | -11  -10  -10  -8   -8   -6   -6   -6   -5   -5   -5   
---------                  Run  | Yrd  Mat  Sub  Rec  Scr  Fac  Was  Fac  Fac  Upp  Upp  
Total                      9773 | 66   401  3196 581  2789 1020 99   738  527  294  62   
  Wait                     1092 | .    3    750  43   8    176  .    22   64   26   .    
  Move                     8080 | 47   343  2245 531  2721 720  78   649  426  258  62   
  Hop                      .    | .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  103  | 6    9    16   .    26   21   .    16   5    4    .    
  Fast Attach              22   | 2    .    12   .    3    4    .    1    .    .    .    
  Attach                   67   | 4    1    5    .    8    19   .    19   7    4    .    
  Detach                   5    | .    .    1    .    .    2    .    .    .    2    .    
  Swap                     43   | .    6    30   .    .    2    2    2    1    .    .    
  Drop                     67   | .    3    29   .    23   10   .    2    .    .    .    
  Fire                     197  | 7    35   64   7    .    61   .    5    18   .    .    
  Melee                    70   | .    .    28   .    .    .    18   22   2    .    .    
  Ram                      1    | .    .    .    .    .    .    .    .    1    .    .    
  Kick                     .    | .    .    .    .    .    .    .    .    .    .    .    
  Crush                    2    | .    1    .    .    .    .    .    .    1    .    .    
  Escape Stasis            3    | .    .    .    .    .    .    1    .    2    .    .    
  Rewire                   4    | .    .    .    .    .    4    .    .    .    .    .    
  Trap                     3    | .    .    2    .    .    1    .    .    .    .    .    
  Miscellaneous            14   | .    .    14   .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: [*Min] / *Sub)
-10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec)
-8/Recycling (discovered 2 exits: *Fac / *Scr)
-8/Scraptown (discovered 2 exits: *Fac x2)
-6/Factory (discovered 5 exits: Fac x3 / Low x2)
-6/Waste
-6/Factory
-5/Factory
-5/Upper Caves
-5/Upper Caves

 History 
---------
  Turn | Location       | Event
    12 | -11/Scrapyard  | Discovered new exit (range 15)
    92 | -11/Scrapyard  | Entered Materials
   252 | -10/Materials  | Discovered new exit (range 9)
   284 | -10/Materials  | Discovered new exit (range 11)
   317 | -10/Materials  | Build established: Mutant
   766 | -10/Materials  | Entered Subcaves
  1056 | -10/Subcaves   | Shifting Twisted Machinery released Sub. Shrapnel Launcher
  1062 | -10/Subcaves   | Shifting Twisted Machinery released Sub. Laser
  1156 | -10/Subcaves   | Learned Materials emergency access door positions
  1173 | -10/Subcaves   | Discovered new exit (range 7)
  1181 | -10/Subcaves   | Shifting Twisted Machinery released Barrage Gun
  1189 | -10/Subcaves   | Shifting Twisted Machinery released Ripper
  1918 | -10/Subcaves   | Discovered new exit (range 11)
  2451 | -10/Subcaves   | A swath of the cavern ceiling suddenly collapsed
  2595 | -10/Subcaves   | Discovered new exit (range 11)
  3131 | -10/Subcaves   | Visited 4L-MR0's lab
  3169 | -10/Subcaves   | Found Meta Core
  3171 | -10/Subcaves   | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon
  3515 | -10/Subcaves   | Core integrity fell below 50%
  3826 | -10/Subcaves   | A swath of the cavern ceiling suddenly collapsed
  3919 | -10/Subcaves   | Build established: Subdweller-Mutant
  4303 | -10/Subcaves   | Visited Clippyterm
  4307 | -10/Subcaves   | Learned Factory emergency access door positions
  4307 | -10/Subcaves   | Learned Factory garrison access intel
  4374 | -10/Subcaves   | Disturbed a concealed Subdweller
  4850 | -10/Subcaves   | Shifting Twisted Machinery released Sub. Shrapnel Launcher
  4861 | -10/Subcaves   | Shifting Twisted Machinery released Riot Gun
  4974 | -10/Subcaves   | Entered Recycling
  5400 | -8/Recycling   | Discovered new exit (range 5)
  5936 | -8/Recycling   | Scanned before Scraplab entrance
  6392 | -8/Recycling   | Entered Scraplab
  6469 | -8/Recycling   | Discovered new exit (range 2)
  6475 | -8/Recycling   | Entered Scraptown
  7135 | -8/Scraptown   | Visited UFD Registry
  7135 | -8/Scraptown   | Registered with UFD as "Wireripper"
  7339 | -8/Scraptown   | Visited Cartography Club
  8195 | -8/Scraptown   | Found Deep Structural Scanner
  8209 | -8/Scraptown   | Learned location of Warlord (-4)
  8209 | -8/Scraptown   | Learned location of Cetus (-5)
  8209 | -8/Scraptown   | Learned 8 Materials zone layouts
  8209 | -8/Scraptown   | Learned 24 Factory zone layouts
  8209 | -8/Scraptown   | Learned 12 Factory zone layouts
  8209 | -8/Scraptown   | Learned 8 Research zone layouts
  8209 | -8/Scraptown   | Learned 4 Mines zone layouts
  8209 | -8/Scraptown   | Learned 4 Storage zone layouts
  8209 | -8/Scraptown   | Learned 20 Lower Caves zone layouts
  8209 | -8/Scraptown   | Learned 16 Proximity Caves zone layouts
  8209 | -8/Scraptown   | Learned 24 Proximity Caves zone layouts
  8209 | -8/Scraptown   | Learned 4 Hub_04(d) zone layouts
  8209 | -8/Scraptown   | Learned location of 2 exits from Lower Caves
  8209 | -8/Scraptown   | Learned location of 1 exit from Upper Caves
  8275 | -8/Scraptown   | Build established: Mutant
  8277 | -8/Scraptown   | Visited Junk Cannon Lab
  8313 | -8/Scraptown   | Visited Scrapoid Research Area
  8370 | -8/Scraptown   | Discovered new exit (range 12)
  8500 | -8/Scraptown   | Visited Curators Association
  8562 | -8/Scraptown   | Visited Observation Area
  8640 | -8/Scraptown   | Visited DA-N13 Charitable Foundation
  8666 | -8/Scraptown   | Visited Scrapoid Pod Storage
  8730 | -8/Scraptown   | Visited Science Guys
  8794 | -8/Scraptown   | Visited Chapter 10
  8894 | -8/Scraptown   | Visited Fellowship of the Rings
  8924 | -8/Scraptown   | Visited Shadow of the Wyrm
  8976 | -8/Scraptown   | Discovered new exit (range 18)
  9040 | -8/Scraptown   | Guru changed UFD alias to "Nanoparser"
  9559 | -8/Scraptown   | Visited Cyclists
  9583 | -8/Scraptown   | Entered Cyclist Reading Room
  9629 | -8/Scraptown   | Visited The Evicted
  9871 | -8/Scraptown   | Visited TADAMA
  9911 | -8/Scraptown   | Visited Assassins FH
 10597 | -8/Scraptown   | Found Prototype Special Weapon
 10597 | -8/Scraptown   | Identified Junk Cannon
 11410 | -8/Scraptown   | Delivered Scrap Shield to a Scientist
 11719 | -8/Scraptown   | Found Scrapoid Pod
 12105 | -8/Scraptown   | Found Scrap Suit
 12147 | -8/Scraptown   | Entered Factory
 12147 | -6/Factory     | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1
 12148 | -6/Factory     | Identified exit to Factory
 12148 | -6/Factory     | Identified exit to Lower Caves
 12150 | -6/Factory     | Loaded intel: 4 garrison access locations
 12458 | -6/Factory     | Build established: Tank
 12535 | -6/Factory     | Lost 3 parts (1n1u1w)
 13111 | -6/Factory     | Scrapoid Pod released 06F07-D (x5)
 13124 | -6/Factory     | Cargo convoy interrupted
 13130 | -6/Factory     | Build established: Scavenger-Tank
 13188 | -6/Factory     | Lost 5 allies
 14018 | -6/Factory     | Sucked down chute
 14018 | -6/Factory     | Entered Waste
 14019 | -6/Waste       | Met a frightened Derelict
 14026 | -6/Waste       | Spotted C-40 Crusher
 14031 | -6/Waste       | Spotted C-40 Crusher
 14031 | -6/Waste       | Spotted C-40 Crusher
 14033 | -6/Waste       | EMP discharged
 14039 | -6/Waste       | Spotted C-40 Crusher
 14040 | -6/Waste       | Spotted C-40 Crusher
 14055 | -6/Waste       | Crushed by falling debris
 14055 | -6/Waste       | System corruption reached 10%
 14086 | -6/Waste       | Lost 3 parts (1p2u)
 14086 | -6/Waste       | Spotted C-40 Crusher
 14106 | -6/Waste       | Crushed by falling debris
 14133 | -6/Waste       | EMP discharged
 14153 | -6/Waste       | Discovered new exit (range 10)
 14162 | -6/Waste       | Entered Factory
 14316 | -6/Factory     | System corruption reached 30%
 14415 | -6/Factory     | Lost 3 parts (1n1u1w)
 14419 | -6/Factory     | Build established: Mutant
 15069 | -6/Factory     | Discovered exit to Factory (range 16)
 15087 | -6/Factory     | Entered another Factory area
 15087 | -5/Factory     | Evolved 2 slots: Utility x2
 15088 | -5/Factory     | Identified exit to Upper Caves
 15133 | -5/Factory     | Identified exit to DSF
 15242 | -5/Factory     | Fabricated R-06 Scavenger?
 15305 | -5/Factory     | Lost 3 parts (2n1u)
 15385 | -5/Factory     | Build established: Tank
 15910 | -5/Factory     | Core integrity fell below 50%
 15926 | -5/Factory     | System corruption reached 10%
 15930 | -5/Factory     | Lost 11 parts (2n5u4w)
 15932 | -5/Factory     | Entered Upper Caves
 15933 | -5/Upper Caves | Identified exit to Upper Caves
 15934 | -5/Upper Caves | UFD Scientist delivered a prototype
 15935 | -5/Upper Caves | Found Prototype Protection
 15936 | -5/Upper Caves | Identified Enh. Scrap Shield
 16097 | -5/Upper Caves | Entered another Upper Caves area
 16099 | -5/Upper Caves | Core integrity fell below 20%
 16128 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun

 Last Messages 
---------------
15981_ Found 0b10 Decoder Chip [Generic].
15981_ Found Imp. Medium Armor Plating.
15981_ Found Imp. Component Analysis Suite.
15981_ Found 39 Matter.
15982_ Acquired 0b10 Decoder Chip [Generic].
15984_ Acquired Imp. Medium Armor Plating.
15996_ System corrupted: Matter fused (-6).
16034_ System corrupted: Energy discharge (-33).
16047_ Penetrated by Slug. <x2>
16052_ ZC2ISZO%7F#RYAP3NW V9SVJBT/#XVPN:>SKTT,7
16080_ System corrupted: IFF burst signal emitted.
16091_ Slug penetrates Wall.
16091_ Penetrated by Slug.
16092_ Acquired derelict log, extracted data.
Data stored: Warlord entrances (x1).
LOCATION=UPPER CAVES
GOAL=ESCAPE
16101_ Imp. Recalibrator destroyed.
16108_ S-27 Virus destroyed.
16118_ System corrupted: Heat flow error (+161).

 Map 
-----
+----------------------------------------------------+
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| ??????????????????????????????????##   #??#        |
| ????????????????????????????####?##    #??#      # |
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| ??????????????????????????##    ##    ##           |
| ??????????????????????#####     ##                 |
| ?????????????????######                   ##       |
| ?????????????????                        ####      |
| ?????????????????                       ##??#      |
| ??????????????????????#            ######???#      |
| ??????????????????????#####      ###???????##      |
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| ??????????????????##  ####     ##????????????#   # |
| ??????????????????#      @      #????????????##  # |
| ??????????????????#             #?????????????#    |
| ??????????????????##             #????????????##   |
| ???????????????????#   ###       #?????????????##  |
| ??????????????????#   #??#        #?????????????## |
| ?????????????????#   #???##        #?????????????# |
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| ?????????????????# #??????????######?????????????? |
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| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
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| ?????????????????????????????????????????????????? |
|                                                    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           127
Energy Generation          18
Energy Capacity            310
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       110
Armor Coverage             800
Resistance: KI             20
Resistance: EM             15
Phase Shifting             5
Evasion (%)                50
Targeting Accuracy         14
Melee Accuracy             6
Recoil Reduction           4

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
 R-06 Scavenger | x2 | -5/Factory | Preloaded

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
My Command Is Your Wish

 Challenges 
------------
None

 Game 
------
Seed              SegregatorElectrostormScythe
  Manual?         0
Play Time         01:59:40
  Cumulative      29.7 hours
  Start           2025.02.28 @ 20:44:16
  End             2025.03.02 @ 10:06:11
Sessions          5
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          52
  Rogue           52
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             31
Gallery%          32
Achievement%      28
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              16/SmallcapsGlow
Map View          75x55
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: f584b211-ed01-4401-a996-93942a9ec8fe