Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.02 @ 10:06:11 Player: winnking222 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (84) 420 Value Destroyed (2900) 2900 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (453) 453 TOTAL SCORE: 8753 Bonus ------- Follower Combat Kills 166 Registered with UFD 300 Friendly Fire -13 Cogmind --------- Core Integrity 0/1000 Matter 263/300 Energy 98/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Improved Terrain Scan Processor 0b10 Decoder Chip [Generic] Improved Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Medium Armor Plating Enhanced Scrap Shield Peak State ------------ > --- POWER ------------ Meta Core > --- PROPULSION ------- Light Treads Light Treads Improved Heavy Treads > --- UTILITY ---------- Scrap Suit Coolant Network Medium Storage Unit Deep Structural Scanner Improved Light Armor Plating Focal Shield > --- WEAPON ----------- Gatling Laser Cooled Phase Gun Coil Gun Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Flexi-carbon Leg Compact Wheel Compact Wheel Improved Heat Sink Cooled Phase Gun CPS Tube Junk Cannon Ripper [Rating: 92] Favorites ----------- Power Meta Core Engine Ion Engine Power Core Meta Core Propulsion Subdweller Monowheel Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Subdweller Monowheel Utility Scrap Shield Device Deep Structural Scanner Storage Medium Storage Unit Processor Improved Targeting Computer Protection Scrap Shield Weapon Riot Gun Energy Gun Riot Gun Energy Cannon Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Battle Cannon Launcher Long-range Missile Launcher Special Weapon Junk Cannon Slashing Weapon Ripper Build | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Upp Upp Slots Evolved 10 | . . . . . 8 . . 2 . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 7 | . . . . . 5 . . 2 . . Weapon 1 | . . . . . 1 . . . . . Parts Attached 131 | 6 7 47 . 11 24 2 22 8 4 . Power 6 | 1 . 4 . . . . 1 . . . Engine 4 | 1 . 3 . . . . . . . . Core 2 | . . 1 . . . . 1 . . . Reactor . | . . . . . . . . . . . Propulsion 26 | 2 2 7 . 4 5 1 5 . . . Treads 12 | 2 2 1 . 1 3 . 3 . . . Leg 3 | . . . . 1 . . 2 . . . Wheel 11 | . . 6 . 2 2 1 . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 37 | 1 1 4 . 4 10 . 8 5 4 . Device 15 | . . . . 3 8 . 2 1 1 . Storage 2 | 1 . . . 1 . . . . . . Processor 5 | . . . . . . . 2 2 1 . Hackware . | . . . . . . . . . . . Protection 15 | . 1 4 . . 2 . 4 2 2 . Artifact . | . . . . . . . . . . . Weapon 62 | 2 4 32 . 3 9 1 8 3 . . Energy Gun 16 | . . 7 . 2 3 . 2 2 . . Energy Cannon 3 | . 2 . . . 1 . . . . . Ballistic Gun 13 | 2 1 9 . . 1 . . . . . Ballistic Cannon 7 | . . 4 . . 2 . 1 . . . Launcher 4 | . 1 2 . . . . 1 . . . Special Weapon 4 | . . . . 1 2 . 1 . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 15 | . . 10 . . . 1 3 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 1 4 . . . 1 . Parts Lost 43 | . . 5 . . 8 5 8 16 . 1 Power 2 | . . . . . . 1 1 . . . Propulsion 11 | . . 2 . . 2 1 2 4 . . Utility 20 | . . 2 . . 3 3 4 7 . 1 Weapon 10 | . . 1 . . 3 . 1 5 . . Highest Loss Streak 11 | . . 2 . . 3 3 3 11 . 1 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 65 | . 95 76 60 53 68 58 83 66 26 25 Engine 2 | . 14 7 . . . . . . . . Core 6 | . . 4 10 10 5 1 4 . . . Treads 8 | . 28 12 . 4 10 9 6 5 . . Leg 1 | . . . . 1 . . 3 4 . . Wheel 8 | . . 11 20 7 1 5 6 1 . . Device 7 | . . . . 9 23 23 16 11 4 1 Storage 2 | . 14 3 . 1 5 1 . . . . Processor 1 | . . . . . . . 9 17 21 23 Protection 6 | . 9 11 10 2 4 1 13 5 . . Energy Gun 7 | . . 4 10 10 4 1 5 6 . . Energy Cannon 1 | . 9 2 . . . . . . . . Ballistic Gun 5 | . 15 9 10 2 4 . . . . . Ballistic Cannon 2 | . . 6 . . 2 1 2 4 . . Special Weapon 1 | . . . . 2 2 5 . . . . Peak Build Rating 92 | 6 7 30 27 43 92 85 54 52 24 20 Average Rating 32 | 4 6 19 27 29 71 56 45 44 18 14 On Entrance 26 | . 6 7 27 27 43 85 31 40 8 20 Naked Turns . | . . . . . . . . . . . Heaviest Build 55 | 13 19 34 31 32 55 55 45 28 1 1 Greatest Support 115 | 40 40 40 40 23 115 16 20 20 3 3 Greatest Overweight (x) 16 | . . 11 10 10 16 3 2 9 . . Average Overweight (x) 1 | . . . 3 1 . 1 1 . . . Largest Inventory Capacity 10 | 8 8 8 5 10 10 10 5 5 5 5 Average Capacity 6 | 7 8 5 5 5 10 6 5 5 5 5 Most Carried 10 | 5 8 8 5 10 10 9 5 3 3 3 Average Carried 4 | 2 4 5 5 4 7 6 1 . 2 3 Final Capacity 10 | 8 8 5 5 10 10 5 5 5 5 5 Final Carried 10 | 2 8 5 5 10 9 5 2 . 3 3 Class Distribution -------------------- 54% | Mutant 27% | Subdweller-Mutant 8% | Tank 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Subdweller-Mutant | -8/Recycling Mutant | -8/Scraptown Scavenger-Tank | -6/Factory Scavenger-Mutant | -6/Waste Mutant | -6/Factory Tank | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Upp Upp Matter Collected 3513 | 262 220 937 64 110 1449 . 136 325 10 . Remotely . | . . . . . . . . . . . Salvage Created 3210 | 72 220 631 164 . 1596 . 228 299 . . Parts 181 | 4 21 43 7 . 78 . 17 11 . . Haulers Intercepted 5 | . 2 . . . 3 . . . . . Recyclers Shooed 2 | . . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 17 | . . 15 . . . . . . . 2 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Upp Upp Combat Hostiles Destroyed 57 | . 2 20 3 . 21 . 4 7 . . Melee 4 | . . . . . . . 4 . . . Guns 26 | . 2 8 1 . 14 . . 1 . . Cannons 15 | . . 9 . . 2 . . 4 . . AOE 9 | . . 3 2 . 2 . . 2 . . Classes Destroyed 15 | 2 4 3 . . 4 . 2 . . . Worker 7 | . . . . . 5 . 1 1 . . Builder 8 | . 2 . . . 3 . 3 . . . Tunneler 1 | 1 . . . . . . . . . . Hauler 5 | . 2 . . . 3 . . . . . Recycler 3 | 1 . . . . 2 . . . . . Operator 1 | . . . . . . . 1 . . . Watcher 2 | . 2 . . . . . . . . . Swarmer 7 | . . 3 . . 3 . 1 . . . Grunt 14 | . 2 . . . 6 . 1 5 . . Brawler 1 | . . . . . . . 1 . . . Protector 1 | . . . . . 1 . . . . . Sentry 10 | . . 1 3 . 6 . . . . . Specialist 1 | . . . . . 1 . . . . . Programmer 7 | . . . . . 4 . 1 2 . . Subdweller 16 | . . 16 . . . . . . . . Best Kill Streak 8 | 2 2 2 1 . 4 . 4 8 . . Combat Bots Only 6 | . 2 2 1 . 3 . 1 6 . . Max Kills in Single Turn 4 | 1 1 2 1 . 2 . 4 3 . . Gunslinging 1 | . . . . . 1 . . . . . Exploded 2 | . . 2 1 . 1 . . 2 . . Melee 1 | . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Upp Upp Hostile Shots Fired 716 | . 18 119 14 . 292 . 127 103 14 29 Missed 247 | . 3 29 4 . 120 . 43 29 6 13 Damage Taken 8204 | . 310 1648 236 . 2103 499 1399 1585 152 272 Core 1580 | . . 167 15 . 199 . 187 627 130 255 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 314 | . . . . . 138 . 137 39 . . Regen/Repaired (Parts) 98 | . . . . . 98 . . . . . Core Remaining (%) 60 | 100 . . . 27 . . 54 . . . Volleys Fired 197 | 7 35 64 7 . 61 . 5 18 . . Largest 4 | 2 2 2 2 . 4 . 3 3 . . Hottest 180 | 40 120 150 80 . 180 . 122 174 . . Shots Fired 444 | 14 70 126 14 . 176 . 13 31 . . Gun 296 | 14 55 78 14 . 118 . 7 10 . . Cannon 112 | . 8 45 . . 38 . 3 18 . . Launcher 15 | . 7 3 . . . . 2 3 . . Special 21 | . . . . . 20 . 1 . . . Kinetic 296 | 14 55 102 7 . 97 . 3 18 . . Thermal 104 | . 8 24 . . 59 . 7 6 . . Explosive 12 | . 7 . . . . . 2 3 . . Electromagnetic 11 | . . . 7 . . . . 4 . . Impact 19 | . . . . . 19 . . . . . Robot Hit Streak 17 | 3 6 15 17 . 12 . 5 15 . . Robot Miss Streak 5 | 2 2 2 2 . 5 . 1 3 . . Penetration Max 1 | . . . . . 1 . . . . . Secondary Targets 2 | . . 1 . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . Shots Hit Robots 317 | 7 35 95 12 . 115 . 25 28 . . Core Hits 158 | 3 13 33 7 . 68 . 14 20 . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . 5 . . . . . Critical Strikes 16 | . . 3 . . 10 . 2 1 . . Burn 4 | . . . . . 4 . . . . . Destroy 1 | . . . . . 1 . . . . . Blast 4 | . . 3 . . 1 . . . . . Smash 4 | . . . . . 4 . . . . . Sever 3 | . . . . . . . 2 1 . . Melee Attacks 74 | . . 28 . . . 18 26 2 . . Impact . | . . . . . . . . . . . Slashing 74 | . . 28 . . . 18 26 2 . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . 4 . . . Damage Inflicted 8558 | 71 477 2013 318 . 3475 . 950 1254 . . Guns 3972 | 71 339 970 201 . 2038 . 131 222 . . Cannons 1861 | . 70 748 . . 399 . 55 589 . . Explosions 1273 | . 68 295 117 . 135 . 278 380 . . Melee 549 | . . . . . . . 486 63 . . Ramming . | . . . . . . . . . . . Kinetic 4272 | 71 339 1723 86 . 1409 . 55 589 . . Thermal 1979 | . 70 290 117 . 1163 . 131 208 . . Explosive 726 | . 68 . . . . . 278 380 . . Electromagnetic 129 | . . . 115 . . . . 14 . . Impact 903 | . . . . . 903 . . . . . Slashing 549 | . . . . . . . 486 63 . . Piercing . | . . . . . . . . . . . Highest Corruption 37 | . . . . . 1 29 37 10 10 10 Average Corruption 12 | . . . . . 1 17 34 3 10 10 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 83 | . . . . . 9 6 58 2 7 1 Message Errors 18 | . . . . . 3 . 12 1 2 . Matter Fused 11 | . . . . . 1 1 7 . 2 . Heat Flow Errors 8 | . . . . . 2 2 3 . . 1 Energy Discharges 14 | . . . . . 1 1 11 . 1 . Parts Rejected 1 | . . . . . . 1 . . . . Data Loss (minor) 12 | . . . . . 1 1 9 1 . . Data Loss (major) 1 | . . . . . 1 . . . . . Misfires 5 | . . . . . . . 5 . . . Alerts 2 | . . . . . . . 1 . 1 . Misdirections 10 | . . . . . . . 9 . 1 . Weapon Failures 1 | . . . . . . . 1 . . . Overload Shots 4 | . . 1 . . . . . 3 . . Effects 1 | . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . 1 . . Overflow Damage 726 | . . . . . 683 . . 43 . . Projectiles 482 | . . . . . 439 . . 43 . . Explosions 244 | . . . . . 244 . . . . . Melee . | . . . . . . . . . . . Knockbacks 20 | . . 5 . . 6 . . 9 . . Impact . | . . . . . . . . . . . Kinetic 18 | . . 5 . . 5 . . 8 . . Secondary 2 | . . . . . 1 . . 1 . . Self-Inflicted Damage 631 | . 93 44 92 . 332 . . 70 . . Shots 10 | . 2 1 2 . 4 . . 1 . . Rammed 3 | . 1 . . . . . . 2 . . Targets Rammed 3 | . 1 . . . . . . 2 . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 276 | . 123 276 90 . 231 179 264 159 . 121 Average Temperature 50 | . 25 52 38 . 57 79 59 49 . 61 Received Heat Transfer 1716 | . 129 696 45 . 512 . 171 127 . 36 Siege Activations . | . . . . . . . . . . . Robots Corrupted 4 | . . . . . 4 . . . . . Combat Hostiles 3 | . . . . . 3 . . . . . Parts Fried 2 | . . . . . 2 . . . . . Impact Corruptions 11 | . . . . . 11 . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 9 | . . 3 . . 6 . . . . . Heat Transferred 3315 | . 148 459 150 . 2162 . 185 211 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Upp Upp Peak Influence 327 | 10 127 . 85 . 327 123 163 183 . . Initial 108 | . 6 . . . . 108 40 . . . Average 71 | 1 56 . 10 . 144 77 60 51 . . Maximum Alert Level 1 | . . . . . 1 . . . . . Low Security (%) 87 | 100 100 . 100 . 58 100 100 100 . . Level 1 12 | . . . . . 41 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 15 | . . . . . 9 . 4 2 . . Investigation 4 | . . . . . 1 . 2 1 . . Extermination 5 | . . . . . 3 . 1 1 . . Reinforcement 3 | . . . . . 2 . 1 . . . Assault . | . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . 1 . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Upp Upp Distress Signals 1 | . . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 130 | . 8 26 3 . 39 7 16 16 4 11 Peak Tracking Total 11 | . 2 3 2 . 11 5 4 7 4 10 Tactical Retreats 11 | . . 4 . . . 2 4 . . 1 Traps | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Upp Upp Traps Triggered 5 | . . . . . 1 . 3 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 1 | . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . Installed 3 | . . 2 . . 1 . . . . . Triggered 1 | . . . . . 1 . . . . . Most Traps Carried 1 | . . 1 . 1 1 . . . . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Upp Upp Machines Disabled 16 | . 1 5 1 . 7 . 1 1 . . Max in Single Turn 5 | . 1 3 1 . 5 . 1 1 . . Garrison Access 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Upp Upp Machines Accessed 24 | . . 2 1 8 6 . 4 3 . . Terminals 8 | . . . . . 4 . 2 2 . . Fabricators 3 | . . . . . 1 . 1 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 105 | . . 14 1 60 13 . 11 6 . . Successful 88 | . . 14 1 60 6 . 4 3 . . Failed 17 | . . . . . 7 . 7 3 . . Catastrophic 4 | . . . . . 3 . 1 . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 16 | . . . . . 9 . 4 3 . . Fabricators 7 | . . . . . 1 . 3 3 . . Repair Stations . | . . . . . . . . . . . Recycling Units 5 | . . . 1 . . . 4 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . 3 . . . . . Terminal Hacks 82 | . . 14 . 60 4 . 2 2 . . Record 73 | . . 13 . 59 1 . . . . . Robot Analysis 1 | . . . . . 1 . . . . . Open DSF 2 | . . . . . . . 1 1 . . Emergency Access Points 2 | . . . . . 1 . 1 . . . Zone Layout 2 | . . . . . 1 . . 1 . . Derelict Proto ID Bank 2 | . . 1 . 1 . . . . . . Fabricator Hacks 2 | . . . . . 1 . . 1 . . Network Status 1 | . . . . . 1 . . . . . Build 1 | . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 3 | . . . 1 . . . 2 . . . Report Inventory 2 | . . . 1 . . . 1 . . . Retrieve Components 1 | . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . Used . | . . . . . . . . . . . Hacking Detections 10 | . . . 1 . 4 . 4 1 . . Full Trace Events 4 | . . . . . 1 . 2 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 2 | . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . Time 40 | . . . . . . . . 40 . . Total Robot Build Rating 2 | . . . . . . . . 2 . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 3 | . . . . . . . 3 . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . . . . Programmers 4 | . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . . Allies Hacked 2 | . . . . . 2 . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Upp Upp Total Allies 9 | . . . . . 6 1 . 2 . . Largest Group 5 | . . . . . 5 1 . 2 . . Highest-Rated Group 238 | . . . . . 238 31 . 16 . . Highest-Rated Ally 50 | . . . . . 50 31 . 8 . . Total Orders . | . . . . . . . . . . . Ally Attacks 28 | . . . . . 23 5 . . . . Total Damage 925 | . . . . . 819 106 . . . . Kills 4 | . . . . . 4 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Upp Upp Robot Analysis Total 1 | . . . . . 1 . . . . . Derelict Logs Recovered 3 | . . 2 . . . . . . 1 . Drone Launches 3 | . . . . . . . 3 . . . Drone Recoveries 3 | . . . . . . . 3 . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Upp Upp Turns Passed 16127 | 91 674 4208 1501 5672 1871 144 925 845 165 31 Spaces Moved 8090 | 48 344 2246 532 2722 720 80 650 427 259 62 Core 1381 | 16 . 4 194 758 14 . . 74 259 62 Treads 3526 | 32 344 706 . 1617 622 . 2 203 . . Legs . | . . . . . . . . . . . Wheels 3183 | . . 1536 338 347 84 80 648 150 . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 110 110 110 115 100 100 50 50 50 Average Speed 172 | 123 160 137 270 206 199 121 122 165 50 50 Slowest Speed 850 | 160 160 600 550 550 850 145 240 500 50 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . 2 . . . . Exploration Rate (%) 46 | 3 38 98 97 91 18 63 22 16 49 15 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 3 | . . . . 3 . . . . . . Known Exits Taken 3 | . . . . . . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 21 | . . 15 . 4 . . . . 2 . Spaces Dug 24 | . . 6 . . . 17 1 . . . Terrain Destroyed 241 | . 31 46 11 . 81 17 24 31 . . Melee 24 | . . 6 . . . 17 1 . . . Projectile 12 | . . 1 1 . 8 . 1 1 . . AOE 205 | . 31 39 10 . 73 . 22 30 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Upp Upp Total 9773 | 66 401 3196 581 2789 1020 99 738 527 294 62 Wait 1092 | . 3 750 43 8 176 . 22 64 26 . Move 8080 | 47 343 2245 531 2721 720 78 649 426 258 62 Hop . | . . . . . . . . . . . Pick Up 103 | 6 9 16 . 26 21 . 16 5 4 . Fast Attach 22 | 2 . 12 . 3 4 . 1 . . . Attach 67 | 4 1 5 . 8 19 . 19 7 4 . Detach 5 | . . 1 . . 2 . . . 2 . Swap 43 | . 6 30 . . 2 2 2 1 . . Drop 67 | . 3 29 . 23 10 . 2 . . . Fire 197 | 7 35 64 7 . 61 . 5 18 . . Melee 70 | . . 28 . . . 18 22 2 . . Ram 1 | . . . . . . . . 1 . . Kick . | . . . . . . . . . . . Crush 2 | . 1 . . . . . . 1 . . Escape Stasis 3 | . . . . . . 1 . 2 . . Rewire 4 | . . . . . 4 . . . . . Trap 3 | . . 2 . . 1 . . . . . Miscellaneous 14 | . . 14 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: Fac x3 / Low x2) -6/Waste -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 9) 284 | -10/Materials | Discovered new exit (range 11) 317 | -10/Materials | Build established: Mutant 766 | -10/Materials | Entered Subcaves 1056 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1062 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1156 | -10/Subcaves | Learned Materials emergency access door positions 1173 | -10/Subcaves | Discovered new exit (range 7) 1181 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1189 | -10/Subcaves | Shifting Twisted Machinery released Ripper 1918 | -10/Subcaves | Discovered new exit (range 11) 2451 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2595 | -10/Subcaves | Discovered new exit (range 11) 3131 | -10/Subcaves | Visited 4L-MR0's lab 3169 | -10/Subcaves | Found Meta Core 3171 | -10/Subcaves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 3515 | -10/Subcaves | Core integrity fell below 50% 3826 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3919 | -10/Subcaves | Build established: Subdweller-Mutant 4303 | -10/Subcaves | Visited Clippyterm 4307 | -10/Subcaves | Learned Factory emergency access door positions 4307 | -10/Subcaves | Learned Factory garrison access intel 4374 | -10/Subcaves | Disturbed a concealed Subdweller 4850 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 4861 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 4974 | -10/Subcaves | Entered Recycling 5400 | -8/Recycling | Discovered new exit (range 5) 5936 | -8/Recycling | Scanned before Scraplab entrance 6392 | -8/Recycling | Entered Scraplab 6469 | -8/Recycling | Discovered new exit (range 2) 6475 | -8/Recycling | Entered Scraptown 7135 | -8/Scraptown | Visited UFD Registry 7135 | -8/Scraptown | Registered with UFD as "Wireripper" 7339 | -8/Scraptown | Visited Cartography Club 8195 | -8/Scraptown | Found Deep Structural Scanner 8209 | -8/Scraptown | Learned location of Warlord (-4) 8209 | -8/Scraptown | Learned location of Cetus (-5) 8209 | -8/Scraptown | Learned 8 Materials zone layouts 8209 | -8/Scraptown | Learned 24 Factory zone layouts 8209 | -8/Scraptown | Learned 12 Factory zone layouts 8209 | -8/Scraptown | Learned 8 Research zone layouts 8209 | -8/Scraptown | Learned 4 Mines zone layouts 8209 | -8/Scraptown | Learned 4 Storage zone layouts 8209 | -8/Scraptown | Learned 20 Lower Caves zone layouts 8209 | -8/Scraptown | Learned 16 Proximity Caves zone layouts 8209 | -8/Scraptown | Learned 24 Proximity Caves zone layouts 8209 | -8/Scraptown | Learned 4 Hub_04(d) zone layouts 8209 | -8/Scraptown | Learned location of 2 exits from Lower Caves 8209 | -8/Scraptown | Learned location of 1 exit from Upper Caves 8275 | -8/Scraptown | Build established: Mutant 8277 | -8/Scraptown | Visited Junk Cannon Lab 8313 | -8/Scraptown | Visited Scrapoid Research Area 8370 | -8/Scraptown | Discovered new exit (range 12) 8500 | -8/Scraptown | Visited Curators Association 8562 | -8/Scraptown | Visited Observation Area 8640 | -8/Scraptown | Visited DA-N13 Charitable Foundation 8666 | -8/Scraptown | Visited Scrapoid Pod Storage 8730 | -8/Scraptown | Visited Science Guys 8794 | -8/Scraptown | Visited Chapter 10 8894 | -8/Scraptown | Visited Fellowship of the Rings 8924 | -8/Scraptown | Visited Shadow of the Wyrm 8976 | -8/Scraptown | Discovered new exit (range 18) 9040 | -8/Scraptown | Guru changed UFD alias to "Nanoparser" 9559 | -8/Scraptown | Visited Cyclists 9583 | -8/Scraptown | Entered Cyclist Reading Room 9629 | -8/Scraptown | Visited The Evicted 9871 | -8/Scraptown | Visited TADAMA 9911 | -8/Scraptown | Visited Assassins FH 10597 | -8/Scraptown | Found Prototype Special Weapon 10597 | -8/Scraptown | Identified Junk Cannon 11410 | -8/Scraptown | Delivered Scrap Shield to a Scientist 11719 | -8/Scraptown | Found Scrapoid Pod 12105 | -8/Scraptown | Found Scrap Suit 12147 | -8/Scraptown | Entered Factory 12147 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 12148 | -6/Factory | Identified exit to Factory 12148 | -6/Factory | Identified exit to Lower Caves 12150 | -6/Factory | Loaded intel: 4 garrison access locations 12458 | -6/Factory | Build established: Tank 12535 | -6/Factory | Lost 3 parts (1n1u1w) 13111 | -6/Factory | Scrapoid Pod released 06F07-D (x5) 13124 | -6/Factory | Cargo convoy interrupted 13130 | -6/Factory | Build established: Scavenger-Tank 13188 | -6/Factory | Lost 5 allies 14018 | -6/Factory | Sucked down chute 14018 | -6/Factory | Entered Waste 14019 | -6/Waste | Met a frightened Derelict 14026 | -6/Waste | Spotted C-40 Crusher 14031 | -6/Waste | Spotted C-40 Crusher 14031 | -6/Waste | Spotted C-40 Crusher 14033 | -6/Waste | EMP discharged 14039 | -6/Waste | Spotted C-40 Crusher 14040 | -6/Waste | Spotted C-40 Crusher 14055 | -6/Waste | Crushed by falling debris 14055 | -6/Waste | System corruption reached 10% 14086 | -6/Waste | Lost 3 parts (1p2u) 14086 | -6/Waste | Spotted C-40 Crusher 14106 | -6/Waste | Crushed by falling debris 14133 | -6/Waste | EMP discharged 14153 | -6/Waste | Discovered new exit (range 10) 14162 | -6/Waste | Entered Factory 14316 | -6/Factory | System corruption reached 30% 14415 | -6/Factory | Lost 3 parts (1n1u1w) 14419 | -6/Factory | Build established: Mutant 15069 | -6/Factory | Discovered exit to Factory (range 16) 15087 | -6/Factory | Entered another Factory area 15087 | -5/Factory | Evolved 2 slots: Utility x2 15088 | -5/Factory | Identified exit to Upper Caves 15133 | -5/Factory | Identified exit to DSF 15242 | -5/Factory | Fabricated R-06 Scavenger? 15305 | -5/Factory | Lost 3 parts (2n1u) 15385 | -5/Factory | Build established: Tank 15910 | -5/Factory | Core integrity fell below 50% 15926 | -5/Factory | System corruption reached 10% 15930 | -5/Factory | Lost 11 parts (2n5u4w) 15932 | -5/Factory | Entered Upper Caves 15933 | -5/Upper Caves | Identified exit to Upper Caves 15934 | -5/Upper Caves | UFD Scientist delivered a prototype 15935 | -5/Upper Caves | Found Prototype Protection 15936 | -5/Upper Caves | Identified Enh. Scrap Shield 16097 | -5/Upper Caves | Entered another Upper Caves area 16099 | -5/Upper Caves | Core integrity fell below 20% 16128 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 15981_ Found 0b10 Decoder Chip [Generic]. 15981_ Found Imp. Medium Armor Plating. 15981_ Found Imp. Component Analysis Suite. 15981_ Found 39 Matter. 15982_ Acquired 0b10 Decoder Chip [Generic]. 15984_ Acquired Imp. Medium Armor Plating. 15996_ System corrupted: Matter fused (-6). 16034_ System corrupted: Energy discharge (-33). 16047_ Penetrated by Slug. 16052_ ZC2ISZO%7F#RYAP3NW V9SVJBT/#XVPN:>SKTT,7 16080_ System corrupted: IFF burst signal emitted. 16091_ Slug penetrates Wall. 16091_ Penetrated by Slug. 16092_ Acquired derelict log, extracted data. Data stored: Warlord entrances (x1). LOCATION=UPPER CAVES GOAL=ESCAPE 16101_ Imp. Recalibrator destroyed. 16108_ S-27 Virus destroyed. 16118_ System corrupted: Heat flow error (+161). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????#####??? | | ?????????????????????????????????????????? #### | | ?????????????????????????????????????????? ? | | ???????????????????????????????????####??? ? | | ??????????????????????????????????? ##??# ?? | | ??????????????????????????????????? #??# #?? | | ???????????????????????????????????# #??# #?# | | ???????????????????????????????????# #??# ## | | ??????????????????????????????????## #??# | | ????????????????????????????####?## #??# # | | ???????????????????????????## ### ?### #? | | ???????????????????????????# ## ### ## | | ??????????????????????????## ## ## | | ??????????????????????##### ## | | ?????????????????###### ## | | ????????????????? #### | | ????????????????? ##??# | | ??????????????????????# ######???# | | ??????????????????????##### ###???????## | | ??????????????????????????## ##?????????# | | ??????????????????????????## #??????????## # | | ???????????????????###???## ##???????????## # | | ??????????????????## #### ##????????????# # | | ??????????????????# @ #????????????## # | | ??????????????????# #?????????????# | | ??????????????????## #????????????## | | ???????????????????# ### #?????????????## | | ??????????????????# #??# #?????????????## | | ?????????????????# #???## #?????????????# | | ?????????????????# #?????#### #?????????????? | | ?????????????????# #??????????######?????????????? | | ?????????????????##??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 127 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 Armor Coverage 800 Resistance: KI 20 Resistance: EM 15 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 14 Melee Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ R-06 Scavenger | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- My Command Is Your Wish Challenges ------------ None Game ------ Seed SegregatorElectrostormScythe Manual? 0 Play Time 01:59:40 Cumulative 29.7 hours Start 2025.02.28 @ 20:44:16 End 2025.03.02 @ 10:06:11 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 32 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f584b211-ed01-4401-a996-93942a9ec8fe