Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.30 @ 19:17:39 Player: Fazzonamite Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (13) 65 Value Destroyed (426) 426 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1611 Bonus ------- None Cogmind --------- Core Integrity 282/400 Matter 290/300 Energy 264/265 System Corruption 3% Temperature Cool (0) Movement Rolling (95) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Wheel > --- UTILITY (4) ------ Seismic Detector Improved Targeting Computer Improved Targeting Computer Light Armor Plating > --- WEAPON (2) ------- Improved Medium Laser > --- INVENTORY (5) ---- Ion Engine Heat Sink Small Storage Unit Large Storage Unit Large Matter Pod (150) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel > --- UTILITY ---------- Signal Interpreter Improved Targeting Computer Improved Targeting Computer Light Armor Plating > --- WEAPON ----------- Improved Medium Laser Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Heat Sink Small Storage Unit Large Matter Pod Seismic Detector [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Seismic Detector Device Seismic Detector Processor Improved Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 18 | 5 1 1 11 Power 3 | 1 . . 2 Engine 3 | 1 . . 2 Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 . . 1 Treads . | . . . . Leg . | . . . . Wheel 3 | 2 . . 1 Hover . | . . . . Flight . | . . . . Utility 7 | . 1 1 5 Device 2 | . 1 . 1 Storage . | . . . . Processor 3 | . . 1 2 Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 5 | 2 . . 3 Energy Gun 3 | 1 . . 2 Energy Cannon . | . . . . Ballistic Gun 2 | 1 . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 7 | . 5 . 2 Power 1 | . 1 . . Propulsion 2 | . 2 . . Utility 1 | . . . 1 Weapon 3 | . 2 . 1 Highest Loss Streak 5 | . 5 . 2 To Critical Strikes . | . . . . Average Slot Usage (%) 69 | . 80 14 69 Engine 9 | . 13 . 7 Wheel 16 | . 25 . 7 Device 10 | . 14 14 5 Processor 9 | . . . 25 Protection 2 | . . . 7 Energy Gun 10 | . 13 . 10 Ballistic Gun 8 | . 13 . 4 Peak Build Rating 14 | 5 6 2 14 Average Rating 6 | 3 5 1 11 On Entrance 2 | . 5 1 2 Naked Turns . | . . . . Heaviest Build 16 | 8 9 1 16 Greatest Support 20 | 20 20 3 10 Greatest Overweight (x) 2 | . . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 5 5 5 5 Average Carried 3 | 3 3 5 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 4 5 5 5 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 594 | 202 115 . 277 Remotely . | . . . . Salvage Created 474 | 29 203 . 242 Parts 26 | 2 9 . 15 Haulers Intercepted . | . . . . Recyclers Shooed 2 | 1 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 12 | . 5 . 7 Melee 1 | . 1 . . Guns 11 | . 4 . 7 Classes Destroyed 4 | 1 1 . 2 Tunneler 1 | 1 . . . Swarmer 2 | . . . 2 Grunt 7 | . 5 . 2 Sentry 3 | . . . 3 Best Kill Streak 5 | 1 2 . 5 Combat Bots Only 5 | . 2 . 5 Max Kills in Single Turn 2 | 1 1 . 2 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . 1 . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 94 | . 44 . 50 Missed 32 | . 10 . 22 Damage Taken 881 | . 431 . 450 Core 227 | . 109 . 118 Absorbed by Shields . | . . . . Core Remaining (%) 78 | 100 . 56 . Volleys Fired 48 | 3 30 . 15 Largest 2 | 2 2 . 2 Hottest 79 | 70 70 . 79 Shots Fired 85 | 6 57 . 22 Gun 85 | 6 57 . 22 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 42 | 3 30 . 9 Thermal 43 | 3 27 . 13 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 7 | 5 7 . 6 Robot Miss Streak 3 | . 3 . 2 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 59 | 5 36 . 18 Core Hits 26 | 2 13 . 11 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 1 . 1 Burn 2 | . 1 . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 738 | 52 378 . 308 Guns 729 | 52 369 . 308 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 9 | . 9 . . Kinetic 302 | 15 169 . 118 Thermal 427 | 37 200 . 190 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 3 | . . . 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . . 2 Message Errors 1 | . . . 1 Alerts 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 4 | . 4 . . Shots . | . . . . Rammed 2 | . 2 . . Targets Rammed 2 | . 2 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 333 | 50 333 . 183 Average Temperature 97 | 26 116 . 67 Received Heat Transfer 366 | . 246 . 120 Effects 1 | . 1 . . Matter Decay 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1258 | 111 666 . 481 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 254 | 5 160 62 254 Initial 62 | . 3 62 24 Average 92 | 2 63 62 181 Maximum Alert Level 1 | . . . 1 Low Security (%) 81 | 100 100 100 38 Level 1 18 | . . . 61 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 . 1 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 29 | . 15 . 14 Peak Tracking Total 6 | . 6 . 6 Tactical Retreats 4 | . 2 . 2 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 4 | . 4 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 4 | . 3 . 1 Terminals 4 | . 3 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 11 . 2 Successful 4 | . 4 . . Failed 9 | . 7 . 2 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 12 | . 10 . 2 Terminals 13 | . 11 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Reprogram Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 3 . . Terminals 3 | . 3 . . Botnet 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 3 . 1 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 442 | 54 213 39 136 Spaces Moved 303 | 39 99 72 93 Core 132 | 12 16 72 32 Treads . | . . . . Legs . | . . . . Wheels 171 | 27 83 . 61 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 50 50 50 Average Speed 71 | 70 75 50 85 Slowest Speed 150 | 80 80 50 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 16 | 3 24 24 14 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 445 | 59 186 74 126 Wait 57 | 4 53 . . Move 300 | 38 98 71 93 Hop . | . . . . Pick Up 15 | 9 2 1 3 Fast Attach 7 | . . 1 6 Attach 8 | 5 1 . 2 Detach . | . . . . Swap 3 | . . . 3 Drop 5 | . . 1 4 Fire 48 | 3 30 . 15 Melee . | . . . . Ram 2 | . 2 . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 56 | -10/Materials | Discovered new exit (range 7) 264 | -10/Materials | Discovered new exit (range 5) 268 | -10/Materials | Entered Mines 289 | -10/Mines | Lost 5 parts (1p2n2w) 295 | -10/Mines | Discovered new exit (range 14) 307 | -10/Mines | Identified exit to Materials 307 | -10/Mines | Entered Materials 307 | -9/Materials | Evolved 2 slots: Utility x2 443 | -9/Materials | Self-destructed Last Messages --------------- 00390_ C-30 ARC bursts open, deploying its payload. 00390_ G-34 Mercenary unfolds itself. 00396_ Hvy. Assault Rifle destroyed. 00398_ K-01 Serf collects debris. 00398_ Signal Interpreter destroyed. 00400_ G-47 Trooper destroyed. 00402_ K-01 Serf collects debris. 00402_ G-34 Mercenary destroyed. 00406_ K-01 Serf collects debris. 00407_ Acquired 47 matter. 00408_ Acquired 48 matter. 00410_ Acquired 91 matter. 00410_ K-01 Serf collects debris. 00417_ Acquired Seismic Detector. 00418_ Dropped Seismic Detector. 00433_ Acquired Lrg. Storage Unit. 00437_ System corrupted: IFF burst signal emitted. 00443_ Connecting with Terminal... 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