Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.21 @ 19:23:38 Player: puppuppit Result: Destroyed by Lightning with EMDS Performance ------------- Evolutions (8) 4000 Regions Visited (37) 7400 Robots Destroyed (763) 3815 Value Destroyed (33788) 33788 Prototype IDs (119) 2380 Alien Tech Used (8) 1600 Bonus (30625) 30625 TOTAL SCORE: 83608 Bonus ------- Triggered High Security 1000 Triggered Max Security 2000 High Alert Combat Kills 16499 Follower Combat Kills 1771 Entered Garrisons 600 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2996 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Met Sigix 2000 Friendly Fire -3641 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 1599/1600 System Corruption 22% Temperature Cool (0) Movement Core (100) Ox1 Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Superbattery Experimental Core Analyzer Improved System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cesium-ion Thruster Impulse Thruster Cooled Field Propulsion Drive Superbattery (1500) Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Matter Drive > --- PROPULSION ------- Nuclear Pulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array Experimental Q-thruster > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Zionite Biocell Advanced Gravity Neutralizer Experimental Core Analyzer Experimental Reaction Control System Centrium Light Armor Plating Centrium Light Armor Plating Centrium Light Armor Plating Centrium Light Armor Plating Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Nova Cannon > --- INVENTORY -------- Micro Antimatter Reactor Field Propulsion Drive Impulse Thruster Impulse Thruster Array Zionite Biocell Zionite Biocell Superbattery Matter Compressor Stasis Canceller Transdimensional Reconstructor Fusion Bomb Launcher Fusion Bomb Launcher Hellfire Missile Launcher [Rating: 184] Favorites ----------- Power Light Antimatter Reactor Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Improved Cesium-ion Thruster Utility Advanced Hacking Suite Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Advanced Hacking Suite Protection Centrium Light Armor Plating Artifact Phase Armor Weapon Advanced Beam Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Railgun Ballistic Cannon Linear Accelerator Launcher Hellfire Missile Launcher Special Weapon Improved Plasma Cutter Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Sto Fac Low Low Zio Dee Pro Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Slots Evolved 16 | . . . 2 . . . 2 . . . . 2 . . . 2 . . . . . 2 . . . . . . 2 . . . . 2 . 2 . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 2 . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Utility 10 | . . . . . . . 1 . . . . 1 . . . 1 . . . . . 2 . . . . . . 2 . . . . 2 . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 907 | 9 16 6 37 5 1 1 21 14 45 30 31 11 1 32 52 43 3 23 8 30 2 60 36 32 5 5 34 2 60 10 11 8 . 35 18 133 37 Power 117 | 1 3 2 4 . . 1 4 1 3 4 . 1 . 4 10 5 . 4 . 5 . . 8 2 2 1 7 1 13 2 2 1 . 1 1 16 8 Engine 24 | 1 2 1 4 . . 1 2 1 3 2 . 1 . . . 1 . 1 . . . . 1 . . 1 2 . . . . . . . . . . Core 40 | . 1 1 . . . . 2 . . 2 . . . 4 10 4 . 3 . 1 . . . . 1 . 1 1 1 1 2 . . 1 1 3 . Reactor 53 | . . . . . . . . . . . . . . . . . . . . 4 . . 7 2 1 . 4 . 12 1 . 1 . . . 13 8 Propulsion 238 | 3 7 2 18 . 1 . 6 2 16 14 16 4 1 11 10 2 . 1 . 9 . 17 15 9 . 1 3 . 18 4 2 3 . 4 12 18 9 Treads 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 30 | . . . . . . . . . . 8 8 . . . . . . . . 1 . . 13 . . . . . . . . . . . . . . Wheel 23 | 3 7 2 5 . . . . . . . 3 . . . . . . . . . . . . 3 . . . . . . . . . . . . . Hover 100 | . . . 6 . . . 3 2 16 2 5 . . . . . . . . 8 . 17 2 6 . 1 2 . 17 3 1 3 . 4 2 . . Flight 81 | . . . 7 . 1 . 3 . . . . 4 1 11 10 2 . 1 . . . . . . . . 1 . 1 1 1 . . . 10 18 9 Utility 261 | 2 2 . 6 3 . . 7 . 7 6 5 3 . 9 2 11 2 16 8 12 2 35 10 14 1 1 8 . 22 1 2 2 . 10 2 36 14 Device 135 | 1 1 . 2 3 . . 3 . 4 5 4 1 . 4 1 4 2 12 5 5 . 16 7 12 1 1 3 . 12 1 1 2 . 3 1 16 2 Storage 29 | 1 1 . 1 . . . 1 . 1 1 . . . 1 1 1 . 4 . 2 . 2 . . . . 2 . 1 . . . . 3 1 3 2 Processor 18 | . . . 1 . . . . . . . . . . . . 4 . . 2 . . . . . . . 2 . 6 . . . . 1 . 2 . Hackware 30 | . . . . . . . 2 . 2 . 1 2 . 3 . 2 . . 1 . . 4 2 2 . . . . 1 . . . . 3 . 2 3 Protection 47 | . . . 2 . . . 1 . . . . . . 1 . . . . . 5 2 13 1 . . . 1 . 2 . 1 . . . . 13 5 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon 291 | 3 4 2 9 2 . . 4 11 19 6 10 3 . 8 30 25 1 2 . 4 . 8 3 7 2 2 16 1 7 3 5 2 . 20 3 63 6 Energy Gun 81 | 3 4 1 . . . . . 2 4 . 3 1 . 1 19 9 1 . . 3 . 4 2 5 2 1 6 . . . 1 . . 6 . 3 . Energy Cannon 75 | . . . 3 1 . . 3 5 8 3 3 1 . 4 4 9 . 2 . 1 . 2 . . . . 5 . 3 3 . . . 3 . 7 5 Ballistic Gun 15 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . 3 2 . 3 . 1 . Ballistic Cannon 8 | . . . 3 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 1 1 . Launcher 109 | . . 1 . 1 . . 1 4 7 3 4 1 . 3 6 7 . . . . . 2 1 2 . 1 4 1 2 . . . . 6 2 49 1 Special Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 54 | . . . 1 1 . . 1 . 1 . 1 . . . 7 2 . 1 2 10 . 2 . . . . 3 . . . . 2 . 2 2 9 7 Parts Lost 178 | . 5 1 5 . . 1 2 2 11 3 13 5 . . 2 2 3 1 . 1 1 7 8 5 . 5 7 3 21 10 4 . . 11 12 5 22 Power 32 | . 2 . 1 . . 1 . . . . . . . . 1 1 1 . . . . . 2 3 . 2 3 1 4 3 . . . 2 2 1 2 Propulsion 82 | . 2 . 4 . . . 2 . 8 3 9 3 . . 1 . 2 . . . . 5 6 1 . 2 2 2 6 4 1 . . 4 8 . 7 Utility 36 | . . . . . . . . . 1 . 2 . . . . . . . . 1 1 2 . 1 . 1 . . 8 . . . . 2 1 3 13 Weapon 28 | . 1 1 . . . . . 2 2 . 2 2 . . . 1 . 1 . . . . . . . . 2 . 3 3 3 . . 3 1 1 . Highest Loss Streak 14 | . 3 1 2 . . 1 1 1 3 1 4 2 . . 1 2 2 1 . 1 1 2 2 2 . 5 3 3 14 6 4 . . 4 6 1 12 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Average Slot Usage (%) 89 | . 97 98 89 100 100 100 93 99 96 90 93 93 76 87 90 91 91 75 80 85 97 97 93 96 95 93 91 86 85 88 83 87 100 95 67 75 60 Engine 2 | . 9 11 6 11 11 11 2 9 9 5 . 5 . . . . . . 6 1 . . 2 3 . 1 5 . . . . . . . . . . Core 3 | . 3 1 1 . . . 5 . . 3 9 7 7 12 14 12 12 9 6 1 . . . . 1 3 1 3 . . 6 7 5 2 1 . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . 8 13 11 7 6 5 3 3 6 8 8 . 2 5 3 . 6 3 Leg 3 | . . . . . . . . . . 14 14 26 7 . . . . . . . . . 24 20 . . . . . . . . . . . . . Wheel 1 | . 26 28 15 . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . . Hover 15 | . . . 12 . . . 4 34 42 18 22 5 . . . . . . . 23 40 32 5 11 35 33 29 24 25 25 21 26 31 27 7 . . Flight 9 | . . . 11 44 44 44 40 10 . . . 2 30 29 29 32 32 26 26 10 . . . . . . . 1 . . 1 2 . . 8 13 18 Device 10 | . 13 14 7 11 11 11 8 18 10 9 9 3 . 1 6 5 6 6 6 6 6 10 16 17 23 20 14 11 11 11 11 14 15 7 1 14 7 Storage 6 | . 14 14 7 11 11 11 9 9 9 8 9 7 7 7 7 6 6 4 6 6 6 5 5 5 5 5 6 5 5 5 5 5 5 5 5 5 6 Processor 5 | . . . . . . . . . . . . . . . . 3 6 3 5 . . . . . . . 5 11 18 26 26 26 26 26 28 12 4 Hackware 9 | . . . . . . . 2 . 7 8 8 18 23 18 15 15 13 13 13 8 6 14 16 16 11 11 11 11 3 . . . . 9 9 10 9 Protection 1 | . . . 3 . . . 1 . . . . . . . . . . . . 4 10 7 . . . . . . 1 . 3 . . . . 5 8 Energy Gun 5 | . 28 26 . . . . . 3 3 . 3 8 . 7 14 5 5 2 . 2 6 6 10 8 10 10 5 . . . 1 . . 1 . 1 . Energy Cannon 5 | . . . 9 21 22 22 17 13 13 17 12 3 . 6 . 5 6 5 6 6 6 3 . . . . 2 7 2 . . . . 2 1 . . Ballistic Gun 1 | . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . 4 8 3 1 10 2 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 82 | 14 20 20 24 20 20 20 25 25 30 29 28 32 15 31 31 37 35 32 31 50 51 66 70 68 65 65 82 66 72 64 46 53 53 73 44 77 58 Greatest Support 95 | 26 26 20 46 20 20 20 27 45 45 80 53 53 25 31 31 37 37 31 31 84 84 84 95 95 66 66 79 67 72 64 53 66 66 69 57 64 64 Greatest Overweight (x) 5 | . 5 . 1 . . . 1 . 1 2 2 1 . 1 . . 1 1 . 2 . 1 3 . . 1 1 . 3 1 . . . 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 11 | 7 9 10 8 8 8 8 8 8 9 9 10 10 10 10 10 10 10 8 10 9 10 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 11 Most Carried 15 | 2 10 10 10 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 11 | 1 7 9 8 7 7 7 7 7 9 9 9 9 9 9 9 9 9 8 9 9 9 11 14 14 14 14 14 14 14 14 14 14 14 14 14 14 10 Final Capacity 15 | 8 10 10 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 2 9 10 8 8 8 8 8 8 10 10 10 10 10 9 10 10 10 10 10 10 9 15 15 15 15 15 15 15 15 12 15 15 15 15 15 15 15 Class Distribution -------------------- 35% | Scavenger-Mutant 23% | Hacker-Mutant 17% | Hacker-Sprinter 11% | Mutant 5% | Sprinter 4% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Sprinter | -9/Mines Sprinter | -9/Exiles Sprinter | -8/Mines Sprinter | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Storage Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Scavenger-Mutant | -6/Deep Caves Scavenger-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Scout | -3/Proximity Caves Scavenger-Scout | -3/Research Hacker-Sprinter | -3/Testing Hacker-Mutant | -2/Research Scavenger-Sprinter | -2/Quarantine Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Sto Fac Low Low Zio Dee Pro Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Matter Collected 20110 | 195 538 80 839 137 . 20 292 273 637 368 379 113 . 408 681 694 71 2084 119 430 20 656 619 438 81 319 585 70 926 147 275 . 55 407 454 6280 420 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 30466 | 158 1139 480 1899 239 . 619 818 993 2304 786 1820 219 . 478 2024 2200 504 659 . 164 266 1024 1817 1076 57 160 962 35 1444 166 283 . 20 445 65 5143 . Parts 1307 | 11 46 14 125 12 . 43 44 55 137 25 85 10 . 35 82 83 16 8 . 7 9 46 45 35 2 2 24 3 87 8 15 . 6 30 7 150 . Haulers Intercepted 28 | . 1 . 6 . . . 1 . 5 . 1 . . . 5 4 . . . . . 2 . . . . . . 3 . . . . . . . . Recyclers Shooed 30 | . 6 2 1 1 . . . . 1 . 2 1 . 2 2 4 . . . . . 2 . 2 . . . . 2 . . . . 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 75 | . . . . . . . . . . . . . . . . . 15 8 . . 19 . . . 2 8 . 1 . 9 9 . 4 . . . . Prevented 20 | . . . . . . . . . . . . . . . . . 5 1 . . 5 . . . . 7 . . . 2 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Sto Fac Low Low Zio Dee Pro Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Combat Hostiles Destroyed 556 | . 12 2 24 18 . 8 11 31 37 19 26 3 . 10 24 30 7 2 . 3 4 14 32 17 . 4 25 4 23 5 11 . 2 11 5 132 . Guns 123 | . 12 1 17 . . . . 2 4 . 7 1 . 3 10 5 . 1 . 1 3 5 19 7 . 3 2 . 5 3 8 . 2 1 . 1 . Cannons 130 | . . . 7 2 . 8 6 14 17 15 12 . . 3 . 5 6 1 . 2 1 5 . . . . 10 . 9 2 2 . . 2 . 1 . AOE 287 | . . . . 16 . . 4 14 14 4 7 2 . 4 12 19 . . . . . 4 8 10 . 1 12 4 9 . . . . 8 5 130 . Classes Destroyed 30 | 2 6 . 3 1 . 1 1 1 3 . . . . . . 1 1 . . 1 1 1 . . . . 2 . 1 . . . 1 . . 3 . Worker 67 | . 5 1 10 2 . 6 . . 7 . 5 4 . 2 7 7 . . . . . 2 . . . . . . 4 . . . . 5 . . . Builder 25 | . 2 . 5 . . . 2 . 2 . 1 . . 2 2 3 . . . . . 1 . 1 . . . . 4 . . . . . . . . Tunneler 21 | 5 1 . 4 2 . 3 . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 2 . 1 . Hauler 28 | . 1 . 6 . . . 1 . 5 . 1 . . . 5 4 . . . . . 2 . . . . . . 3 . . . . . . . . Recycler 52 | 1 5 5 5 1 . 4 4 . 4 . 3 . . 2 9 4 . . . . . 1 . 4 . . . . . . . . . . . . . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Minesweeper 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . Mechanic 15 | . . . 1 . . . . . 2 . 2 . . . 1 2 . . . . . . . 1 . . . . . . . . . . . 6 . Operator 10 | . 1 . . . . . 1 . 3 . . . . 2 1 1 . . . . . . . . . . . . . . . . . 1 . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Watcher 22 | . 1 . 3 . . . . . 3 . 3 . . . . 4 . . . . . 1 . . . . . . 2 . . . . 3 . 2 . Swarmer 103 | . . . 11 . . 7 . 9 4 . . . . 5 . . . 2 . . . 7 8 . . . . 4 8 5 9 . . 4 5 15 . Cutter 6 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Grunt 225 | . 12 2 7 . . . 6 16 21 13 16 2 . 1 11 16 3 . . . 3 . 19 8 . 4 14 . 1 . 2 . . 2 . 46 . Brawler 16 | . . . . . . . . . 3 1 1 . . . 3 . . . . . . . . . . . 3 . . . . . . . . 5 . Duelist 22 | . . . . . . . . . 2 . 1 . . . 1 1 3 . . . . . . 1 . . 2 . 1 . . . . . . 10 . Protector 15 | . . . . . . . . . 1 . . . . . 1 2 . . . . . . . . . . 2 . . . . . . . . 9 . Sentry 54 | . . . 6 . . . 3 3 5 5 7 1 . 1 6 6 1 . . . . 3 4 . . . . . 1 . . . . . . 2 . Specialist 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Hunter 22 | . . . . . . 1 . . 1 . 1 . . 1 . 1 . . . . 1 . . 4 . . . . 2 . . . . . . 10 . Programmer 49 | . . . . . . . . 3 . . . . . 2 2 3 . . . . . 3 . 4 . . . . 6 . . . . 5 . 21 . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Investigator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 5 . Executioner 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Z-Light 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Assembled 20 | . . . . 18 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Thug 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Marauder 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fireman 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Commander 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 31 | 6 6 2 8 17 . 7 7 7 13 6 7 4 . 5 7 13 2 2 . 1 2 5 6 8 . 2 7 4 8 4 9 . 2 5 5 31 . Combat Bots Only 28 | . 4 2 5 17 . 7 5 7 8 6 5 2 . 4 6 8 2 2 . 1 2 4 6 7 . 2 7 4 8 4 9 . 2 4 5 28 . Max Kills in Single Turn 6 | 1 2 1 1 5 . 1 3 4 3 2 3 2 . 3 5 6 1 1 . 1 1 4 4 5 . 1 5 4 5 2 1 . 1 3 5 6 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . . 5 . . 1 4 2 2 3 2 . 2 3 4 . . . . . 4 4 4 . 1 5 4 2 . . . . 3 5 6 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Sto Fac Low Low Zio Dee Pro Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Hostile Shots Fired 2681 | . 62 22 109 4 . 32 42 59 121 43 120 90 . 32 184 215 20 15 . 20 18 72 157 74 3 46 50 19 247 84 54 . 2 118 122 160 265 Missed 1154 | . 15 6 39 2 . 5 22 30 46 15 37 38 . 16 96 112 12 8 . 8 3 32 49 27 2 27 23 7 103 28 16 . 1 55 60 75 139 Damage Taken 28475 | . 564 228 772 59 . 269 370 456 1272 497 1324 517 . 348 1031 1387 157 140 . 746 271 783 1641 1026 20 357 957 244 2787 1039 600 . 20 1699 1590 2215 3089 Core 5267 | . 159 31 139 . . 56 25 45 140 112 166 126 . 121 245 328 21 35 . 206 . 48 175 124 . 17 240 66 453 132 74 . . 317 543 303 820 Absorbed by Shields 1281 | . . . . . . . . 5 . . 20 . . . . . . . . . . 45 614 142 . . . . 27 . . . . 28 . 400 . Redirected to Shielding 201 | . . . . . . . . . . . . . . 1 . . . . . 200 . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1323 | . . . 14 . . . 110 . 120 . 52 . . 151 420 95 . . . . . 159 . 113 . . 89 . . . . . . . . . . Core Remaining (%) 39 | 100 . 24 . . . 51 . . . . 11 . . . 29 . . . . . 30 . . . . . . 33 . . . . 42 . 33 . . Volleys Fired 1853 | 9 92 32 126 28 . 41 42 79 142 78 109 22 . 29 94 126 20 28 5 28 23 64 125 70 5 21 61 3 86 17 32 . 3 51 8 149 5 Largest 3 | 2 2 2 2 2 . 2 2 2 2 2 2 2 . 2 2 2 2 2 1 2 2 2 2 2 1 2 2 2 2 2 2 . 2 2 2 3 1 Hottest 201 | 90 100 100 136 136 . 136 136 136 136 136 136 129 . 136 122 145 145 90 90 90 150 150 110 125 90 150 200 180 190 88 180 . 46 201 182 200 113 Shots Fired 3192 | 18 183 60 250 49 . 82 78 144 278 153 206 43 . 55 175 214 40 33 5 34 46 119 244 96 5 41 75 5 130 26 47 . 7 79 10 157 5 Gun 1570 | 18 183 60 158 . . . . 22 67 . 45 33 . 25 160 80 20 5 . 5 23 74 239 90 5 39 20 . 74 20 37 . 7 38 4 19 . Cannon 1362 | . . . 92 42 . 82 71 109 192 147 153 9 . 25 6 119 20 28 5 29 23 44 . . . . 50 4 54 6 . . . 33 4 10 5 Launcher 249 | . . . . 7 . . 7 13 19 6 8 1 . 5 9 15 . . . . . 1 5 6 . 2 5 1 2 . . . . 8 2 127 . Special 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . 1 . Kinetic 315 | . . . 164 . . . . . . . . . . . . . . . . . . . . . . . . . 74 20 26 . 7 15 1 8 . Thermal 2349 | 18 183 60 86 42 . 82 71 109 255 147 198 42 . 50 166 160 20 28 5 29 23 70 239 71 3 20 25 4 51 . 21 . . 40 4 22 5 Explosive 249 | . . . . 7 . . 7 13 19 6 8 1 . 5 9 15 . . . . . 1 5 6 . 2 5 1 2 . . . . 8 2 127 . Electromagnetic 151 | . . . . . . . . 22 4 . . . . . . 39 20 5 . . . . . 14 2 19 1 . . 6 . . . 16 3 . . Entropic 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 . 3 . . . . . . . . Phasic 100 | . . . . . . . . . . . . . . . . . . . . 5 23 48 . 5 . . 19 . . . . . . . . . . Robot Hit Streak 23 | 11 12 13 12 4 . 8 8 7 11 9 18 5 . 8 18 14 6 8 . 4 4 11 23 13 7 11 6 2 8 7 11 . 2 6 1 12 . Robot Miss Streak 11 | 1 4 3 4 3 . 4 3 5 5 4 5 3 . 6 4 6 5 3 . 4 4 4 5 11 2 6 5 5 5 2 4 . 2 2 1 5 . Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 . . . . . . . Secondary Targets 4 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . . . . . . Shots Hit Robots 1830 | 13 125 38 163 21 . 45 46 66 159 57 133 26 . 24 102 120 25 21 . 17 24 76 170 57 2 34 46 1 60 16 32 . 2 48 1 60 . Core Hits 1648 | 7 49 15 65 36 . 22 28 48 92 32 65 13 . 27 106 193 8 15 . 8 8 38 92 86 3 25 108 7 51 6 23 . 2 37 6 327 . Critical Kills 13 | . . . 2 1 . . . 1 2 . . . . . . . 1 . . . . . . . . . 1 . 4 1 . . . . . . . Critical Parts Destroyed 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 1 . . . . . . Critical Strikes 103 | 5 12 5 2 1 . . . 1 5 . 3 3 . 1 12 3 2 . . 2 1 1 9 2 . 1 15 . 8 5 3 . . 1 . . . Burn 60 | 5 12 5 . . . . . . 3 . 3 3 . 1 12 1 . . . . . 1 9 2 . 1 . . . . 2 . . . . . . Meltdown 6 | . . . . 1 . . . 1 2 . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Destroy 14 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 8 3 1 . . . . . . Corrupt 6 | . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . 2 . . . 1 . . . Sunder 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . . . . . . Intensify 3 | . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 105046 | 158 1592 487 2853 1458 . 979 1620 2623 5013 1966 3691 743 . 1660 3852 8416 920 637 . 667 903 2772 4457 4362 20 942 5705 284 4165 555 576 . 29 4061 502 36322 56 Guns 20700 | 158 1592 487 1660 . . . . 213 823 . 622 464 . 305 1936 1011 206 37 . 99 495 1393 3593 1540 20 553 396 . 1278 413 456 . 29 585 . 336 . Cannons 21383 | . . . 1193 443 . 979 930 1106 2404 1260 2272 81 . 355 . 2260 714 600 . 568 408 1079 . . . . 2813 . 823 142 . . . 798 . 155 . Explosions 62494 | . . . . 1015 . . 690 1304 1773 706 797 198 . 1000 1916 5145 . . . . . 300 864 2809 . 389 2496 284 1881 . . . . 2594 502 35831 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 349 | . . . . . . . . . 13 . . . . . . . . . . . . . . 13 . . . . 183 . . . . 84 . . 56 Kinetic 3993 | . . . 1735 . . . . . . . . . . . . . . . . . . . . . . . . . 1278 413 236 . 29 182 . 120 . Thermal 34485 | 158 1592 487 1118 568 . 979 930 1106 3151 1260 2894 545 . 1024 1936 3068 714 600 . 568 408 1611 3593 1373 . 312 650 . 2242 . 340 . . 887 . 371 . Explosive 59882 | . . . . 890 . . 690 1304 1773 706 797 198 . 636 1916 4718 . . . . . 186 864 2701 . 389 2496 284 407 . . . . 2594 502 35831 . Electromagnetic 2106 | . . . . . . . . 213 76 . . . . . . 630 206 37 . . . . . 206 20 241 . . 21 142 . . . 314 . . . Impact 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 2163 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2163 . . . . . . . . . . Phasic 2034 | . . . . . . . . . . . . . . . . . . . . 99 495 975 . 69 . . 396 . . . . . . . . . . Highest Corruption 20 | . 2 2 . . . . . . . . . 1 1 1 . 2 2 2 2 . . 1 . 2 2 2 2 . 7 7 7 7 7 11 11 5 20 Average Corruption 3 | . 1 2 . . . . . . . . . 1 1 1 . 1 2 2 2 . . 1 . 1 2 2 2 . 5 7 7 7 7 6 11 2 7 Corruption Purged 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Corruption Blocked 130 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 84 46 Effects 220 | . 3 7 . . . . . . . . . . 2 3 . 2 3 8 . . . 7 . 5 3 5 . . 28 17 19 4 13 24 12 40 15 Message Errors 54 | . 1 1 . . . . . . . . . . . 1 . . . 1 . . . 3 . 1 . 2 . . 7 7 4 1 3 5 1 13 3 Matter Fused 59 | . 1 3 . . . . . . . . . . 1 . . 1 1 4 . . . 1 . 2 2 2 . . 11 2 5 . 2 6 3 9 3 Heat Flow Errors 23 | . . 2 . . . . . . . . . . . . . . . 2 . . . 1 . 1 1 . . . 2 . 2 1 1 3 1 3 3 Energy Discharges 23 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . 1 . . 1 2 3 1 3 2 1 4 2 Parts Rejected 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 2 1 1 Parts Fused 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 20 | . 1 . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . 3 3 2 1 2 2 . 3 1 Data Loss (major) 6 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . 1 . 2 . Misfires 7 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . 1 1 . . 1 . 1 1 . Alerts 6 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 1 . 2 . Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . 2 Weapon Failures 8 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . 2 . 2 . Overload Shots 164 | . . . . . . . . . . . . . . . 1 44 14 2 4 9 6 24 21 34 3 2 . . . . . . . . . . . Effects 12 | . . . . . . . . . . . . . . . . 5 1 . . 1 . 2 2 1 . . . . . . . . . . . . . Energy Bleed 4 | . . . . . . . . . . . . . . . . 2 . . . . . 1 . 1 . . . . . . . . . . . . . Heat Surge 7 | . . . . . . . . . . . . . . . . 3 1 . . 1 . 1 1 . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Overflow Damage 2846 | . . . 9 45 . 13 19 65 107 20 48 1 . 169 . 120 51 82 . 29 48 29 . 55 . . 185 . 431 . . . . 238 . 1082 . Projectiles 781 | . . . 9 30 . 13 . 29 53 . 36 1 . . . 63 51 82 . 29 48 29 . . . . 166 . 39 . . . . 103 . . . Explosions 2001 | . . . . 15 . . 19 36 54 20 12 . . 169 . 57 . . . . . . . 55 . . 19 . 328 . . . . 135 . 1082 . Melee 64 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64 . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 993 | . . . . . . . . 13 88 67 39 . . 145 87 . . . . . . . 15 261 . . 27 . 154 . . . . 41 . . 56 Shots 29 | . . . . . . . . 1 3 1 2 . . 2 4 . . . . . . . 1 12 . . 1 . 2 . . . . . . . . Rammed 10 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 4 . . . . 4 . . . Targets Rammed 12 | . . . . . . . . . 2 . . . . . . . . . . . . . . 2 . . . . 4 . . . . 4 . . . Kicked 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 677 | 180 219 203 242 162 . 466 273 94 429 81 290 348 . 478 49 300 213 243 10 227 409 677 155 121 214 142 316 184 494 66 261 248 175 153 215 192 181 Average Temperature 77 | 72 50 34 55 51 . 140 80 36 61 18 80 142 . 102 14 100 52 37 7 62 92 143 64 61 73 40 87 85 84 19 92 149 89 24 65 58 85 Received Heat Transfer 5308 | . 324 132 231 29 . 9 153 132 522 270 672 153 . 75 324 310 57 72 . 81 63 66 556 97 9 93 45 18 74 42 61 . . 51 261 92 234 Effects 41 | . . . . . . 2 . . 5 . 2 3 . 3 . . . . . . 1 16 . . . . . . 6 . 3 . . . . . . Shutdowns 8 | . . . . . . 2 . . 1 . . 1 . 1 . . . . . . . . . . . . . . 3 . . . . . . . . Energy Bleed 12 | . . . . . . . . . 1 . 1 1 . 2 . . . . . . 1 3 . . . . . . 1 . 2 . . . . . . Interference 7 | . . . . . . . . . . . 1 1 . . . . . . . . . 4 . . . . . . . . 1 . . . . . . Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Short Circuit 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Damage (minor) 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . Damage (major) 5 | . . . . . . . . . 3 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Fried 12 | . . . . . . . . . . . . . . 1 1 1 . . . . 1 . . 2 . . . . . 1 . . . 3 . 2 . Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Robots Melted 19 | . . 1 . 1 . . 1 1 3 . . . . . 2 1 1 . . . . 1 5 . . . 1 . . . 1 . . . . . . Combat Hostiles 15 | . . 1 . . . . 1 1 2 . . . . . 2 . 1 . . . . . 5 . . . 1 . . . 1 . . . . . . Parts Melted 124 | 6 9 6 5 1 . 4 . 5 11 . 7 1 . 2 20 3 2 1 . . . 6 24 1 . . 4 . 1 . 1 . . 2 . 2 . Heat Transferred 59882 | 791 5239 1776 1961 1027 . 1702 1665 1887 5754 2072 5217 1221 . 1273 4588 3788 698 814 . 557 483 2019 7214 2271 . 642 619 . 1727 . 1515 . . 955 . 407 . Parts Sabotaged 9 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 3 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . 2 . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Sto Fac Low Low Zio Dee Pro Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Peak Influence 5064 | 30 274 136 596 367 . 327 480 1494 1407 2099 1696 1245 426 858 1134 2390 . . . . . 522 1876 1399 . . . . 1187 . . . . 839 2233 5064 3388 Initial 2848 | . 19 106 15 192 . . 127 137 728 848 1023 726 366 298 348 515 . . . . . 18 365 984 . . . . . . . . . 170 471 1255 2848 Average 987 | 10 182 87 354 276 . 198 297 969 1107 1459 1351 952 397 498 777 1174 . . . . . 286 1239 1007 . . . . 390 . . . . 488 1792 2327 3051 Maximum Alert Level 5 | . 1 . 2 1 . 1 2 4 4 5 5 4 2 3 4 5 . . . . . 2 5 4 . . . . 4 . . . . 3 5 5 5 Low Security (%) 10 | 100 44 100 16 15 . 55 24 5 . . . . . 1 . . . . . . . 26 . . . . . . 12 . . . . 10 . . . Level 1 20 | . 55 . 34 84 . 44 59 6 . . . . 54 43 7 . . . . . . 56 . . . . . . 49 . . . . 41 . . . Level 2 12 | . . . 48 . . . 16 20 . . . . 45 22 20 24 . . . . . 16 7 . . . . . 34 . . . . 22 . . . Level 3 19 | . . . . . . . . 21 40 19 5 70 . 31 63 26 . . . . . . 30 86 . . . . . . . . . 25 . . . Level 4 22 | . . . . . . . . 45 59 40 85 29 . . 8 22 . . . . . . 38 13 . . . . 4 . . . . . . 53 . Level 5 5 | . . . . . . . . . . 39 8 . . . . 5 . . . . . . 22 . . . . . . . . . . . . . . High Security 6 | . . . . . . . . . . . . . . . . 20 . . . . . . . . . . . . . . . . . . . 46 . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 . 99 Squads Dispatched 127 | . 4 . 1 1 . . 2 . 6 . 6 3 . 6 9 18 . . . . . 9 . 9 . . . . 11 . . . . 4 12 4 22 Investigation 26 | . 2 . . 1 . . . . 1 . 1 1 . 2 3 4 . . . . . 6 . 2 . . . . 1 . . . . . . 2 . Extermination 14 | . . . . . . . . . . . . . . 3 2 . . . . . . 2 . 2 . . . . 3 . . . . 2 . . . Reinforcement 30 | . 2 . 1 . . . 2 . 1 . 2 . . 1 2 5 . . . . . 1 . 3 . . . . 5 . . . . 2 . 2 1 Assault 56 | . . . . . . . . . 3 . 3 2 . . 2 9 . . . . . . . 2 . . . . 2 . . . . . 12 . 21 Garrison 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Construction Impeded 8 | . . . 1 . . . . . . . 2 . . 1 . . . . . . . . . 2 . . . . 1 . . . . 1 . . . Haulers Reinforced 5 | . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Sto Fac Low Low Zio Dee Pro Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Distress Signals 50 | . 1 . 2 . . . 2 . 5 . 5 . . 1 1 4 . . . . . 1 . 4 . . 1 . 5 . . . . 2 . 15 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 1211 | . 22 4 34 23 . 11 18 29 57 25 47 12 6 19 33 80 14 18 . 16 9 41 34 42 3 7 78 8 53 27 14 . 4 41 56 171 155 Peak Tracking Total 55 | . 6 2 6 11 . 4 6 6 7 5 6 5 6 4 6 21 5 14 . 5 4 5 6 12 3 3 11 5 12 7 5 . 2 10 25 32 55 Tactical Retreats 108 | . 2 . 3 . . 2 1 1 1 5 2 . . 1 . 10 2 3 . 2 . 4 5 5 . 1 1 3 12 7 1 . 1 10 6 10 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Sto Fac Low Low Zio Dee Pro Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Traps Triggered 37 | . 2 . . . . . . 5 1 3 1 3 . 1 1 3 . . . . . 1 4 . . . . . 3 1 . . . 3 2 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Reprogrammed 10 | . . . . . . . 4 . . . . . . . . . . . . . . 4 . . . . . . . . . . . 2 . . . Reused 5 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 2 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 10 | . . . . 5 . . . . . . . . . . . . . . . . 1 . . . . . . . . 4 . . . . . . . Triggered 23 | . . . . . . . . . . . . . . . . . . . . . 1 3 . . . 2 12 . . 2 1 . . 2 . . . Most Traps Carried 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Sto Fac Low Low Zio Dee Pro Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Machines Disabled 183 | . . . 1 2 . . 2 14 8 10 5 15 . 14 5 22 . . 3 2 . 15 11 1 . . 1 . 31 . . . . 6 6 5 4 Max in Single Turn 19 | . . . 1 1 . . 1 1 2 2 1 13 . 8 1 4 . . 1 . . 1 2 1 . . 1 . 19 . . . . 2 1 2 1 Garrison Access 9 | . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . 1 . . . . 2 . . . . 1 . 2 . Garrison Relay 16 | . . . . . . . . 6 . 5 . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Phase Generator 3 | . . . . . . . . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Sto Fac Low Low Zio Dee Pro Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Machines Accessed 183 | . 5 . 7 1 5 1 5 4 12 4 4 1 . 22 15 18 . 4 . . . 16 3 9 1 1 2 . 17 2 2 8 . 11 . 3 . Terminals 103 | . 4 . 4 . . 1 2 4 9 4 2 . . 11 12 10 . . . . . 10 3 5 . . . . 8 . 1 . . 10 . 3 . Fabricators 15 | . . . . . . . . . . . . . . 2 . 5 . . . . . 3 . 2 . . . . 3 . . . . . . . . Repair Stations 17 | . 1 . 1 . . . 1 . 1 . 2 . . 3 2 2 . . . . . 1 . 1 . . . . 2 . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . 2 . . . 1 . 1 . . . . 2 . . . . . . . . . . . . . . 2 . . . . . . . . Garrison Access 13 | . . . . . . . 1 . 1 . . 1 . 3 . 1 . . . . . 2 . 1 . . . . 2 . . . . 1 . . . Total Hacks 618 | . 13 . 27 1 50 2 21 10 38 10 8 2 . 62 49 73 . 5 . . . 62 9 23 1 1 3 . 34 6 2 47 . 33 . 26 . Successful 390 | . 6 . 14 1 50 1 13 1 25 4 4 . . 44 33 27 . 5 . . . 31 4 13 1 1 3 . 22 6 2 47 . 18 . 14 . Failed 223 | . 6 . 12 . . 1 8 9 12 6 4 2 . 18 16 46 . . . . . 30 5 10 . . . . 12 . . . . 14 . 12 . Catastrophic 41 | . . . 2 . . . 1 3 3 1 . . . 3 2 15 . . . . . 5 1 1 . . . . . . . . . 1 . 3 . Database Lockouts 5 | . 1 . 1 . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Manual 176 | . 5 . 12 . 1 2 . . 14 3 2 . . 8 11 19 . . 2 . . 28 6 9 . . . . 15 . . . . 23 . 16 . Terminals 346 | . 10 . 16 . . 2 8 10 24 10 4 . . 29 32 50 . . . . . 50 9 15 . . . . 18 . 1 . . 32 . 26 . Fabricators 44 | . . . . . . . . . . . . . . 9 . 16 . . . . . 8 . 3 . . . . 8 . . . . . . . . Repair Stations 66 | . 3 . 4 . . . 8 . 6 . 4 . . 12 16 6 . . . . . 2 . 2 . . . . 3 . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 23 | . . . 7 . . . 3 . 5 . . . . 5 . . . . . . . . . . . . . . 3 . . . . . . . . Garrison Access 21 | . . . . . . . 2 . 3 . . 2 . 5 . 1 . . . . . 2 . 3 . . . . 2 . . . . 1 . . . Terminal Hacks 243 | . 4 . 7 1 50 1 4 1 16 4 1 . . 15 18 17 . 5 . . . 10 3 3 1 1 3 . 3 6 2 47 . 9 . 11 . Record 94 | . . . . . 49 . . . . . . . . . . . . 2 . . . . . . . . 2 . . 5 1 35 . . . . . Part Schematic 6 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 4 . . . 1 . Robot Schematic 3 | . . . . . . . . . . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . Robot Analysis 21 | . 1 . 4 . . 1 . . 4 . . . . . 1 1 . . . . . 3 . . . . . . . . . 4 . 1 . 1 . Prototype ID Bank 27 | . 3 . 3 . . . . . 2 . . . . 2 4 3 . . . . . 2 . 1 . . . . 1 . . 4 . 1 . 1 . Open Door 14 | . . . . 1 . . . . . 1 . . . . 3 1 . 3 . . . . . . 1 1 1 . . 1 1 . . . . . . Open DSF 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 6 | . . . . . . . . . . . . . . 1 1 1 . . . . . . . . . . . . 1 . . . . 1 . 1 . Emergency Access Points 3 | . . . . . . . . . . 1 . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Terminal Index 8 | . . . . . . . . . 1 . 1 . . 1 1 1 . . . . . . . 1 . . . . . . . . . 1 . 1 . Repair Station Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Index 3 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 5 | . . . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 5 | . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . Dispatch Records 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recall Investigation 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Recall Extermination 3 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Registered Components 3 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 22 | . . . . . . . 1 . 5 . . . . 4 3 4 . . . . . 1 . 1 . . . . . . . . . 2 . 1 . Garrison Registry 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Patrol Navigation 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 28 | . . . . . . . . . . . . . . 9 . 6 . . . . . 5 . 3 . . . . 5 . . . . . . . . Network Status 4 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . . . . 1 . . . . . . . . Load Schematic 12 | . . . . . . . . . . . . . . 4 . 3 . . . . . 2 . 1 . . . . 2 . . . . . . . . Build 12 | . . . . . . . . . . . . . . 4 . 2 . . . . . 3 . 1 . . . . 2 . . . . . . . . Repair Station Hacks 51 | . 2 . 2 . . . 6 . 3 . 3 . . 12 14 3 . . . . . 2 . 2 . . . . 2 . . . . . . . . Scan Component 27 | . . . 1 . . . 4 . 2 . 2 . . 6 7 2 . . . . . 1 . 1 . . . . 1 . . . . . . . . Repair 21 | . . . 1 . . . 2 . 1 . 1 . . 6 7 1 . . . . . 1 . 1 . . . . . . . . . . . . . Refit 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 19 | . . . 5 . . . 2 . 5 . . . . 5 . . . . . . . . . . . . . . 2 . . . . . . . . Insert Component 10 | . . . 2 . . . 1 . 3 . . . . 3 . . . . . . . . . . . . . . 1 . . . . . . . . Analyze 9 | . . . 3 . . . 1 . 2 . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . Garrison Access Hacks 11 | . . . . . . . 1 . 1 . . . . 2 . 1 . . . . . 2 . 1 . . . . 2 . . . . 1 . . . Unlock Access 5 | . . . . . . . 1 . 1 . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . Seal Access 6 | . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . 1 . . . . 1 . . . . 1 . . . Unauthorized Hacks 36 | . . . . . . . . . . . . . . . . . . . . . . 12 1 4 . . . . 8 . . . . 8 . 3 . Terminals 36 | . . . . . . . . . . . . . . . . . . . . . . 12 1 4 . . . . 8 . . . . 8 . 3 . Track 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Assimilate 4 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 1 . . . Botnet 30 | . . . . . . . . . . . . . . . . . . . . . . 8 1 4 . . . . 8 . . . . 7 . 2 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . . . . . 1 . . . . 1 1 . . . . . . 2 . . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hacking Detections 138 | . 5 . 7 . . 1 5 4 10 4 3 1 . 19 14 16 . . . . . 14 2 8 . . . . 12 . . . . 10 . 3 . Full Trace Events 26 | . 2 . . . . . 1 2 1 . . 1 . 2 3 4 . . . . . 5 . 2 . . . . 1 . . . . . . 2 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . . . . 1 1 . . . 3 . . 1 . . . . . . . . . . . . . . 3 Robots Built 19 | . . . . . . . . . . . . . . 8 . 2 . . . . . 5 . . . . . . 4 . . . . . . . . Authchips 4 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 1 . . . . . . . . Time 1408 | . . . . . . . . . . . . . . 536 . 67 . . . . . 475 . 44 . . . . 286 . . . . . . . . Total Robot Build Rating 92 | . . . . . . . . . . . . . . 32 . 8 . . . . . 34 . . . . . . 18 . . . . . . . . Part Schematics Acquired 30 | . . . 2 . . . 1 . 2 . . . . 3 . . . . 14 . . . . . . . . . 1 . . 4 . . . 1 2 Parts Built 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 106 | . . . . . . . . . . . . . . . . 106 . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Parts Repaired 21 | . . . 1 . . . 2 . 1 . 1 . . 6 7 1 . . . . . 1 . 1 . . . . . . . . . . . . . Time 1048 | . . . 38 . . . 99 . 51 . 28 . . 264 400 28 . . . . . 70 . 70 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 14 | . . . . . . . . . . . . . . 4 10 . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . 2 . . . 1 . 2 . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . Part Schematics Acquired 8 | . . . 2 . . . 1 . 2 . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Sto Fac Low Low Zio Dee Pro Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 71 | . . . . . . . . 26 . 17 . . . . . . . . . . . . 22 . . . . . 3 . . . . . . 3 . Machine Destruction 71 | . . . . . . . . 26 . 17 . . . . . . . . . . . . 22 . . . . . 3 . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . . . 3 . . . 1 . . . . 1 2 . . . . 9 . . . . . . . . . . . . . . Allies Hacked 4 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . 2 . . . Hacks Repelled 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Sto Fac Low Low Zio Dee Pro Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Total Allies 50 | . . . . 3 . . . 4 . 2 . 1 . 9 1 2 1 2 3 1 . 7 9 . . . . . 4 . . . . 1 . . . Largest Group 7 | . . . . 3 1 . . 3 3 2 . 1 . 7 4 2 1 2 5 5 1 4 3 . . . . . 1 . . . . 1 . . . Highest-Rated Group 226 | . . . . 80 18 . . 54 54 59 . 34 . 226 130 74 30 62 155 192 99 126 204 . . . . . 37 . . . . 26 . . . Highest-Rated Ally 99 | . . . . 31 18 . . 31 18 39 . 34 . 37 37 37 30 31 31 99 99 98 68 . . . . . 37 . . . . 26 . . . Warlord Squad Rendezvous 8 | . . . . . . . . . . . . . . . . . . . . . . 6 . 2 . . . . . . . . . . . . . Dakka 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Infantry 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Ranger 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Pyro 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Chimera 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Ghost 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Total Orders 48 | . . . . . . . . . . . . . . . 2 . . . . . . 10 8 6 4 6 . . 1 1 . . . . . 10 . STAY 11 | . . . . . . . . . . . . . . . 1 . . . . . . 3 6 . . . . . . . . . . . . 1 . FOLLOW 6 | . . . . . . . . . . . . . . . 1 . . . . . . 3 2 . . . . . . . . . . . . . . EXPLORE 25 | . . . . . . . . . . . . . . . . . . . . . . . . 5 4 6 . . . 1 . . . . . 9 . RETURN 6 | . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . . . . 1 . . . . . . . . Ally Attacks 301 | . . . . 27 . . . 26 23 35 . 6 . 25 20 6 5 9 . 57 9 31 17 . . . . . 5 . . . . . . . . Total Damage 10424 | . . . . 378 . . . 398 616 494 . 290 . 802 612 140 134 108 . 3300 724 1456 828 . . . . . 144 . . . . . . . . Kills 87 | . . . . 4 . . . 3 5 8 . 4 . 8 5 1 . 1 . 19 5 17 6 . . . . . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Sto Fac Low Low Zio Dee Pro Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Robot Analysis Total 21 | . 1 . 4 . . 1 . . 4 . . . . . 1 1 . . . . . 3 . . . . . . . . . 4 . 1 . 1 . Derelict Logs Recovered 20 | . . 3 . 2 . . . . . . . . . . . . 2 2 1 . 2 . . . 1 2 . 1 . 2 2 . . . . . . Drone Launches 54 | . . . . . . . . . . . . . . . . . . . . . . 4 . 23 4 6 . . 4 4 . . . . . 9 . Drone Recoveries 21 | . . . . . . . . . . . . . . . . . . . . . . 4 . 4 1 4 . . 2 1 . . . . . 5 . Decoded 0b10 Intel 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . . . . . . Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Items 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Sto Fac Low Low Zio Dee Pro Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Turns Passed 31105 | 82 795 558 1284 448 156 361 503 901 1072 1626 882 434 33 1317 1151 1188 318 1011 447 743 615 1999 1724 1050 268 877 1185 439 1499 631 568 79 450 946 268 2797 400 Spaces Moved 41469 | 50 551 541 1222 806 424 547 566 1220 1098 1297 470 298 83 2404 1465 2603 805 2114 1223 1059 991 3073 1028 814 328 983 1225 684 1807 973 642 156 593 1383 548 4285 1110 Core 7 | 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 Treads 149 | . . . . . . . . . . 149 . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 2011 | . . . . . . . . . . 340 152 239 . . . . . . . . . . 848 432 . . . . . . . . . . . . . Wheels 1703 | 47 550 541 455 . . . . . . . 47 . . . . . . . . . . . . 63 . . . . . . . . . . . . . Hover 17968 | . . . 273 . . . 105 1220 1098 808 271 . . . . . . . . 644 991 3073 180 319 328 983 1225 684 1806 973 642 156 593 1383 213 . . Flight 19631 | . . . 494 806 424 547 461 . . . . 59 83 2404 1465 2603 805 2114 1223 415 . . . . . . . . . . . . . . 335 4285 1108 Fastest Speed 23 | 50 80 80 31 31 31 31 27 38 34 43 44 36 27 27 25 24 24 27 27 27 40 36 40 46 46 46 46 52 38 38 45 33 33 33 31 29 23 Average Speed 44 | 83 80 80 60 31 31 31 30 40 37 82 77 105 35 29 27 24 24 30 27 36 40 39 110 89 46 54 56 54 50 40 46 37 33 36 38 42 26 Slowest Speed 300 | 100 300 80 156 31 31 31 110 42 105 240 190 190 36 108 29 24 94 95 27 210 40 110 256 120 50 100 100 55 200 105 48 45 33 87 51 122 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 215 | . . . 9 8 . 1 4 . . . . 2 . 66 38 35 3 2 . . . . . . . . . . . . . . . . 9 19 19 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Exploration Rate (%) 69 | 4 79 95 72 98 90 88 27 98 73 90 40 10 75 43 94 56 88 99 88 82 98 56 83 31 93 97 90 71 44 85 56 62 68 36 70 56 67 Regions Visited 37 Branch Regions 20 Pre-discovered Areas 9 | . . . . 1 1 . . . . . . . . . . . 2 1 . . . . . . . . . . . 1 . 3 . . . . . Known Exits Taken 18 | . . . 1 . . 1 1 . 1 . . . . 1 1 1 . 1 . . 1 1 . 1 . 1 . 1 1 1 . . . 1 1 1 . Unknown Exits Taken 14 | 1 1 1 . 1 1 . . . . . 1 . . . . . 1 . 1 1 . . . . 1 . 1 . . . 1 1 1 . . . . Scrap Searched 27 | . . 1 . 4 . 1 . . . . . . . . . . 1 5 3 . 1 . . . 2 2 . . . 3 3 . 1 . . . . Spaces Dug 134 | . . . . . . . . . . . . . . . 53 21 . 2 1 . . 8 . 13 3 1 . 4 15 . . . . 3 . 10 . Terrain Destroyed 2548 | . . . . 62 . . 31 92 142 179 42 35 . 89 152 376 3 5 1 5 14 46 180 146 3 58 42 21 156 8 . . . 94 35 531 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 212 | . . . . 3 . . . 1 3 4 . . . 1 . 31 3 5 1 5 14 29 . 15 3 1 10 4 52 8 . . . 9 . 10 . AOE 2336 | . . . . 59 . . 31 91 139 175 42 35 . 88 152 345 . . . . . 17 180 131 . 57 32 17 104 . . . . 85 35 521 . Terrain Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Sto Fac Low Low Zio Dee Pro Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Total 50938 | 68 719 605 1522 950 447 654 818 1519 1498 1704 781 370 86 2899 1998 2895 884 2465 1335 1386 1162 3722 1369 1027 439 1281 1634 744 2269 1183 856 175 844 1743 590 5099 1198 Wait 5608 | . 42 20 73 95 21 65 171 98 162 213 144 26 . 476 370 115 36 226 85 230 146 471 98 71 95 270 285 54 231 174 167 . 237 227 5 399 10 Move 41033 | 49 550 540 1204 788 423 544 557 1219 1098 1296 469 294 82 2284 1392 2533 798 2109 1222 1058 990 3072 1027 813 327 982 1224 683 1806 972 641 155 592 1382 530 4254 1074 Hop 184 | . . . 8 8 . 1 4 . . . . 2 . 53 34 34 3 2 . . . . . . . . . . . . . . . . 8 11 16 Pick Up 323 | . 4 1 23 10 1 1 7 8 24 14 12 2 . 10 15 5 2 27 5 11 . 21 9 8 3 1 8 . 19 2 3 2 6 13 9 22 15 Fast Attach 367 | 8 5 3 21 . . 1 9 2 8 15 15 5 1 6 19 14 . 12 5 20 1 13 11 13 2 3 16 1 23 3 9 6 . 13 8 56 20 Attach 224 | . 3 . 10 . . . 3 2 8 3 7 2 . 7 5 3 1 10 1 3 1 9 8 7 1 . 5 1 14 6 1 1 . 9 10 61 22 Detach 191 | 1 6 1 10 . . . 2 1 1 4 3 3 1 2 6 5 . 6 2 6 . 8 8 8 1 . 4 2 8 2 1 2 . 6 6 63 12 Swap 326 | 1 8 3 6 5 1 . 10 10 29 12 9 4 . 19 28 26 2 1 2 7 . 38 17 12 2 2 13 . 23 1 1 2 . 13 . 16 3 Drop 512 | . 9 5 41 11 1 1 13 9 24 30 13 3 2 13 34 16 1 25 8 23 . 25 16 17 3 2 18 . 25 2 1 7 6 17 6 68 17 Fire 1853 | 9 92 32 126 28 . 41 42 79 142 78 109 22 . 29 94 126 20 28 5 28 23 64 125 70 5 21 61 3 86 17 32 . 3 51 8 149 5 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram 13 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 4 . . . . 4 . . 3 Kick 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 155 | . . . . . . . . 54 . 39 . . . . . 18 . . . . . . 6 . . . . . 30 . . . . 7 . . 1 Rewire 131 | . . . . . . . . 37 . . . 7 . . 1 . 21 19 . . . 1 44 . . . . . . . . . . 1 . . . Trap 10 | . . . . 5 . . . . . . . . . . . . . . . . 1 . . . . . . . . 4 . . . . . . . Miscellaneous 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 6 exits: *Fac x2 / *Sto / *Low x2 / Gar) -7/Storage (discovered 2 exits: *Fac / Rec) -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 7 exits: *Fac x4 / *Upp x2 / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research (discovered 5 exits: *Acc x3 / *Qua x2) -2/Quarantine (discovered 1 exit: *Acc) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Central database locked down 437 | -10/Materials | Discovered new exit (range 12) 506 | -10/Materials | Discovered new exit (range 5) 644 | -10/Materials | Core integrity fell below 50% 668 | -10/Materials | Lost 3 parts (1p2n) 726 | -10/Materials | Discovered new exit (range 14) 865 | -10/Materials | Discovered new exit (range 16) 878 | -10/Materials | Entered Mines 923 | -10/Mines | Discovered new exit (range 10) 959 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 966 | -10/Mines | Build established: Scavenger-Mutant 984 | -10/Mines | Learned Materials garrison access intel 1229 | -10/Mines | Learned location of 1 exit from Materials 1235 | -10/Mines | Discovered new exit (range 5) 1239 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1393 | -10/Mines | Learned location of 1 exit from Materials 1436 | -10/Mines | Entered Materials 1436 | -9/Materials | Evolved 2 slots: Propulsion x2 1437 | -9/Materials | Identified exit to Materials 1437 | -9/Materials | Identified exit to Mines 1744 | -9/Materials | Build established: Mutant 2378 | -9/Materials | Discovered exit to Mines (range 8) 2431 | -9/Materials | Central database locked down 2437 | -9/Materials | Build established: Scavenger-Mutant 2502 | -9/Materials | Discovered exit to Materials (range 11) 2681 | -9/Materials | Repaired Lgt. Deuterium Engine? 2720 | -9/Materials | Entered Mines 2723 | -9/Mines | Received a Mining Laser from a helpful Derelict 2746 | -9/Mines | Discovered exit to Materials (range 7) 2754 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2755 | -9/Mines | Found Prototype Device 2790 | -9/Mines | Learned location of Zion (-6) 2792 | -9/Mines | Found a hidden stash of uninstalled traps 2835 | -9/Mines | Learned Materials terminal intel 2849 | -9/Mines | Met a Derelict shopkeep closing up shop 2852 | -9/Mines | Identified Exp. Sensor Array 2879 | -9/Mines | Assembled infested the area 2884 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2929 | -9/Mines | Discovered exit to Materials (range 7) 2943 | -9/Mines | Destroyed 17 combat bots 3015 | -9/Mines | Build established: Sprinter 3144 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3144 | -9/Mines | Discovered new exit (range 5) 3168 | -9/Mines | Entered Exiles 3168 | -9/Exiles | Accompanied by 1 ally 3176 | -9/Exiles | Met 8R-AWN 3206 | -9/Exiles | Met EX-HEX 3221 | -9/Exiles | Met EX-DEC 3229 | -9/Exiles | Visited The Gauntlet 3269 | -9/Exiles | Met EX-BIN 3273 | -9/Exiles | Aligned with FarCom system 3274 | -9/Exiles | Given EX-Vault access code 3287 | -9/Exiles | Opened EX-Vault 3291 | -9/Exiles | Found Superbattery 3298 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3320 | -9/Exiles | Discovered new exit (range 14) 3324 | -9/Exiles | Left Exiles lab with Superbattery 3324 | -9/Exiles | Entered Mines 3398 | -8/Mines | Destroyed 7 combat bots 3422 | -8/Mines | Discovered exit to Materials (range 4) 3478 | -8/Mines | Discovered exit to Materials (range 12) 3685 | -8/Mines | Entered Materials 3685 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3686 | -8/Materials | Loaded intel: 12 terminal locations 3687 | -8/Materials | Loaded intel: 1 garrison access location 3834 | -8/Materials | Repaired Broken Imp. Cooling System 3873 | -8/Materials | Repaired Lgt. Nuclear Core 4064 | -8/Materials | Identified exit to Garrison 4188 | -8/Materials | Entered Garrison 4200 | -8/Garrison | Triggered checkpoint 4238 | -8/Garrison | Garrison Relay disabled 4249 | -8/Garrison | Phase Generator disabled 4281 | -8/Garrison | Triggered checkpoint 4350 | -8/Garrison | Discovered new exit (range 14) 4385 | -8/Garrison | Build established: Mutant 4392 | -8/Garrison | Discovered new exit (range 10) 4410 | -8/Garrison | Triggered checkpoint 4419 | -8/Garrison | Garrison Relay disabled 4477 | -8/Garrison | Triggered checkpoint 4512 | -8/Garrison | Destroyed 7 combat bots 4567 | -8/Garrison | Garrison Relay disabled 4585 | -8/Garrison | Rescued a captive Derelict 4640 | -8/Garrison | Triggered checkpoint 4680 | -8/Garrison | Garrison Relay disabled 4763 | -8/Garrison | Garrison Relay disabled 4777 | -8/Garrison | Discovered new exit (range 10) 4798 | -8/Garrison | Triggered checkpoint 4841 | -8/Garrison | Garrison Relay disabled 4846 | -8/Garrison | Triggered checkpoint 4893 | -8/Garrison | Learned Materials security intel 5004 | -8/Garrison | Build established: Scavenger-Mutant 5089 | -8/Garrison | Entered Materials 5089 | -8/Materials | Accompanied by 3 allies 5180 | -8/Materials | Repaired Adv. Beam Cannon 5261 | -8/Materials | Lost 3 allies 5375 | -8/Materials | Discovered new exit (range 16) 5489 | -8/Materials | First assault squad dispatched 5664 | -8/Materials | Destroyed 8 combat bots 5839 | -8/Materials | Central database locked down 5942 | -8/Materials | Discovered new exit (range 14) 6056 | -8/Materials | Lost 3 parts (1n2w) 6125 | -8/Materials | Garrison activated, responded to threat 6161 | -8/Materials | Identified exit to Garrison 6161 | -8/Materials | Entered Garrison 6207 | -8/Garrison | Triggered checkpoint 6277 | -8/Garrison | Garrison Relay disabled 6382 | -8/Garrison | Phase Generator disabled 6431 | -8/Garrison | Triggered checkpoint 6500 | -8/Garrison | Discovered new exit (range 32) 6500 | -8/Garrison | Discovered new exit (range 45) 6500 | -8/Garrison | Discovered new exit (range 66) 6500 | -8/Garrison | Discovered new exit (range 73) 6541 | -8/Garrison | Core integrity fell below 50% 6681 | -8/Garrison | Rescued a captive Derelict 6681 | -8/Garrison | Rescued a captive Derelict 6828 | -8/Garrison | Triggered checkpoint 7070 | -8/Garrison | Garrison Relay disabled 7466 | -8/Garrison | Triggered checkpoint 7541 | -8/Garrison | Triggered checkpoint 7592 | -8/Garrison | Garrison Relay disabled 7624 | -8/Garrison | Garrison Relay disabled 7668 | -8/Garrison | Triggered checkpoint 7732 | -8/Garrison | Garrison Relay disabled 7787 | -8/Garrison | Entered Materials 7884 | -8/Materials | Build established: Mutant 8187 | -8/Materials | First assault squad dispatched 8242 | -8/Materials | Lost 3 parts (2n1w) 8337 | -8/Materials | Lost 4 parts (3n1u) 8427 | -8/Materials | Repaired Antigrav System? 8429 | -8/Materials | Core integrity fell below 20% 8493 | -8/Materials | Discovered new exit (range 12) 8669 | -8/Materials | Entered Factory 8669 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 8747 | -7/Factory | Build established: Scavenger-Mutant 9069 | -7/Factory | First assault squad dispatched 9103 | -7/Factory | Sucked down chute 9103 | -7/Factory | Entered Waste 9110 | -7/Waste | Spotted C-40 Crusher 9115 | -7/Waste | Spotted C-40 Crusher 9116 | -7/Waste | Spotted C-40 Crusher 9118 | -7/Waste | Spotted C-40 Crusher 9124 | -7/Waste | Spotted C-40 Crusher 9125 | -7/Waste | Spotted C-40 Crusher 9127 | -7/Waste | Discovered new exit (range 13) 9136 | -7/Waste | Entered Factory 9184 | -7/Factory | Repaired VTOL Module 9217 | -7/Factory | Repaired VTOL Module 9275 | -7/Factory | Repaired Mic. Fission Core 9308 | -7/Factory | Repaired VTOL Module 9344 | -7/Factory | Identified exit to DSF 9468 | -7/Factory | Identified exit to Garrison 9601 | -7/Factory | Build established: Hacker-Sprinter 9755 | -7/Factory | Discovered new exit (range 4) 9782 | -7/Factory | Identified exit to Storage 9782 | -7/Factory | Identified exit to Lower Caves 9826 | -7/Factory | Fabricated P-60 Hacker? 9890 | -7/Factory | Hacker 4b assimilated hostile W-25 Informer 9909 | -7/Factory | Discovered new exit (range 11) 9998 | -7/Factory | Fabricated P-60 Hacker (x2) 10135 | -7/Factory | Fabricated P-60 Hacker? 10149 | -7/Factory | Repaired Nuclear Pulse Array 10390 | -7/Factory | Repaired Mic. Fission Core? 10436 | -7/Factory | Fabricated P-60 Hacker? 10453 | -7/Factory | Entered Storage 10453 | -7/Storage | Accompanied by 4 allies 10554 | -7/Storage | Identified exit to Factory 10555 | -7/Storage | Identified exit to Recycling 10670 | -7/Storage | Lost 3 allies 10730 | -7/Storage | Found Prototype Launcher 10730 | -7/Storage | Identified Rocket Array 10735 | -7/Storage | Found Rocket Array 10853 | -7/Storage | First assault squad dispatched 10883 | -7/Storage | Found Rocket Array 10921 | -7/Storage | Core integrity fell below 50% 10958 | -7/Storage | Repaired Prc. Beam Rifle 11016 | -7/Storage | Repaired Nuclear Pulse Array 11087 | -7/Storage | Repaired Cld. Pulse Rifle 11295 | -7/Storage | Repaired Mic. Nuclear Core 11353 | -7/Storage | Repaired Nuclear Pulse Array? 11430 | -7/Storage | Repaired Imp. Cesium-ion Thruster 11479 | -7/Storage | Repaired Imp. Cooling System 11540 | -7/Storage | Found Rocket Array 11604 | -7/Storage | Entered Factory 11604 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11714 | -6/Factory | Discovered new exit (range 7) 11784 | -6/Factory | Discovered new exit (range 18) 11876 | -6/Factory | Assembled infested ambush trap array 11883 | -6/Factory | Spotted B-75 Beast 11885 | -6/Factory | Identified exit to Lower Caves 11885 | -6/Factory | Identified exit to Extension 11888 | -6/Factory | Fabricated P-60 Hacker? 11888 | -6/Factory | Discovered new exit (range 13) 11940 | -6/Factory | Identified exit to Factory 12046 | -6/Factory | Found Prototype Device 12173 | -6/Factory | Fabricated Nuclear Pulse Array (x1) 12304 | -6/Factory | First assault squad dispatched 12317 | -6/Factory | Repaired Nuclear Pulse Array 12497 | -6/Factory | Destroyed 8 combat bots 12543 | -6/Factory | High security lockdown imminent 12623 | -6/Factory | High security lockdown engaged 12712 | -6/Factory | Cargo convoy interrupted 12751 | -6/Factory | Destroyed 7 combat bots 12792 | -6/Factory | Entered Lower Caves 12798 | -6/Lower Caves | Met a Warlord Commander 12799 | -6/Lower Caves | Learned location of Warlord (-5) 12800 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 12807 | -6/Lower Caves | Found Encrypted Comm Array 12851 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 13081 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13086 | -6/Lower Caves | Discovered new exit (range 15) 13110 | -6/Lower Caves | Entered another Lower Caves area 13153 | -6/Lower Caves | Discovered exit to Factory (range 15) 13182 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13188 | -6/Lower Caves | Attacked by a faux Warlord 13295 | -6/Lower Caves | Identified exit to Zion 13423 | -6/Lower Caves | Encountered a Warlord checkpoint 13445 | -6/Lower Caves | Found Prototype Device 13625 | -6/Lower Caves | Identified Heart of Steel 14121 | -6/Lower Caves | Entered Zion 14121 | -6/Zion | Accompanied by 2 allies 14141 | -6/Zion | Found Prototype Processor 14141 | -6/Zion | Identified Exp. Signal Interpreter 14158 | -6/Zion | Learned location of 1 exit from Lower Caves 14163 | -6/Zion | System corruption cleaned by Quarantine Array 14179 | -6/Zion | Discovered new exit (range 10) 14180 | -6/Zion | Given the Hacking Drone Bay 14181 | -6/Zion | Found Prototype Device 14189 | -6/Zion | Identified Hacking Drone Bay 14312 | -6/Zion | Discovered new exit (range 3) 14312 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 14344 | -6/Zion | Gained Derelict followers 14351 | -6/Zion | Received a visual enhancement algorithm 14357 | -6/Zion | Learned Factory emergency access door positions 14426 | -6/Zion | Rebuked by Imprinter 14484 | -6/Zion | Found GAL Module 14568 | -6/Zion | Entered Deep Caves 14568 | -6/Deep Caves | Accompanied by 5 allies 14688 | -6/Deep Caves | Attacked by Z-Imprinter 14693 | -6/Deep Caves | Heart of Steel transformed into Warbot 14701 | -6/Deep Caves | Core integrity fell below 50% 14704 | -6/Deep Caves | Allies destroyed Z-Imprinter 14723 | -6/Deep Caves | Found Prototype Protection 14723 | -6/Deep Caves | Identified Zio. Weapon Casing 14736 | -6/Deep Caves | Lost 3 allies 14766 | -6/Deep Caves | Z-Facility disabled 14871 | -6/Deep Caves | Found Prototype Protection 14871 | -6/Deep Caves | Identified Zio. Heavy Carapace 15010 | -6/Deep Caves | Found Zio. Heavy Carapace 15149 | -6/Deep Caves | Build established: Scavenger-Mutant 15203 | -6/Deep Caves | Discovered new exit (range 6) 15240 | -6/Deep Caves | Spotted AG-08379 15311 | -6/Deep Caves | Entered Proximity Caves 15311 | -5/Proximity Caves | Accompanied by 1 ally (Warbot) 15419 | -5/Proximity Caves | Learned Factory stockpile data 15926 | -5/Proximity Caves | Entered Factory 15926 | -5/Factory | Accompanied by 1 ally (Warbot) 15926 | -5/Factory | Evolved 2 slots: Utility x2 15968 | -5/Factory | Spotted B-75 Beast 16005 | -5/Factory | Destroyed B-75 Beast 16112 | -5/Factory | Joined by Warlord Dakka squad 16273 | -5/Factory | Build established: Hacker-Mutant 16274 | -5/Factory | Lost 3 allies 16341 | -5/Factory | Joined by Warlord Pyro squad 16362 | -5/Factory | Discovered new exit (range 15) 16453 | -5/Factory | Lost 3 allies 16460 | -5/Factory | Repaired Cld. Particle Cannon? 16493 | -5/Factory | Joined by Warlord Chimera squad 16612 | -5/Factory | Discovered new exit (range 16) 16613 | -5/Factory | Identified exit to Factory 16629 | -5/Factory | Identified exit to Upper Caves 16650 | -5/Factory | Joined by Warlord Ghost squad 16817 | -5/Factory | Joined by Warlord Ghost squad 16824 | -5/Factory | Central database locked down 16940 | -5/Factory | P-70 Sage assimilated allied ET-DMY(x) 17131 | -5/Factory | Joined by Warlord Infantry squad 17279 | -5/Factory | Build established: Scavenger-Mutant 17340 | -5/Factory | Fabricated B-60 Warrior? 17405 | -5/Factory | Found Prototype Launcher 17405 | -5/Factory | Identified Scatter Rocket Array 17672 | -5/Factory | Fabricated X-82 Rainmaker? 17716 | -5/Factory | Identified exit to Garrison 17850 | -5/Factory | Build established: Hacker-Mutant 17925 | -5/Factory | Entered Garrison 17925 | -5/Garrison | Accompanied by 2 allies 17933 | -5/Garrison | Triggered checkpoint 17957 | -5/Garrison | Discovered new exit (range 45) 17957 | -5/Garrison | Discovered new exit (range 56) 17957 | -5/Garrison | Discovered new exit (range 43) 17964 | -5/Garrison | Triggered checkpoint 17964 | -5/Garrison | Triggered checkpoint 18064 | -5/Garrison | Garrison Relay disabled 18208 | -5/Garrison | Triggered checkpoint 18318 | -5/Garrison | Triggered checkpoint 18335 | -5/Garrison | Garrison Relay disabled 18366 | -5/Garrison | Phase Generator disabled 18429 | -5/Garrison | Build established: Scavenger-Mutant 18435 | -5/Garrison | Garrison Relay disabled 18490 | -5/Garrison | Triggered checkpoint 18534 | -5/Garrison | Triggered checkpoint 18589 | -5/Garrison | Garrison Relay disabled 18634 | -5/Garrison | Triggered checkpoint 18652 | -5/Garrison | Triggered checkpoint 18804 | -5/Garrison | Triggered checkpoint 19006 | -5/Garrison | Triggered checkpoint 19145 | -5/Garrison | Triggered checkpoint 19169 | -5/Garrison | Garrison Relay disabled 19649 | -5/Garrison | Entered Factory 19949 | -5/Factory | First assault squad dispatched 20038 | -5/Factory | Joined by Warlord Ranger squad 20147 | -5/Factory | Repaired Cld. Pulse Rifle? 20164 | -5/Factory | Joined by Warlord Dakka squad 20185 | -5/Factory | Build established: Hacker-Mutant 20278 | -5/Factory | Lost 3 allies 20368 | -5/Factory | Discovered exit to Upper Caves (range 19) 20452 | -5/Factory | Lost 16 allies 20699 | -5/Factory | Entered Upper Caves 20709 | -5/Upper Caves | Destroyed 7 combat bots 20841 | -5/Upper Caves | Discovered new exit (range 65) 20872 | -5/Upper Caves | Learned Factory interactive machine intel 20967 | -5/Upper Caves | Entered another Upper Caves area 21000 | -5/Upper Caves | Discovered exit to Factory (range 5) 21204 | -5/Upper Caves | Encountered a Warlord checkpoint 21207 | -5/Upper Caves | Identified exit to Warlord 21510 | -5/Upper Caves | Spotted B-75 Beast 21674 | -5/Upper Caves | Lost 5 parts (2p2n1u) 21844 | -5/Upper Caves | Entered Warlord 21894 | -5/Warlord | System corruption cleaned by Quarantine Array 22123 | -5/Warlord | Met Warlord 22148 | -5/Warlord | Warlord's base attacked by MAIN.C 22164 | -5/Warlord | Found Prototype Energy Cannon 22165 | -5/Warlord | Found Prototype Energy Cannon 22369 | -5/Warlord | Warlord forces counterattacked 22402 | -5/Warlord | Destroyed OL-D22(g) 22426 | -5/Warlord | Destroyed 7 combat bots 22484 | -5/Warlord | Spotted Striker 22535 | -5/Warlord | Lost 3 parts (2p1w) 22555 | -5/Warlord | Spotted B-86 Titan 22555 | -5/Warlord | Spotted Striker 22555 | -5/Warlord | Spotted Striker 22580 | -5/Warlord | Identified Vortex Driver (x2) 22587 | -5/Warlord | Destroyed Striker 22616 | -5/Warlord | Lost 16 allies 22621 | -5/Warlord | Core integrity fell below 50% 22731 | -5/Warlord | Spotted Striker 22737 | -5/Warlord | Destroyed Striker 22823 | -5/Warlord | Warlord base infiltrated, sounded retreat 22826 | -5/Warlord | Spotted Striker 22829 | -5/Warlord | Destroyed Striker 22904 | -5/Warlord | Build established: Scavenger-Mutant 22929 | -5/Warlord | Discovered new exit (range 15) 22970 | -5/Warlord | Spotted Striker 22970 | -5/Warlord | Spotted Striker 23029 | -5/Warlord | Entered Proximity Caves 23055 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23146 | -4/Proximity Caves | Spotted B-86 Titan 23178 | -4/Proximity Caves | Lost 3 parts (1p2n) 23342 | -4/Proximity Caves | Discovered exit to Factory (range 16) 23350 | -4/Proximity Caves | Learned Research stockpile data 23468 | -4/Proximity Caves | Entered Factory 23468 | -4/Factory | Evolved 2 slots: Utility x2 23469 | -4/Factory | Loaded intel: 52 interactive machine locations 23666 | -4/Factory | Destroyed 8 combat bots 23670 | -4/Factory | Lost 3 parts (1p1n1w) 23742 | -4/Factory | Identified exit to Upper Caves 23942 | -4/Factory | Build established: Hacker-Mutant 24037 | -4/Factory | Fabricated P-60 Hacker? 24070 | -4/Factory | Lost 14 parts (2p4n6u2w) 24088 | -4/Factory | Fabricated E-15 Imp? 24276 | -4/Factory | Build established: Mutant 24571 | -4/Factory | Identified exit to Garrison 24634 | -4/Factory | Discovered new exit (range 17) 24662 | -4/Factory | Discovered new exit (range 11) 24718 | -4/Factory | First assault squad dispatched 24719 | -4/Factory | Spotted B-86 Titan 24822 | -4/Factory | Build established: Scavenger-Scout 24967 | -4/Factory | Entered Upper Caves 24970 | -4/Upper Caves | Identified exit to Upper Caves 24990 | -4/Upper Caves | Learned Factory trap positions 24990 | -4/Upper Caves | Learned Armory terminal intel 24990 | -4/Upper Caves | Learned Armory garrison access intel 25121 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 25210 | -4/Upper Caves | Lost 3 allies 25275 | -4/Upper Caves | Build established: Mutant 25481 | -4/Upper Caves | Learned 4 Research zone layouts 25550 | -4/Upper Caves | Lost 3 parts (1n2w) 25595 | -4/Upper Caves | Core integrity fell below 50% 25598 | -4/Upper Caves | Entered another Upper Caves area 25624 | -4/Upper Caves | Lost 6 parts (2p3n1w) 25627 | -4/Upper Caves | Discovered new exit (range 24) 25884 | -4/Upper Caves | Build established: Scavenger-Mutant 25901 | -4/Upper Caves | Learned 4 Research zone layouts 25915 | -4/Upper Caves | Learned Research emergency access door positions 25998 | -4/Upper Caves | Lost 4 parts (1n3w) 26001 | -4/Upper Caves | Destroyed 9 combat bots 26159 | -4/Upper Caves | Discovered new exit (range 16) 26166 | -4/Upper Caves | Entered Zhirov 26166 | -4/Zhirov | Discovered new exit (range 3) 26188 | -4/Zhirov | Found Alien Artifact 26188 | -4/Zhirov | Identified Integrated Dissipator 26188 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 26213 | -4/Zhirov | Found Alien Artifact 26223 | -4/Zhirov | Learned location of Quarantine (-2) 26223 | -4/Zhirov | Learned location of Testing (-3) 26223 | -4/Zhirov | Learned location of Command (-1) 26245 | -4/Zhirov | Entered Proximity Caves 26248 | -3/Proximity Caves | Spotter reported a threat 26319 | -3/Proximity Caves | Build established: Scavenger-Scout 26680 | -3/Proximity Caves | Discovered new exit (range 13) 26695 | -3/Proximity Caves | Entered Research 26695 | -3/Research | Evolved 2 slots: Utility x2 26696 | -3/Research | Identified exit to Armory 26710 | -3/Research | Discovered new exit (range 21) 26746 | -3/Research | Found Prototype Launcher 26746 | -3/Research | Identified Hellfire Missile Launcher 27210 | -3/Research | Identified exit to Testing 27321 | -3/Research | Lost 4 parts (1n1u2w) 27387 | -3/Research | Found Hellfire Missile Launcher 27444 | -3/Research | System corruption reached 10% 27445 | -3/Research | Search patrols dispatched 27494 | -3/Research | Central database locked down 27500 | -3/Research | Spotted B-86 Titan 27641 | -3/Research | Entered Testing 27642 | -3/Testing | Maximum security lockdown engaged 27703 | -3/Testing | Found Prototype Device 27713 | -3/Testing | Lost 4 parts (1p3n) 27802 | -3/Testing | Found Prototype Hackware 27813 | -3/Testing | Core integrity fell below 50% 27831 | -3/Testing | Found Fusion Bomb Launcher 27837 | -3/Testing | Lost 6 parts (1p4n1w) 27841 | -3/Testing | Found Fusion Bomb Launcher 27844 | -3/Testing | Identified Exp. Hardlight Generator 27894 | -3/Testing | Discovered new exit (range 10) 27909 | -3/Testing | Identified exit to Research 27909 | -3/Testing | Entered Research 27909 | -2/Research | Warlord forces began assault on 0b10 27909 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 27925 | -2/Research | Identified Ghost Barrier 27926 | -2/Research | Identified exit to Quarantine 27926 | -2/Research | Identified exit to Access 27929 | -2/Research | Spotted B-90 Cyclops 27934 | -2/Research | Distinguished unit "Gunslingers" dispatched to help 27934 | -2/Research | Distinguished unit "Metalheads" dispatched to help 27949 | -2/Research | Spotted B-90 Cyclops 27957 | -2/Research | Destroyed B-90 Cyclops 27982 | -2/Research | Lost 3 allies 28019 | -2/Research | Research machine network offline 28082 | -2/Research | Found Prototype Launcher 28082 | -2/Research | Identified Ragnarok Missile Launcher 28092 | -2/Research | P-80 Master assimilated allied TY-9TQ(H) 28092 | -2/Research | Spotted TY-9TQ(H) 28132 | -2/Research | Lost 8 allies 28247 | -2/Research | Borebot progress halted 28262 | -2/Research | Found Prototype Processor 28262 | -2/Research | Identified Exp. Terrain Scan Processor 28406 | -2/Research | Met up with Warlord 28450 | -2/Research | Build established: Hacker-Mutant 28473 | -2/Research | Spotted Striker 28664 | -2/Research | Found Prototype Launcher 28664 | -2/Research | Identified Gui. Micro-nuke Launcher 28794 | -2/Research | Borebot progress halted 28812 | -2/Research | Lost 3 allies 29061 | -2/Research | Spotted Striker 29122 | -2/Research | Spotted Executioner 29162 | -2/Research | Warlord invited to help at Command 29251 | -2/Research | Spotted Striker 29393 | -2/Research | High security lockdown imminent 29473 | -2/Research | High security lockdown engaged 29475 | -2/Research | Destroyed O9-OGP(B) 29518 | -2/Research | Spotted Striker 29557 | -2/Research | Destroyed 11 combat bots 29563 | -2/Research | Lost 9 allies 29572 | -2/Research | Found Prototype Processor 29572 | -2/Research | Identified Exp. Core Analyzer 29610 | -2/Research | Spotted Investigator 29619 | -2/Research | Destroyed Investigator 29656 | -2/Research | Lost 4 allies 29660 | -2/Research | Spotted Executioner 29661 | -2/Research | Spotted Executioner 29693 | -2/Research | Spotted Striker 29698 | -2/Research | Destroyed Striker 29698 | -2/Research | Spotted Striker 29700 | -2/Research | Destroyed Striker 29731 | -2/Research | Build established: Scavenger-Mutant 29739 | -2/Research | Lost 7 allies 29811 | -2/Research | Destroyed Striker 29822 | -2/Research | Spotted Striker 29839 | -2/Research | Destroyed 7 combat bots 29847 | -2/Research | Lost 6 allies 29862 | -2/Research | Spotted Striker 29872 | -2/Research | Destroyed Executioner 29887 | -2/Research | Spotted Striker 29897 | -2/Research | Destroyed 8 combat bots 29925 | -2/Research | Lost 7 allies 29974 | -2/Research | Spotted Striker 29983 | -2/Research | Borebot progress halted 29989 | -2/Research | Spotted Striker 29993 | -2/Research | Destroyed Striker 30008 | -2/Research | Destroyed Executioner 30030 | -2/Research | Spotted Executioner 30032 | -2/Research | Spotted Executioner 30059 | -2/Research | Destroyed 28 combat bots 30070 | -2/Research | P-80 Master assimilated allied 41-1C5(g) 30071 | -2/Research | P-80 Master assimilated allied 8A-OHO(g) 30128 | -2/Research | Spotted Executioner 30129 | -2/Research | Destroyed 7 combat bots 30141 | -2/Research | Destroyed Executioner 30141 | -2/Research | Destroyed Executioner 30165 | -2/Research | Lost 16 allies 30239 | -2/Research | Spotted Striker 30239 | -2/Research | Destroyed Striker 30260 | -2/Research | Destroyed 12 combat bots 30273 | -2/Research | Spotted Executioner 30275 | -2/Research | Spotted Striker 30276 | -2/Research | Spotted Executioner 30293 | -2/Research | Spotted XE-7MN(K) 30310 | -2/Research | Destroyed Executioner 30321 | -2/Research | Spotted Investigator 30321 | -2/Research | Destroyed Investigator 30325 | -2/Research | P-80 Master assimilated allied RM-KVD(i) 30361 | -2/Research | Destroyed 8 combat bots 30372 | -2/Research | Lost 24 allies 30383 | -2/Research | Spotted Striker 30417 | -2/Research | Spotted Striker 30428 | -2/Research | Spotted Executioner 30429 | -2/Research | Destroyed Executioner 30457 | -2/Research | Spotted Striker 30459 | -2/Research | Lost 6 allies 30512 | -2/Research | Spotted Striker 30515 | -2/Research | Spotted Executioner 30523 | -2/Research | Spotted Striker 30594 | -2/Research | Lost 10 allies 30698 | -2/Research | Spotted Striker 30706 | -2/Research | Entered Quarantine 30707 | -2/Quarantine | Maximum security lockdown engaged 30711 | -2/Quarantine | Destroyed 7 combat bots 30735 | -2/Quarantine | Found Alien Artifact 30735 | -2/Quarantine | Identified Phase Armor 30748 | -2/Quarantine | Found Alien Reactor 30748 | -2/Quarantine | Identified Matter Drive 30758 | -2/Quarantine | Found Alien Artifact 30758 | -2/Quarantine | Identified Phase Redirector 30822 | -2/Quarantine | Found Alien Artifact 30823 | -2/Quarantine | Found Alien Artifact 30825 | -2/Quarantine | Found Alien Artifact 30826 | -2/Quarantine | Found Alien Artifact 30826 | -2/Quarantine | Identified Transdimensional Reconstructor (x3) 30826 | -2/Quarantine | Warped through subspace 30840 | -2/Quarantine | Met incapacitated Sigix Warrior 30840 | -2/Quarantine | Lockdown squad dispatched 30881 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor (x2) 30881 | -2/Quarantine | Warped through subspace 30906 | -2/Quarantine | Found Alien Artifact 30906 | -2/Quarantine | Identified Dimensional Node Initializer 30906 | -2/Quarantine | Initialized slip node 30915 | -2/Quarantine | Warped through subspace to slip node 30919 | -2/Quarantine | Spotted Investigator 30920 | -2/Quarantine | Scanned by Researcher 30921 | -2/Quarantine | Discovered exit to Access (range 16) 30930 | -2/Quarantine | Warped through subspace to slip node 30931 | -2/Quarantine | Found Dimensional Node Initializer 30933 | -2/Quarantine | Found Dimensional Node Initializer 30937 | -2/Quarantine | Core integrity fell below 50% 30942 | -2/Quarantine | Spotted Lightning 30942 | -2/Quarantine | Spotted Lightning 30945 | -2/Quarantine | Spotted Lightning 30969 | -2/Quarantine | Spotted Striker 31001 | -2/Quarantine | Found Alien Artifact 31001 | -2/Quarantine | Identified Subatomic Replicator 31005 | -2/Quarantine | Lost 12 parts (1p2n9u) 31012 | -2/Quarantine | System corruption reached 10% 31018 | -2/Quarantine | Warped through subspace to slip node 31050 | -2/Quarantine | Used Subatomic Replicator to replicate Superbattery 31092 | -2/Quarantine | Core integrity fell below 20% 31096 | -2/Quarantine | Spotted Executioner 31106 | -2/Quarantine | Destroyed by Lightning with EMDS Last Messages --------------- 31099_ Cld. Impulse Thruster destroyed. 31100_ Chain reaction triggered in Lgt. Ion Engine. 31100_ E-15 Imp destroyed. 31101_ Penetrated by EMDS Slug. 31101_ P-80 Master resets B-74 Champion, system corruption cleaned. 31102_ Matter Drive destroyed. 31102_ EMDS Slug penetrates G-73 Enforcer. 31103_ EMDS Slug penetrates I-47 Archangel. 31104_ Adv. Hacking Suite destroyed. 31104_ Impulse Thruster Array destroyed. 31104_ System corrupted by crushing effect (+1). 31104_ System corrupted by crushing effect (+3). 31104_ System corrupted by crushing effect (+1). 31104_ Slug penetrates B-74 Champion. 31104_ Slug penetrates Wall. 31105_ Penetrated by Slug. 31105_ Field Propulsion Drive destroyed. 31105_ EMDS Slug penetrates Wall. 31106_ Penetrated by EMDS Slug. [Achievement: Torch] Map ----- +----------------------------------------------------+ | #??????????????????# | | ?????????????????? | | ????????????????????####+########### ############# | | ???????????????????????????????????# #???????????? | | ???????????????????????????????#####/#####???????? | | ???????????????????????????????# #???????? | | ???????????????????????????????# = #???????? | | ???????????????????????????????# """ """ #???????? | | #??????????????????????????????# " " "/" #????###? | | ##?????????????????????????????# """ """ ######"## | | "#??????????????????C??????????# " ## | | "#?????????????##???b?##???????# """"""" ## " | | ##???????????### ??? #???????# ## " | | #???????????#" """ #???????#######+#### """ | | #???????????#""" """ #??????????# + " " | | #???????????#GYYY! R" ##?????????# # "" | | ##??????????#""" """i"#?????????# + " | | "#???????????? "" T#?????????# # % " | | ##????????###??# "??????????####### # | | "##########"###?? ! = #????????????????# # | | ###/"!# ##??? Ygg#######??????????# # | | %" %! gpg ;######g## #??????????# # | | "% * % phgK l i hh ############ ######## | | " =/ Ep igbh l b = h hh | | %g g [ ;###########+####### | | ########## @ ##?????# #??? | | ####### #????????#######??????# #??? | | ??????#########?????????????????????# #??? | | ????????????????????????????????????# #??? | | ????????????????????????????????????###########??? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Coolant Potential 100 Energy Generation 49 Energy Capacity 2040 Matter Stores 300 Matter Capacity 550 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 1410 Additional Mass Support 16 EM Shielding 2 Armor Coverage 1200 Propulsion Shielding 33 Weapon Shielding 100 Weapon Cycling 20 Evasion (%) 79 Targeting Accuracy 8 Target Analysis 9 Core Analysis 8 Recoil Reduction 4 Offensive Hacking 40 Defensive Hacking 24 Authchip Count 4 Item Schematics ----------------- Adv. Beam Cannon | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Aerolev Unit | -8/Materials | Scanalyzed Hvy. Particle Gun | -8/Materials | Scanalyzed Nuclear Pulse Array | -7/Factory | Scanalyzed Adv. Hacking Suite | -7/Factory | Hacked Xenon Bombardment Thruster | -7/Factory | Scanalyzed Thermic Laser | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Lyr. Medium Armor Plating | -6/Zion | Archive Adv. Field Recycling Unit | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Imp. System Shield | -6/Zion | Archive Spk. Heavy Treads | -6/Zion | Archive Hyp. Mass Driver | -6/Zion | Archive Imp. Proton Missile Launcher | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Mni. Drone Bay | -6/Zion | Archive Drone Bay | -6/Zion | Archive Imp. Cryofiber Web | -6/Zion | Archive Scatter Rocket Array | -4/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Enh. Quantum Rifle | -2/Research | Hacked Cld. Field Propulsion Drive | -2/Quarantine | Archive Cld. Antigrav System | -2/Quarantine | Archive Robot Schematics ------------------ P-60 Hacker | -7/Factory | Hacked I-36 Angel | -7/Storage | Hacked K-01 Serf | -6/Zion | Archive X-82 Rainmaker | -6/Zion | Archive M-28 Smith | -6/Zion | Archive T-07 Excavator | -5/Factory | Hacked C-55 Analyst | -2/Quarantine | Archive B-74 Champion | -2/Quarantine | Archive S-43 Plague | -2/Quarantine | Archive Fabricated ------------ P-60 Hacker | x2 | -7/Factory | Authchip P-60 Hacker | x2 | -7/Factory | Authchip P-60 Hacker | x2 | -7/Factory | Authchip P-60 Hacker | x2 | -7/Factory P-60 Hacker | x2 | -6/Factory Nuclear Pulse Array | x1 | -6/Factory B-60 Warrior | x3 | -5/Factory | Preloaded X-82 Rainmaker | x2 | -5/Factory P-60 Hacker | x2 | -4/Factory | Authchip E-15 Imp | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Phase Armor Matter Drive Phase Redirector Transdimensional Reconstructor High-powered Transdimensional Reconstructor Dimensional Node Initializer Subatomic Replicator Achievements -------------- Equal Opportunity Bot Torch Challenges ------------ None Game ------ Seed NodeHackingSteel Manual? 0 Play Time 11:12:05 Cumulative 398.8 hours Start 2024.05.20 @ 06:37:12 End 2024.05.21 @ 19:23:38 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 141 Rogue 141 Adventurer 0 Explorer 0 Win Type - Total 2 Types 0/0/2/0/0/0/0/0/0 Lore% 70 Gallery% 78 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: c6476a94-78d9-4b35-bc1d-79f5f705f1c5