Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.26 @ 21:23:47 Player: Phillammon Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (1162) 1162 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 2963 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/550 Matter 250/300 Energy 155/160 System Corruption 1% Temperature Cool (9) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY (5) ------ Advanced Heat Sink Improved Signal Interpreter Melee Analysis Suite Melee Analysis Suite Melee Analysis Suite > --- WEAPON (2) ------- Katana Katana > --- INVENTORY (4) ---- Advanced Signal Interpreter Advanced Beam Cannon Advanced Beam Cannon Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Improved Signal Interpreter Melee Analysis Suite Melee Analysis Suite Melee Analysis Suite > --- WEAPON ----------- Katana Katana > --- INVENTORY -------- Advanced Signal Interpreter Advanced Beam Cannon Advanced Beam Cannon Katana [Rating: 32] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Integration Mediator Storage Small Storage Unit Processor Melee Analysis Suite Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 33 | 2 . 4 27 Power 4 | . . . 4 Engine 1 | . . . 1 Core 3 | . . . 3 Reactor . | . . . . Propulsion 12 | 2 . 2 8 Treads 3 | 1 . 1 1 Leg 5 | . . . 5 Wheel 4 | 1 . 1 2 Hover . | . . . . Flight . | . . . . Utility 8 | . . 1 7 Device 3 | . . 1 2 Storage . | . . . . Processor 5 | . . . 5 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | . . 1 8 Energy Gun 1 | . . . 1 Energy Cannon 2 | . . . 2 Ballistic Gun 2 | . . 1 1 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 3 | . . . 3 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 18 | . 2 1 15 Power 4 | . . 1 3 Propulsion 7 | . 1 . 6 Utility 4 | . . . 4 Weapon 3 | . 1 . 2 Highest Loss Streak 6 | . 2 1 6 Average Slot Usage (%) 74 | . 82 66 73 Engine 4 | . 14 5 2 Core 2 | . . . 3 Treads 13 | . 14 22 11 Leg 1 | . . . 1 Wheel 7 | . 12 11 6 Device 6 | . . . 8 Storage 9 | . 14 11 8 Processor 9 | . . . 13 Energy Gun 2 | . 12 . . Energy Cannon 1 | . . . 2 Ballistic Gun 9 | . 14 16 7 Launcher 1 | . . . 2 Slashing Weapon 2 | . . . 4 Naked Turns . | . . . . Heaviest Build 20 | 13 13 11 20 Greatest Support 60 | 16 16 16 60 Greatest Overweight (x) 4 | . 3 . 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 6 6 Average Capacity 5 | 6 6 6 5 Most Carried 6 | 6 6 5 6 Average Carried 4 | 5 5 3 4 Final Capacity 6 | 6 6 6 4 Final Carried 6 | 4 6 3 4 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 566 | 200 41 53 272 Remotely . | . . . . Salvage Created 1426 | . 79 90 1257 Parts 76 | . 3 9 64 Haulers Intercepted 2 | . . . 2 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 27 | . 2 2 23 Melee 11 | . . . 11 Guns 10 | . 2 2 6 Cannons 2 | . . . 2 AOE 4 | . . . 4 Classes Destroyed 10 | . 1 1 8 Builder 1 | . . . 1 Tunneler 1 | . . . 1 Hauler 2 | . . . 2 Recycler 2 | . . . 2 Watcher 1 | . . 1 . Swarmer 4 | . . . 4 Grunt 17 | . 2 2 13 Duelist 1 | . . . 1 Sentry 3 | . . . 3 Hunter 2 | . . . 2 Best Kill Streak 8 | . 2 3 8 Combat Bots Only 6 | . 2 2 6 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2445 | . 365 117 1963 Core 638 | . 68 12 558 Absorbed by Shields . | . . . . Core Remaining (%) 89 | 100 72 97 . Volleys Fired 64 | . 10 8 46 Largest 2 | . 2 2 2 Hottest 136 | . 70 40 136 Shots Fired 104 | . 20 16 68 Gun 87 | . 20 16 51 Cannon 14 | . . . 14 Launcher 3 | . . . 3 Special . | . . . . Kinetic 72 | . 10 16 46 Thermal 29 | . 10 . 19 Explosive 3 | . . . 3 Electromagnetic . | . . . . Robot Hit Streak 19 | . 6 6 19 Robot Miss Streak 4 | . 4 1 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 109 | . 11 13 85 Core Hits 56 | . 3 6 47 Critical Hits 4 | . 2 . 2 Critical Kills 4 | . 2 . 2 Critical Parts Destroyed . | . . . . Melee Attacks 34 | . . . 34 Impact . | . . . . Slashing 34 | . . . 34 Piercing . | . . . . Sneak Attacks 2 | . . . 2 Combat Hostiles . | . . . . Follow-up Attacks 6 | . . . 6 Damage Inflicted 2501 | . 135 145 2221 Guns 799 | . 135 145 519 Cannons 166 | . . . 166 Explosions 474 | . . . 474 Melee 1055 | . . . 1055 Ramming 7 | . . . 7 Kinetic 677 | . 75 145 457 Thermal 288 | . 60 . 228 Explosive 474 | . . . 474 Electromagnetic . | . . . . Impact . | . . . . Slashing 1055 | . . . 1055 Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Effects 1 | . . . 1 Targeting Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 47 | . . . 47 Projectiles . | . . . . Explosions 47 | . . . 47 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 3 | . . . 3 Targets Rammed 3 | . . . 3 Kicked . | . . . . Crushed . | . . . . Highest Temperature 207 | . 78 . 207 Average Temperature 54 | . 27 . 67 Received Heat Transfer 1128 | . 204 60 864 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 629 | . 185 . 444 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 408 | . 80 162 408 Average Influence 163 | . 44 88 209 Maximum Alert Level 2 | . . . 2 Low Security (%) 64 | 100 100 100 47 Level 1 34 | . . . 50 Level 2 1 | . . . 1 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 1 2 3 Investigation 3 | . . 2 1 Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 5 | . . . 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 51 | . 11 5 35 Peak Tracking Total 11 | . 4 2 11 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . . . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 3 | . . 2 1 Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 5 | . . 4 1 Successful 4 | . . 3 1 Failed 1 | . . 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 4 | . . 4 . Terminals 3 | . . 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 1 | . . . 1 Insert Component 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . . 3 . Terminals 2 | . . 2 . Assimilate 1 | . . 1 . Botnet 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Tunnel 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1188 | 3 222 151 812 Spaces Moved 661 | 1 180 121 359 Core 23 | . 10 . 13 Treads 145 | . . . 145 Legs 58 | . . . 58 Wheels 435 | 1 170 121 143 Hover . | . . . . Flight . | . . . . Fastest Speed 100 | 100 100 100 100 Average Speed 118 | 100 105 100 132 Slowest Speed 250 | 100 200 100 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 2 40 15 39 Regions Visited 3 Branch Regions . Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 7 | . . . 7 Melee . | . . . . Projectile . | . . . . AOE 7 | . . . 7 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 923 | 4 193 136 590 Wait 102 | . . 3 99 Move 658 | . 179 120 359 Hop . | . . . . Pick Up 23 | . 3 1 19 Fast Attach 12 | . . . 12 Attach 14 | 2 . 4 8 Detach 1 | . . . 1 Swap 7 | . . . 7 Drop 12 | 2 1 . 9 Fire 64 | . 10 8 46 Melee 27 | . . . 27 Ram . | . . . . Kick . | . . . . Crush 3 | . . . 3 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 10) 226 | -10/Materials | Entered another Materials area 226 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 315 | -9/Materials | Build established: Mutant 360 | -9/Materials | Discovered new exit (range 10) 377 | -9/Materials | Entered another Materials area 377 | -8/Materials | Evolved 2 slots: Utility x2 1012 | -8/Materials | Core integrity fell below 50% 1032 | -8/Materials | Lost 6 parts (1p3n2u) 1103 | -8/Materials | Core integrity fell below 20% 1139 | -8/Materials | Lost 4 parts (1p1n1u1w) 1189 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01112_ R-06 Scavenger collects Med. Storage Unit. 01115_ R-06 Scavenger collects Com. Battery. 01126_ Acquired Adv. Signal Interpreter. 01143_ G-47 Trooper destroyed. 01147_ Sml. Storage Unit destroyed. 01149_ Aluminum Leg destroyed. 01151_ Katana follow-up attack on G-50 Soldier. 01151_ G-50 Soldier destroyed. 01155_ Atomic Centrifuge disabled. 01156_ G-47 Trooper destroyed. 01159_ Katana follow-up attack on L-31 Rogue. 01159_ L-31 Rogue destroyed. 01162_ G-47 Trooper destroyed. 01164_ Katana follow-up attack on G-47 Trooper. 01164_ G-47 Trooper destroyed. 01169_ Acquired Melee Analysis Suite. 01171_ Acquired Lgt. Nuclear Core. 01175_ Acquired Aluminum Leg. 01179_ Acquired Carbon-fiber Leg. 01182_ Acquired Imp. Aluminum Leg. 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