Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.15 @ 13:54:05 Player: 3.14 Result: Destroyed by WN-BHG(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (26) 130 Value Destroyed (536) 536 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1066 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 291/300 Energy 240/250 System Corruption 0% Temperature Cool (11) Movement Treading (320) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Huge Storage Unit Seismic Detector > --- WEAPON (2) ------- Subdweller Laser Battle Rifle > --- INVENTORY (25) --- Light Ion Engine Aluminum Leg Seismic Detector Hacking Suite Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher Mining Laser Makeshift Spear Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Seismic Detector > --- WEAPON ----------- Subdweller Laser Battle Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Seismic Detector Hacking Suite Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher Mining Laser Makeshift Spear [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Weapon Heavy Assault Rifle Energy Gun Subdweller Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 17 | 7 7 3 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 2 . Device 2 | 1 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 5 2 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 7 | 2 4 1 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Backups 10 | 4 9 12 Power . | . 1 1 Propulsion 1 | 1 1 1 Utility 2 | . 2 2 Weapon 5 | 1 5 8 Tool/Special . | . . . Unused Backups 11 | . 3 8 Power 1 | . . 1 Propulsion 2 | . 1 1 Utility 3 | . 1 2 Weapon 5 | . 1 4 Tool/Special . | . . . Average Slot Usage (%) 96 | . 97 94 Engine 13 | . 14 13 Treads 26 | . 25 28 Device 12 | . 13 9 Storage 14 | . 14 14 Energy Gun 4 | . . 10 Ballistic Gun 23 | . 27 17 Peak Build Rating 11 | 7 10 11 Average Rating 9 | 6 9 10 On Entrance 5 | . 7 10 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 92 | 12 90 92 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 4 | . 4 2 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 20 | 7 21 25 Most Carried 15 | 7 12 15 Average Carried 10 | 5 9 12 Final Capacity 25 | 8 25 25 Final Carried 13 | 7 12 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 701 | 228 375 98 Remotely . | . . . Salvage Created 836 | 173 454 209 Parts 68 | 24 31 13 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 11 | . . 11 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 15 | . 10 5 Guns 13 | . 8 5 AOE 2 | . 2 . Classes Destroyed 7 | 2 4 1 Tunneler 6 | 6 . . Hauler 1 | . 1 . Recycler 3 | 1 2 . Operator 1 | . 1 . Swarmer 4 | . 4 . Grunt 8 | . 6 2 Subdweller 3 | . . 3 Best Kill Streak 3 | 2 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 53 | . 24 29 Missed 18 | . 11 7 Hits 35 | . 13 22 Projectile 35 | . 13 22 Critical Strikes 1 | . . 1 Damage Taken 631 | . 143 488 Core 269 | . 56 213 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 65 | 17 30 18 Largest 2 | 2 2 2 Hottest 85 | 40 46 85 Shots Fired 122 | 34 52 36 Gun 117 | 34 47 36 Cannon . | . . . Launcher 5 | . 5 . Special . | . . . Kinetic 105 | 34 47 24 Thermal 12 | . . 12 Explosive 5 | . 5 . Electromagnetic . | . . . Robot Hit Streak 15 | 7 13 15 Robot Miss Streak 3 | 2 3 1 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 82 | 21 32 29 Core Hits 41 | 10 20 11 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1233 | 230 597 406 Guns 1066 | 230 430 406 Cannons . | . . . Explosions 163 | . 163 . Melee . | . . . Ramming 4 | . 4 . Kinetic 939 | 230 430 279 Thermal 127 | . . 127 Explosive 163 | . 163 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 16 | . 16 . Shots 1 | . 1 . Rammed 3 | . 3 . Targets Rammed 3 | . 3 . Kicked . | . . . Crushed . | . . . Highest Temperature 13 | . . 13 Average Temperature 5 | . . 5 Received Heat Transfer 195 | . 36 159 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 150 | . . 150 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 88 | 5 88 . Initial . | . . . Average 22 | 1 27 . Influence Increases 417 | 35 332 50 Destroy 0b10 Robot/C 240 | . 200 40 Destroy 0b10 Robot/NC 55 | 35 20 . Destroy Leader 62 | . 52 10 Successful Hack 5 | . 5 . Destroy Structure 25 | . 25 . Lose Combat Pursuer 30 | . 30 . Influence Decreases 417 | 35 304 78 Entered New Map 14 | . . 14 Time Decay 403 | 35 304 64 Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 4 | . 4 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | . 16 6 Peak Tracking Total 4 | . 4 2 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 3 | . 3 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 5 . Successful 4 | . 4 . Failed 1 | . 1 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 3 | . 3 . Botnet 1 | . 1 . Skim 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 10 | . 10 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 617 | 166 126 325 Seismic 617 | 166 126 325 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1982 | 256 1011 715 Spaces Moved 611 | 121 286 204 Core 1 | 1 . . Treads 610 | 120 286 204 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 320 Average Speed 265 | 159 271 320 Slowest Speed 480 | 160 480 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 25 | 7 52 16 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 3 | . . 3 Spaces Dug . | . . . Terrain Destroyed 27 | . 27 . Melee . | . . . Projectile . | . . . AOE 27 | . 27 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 851 | 151 468 232 Wait 128 | . 126 2 Move 609 | 120 285 204 Hop . | . . . Pick Up 19 | 7 9 3 Fast Attach 10 | 7 2 1 Attach 3 | . 1 2 Detach . | . . . Swap 7 | . 6 1 Drop 7 | . 6 1 Fire 65 | 17 30 18 Melee . | . . . Ram . | . . . Kick . | . . . Crush 3 | . 3 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 257 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 15) 603 | -10/Materials | Discovered new exit (range 10) 785 | -10/Materials | Discovered new exit (range 8) 1124 | -10/Materials | Discovered new exit (range 3) 1215 | -10/Materials | Discovered new exit (range 9) 1268 | -10/Materials | Entered Subcaves 1269 | -10/Subcaves | Approached by a straggling Scientist 1413 | -10/Subcaves | Disturbed a concealed Subdweller 1441 | -10/Subcaves | Core integrity fell below 50% 1574 | -10/Subcaves | Core integrity fell below 20% 1612 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1792 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1983 | -10/Subcaves | Destroyed by WN-BHG(R) with Subdweller Beam Cannon Last Messages --------------- Battle Rifle falls loose from the Twisted Machinery. ZN-CS7(c): "I think it's somewhere southeast of here" 01643_ Acquired Battle Rifle. 01644_ Dropped Hvy. Assault Rifle. 01670_ Lgt. Ion Engine destroyed. 01671_ G-47 Trooper destroyed. ZN-CS7(c): "I think it's somewhere southeast of here" 01678_ G-34 Mercenary destroyed. 01680_ Acquired 27 matter. 01681_ Imp. Heat Sink fries itself beyond repair. 01681_ Aluminum Leg fries itself beyond repair. 01687_ Acquired Ion Engine. 01688_ Lgt. Nuclear Core fries itself beyond repair. 01694_ Aluminum Leg fries itself beyond repair. 01698_ Acquired 10 matter. ZN-CS7(c): "I think it's somewhere southeast of here" ZN-CS7(c): "I think it's somewhere east of here" Flamer falls loose from the Twisted Machinery. ZN-CS7(c): "I think it's somewhere east of here" ZN-CS7(c): "I think it's somewhere southeast of here" Map ----- +----------------------------------------------------+ | # #?# ###""##????### ### # ###????## ###### | | ### ## & ###### " " #????# ## # | | """ ""=%! ## # ##??## | | ???#"" "" !&%! # #### # | | ####"" # !## ### #!# # | | [ ### #### ## &%& ## # | | ## ####?# ##??###### #### ##### ### # | | ?## ##????###????????#######??###???# ## # | | #?# #???????????????????????????????# #### # | | #### #??????????????????????????????# ##?# ## | | ### #?????????????????????????????# ##??## | | # #% #?????????????????????????????### #????# | | #???????????????????????????????###????## # | | #???????????????????????????????????????### | | %# ##?????????????????????????????????????????# | | ####?????????????????????????????????????????# | | #??????????? #??????????????????????????????# | | #????????????""?????????????????????????????# | | #????????????" #####?#??????????????????????## | | #????????????? # ????????????????????????## | | ##?????????????## ??????????????????????????## | | ###?###??###????#< ##?????##????????????????????? | | ### #### ######< <###??# #????????????????????? | | ## < c### ######### ????????? | | R ????????? | | # # # # # ### @ ????????? | | ############# ????????? | | #???????????# ## # #????????? | | #???????????# ##### #### #????????????? | | ????????????###### ####????#####?????????????????? | | ?????????????????###?????????????????????????????? | | #????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ## ####??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | ##?????????????????????????????????????????? | | #?????????????????????????????????????????? | | " ####?????????????????????????????????????????? | | " ##????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetBurstCape Manual? 0 Play Time 00:06:55 Cumulative 979.0 hours Start 2026.07.15 @ 13:47:18 End 2026.07.15 @ 13:54:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1666 Rogue 1666 Adventurer 0 Explorer 0 Win Type - Total 95 Types 56/1/16/16/4/0/0/1/0/1 Lore% 93 Gallery% 80 Achievement% 69 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ac4a2ce5-7855-4396-a554-232718969c2d