Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.15 @ 21:31:30 Player: erfael Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (92) 460 Value Destroyed (3444) 3444 Prototype IDs (52) 1040 Alien Tech Used (2) 400 Bonus (900) 900 TOTAL SCORE: 13944 Bonus ------- Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1300 Matter 50/300 Energy 98/100 System Corruption 11% Temperature Cool (15) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Signal Interpreter Hacking Suite Long-range Tractor Beam Linear Accelerator Hellfire Missile Launcher Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg Antigrav System > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Improved Signal Interpreter Targeting Computer Improved Targeting Computer Hardened Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Heavy Machine Gun Hardcell Cannon Smartbomb Launcher > --- INVENTORY -------- Neutrino Core Large Storage Unit Improved Signal Interpreter Armor Integrity Analyzer Cloaking Device Graphene Brace Long-range Tractor Beam Gatling Laser Improved KE Penetrator Advanced Assault Cannon Scythe [Rating: 92] Favorites ----------- Power Neutrino Core Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Fusion Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Antigrav System Flight Unit Field Propulsion Drive Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun AWS/Thermal Ballistic Gun Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Smartbomb Launcher Slashing Weapon Scythe Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Arm Slots Evolved 14 | . . 2 . . . 2 2 . . 2 . . . 2 2 . . . . 2 . Power 3 | . . . . . . . . . . 1 . . . . 1 . . . . 1 . Propulsion 4 | . . 1 . . . . 1 . . . . . . 1 . . . . . 1 . Utility 5 | . . 1 . . . 2 . . . 1 . . . 1 . . . . . . . Weapon 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . Parts Attached 86 | 7 14 9 2 1 4 5 5 1 4 5 . . 1 5 2 5 2 5 2 7 . Power 14 | 1 4 1 . . 1 . . . . 1 . . 1 2 1 1 . 1 . . . Engine 8 | 1 4 1 . . 1 . . . . . . . 1 . . . . . . . . Core 5 | . . . . . . . . . . 1 . . . 2 1 1 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 29 | 2 7 4 1 . 1 . 3 . . 1 . . . 1 . . 2 3 . 4 . Treads . | . . . . . . . . . . . . . . . . . . . . . . Leg 22 | 2 7 4 1 . 1 . 3 . . 1 . . . 1 . . 1 . . 1 . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . . . 1 3 . 1 . Flight 2 | . . . . . . . . . . . . . . . . . . . . 2 . Utility 24 | 2 1 2 1 1 1 4 . . 3 2 . . . 1 . . . 1 2 3 . Device 7 | 1 . 1 . . 1 1 . . 1 . . . . . . . . 1 1 . . Storage 4 | 1 1 . . 1 . . . . . . . . . . . . . . . 1 . Processor 5 | . . . 1 . . 1 . . 1 1 . . . . . . . . 1 . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . Protection 8 | . . 1 . . . 2 . . 1 1 . . . 1 . . . . . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 19 | 2 2 2 . . 1 1 2 1 1 1 . . . 1 1 4 . . . . . Energy Gun 4 | . . 1 . . . . 1 1 . . . . . . 1 . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 7 | 2 2 . . . . . 1 . . . . . . 1 . 1 . . . . . Ballistic Cannon 5 | . . 1 . . 1 . . . 1 . . . . . . 2 . . . . . Launcher 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . 1 . . . . . . . 1 . . . 2 . 3 . Parts Lost 38 | . 2 6 . . 4 . . . . . . . . 2 . 4 2 . 12 6 . Power 6 | . 1 . . . 1 . . . . . . . . . . 1 . . 3 . . Propulsion 14 | . 1 1 . . 2 . . . . . . . . 2 . 1 1 . 2 4 . Utility 10 | . . 2 . . 1 . . . . . . . . . . 1 . . 4 2 . Weapon 8 | . . 3 . . . . . . . . . . . . . 1 1 . 3 . . Highest Loss Streak 7 | . 2 2 . . 4 . . . . . . . . 1 . 2 2 . 7 6 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Backups 12 | 2 10 14 12 14 13 13 14 15 14 14 14 15 14 14 12 11 10 12 13 4 5 Power 1 | . . 2 2 2 2 2 2 3 2 1 1 1 1 1 2 1 1 1 1 . . Propulsion 1 | . 2 4 4 4 3 3 1 2 2 2 3 3 3 1 . . . . . . . Utility 4 | . 3 3 4 4 3 4 5 5 5 4 3 4 4 3 4 5 5 6 5 2 3 Weapon 4 | . 3 3 2 3 4 4 4 5 5 6 7 7 6 6 5 4 3 4 3 . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 26 | . 1 . 1 1 1 4 . . 2 2 1 . 2 4 . . . . 2 . 5 Power 4 | . 1 . . . . 1 . . 1 . . . 1 . . . . . . . . Propulsion 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . Utility 8 | . . . 1 1 . . . . . 1 . . . . . . . . 2 . 3 Weapon 12 | . . . . . 1 3 . . 1 1 . . 1 3 . . . . . . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 99 93 92 100 97 98 96 92 92 90 93 93 93 92 90 84 91 75 66 25 . Engine 6 | . 14 11 11 11 10 9 7 7 7 6 6 6 6 5 5 1 . . . . . Core 4 | . . . . . . . . . . 3 6 6 6 5 8 13 15 13 6 . . Leg 23 | . 27 30 33 33 31 27 30 30 30 26 26 26 26 27 21 15 20 13 4 2 . Device 7 | . 14 15 11 11 10 9 7 7 6 . 4 6 6 5 5 5 5 5 4 . . Storage 7 | . 14 11 11 11 11 9 7 7 7 6 6 6 6 5 5 5 5 5 4 2 . Processor 11 | . . . 4 11 11 16 15 15 15 21 21 20 20 17 15 15 15 15 12 . . Protection 6 | . . 3 . . . 8 7 7 7 11 6 6 6 10 10 10 10 10 5 7 . Energy Gun 2 | . . 6 . . . . 3 15 7 6 6 6 6 5 8 . . . . . . Ballistic Gun 7 | . 27 10 11 11 11 5 3 . . . . . . . 5 5 5 . 2 . . Ballistic Cannon 3 | . . 3 11 11 11 9 3 . . 2 . . . . . 4 5 . 1 . . Launcher 1 | . . . . . . . . . . . 6 6 6 1 . 4 4 . . . . Slashing Weapon 1 | . . . . . . 3 6 . 5 3 . . . 3 3 . . . . 3 . Peak Build Rating 92 | 7 9 13 18 19 26 36 51 52 53 63 69 69 69 83 91 84 92 81 81 36 2 Average Rating 48 | 5 8 11 13 17 21 30 41 51 51 59 67 69 69 77 81 78 88 69 69 30 2 On Entrance 43 | . 7 9 11 17 19 26 32 51 52 53 63 69 69 69 79 84 80 80 81 4 2 Naked Turns 106 | . . . . . . . . . . . . . . . . . . . 13 14 79 Heaviest Build 102 | 14 30 35 30 30 38 42 48 45 53 67 60 60 64 78 94 102 102 97 76 26 . Greatest Support 91 | 20 20 30 38 38 38 38 66 66 66 76 76 76 76 91 73 53 73 44 44 28 3 Greatest Overweight (x) 6 | . 2 1 . . 1 1 . . . . . . . 1 1 1 2 6 2 6 . Average Overweight (x) . | . . . . . . . . . . . . . . . 1 1 1 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 10 5 Most Carried 15 | 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 11 15 15 5 5 Average Carried 12 | 2 10 14 13 14 14 14 14 14 14 14 14 15 14 14 13 11 10 12 13 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 5 15 12 14 15 14 15 15 15 15 15 15 15 15 15 15 10 10 15 5 5 5 Class Distribution -------------------- 26% | Mutant 24% | Gunner 9% | Scavenger-Assassin 8% | Scavenger-Mutant 8% | Assassin 7% | Skirmisher 7% | Scavenger-Gunner 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Assassin | -7/Factory Scavenger-Skirmisher | -7/Waste Scavenger-Assassin | -7/Factory Mutant | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Data Miner Gunner | -5/Proximity Caves Assassin | -5/Factory Assassin | -4/Factory Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Mutant | -4/Zhirov Mutant | -3/Proximity Caves Mutant | -3/Research Mutant | -3/Armory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Arm Matter Collected 2507 | 279 301 466 20 . 158 99 50 135 36 12 192 . 10 61 . 340 303 . 45 . . Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4538 | 109 396 937 . . 171 125 50 1659 36 12 206 . 78 71 . 223 417 . 48 . . Parts 197 | 12 26 45 . . 13 6 6 32 1 4 7 . 8 3 . 11 20 . 3 . . Haulers Intercepted 1 | . . . . . . 1 . . . . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 55 | . . . . . . . . . . . 6 . 8 . . 22 16 . 3 . . Prevented 1 | . . . . . . . . . . . . . . . . 1 . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Arm Combat Hostiles Destroyed 83 | . 11 24 . . 7 2 1 6 1 . 4 . 3 1 . 8 14 . 1 . . Guns 51 | . 9 16 . . 3 1 1 6 . . 4 . 3 1 . 2 4 . 1 . . Cannons 19 | . . 8 . . 4 1 . . 1 . . . . . . 2 3 . . . . AOE 13 | . 2 . . . . . . . . . . . . . . 4 7 . . . . Classes Destroyed 14 | 2 3 3 . . . 2 1 1 . 1 . . 1 . . . . . . . . Worker 1 | . 1 . . . . . . . . . . . . . . . . . . . . Builder 2 | . . 2 . . . . . . . . . . . . . . . . . . . Tunneler 3 | 3 . . . . . . . . . . . . . . . . . . . . . Hauler 1 | . . . . . . 1 . . . . . . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . 1 . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . 2 . . . . . . . . Swarmer 18 | . 3 3 . . 4 . . . . . . . . . . 4 4 . . . . Grunt 34 | . 8 14 . . 3 . . . . . 3 . . . . 1 5 . . . . Brawler 3 | . . 2 . . . . . . . . 1 . . . . . . . . . . Sentry 8 | . . 5 . . . 1 . . . . . . . 1 . 1 . . . . . Hunter 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . Programmer 6 | . . . . . . . 1 . 1 . . . . . . 2 1 . 1 . . Compactor 6 | . . . . . . . . 6 . . . . . . . . . . . . . Wasp 3 | . . . . . . . . . . . . . . . . . 3 . . . . Thug 1 | . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 4 | 4 3 4 . . 4 1 1 3 1 1 4 . 1 1 . 4 4 . 1 . . Combat Bots Only 4 | . 2 4 . . 4 1 1 3 1 . 4 . 1 1 . 4 4 . 1 . . Max Kills in Single Turn 3 | 1 2 2 . . 1 1 1 1 1 1 1 . 1 1 . 2 3 . 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 . . . . . . . . . . . . . . 2 3 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Arm Hostile Shots Fired 648 | . 60 113 . . 37 6 6 . 2 . 19 . 6 8 . 37 55 . 144 154 1 Missed 214 | . 14 35 . . 11 4 4 . . . 4 . 2 3 . 6 16 . 53 62 . Hits 434 | . 46 78 . . 26 2 2 . 2 . 15 . 4 5 . 31 39 . 91 92 1 Melee 7 | . . 3 . . . . . . . . . . . . . . . . . 4 . Projectile 427 | . 46 75 . . 26 2 2 . 2 . 15 . 4 5 . 31 39 . 91 88 1 Critical Strikes 24 | . 1 2 . . 2 . . . . . . . . 1 . 4 1 . 5 8 . Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . 1 . Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . 1 . Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . 1 . Damage Taken 8313 | . 717 967 22 . 345 107 11 . 31 . 284 . 73 224 . 768 860 . 1644 2234 26 Core 2517 | . 91 158 . . 51 17 . . . . 19 . . . . 223 299 . 447 1186 26 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 230 | . . . . . . . . . . . . . . . . . . . . 230 . Regen/Repaired (Parts) 132 | . 132 . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 77 | 100 63 . . . 47 96 . . 100 . . . 97 100 . . . . 15 . . Volleys Fired 215 | 7 35 70 . . 18 9 . 20 2 . 1 . . 2 . 18 19 . 14 . . Largest 3 | 2 2 2 . . 2 2 . 1 1 . 1 . . 1 . 3 3 . 3 . . Hottest 178 | 40 40 95 . . 60 60 . 80 40 . 39 . . 33 . 178 165 . 153 . . Shots Fired 502 | 14 68 120 . . 36 16 1 96 4 1 19 . 20 9 . 33 34 . 31 . . Gun 401 | 14 68 92 . . 18 7 1 96 2 1 18 . 20 9 . 23 15 . 17 . . Cannon 86 | . . 28 . . 18 9 . . 2 . . . . . . 5 10 . 14 . . Launcher 15 | . . . . . . . . . . . 1 . . . . 5 9 . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 293 | 14 68 90 . . 36 16 . . 2 . . . . 2 . 18 20 . 27 . . Thermal 189 | . . 30 . . . . 1 96 2 1 18 . 20 7 . 5 5 . 4 . . Explosive 15 | . . . . . . . . . . . 1 . . . . 5 9 . . . . Electromagnetic 5 | . . . . . . . . . . . . . . . . 5 . . . . . Robot Hit Streak 29 | 4 10 13 . . 9 7 1 24 7 8 22 . 8 14 . 15 29 . 5 . . Robot Miss Streak 10 | 1 3 3 . . 3 2 . 3 . . 1 . 10 1 . 2 6 . 7 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . . . . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . 1 . . . . . Autonomous 126 | . . . . . . . 1 76 2 1 18 . 20 8 . . . . . . . Shots Hit Robots 373 | 10 50 84 . . 23 10 1 89 3 1 18 . 9 8 . 29 18 . 20 . . Core Hits 182 | 6 22 40 . . 11 7 1 27 1 1 8 . 4 3 . 16 28 . 5 2 . Critical Kills 1 | . 1 . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . . . 1 . . Critical Strikes 7 | . 1 3 . . . 1 . . . . . . . . . . 1 . 1 . . Burn 1 | . . 1 . . . . . . . . . . . . . . . . . . . Destroy 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . Blast 4 | . . 2 . . . 1 . . . . . . . . . . 1 . . . . Melee Attacks 76 | . . . . . . 1 9 . 20 4 . . . 15 4 . . . . 23 . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 76 | . . . . . . 1 9 . 20 4 . . . 15 4 . . . . 23 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 9677 | 115 782 1272 . . 364 140 38 2528 111 27 660 . 225 166 . 1079 1707 . 444 19 . Guns 6155 | 115 611 869 . . 108 30 38 2528 73 27 497 . 225 166 . 385 224 . 259 . . Cannons 1415 | . . 382 . . 256 110 . . 38 . . . . . . 164 280 . 185 . . Explosions 2067 | . 171 . . . . . . . . . 163 . . . . 530 1203 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Ramming 40 | . . 21 . . . . . . . . . . . . . . . . . 19 . Kinetic 3514 | 115 611 917 . . 364 140 . . 38 . . . . 21 . 406 470 . 432 . . Thermal 4012 | . . 334 . . . . 38 2528 73 27 497 . 225 145 . 99 34 . 12 . . Explosive 2067 | . 171 . . . . . . . . . 163 . . . . 530 1203 . . . . Electromagnetic 44 | . . . . . . . . . . . . . . . . 44 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 24 | . . . . . . 1 1 24 24 . . . . 2 . 1 2 2 9 11 11 Average Corruption 5 | . . . . . . 1 1 15 24 . . . . 2 . 1 1 2 4 5 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 107 | . . . . . . 2 1 15 40 . . . . 3 . 8 21 8 4 2 3 Message Errors 30 | . . . . . . 1 . 4 12 . . . . 1 . 3 4 1 1 2 1 Matter Fused 27 | . . . . . . 1 . 6 9 . . . . 1 . 1 3 3 2 . 1 Heat Flow Errors 15 | . . . . . . . . 1 6 . . . . . . 2 3 1 1 . 1 Energy Discharges 12 | . . . . . . . . 1 7 . . . . . . 1 2 1 . . . Parts Rejected 1 | . . . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 12 | . . . . . . . 1 2 2 . . . . 1 . 1 4 1 . . . Data Loss (major) 7 | . . . . . . . . . 3 . . . . . . . 4 . . . . Misfires 1 | . . . . . . . . . . . . . . . . . 1 . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . 1 . . . Misdirections 1 | . . . . . . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 101 | . 24 . . . . . . . . . 4 . . . . 28 45 . . . . Projectiles 8 | . . . . . . . . . . . . . . . . . 8 . . . . Explosions 93 | . 24 . . . . . . . . . 4 . . . . 28 37 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks 15 | . . 3 . . 3 1 . . . . . . . . . 2 1 . 5 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 13 | . . 2 . . 2 1 . . . . . . . . . 2 1 . 5 . . Secondary 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . Self-Inflicted Damage 158 | . 155 . . . . . . . . . . . . . . . . . . 3 . Shots 2 | . 2 . . . . . . . . . . . . . . . . . . . . Rammed 4 | . . . . . . . . . . . . . . . . . . . . 4 . Targets Rammed 10 | . . 1 . . . . . . . . . . . . . . . . . 9 . Kicked 6 | . . 1 . . . . . . . . . . . . . . . . . 5 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 822 | . 43 249 . . 89 36 . 265 279 . 20 . . . . 601 822 96 300 . 147 Average Temperature 116 | . 14 57 . . 42 15 . 71 103 . 9 . . . . 163 199 50 141 . 81 Received Heat Transfer 1334 | . 312 318 . . 198 . . . . . 135 . . 18 . 69 72 . . 212 . Effects 42 | . . . . . . . . . . . . . . . . 23 19 . . . . Shutdowns 11 | . . . . . . . . . . . . . . . . 5 6 . . . . Energy Bleed 4 | . . . . . . . . . . . . . . . . 2 2 . . . . Interference 2 | . . . . . . . . . . . . . . . . 2 . . . . . Matter Decay 2 | . . . . . . . . . . . . . . . . 2 . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . . 2 . . . . Damage (minor) 3 | . . . . . . . . . . . . . . . . . 3 . . . . Damage (major) 16 | . . . . . . . . . . . . . . . . 11 5 . . . . Damage (core) 2 | . . . . . . . . . . . . . . . . 1 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . 3 . . . . . . 1 . . . . . . 1 . . . . . Heat Transferred 6237 | . . 888 . . . . 37 3791 74 37 629 . 296 185 . 200 75 . 25 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Arm Maximum Alert Level 2 | . 1 1 . . . . . . . . . . . 2 . . . . . . . Low Security (%) 88 | 100 90 78 100 . 100 100 100 100 100 100 . . . . 100 . . . . 100 100 Level 1 10 | . 9 21 . . . . . . . . . . . 79 . . . . . . . Level 2 1 | . . . . . . . . . . . . . . 20 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 450 | 15 237 260 90 . 105 33 30 5 30 9 . . . 450 122 . . . . 6 . Initial 450 | . . 55 90 . . . . 5 . 9 . . . 450 122 . . . . . . Average 58 | 2 75 113 47 . 21 3 2 . 2 1 . . . 327 29 . . . . . . Influence Increases 2766 | 20 415 703 . . 227 89 54 4 65 15 90 . 40 540 8 180 230 . 60 26 . Destroy 0b10 Robot/C 1420 | . 220 480 . . 140 40 20 . 20 . 80 . 20 20 . 160 200 . 20 . . Destroy 0b10 Robot/NC 55 | 20 5 10 . . . 5 . . . 5 . . 10 . . . . . . . . Destroy Leader 322 | . 50 120 . . 20 22 10 . 10 . 10 . 10 10 . 20 30 . 10 . . Successful Hack 17 | . 6 . . . . . . . 5 6 . . . . . . . . . . . Disable Machine 135 | . 45 15 . . 15 15 . . 15 . . . . 30 . . . . . . . Destroy Structure 127 | . 14 3 . . 7 7 9 4 15 4 . . . 30 8 . . . . 26 . Advance Influence 450 | . . . . . . . . . . . . . . 450 . . . . . . . Lose Combat Pursuer 240 | . 75 75 . . 45 . 15 . . . . . . . . . . . 30 . . Influence Decreases 2766 | 20 284 601 233 . 227 89 39 19 44 36 90 . 40 290 256 182 168 62 60 26 . Entered New Map 433 | . . 76 143 . . . . 10 . 12 . . . . 128 2 . 62 . . . Time Decay 2143 | 20 264 465 90 . 187 89 39 9 44 24 90 . 40 270 128 160 168 . 30 26 . Lost Part 190 | . 20 60 . . 40 . . . . . . . . 20 . 20 . . 30 . . Squads Dispatched 11 | . 2 4 . . . 1 1 . 1 . . . . . . . . . . 2 . Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . Extermination 3 | . . . . . . . 1 . 1 . . . . . . . . . . 1 . Reinforcement 7 | . 1 4 . . . 1 . . . . . . . . . . . . . 1 . Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Arm Distress Signals 8 | . 4 1 . . . 1 1 . . . . . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 140 | . 21 37 . . 9 5 5 6 1 . 4 . 5 4 . 8 15 . 5 14 1 Peak Tracking Total 13 | . 5 5 . . 3 2 2 4 1 . 4 . 2 3 . 4 4 . 3 13 . Tactical Retreats 8 | . 2 3 . . 1 . 1 . . . . . . . . . . . 1 . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Arm Traps Triggered 8 | . 2 . 1 . . 1 2 . . . . . . 1 . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Arm Machines Disabled 10 | . 3 1 . . 1 1 . . 1 . . . . 2 . . 1 . . . . Max in Single Turn 2 | . 2 1 . . 1 1 . . 1 . . . . 2 . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Arm Machines Accessed 33 | . 6 1 1 3 . 4 2 . 1 3 . 4 . 1 1 1 1 4 . . . Terminals 16 | . 5 1 . . . 3 2 . 1 3 . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Total Hacks 97 | . 20 4 1 6 . 7 3 . 2 6 . 31 . 5 1 1 1 9 . . . Successful 71 | . 10 1 1 6 . 4 1 . 1 2 . 31 . 3 . 1 1 9 . . . Failed 26 | . 10 3 . . . 3 2 . 1 4 . . . 2 1 . . . . . . Catastrophic 5 | . 1 . . . . 1 . . . 2 . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 30 | . 7 4 . 1 . 4 2 . 2 6 . . . 4 . . . . . . . Terminals 34 | . 10 4 . . . 4 3 . 2 6 . . . 5 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 11 | . 10 . . . . . . . . . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . 3 . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 54 | . 1 . 1 6 . . 1 . . 1 . 31 . 2 . 1 1 9 . . . Record 20 | . . . . 5 . . 1 . . . . 11 . 1 . . . 2 . . . Part Schematic 13 | . . . . . . . . . . . . 10 . . . . . 3 . . . Robot Schematic 7 | . . . . . . . . . . . . 7 . . . . . . . . . Prototype ID Bank 8 | . 1 . . . . . . . . . . 3 . . . . . 4 . . . Open Door 3 | . . . 1 . . . . . . . . . . . . 1 1 . . . . Terminal Index 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . 7 . . . . . . . . . . . . . . . . . . . . Scan Component 4 | . 4 . . . . . . . . . . . . . . . . . . . . Repair 3 | . 3 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . 3 . . . . . . . . . . . . . . . Insert Component 2 | . . . . . . 2 . . . . . . . . . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . 2 1 . . . 1 . . 1 1 . . . 1 . . . . . . . Terminals 7 | . 2 1 . . . 1 . . 1 1 . . . 1 . . . . . . . Botnet 7 | . 2 1 . . . 1 . . 1 1 . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . . . . . . . Used 1 | . . . . . . . . . . 1 . . . . . . . . . . . Hacking Detections 14 | . 4 1 . . . 3 2 . 1 2 . . . . 1 . . . . . . Full Trace Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . 7 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . 1 . . . . . 10 . . . . . 3 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . 3 . . . . . . . . . . . . . . . . . . . . Time 78 | . 78 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Arm Total Allies . | . . . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Arm Active Infowar (turns) 12534 | 31 1511 1199 189 401 784 786 710 302 770 . 197 129 691 581 554 1974 1093 395 237 . . Sensors 5852 | . . . . . . 1 . . . . 197 129 691 581 554 1974 1093 395 237 . . Terrain 4971 | . . 1030 189 401 784 785 710 302 770 . . . . . . . . . . . . Seismic 2144 | 31 1511 602 . . . . . . . . . . . . . . . . . . . Cloaking 7 | . . . . . . . . . . . . . . . . . . . 7 . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . 1 . . . . . . . 1 . 1 . . 2 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Arm Turns Passed 13542 | 116 1511 1199 189 401 838 786 712 302 783 291 253 129 691 581 554 1974 1093 401 250 409 79 Spaces Moved 8109 | 63 752 454 153 332 542 387 545 207 547 201 196 106 540 411 280 981 536 222 206 371 77 Core 136 | 6 . . . . . . . . . . . . . . . . . . 24 29 77 Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs 7603 | 57 752 454 153 332 542 387 545 207 547 201 196 106 540 411 280 981 536 153 . 223 . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover 271 | . . . . . . . . . . . . . . . . . . 69 182 20 . Flight 99 | . . . . . . . . . . . . . . . . . . . . 99 . Fastest Speed 37 | 50 120 120 120 120 120 120 120 122 122 122 122 122 122 122 192 193 192 102 50 37 50 Average Speed 146 | 113 164 186 120 120 120 188 120 122 122 122 122 122 122 123 192 193 194 172 97 86 50 Slowest Speed 370 | 120 260 190 120 120 190 190 122 122 122 122 122 122 122 192 192 193 265 370 152 350 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 8 | . . . . . . . . . 5 . . . . . . . . . . 3 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 41 | 4 97 38 25 62 82 38 13 89 13 5 32 75 53 12 7 82 76 62 45 7 3 Regions Visited 21 Branch Regions 11 Pre-discovered Areas 4 | . . . 1 1 . . . . . . . 1 1 . . . . . . . . Known Exits Taken 11 | . . . . . . . . . 1 1 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . . . . . . . . . . . 1 . . Scrap Searched 13 | . . . 2 . 1 . . . . . 2 . 3 . . 2 2 . 1 . . Spaces Dug 94 | . . . . . . 2 9 . 20 4 . . . 15 4 . 23 . . 17 . Terrain Destroyed 332 | . 14 . . . 7 7 9 4 20 4 27 . 5 15 4 73 124 . 2 17 . Melee 70 | . . . . . . 1 9 . 20 4 . . . 15 4 . . . . 17 . Projectile 30 | . . . . . 7 6 . 4 . . 1 . 5 . . 2 3 . 2 . . AOE 232 | . 14 . . . . . . . . . 26 . . . . 71 121 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Arm Total 9282 | 91 958 686 160 335 691 427 591 231 633 240 209 105 573 465 292 1032 558 240 230 417 118 Wait 630 | 10 136 146 . . 124 11 12 2 50 19 9 . 30 17 . 24 . . 2 . 38 Move 8090 | 62 751 454 152 331 541 386 545 206 546 200 195 105 539 410 279 980 535 221 205 370 77 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 64 | 5 9 2 4 1 2 7 7 . 3 4 2 . 1 7 3 . 1 2 1 2 1 Fast Attach 36 | 7 5 1 . . 2 2 1 . 1 1 . . . . . . 2 6 . 8 . Attach 38 | . 2 6 1 . 2 . 3 1 . 2 . . . 3 4 4 1 . 6 3 . Detach 9 | . . . . . . . . . 1 1 . . . . 1 2 . 3 . 1 . Swap 49 | . 12 4 1 1 1 4 5 2 4 5 1 . 1 4 . 3 . 1 . . . Drop 63 | . 8 3 2 2 1 7 9 . 6 4 1 . 2 7 1 1 . 6 1 1 1 Fire 215 | 7 35 70 . . 18 9 . 20 2 . 1 . . 2 . 18 19 . 14 . . Melee 76 | . . . . . . 1 9 . 20 4 . . . 15 4 . . . . 23 . Ram 4 | . . . . . . . . . . . . . . . . . . . . 4 . Kick 5 | . . . . . . . . . . . . . . . . . . . . 5 . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire 3 | . . . . . . . . . . . . . . . . . . 1 1 . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/Lower Caves (discovered 2 exits: Low / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Arm / Qua) -3/Armory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 4) 318 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 6) 398 | -10/Materials | Discovered new exit (range 12) 719 | -10/Materials | Repaired Aluminum Leg 747 | -10/Materials | Repaired Assault Rifle 774 | -10/Materials | Repaired Aluminum Leg 878 | -10/Materials | Discovered new exit (range 13) 1628 | -10/Materials | Entered another Materials area 1628 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2161 | -9/Materials | Build established: Scavenger-Mutant 2425 | -9/Materials | Discovered new exit (range 9) 2827 | -9/Materials | Entered Mines 2884 | -9/Mines | Met a Derelict bent on vengeance 2910 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 2913 | -9/Mines | Found Scrap Suit 2938 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2941 | -9/Mines | Found Prototype Device 2945 | -9/Mines | Discovered new exit (range 16) 2964 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2991 | -9/Mines | Learned location of Zion (-7) 3008 | -9/Mines | Discovered new exit (range 5) 3009 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3016 | -9/Mines | Entered Exiles 3046 | -9/Exiles | Met 8R-AWN 3066 | -9/Exiles | Met EX-HEX 3088 | -9/Exiles | Build established: Mutant 3100 | -9/Exiles | Met EX-BIN 3115 | -9/Exiles | Aligned with FarCom system 3116 | -9/Exiles | Given EX-Vault access code 3156 | -9/Exiles | Opened EX-Vault 3214 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3261 | -9/Exiles | Found AWS/Thermal 3322 | -9/Exiles | Met EX-DEC 3399 | -9/Exiles | Discovered new exit (range 15) 3417 | -9/Exiles | Left Exiles lab with AWS/Thermal 3417 | -9/Exiles | Entered Mines 3724 | -8/Mines | Build established: Skirmisher 3875 | -8/Mines | Core integrity fell below 50% 3893 | -8/Mines | Lost 4 parts (1p2n1u) 4167 | -8/Mines | Discovered new exit (range 16) 4221 | -8/Mines | Discovered new exit (range 9) 4255 | -8/Mines | Entered Materials 4255 | -8/Materials | Evolved 2 slots: Utility x2 4553 | -8/Materials | Build established: Scavenger-Skirmisher 4575 | -8/Materials | Identified Exp. Sensor Array 4952 | -8/Materials | Discovered new exit (range 9) 5041 | -8/Materials | Entered Factory 5041 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5063 | -7/Factory | Build established: Scavenger-Assassin 5753 | -7/Factory | Sucked down chute 5753 | -7/Factory | Entered Waste 5768 | -7/Waste | EMP discharged 5768 | -7/Waste | System corruption reached 10% 5779 | -7/Waste | Spotted C-40 Crusher 5786 | -7/Waste | Spotted C-40 Crusher 5789 | -7/Waste | Spotted C-40 Crusher 5790 | -7/Waste | Spotted C-40 Crusher 5794 | -7/Waste | Destroyed C-40 Crusher 5816 | -7/Waste | Destroyed C-40 Crusher 5822 | -7/Waste | Destroyed C-40 Crusher 5833 | -7/Waste | Destroyed C-40 Crusher 5868 | -7/Waste | EMP discharged 5871 | -7/Waste | Spotted C-40 Crusher 5892 | -7/Waste | Destroyed C-40 Crusher 5928 | -7/Waste | Spotted C-40 Crusher 5940 | -7/Waste | Destroyed C-40 Crusher 5968 | -7/Waste | EMP discharged 6039 | -7/Waste | Discovered new exit (range 12) 6052 | -7/Waste | Build established: Scavenger-Skirmisher 6055 | -7/Waste | Entered Factory 6410 | -7/Factory | Build established: Scavenger-Assassin 6721 | -7/Factory | Discovered new exit (range 5) 6763 | -7/Factory | Build established: Assassin 6835 | -7/Factory | Identified exit to Factory 6838 | -7/Factory | Entered another Factory area 6838 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7044 | -6/Factory | Discovered new exit (range 6) 7094 | -6/Factory | Identified exit to Lower Caves 7129 | -6/Factory | Entered Lower Caves 7310 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 7317 | -6/Lower Caves | Identified exit to Data Miner 7323 | -6/Lower Caves | Identified exit to Lower Caves 7382 | -6/Lower Caves | Entered Data Miner 7382 | -6/Data Miner | Discovered new exit (range 6) 7406 | -6/Data Miner | Met Data Miner 7434 | -6/Data Miner | Build established: Gunner 7456 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7456 | -6/Data Miner | Learned location of Section 7 (-2) 7480 | -6/Data Miner | Received God Mode back door access code from Data Miner 7508 | -6/Data Miner | Identified exit to Proximity Caves 7511 | -6/Data Miner | Entered Proximity Caves 7611 | -5/Proximity Caves | Spotter reported a threat 7834 | -5/Proximity Caves | Spotter reported a threat 7980 | -5/Proximity Caves | Spotter reported a threat 8137 | -5/Proximity Caves | Discovered new exit (range 16) 8198 | -5/Proximity Caves | Identified exit to Factory 8202 | -5/Proximity Caves | Entered Factory 8202 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8602 | -5/Factory | Crushed by falling debris 8644 | -5/Factory | Build established: Assassin 8763 | -5/Factory | Discovered new exit (range 11) 8778 | -5/Factory | Identified exit to Factory 8782 | -5/Factory | AWS/Thermal suddenly broke down 8783 | -5/Factory | Entered another Factory area 8783 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 9247 | -4/Factory | Discovered new exit (range 10) 9265 | -4/Factory | Identified exit to Upper Caves 9337 | -4/Factory | Entered Upper Caves 9653 | -4/Upper Caves | Build established: Gunner 10202 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10292 | -4/Upper Caves | Learned location of 1 exit from Research 10631 | -4/Upper Caves | Discovered new exit (range 12) 10652 | -4/Upper Caves | Identified exit to Upper Caves 11311 | -4/Upper Caves | Entered another Upper Caves area 11343 | -4/Upper Caves | Entered a destroyed Warlord outpost 11604 | -4/Upper Caves | Learned Research terminal intel 11671 | -4/Upper Caves | Build established: Scavenger-Gunner 11699 | -4/Upper Caves | Ambushed by wild Derelicts 11754 | -4/Upper Caves | Encountered a Warlord checkpoint 11866 | -4/Upper Caves | Learned 4 Research zone layouts 12329 | -4/Upper Caves | Discovered new exit (range 6) 12361 | -4/Upper Caves | Identified exit to Zhirov 12404 | -4/Upper Caves | Entered Zhirov 12404 | -4/Zhirov | Discovered new exit (range 3) 12466 | -4/Zhirov | Met Zhirov 12561 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12649 | -4/Zhirov | Found Alien Artifact 12679 | -4/Zhirov | Found Alien Artifact 12777 | -4/Zhirov | Build established: Mutant 12804 | -4/Zhirov | Identified exit to Proximity Caves 12805 | -4/Zhirov | Entered Proximity Caves 12947 | -3/Proximity Caves | Lost 4 parts (1p1n2u) 12962 | -3/Proximity Caves | Core integrity fell below 50% 13042 | -3/Proximity Caves | Released all parts (9) 13049 | -3/Proximity Caves | Core integrity fell below 20% 13050 | -3/Proximity Caves | Discovered new exit (range 9) 13055 | -3/Proximity Caves | Entered Research 13055 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 13056 | -3/Research | Identified exit to Armory 13057 | -3/Research | Identified exit to Quarantine 13059 | -3/Research | Loaded intel: 23 terminal locations 13071 | -3/Research | Lost 7 parts (2p1n1u3w) 13185 | -3/Research | Identified Transdimensional Reconstructor 13185 | -3/Research | Warped through subspace 13422 | -3/Research | Identified Integrated Dissipator 13422 | -3/Research | Installed Integrated Dissipator, increased core heat dissipation (+20) 13451 | -3/Research | Core integrity fell below 50% 13451 | -3/Research | System corruption reached 10% 13459 | -3/Research | Core integrity fell below 20% 13464 | -3/Research | Entered Armory 13482 | -3/Armory | Found Prototype Launcher 13486 | -3/Armory | Lost 6 parts (4n2u) 13543 | -3/Armory | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 13453_ Penetrated by Slug. 13454_ Knocked back. 13455_ Electron Diverter destroyed. 13456_ G-67 Veteran knocked back. 13457_ Penetrated by Slug. 13457_ Slug penetrates Wall. 13458_ Penetrated by Slug. 13458_ Slug penetrates Wall. 13458_ Penetrated by Slug. 13460_ Slug penetrates Door. [Achievement: Streaker] LOCATION=ARMORY GOAL=ESCAPE 13464_ Receiving FarCom transmissions... 13473_ Attempting to rewire B-74 Champion. 13479_ Dropped Lrg. Storage Unit. 13482_ Acquired Prototype Launcher. 13487_ System corrupted: Matter fused (-9). 13523_ S=JBQW1E ZEY73QJ1FW0M 13540_ System corrupted: Heat flow error (+213). Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????????????????????????####???? | | ????????????????????????????????# #???? | | ????????????????????????????????# #???? | | ????????????????????????????????# #???? | | ???????????????????s??#?????????# #???? | | ????????????????ss????# ????????# #???? | | ??????????????????????# ????????# #???? | | ??????????????????????# ???????# #???? | | ?????????????????+##### ######## #???? | | ?????????? @ #???? | | ??????????Y #???? | | ?????????????####+############### #???? | | ?????????????????????????????#### #???? | | ?????????????????????????????? # #???? | | ?????????????????????????# """" # #???? | | ?????????????????????????# # #???? | | ?????????????????????????# + #???? | | ?????????????????????????# """" # #???? | | ????????????????????????????? # #???? | | ????????????????????????????##### #???? | | ????????????????????????????????# #???? | | ?????????????????????????????####+#####? | | ?????????????????????????????# #? | | ?????????????????????????????# #? | | ?????????????????????????????# ! #? | | ?????????????????????????????# #? | | ?????????????????????????????# #? | | ?????????????????????????????# #? | | ?????????????????????????????# ]] ]]] #? | | ?????????????????????????????# ]]]]]] #? | | ?????????????????????????????# #? | | ?????????????????????????????##########? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 51 Energy Capacity 745 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Propulsion Shielding 66 Evasion (%) 62 Targeting Accuracy 11 Armor Integrity Analysis 30 Item Schematics ----------------- Imp. Assault Rifle | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Adv. Focal Shield | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ X-72 Disruptor | -6/Data Miner | Free X-62 Marksman | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 41% | -10/Materials Assault Rifle | 54% | -10/Materials Aluminum Leg | 63% | -10/Materials Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Dissipator Achievements -------------- Streaker Subspace Traveler Challenges ------------ None Game ------ Seed TiamatStealthSword Manual? 0 Play Time 02:01:22 Cumulative 55.4 hours Start 2025.10.11 @ 15:35:21 End 2025.10.15 @ 21:31:30 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 28 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0369b41b-c1c1-45e1-8eed-8fc837abc7c3