Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.25 @ 12:51:35 Player: Tereza Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (66) 330 Value Destroyed (1943) 1943 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1818) 1818 TOTAL SCORE: 12251 Bonus ------- Follower Combat Kills 80 Acquired SGEMP 2000 Friendly Fire -262 Cogmind --------- Core Integrity 0/1600 Matter 211/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (14) ----- Advanced Terrain Scan Processor Advanced Corruption Screen Advanced Corruption Screen > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Medium Matter Pod (100) Improved Arc Projector Phase Gun SGEMP Prototype Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Terrain Scan Processor Hacking Suite Advanced Corruption Screen Advanced Corruption Screen > --- WEAPON ----------- (None) > --- INVENTORY -------- Medium Matter Pod Improved Arc Projector Phase Gun SGEMP Prototype [Rating: 58] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Titanium Leg Treads Improved Treads Leg Improved Titanium Leg Flight Unit Improved Cesium-ion Thruster Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Minigun Energy Gun Spread Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Minigun Special Weapon Advanced Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Cet Fac Upp Upp Fac Upp Upp Res Res Tes Acc Slots Evolved 18 | . . 2 . 2 2 2 . . 2 . . 2 . . 2 2 . 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . Propulsion 3 | . . . . 1 . . . . 2 . . . . . . . . . Utility 12 | . . 2 . . 2 2 . . . . . 2 . . 2 . . 2 Weapon 2 | . . . . 1 . . . . . . . . . . . 1 . . Parts Attached 93 | 6 6 8 1 15 19 3 8 . 4 1 . 5 1 . 5 1 3 7 Power 10 | 1 . 1 . 2 3 1 . . . . . 1 . . . . 1 . Engine 6 | 1 . 1 . 2 1 1 . . . . . . . . . . . . Core 2 | . . . . . 2 . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . 1 . . . . 1 . Propulsion 27 | 2 4 1 . 6 4 . 2 . . . . 1 . . 3 . 2 2 Treads 5 | 2 2 1 . . . . . . . . . . . . . . . . Leg 9 | . 2 . . 6 1 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 13 | . . . . . 3 . 2 . . . . 1 . . 3 . 2 2 Utility 30 | 1 2 2 . 2 6 2 3 . 3 1 . 1 1 . 1 . . 5 Device 8 | . 2 . . 1 2 1 . . 1 . . . 1 . . . . . Storage 3 | 1 . 1 . . . . . . . . . 1 . . . . . . Processor 10 | . . . . . 1 1 2 . 2 . . . . . 1 . . 3 Hackware 4 | . . . . . 2 . . . . 1 . . . . . . . 1 Protection 5 | . . 1 . 1 1 . 1 . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 26 | 2 . 4 1 5 6 . 3 . 1 . . 2 . . 1 1 . . Energy Gun 6 | . . 2 1 . 2 . . . 1 . . . . . . . . . Energy Cannon 2 | . . . . 1 . . 1 . . . . . . . . . . . Ballistic Gun 14 | 2 . 2 . 4 3 . 2 . . . . 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . 1 . . . . . . 1 . . 1 . . . Unidentified Prototypes 3 | . . 1 . . 1 . . . . . . . . . 1 . . . Parts Lost 51 | . . 5 . 6 13 . 1 . 4 2 . 7 1 . 3 . 4 5 Power 7 | . . 1 . 1 3 . . . 1 . . . . . . . 1 . Propulsion 14 | . . 1 . 1 2 . 1 . . 1 . 2 1 . . . 2 3 Utility 20 | . . 2 . . 5 . . . 3 1 . 4 . . 3 . . 2 Weapon 10 | . . 1 . 4 3 . . . . . . 1 . . . . 1 . Highest Loss Streak 11 | . . 2 . 3 11 . 1 . 4 2 . 4 1 . 3 . 3 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 63 | . 92 85 77 90 79 59 66 73 72 46 . 24 11 10 10 13 9 16 Engine 5 | . 14 11 11 8 2 1 6 6 4 . . . . . . . . . Treads 6 | . 26 22 22 . . . . . . . . . . . . . . . Leg 6 | . 1 . . 26 17 . . . . . . . . . . . . . Flight 4 | . . . . . 1 20 19 20 17 14 . 6 3 . 2 8 7 3 Device 5 | . 7 7 . 8 7 4 6 6 9 . . . 3 5 1 . . . Storage 8 | . 14 19 22 18 10 . . . . . . 1 . . . . . . Processor 5 | . . . . . . 12 13 26 22 20 . 11 5 5 3 . . 11 Hackware 3 | . . . . . 7 13 13 13 11 10 . 3 . . . . . 1 Protection 2 | . . 2 . 5 9 . . . . . . . . . . . . . Energy Gun 3 | . . 6 18 9 . . . . 3 . . . . . . . . . Ballistic Gun 8 | . 28 15 3 12 15 . 1 . . . . . . . . . . . Peak Build Rating 58 | 6 10 16 14 32 47 42 49 49 57 33 26 33 21 9 27 28 44 58 Average Rating 25 | 4 6 13 13 28 34 36 42 49 51 29 26 20 15 9 14 27 26 32 On Entrance 22 | . 6 10 14 14 30 27 42 49 49 30 26 26 18 9 9 27 28 12 Naked Turns 29 | . . . . . . . . . . . . . . . 23 . 6 . Heaviest Build 49 | 13 14 30 26 39 49 15 19 14 19 . . 10 . . 1 5 17 2 Greatest Support 60 | 40 46 46 46 60 58 17 18 17 23 11 11 13 13 3 14 7 23 16 Greatest Overweight (x) 7 | 3 1 1 . 1 7 . 1 . . . . 3 . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 5 5 5 5 5 5 10 5 5 5 5 5 5 Average Capacity 7 | 7 8 9 10 10 8 5 5 5 5 5 5 6 5 5 5 5 5 5 Most Carried 10 | 6 8 10 10 10 10 5 5 5 5 5 5 6 5 5 5 5 5 5 Average Carried 7 | 3 7 8 9 9 8 4 4 5 4 5 5 5 5 5 4 5 4 5 Final Capacity 10 | 8 8 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 6 8 9 10 10 4 5 5 5 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 63% | Mutant 12% | Tank 11% | Hacker-Sprinter 5% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Sprinter | -6/Extension Hacker-Scout | -6/Cetus Hacker-Scout | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Mutant | -2/Research Mutant | -2/Testing Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Cet Fac Upp Upp Fac Upp Upp Res Res Tes Acc Matter Collected 2003 | 260 256 173 62 395 527 . 229 . . 33 . . 52 . . . 2 14 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 2364 | . 380 505 110 657 623 . 89 . . . . . . . . . . . Parts 146 | . 23 32 10 39 39 . 3 . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . 1 . . 2 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . . . 2 . . . . . Prevented 5 | . . . . . . . . . . . . . 5 . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Cet Fac Upp Upp Fac Upp Upp Res Res Tes Acc Combat Hostiles Destroyed 51 | . 8 13 5 15 9 . 1 . . . . . . . . . . . Guns 51 | . 8 13 5 15 9 . 1 . . . . . . . . . . . Classes Destroyed 12 | . 2 4 . 2 4 . . . . . . . . . . . . . Worker 1 | . . . . . 1 . . . . . . . . . . . . . Builder 3 | . . . . . 3 . . . . . . . . . . . . . Recycler 3 | . . . . 2 1 . . . . . . . . . . . . . Mechanic 1 | . . . . 1 . . . . . . . . . . . . . . Operator 4 | . 2 . . 1 . . 1 . . . . . . . . . . . Watcher 2 | . . 1 . . 1 . . . . . . . . . . . . . Swarmer 12 | . . 4 4 4 . . . . . . . . . . . . . . Grunt 30 | . 8 5 1 9 7 . . . . . . . . . . . . . Brawler 2 | . . 2 . . . . . . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . Sentry 5 | . . 2 . 2 . . 1 . . . . . . . . . . . Programmer 1 | . . . . . 1 . . . . . . . . . . . . . Thug 1 | . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 7 | . 3 7 4 5 7 . 1 . . . . . . . . . . . Combat Bots Only 6 | . 3 6 4 4 3 . 1 . . . . . . . . . . . Max Kills in Single Turn 2 | . 1 2 2 1 2 . 1 . . . . . . . . . . . Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Cet Fac Upp Upp Fac Upp Upp Res Res Tes Acc Hostile Shots Fired 954 | . 33 77 29 114 157 2 81 1 20 18 . 87 34 . 49 8 74 170 Missed 369 | . 6 19 6 24 59 2 33 1 8 10 . 33 19 . 29 4 31 85 Damage Taken 10604 | . 327 699 210 1374 1969 . 384 . 312 148 . 961 301 . 509 210 1079 2121 Core 5227 | . 76 105 51 288 513 . 118 . 170 95 . 712 230 . 440 133 682 1614 Absorbed by Shields 43 | . . . . . . . . . . . . 36 . . . . . 7 Redirected to Shielding 101 | . . . . . . . . . . . . . . . . . . 101 Core Remaining (%) 58 | 100 69 . 61 47 26 . . 86 . . 73 . . 18 66 . 43 . Volleys Fired 211 | . 34 37 14 63 41 . 20 . 2 . . . . . . . . . Largest 3 | . 2 2 2 3 3 . 1 . 1 . . . . . . . . . Hottest 225 | . 40 78 120 143 152 . 28 . 225 . . . . . . . . . Shots Fired 447 | . 68 74 28 137 118 . 20 . 2 . . . . . . . . . Gun 445 | . 68 74 28 135 118 . 20 . 2 . . . . . . . . . Cannon 2 | . . . . 2 . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 339 | . 68 44 6 85 116 . 20 . . . . . . . . . . . Thermal 107 | . . 30 22 52 1 . . . 2 . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 1 | . . . . . 1 . . . . . . . . . . . . . Robot Hit Streak 16 | . 6 16 11 9 12 . 13 . 14 . . . . . . . . . Robot Miss Streak 7 | . 3 2 4 7 7 . 1 . 1 . . . . . . . . . Penetration Max 1 | . . . . . 1 . 1 . . . . . . . . . . . Secondary Targets 10 | . . 6 1 1 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 1 . . . . . . . . . . . . . Shots Hit Robots 307 | . 46 59 19 92 70 . 19 . 1 . . 1 . . . . . . Core Hits 164 | . 20 19 16 70 29 . 8 . 1 . . 1 . . . . . . Critical Kills 2 | . . . . . 2 . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . 1 . . 2 . . . . . . . . . . . Critical Strikes 9 | . . 3 . 2 2 . 2 . . . . . . . . . . . Burn 3 | . . 2 . 1 . . . . . . . . . . . . . . Destroy 6 | . . 1 . 1 2 . 2 . . . . . . . . . . . Melee Attacks 2 | . . . . . 1 . . . . . . 1 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . 1 . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 5307 | . 460 893 316 1470 1625 . 497 . 22 . . 10 . . 14 . . . Guns 5256 | . 460 893 316 1443 1625 . 497 . 22 . . . . . . . . . Cannons 27 | . . . . 27 . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Ramming 24 | . . . . . . . . . . . . 10 . . 14 . . . Kinetic 3907 | . 460 424 61 859 1606 . 497 . . . . . . . . . . . Thermal 1376 | . . 469 255 611 19 . . . 22 . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . . . . . 1 1 4 . . . Average Corruption 2 | . . . . . . . . . . . . . 1 1 3 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . . . . . . . . . . . . 1 Effects 2 | . . . . . . . . . . . . . . . 2 . . . Heat Flow Errors 2 | . . . . . . . . . . . . . . . 2 . . . Overload Shots 1 | . . . . . . . . . 1 . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 11 | . . . . . . . . . . . . 5 . . 6 . . . Shots . | . . . . . . . . . . . . . . . . . . . Rammed 6 | . . . . . . . . . . . . 2 . . 4 . . . Targets Rammed 6 | . . . . . . . . . . . . 2 . . 4 . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 438 | . 18 277 278 438 400 . 9 . 150 . . . . . 224 . . . Average Temperature 121 | . 7 108 92 155 107 . 7 . 65 . . . . . 106 . . . Received Heat Transfer 2198 | . 180 162 36 675 615 . 123 . . 18 . 162 54 . . 27 81 65 Effects 8 | . . 2 . 6 . . . . . . . . . . . . . . Shutdowns 1 | . . . . 1 . . . . . . . . . . . . . . Energy Bleed 3 | . . 2 . 1 . . . . . . . . . . . . . . Interference 2 | . . . . 2 . . . . . . . . . . . . . . Matter Decay 2 | . . . . 2 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . 5 . . . . . . . . . . . . . . . . Heat Transferred 2396 | . . 1073 409 840 37 . . . 37 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Cet Fac Upp Upp Fac Upp Upp Res Res Tes Acc Peak Influence 444 | . 221 315 232 309 286 207 170 110 336 . . 373 . . 384 333 386 444 Initial 231 | . . 16 122 90 140 125 100 95 61 . . 142 . . 159 216 186 231 Average 165 | . 82 129 209 153 155 138 126 96 159 . . 176 . . 228 266 233 339 Maximum Alert Level 2 | . 1 1 1 1 1 1 . . 1 . . 1 . . 1 1 1 2 Low Security (%) 65 | 100 97 75 5 69 81 97 100 100 61 . . 81 . . 59 . 17 . Level 1 31 | . 2 24 94 30 18 2 . . 38 . . 18 . . 40 100 82 59 Level 2 2 | . . . . . . . . . . . . . . . . . . 40 Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 25 | . 4 2 . 1 6 . 1 . 2 . . 2 . . . 1 2 4 Investigation 11 | . 2 1 . . 1 . 1 . . . . 1 . . . . 1 4 Extermination 1 | . . . . . 1 . . . . . . . . . . . . . Reinforcement 13 | . 2 1 . 1 4 . . . 2 . . 1 . . . 1 1 . Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Cet Fac Upp Upp Fac Upp Upp Res Res Tes Acc Distress Signals 11 | . 1 . . 2 . . 1 1 . . . 1 . . 2 1 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 252 | . 11 16 7 25 23 6 9 5 22 13 . 21 10 . 18 8 25 33 Peak Tracking Total 18 | . 4 6 4 5 8 5 5 5 10 7 . 15 8 . 14 9 18 16 Tactical Retreats 31 | . . . . 1 2 2 . . 3 3 . 4 2 . 4 1 3 6 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Cet Fac Upp Upp Fac Upp Upp Res Res Tes Acc Traps Triggered 10 | . 1 1 . . . . 2 . . . . 1 . . 1 . 1 3 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . . 3 . . 4 . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Cet Fac Upp Upp Fac Upp Upp Res Res Tes Acc Machines Disabled . | . . . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Cet Fac Upp Upp Fac Upp Upp Res Res Tes Acc Machines Accessed 30 | . 1 1 . 2 4 2 7 . 2 . . 2 1 . . 2 2 4 Terminals 28 | . 1 1 . 2 4 2 7 . 2 . . 2 . . . 2 2 3 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 Total Hacks 73 | . 5 2 . 4 14 3 14 . 6 . . 5 1 . . 4 5 10 Successful 29 | . 2 2 . 1 7 3 6 . 3 . . 2 1 . . 1 . 1 Failed 44 | . 3 . . 3 7 . 8 . 3 . . 3 . . . 3 5 9 Catastrophic 12 | . . . . 1 1 . 4 . . . . 1 . . . . 3 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 38 | . . 1 . 2 8 1 7 . 5 . . 2 . . . 2 5 5 Terminals 70 | . 5 2 . 4 14 3 14 . 6 . . 5 . . . 4 5 8 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . 2 Terminal Hacks 29 | . 2 2 . 1 7 3 6 . 3 . . 2 1 . . 1 . 1 Record 9 | . . . . . 3 . 2 . 2 . . . . . . 1 . 1 Open Door 4 | . . . . . . 1 2 . . . . . 1 . . . . . Branch Access Points 3 | . . . . . . 1 . . 1 . . 1 . . . . . . Alert Level 5 | . 1 . . 1 1 1 . . . . . 1 . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . . Security Status 1 | . . . . . . . 1 . . . . . . . . . . . Surveillance Status 1 | . . 1 . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . 2 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 1 1 . 2 5 . 5 . 1 . . 1 . . . 2 2 4 Full Trace Events 8 | . 1 . . . 1 . . . . . . 1 . . . . 1 4 Feedback Events 1 | . . . . . . . . . . . . 1 . . . . . . Hackware Fried 1 | . . . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Ext Cet Fac Upp Upp Fac Upp Upp Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . 1 . . . . . . 1 . . . . . . Non-combat 2 | . . . . . 1 . . . . . . 1 . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . 1 . . . . . . 1 . . . . . . parse_system 2 | . . . . . 1 . . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Cet Fac Upp Upp Fac Upp Upp Res Res Tes Acc Total Allies 3 | . . . . . . . 2 . . . . . 1 . . . . . Largest Group 1 | . . . . . . . 1 . . . . . 1 . . . . . Highest-Rated Group 159 | . . . . . . . 159 . . . . . 106 . . . . . Highest-Rated Ally 159 | . . . . . . . 159 . . . . . 106 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 9 | . . . . . . . 9 . . . . . . . . . . . Total Damage 160 | . . . . . . . 160 . . . . . . . . . . . Kills 2 | . . . . . . . 2 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Cet Fac Upp Upp Fac Upp Upp Res Res Tes Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . 1 . . . . . . 3 . . 2 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Cet Fac Upp Upp Fac Upp Upp Res Res Tes Acc Turns Passed 4355 | 75 479 364 290 623 622 114 244 85 226 117 8 152 131 94 171 111 159 290 Spaces Moved 5686 | 39 214 144 152 240 538 291 449 88 654 349 25 347 290 186 349 301 365 665 Core 752 | 7 . . . . 76 . . . . . . 33 75 186 203 . 13 159 Treads 526 | 32 194 144 152 4 . . . . . . . . . . . . . . Legs 509 | . 20 . . 236 253 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 3899 | . . . . . 209 291 449 88 654 349 25 314 215 . 146 301 352 506 Fastest Speed 29 | 50 160 160 160 125 29 29 29 29 29 32 32 32 40 50 32 35 35 35 Average Speed 56 | 155 162 160 160 131 80 31 30 29 29 32 32 36 42 50 43 35 41 39 Slowest Speed 400 | 200 190 240 160 200 400 35 99 29 32 32 32 50 50 50 50 35 50 50 Overloaded Moves 1 | . . . . . . . . . . . . . . . 1 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 57 | . . . . . . 2 2 . 10 1 1 11 . . 2 7 17 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 27 | 3 41 14 36 27 23 12 57 23 22 58 8 15 54 23 15 14 52 23 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 2 | . . . . . . . . . . 2 . . . . . . . . Known Exits Taken 5 | . . . . . . 1 . . 1 . . 1 . 1 1 . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 . 1 1 . 1 1 . 1 . . 1 1 . Scrap Searched 5 | . . . 1 . . . . . . 2 . . 2 . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . Terrain Destroyed 7 | . . . . 1 5 . . . 1 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Projectile 6 | . . . . 1 4 . . . 1 . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Cet Fac Upp Upp Fac Upp Upp Res Res Tes Acc Total 6378 | 50 288 205 172 444 643 308 534 146 674 352 23 361 296 186 363 300 352 681 Wait 282 | . 17 7 1 104 20 15 17 59 20 4 . 3 6 1 5 3 . . Move 5562 | 38 213 143 151 239 537 286 444 87 633 346 23 326 289 185 344 288 333 657 Hop 50 | . . . . . . 2 2 . 10 1 . 10 . . 2 5 14 4 Pick Up 54 | 6 8 6 3 11 10 2 1 . 2 . . 2 . . 1 1 1 . Fast Attach 56 | 6 4 2 . 6 8 2 5 . 3 1 . 3 1 . 5 1 2 7 Attach 27 | . . 5 1 6 8 1 2 . 1 . . 2 . . . . 1 . Detach 7 | . . 1 . 1 . . 2 . 2 . . 1 . . . . . . Swap 10 | . 2 1 . 3 3 . 1 . . . . . . . . . . . Drop 53 | . 10 3 2 11 15 . 4 . 1 . . 2 . . 2 2 1 . Fire 211 | . 34 37 14 63 41 . 20 . 2 . . . . . . . . . Melee 2 | . . . . . 1 . . . . . . 1 . . . . . . Ram 5 | . . . . . . . . . . . . 1 . . 4 . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 59 | . . . . . . . 36 . . . . 10 . . . . . 13 Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / [*Cet]) -6/Cetus -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: *Res / Qua) -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 14) 76 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 498 | -10/Materials | Discovered new exit (range 16) 555 | -10/Materials | Entered another Materials area 555 | -9/Materials | Evolved 2 slots: Utility x2 894 | -9/Materials | Discovered new exit (range 16) 919 | -9/Materials | Entered Mines 953 | -9/Mines | Met a Derelict bent on vengeance 975 | -9/Mines | Learned Materials interactive machine intel 1173 | -9/Mines | Discovered new exit (range 12) 1209 | -9/Mines | Entered Materials 1209 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1210 | -8/Materials | Loaded intel: 19 interactive machine locations 1381 | -8/Materials | Lost 3 parts (1p2w) 1753 | -8/Materials | Build established: Tank 1775 | -8/Materials | Core integrity fell below 50% 1813 | -8/Materials | Discovered new exit (range 15) 1832 | -8/Materials | Entered Factory 1832 | -7/Factory | Evolved 2 slots: Utility x2 2338 | -7/Factory | Core integrity fell below 50% 2368 | -7/Factory | Lost 11 parts (2p2n4u3w) 2448 | -7/Factory | Discovered new exit (range 8) 2454 | -7/Factory | Entered another Factory area 2454 | -6/Factory | Evolved 2 slots: Utility x2 2484 | -6/Factory | Identified exit to Lower Caves 2484 | -6/Factory | Identified exit to Extension 2568 | -6/Factory | Entered Extension 2630 | -6/Extension | Rescued a captive Derelict 2758 | -6/Extension | Spotted B-75 Beast 2759 | -6/Extension | Rescued A7 2768 | -6/Extension | Spotted B-75 Beast 2794 | -6/Extension | Discovered new exit (range 19) 2795 | -6/Extension | Discovered new exit (range 15) 2812 | -6/Extension | Entered Cetus 2815 | -6/Cetus | Spotted Cetus Guard 2822 | -6/Cetus | Spotted Cetus Guard 2884 | -6/Cetus | Spotted Cetus Guard 2886 | -6/Cetus | Spotted Cetus Guard 2891 | -6/Cetus | Discovered new exit (range 22) 2897 | -6/Cetus | Entered Factory 2897 | -5/Factory | Evolved 2 slots: Propulsion x2 3100 | -5/Factory | Identified exit to Upper Caves 3123 | -5/Factory | Entered Upper Caves 3142 | -5/Upper Caves | Learned location of Warlord (-4) 3145 | -5/Upper Caves | Learned 8 Factory zone layouts 3151 | -5/Upper Caves | Lost 4 parts (1p3u) 3173 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3238 | -5/Upper Caves | Discovered new exit (range 7) 3240 | -5/Upper Caves | Entered another Upper Caves area 3245 | -5/Upper Caves | Discovered new exit (range 10) 3248 | -5/Upper Caves | Entered Factory 3248 | -4/Factory | Evolved 2 slots: Utility x2 3249 | -4/Factory | Identified exit to Research 3259 | -4/Factory | Hacking Suite fried by hacking feedback 3267 | -4/Factory | Identified exit to Upper Caves 3267 | -4/Factory | Identified exit to Armory 3354 | -4/Factory | Core integrity fell below 50% 3370 | -4/Factory | Discovered exit to Research (range 16) 3389 | -4/Factory | Lost 4 parts (1n3u) 3400 | -4/Factory | Entered Upper Caves 3470 | -4/Upper Caves | Learned 8 Research zone layouts 3497 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 3500 | -4/Upper Caves | Learned Research terminal intel 3520 | -4/Upper Caves | Discovered new exit (range 8) 3531 | -4/Upper Caves | Core integrity fell below 20% 3531 | -4/Upper Caves | Entered another Upper Caves area 3561 | -4/Upper Caves | Discovered exit to Research (range 15) 3592 | -4/Upper Caves | Learned 4 Research zone layouts 3609 | -4/Upper Caves | Build established: Mutant 3625 | -4/Upper Caves | Entered Research 3625 | -3/Research | Evolved 2 slots: Utility x2 3626 | -3/Research | Identified exit to Quarantine 3626 | -3/Research | Identified exit to Research 3627 | -3/Research | Loaded intel: 25 terminal locations 3744 | -3/Research | Lost 3 parts (3u) 3796 | -3/Research | Entered another Research area 3796 | -2/Research | Spotted B-90 Cyclops 3796 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 3901 | -2/Research | Discovered new exit (range 14) 3907 | -2/Research | Entered Testing 3959 | -2/Testing | Spotted Striker 3960 | -2/Testing | Spotted Striker 3964 | -2/Testing | Spotted Alpha 7 3969 | -2/Testing | Stole the SGEMP Prototype 4016 | -2/Testing | Lost 3 parts (1p1n1w) 4050 | -2/Testing | Core integrity fell below 50% 4061 | -2/Testing | Discovered new exit (range 15) 4066 | -2/Testing | Entered Access 4066 | -1/Access | Evolved 2 slots: Utility x2 4212 | -1/Access | Spotted B-99 Colossus 4277 | -1/Access | Core integrity fell below 50% 4307 | -1/Access | Lost 3 parts (2n1u) 4316 | -1/Access | Search patrols dispatched 4333 | -1/Access | Core integrity fell below 20% 4356 | -1/Access | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- Penetrated by Slug. Slug penetrates Sealed Freight Elevator. Slug penetrates Wall. Connecting with Garrison Access... ALERT: Suspicious activity at Garrison Access A006. Dispatching Investigation squad. ALERT: Security rotation in progress. ALERT: Heightened foreign activity detected, multiple search patrols dispatched. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Acquired Imp. Core Shielding. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Imp. Core Shielding destroyed. Slug penetrates Wall. Penetrated by Slug. Knocked back. Map ----- +----------------------------------------------------+ | ??????"""" | | ??????"""" | | ??????"""" | | ??????"""" | | ?????""""" | | ??? | | ??? ## #####################+####### | | ???? = # ! #?????????????????????? | | ??? = ?# #?????????????????????? | | ???##### ##?# #?????????????????????? | | ???????##???# " #?????????????????????? | | ????????????# """" #?????????????????????? | | ????????????# """"" #?????????????????????? | | ????????????# ! """"" !#?????????????????????? | | ????????????# """" #?????????????????????? | | ????????????# " h #?????????????????????? | | ????????????# #?????????????????????? | | ????????????# #?????????????????????? | | ????????????# #?????????????????????? | | ????????????#####/####/;##?????????????????????? | | ????????????????# #??#h;#??????????????????????? | | ????????????????# #??# ;#??###?????????????????? | | ????????????????# ####BB####;#######???????????? | | ????????????????#g BB % #???????????? | | ????????????????# ######## #???????????? | | ????????????????# @ #???##?# #???????????? | | ????????????????# [[ %#### ### #???????????? | | ????????????????# [= # # #???????????? | | ????#+?########## h# !! # #???????????? | | ????# + ! # #???????????? | | ????? ########+######### # #???????????? | | ?????? ## #??????# # #???????????? | | ??????? ## #??????# # ########????? | | ???????# ## " #??????# # ## #????? | | ???????# ## """ #??????# # ## #????? | | ####???# + G #??????# # #????? | | # ??# ## """ #??????# #### #????? | | # ??# ## " #??????# #??# #????? | | # ?# ## #??????# #??### ###????? | | # ?# ## #??????# #????# #??????? | | # ]! # ######/##############+######## ##?????? | | # ]! ! # #?????? | | # !! + #?????? | | # # #?????? | | #! *########+###################### #?????? | | # ??????? ????????# ### ###???? | | # ! ????? ??????# # #???? | | # ?????# " #?????# # ##### | | # ?????# """ #?????# " # | | ####??????# """ #?????# """ + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 21 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 410 Additional Mass Support 6 Corruption Block 40 Armor Coverage 375 Core Shielding 30 Evasion (%) 64 Targeting Accuracy 12 Melee Accuracy 8 Recoil Reduction 2 Matter Filtering 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Cya! Denied? Omniscient Cartographer Origins Party Time Challenges ------------ None Game ------ Seed StasisActiveReplicator Manual? 0 Play Time 01:12:10 Cumulative 49.8 hours Start 2024.09.24 @ 12:29:35 End 2024.09.25 @ 12:51:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 37 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: aab8b73b-31e1-47e4-8c97-c1e6c26905f7