Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.06 @ 16:15:57 // Winter2019/RPGLIKE Player: Torako Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (48) 9600 Robots Destroyed (625) 3125 Value Destroyed (42459) 42459 Prototype IDs (88) 1760 Alien Tech Used (17) 3400 Bonus (32740) 32740 TOTAL SCORE: 97584 Bonus ------- Triggered High Security 500 High Alert Combat Kills 16347 Follower Combat Kills 2058 Entered Garrisons 1600 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Hacked Protovariant 500 Met Warlord at Research 2000 Scanned by Researcher 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Win 3000 Friendly Fire -665 Cogmind --------- Core Integrity 473/1750 Matter 290/300 Energy 683/885 System Corruption 0% Temperature Cool (0) Movement Hovering (33) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Compact Particle Reactor Vortex Chain Reactor > --- PROPULSION (6) --- Cooled Aerolev Unit Cooled Aerolev Unit Zionite Glidesys II Zionite Glidesys II Cooled Antigrav System Cooled Antigrav System > --- UTILITY (10) ----- Experimental Signal Interpreter Experimental Core Analyzer Experimental Armor Integrity Analyzer Femtoactuators Stasis Canceller Experimental Reaction Control System Experimental Phase Shifter Improved Powered Armor Graphene Brace Advanced Force Field > --- WEAPON (4) ------- Vibroblade Sigix Broadsword CR-A16's Behemoth Slayer > --- INVENTORY (8) ---- Protomatter-12 Encrypted Comm Array Experimental Actuator Array High-powered Transdimensional Reconstructor Drained L-Cannon Peak State ------------ > --- POWER ------------ Compact Particle Reactor Vortex Chain Reactor > --- PROPULSION ------- Cooled Aerolev Unit Cooled Aerolev Unit Zionite Glidesys II Zionite Glidesys II Cooled Antigrav System Cooled Antigrav System > --- UTILITY ---------- Experimental Signal Interpreter Experimental Melee Analysis Suite Experimental Core Analyzer Improved Armor Integrity Analyzer Femtoactuators Experimental Actuator Array Experimental Phase Shifter Improved Powered Armor Graphene Brace Advanced Force Field > --- WEAPON ----------- Drained L-Cannon > --- INVENTORY -------- Encrypted Comm Array Spacefold Activator Sigix Broadsword SGEMP Prototype [Rating: 222] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Cooled Aerolev Unit Wheel Compact Wheel Hover Unit Cooled Aerolev Unit Flight Unit Improved VTOL Module Utility Microactuators Device Microactuators Storage Zionite Biocell Processor Core Analyzer Hackware Hacking Suite Protection Improved Powered Armor Artifact Spacefold Activator Weapon Power Sword Energy Gun Medium Laser Energy Cannon Disintegrator Ballistic Gun Helical Railgun Ballistic Cannon Heavy Linear Accelerator Launcher Smartbomb Launcher Special Weapon Mining Laser Slashing Weapon Power Sword Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Low Low Zio Dee Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Res Tes Res Qua Sec Acc Com Slots Evolved 19 | . . . . . 3 5 . . . 1 2 2 . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . 2 . . . . . Power 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . . . 1 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Utility 9 | . . . . . 1 3 . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Weapon 3 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Attached 258 | 3 4 3 1 . 18 16 2 3 . 2 4 11 3 2 . 2 4 11 5 3 10 . 2 . 3 12 . . . 7 . . 8 . 1 . . 8 . 6 6 4 45 4 16 18 2 9 Power 27 | 1 1 1 . . 3 4 1 . . . 1 1 1 . . . . 1 3 . . . . . . 2 . . . . . . 2 . . . . 2 . . . 1 . . . 2 . . Engine 15 | 1 1 1 . . 2 4 1 . . . . 1 1 . . . . 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Core 3 | . . . . . 1 . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 9 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . 1 . . . . 2 . . . 1 . . . 2 . . Propulsion 30 | 1 . . . . 5 2 1 1 . . . 2 1 . . . . 1 1 3 . . . . . 3 . . . 3 . . 2 . 1 . . 2 . . . . . . 1 . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 27 | . . . . . 4 2 1 1 . . . 2 1 . . . . 1 1 3 . . . . . 3 . . . 3 . . 1 . 1 . . 2 . . . . . . 1 . . . Flight 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Utility 152 | . 1 . . . 8 6 . 2 . 1 2 4 1 2 . 2 4 9 1 . 5 . 2 . 2 7 . . . 4 . . 4 . . . . 4 . 6 2 3 30 4 13 12 2 9 Device 110 | . . . . . 4 4 . 2 . 1 . 4 1 2 . 2 4 7 1 . 3 . 2 . 2 4 . . . 4 . . 2 . . . . 3 . 4 1 2 17 4 9 11 2 8 Storage 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . Processor 16 | . . . . . . 2 . . . . 2 . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 5 . 3 . . 1 Hackware 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Protection 20 | . 1 . . . 3 . . . . . . . . . . . . 1 . . 1 . . . . 2 . . . . . . 1 . . . . 1 . 1 1 . 7 . 1 . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 49 | 1 2 2 1 . 2 4 . . . 1 1 4 . . . . . . . . 5 . . . 1 . . . . . . . . . . . . . . . 4 . 15 . 2 4 . . Energy Gun 10 | 1 2 1 . . . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Ballistic Gun 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Special Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 20 | . . . 1 . 1 . . . . . 1 2 . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . 2 . 5 . 2 2 . . Piercing Weapon 12 | . . . . . 1 2 . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 5 . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 72 | . . . . . 2 . . . . . . . 1 . . . . 2 . . . . . . . 7 . . . . . . 5 . . . . 4 . 2 1 2 22 2 9 11 1 1 Parts Lost 5 | . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 3 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 75 100 99 86 91 92 91 91 91 98 93 93 93 94 94 94 94 94 91 94 95 99 93 89 94 96 100 100 100 100 100 100 98 100 100 100 100 97 95 94 94 95 93 95 92 90 91 91 Engine 8 | . 25 25 25 25 11 13 16 16 16 15 12 10 11 11 11 11 11 14 7 10 10 10 10 10 10 6 5 5 5 5 5 5 4 5 5 5 5 3 . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . 4 5 5 5 4 . . 6 10 10 10 10 10 10 10 10 10 10 10 9 10 9 9 9 8 8 8 8 8 8 Wheel 1 | . 25 25 25 25 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 23 | . . . . . 20 21 25 25 25 23 20 22 23 23 23 23 23 22 23 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 30 30 30 30 28 28 28 27 26 25 26 26 26 Device 22 | . . . . . 7 26 25 25 25 29 26 23 22 23 23 23 23 24 26 26 25 21 20 21 21 18 21 21 21 23 26 26 25 26 25 25 25 25 25 27 33 29 26 26 21 20 21 26 Processor 12 | . . . . . . 7 16 16 16 15 17 17 17 17 17 17 17 16 15 15 15 15 15 15 15 15 15 15 15 12 10 10 10 10 10 10 10 10 10 8 4 7 10 13 16 17 16 13 Protection 4 | . 2 25 25 11 13 2 . . . . . . . . . . . 1 . . . 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 4 4 4 4 4 4 4 4 4 Energy Gun 1 | . 23 24 18 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . 6 25 22 10 8 8 8 7 12 11 11 11 11 11 11 11 10 10 11 14 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 5 4 1 8 8 7 8 8 Piercing Weapon 3 | . . . . . 2 6 . . . 5 . . . . . . . . . . . . . . 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 6 9 12 8 6 3 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 109 | 5 8 10 10 10 21 43 41 42 41 45 48 51 50 50 50 51 50 55 63 61 74 74 71 59 62 77 77 77 77 81 76 76 76 76 76 76 76 90 89 91 94 93 109 101 103 99 101 104 Greatest Support 111 | 16 21 21 21 21 28 42 42 42 42 47 47 54 56 56 56 56 56 56 65 65 65 65 65 65 65 79 79 79 79 79 79 79 79 79 90 90 81 96 96 96 96 96 96 101 101 111 111 111 Greatest Overweight (x) 1 | . . . . . 1 1 1 . . 1 1 1 . . . . . . 1 . 1 1 1 . . . . . . 1 . . 1 . . . . . . . . . 1 1 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | . 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 3 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 8 8 8 Average Capacity 3 | . 1 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 3 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 8 8 Most Carried 8 | . 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 8 7 8 Average Carried 2 | . 1 1 1 1 1 1 1 1 2 1 2 1 2 2 2 2 2 1 1 2 2 2 2 2 2 1 2 2 2 3 4 4 3 4 4 4 4 4 4 4 3 4 3 4 3 5 6 7 Final Capacity 8 | . 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 3 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 8 8 8 Final Carried 8 | . 2 2 2 2 1 1 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 8 6 8 Class Distribution -------------------- 21% | Scavenger-Mutant 21% | Hacker-Scout 21% | Hacker-Ninja 13% | Mutant 10% | Scavenger-Scout 3% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Hacker-Ninja | -6/Factory Hacker-Ninja | -6/Garrison Hacker-Ninja | -6/Factory Hacker-Ninja | -6/Garrison Hacker-Assassin | -6/Factory Hacker-Assassin | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Scavenger-Scout | -6/Deep Caves Scavenger-Scout | -5/Proximity Caves Scavenger-Scout | -5/Factory Scavenger-Scout | -5/Garrison Scavenger-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Scavenger-Scout | -4/Upper Caves Scavenger-Scout | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Scout | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -3/Garrison Hacker-Ninja | -3/Research Hacker-Ninja | -3/Testing Scavenger-Ninja | -2/Research Scavenger-Scout | -2/Quarantine Hacker-Scout | -2/Section 7 Hacker-Scout | -1/Access Hacker-Scout | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Low Low Zio Dee Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Res Tes Res Qua Sec Acc Com Matter Collected 3069 | 210 40 30 20 10 179 178 27 37 . 20 50 110 30 20 . . 60 110 50 30 110 . 20 . 30 120 . . . 50 20 . . . 90 10 . . 22 88 106 30 458 38 193 353 20 100 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 28212 | . 304 191 21 66 1547 2092 597 986 . 1086 454 2523 121 40 374 . 484 345 1418 556 1569 441 . 259 . 195 2 . 1292 255 225 . . . 319 334 98 . 32 303 1384 217 1528 551 211 1768 724 3300 Parts 1677 | . 23 12 . 4 70 107 33 65 . 63 36 111 16 6 11 . 25 22 99 31 93 12 . 11 . 36 . . 73 11 18 . . . 15 10 4 . 2 26 103 15 113 28 15 139 36 183 Haulers Intercepted 9 | . . . . . 3 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 1 . . . Recyclers Shooed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 111 | . . . . . . . . . . . . . . 7 11 . 35 . . . . . . 11 . . 5 . . . 13 13 . . . 10 4 . 2 . . . . . . . . . Prevented 8 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 5 . . . . . . . . 2 . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Low Low Zio Dee Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 562 | . 11 6 . 5 24 41 11 20 . 31 10 46 2 3 6 . 9 6 47 10 46 5 . 5 . 10 1 . 24 2 5 . . . 3 4 1 . 2 8 36 1 25 5 2 32 7 50 Melee 526 | . . . . 5 24 41 11 20 . 31 10 46 2 3 6 . 9 6 41 10 46 5 . 5 . 10 1 . 22 1 5 . . . 3 3 1 . 2 8 35 . 25 4 2 30 4 49 Guns 14 | . 8 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 9 | . 3 . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 30 | . 3 . . 3 8 3 . 1 . . 1 . . . . . 1 . . . . . . . . 1 . . . . 2 . . . . . . . . . 2 . 2 . . . . 3 Worker 19 | . . . . 1 2 . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . . . . . . 2 . 1 . . . 1 3 5 Builder 4 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Tunneler 3 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hauler 9 | . . . . . 3 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 1 . . . Recycler 3 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Mechanic 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 5 | . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Drone 7 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . 2 Watcher 23 | . . . . . 1 . 2 . . . 3 3 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . 1 2 1 1 3 . 2 Swarmer 117 | . 6 . . . . 6 2 . . 18 5 6 . 3 . . . 2 16 3 13 . . . . . . . 1 . 4 . . . . . . . . 4 12 . . . . 7 3 6 Cutter 9 | . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 4 . . . . . . 2 Saboteur 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 2 Grunt 196 | . 5 6 . . 18 20 5 9 . 8 3 20 . . 6 . 5 2 16 6 14 3 . 5 . . . . 6 . . . . . 1 . . . . 4 8 . 7 . 1 4 . 14 Brawler 14 | . . . . . 1 . . . . 1 . 1 . . . . . 1 2 . 2 1 . . . . . . . . . . . . . 1 . . . . . . 3 . . . . 1 Duelist 5 | . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Sentry 74 | . . . . . 2 8 3 6 . 3 . 12 2 . . . 1 1 2 . 7 1 . . . . . . 7 1 . . . . 1 1 1 . . . 3 . . 3 . 4 1 4 Specialist 8 | . . . . . . 3 . . . . . . . . . . . . . . 1 . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Hunter 30 | . . . . . 2 1 1 . . 1 . . . . . . . . 6 1 3 . . . . . . . . . . . . . . . . . . . 2 . 3 1 . 4 . 5 Programmer 46 | . . . . . . 1 . 3 . . 2 3 . . . . 1 . 4 . 4 . . . . . . . 3 . . . . . 1 . . . . . 2 . 8 . . 6 . 8 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 20 | . . . . . . 2 . 1 . . . 1 . . . . . . 2 . . . . . . . . . 3 1 . . . . . 1 . . . . 1 1 . 1 . 2 3 1 S7 Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alpha 7 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 2 . . Z-Light 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Assembled 7 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 10 | . 8 2 . 2 6 6 4 6 . 9 4 9 2 3 3 . 3 2 9 5 10 4 . 4 . 4 1 . 7 1 4 . . . 2 4 1 . 2 6 8 4 4 4 1 9 4 6 Combat Bots Only 10 | . 8 2 . 2 4 6 4 6 . 9 3 9 1 3 3 . 3 2 9 4 10 4 . 4 . 4 1 . 7 1 4 . . . 2 4 1 . 2 4 8 1 4 3 1 9 4 6 Max Kills in Single Turn 6 | . 3 1 . 1 1 1 1 1 . 1 1 1 1 1 1 . 1 1 6 1 1 2 . 1 . 2 1 . 1 1 2 . . . 1 1 1 . 1 1 1 1 1 1 1 2 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . 3 . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 2 | . . . . 1 1 1 1 1 . 1 1 1 1 1 1 . 1 1 1 1 1 2 . 1 . 2 1 . 1 1 2 . . . 1 1 1 . 1 1 1 . 1 1 1 2 1 1 Uniques/NPCs Destroyed 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . YI-UF0 (-9/Mines) Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Low Low Zio Dee Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Res Tes Res Qua Sec Acc Com Damage Taken 15062 | . 327 206 . 526 746 1187 85 765 . 1007 153 1305 115 19 50 . 357 153 1324 69 887 265 . 59 . 124 . . 414 25 34 . . 9 63 49 . . . 396 441 . 408 39 97 504 168 2686 Core 11140 | . 274 138 . 414 535 940 64 629 . 805 117 1020 83 13 36 . 280 100 1017 52 670 149 . 40 . 76 . . 234 16 20 . . 3 29 34 . . . 251 291 . 295 18 66 338 116 1977 Absorbed by Shields 8942 | . . . . . 36 408 33 284 . 381 59 676 119 21 53 . 249 160 1292 70 926 280 . 64 . 127 . . 438 25 36 . . 9 65 50 . . . 306 454 . 423 40 102 524 175 1057 Redirected to Core 8982 | . 175 104 . 228 284 699 64 477 . 611 107 819 77 13 36 . 233 94 840 44 536 135 . 19 . 76 . . 205 16 20 . . 3 29 34 . . . 251 277 . 235 18 27 320 116 1760 Redirected to Shielding 13 | . . . . . . . . . . . . . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 272 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . 57 17 183 Core Remaining (%) 85 | 100 . . . 54 . . . 92 . . . . . . . . 81 . . . . . . . . . 100 . . . . . . 99 . . . . 100 . . . 100 . . 98 . 27 Volleys Fired 105 | . 42 26 1 . . 28 . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Largest 1 | . 1 1 1 . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hottest 100 | . 40 100 50 . . 65 . . . . . 65 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 . . . . . . . Shots Fired 105 | . 42 26 1 . . 28 . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Gun 103 | . 42 25 1 . . 28 . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Special 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 62 | . . 26 1 . . 28 . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Electromagnetic 42 | . 42 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 9 | . 8 9 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak 2 | . 2 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1770 | . 28 18 1 11 86 125 24 60 . 74 28 132 23 4 14 . 45 28 162 28 141 25 . 15 . 20 1 . 72 9 9 . . . 17 11 1 . 2 23 86 5 105 18 14 107 19 179 Core Hits 811 | . 17 11 1 6 34 50 14 23 . 36 14 59 9 3 8 . 15 12 68 15 64 8 . 7 . 14 1 . 31 2 7 . . . 8 4 1 . . 14 43 3 50 9 9 49 9 83 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 180 | . 2 2 . . 9 9 . 6 . 9 2 6 1 . 1 . 2 3 12 4 12 6 . 2 . . . . 11 1 2 . . . 1 4 1 . . 4 14 . 18 2 3 12 1 18 Burn 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 113 | . . . . . 8 9 . 6 . 9 2 6 1 . 1 . 2 3 12 4 12 6 . 2 . . . . 2 . . . . . . 1 . . . . . . 2 2 1 10 . 12 Impale 63 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 9 1 2 . . . 1 3 1 . . 4 14 . 16 . 2 2 1 6 Melee Attacks 2437 | . . . . 15 100 156 26 87 . 111 30 153 33 7 20 . 56 30 239 31 188 35 3 15 15 27 5 4 107 29 13 5 . 5 28 19 1 . 4 37 107 14 138 30 35 160 40 279 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1841 | . . . . 15 95 137 26 87 . 96 29 153 33 7 20 . 56 30 239 31 188 35 3 15 14 20 5 4 39 8 4 2 . 1 6 6 . . 1 9 14 3 3 20 24 127 28 208 Piercing 596 | . . . . . 5 19 . . . 15 1 . . . . . . . . . . . . . 1 7 . . 68 21 9 3 . 4 22 13 1 . 3 28 93 11 135 10 11 33 12 71 Sneak Attacks 116 | . . . . 2 11 3 1 4 . . 1 8 3 . . . . 3 9 5 9 . . 1 . 1 . . 6 2 1 . . . 1 . 1 . . 3 10 4 8 2 1 4 5 7 Combat Hostiles 60 | . . . . . . 3 1 4 . . . 7 . . . . . . 5 1 8 . . 1 . 1 . . 6 1 . . . . . . 1 . . 1 10 1 5 1 . 2 . 1 Follow-up Attacks 286 | . . . . . 7 13 . . . 9 4 12 4 . 1 . 3 . 16 1 11 9 . 2 . 7 . . 15 1 3 . . . 3 3 . . . 4 12 1 28 5 6 34 5 67 Damage Inflicted 87066 | . 464 253 13 539 3447 4707 934 2404 . 2686 1147 5720 1082 157 583 . 1759 1133 8508 1301 5808 973 . 707 . 1026 47 . 3235 401 446 . . . 757 458 102 . 127 1245 4653 333 5882 1106 952 7799 1596 12576 Guns 621 | . 338 253 13 . . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 1230 | . 126 . . . . 107 . . . . . 58 . . . . . . 939 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 85215 | . . . . 539 3447 4583 934 2404 . 2686 1147 5662 1082 157 583 . 1759 1133 7569 1301 5808 973 . 707 . 1026 47 . 3235 401 446 . . . 757 458 102 . 127 1245 4653 333 5882 1106 952 7799 1596 12576 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 409 | . 126 253 13 . . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 1104 | . . . . . . 107 . . . . . 58 . . . . . . 939 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 338 | . 338 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 66029 | . . . . 539 3339 4184 934 2404 . 2449 1117 5662 1082 157 583 . 1759 1133 7569 1301 5808 973 . 707 . 862 47 . 918 46 128 . . . 109 124 . . . 158 250 . 167 925 607 7358 1342 11288 Piercing 19186 | . . . . . 108 399 . . . 237 30 . . . . . . . . . . . . . . 164 . . 2317 355 318 . . . 648 334 102 . 127 1087 4403 333 5715 181 345 441 254 1288 Highest Corruption 5 | . . . . . 1 1 1 1 . . 1 1 1 1 1 1 1 . . . 4 . . . . . . . . . . . . . . . . . . . 1 1 4 . 3 5 . . Average Corruption 1 | . . . . . 1 1 1 1 . . 1 1 1 1 1 1 1 . . . 2 . . . . . . . . . . . . . . . . . . . 1 1 1 . 2 4 . . Corruption Purged 8 | . . . . . . . . 1 . . . 1 . . . 1 1 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 11 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . Effects 60 | . . . . . 1 10 2 1 . . 2 3 1 . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . . 4 3 6 . 6 17 . . Message Errors 12 | . . . . . . 1 . . . . . 3 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . Matter Fused 17 | . . . . . . 2 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . 2 6 . . Heat Flow Errors 8 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 3 . . Energy Discharges 12 | . . . . . 1 4 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 4 . . Data Loss (minor) 7 | . . . . . . 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 1 . 1 . . . Data Loss (major) 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4571 | . . . . 54 206 159 17 37 . 53 94 411 61 . 2 . 121 97 257 56 237 18 . 23 . 158 . . 161 41 . . . . 11 . . . 57 101 213 39 140 33 . 443 281 990 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 9 | . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 4562 | . . . . 54 206 159 17 37 . 53 94 411 61 . 2 . 121 97 248 56 237 18 . 23 . 158 . . 161 41 . . . . 11 . . . 57 101 213 39 140 33 . 443 281 990 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1326 | . 34 . . . . 72 . 124 . 372 . 107 . . . . . . 122 . 124 . . . . . . . 123 . . . . . . . . . . . 124 . . . . . . 124 Shots 13 | . 1 . . . . 1 . 1 . 3 . 2 . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 336 | . 84 238 16 5 18 336 . . . . 127 48 . . . . . . . . . . . . . . . . 34 12 12 10 8 8 140 220 8 . . . 213 . 72 . 81 201 . . Average Temperature 68 | . 29 91 12 4 8 131 . . . . 73 22 . . . . . . . . . . . . . . . . 8 5 6 5 6 4 41 112 7 . . . 105 . 34 . 81 109 . . Received Heat Transfer 3464 | . 114 144 . 140 464 517 43 284 . 126 48 353 24 . 32 . 134 27 265 32 204 64 . 38 . 40 . . 102 4 . . . . . 4 . . . 15 78 . 12 8 4 56 4 84 Effects 6 | . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Energy Bleed 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Interference 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1112 | . 150 888 37 . . 37 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Low Low Zio Dee Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Res Tes Res Qua Sec Acc Com Peak Influence 3181 | . 394 283 . 27 269 1924 1227 1652 922 2156 1484 2757 1669 . . . . 657 2358 1373 3181 1763 . . . . . 6 1397 949 . . . . 240 . . . . 329 2126 1278 1429 1005 721 921 868 2971 Initial 1669 | . . 153 . . . 153 937 681 867 645 1131 973 1446 . . . . 564 176 1237 816 1669 . . . . . . 11 732 . . . . 37 . . . . 156 258 1195 718 789 564 177 499 555 Average 1081 | . 232 184 . 4 125 1092 1059 1209 894 1400 1347 1857 1506 . . . . 321 1303 1272 2168 1615 . . . . . 2 650 857 . . . . 82 . . . . 105 1244 1248 1003 901 520 596 726 1568 Maximum Alert Level 5 | . 1 1 . . 1 5 4 5 3 5 4 5 5 . . . . 2 5 4 5 5 . . . . . . 4 3 . . . . 1 . . . . 1 5 4 4 3 3 3 3 5 Low Security (%) 13 | 100 45 58 . 100 78 3 . . . . . . . . . . . 12 . . . . . . . . . 100 28 . . . . . 87 . . . . 82 . . . . . 7 . . Level 1 6 | . 54 41 . . 21 5 . . . . . . . . . . . 58 5 . . . . . . . . . 10 . . . . . 12 . . . . 17 2 . . . 10 4 . . Level 2 9 | . . . . . . 16 . 8 . 3 . . . . . . . 28 11 . . . . . . . . . 10 . . . . . . . . . . . 17 . . . 79 43 34 3 Level 3 23 | . . . . . . 23 72 34 100 22 . 12 . . . . . . 25 . 5 5 . . . . . . 32 100 . . . . . . . . . . 25 . 63 100 10 43 65 21 Level 4 24 | . . . . . . 31 27 32 . 35 100 29 86 . . . . . 19 100 20 19 . . . . . . 18 . . . . . . . . . . . 27 100 36 . . . . 25 Level 5 19 | . . . . . . 18 . 23 . 38 . 58 13 . . . . . 37 . 73 74 . . . . . . . . . . . . . . . . . . 26 . . . . . . 13 High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 96 | . 2 . . . 5 . 3 . 1 . 3 . 4 . . . . 8 . 6 . 4 . . . . . . . 4 . . . . 1 . . . . 3 . 1 9 2 1 10 3 26 Investigation 30 | . 1 . . . 2 . 1 . . . 1 . 1 . . . . 3 . 4 . 1 . . . . . . . 3 . . . . 1 . . . . 3 . 1 2 . . 2 1 3 Extermination 9 | . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 1 2 Reinforcement 27 | . 1 . . . 2 . 2 . 1 . . . 1 . . . . 3 . 1 . 1 . . . . . . . . . . . . . . . . . . . . 2 2 1 4 1 5 Assault 25 | . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . 3 . . 2 . 16 Garrison 5 | . . . . . 1 . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 15 | . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . . . . . . 1 . . . . 1 . . 3 . . 2 . 4 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Low Low Zio Dee Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Res Tes Res Qua Sec Acc Com Distress Signals 25 | . 1 . . . 3 . . . . . 2 2 . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . 1 . . 2 5 2 4 . . Communications Jammed 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . 9 . 10 . . . Distress Signals 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . 9 . 10 . . . Times Spotted 935 | . 15 6 . 17 34 45 15 21 1 44 19 56 9 4 7 . 16 21 63 16 61 12 . 13 . 14 2 . 37 4 6 2 . 5 8 4 . . 2 14 47 1 47 8 11 48 14 166 Peak Tracking Total 36 | . 9 2 . 5 4 4 3 5 1 7 5 9 3 4 8 . 5 7 7 4 6 4 . 4 . 3 2 . 10 3 4 3 . 4 5 3 . . 2 8 8 . 6 3 3 9 5 36 Tactical Retreats 79 | . 2 . . 2 2 1 . 1 . 6 2 4 . . 1 . . . 6 . 3 1 . 3 . . . . 4 . 1 . . 2 4 . . . . 2 7 . 4 . . 2 2 17 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Low Low Zio Dee Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Res Tes Res Qua Sec Acc Com Traps Triggered 64 | . 1 . . . . 3 1 6 . 4 4 6 1 . . . . 2 10 1 8 1 . . . . . . 3 . . . . . . . . . . 1 3 . . . 2 1 . 6 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 6 | . . . . . . . . . . 3 . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 17 | . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . 1 . . . 2 . . . . 1 . 10 . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Low Low Zio Dee Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Res Tes Res Qua Sec Acc Com Machines Disabled 122 | . . . . . . 13 . 10 . 16 . 10 1 . . . . 2 15 . 15 . . . . . . . 8 . 1 . . . . . . . . . 10 . 4 . 4 9 1 3 Max in Single Turn 2 | . . . . . . 2 . 2 . 2 . 2 . . . . . . 2 . 2 . . . . . . . 2 . 1 . . . . . . . . . 2 . 1 . 1 1 1 2 Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . Garrison Relay 41 | . . . . . . 6 . 4 . 5 . 4 . . . . . . 5 . 6 . . . . . . . 5 . . . . . . . . . . . 6 . . . . . . . Phase Generator 9 | . . . . . . 1 . 1 . 1 . 1 . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Low Low Zio Dee Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Res Tes Res Qua Sec Acc Com Machines Accessed 172 | . 4 . 1 1 5 5 10 3 3 1 5 3 12 . . 4 . 7 3 8 2 5 2 . . . . 1 2 5 2 . 9 . 2 . . 11 . 4 3 1 8 2 11 14 6 7 Terminals 114 | . 2 . . . 3 5 9 3 1 1 2 3 11 . . . . 4 3 3 2 5 1 . . . . . 2 1 . . . . 1 . . . . 3 3 1 8 1 11 13 5 7 Fabricators 9 | . . . . . . . . . 1 . 2 . 1 . . . . 2 . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . 1 . 1 . 1 . 1 . . . . . . 1 . 1 . . . . . . . 1 . 1 . . . . . . . . . 1 . . . 1 . 1 1 . Total Hacks 509 | . 9 . 23 1 16 15 35 7 9 2 9 9 35 . . 30 . 18 11 17 4 17 2 . . . . 2 4 10 8 . 48 . 6 . . 18 . 13 5 7 24 7 32 32 9 15 Successful 314 | . 4 . 23 1 10 6 15 4 5 . 5 3 14 . . 30 . 10 5 11 2 10 2 . . . . 1 3 6 8 . 48 . 3 . . 18 . 5 3 2 9 6 16 19 3 4 Failed 195 | . 5 . . . 6 9 20 3 4 2 4 6 21 . . . . 8 6 6 2 7 . . . . . 1 1 4 . . . . 3 . . . . 8 2 5 15 1 16 13 6 11 Catastrophic 44 | . 2 . . . 1 2 6 . . . 1 1 2 . . . . 1 1 . . 2 . . . . . . 1 . . . . . 1 . . . . 2 . . 4 1 3 5 3 5 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 143 | . 5 . 1 . 7 8 18 3 3 . 4 2 14 . . . . 11 7 6 1 3 . . 1 . . . 2 5 . . . . 3 . . 1 . 5 . 2 6 . 13 9 1 2 Terminals 326 | . 3 . . . 12 15 33 7 6 2 4 9 34 . . . . 13 11 7 4 17 1 . . . . . 4 3 . . . . 3 . . . . 11 5 7 24 6 32 31 7 15 Fabricators 16 | . . . . . . . . . 2 . 3 . 1 . . . . 4 . 5 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 18 | . 6 . . . 2 . . . . . . . . . . . . . . 2 . . . . . . . . . 5 . . . . 3 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 18 | . . . . . 2 . 2 . 1 . 2 . . . . . . 1 . 1 . . . . . . . 2 . 1 . . . . . . . . . 2 . . . 1 . 1 2 . Terminal Hacks 247 | . 1 . 23 1 5 4 8 4 2 . . 2 9 . . 30 . 5 4 3 2 8 2 . . . . . 2 . 8 . 48 . 2 . . 18 . 3 3 2 8 5 15 16 1 3 Record 100 | . . . 23 . . . . . . . . . . . . 11 . 1 . . . . 1 . . . . . . . 7 . 36 . 1 . . 16 . . . . . . 4 . . . Part Schematic 15 | . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 9 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . 1 1 . . 1 Prototype ID Bank 16 | . . . . . . . 1 . . . . . 1 . . 3 . . . . . . . . . . . . . . . . 4 . . . . . . . . . 1 . 5 1 . . Open Door 12 | . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . 2 . . . . 1 . 1 3 1 . Open DSF 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 4 | . . . . . 1 . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Emergency Access Points 7 | . . . . . . . . 1 . . . 1 . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . Machine Index 3 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 14 | . 1 . . . 1 . 1 1 1 . . . 2 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . 1 . . 1 Garrison Index 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert Level 4 | . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unreport Threat 24 | . . . . . 3 . 2 . . . . . 3 . . . . 2 . 1 . 5 . . . . . . . . . . . . 1 . . . . 2 . . . . 2 3 . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Dispatch Records 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Investigation Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Investigation 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 2 . . Garrison Registry 6 | . . . . . . 1 . 1 . . . . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Patrol Navigation 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 4 | . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 14 | . . . . . . . . . 1 . 3 . 1 . . . . 3 . 5 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Network Status 7 | . . . . . . . . . 1 . 2 . 1 . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Build 4 | . . . . . . . . . . . 1 . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . 2 . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Report Inventory 6 | . 2 . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 12 | . . . . . 1 . 1 . 1 . 1 . . . . . . 1 . 1 . . . . . . . 1 . 1 . . . . . . . . . 1 . . . 1 . 1 1 . Unlock Access 9 | . . . . . 1 . 1 . 1 . 1 . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . . . . Seal Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . Unauthorized Hacks 35 | . 1 . . . 3 2 6 . 1 . 1 1 4 . . . . 1 1 1 . 2 . . . . . . 1 3 . . . . . . . . . 1 . . 1 . 1 2 1 1 Terminals 30 | . . . . . 2 2 6 . 1 . 1 1 4 . . . . 1 1 . . 2 . . . . . . 1 1 . . . . . . . . . 1 . . 1 . 1 2 1 1 Track 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Botnet 20 | . . . . . 2 . 5 . 1 . 1 1 1 . . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 2 1 1 Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Disrupt 3 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Search 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Tunnel 4 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 6 | . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 Used 3 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacking Detections 116 | . 4 . . . 4 3 10 3 1 1 3 3 11 . . . . 6 2 7 1 4 1 . . . . 1 2 2 . . . . 2 . . . . 4 2 1 7 1 8 11 4 7 Full Trace Events 31 | . 1 . . . 2 . 2 . . 1 . 2 1 . . . . 2 2 2 1 . . . . . . . 1 1 . . . . 1 . . . . 3 . 1 2 . . 2 1 3 Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . . . . . . 5 . . . . . . . . 2 . . . . . . . . . . . . . . . . . 2 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . . . 67 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . . . . . . . . . . . . 11 . . . . . . . . 12 . . . . . . . 4 . . . . . . . . . 3 . . . . . Parts Built 3 | . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 456 | . . . . . . . . . . . . . . . . . . 152 . 304 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 15 | . . . . . . . . . . . . . . . . . . 5 . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Low Low Zio Dee Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 68 | . . . . . . 10 . 7 . 9 . 6 . . . . . . 7 . 10 . . . . . . . 8 . . . . . . . . . . . 11 . . . . . . . Machine Destruction 66 | . . . . . . 8 . 7 . 9 . 6 . . . . . . 7 . 10 . . . . . . . 8 . . . . . . . . . . . 11 . . . . . . . Programmers 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 52 | . . . 4 . . 2 . . . . . 9 . . . . . . 9 . 22 . . . . . . . 2 . 3 . . . . . . . . . 1 . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Low Low Zio Dee Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Res Tes Res Qua Sec Acc Com Total Allies 81 | . . . 4 . . 2 . 2 2 . . 11 6 . . . 1 . 12 . 24 . . . 5 . . . 4 . 3 . . . . . . . . . 1 . 1 . . . 3 . Largest Group 18 | . . . 4 4 . 2 . 2 4 2 . 7 9 1 . . 1 1 5 5 18 14 . . 5 5 5 . 3 . 3 3 . . . . . . . . 1 . 1 . . . 3 . Highest-Rated Group 567 | . . . 45 45 . 51 . 78 140 78 . 304 392 95 . . 96 96 273 172 567 404 . . 135 135 135 . 242 . 93 93 . . . . . . . . 99 . 10 . . . 374 . Highest-Rated Ally 131 | . . . 21 21 . 31 . 39 39 39 . 95 95 95 . . 96 96 116 116 51 32 . . 31 31 31 . 95 . 31 31 . . . . . . . . 99 . 10 . . . 131 . Warlord Squad Rendezvous 10 | . . . . . . . . . . . . . . . . . . 4 . 3 . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . Dakka 4 | . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Infantry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Muscle 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Geek 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ghost 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Orders 5 | . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . ROAM 5 | . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . Ally Attacks 471 | . . . . 33 1 . . . 10 5 . 18 45 2 . . 25 27 48 3 59 45 . . . 50 18 . 38 . . 33 . . . . . . . . 7 . . . . . 4 . Total Damage 13889 | . . . . 1020 . . . . 211 75 . 626 873 26 . . 1225 857 2007 36 1676 1509 . . . 1057 225 . 1587 . . 605 . . . . . . . . 217 . . . . . 57 . Kills 113 | . . . . 14 . . . . 2 . . 6 9 1 . . 7 7 12 1 11 11 . . . 10 1 . 11 . . 4 . . . . . . . . 5 . . . . . 1 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Turrets Deployed 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Low Low Zio Dee Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Res Tes Res Qua Sec Acc Com Robot Analysis Total 9 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . 1 1 . . 1 Derelict Logs Recovered 14 | . . 1 . 1 . . . . . . . . . . 1 . 2 . . . . . . 2 1 . 1 . . . 1 1 . 1 . 1 1 . . . . . . . . . . . Drone Launches 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Low Low Zio Dee Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Res Tes Res Qua Sec Acc Com Turns Passed 22730 | 41 324 517 449 403 867 1225 259 655 158 732 498 1144 360 176 230 34 270 460 1450 561 1303 556 349 221 319 414 230 44 864 378 214 125 76 234 294 273 61 255 208 285 722 184 978 316 447 880 344 1343 Spaces Moved 29282 | 39 209 217 395 333 668 1419 339 765 124 1069 447 1290 623 351 491 77 376 557 1461 931 1163 327 415 367 724 602 423 78 1040 618 422 212 155 334 422 338 139 559 311 309 928 254 1254 653 811 1402 664 2177 Core 11 | 3 . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1265 | 36 209 217 395 333 75 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 28006 | . . . . . 585 1419 339 765 124 1069 447 1290 623 351 491 77 376 557 1461 931 1163 327 415 367 724 602 423 78 1040 618 422 212 155 334 422 338 139 559 311 309 928 254 1254 653 811 1402 664 2177 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 31 | 50 100 100 100 100 50 52 52 45 45 45 45 43 40 40 40 40 40 38 36 32 32 88 32 32 32 32 36 36 36 36 36 36 36 36 33 33 40 31 33 33 33 33 33 33 33 33 33 33 Average Speed 43 | 96 100 100 100 100 79 55 52 46 45 50 85 43 40 40 40 40 40 39 37 33 37 88 78 32 32 34 36 36 36 36 36 36 36 36 35 36 40 36 33 33 33 33 34 36 42 33 33 33 Slowest Speed 160 | 100 100 100 100 100 160 120 116 52 45 111 111 112 43 40 40 40 40 40 100 36 88 88 88 32 32 36 36 36 36 100 36 36 107 36 36 40 40 40 33 33 33 33 89 89 96 33 33 33 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . 2 . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Exploration Rate (%) 53 | 2 47 30 88 69 52 98 40 98 5 90 18 96 26 48 79 70 55 19 93 26 96 11 64 52 86 75 62 4 88 18 68 47 62 64 14 51 28 77 52 11 89 12 86 28 80 87 23 53 Regions Visited 48 Branch Regions 24 Pre-discovered Areas 16 | . 1 . 1 1 1 . . . . . . . . 1 . 1 1 . . . . . . . 2 . . . . 2 2 . 3 . . . . . . . . . . . . . . . Known Exits Taken 32 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . 1 . 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . . . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 26 | . . 1 . 1 . . . . . . . . . 6 3 . 3 . . . . . 5 . 3 . . . . . 2 . . . . 2 . . . . . . . . . . . . Spaces Dug 193 | . . . . . 4 4 1 . . . . . 8 1 5 . 6 2 10 2 . 8 3 . 2 1 4 3 5 13 . 3 . 4 8 5 . . 1 8 1 6 15 4 5 9 7 35 Terrain Destroyed 1169 | . 2 . . . 4 159 1 73 . 219 . 117 8 1 5 . 6 2 83 2 71 8 3 . 2 1 4 3 58 13 . 3 . 4 8 5 . . 1 8 154 6 15 4 5 9 7 95 Melee 193 | . . . . . 4 4 1 . . . . . 8 1 5 . 6 2 10 2 . 8 3 . 2 1 4 3 5 13 . 3 . 4 8 5 . . 1 8 1 6 15 4 5 9 7 35 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 976 | . 2 . . . . 155 . 73 . 219 . 117 . . . . . . 73 . 71 . . . . . . . 53 . . . . . . . . . . . 153 . . . . . . 60 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Low Low Zio Dee Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Res Tes Res Qua Sec Acc Com Total 37700 | 41 281 489 449 387 910 1782 414 1025 226 1245 556 1785 723 384 519 78 481 779 2223 1160 1908 568 433 456 796 783 492 89 1397 737 466 254 173 440 530 464 141 607 410 442 1259 345 1712 723 903 1762 773 2700 Wait 4379 | . 18 229 8 29 79 59 40 73 102 14 22 135 60 17 9 . 39 150 284 188 339 218 1 72 58 128 65 8 203 82 11 40 . 103 84 110 2 32 97 90 152 73 225 44 31 182 73 301 Move 29228 | 38 208 216 394 328 668 1418 339 763 124 1068 447 1289 622 350 490 76 375 557 1460 931 1156 326 414 366 723 601 422 78 1039 617 421 211 154 333 421 337 138 558 310 309 927 253 1253 652 810 1401 663 2174 Hop 4 | . . . . 2 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 67 | . 2 . 2 1 6 4 1 1 . 5 . 4 . 1 . . . 3 8 . . . . . . 1 . . 2 3 . . 1 . . . . . . . 3 . 6 . 2 4 . 7 Fast Attach 199 | 3 4 1 1 . 13 12 2 . . 1 3 5 3 . . . 1 4 4 . 8 . 1 . 1 11 . . . 3 . . 9 . 1 . . 8 . 6 3 4 41 4 17 23 1 1 Attach 26 | . . . . . 3 3 . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . 3 . 5 . 3 4 1 1 Detach 48 | . 1 1 . . 3 5 . . . . . 1 . . . . . 1 . . . . 1 . . 1 . . . 2 . . . . . . . . . . . 1 16 . 4 7 2 2 Swap 49 | . . 2 . . 2 1 . 3 . . 1 6 . 2 . 2 3 6 1 3 3 . 1 . 2 1 . . . 3 . . . . . . . . . . . . . . . . . 7 Drop 202 | . 1 2 3 2 12 12 . 2 . 4 2 5 1 1 . . . 6 12 3 6 . 2 . . 12 . . 1 5 . . 9 . . . . 9 . 3 4 4 39 4 14 17 . 5 Fire 105 | . 42 26 1 . . 28 . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Melee 1913 | . . . . 15 91 137 26 87 . 96 25 136 29 7 18 . 52 30 209 29 171 24 3 13 12 16 5 3 77 21 9 3 . 4 22 13 1 . 3 28 87 10 96 17 18 92 25 153 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 449 | . . . . . . 26 . 65 . 13 39 65 . . . . . . 113 . 52 . . . . . . . 39 . . . . . . . . . . . 26 . . . . . . 11 Rewire 325 | . . . 40 . . 13 . . . . . 64 . . . . . . 49 . 117 . . . . . . . 16 . 21 . . . . . . . . . 5 . . . . . . . Trap 6 | . . . . . . . . . . 3 . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 700 | . 5 12 . 10 33 64 6 31 . 40 17 68 8 6 2 . 11 21 80 6 54 . 10 5 . 12 . . 20 . 4 . . . 2 4 . . . 6 48 . 31 2 4 32 8 38 Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Sto / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / *Upp / *Ext / [*Arm]) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / Gar) -3/Garrison (discovered 3 exits: *Res x3) -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua / Gar) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: *Sur / *Com) -1/Command To Epsilon Eridani History --------- Turn | Location | Event 28 | -11/Junkyard | Discovered new exit (range 15) 42 | -11/Junkyard | Entered Materials 243 | -10/Materials | Destroyed 8 combat bots 272 | -10/Materials | Discovered new exit (range 4) 300 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 6) 366 | -10/Materials | Entered Mines 368 | -10/Mines | Reached level 2 401 | -10/Mines | Learned Materials interactive machine intel 423 | -10/Mines | Excavation squad dispatched 423 | -10/Mines | A large section of the Mines collapsed 563 | -10/Mines | Discovered new exit (range 12) 877 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 877 | -10/Mines | Discovered new exit (range 5) 883 | -10/Mines | Entered Exiles 883 | -10/Exiles | Found Exiles lab destroyed 900 | -10/Exiles | Discovered new exit (range 15) 1047 | -10/Exiles | Opened EX-Vault 1052 | -10/Exiles | Found Deploy-a-Sentry 1054 | -10/Exiles | Found Deploy-a-Sentry 1278 | -10/Exiles | Learned location of Zion (-6) 1316 | -10/Exiles | Discovered new exit (range 10) 1332 | -10/Exiles | Entered Mines 1332 | -9/Mines | Accompanied by 4 allies 1334 | -9/Mines | Reached level 3 1399 | -9/Mines | Learned location of Storage (-7) 1406 | -9/Mines | Assembled infested the area 1411 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1452 | -9/Mines | Build established: Commander-Mutant 1535 | -9/Mines | DAS Turret deployed 1559 | -9/Mines | DAS Turret deployed 1655 | -9/Mines | Discovered new exit (range 12) 1663 | -9/Mines | Destroyed YI-UF0 1694 | -9/Mines | Found the Drone Emporium 1699 | -9/Mines | Found Prototype Device 1735 | -9/Mines | Entered Materials 1736 | -8/Materials | Loaded intel: 19 interactive machine locations 1737 | -8/Materials | Reached level 4 1741 | -8/Materials | Upgraded with Utility slot (x1) 1743 | -8/Materials | Identified Bomb Drone Bay 1783 | -8/Materials | Build established: Mutant 1805 | -8/Materials | Core integrity fell below 50% 2026 | -8/Materials | Discovered new exit (range 10) 2061 | -8/Materials | Reached level 5 2164 | -8/Materials | Upgraded with Weapon slot (x1) 2207 | -8/Materials | Upgraded with Propulsion slot (x1) 2512 | -8/Materials | Discovered new exit (range 11) 2513 | -8/Materials | Reached level 6 2526 | -8/Materials | Garrison activated, responded to threat 2602 | -8/Materials | Identified exit to Garrison 2602 | -8/Materials | Entered Garrison 2634 | -8/Garrison | Triggered checkpoint 2649 | -8/Garrison | Reached level 7 2661 | -8/Garrison | Garrison Relay disabled 2769 | -8/Garrison | Phase Generator disabled 2825 | -8/Garrison | Upgraded with Utility slot (x1) 2858 | -8/Garrison | Spotted B-75 Beast 2869 | -8/Garrison | Destroyed B-75 Beast 2883 | -8/Garrison | Garrison Relay disabled 2883 | -8/Garrison | Reached level 8 2887 | -8/Garrison | Upgraded with Power slot (x1) 2887 | -8/Garrison | Upgraded with Utility slot (x1) 2916 | -8/Garrison | Triggered checkpoint 2997 | -8/Garrison | Triggered checkpoint 3043 | -8/Garrison | Spotted B-75 Beast 3061 | -8/Garrison | Garrison Relay disabled 3061 | -8/Garrison | Reached level 9 3064 | -8/Garrison | Triggered checkpoint 3125 | -8/Garrison | Destroyed B-75 Beast 3163 | -8/Garrison | Discovered new exit (range 10) 3249 | -8/Garrison | Discovered new exit (range 12) 3252 | -8/Garrison | Learned Materials security intel 3260 | -8/Garrison | Triggered checkpoint 3261 | -8/Garrison | Discovered new exit (range 5) 3278 | -8/Garrison | Reached level 10 3301 | -8/Garrison | Upgraded with Utility slot (x1) 3340 | -8/Garrison | Triggered checkpoint 3375 | -8/Garrison | Garrison Relay disabled 3381 | -8/Garrison | Garrison Relay disabled 3586 | -8/Garrison | Reached level 11 3590 | -8/Garrison | Build established: Scavenger-Mutant 3608 | -8/Garrison | Upgraded with Propulsion slot (x1) 3686 | -8/Garrison | Triggered checkpoint 3690 | -8/Garrison | Triggered checkpoint 3734 | -8/Garrison | Discovered new exit (range 20) 3734 | -8/Garrison | Discovered new exit (range 68) 3734 | -8/Garrison | Discovered new exit (range 93) 3734 | -8/Garrison | Discovered new exit (range 55) 3746 | -8/Garrison | Triggered checkpoint 3752 | -8/Garrison | Garrison Relay disabled 3827 | -8/Garrison | Entered Materials 3955 | -8/Materials | Reached level 12 3963 | -8/Materials | Discovered new exit (range 16) 4086 | -8/Materials | Identified exit to Garrison 4086 | -8/Materials | Entered Garrison 4140 | -8/Garrison | Garrison Relay disabled 4154 | -8/Garrison | Triggered checkpoint 4172 | -8/Garrison | Spotted B-75 Beast 4194 | -8/Garrison | Destroyed B-75 Beast 4250 | -8/Garrison | Triggered checkpoint 4286 | -8/Garrison | Discovered new exit (range 8) 4303 | -8/Garrison | Garrison Relay disabled 4315 | -8/Garrison | Triggered checkpoint 4352 | -8/Garrison | Triggered checkpoint 4421 | -8/Garrison | Reached level 13 4439 | -8/Garrison | Learned Factory security intel 4465 | -8/Garrison | Discovered new exit (range 50) 4465 | -8/Garrison | Discovered new exit (range 72) 4465 | -8/Garrison | Discovered new exit (range 23) 4467 | -8/Garrison | Phase Generator disabled 4476 | -8/Garrison | Garrison Relay disabled 4482 | -8/Garrison | Triggered checkpoint 4526 | -8/Garrison | Triggered checkpoint 4546 | -8/Garrison | Rescued a captive Derelict 4546 | -8/Garrison | Rescued a captive Derelict 4611 | -8/Garrison | Garrison Relay disabled 4664 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4741 | -8/Garrison | Entered Factory 4741 | -7/Factory | Accompanied by 2 allies 4743 | -7/Factory | Reached level 14 4797 | -7/Factory | Identified exit to Garrison 4899 | -7/Factory | Entered Garrison 4899 | -7/Garrison | Accompanied by 2 allies 4910 | -7/Garrison | Triggered checkpoint 4924 | -7/Garrison | Garrison Relay disabled 4924 | -7/Garrison | Reached level 15 4930 | -7/Garrison | Upgraded with Utility slot (x1) 5008 | -7/Garrison | Triggered checkpoint 5008 | -7/Garrison | Triggered checkpoint 5052 | -7/Garrison | Destroyed 9 combat bots 5064 | -7/Garrison | Triggered checkpoint 5084 | -7/Garrison | Garrison Relay disabled 5149 | -7/Garrison | Discovered new exit (range 14) 5214 | -7/Garrison | Reached level 16 5216 | -7/Garrison | Triggered checkpoint 5240 | -7/Garrison | Destroyed 7 combat bots 5299 | -7/Garrison | Garrison Relay disabled 5303 | -7/Garrison | Triggered checkpoint 5317 | -7/Garrison | Discovered new exit (range 14) 5349 | -7/Garrison | Phase Generator disabled 5439 | -7/Garrison | Garrison Relay disabled 5452 | -7/Garrison | Discovered new exit (range 11) 5464 | -7/Garrison | Triggered checkpoint 5475 | -7/Garrison | Garrison Relay disabled 5631 | -7/Garrison | Entered Factory 5687 | -7/Factory | Upgraded with Weapon slot (x1) 5821 | -7/Factory | Upgraded with Utility slot (x1) 6031 | -7/Factory | First assault squad dispatched 6090 | -7/Factory | Discovered new exit (range 5) 6129 | -7/Factory | Identified exit to Garrison 6129 | -7/Factory | Reached level 17 6129 | -7/Factory | Entered Garrison 6214 | -7/Garrison | Upgraded with Propulsion slot (x1) 6222 | -7/Garrison | Upgraded with Power slot (x1) 6270 | -7/Garrison | Spotted B-75 Beast 6317 | -7/Garrison | Destroyed B-75 Beast 6318 | -7/Garrison | Core integrity fell below 50% 6418 | -7/Garrison | Triggered checkpoint 6420 | -7/Garrison | Garrison Relay disabled 6576 | -7/Garrison | Discovered new exit (range 11) 6692 | -7/Garrison | Destroyed 9 combat bots 6716 | -7/Garrison | Triggered checkpoint 6731 | -7/Garrison | Garrison Relay disabled 6837 | -7/Garrison | Phase Generator disabled 6937 | -7/Garrison | Found embedded Infiltrators 6942 | -7/Garrison | Discovered new exit (range 3) 6964 | -7/Garrison | Reached level 18 6970 | -7/Garrison | Triggered checkpoint 6973 | -7/Garrison | Garrison Relay disabled 7050 | -7/Garrison | Triggered checkpoint 7054 | -7/Garrison | Garrison Relay disabled 7058 | -7/Garrison | Learned Factory security intel 7072 | -7/Garrison | Discovered new exit (range 12) 7273 | -7/Garrison | Entered Factory 7273 | -7/Factory | Accompanied by 3 allies 7321 | -7/Factory | Identified exit to Storage 7321 | -7/Factory | Identified exit to Lower Caves 7533 | -7/Factory | Garrison activated, responded to threat 7633 | -7/Factory | Entered Lower Caves 7633 | -7/Lower Caves | Accompanied by 1 ally 7639 | -7/Lower Caves | Met a Warlord Commander 7640 | -7/Lower Caves | Learned location of Warlord (-4) 7647 | -7/Lower Caves | Found Encrypted Comm Array 7734 | -7/Lower Caves | Encountered a Warlord checkpoint 7805 | -7/Lower Caves | Discovered new exit (range 8) 7809 | -7/Lower Caves | Entered another Lower Caves area 7843 | -7/Lower Caves | Identified exit to Data Miner 7857 | -7/Lower Caves | Encountered a Warlord checkpoint 8039 | -7/Lower Caves | Entered Data Miner 8039 | -7/Data Miner | Discovered new exit (range 6) 8050 | -7/Data Miner | Met Data Miner 8059 | -7/Data Miner | Learned location of Section 7 (-2) 8059 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8064 | -7/Data Miner | Received God Mode back door access code from Data Miner 8073 | -7/Data Miner | Entered Proximity Caves 8075 | -6/Proximity Caves | Reached level 19 8076 | -6/Proximity Caves | Spotter reported a threat 8076 | -6/Proximity Caves | Spotter reported a threat 8082 | -6/Proximity Caves | Escorted by Enhanced Grunt 8161 | -6/Proximity Caves | Learned Factory stockpile data 8169 | -6/Proximity Caves | Spotted B-75 Beast 8247 | -6/Proximity Caves | Allies destroyed B-75 Beast 8316 | -6/Proximity Caves | Discovered new exit (range 13) 8319 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8343 | -6/Proximity Caves | Entered Factory 8343 | -6/Factory | Accompanied by 1 ally 8356 | -6/Factory | Discovered new exit (range 7) 8374 | -6/Factory | Joined by Warlord Dakka squad 8401 | -6/Factory | Joined by Warlord Geek squad 8428 | -6/Factory | Reached level 20 8477 | -6/Factory | Joined by Warlord Dakka squad 8501 | -6/Factory | Upgraded with Utility slot (x1) 8541 | -6/Factory | Discovered new exit (range 17) 8552 | -6/Factory | Identified exit to Factory 8554 | -6/Factory | Spotted B-75 Beast 8722 | -6/Factory | Fabricated Cld. Aerolev Unit (x1) 8758 | -6/Factory | Joined by Warlord Dakka squad 8780 | -6/Factory | Garrison activated, responded to threat 8801 | -6/Factory | Identified exit to Garrison 8803 | -6/Factory | Entered Garrison 8814 | -6/Garrison | Triggered checkpoint 8838 | -6/Garrison | Garrison Relay disabled 8894 | -6/Garrison | Build established: Hacker-Ninja 8938 | -6/Garrison | Spotted B-75 Beast 8982 | -6/Garrison | Destroyed B-75 Beast 9142 | -6/Garrison | Discovered new exit (range 11) 9145 | -6/Garrison | Identified exit to Factory 9170 | -6/Garrison | Triggered checkpoint 9202 | -6/Garrison | Garrison Relay disabled 9218 | -6/Garrison | Triggered checkpoint 9365 | -6/Garrison | Rescued a captive Derelict 9400 | -6/Garrison | Triggered checkpoint 9422 | -6/Garrison | Reached level 21 9432 | -6/Garrison | Garrison Relay disabled 9448 | -6/Garrison | Triggered checkpoint 9488 | -6/Garrison | Triggered checkpoint 9530 | -6/Garrison | Garrison Relay disabled 9543 | -6/Garrison | Upgraded with Propulsion slot (x1) 9562 | -6/Garrison | Discovered exit to Factory (range 11) 9614 | -6/Garrison | Triggered checkpoint 9630 | -6/Garrison | Triggered checkpoint 9694 | -6/Garrison | Garrison Relay disabled 9718 | -6/Garrison | Discovered exit to Factory (range 9) 9813 | -6/Garrison | Spotted B-75 Beast 9814 | -6/Garrison | Spotted B-86 Titan 9827 | -6/Garrison | Rewired B-86 Titan 9838 | -6/Garrison | Rewired B-86 Titan 9850 | -6/Garrison | Allies destroyed B-86 Titan 9855 | -6/Garrison | Destroyed B-75 Beast 9983 | -6/Garrison | Discovered exit to Factory (range 51) 9983 | -6/Garrison | Discovered exit to Factory (range 8) 9983 | -6/Garrison | Discovered exit to Factory (range 60) 9987 | -6/Garrison | Found embedded Infiltrators 10071 | -6/Garrison | Phase Generator disabled 10117 | -6/Garrison | Destroyed 9 combat bots 10253 | -6/Garrison | Entered Factory 10253 | -6/Factory | Accompanied by 5 allies 10270 | -6/Factory | Joined by Warlord Dakka squad 10283 | -6/Factory | Discovered exit to Factory (range 17) 10375 | -6/Factory | Joined by Warlord Ghost squad 10392 | -6/Factory | Incoming investigation squad redirected 10450 | -6/Factory | Fabricated Cld. Aerolev Unit (x1) 10509 | -6/Factory | Incoming investigation squad redirected 10587 | -6/Factory | Joined by Warlord Geek squad 10629 | -6/Factory | Incoming investigation squad redirected 10753 | -6/Factory | Fabricated Cld. Aerolev Unit (x1) 10781 | -6/Factory | Identified exit to Garrison 10814 | -6/Factory | Entered Garrison 10824 | -6/Garrison | Triggered checkpoint 10834 | -6/Garrison | Garrison Relay disabled 10839 | -6/Garrison | Garrison Relay disabled 10843 | -6/Garrison | Triggered checkpoint 10895 | -6/Garrison | Garrison Relay disabled 10981 | -6/Garrison | Reached level 22 11107 | -6/Garrison | Destroyed 10 combat bots 11118 | -6/Garrison | Discovered new exit (range 11) 11121 | -6/Garrison | Identified exit to Factory 11136 | -6/Garrison | Triggered checkpoint 11136 | -6/Garrison | Garrison Relay disabled 11167 | -6/Garrison | Rescued a captive Derelict 11168 | -6/Garrison | Rescued a captive Derelict 11206 | -6/Garrison | Triggered checkpoint 11336 | -6/Garrison | Found Relay Coupler [Proto] 11342 | -6/Garrison | Discovered exit to Factory (range 16) 11356 | -6/Garrison | Phase Generator disabled 11384 | -6/Garrison | Triggered checkpoint 11396 | -6/Garrison | Garrison Relay disabled 11617 | -6/Garrison | Triggered checkpoint 11647 | -6/Garrison | Garrison Relay disabled 11708 | -6/Garrison | Triggered checkpoint 11712 | -6/Garrison | Triggered checkpoint 11732 | -6/Garrison | Discovered exit to Factory (range 100) 11732 | -6/Garrison | Discovered exit to Factory (range 26) 11732 | -6/Garrison | Discovered exit to Factory (range 67) 11735 | -6/Garrison | Triggered checkpoint 11775 | -6/Garrison | Build established: Commander-Ninja 11864 | -6/Garrison | Triggered checkpoint 11948 | -6/Garrison | Found Imp. Powered Armor 12117 | -6/Garrison | Entered Factory 12117 | -6/Factory | Accompanied by 14 allies 12209 | -6/Factory | Incoming investigation squad redirected 12254 | -6/Factory | Build established: Commander-Assassin 12268 | -6/Factory | Spotted B-75 Beast 12392 | -6/Factory | Discovered exit to Factory (range 17) 12429 | -6/Factory | Identified exit to Lower Caves 12467 | -6/Factory | First assault squad dispatched 12577 | -6/Factory | Build established: Hacker-Assassin 12673 | -6/Factory | Entered Lower Caves 12674 | -6/Lower Caves | Encountered a Warlord checkpoint 13010 | -6/Lower Caves | Discovered new exit (range 7) 13012 | -6/Lower Caves | Identified exit to Lower Caves 13022 | -6/Lower Caves | Entered another Lower Caves area 13037 | -6/Lower Caves | Learned 12 Factory zone layouts 13139 | -6/Lower Caves | Encountered a Warlord checkpoint 13240 | -6/Lower Caves | Discovered new exit (range 10) 13243 | -6/Lower Caves | Identified exit to Zion 13243 | -6/Lower Caves | Entered Zion 13249 | -6/Zion | Found CR-A16's Pointy Stick 13275 | -6/Zion | Discovered new exit (range 12) 13278 | -6/Zion | Received a visual enhancement algorithm 13289 | -6/Zion | Build established: Hacker-Scout 13315 | -6/Zion | Given the Hacking Drone Bay 13405 | -6/Zion | Learned Factory emergency access door positions 13416 | -6/Zion | Gained Derelict followers 13504 | -6/Zion | Discovered new exit (range 5) 13504 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 13505 | -6/Zion | Identified exit to Deep Caves 13562 | -6/Zion | Entered Deep Caves 13562 | -6/Deep Caves | Accompanied by 5 allies 13650 | -6/Deep Caves | Attacked by Z-Imprinter 13660 | -6/Deep Caves | Reached level 23 13660 | -6/Deep Caves | Destroyed Z-Imprinter 13700 | -6/Deep Caves | Found Prototype Protection 13700 | -6/Deep Caves | Identified Zio. Weapon Casing 13753 | -6/Deep Caves | Z-Facility disabled 13815 | -6/Deep Caves | Found Surveybot 24 Scanner 13833 | -6/Deep Caves | Discovered new exit (range 9) 13907 | -6/Deep Caves | Spotted as-53353 13935 | -6/Deep Caves | Identified exit to Proximity Caves 13950 | -6/Deep Caves | Build established: Scavenger-Scout 13976 | -6/Deep Caves | Entered Proximity Caves 13976 | -5/Proximity Caves | Accompanied by 5 allies 14131 | -5/Proximity Caves | Spotted B-75 Beast 14206 | -5/Proximity Caves | Entered Factory 14207 | -5/Factory | Identified exit to Factory 14250 | -5/Factory | Identified exit to Garrison 14250 | -5/Factory | Entered Garrison 14261 | -5/Garrison | Spotted B-90 Cyclops 14267 | -5/Garrison | Spotted B-86 Titan 14286 | -5/Garrison | Garrison Relay disabled 14294 | -5/Garrison | Triggered checkpoint 14338 | -5/Garrison | Revealed the true nature of CR-A16's Pointy Stick 14338 | -5/Garrison | Destroyed B-90 Cyclops 14345 | -5/Garrison | Destroyed B-86 Titan 14350 | -5/Garrison | Rewired B-75 Beast 14368 | -5/Garrison | Rewired B-75 Beast 14415 | -5/Garrison | Spotted B-75 Beast 14440 | -5/Garrison | Triggered checkpoint 14538 | -5/Garrison | Triggered checkpoint 14577 | -5/Garrison | Destroyed B-75 Beast 14674 | -5/Garrison | Triggered checkpoint 14679 | -5/Garrison | Garrison Relay disabled 14679 | -5/Garrison | Reached level 24 14685 | -5/Garrison | Garrison Relay disabled 14718 | -5/Garrison | Discovered new exit (range 11) 14721 | -5/Garrison | Identified exit to Factory 14766 | -5/Garrison | Triggered checkpoint 14788 | -5/Garrison | Triggered checkpoint 14799 | -5/Garrison | Garrison Relay disabled 14805 | -5/Garrison | Phase Generator disabled 14805 | -5/Garrison | Discovered exit to Factory (range 9) 14806 | -5/Garrison | Found embedded Infiltrators 14842 | -5/Garrison | Discovered exit to Factory (range 57) 14842 | -5/Garrison | Discovered exit to Factory (range 24) 14842 | -5/Garrison | Discovered exit to Factory (range 30) 15092 | -5/Garrison | Triggered checkpoint 15093 | -5/Garrison | Garrison Relay disabled 15098 | -5/Garrison | Destroyed 7 combat bots 15114 | -5/Garrison | Entered Factory 15173 | -5/Factory | Spotted B-75 Beast 15177 | -5/Factory | Destroyed B-75 Beast 15272 | -5/Factory | Discovered exit to Factory (range 17) 15325 | -5/Factory | Joined by Warlord Muscle squad 15414 | -5/Factory | First assault squad dispatched 15468 | -5/Factory | Discovered new exit (range 23) 15492 | -5/Factory | Identified exit to Upper Caves 15492 | -5/Factory | Entered Upper Caves 15567 | -5/Upper Caves | Learned location of Extension (-4) 15567 | -5/Upper Caves | Learned location of Armory (-4) 15567 | -5/Upper Caves | Learned Factory trap positions 15567 | -5/Upper Caves | Learned Research stockpile data 15567 | -5/Upper Caves | Learned Research garrison access intel 15621 | -5/Upper Caves | Build established: Hacker-Scout 15624 | -5/Upper Caves | Discovered new exit (range 21) 15655 | -5/Upper Caves | Identified exit to Upper Caves 15659 | -5/Upper Caves | Learned location of 1 exit from Factory 15665 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 15706 | -5/Upper Caves | Entered another Upper Caves area 15706 | -5/Upper Caves | Accompanied by 3 allies 15728 | -5/Upper Caves | Spotted B-75 Beast 15828 | -5/Upper Caves | Discovered new exit (range 5) 15829 | -5/Upper Caves | Identified exit to Zhirov 15831 | -5/Upper Caves | Entered Zhirov 15831 | -5/Zhirov | Discovered new exit (range 3) 15838 | -5/Zhirov | Met Zhirov 15846 | -5/Zhirov | Learned location of Testing (-3) 15846 | -5/Zhirov | Learned location of Command (-1) 15852 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15858 | -5/Zhirov | Found Alien Artifact 15858 | -5/Zhirov | Identified Integrated Reactor 15858 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 15867 | -5/Zhirov | Found Alien Artifact 15906 | -5/Zhirov | Identified exit to Proximity Caves 15907 | -5/Zhirov | Entered Proximity Caves 15909 | -4/Proximity Caves | Reached level 25 16066 | -4/Proximity Caves | Spotted B-86 Titan 16112 | -4/Proximity Caves | Learned location of 1 exit from Research 16133 | -4/Proximity Caves | Discovered exit to Factory (range 24) 16141 | -4/Proximity Caves | Entered Factory 16142 | -4/Factory | Identified exit to Extension 16143 | -4/Factory | Loaded intel: 108 trap records 16189 | -4/Factory | Joined by Warlord Infantry squad 16296 | -4/Factory | Discovered new exit (range 13) 16300 | -4/Factory | Incoming investigation squad redirected 16317 | -4/Factory | Discovered new exit (range 19) 16321 | -4/Factory | Identified exit to Research 16377 | -4/Factory | Upgraded with Propulsion slot (x1) 16421 | -4/Factory | Discovered new exit (range 17) 16430 | -4/Factory | Identified exit to Upper Caves 16432 | -4/Factory | Discovered exit to Research (range 22) 16432 | -4/Factory | Joined by Warlord Muscle squad 16435 | -4/Factory | Entered Upper Caves 16553 | -4/Upper Caves | Learned 4 Research zone layouts 16654 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16675 | -4/Upper Caves | Spotted B-86 Titan 16677 | -4/Upper Caves | Destroyed B-86 Titan 16683 | -4/Upper Caves | Build established: Scavenger-Scout 16697 | -4/Upper Caves | Discovered new exit (range 12) 16701 | -4/Upper Caves | Identified exit to Upper Caves 16708 | -4/Upper Caves | Entered another Upper Caves area 16755 | -4/Upper Caves | Learned Research terminal intel 16760 | -4/Upper Caves | Discovered new exit (range 18) 16769 | -4/Upper Caves | Identified exit to Warlord 16769 | -4/Upper Caves | Entered Warlord 16840 | -4/Warlord | Visited the Vortex Lab 16861 | -4/Warlord | Warlord's base attacked by MAIN.C 16894 | -4/Warlord | Met Warlord 16894 | -4/Warlord | Reached level 26 16898 | -4/Warlord | Opened Warlord's prototype stash 16899 | -4/Warlord | Found Prototype Device 16899 | -4/Warlord | Identified System Purifier 16911 | -4/Warlord | Found Prototype Device 16911 | -4/Warlord | Identified Exp. Phase Shifter 16916 | -4/Warlord | Found Prototype Reactor 16916 | -4/Warlord | Identified Vortex Chain Reactor 16980 | -4/Warlord | Opened side exit 17019 | -4/Warlord | Discovered new exit (range 12) 17022 | -4/Warlord | Identified exit to Proximity Caves 17024 | -4/Warlord | Entered Proximity Caves 17027 | -3/Proximity Caves | Spotter reported a threat 17185 | -3/Proximity Caves | Encountered a Derelict sapper outpost 17209 | -3/Proximity Caves | Build established: Hacker-Scout 17229 | -3/Proximity Caves | Discovered exit to Research (range 8) 17232 | -3/Proximity Caves | Entered Research 17233 | -3/Research | Identified exit to Research 17234 | -3/Research | Reached level 27 17236 | -3/Research | Loaded intel: 22 terminal locations 17237 | -3/Research | Loaded intel: 3 garrison access locations 17244 | -3/Research | Upgraded with Utility slot (x1) 17304 | -3/Research | Incoming investigation squad redirected 17377 | -3/Research | Discovered exit to Research (range 24) 17511 | -3/Research | Found Prototype Device 17511 | -3/Research | Identified Exp. ECM Suite 17517 | -3/Research | Identified exit to Garrison 17517 | -3/Research | Entered Garrison 17538 | -3/Garrison | Phase Generator disabled 17538 | -3/Garrison | Reached level 28 17558 | -3/Garrison | Learned Research security intel 17562 | -3/Garrison | Build established: Hacker-Ninja 17571 | -3/Garrison | Garrison Relay disabled 17614 | -3/Garrison | Triggered checkpoint 17666 | -3/Garrison | Spotted B-86 Titan 17669 | -3/Garrison | Destroyed B-86 Titan 17686 | -3/Garrison | Garrison Relay disabled 17688 | -3/Garrison | Discovered new exit (range 18) 17690 | -3/Garrison | Destroyed 8 combat bots 17758 | -3/Garrison | Spotted Striker 17758 | -3/Garrison | Spotted Striker 17794 | -3/Garrison | Destroyed Striker 17810 | -3/Garrison | Rewired Striker 17890 | -3/Garrison | Triggered checkpoint 18002 | -3/Garrison | Reached level 29 18042 | -3/Garrison | Discovered new exit (range 24) 18067 | -3/Garrison | Garrison Relay disabled 18106 | -3/Garrison | Garrison Relay disabled 18115 | -3/Garrison | Discovered new exit (range 57) 18115 | -3/Garrison | Discovered new exit (range 51) 18115 | -3/Garrison | Discovered new exit (range 25) 18121 | -3/Garrison | Garrison Relay disabled 18148 | -3/Garrison | Triggered checkpoint 18150 | -3/Garrison | Destroyed 8 combat bots 18160 | -3/Garrison | Triggered checkpoint 18196 | -3/Garrison | Garrison Relay disabled 18239 | -3/Garrison | Entered Research 18287 | -3/Research | Identified exit to Testing 18289 | -3/Research | Spotted B-86 Titan 18295 | -3/Research | Destroyed B-86 Titan 18423 | -3/Research | Entered Testing 18508 | -3/Testing | Spotted Alpha 7 18543 | -3/Testing | Found Prototype Energy Cannon 18543 | -3/Testing | Identified Disintegrator 18556 | -3/Testing | Found Prototype Hackware 18556 | -3/Testing | Identified Ghost Barrier 18587 | -3/Testing | Spotted PD-4U7QVRYR89 18624 | -3/Testing | Destroyed Alpha 7 18628 | -3/Testing | Found Prototype Processor 18628 | -3/Testing | Identified Exp. Target Analyzer 18656 | -3/Testing | Found Prototype Device 18656 | -3/Testing | Identified Exp. Shield Generator 18679 | -3/Testing | Spotted Striker 18687 | -3/Testing | Found Prototype Processor 18687 | -3/Testing | Identified Spectral Analyzer 18690 | -3/Testing | Protovariant out of control (PD-4U7QVRYR89) 18690 | -3/Testing | Unleashed a protovariant (PD-4U7QVRYR89) 18731 | -3/Testing | Incoming assault squad redirected 18762 | -3/Testing | Found Prototype Energy Gun 18762 | -3/Testing | Identified Warp Gun 18778 | -3/Testing | Spotted Investigator 18796 | -3/Testing | Found Prototype Processor 18796 | -3/Testing | Identified Exp. Signal Interpreter 18863 | -3/Testing | Upgraded with Utility slot (x1) 18923 | -3/Testing | First assault squad dispatched 18933 | -3/Testing | Found Prototype Protection 18933 | -3/Testing | Identified SHELL Armor 18935 | -3/Testing | Found Prototype Protection 18935 | -3/Testing | Identified Hvy. Regenerative Plating 18960 | -3/Testing | Found Hvy. Regenerative Plating 18971 | -3/Testing | Incoming assault squad redirected 19041 | -3/Testing | Incoming investigation squad redirected 19051 | -3/Testing | Reached level 30 19079 | -3/Testing | Discovered exit to Research (range 23) 19168 | -3/Testing | Spotted Striker 19185 | -3/Testing | Destroyed Striker 19205 | -3/Testing | Upgraded with Weapon slot (x1) 19210 | -3/Testing | Destroyed Striker 19217 | -3/Testing | Spotted Alpha 7 19246 | -3/Testing | Destroyed Alpha 7 19268 | -3/Testing | Stole the SGEMP Prototype 19359 | -3/Testing | Found Prototype Slashing Weapon 19359 | -3/Testing | Identified Molecular Scythe 19361 | -3/Testing | Found Prototype Slashing Weapon 19361 | -3/Testing | Identified Vibroblade 19366 | -3/Testing | Found Prototype Device 19366 | -3/Testing | Identified Femtoactuators 19401 | -3/Testing | Entered Research 19401 | -2/Research | Warlord forces began assault on 0b10 19426 | -2/Research | Distinguished unit "Golden Rifle" dispatched to help 19426 | -2/Research | Distinguished unit "Bridgeowners Association" dispatched to help 19443 | -2/Research | Reached level 31 19443 | -2/Research | Met up with Warlord 19510 | -2/Research | Identified exit to Garrison 19511 | -2/Research | Research machine network offline 19525 | -2/Research | Discovered new exit (range 24) 19537 | -2/Research | Identified exit to Access 19631 | -2/Research | Found Prototype Device 19631 | -2/Research | Identified Exp. Force Field 19686 | -2/Research | Found Prototype Device 19686 | -2/Research | Identified Exp. Actuator Array 19701 | -2/Research | Spotted B-90 Cyclops 19702 | -2/Research | Discovered new exit (range 18) 19707 | -2/Research | Destroyed B-90 Cyclops 19714 | -2/Research | Identified exit to Quarantine 19717 | -2/Research | Entered Quarantine 19725 | -2/Quarantine | Found Prototype Processor 19725 | -2/Quarantine | Identified Exp. Core Analyzer 19730 | -2/Quarantine | Found Exp. Core Analyzer 19751 | -2/Quarantine | Build established: Scavenger-Ninja 19796 | -2/Quarantine | Found Alien Artifact 19796 | -2/Quarantine | Identified Terrabomb 19796 | -2/Quarantine | Used Terrabomb 19817 | -2/Quarantine | Found Prototype Processor 19817 | -2/Quarantine | Identified Exp. Melee Analysis Suite 19827 | -2/Quarantine | Spotted Alpha 7 19833 | -2/Quarantine | Destroyed Alpha 7 19972 | -2/Quarantine | Found Alien Slashing Weapon 19972 | -2/Quarantine | Identified Sigix Broadsword 19989 | -2/Quarantine | Discovered exit to Access (range 16) 20046 | -2/Quarantine | Found Alien Artifact 20046 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 20046 | -2/Quarantine | Warped through subspace 20096 | -2/Quarantine | Found Alien Artifact 20096 | -2/Quarantine | Identified Dimensional Node Initializer 20096 | -2/Quarantine | Initialized slip node 20099 | -2/Quarantine | Identified Transdimensional Reconstructor 20099 | -2/Quarantine | Warped through subspace to slip node 20106 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 20117 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 20137 | -2/Quarantine | Spotted Fortress 20162 | -2/Quarantine | Discovered new exit (range 6) 20164 | -2/Quarantine | Identified exit to Section 7 20164 | -2/Quarantine | Entered Section 7 20166 | -2/Section 7 | Reached level 32 20192 | -2/Section 7 | Found Alien Artifact 20192 | -2/Section 7 | Identified Integrity Redistributor 20192 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-2) 20251 | -2/Section 7 | Spotted B-90 Cyclops 20251 | -2/Section 7 | Spotted S7 Guard 20272 | -2/Section 7 | Destroyed B-90 Cyclops 20275 | -2/Section 7 | Found Alien Artifact 20275 | -2/Section 7 | Identified Core Regenerator 20275 | -2/Section 7 | Used Core Regenerator, restored core integrity (+11) 20284 | -2/Section 7 | Destroyed S7 Guard 20305 | -2/Section 7 | Destroyed 9 combat bots 20356 | -2/Section 7 | Found Alien Artifact 20356 | -2/Section 7 | Identified Spacefold Activator 20363 | -2/Section 7 | Discovered exit to Access (range 4) 20400 | -2/Section 7 | Build established: Hacker-Scout 20426 | -2/Section 7 | Found Integrated Reactor 20426 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 20432 | -2/Section 7 | Spotted S7 Guard 20438 | -2/Section 7 | Destroyed S7 Guard 20448 | -2/Section 7 | Found Alien Artifact 20448 | -2/Section 7 | Identified Integrated Thermoelectric Network 20448 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 20468 | -2/Section 7 | Garrison activated, responded to threat 20629 | -2/Section 7 | Spotted Alpha 7 20633 | -2/Section 7 | Spotted Alpha 7 20660 | -2/Section 7 | Destroyed Alpha 7 20664 | -2/Section 7 | First assault squad dispatched 20665 | -2/Section 7 | Destroyed Alpha 7 20665 | -2/Section 7 | Reached level 33 20683 | -2/Section 7 | Incoming assault squad redirected 20688 | -2/Section 7 | Incoming assault squad redirected 20688 | -2/Section 7 | Spotted B-99 Colossus 20691 | -2/Section 7 | Destroyed B-99 Colossus 20705 | -2/Section 7 | Found Alien Artifact 20705 | -2/Section 7 | Identified Integrated Dissipator 20705 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 20719 | -2/Section 7 | Found Alien Artifact 20719 | -2/Section 7 | Identified LRC Storage 20719 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 20725 | -2/Section 7 | Found Alien Artifact 20725 | -2/Section 7 | Identified LRC Armor 20725 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 20727 | -2/Section 7 | Found Alien Artifact 20727 | -2/Section 7 | Identified LRC Boosters 20727 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 20803 | -2/Section 7 | Found Alien Reactor 20803 | -2/Section 7 | Identified Matter Drive 20811 | -2/Section 7 | Found Alien Energy Cannon 20811 | -2/Section 7 | Identified Drained L-Cannon 20820 | -2/Section 7 | Found Transdimensional Reconstructor 20822 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 21026 | -2/Section 7 | Spotted S7 Guard 21030 | -2/Section 7 | Destroyed S7 Guard 21039 | -2/Section 7 | Found Alien Artifact 21039 | -2/Section 7 | Identified Core Membrane 21039 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 21044 | -2/Section 7 | Entered Access 21045 | -1/Access | Loaded intel: 108 machine locations 21045 | -1/Access | Loaded intel: 67 trap records 21045 | -1/Access | Identified exit to Surface 21045 | -1/Access | Discovered exit to Surface (range 137) 21045 | -1/Access | Identified exit to Command 21045 | -1/Access | Discovered exit to Command (range 260) 21045 | -1/Access | Delivered the SGEMP Prototype to Zhirov 21045 | -1/Access | Zhirov transferred Access data 21046 | -1/Access | Reached level 34 21175 | -1/Access | Spotted B-99 Colossus 21175 | -1/Access | Spotted B-99 Colossus 21176 | -1/Access | Destroyed B-99 Colossus 21180 | -1/Access | Destroyed B-99 Colossus 21331 | -1/Access | Spotted B-99 Colossus 21337 | -1/Access | Destroyed B-99 Colossus 21388 | -1/Access | Entered Command 21390 | -1/Command | Reached level 35 21427 | -1/Command | Incoming investigation squad redirected 21436 | -1/Command | Phase Generator disabled 21493 | -1/Command | Spotted B-99 Colossus 21561 | -1/Command | Found Prototype Processor 21561 | -1/Command | Identified Exp. Armor Integrity Analyzer 21568 | -1/Command | Incoming investigation squad redirected 21638 | -1/Command | First assault squad dispatched 21658 | -1/Command | Incoming assault squad redirected 22203 | -1/Command | Incoming assault squad redirected 22241 | -1/Command | High security lockdown imminent 22321 | -1/Command | High security lockdown engaged 22383 | -1/Command | Spotted Executioner 22416 | -1/Command | Reached level 36 22449 | -1/Command | Spotted M Guard 22449 | -1/Command | Spotted M Guard 22451 | -1/Command | Spotted Combat Programmer 22451 | -1/Command | Spotted Combat Programmer 22464 | -1/Command | Destroyed Combat Programmer 22476 | -1/Command | Core integrity fell below 50% 22482 | -1/Command | Spotted Investigator 22491 | -1/Command | Destroyed M Guard 22491 | -1/Command | Scanned by Researcher 22511 | -1/Command | Crushed by falling debris 22511 | -1/Command | Core integrity fell below 20% 22586 | -1/Command | Destroyed B-99 Colossus 22665 | -1/Command | Destroyed Executioner 22696 | -1/Command | Spotted Striker 22726 | -1/Command | Spotted Alpha 7 22726 | -1/Command | Spotted Alpha 7 22726 | -1/Command | Spotted Striker 22726 | -1/Command | Spotted Striker 22726 | -1/Command | Spotted Executioner 22726 | -1/Command | Spotted Executioner 22726 | -1/Command | Spotted Executioner 22726 | -1/Command | Spotted Executioner 22727 | -1/Command | Spotted B-99 Colossus 22728 | -1/Command | Spotted B-99 Colossus 22728 | -1/Command | Discovered exit to Surface (range 11) 22731 | *** | Escaped! Last Messages --------------- Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Stasis field depleted. Slug penetrates Executioner. Slug penetrates Wall. Slug penetrates Access Shell. The Access Shell folds into the floor. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Stasis field depleted. Slug penetrates Wall. Slug penetrates B-99 Colossus. Slug penetrates Wall. Evaded trap by timely firing Exp. Reaction Control System. A bubble of rippling energy engulfs the area. Knocked back. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. [Achievement: Victory By Combat] Map ----- +----------------------------------------------------+ | ""R"" #?????????????????#####+##### !*=[##### | | """" ##?????????????????# # [[#???# | | #??????????????????# + %[!#???# | | #??????????????????#! #########???# | | #########??????????????????# [ = #???????????# | | ???????????????????????????##########"#?????????## | | ?????????????????????????????????????##?????????# | | ????????????????????????????????????????????????# | | ?????????????????????????????????????????????##?# | | ?????????????????????????????????????????????#"### | | ??????????????????????????????????????????????# | | ####??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ?? #???????????????????????????????????????# | | o #???????????????????????????????????????# = | | "" #???????????????????????????????????????# | | """ #???????????????????????????????????????# | | "T #???????????????????##??????????????????# | | """ #???????????########;#####??????????????# | | "" ????????????# #??????????????# | | ??????#########BB #??????????????# | | ??????###7; # # ;BB #?????????????#"### | | ######### ^ E E #?????????????##??? | | + K #?????????????????? | | b + ^ ^ "@ #?????????????????? | | g ; "" #?????????????????? | | g ; K #?????????????????? | | "" g## 7 %E E % #?????????????????? | | """ #### # # ; #BB ^ #?????????????????? | | """ #??#########BB #?????????????????? | | "" #??????????# #?????????????????? | | #??????????##############?????????????????? | | #?????????????????????????????????????????? | | #?###########?????????????????????????????? | | # k#?# #?????????????????????????????? | | # #?# #???########??????????????????? | | # #?# #???# #??????????????????? | | # ### ! ##### #??????????????????? | | # R########+### # #??????????????????? | | + %%]!= % # ######?????????????? | | ##### !%###%= = " #?????????????? | | #??###+#########]#?##%## #### #?????????????? | | #??# #????# #??#%#####/###??????????????????? | | #??#! #????# #??# #???# #????????????????????? | | #### #????# #??# #???# ##########???????????? | | + # #????# #??# #???# #/ #???????????? | | #### ######/#### #???# # #???????????? | | #??# ## # #???# # "" #???????????? | | #??######### # #???# # "" #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 98 Energy Capacity 1060 Matter Stores 300 Matter Capacity 300 Sight Range 26 Robot Scan Range 24 Terrain Scan Range 24 Terrain Scan Density 610 Jamming Range 16 Corruption Block 15 Armor Coverage 1000 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 15 Propulsion Shielding 90 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 92 Melee Accuracy 12 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 50 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Adv. Power Amplifier | -7/Data Miner | Free HERF Cannon | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Imp. System Restoration Module | -6/Zion | Archive Mass Driver | -6/Zion | Archive Remote Shield | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Phase Shifter | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Matter Compressor | -3/Testing | Archive Adv. Gravity Neutralizer | -3/Testing | Archive Stealth Drone Bay | -3/Testing | Archive Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free G-50 Soldier | -6/Zion | Archive L-61 Swordsman | -6/Zion | Archive A-02 Transporter | -3/Testing | Archive G-67 Veteran | -3/Testing | Archive Fabricated ------------ Cld. Aerolev Unit | x1 | -6/Factory Cld. Aerolev Unit | x1 | -6/Factory Cld. Aerolev Unit | x1 | -6/Factory Alien Tech Used ----------------- Integrated Reactor Terrabomb Sigix Broadsword High-powered Transdimensional Reconstructor Dimensional Node Initializer Transdimensional Reconstructor Integrity Redistributor Core Regenerator Spacefold Activator Integrated Thermoelectric Network Integrated Dissipator LRC Storage LRC Armor LRC Boosters Matter Drive Drained L-Cannon Core Membrane Achievements -------------- Victory By Combat Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Low Low Zio Dee Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Res Tes Res Qua Sec Acc Com Levels Raised 35 | . . 1 . 1 3 5 1 1 1 2 1 1 . . . . 1 1 1 . 1 . . . . 1 . . 1 . . . . 1 . . . 1 . 1 2 . 1 1 . 2 1 2 XP Earned 55832 | 3000 1480 1150 200 560 4810 7644 1036 1745 1736 3111 536 1857 335 154 192 105 1216 1055 1963 227 1313 202 57 117 73 173 253 370 1332 111 153 171 105 489 668 319 203 338 699 1899 2430 47 1336 1763 745 1709 1941 2704 XP Spent 55425 | . 850 3600 . 1400 2700 8625 800 900 . 3300 2800 3300 . 100 . . 300 2800 1400 . 1425 . . . . 1650 . . . 1000 . 325 . . 1700 . . 320 . 2600 . . 4000 2100 . 2750 . 4680 Upgrades 106 | . 3 8 . 4 5 17 3 4 . 2 2 4 . 1 . . 1 6 1 . 6 . . . . 7 . . . 1 . 1 . . 1 . . 2 . 1 . . 2 1 . 2 . 21 Power Slot 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Slot 5 | . . . . . 1 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Utility Slot 9 | . . . . . 1 3 . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Weapon Slot 3 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Core Integrity 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Heat Dissipation 7 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Energy Generation 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Storage 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mass Support 5 | . 1 . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Inventory Capacity 6 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . 2 . . Sight Range 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sensor Range 12 | . . . . . . . . . . . . . . . . . . 5 . . 6 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Terrain Scan Density 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Melee Accuracy 7 | . . . . 4 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hack Attack % 6 | . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hack Defense % 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 KI Resistance % 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . TH Resistance % 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . EX Resistance % 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protomatter Created 9641 | . 117 94 . 26 293 515 96 280 . 279 117 555 109 42 50 . 50 127 1112 150 728 . . 111 . 292 . . 761 . 25 . . . 52 82 . . . 188 622 . 658 151 69 913 185 792 Integrity Restored 12930 | . 101 282 . 186 741 1305 103 659 . 821 350 1339 137 100 20 . 205 335 1344 69 906 . 209 89 . 204 . . 335 . 51 . . . 33 72 . . . 125 823 . 510 29 58 500 154 735 Core 9948 | . 85 282 . 186 741 993 78 584 . 637 330 992 64 60 14 . 191 211 1017 52 670 . 149 40 . 76 . . 234 . 35 . . . 33 34 . . . 64 478 . 295 18 52 427 126 700 Parts 2982 | . 16 . . . . 312 25 75 . 184 20 347 73 40 6 . 14 124 327 17 236 . 60 49 . 128 . . 101 . 16 . . . . 38 . . . 61 345 . 215 11 6 73 28 35 Protomatter Decayed 8825 | . 78 . . 60 46 63 9 118 86 56 . 275 285 37 42 . 31 194 992 374 632 370 54 79 . 293 80 . 751 113 . 38 . . 118 85 . 209 . 130 387 . 595 553 310 673 130 479 Game ------ Seed FactoryLayeredReconstructor Manual? 0 Play Time 05:38:56 Cumulative 337.7 hours Start 2023.03.04 @ 16:03:01 End 2023.03.06 @ 16:15:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 326 Rogue 326 Adventurer 0 Explorer 0 Win Type 0 Total 23 Types 17/0/4/2/0/0/0/0/0 Lore% 83 Gallery% 89 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b69e5c3f-f4fd-4317-8d3d-b74e46df1b85