Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.02 @ 02:14:45 Player: Runagate Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (35) 175 Value Destroyed (1164) 1164 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (352) 352 TOTAL SCORE: 4151 Bonus ------- High Alert Combat Kills 52 Aligned with FarCom 300 Cogmind --------- Core Integrity 399/550 Matter 167/300 Energy 36/275 System Corruption 28% Temperature Cool (37) Movement Core (1000) Ox19 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit Seismic Detector > --- WEAPON (3) ------- Latent Energy Streamer > --- INVENTORY (20) --- Ion Engine Ion Engine Ion Engine Improved Heat Sink Cooling System Cooling System Medium Storage Unit High-capacity Matter Pod (200) EM Pulse Gun Beam Cannon Ion Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector Advanced Targeting Computer > --- WEAPON ----------- Latent Energy Streamer Ion Cannon Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Improved Heat Sink Cooling System Cooling System Medium Storage Unit High-capacity Matter Pod EM Pulse Gun Beam Cannon Flak Cannon Mini Grenade Launcher [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Advanced Targeting Computer Weapon Assault Rifle Energy Cannon Latent Energy Streamer Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Parts Attached 21 | 7 3 3 1 . 7 Power 5 | 1 1 2 . . 1 Engine 5 | 1 1 2 . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | 2 1 . . . 2 Treads 5 | 2 1 . . . 2 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 2 1 . . . 2 Device 1 | 1 . . . . . Storage 3 | 1 1 . . . 1 Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 6 | 2 . 1 1 . 2 Energy Gun . | . . . . . . Energy Cannon 3 | . . 1 1 . 1 Ballistic Gun 2 | 2 . . . . . Ballistic Cannon 1 | . . . . . 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 1 | . . . . . 1 System Corruption 9 | . . . . . 9 Parts Lost 7 | . . . . . 7 Power . | . . . . . . Propulsion 5 | . . . . . 5 Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Highest Loss Streak 5 | . . . . . 5 To Critical Strikes . | . . . . . . Average Backups 8 | 1 5 9 10 10 10 Power 2 | . 1 3 4 4 3 Propulsion . | . . 1 1 1 . Utility 2 | . 1 2 3 3 3 Weapon 2 | . 1 2 2 2 3 Tool/Special . | . . . . . . Unused Backups 8 | . . 2 . . 6 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 5 | . . 2 . . 3 Weapon 2 | . . . . . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 97 | . 99 100 100 100 87 Engine 12 | . 14 14 14 14 9 Treads 28 | . 27 28 28 28 33 Device 12 | . 13 14 14 14 9 Storage 13 | . 14 14 14 14 10 Energy Cannon 8 | . . . 20 28 15 Ballistic Gun 18 | . 28 27 7 . 6 Peak Build Rating 28 | 7 7 8 17 17 28 Average Rating 11 | 5 6 7 12 17 23 On Entrance 9 | . 7 7 8 17 17 Naked Turns . | . . . . . . Heaviest Build 78 | 15 20 21 29 29 78 Greatest Support 83 | 40 40 40 40 40 83 Greatest Overweight (x) 3 | 3 . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 10 20 Average Capacity 10 | 7 9 10 10 10 14 Most Carried 12 | 2 7 10 10 10 12 Average Carried 8 | 1 5 9 10 10 10 Final Capacity 20 | 8 10 10 10 10 20 Final Carried 12 | 2 7 10 10 10 12 Class Distribution -------------------- 85% | Mutant 14% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1025 | 332 320 280 . 5 88 Remotely . | . . . . . . Salvage Created 1354 | 182 340 185 . . 647 Parts 85 | 9 17 11 . . 48 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 27 | . 8 5 . . 14 Guns 14 | . 8 4 . . 2 Cannons 7 | . . 1 . . 6 AOE 6 | . . . . . 6 Classes Destroyed 11 | 2 2 1 . . 6 Builder 1 | . . . . . 1 Tunneler 4 | 4 . . . . . Recycler 2 | 1 . . . . 1 Operator 1 | . . . . . 1 Watcher 1 | . 1 . . . . Swarmer 6 | . . . . . 6 Grunt 12 | . 8 4 . . . Sentry 5 | . . . . . 5 Specialist 2 | . . . . . 2 Hunter 1 | . . . . . 1 Assembled 1 | . . 1 . . . Best Kill Streak 6 | 2 3 2 . . 6 Combat Bots Only 6 | . 3 2 . . 6 Max Kills in Single Turn 3 | 1 2 1 . . 3 Gunslinging 1 | . 1 . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 182 | . 32 27 . 14 109 Missed 59 | . 10 8 . 3 38 Hits 123 | . 22 19 . 11 71 Projectile 123 | . 22 19 . 11 71 Critical Strikes 2 | . . . . . 2 Damage Taken 1779 | . 289 285 . 89 1116 Core 216 | . 10 48 . 7 151 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 101 | . 101 . . . . Core Remaining (%) 87 | 100 . . . 74 . Volleys Fired 92 | 17 36 15 . 1 23 Largest 3 | 2 2 2 . 2 3 Hottest 140 | 40 40 80 . 120 140 Shots Fired 182 | 34 72 30 . 2 44 Gun 146 | 34 72 27 . . 13 Cannon 36 | . . 3 . 2 31 Launcher . | . . . . . . Special . | . . . . . . Kinetic 161 | 34 72 27 . . 28 Thermal 8 | . . 3 . 1 4 Explosive . | . . . . . . Electromagnetic 13 | . . . . 1 12 Robot Hit Streak 18 | 8 18 7 . . 8 Robot Miss Streak 5 | 3 4 4 . . 5 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 111 | 20 48 19 . . 24 Core Hits 84 | 5 20 11 . . 48 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 1 | . 1 . . . . Destroy 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2436 | 255 573 281 . 1 1326 Guns 1087 | 255 561 213 . . 58 Cannons 304 | . . 53 . . 251 Explosions 1009 | . . . . . 1009 Melee . | . . . . . . Ramming 36 | . 12 15 . 1 8 Kinetic 1277 | 255 561 213 . . 248 Thermal 202 | . . 53 . . 149 Explosive . | . . . . . . Electromagnetic 921 | . . . . . 921 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 28 | . . . . 1 28 Average Corruption 7 | . . . . 1 8 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 17 | . . . . . 17 Message Errors 1 | . . . . . 1 Matter Fused 4 | . . . . . 4 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 4 | . . . . . 4 Parts Rejected 2 | . . . . . 2 Data Loss (major) 1 | . . . . . 1 Alerts 1 | . . . . . 1 Misdirections 1 | . . . . . 1 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 55 | . . . . . 55 Projectiles . | . . . . . . Explosions 55 | . . . . . 55 Melee . | . . . . . . Knockbacks 3 | . . . . . 3 Impact . | . . . . . . Kinetic 3 | . . . . . 3 Secondary . | . . . . . . Self-Inflicted Damage 22 | . . . . . 22 Shots 2 | . . . . . 2 Rammed 8 | . 3 2 . 2 1 Targets Rammed 8 | . 3 2 . 2 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 121 | . 2 72 . 60 121 Average Temperature 26 | . 2 25 . 31 31 Received Heat Transfer 492 | . 165 111 . . 216 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 4 | . . . . . 4 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 298 | . . 111 . . 187 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Latent Energy Used 1103 | . . . . 35 1068 LE Corruption 20 | . . . . 1 19 Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level 2 | . . . . . 2 Low Security (%) 97 | 100 100 100 . 100 88 Level 1 . | . . . . . 2 Level 2 2 | . . . . . 8 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 480 | 10 110 53 . . 480 Initial . | . . . . . . Average 32 | 2 31 6 . . 84 Influence Increases 1091 | 25 261 113 . . 692 Destroy 0b10 Robot/C 520 | . 160 80 . . 280 Destroy 0b10 Robot/NC 45 | 25 5 . . . 15 Destroy Leader 172 | . 52 30 . . 90 Allied During Kill 3 | . . 3 . . . Successful Hack 14 | . 14 . . . . Disable Machine 75 | . . . . . 75 Anti-Garrison Action 150 | . . . . . 150 Destroy Structure 82 | . . . . . 82 Lose Combat Pursuer 30 | . 30 . . . . Influence Decreases 631 | 25 261 99 14 . 232 Entered New Map 14 | . . . 14 . . Time Decay 547 | 25 261 99 . . 162 Lost Part 70 | . . . . . 70 Squads Dispatched 9 | . 3 . . . 6 Investigation 3 | . 2 . . . 1 Extermination . | . . . . . . Reinforcement 4 | . 1 . . . 3 Assault 2 | . . . . . 2 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 3 | . 1 . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 57 | . 15 10 . 4 28 Peak Tracking Total 7 | . 3 3 . 4 7 Tactical Retreats 2 | . 1 1 . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 2 | . 1 . . . 1 Indirectly 1 | . . . . . 1 Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 6 | . . . . . 6 Max in Single Turn 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 7 | . 6 . 1 . . Terminals 5 | . 5 . . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 17 | . 16 . 1 . . Successful 11 | . 10 . 1 . . Failed 6 | . 6 . . . . Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual 9 | . 8 . 1 . . Terminals 12 | . 12 . . . . Fabricators . | . . . . . . Repair Stations 4 | . 4 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 2 . 1 . . Locate Traps 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 4 . . . . Scan Component 2 | . 2 . . . . Repair 2 | . 2 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 4 . . . . Terminals 4 | . 4 . . . . Botnet 4 | . 4 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 6 | . 6 . . . . Full Trace Events 2 | . 2 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 2 . . . . Time 52 | . 52 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . . 2 Machine Destruction 2 | . . . . . 2 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 . . . Highest-Rated Group 31 | . . 31 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks 16 | . . 16 . . . Total Damage 210 | . . 210 . . . Kills 5 | . . 5 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 2797 | 32 862 724 353 234 592 Seismic 2797 | 32 862 724 353 234 592 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 2953 | 162 888 724 353 234 592 Spaces Moved 1549 | 61 424 412 221 143 288 Core 10 | 10 . . . . . Treads 1539 | 51 424 412 221 143 288 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 161 | 152 160 160 160 160 168 Slowest Speed 240 | 200 160 160 160 160 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 4 71 73 43 50 35 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 88 | . . . . . 88 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 87 | . . . . . 87 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1813 | 92 558 447 223 145 348 Wait 123 | 6 87 11 . . 19 Move 1544 | 60 423 411 220 142 288 Hop . | . . . . . . Pick Up 13 | 2 3 3 1 . 4 Fast Attach 13 | 7 2 . . . 4 Attach 3 | . . . . . 3 Detach 1 | . . . . . 1 Swap 10 | . 3 3 1 . 3 Drop 6 | . 1 2 1 . 2 Fire 92 | 17 36 15 . 1 23 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 8 | . 3 2 . 2 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 163 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 10) 316 | -10/Materials | Build established: Mutant 511 | -10/Materials | Discovered new exit (range 9) 726 | -10/Materials | Discovered new exit (range 11) 841 | -10/Materials | Repaired Lgt. Treads 869 | -10/Materials | Repaired Seismic Detector 1030 | -10/Materials | Discovered new exit (range 6) 1051 | -10/Materials | Entered Mines 1065 | -10/Mines | Escorted by a lone wolf Derelict 1085 | -10/Mines | Learned location of Storage (-9) 1153 | -10/Mines | Assembled infested the area 1704 | -10/Mines | Discovered new exit (range 10) 1767 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1768 | -10/Mines | Discovered new exit (range 5) 1775 | -10/Mines | Entered Exiles 1812 | -10/Exiles | Met 8R-AWN 1841 | -10/Exiles | Met EX-HEX 1884 | -10/Exiles | Met EX-BIN 1910 | -10/Exiles | Aligned with FarCom system 1911 | -10/Exiles | Given EX-Vault access code 1948 | -10/Exiles | Opened EX-Vault 1958 | -10/Exiles | Found Latent Energy Streamer 1994 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2109 | -10/Exiles | Discovered new exit (range 14) 2128 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 2128 | -10/Exiles | Entered Mines 2351 | -9/Mines | Discovered new exit (range 9) 2362 | -9/Mines | Entered Materials 2362 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2721 | -8/Materials | Build established: Skirmisher 2822 | -8/Materials | System corruption reached 10% 2886 | -8/Materials | Garrison activated, responded to threat 2927 | -8/Materials | Discovered new exit (range 13) 2954 | -8/Materials | Self-destructed Last Messages --------------- Lgt. Ion Engine. 02939_ U-05 Engineer lays Concrete. 02940_ K-01 Serf collects debris. 02940_ U-05 Engineer lays Concrete. 02940_ U-05 Engineer builds a Wall. 02942_ U-05 Engineer lays Concrete. 02945_ Destroyed Welding Torch. 02945_ U-05 Engineer destroyed. 02945_ Destroyed Welding Torch. 02945_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 02945_ Acquired 1 matter. 02946_ Lgt. Treads destroyed. 02947_ Imp. Treads destroyed. 02950_ Penetrated by Slug. 02954_ C-30 ARC bursts open, deploying its payload. 02954_ G-50 Soldier unfolds itself. 02954_ L-31 Rogue unfolds itself. 02954_ G-47 Trooper unfolds itself. 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Y =%* g%g* !??????? | | ??# [% ! %! = gg*[ !#??????? | | ### ! % % g g ##????????? | | # ### *%= ####;;;;;; ;#### ;;#bi #?????????? | | # #?##!#####??# ; ; ######?? #?????????? | | # #??#/#?????# ; ;##??????????????????? | | / #? ????# ; ;#???????????????????? | | # # #??## ; ##???????????????????? | | # =# #???# ; #????????????????????? | | ### *%[# = #???##; #????????????????????? | | =%# #???? ###/####????????????????????? | | %=# #???? ?? ????????????????????????? | | !![ %[/ #??????? ????????????????????????? | | !![ # #???????? ????????????????????????? | | !! # #?????????????????????????????????? | | #########?????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | " #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 37% | -10/Materials Seismic Detector | 35% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MobileBiocellMesh Manual? 0 Play Time 00:14:51 Cumulative 123.6 hours Start 2025.10.02 @ 02:01:06 End 2025.10.02 @ 02:14:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 237 Rogue 235 Adventurer 0 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 51 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7faf21f9-ac35-4a4b-a5e8-bb5d4b042714