Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2022.01.09 @ 07:03:21 Player: maxwell Result: Destroyed by P1-3CE with P1-3CE's Gatling Flakker Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (75) 375 Value Destroyed (1236) 1236 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (-774) -774 TOTAL SCORE: 3197 Bonus ------- Aligned with FarCom 300 Friendly Fire -1074 Cogmind --------- Core Integrity 0/400 Matter 207/500 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (320) Ox2 Location -8/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Improved Treads Improved Treads > --- UTILITY (3) ------ Huge Storage Unit High-capacity Matter Pod Layered Light Armor Plating > --- WEAPON (2) ------- Assault Rifle Heavy Assault Rifle > --- INVENTORY (25) --- Experimental Heat Sink High-capacity Storage Unit Superbattery (1500) High-capacity Matter Pod (0) Experimental Sensor Array Improved Target Analyzer Advanced Core Analyzer Advanced Weapon Cycler Advanced Transmission Jammer Makeshift Kinetic Plating 8R-AWN's Armor/EX Skeleton Box Improved Grenade Launcher Field Lobotomy Kit (5) Great Maul Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit 8R-AWN's Armor/EX > --- WEAPON ----------- Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Treads Improved Treads Improved Treads Improved Treads High-capacity Storage Unit Superbattery Experimental Sensor Array Light Armor Plating Light Armor Plating Hardened Light Armor Plating Layered Light Armor Plating Skeleton Box Improved Grenade Launcher Improved Grenade Launcher Field Lobotomy Kit Great Maul [Rating: 35] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Hardened Light Armor Plating Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Target Analyzer Protection Hardened Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Flail Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 72 | 6 8 6 16 3 30 3 Power 6 | 1 1 . 2 1 1 . Engine 6 | 1 1 . 2 1 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 20 | 2 . 1 7 . 9 1 Treads 17 | 2 . 1 5 . 8 1 Leg 2 | . . . 1 . 1 . Wheel 1 | . . . 1 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 22 | 1 3 3 3 2 10 . Device 2 | . . 1 . . 1 . Storage 4 | 1 1 . 1 . 1 . Processor 3 | . . . 1 1 1 . Hackware . | . . . . . . . Protection 13 | . 2 2 1 1 7 . Artifact . | . . . . . . . Weapon 24 | 2 4 2 4 . 10 2 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 16 | 2 2 2 3 . 6 1 Ballistic Cannon . | . . . . . . . Launcher 5 | . . . . . 4 1 Special Weapon . | . . . . . . . Impact Weapon 3 | . 2 . 1 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . 1 . . 4 . Parts Lost 29 | . 1 5 5 . 16 2 Power 3 | . 1 1 . . 1 . Propulsion 11 | . . 1 3 . 5 2 Utility 7 | . . 1 . . 6 . Weapon 8 | . . 2 2 . 4 . Highest Loss Streak 8 | . 1 5 3 . 8 1 Average Slot Usage (%) 95 | . 98 91 90 100 99 98 Engine 10 | . 13 6 9 11 11 11 Treads 27 | . 28 27 20 33 32 32 Wheel 1 | . . . 5 . . . Storage 13 | . 14 14 11 11 16 22 Processor 4 | . . . 8 9 5 . Protection 11 | . 12 11 11 12 11 11 Ballistic Gun 23 | . 24 27 21 22 21 22 Naked Turns . | . . . . . . . Heaviest Build 116 | 12 52 52 94 99 116 100 Greatest Support 69 | 40 40 40 60 60 66 69 Greatest Overweight (x) 5 | . 1 1 5 1 1 1 Average Overweight (x) 1 | . . 1 1 1 1 1 Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 Average Capacity 21 | 6 17 20 20 25 25 25 Most Carried 25 | . 9 17 23 25 25 18 Average Carried 14 | . 6 11 16 24 19 17 Final Capacity 25 | 8 20 20 25 25 25 25 Final Carried 25 | . 9 11 23 25 18 17 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 2395 | 229 393 237 551 100 814 71 Remotely . | . . . . . . . Salvage Created 2365 | . 422 204 1096 182 344 117 Parts 185 | . 37 15 66 13 49 5 Haulers Intercepted 5 | . 2 . 3 . . . Recyclers Shooed 8 | . . . 8 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 45 | . 10 6 17 6 3 3 Guns 40 | . 10 6 16 6 1 1 AOE 4 | . . . . . 2 2 Classes Destroyed 12 | . 6 . 2 1 3 . Worker 5 | . 3 . 2 . . . Builder 2 | . 1 . 1 . . . Hauler 5 | . 2 . 3 . . . Recycler 3 | . . . 3 . . . Turret 1 | . . . . . 1 . Watcher 6 | . 3 . 3 . . . Swarmer 22 | . 8 3 8 3 . . Grunt 12 | . 2 2 3 2 . 3 Brawler 1 | . . . . 1 . . Sentry 6 | . . . 6 . . . Zionite 7 | . . . . . 7 . Assembled 7 | . . . . . 7 . Thug 1 | . . 1 . . . . Best Kill Streak 6 | . 3 3 5 3 6 3 Combat Bots Only 4 | . 3 3 4 3 2 3 Max Kills in Single Turn 5 | . 2 2 2 1 5 1 Gunslinging . | . . . . . . . Exploded 2 | . . . . . 2 1 Melee . | . . . . . . . Uniques/NPCs Destroyed 5 | . . 1 . . 4 . YI-UF0 (-10/Mines) 8R-AWN (-9/Exiles) EX-BIN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 4663 | . 394 676 850 149 2062 532 Core 553 | . 23 124 100 28 188 90 Absorbed by Shields . | . . . . . . . Core Remaining (%) 70 | 100 . 41 . . . . Volleys Fired 251 | . 55 19 66 10 95 6 Largest 2 | . 2 2 2 2 2 2 Hottest 72 | . 40 40 40 40 72 43 Shots Fired 495 | . 110 37 132 20 186 10 Gun 481 | . 110 37 132 20 174 8 Cannon . | . . . . . . . Launcher 14 | . . . . . 12 2 Special . | . . . . . . . Kinetic 481 | . 110 37 132 20 174 8 Thermal . | . . . . . . . Explosive 14 | . . . . . 12 2 Electromagnetic . | . . . . . . . Robot Hit Streak 12 | . 8 7 7 4 12 3 Robot Miss Streak 6 | . 5 3 4 2 6 2 Penetration Max . | . . . . . . . Secondary Targets 7 | . 2 1 4 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . Shots Hit Robots 307 | . 62 23 81 10 125 6 Core Hits 138 | . 21 13 39 7 51 7 Critical Kills 5 | . 1 . 3 1 . . Critical Parts Destroyed 3 | . 2 . 1 . . . Critical Strikes 8 | . 3 . 4 1 . . Destroy 8 | . 3 . 4 1 . . Melee Attacks 21 | . 10 . 11 . . . Impact 21 | . 10 . 11 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 3 | . 3 . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5368 | . 1029 308 1135 131 2499 266 Guns 3949 | . 783 305 1036 124 1652 49 Cannons . | . . . . . . . Explosions 1064 | . . . . . 847 217 Melee 332 | . 241 . 91 . . . Ramming 23 | . 5 3 8 7 . . Kinetic 3949 | . 783 305 1036 124 1652 49 Thermal . | . . . . . . . Explosive 1064 | . . . . . 847 217 Electromagnetic . | . . . . . . . Impact 332 | . 241 . 91 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 118 | . 96 . 15 . 7 . Projectiles . | . . . . . . . Explosions 7 | . . . . . 7 . Melee 111 | . 96 . 15 . . . Knockbacks 1 | . 1 . . . . . Impact 1 | . 1 . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 15 | . . . . . . 15 Shots 1 | . . . . . . 1 Rammed 8 | . 1 2 2 2 . 1 Targets Rammed 9 | . 2 2 2 2 . 1 Kicked . | . . . . . . . Crushed 1 | . 1 . . . . . Highest Temperature 82 | . 14 18 23 1 82 39 Average Temperature 23 | . 6 12 6 1 32 13 Received Heat Transfer 411 | . 36 36 204 18 . 117 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . 1 . 1 . . . Impact Corruptions 4 | . 3 . 1 . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 216 | . 169 70 216 173 . 87 Initial 53 | . . . . 53 . . Average 73 | . 60 22 117 104 . 76 Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 96 | 100 100 100 88 100 . 100 Level 1 3 | . . . 11 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 1 . 3 1 . 1 Investigation 3 | . . . 2 1 . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . 1 . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 2 | . . . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 101 | . 18 5 28 5 41 4 Peak Tracking Total 5 | . 3 2 5 3 4 4 Tactical Retreats 11 | . 1 . . . 10 . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed 5 | . . 5 . . . . Triggered 1 | . . 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 8 | . 1 . 1 . 6 . Max in Single Turn 2 | . 1 . 1 . 2 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 18 | . 6 . 9 1 2 . Terminals 14 | . 6 . 8 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 54 | . 20 . 31 1 2 . Successful 31 | . 13 . 15 1 2 . Failed 23 | . 7 . 16 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 41 | . 18 . 22 . 1 . Terminals 46 | . 20 . 26 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 5 | . . . 5 . . . Garrison Access . | . . . . . . . Terminal Hacks 15 | . 7 . 5 1 2 . Record 1 | . . . . . 1 . Robot Analysis 4 | . 3 . 1 . . . Prototype ID Bank 4 | . 1 . 3 . . . Open Door 1 | . . . . 1 . . Terminal Index 2 | . 1 . 1 . . . Locate Traps 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . . 1 . . . Insert Component 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 14 | . 6 . 8 . . . Terminals 14 | . 6 . 8 . . . Track 2 | . 2 . . . . . Assimilate 2 | . 1 . 1 . . . Botnet 8 | . 2 . 6 . . . Operators 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 5 . 9 . . . Full Trace Events 2 | . . . 2 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies 3 | . 1 1 1 . . . Largest Group 1 | . 1 1 1 . . . Highest-Rated Group 31 | . 10 31 10 . . . Highest-Rated Ally 31 | . 10 31 10 . . . Total Orders 3 | . . 3 . . . . STAY 2 | . . 2 . . . . FOLLOW 1 | . . 1 . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total 4 | . 3 . 1 . . . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 8347 | 76 1858 1621 2028 627 2023 114 Spaces Moved 3001 | 44 709 637 636 241 696 38 Core 2 | 2 . . . . . . Treads 2917 | 42 709 637 554 241 696 38 Legs 75 | . . . 75 . . . Wheels 7 | . . . 7 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 240 155 240 240 240 Average Speed 240 | 155 222 240 268 240 240 240 Slowest Speed 470 | 160 240 240 470 240 240 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 59 | 5 96 98 64 48 89 14 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . 1 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug 8 | . 4 . 4 . . . Terrain Destroyed 40 | . 4 . 4 . 6 26 Melee 8 | . 4 . 4 . . . Projectile . | . . . . . . . AOE 32 | . . . . . 6 26 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 3581 | 49 861 692 799 268 864 48 Wait 137 | . 66 8 36 8 19 . Move 2995 | 43 708 636 635 240 695 38 Hop . | . . . . . . . Pick Up 59 | . 10 11 23 2 13 . Fast Attach 21 | 6 2 . 6 2 5 . Attach 32 | . 1 4 6 1 19 1 Detach 4 | . . . . 2 2 . Swap 19 | . 5 2 4 . 6 2 Drop 28 | . 2 5 10 1 10 . Fire 251 | . 55 19 66 10 95 6 Melee 21 | . 10 . 11 . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 9 | . 2 2 2 2 . 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 5 | . . 5 . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat x2] / *Min / [*Sto]) -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles -8/Mines History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 5) 498 | -10/Materials | Discovered new exit (range 5) 1020 | -10/Materials | Discovered new exit (range 10) 1064 | -10/Materials | Discovered new exit (range 18) 1935 | -10/Materials | Entered Mines 1935 | -10/Mines | Accompanied by 1 ally 2004 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2009 | -10/Mines | Found Prototype Device 2170 | -10/Mines | Found a hidden stash of uninstalled traps 2223 | -10/Mines | Identified Exp. Sensor Array 2612 | -10/Mines | Learned Materials trap positions 2679 | -10/Mines | Discovered new exit (range 16) 2724 | -10/Mines | Core integrity fell below 50% 2728 | -10/Mines | Destroyed YI-UF0 2758 | -10/Mines | Lost 5 parts (1p1n1u2w) 2767 | -10/Mines | Learned location of Zion (-6) 2954 | -10/Mines | Discovered new exit (range 2) 3041 | -10/Mines | Received a Mining Laser from a helpful Derelict 3556 | -10/Mines | Entered Materials 3556 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3557 | -9/Materials | Loaded intel: 16 trap records 4500 | -9/Materials | Discovered new exit (range 16) 4721 | -9/Materials | Discovered new exit (range 9) 4910 | -9/Materials | Lost 3 parts (2n1w) 5207 | -9/Materials | Discovered new exit (range 8) 5548 | -9/Materials | Discovered new exit (range 16) 5584 | -9/Materials | Entered Mines 5656 | -9/Mines | Build established: Scavenger-Mutant 5696 | -9/Mines | Discovered new exit (range 5) 5970 | -9/Mines | Met a Derelict shopkeep closing up shop 6201 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6201 | -9/Mines | Discovered new exit (range 5) 6211 | -9/Mines | Entered Exiles 6271 | -9/Exiles | Met 8R-AWN 6310 | -9/Exiles | Met EX-HEX 6427 | -9/Exiles | Met EX-DEC 6740 | -9/Exiles | Met EX-BIN 6766 | -9/Exiles | Aligned with FarCom system 6768 | -9/Exiles | Given EX-Vault access code 6824 | -9/Exiles | Opened EX-Vault 6836 | -9/Exiles | Found Superbattery 6841 | -9/Exiles | Found Field Lobotomy Kit 6848 | -9/Exiles | Found Skeleton Box 6904 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7001 | -9/Exiles | Attacked by the Exiles 7091 | -9/Exiles | Lost 5 parts (2n1u2w) 7131 | -9/Exiles | Destroyed 8R-AWN 7150 | -9/Exiles | Lost 3 parts (1p1u1w) 7163 | -9/Exiles | Found Prototype Protection 7163 | -9/Exiles | Identified 8R-AWN's Armor/EX 7168 | -9/Exiles | Found Prototype Processor 7168 | -9/Exiles | Identified Exp. Targeting Computer 7310 | -9/Exiles | Core integrity fell below 50% 7342 | -9/Exiles | Lost 8 parts (3n4u1w) 7436 | -9/Exiles | Destroyed EX-BIN 7481 | -9/Exiles | Destroyed EX-HEX 7580 | -9/Exiles | Build established: Mutant 7883 | -9/Exiles | Destroyed EX-DEC 8025 | -9/Exiles | Found Deploy-a-Sentry 8212 | -9/Exiles | Discovered new exit (range 11) 8234 | -9/Exiles | Stole four prototypes: Superbattery, Skeleton Box, Field Lobotomy Kit, Deploy-a-Sentry 8234 | -9/Exiles | Entered Mines 8305 | -8/Mines | P1-3CE came to Exiles' defense 8347 | -8/Mines | Core integrity fell below 20% 8348 | -8/Mines | Destroyed by P1-3CE with P1-3CE's Gatling Flakker Last Messages --------------- 08295_ U-05 Engineer lays Concrete. 08297_ R-06 Scavenger collects Adv. Heat Sink. 08298_ U-05 Engineer lays Concrete. 08299_ U-05 Engineer builds a Wall. 08300_ R-06 Scavenger collects Aluminum Leg. 08303_ U-05 Engineer lays Concrete. 08304_ The unstable cave ceiling collapses. 08304_ U-05 Engineer lays Concrete. 08304_ R-06 Scavenger collects Aluminum Leg. 08305_ P1-3CE: "I came as fast as I could... Wait, it was you!" 08306_ The unstable cave ceiling collapses. 08306_ U-05 Engineer builds a Wall. 08308_ The unstable cave ceiling collapses. 08316_ U-05 Engineer builds a Wall. 08328_ Slammed into U-05 Engineer. 08329_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 08330_ U-05 Engineer destroyed. 08344_ Imp. Treads destroyed. 08345_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????? ????????????? | | ??????????????????????????????????? ????????????? | | ?????????????????????????????????# ???????????? | | ??????????????????##????????????# ???????????? | | ?????????????????## #??????????# ???????????? | | ????????????????## ?????????# #???????????? | | ????????????????? #???????#r #????????????? | | ??????????????????# ####### #?????????????? | | ?????????????????## ????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# k #???????????????????? | | ??????????????????# M @ #????????????????????? | | ??????????????????#### #; ##????????????????????? | | ?????????????????????# #####?????????????????????? | | ?????????????????????# #????????##???????????????? | | ?????????????????????# ######?? ##??????????????? | | ?????????????????### " *% ## #### "????????? | | ?????????????????# ####### "# ""???????? | | ????????????????## # ## ## #" ??????? | | ????????????????# ## #????????? | | ????????????????#### #???????????? | | ??????????????? ####" ###???????????? | | ??????????????### * #???## ##?????????????? | | ????????????????## ## ##?????##??????????????? | | ?????????????????# #### #?????????????????????? | | ?????????????????# #??# #????????????????????? | | ?????????????????# #??## #????????????????????? | | ?????????????????# #???# ##????????????????????? | | ?????????????????# #???# ##?????????????????????? | | ????????????????? ??? #??????????????????????? | | ?????????????????###???# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????? ##??????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Targeting Accuracy 12 Target Analysis 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MediumLinearCycler Manual? 0 Play Time 00:24:39 Cumulative 143.5 hours Start 2022.01.09 @ 06:39:35 End 2022.01.09 @ 07:03:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 248 Rogue 231 Adventurer 4 Explorer 13 Win Type - Total 8 Types 6/0/0/2/0/0/0/0/0 Lore% 64 Gallery% 83 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c5d7ec0c-2643-4266-9d3f-bd9c06dca658