Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.01.01 @ 14:51:02 Player: Plexion Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (124) 620 Value Destroyed (6278) 6278 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (7010) 7010 TOTAL SCORE: 21488 Bonus ------- High Alert Combat Kills 138 Follower Combat Kills 1472 Entered Garrisons 1600 Used RIF Installer 3500 Aligned with FarCom 300 Cogmind --------- Core Integrity 1059/1150 Matter 198/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Flying (34) Location -4/Garrison Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (5) --- Nuclear Pulse Array Nuclear Pulse Array Impulse Thruster > --- UTILITY (9) ------ Experimental Targeting Computer Recoil Nullifier Improved Utility Shielding Relay Coupler [NC] (8) Relay Coupler [Swarmer] (12) Relay Coupler [Grunt] (1) Relay Coupler [Sentry] (4) Relay Coupler [Sentry] (22) Relay Coupler [Hunter] (13) > --- WEAPON (4) ------- Railgun Railgun Improved Remote Datajack Lance > --- INVENTORY (5) ---- Superbattery (1500) KE Penetrator Railgun Railgun Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Nuclear Pulse Array Impulse Thruster Field Propulsion Array > --- UTILITY ---------- Experimental Targeting Computer Recoil Nullifier Hacking Suite Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] > --- WEAPON ----------- Railgun Railgun Improved Remote Datajack Lance > --- INVENTORY -------- Impulse Thruster Superbattery Improved Utility Shielding Heavy Machine Gun Railgun [Rating: 102] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Recoil Stabilizer Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Sentry] Protection Light Armor Plating Weapon Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Axe Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Slots Evolved 12 | . . . . . 4 . . . 2 . . . 2 . . . 2 . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . . . . . . . 1 . . . Utility 7 | . . . . . 2 . . . . . . . 2 . . . 1 . 2 . Weapon 2 | . . . . . . . . . 2 . . . . . . . . . . . Parts Attached 122 | 8 4 1 2 1 17 1 15 1 12 3 2 7 6 6 4 12 2 . 16 2 Power 8 | 1 . . . . 1 . . . 1 . . . . . 1 2 . . 2 . Engine 4 | 1 . . . . 1 . . . . . . . . . . 1 . . 1 . Core 4 | . . . . . . . . . 1 . . . . . 1 1 . . 1 . Reactor . | . . . . . . . . . . . . . . . . . . . . . Propulsion 35 | 2 . . 2 . 4 . 9 1 5 . 1 . 4 . 1 . 1 . 5 . Treads 15 | 2 . . . . 4 . 8 1 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . 2 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 18 | . . . . . . . 1 . 5 . 1 . 4 . 1 . 1 . 5 . Utility 46 | 3 3 . . . 6 1 2 . 4 1 1 7 1 5 . 5 1 . 4 2 Device 7 | 2 . . . . 1 . . . 1 . 1 . . . . 1 . . 1 . Storage 3 | 1 2 . . . . . . . . . . . . . . . . . . . Processor 4 | . . . . . 2 . . . . . . . . . . 1 . . 1 . Hackware 26 | . . . . . . 1 1 . 3 1 . 7 1 5 . 3 1 . 2 1 Protection 6 | . 1 . . . 3 . 1 . . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 33 | 2 1 1 . 1 6 . 4 . 2 2 . . 1 1 2 5 . . 5 . Energy Gun 2 | . . . . . 2 . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . 1 . . . . . . . . . . . . . Ballistic Gun 21 | 2 1 . . 1 2 . 2 . 1 2 . . . 1 2 3 . . 4 . Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . . . . . . . Launcher 2 | . . 1 . . 1 . . . . . . . . . . . . . . . Special Weapon 3 | . . . . . . . . . 1 . . . 1 . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . 1 . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 . 2 . . . . . 1 . . 1 . . 1 . Parts Lost 5 | . . . . . 1 . . . . . . . . 1 . 1 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . Propulsion 1 | . . . . . . . . . . . . . . . . . . . 1 . Utility 1 | . . . . . . . . . . . . . . 1 . . . . . . Weapon 2 | . . . . . 1 . . . . . . . . . . 1 . . . . Highest Loss Streak 1 | . . . . . 1 . . . . . . . . 1 . 1 . . 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 11 | 3 7 17 19 19 19 19 19 20 5 4 5 4 4 4 5 5 4 4 4 4 Power . | . 1 1 1 1 1 1 1 1 . . . . . . . . . . . . Propulsion 2 | 1 2 4 5 5 4 4 4 5 1 . . . . 1 1 1 . . . . Utility 4 | . 2 5 7 8 7 8 8 8 3 1 3 3 3 2 2 2 2 2 1 1 Weapon 3 | . 2 6 6 5 6 6 5 6 1 1 2 1 1 1 2 1 1 2 2 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 14 | . 1 . 1 . 2 1 5 . 1 . . . . . . . . . . 3 Power 1 | . . . . . . . 1 . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . . . . . . . . . Utility 6 | . . . 1 . 1 1 1 . 1 . . . . . . . . . . 1 Weapon 5 | . 1 . . . 1 . 1 . . . . . . . . . . . . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 100 100 100 100 99 100 97 89 99 99 100 98 93 97 100 94 98 100 88 89 Engine 6 | . 14 14 14 14 9 9 9 9 . . . . . . . . . . 2 5 Core 2 | . . . . . . . . . 6 7 7 7 6 6 6 5 5 5 2 . Treads 16 | . 28 28 21 . 35 36 36 36 . . . . . . . . . . . . Wheel 1 | . . . 6 28 . . . . . . . . . . . . . . . . Flight 11 | . . . . . . . . . 29 30 30 30 26 26 26 26 29 29 15 15 Device 6 | . 13 12 14 2 7 2 . . 6 6 7 6 6 6 6 6 5 5 5 5 Storage 6 | . 14 14 14 14 9 9 9 9 . . . . . . . . . . . . Processor 3 | . . . . . 8 9 9 9 . . . . . . . . 5 5 5 5 Hackware 12 | . . . . . . . 5 . 22 23 23 22 26 30 33 28 27 29 35 32 Protection 3 | . . 1 . 11 10 15 10 9 . . . . . . . . . . . 3 Energy Gun 1 | . . . . . 12 10 1 . . . . . . . . . . . . . Ballistic Gun 16 | . 28 27 28 26 2 1 14 16 17 15 15 15 13 13 13 13 15 11 10 10 Special Weapon 2 | . . . . . . . . . 4 6 7 7 6 5 6 5 1 5 5 5 Slashing Weapon 2 | . . . . . 1 5 2 . 6 6 7 7 6 6 6 1 . . . . Peak Build Rating 102 | 7 8 9 10 9 26 27 33 31 44 45 46 49 59 65 65 72 80 80 102 100 Average Rating 37 | 5 7 8 9 9 23 25 29 29 42 43 45 46 56 61 64 65 78 80 96 99 On Entrance 40 | . 7 8 9 9 9 25 26 32 30 44 44 45 48 59 64 65 71 80 80 100 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 74 | 15 50 51 50 51 65 66 74 72 20 22 20 21 21 22 23 24 24 23 29 31 Greatest Support 80 | 40 40 40 40 20 80 80 80 80 20 20 21 21 24 24 24 24 30 30 35 33 Greatest Overweight (x) 2 | 1 1 1 2 2 . . . . . 1 . . . . . . . . . . Average Overweight (x) . | . . 1 1 2 . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 13 | 7 17 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 5 14 19 20 20 20 20 20 20 20 5 5 5 5 5 5 5 4 4 5 5 Average Carried 11 | 3 7 17 19 19 19 19 19 20 5 4 5 4 4 4 5 5 4 4 4 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 5 14 19 20 19 20 20 20 20 5 5 5 5 5 5 5 5 4 4 5 4 Class Distribution -------------------- 28% | Mutant 28% | Scavenger-Mutant 27% | Bothacker-Sprinter 7% | Botlord-Gunner 4% | Commander-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Sprinter | -7/Factory Bothacker-Sprinter | -7/Garrison Bothacker-Sprinter | -7/Factory Commander-Sprinter | -7/Garrison Commander-Sprinter | -6/Factory Bothacker-Sprinter | -6/Garrison Bothacker-Sprinter | -6/Factory Bothacker-Sprinter | -6/Garrison Bothacker-Sprinter | -5/Factory Bothacker-Sprinter | -5/Garrison Botlord-Gunner | -4/Factory Botlord-Gunner | -4/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Matter Collected 4104 | 287 290 178 20 60 248 132 818 199 229 298 145 188 76 291 98 295 . 37 205 10 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 4303 | 56 419 187 . 18 554 259 1114 261 380 277 101 28 109 240 120 134 . . 46 . Parts 271 | 12 30 15 . 5 22 28 63 17 25 16 6 1 6 10 . 9 . . 6 . Haulers Intercepted 13 | . 2 . . . 1 . 3 . 3 . 2 . 1 . 1 . . . . . Recyclers Shooed 6 | 1 2 . . . 1 . 2 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 84 | . 7 8 . 2 8 16 20 11 1 4 . 1 . 4 . 2 . . . . Melee 3 | . . . . . . . . . 1 . . 1 . . . 1 . . . . Guns 51 | . 7 4 . . 8 4 16 3 . 4 . . . 4 . 1 . . . . AOE 30 | . . 4 . 2 . 12 4 8 . . . . . . . . . . . . Classes Destroyed 16 | 1 5 1 . . 3 . 1 . . 1 . . . 3 . 1 . . . . Worker 4 | . . 1 . . 1 . 2 . . . . . . . . . . . . . Builder 5 | . . . . . . . 2 . . . . . 1 . . . . . 2 . Tunneler 4 | 3 . . . . . . . . 1 . . . . . . . . . . . Hauler 13 | . 2 . . . 1 . 3 . 3 . 2 . 1 . 1 . . . . . Recycler 4 | . 1 . . . 2 . . . 1 . . . . . . . . . . . Operator 2 | . . . . . 1 . . . 1 . . . . . . . . . . . Watcher 6 | . 3 . . . . . 1 . 1 . 1 . . . . . . . . . Swarmer 30 | . 3 3 . 2 1 11 2 4 . 3 . 1 . . . . . . . . Cutter 1 | . . . . . . . . . . . . . . 1 . . . . . . Grunt 34 | . 4 5 . . 4 3 11 5 1 . . . . 1 . . . . . . Brawler 1 | . . . . . . . . . . . . . . 1 . . . . . . Duelist 1 | . . . . . . . . . . . . . . 1 . . . . . . Sentry 11 | . . . . . 1 . 7 2 . 1 . . . . . . . . . . Hunter 5 | . . . . . 2 2 . . . . . . . . . 1 . . . . Programmer 2 | . . . . . . . . . . 1 . . . 1 . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 7 | 2 3 3 . 2 5 7 5 5 2 3 2 1 1 3 1 1 . . 1 . Combat Bots Only 7 | . 3 3 . 2 4 7 5 5 1 3 . 1 . 3 . 1 . . . . Max Kills in Single Turn 3 | 1 1 1 . 2 1 3 2 3 1 2 1 1 1 1 1 1 . . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 1 . 2 . 3 2 3 . . . . . . . . . . . . Melee 1 | . . . . . . . . . 1 . . 1 . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Hostile Shots Fired 357 | . 29 27 . 4 37 36 62 34 2 26 . 15 . 22 15 10 . 2 18 18 Missed 121 | . 10 6 . 1 10 18 17 9 1 7 . 3 . 8 9 3 . 1 9 9 Damage Taken 4011 | . 193 236 . 93 390 232 668 319 13 236 54 128 . 287 99 252 . 25 638 148 Core 459 | . 36 15 . 16 42 . 46 15 . 29 27 28 . 64 . 25 . 25 91 . Absorbed by Shields 99 | . . . . . . . . 50 . 4 . . . . . 45 . . . . Redirected to Shielding 5 | . 2 3 . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 30 | . . . . . . . . . . . . . . . . . 30 . . . Core Remaining (%) 88 | 100 . . . 73 . . . 81 . . . 88 . . . 89 . 97 . . Volleys Fired 320 | 7 37 13 . 1 34 18 71 17 4 22 4 19 2 26 10 16 1 9 5 4 Largest 4 | 2 2 2 . 1 2 2 2 2 2 4 1 1 1 3 1 4 1 1 2 1 Hottest 120 | 40 40 40 . 30 112 112 86 48 53 109 5 5 5 84 5 120 7 7 60 7 Shots Fired 551 | 14 74 21 . 1 68 29 129 26 6 56 5 19 2 42 10 29 1 9 6 4 Gun 427 | 14 74 16 . . 66 21 116 19 4 48 1 . . 25 . 21 . . 2 . Cannon 10 | . . . . . . . 10 . . . . . . . . . . . . . Launcher 26 | . . 5 . 1 2 8 3 7 . . . . . . . . . . . . Special 88 | . . . . . . . . . 2 8 4 19 2 17 10 8 1 9 4 4 Kinetic 336 | 14 74 16 . . 6 . 106 19 4 48 1 . . 25 . 21 . . 2 . Thermal 101 | . . . . . 60 21 20 . . . . . . . . . . . . . Explosive 26 | . . 5 . 1 2 8 3 7 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 46 | 3 10 7 . . 17 12 46 9 2 6 1 7 9 6 2 11 12 15 8 3 Robot Miss Streak 7 | 2 3 1 . . 3 1 2 1 2 7 5 1 . 2 1 1 . 1 . 1 Penetration Max 1 | . . . . . . . 1 . . . . . . 1 . . . . . . Secondary Targets 5 | . 1 . . . 1 . 2 . . . . . . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . 1 . . . . . . 1 . . . . . . Shots Hit Robots 403 | 8 46 13 . . 51 15 101 16 13 39 6 13 8 20 10 22 1 7 11 3 Core Hits 176 | 3 17 14 . 2 23 23 40 15 7 9 2 1 3 9 2 5 . . 1 . Critical Kills 3 | . . . . . . . 1 . . 1 . . . 1 . . . . . . Critical Parts Destroyed 3 | . . . . . . . 2 . . 1 . . . . . . . . . . Critical Strikes 18 | . . . . . 7 . 4 . . 3 . . . 1 2 . . . 1 . Burn 7 | . . . . . 7 . . . . . . . . . . . . . . . Destroy 6 | . . . . . . . 3 . . 2 . . . 1 . . . . . . Blast 1 | . . . . . . . 1 . . . . . . . . . . . . . Sever 3 | . . . . . . . . . . 1 . . . . 2 . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 242 | . . . . . 3 15 17 . 42 31 28 20 7 13 7 5 . . 53 1 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 184 | . . . . . 3 15 17 . 42 31 28 20 7 13 7 1 . . . . Piercing 58 | . . . . . . . . . . . . . . . . 4 . . 53 1 Sneak Attacks 24 | . . . . . . . 1 . 7 3 3 1 2 1 1 3 . . 2 . Combat Hostiles 7 | . . . . . . . . . 2 . . 1 . 1 . 3 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 10574 | 109 602 528 . 118 943 887 2297 1025 684 1257 310 63 324 412 191 484 . . 340 . Guns 5048 | 109 578 134 . . 846 239 1729 243 39 467 . . . 332 . 290 . . 42 . Cannons 102 | . . . . . . . 102 . . . . . . . . . . . . . Explosions 2334 | . . 367 . 118 53 648 366 782 . . . . . . . . . . . . Melee 2975 | . . . . . . . 80 . 645 790 310 63 324 80 191 194 . . 298 . Ramming 115 | . 24 27 . . 44 . 20 . . . . . . . . . . . . . Kinetic 3901 | 109 578 134 . . 48 . 1619 243 39 467 . . . 332 . 290 . . 42 . Thermal 1249 | . . . . . 798 239 212 . . . . . . . . . . . . . Explosive 2334 | . . 367 . 118 53 648 366 782 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 2483 | . . . . . . . 80 . 645 790 310 63 324 80 191 . . . . . Piercing 492 | . . . . . . . . . . . . . . . . 194 . . 298 . Highest Corruption 2 | . . . . . . . 2 2 . 2 2 . . 1 1 2 . . . . Average Corruption 1 | . . . . . . . 2 2 . 1 1 . . 1 1 1 . . . . Corruption Purged 2 | . . . . . . . . . . . 2 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 45 | . . . . . . . 17 8 . 8 4 . . 3 2 3 . . . . Message Errors 11 | . . . . . . . 6 2 . 2 . . . 1 . . . . . . Matter Fused 7 | . . . . . . . . 2 . 1 2 . . . 1 1 . . . . Heat Flow Errors 4 | . . . . . . . 3 1 . . . . . . . . . . . . Energy Discharges 5 | . . . . . . . . 1 . 2 . . . 1 . 1 . . . . Parts Rejected 2 | . . . . . . . 1 . . 1 . . . . . . . . . . Parts Fused 1 | . . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 3 | . . . . . . . 1 . . 1 . . . . 1 . . . . . Data Loss (major) 2 | . . . . . . . . . . 1 1 . . . . . . . . . Misfires 6 | . . . . . . . 3 . . . 1 . . 1 . 1 . . . . Alerts 2 | . . . . . . . 1 1 . . . . . . . . . . . . Weapon Failures 2 | . . . . . . . 1 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 580 | . . 10 . 5 . 28 40 44 72 161 36 . . . 3 49 . . 132 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 87 | . . 10 . 5 . 28 . 44 . . . . . . . . . . . . Melee 493 | . . . . . . . 40 . 72 161 36 . . . 3 49 . . 132 . Knockbacks 1 | . . . . . . . 1 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . 1 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 59 | . . . . 24 5 30 . . . . . . . . . . . . . . Shots 3 | . . . . 1 1 1 . . . . . . . . . . . . . . Rammed 22 | . 5 7 . . 5 . 5 . . . . . . . . . . . . . Targets Rammed 24 | . 6 8 . . 5 . 5 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . 1 1 . . . . . . . . . . . . . . . . . . Highest Temperature 283 | . 2 10 . . 153 60 283 205 6 156 15 . . 47 . 168 . . 8 . Average Temperature 53 | . 2 6 . . 30 21 72 58 4 59 12 . . 15 . 70 . . 8 . Received Heat Transfer 983 | . 81 96 . . 99 9 333 152 9 18 . 24 . 99 12 . . 9 30 12 Effects 1 | . . . . . . . 1 . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 13 | . . . . . 8 2 3 . . . . . . . . . . . . . Heat Transferred 3182 | . . . . . 2220 518 444 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Maximum Alert Level 3 | . . . . . . 3 1 2 1 1 1 2 1 2 1 3 2 2 1 . Low Security (%) 66 | 100 100 100 . 100 100 17 57 20 80 14 93 42 63 40 40 3 . . 96 100 Level 1 21 | . . . . . . 25 42 46 19 85 6 31 36 12 59 21 29 95 3 . Level 2 9 | . . . . . . 42 . 33 . . . 25 . 46 . 39 70 4 . . Level 3 2 | . . . . . . 14 . . . . . . . . . 35 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 941 | 10 76 84 . 56 140 733 356 492 267 386 203 449 237 515 270 941 464 410 214 62 Initial 464 | . . . . . . 83 356 131 258 . 202 . 235 95 270 132 464 201 214 7 Average 171 | 1 12 12 . 6 33 460 190 307 148 265 91 255 190 318 188 563 406 265 65 51 Influence Increases 6235 | 15 224 237 . 56 330 650 732 361 238 426 43 469 31 600 229 1023 14 289 213 55 Destroy 0b10 Robot/C 2620 | . 140 160 . 40 160 320 400 220 20 120 . 140 . 320 80 440 . 60 . . Destroy 0b10 Robot/NC 210 | 15 30 5 . . 25 . 40 . 35 15 15 . 10 . 10 . . . 10 . Destroy Leader 388 | . 30 30 . 10 32 20 108 10 8 20 6 20 2 30 32 30 . . . . Allied During Kill 670 | . . . . . . . . . . 2 . 82 6 97 75 394 . 14 . . Trap Triggered on 0b10 10 | . . . . . . . . . . 10 . . . . . . . . . . Successful Hack 221 | . 8 . . . 32 26 40 . 40 16 . 12 13 . 10 . 14 . 10 . Disable Machine 75 | . . . . . . . 30 . 15 30 . . . . . . . . . . Anti-Garrison Action 900 | . . . . . . 150 . 100 . 200 . 200 . 100 . 100 . . . 50 Destroy Structure 421 | . 1 27 . 6 21 59 39 31 30 13 22 15 . 8 7 44 . 5 88 5 Partial Spotted 120 | . . . . . . . . . 45 . . . . . 15 15 . 30 15 . Lose Combat Pursuer 600 | . 15 15 . . 60 75 75 . 45 . . . . 45 . . . 180 90 . Influence Decreases 4037 | 15 224 237 . 56 201 . 886 . 496 40 245 20 130 180 310 270 190 80 417 40 Time Decay 2717 | 15 224 237 . 56 201 . 586 . 436 . 245 . 130 . 150 . 40 . 397 . Lost Part 30 | . . . . . . . . . . . . . . 10 . 10 . . 10 . Lost Ally 690 | . . . . . . . . . 60 40 . 20 . 170 10 260 . 80 10 40 Purge Threat 600 | . . . . . . . 300 . . . . . . . 150 . 150 . . . Squads Dispatched 11 | . . . . . . . 3 . . . 3 . 2 . . . 1 . 2 . Investigation 3 | . . . . . . . . . . . 2 . . . . . 1 . . . Extermination 2 | . . . . . . . . . . . . . 1 . . . . . 1 . Reinforcement 6 | . . . . . . . 3 . . . 1 . 1 . . . . . 1 . Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . 1 . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Distress Signals 8 | . . . . . 3 . 5 . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 208 | . 15 10 . 3 16 11 33 10 9 6 4 10 2 20 5 17 . 15 17 5 Peak Tracking Total 14 | . 4 3 . 3 5 5 6 4 2 3 2 3 1 6 1 7 . 14 5 5 Tactical Retreats 19 | . 1 1 . . 3 1 3 . 3 . . . . 1 . . . 2 4 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Traps Triggered 25 | . . . . 1 1 1 . 1 1 6 1 . . 1 . 7 . . 2 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . 1 . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . 1 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Machines Disabled 21 | . . . . . . 2 2 2 1 5 . 4 . 2 . 2 . . . 1 Max in Single Turn 1 | . . . . . . 1 1 1 1 1 . 1 . 1 . 1 . . . 1 Garrison Access 7 | . . . . . . . . . 3 . 2 . . . . . . . 2 . Garrison Relay 15 | . . . . . . 2 . 2 . 3 . 3 . 2 . 2 . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Machines Accessed 78 | . 3 . 2 1 5 2 6 2 17 2 11 3 4 1 3 1 4 . 11 . Terminals 53 | . 3 . . . 4 2 5 2 10 2 5 3 3 1 2 1 2 . 8 . Fabricators 3 | . . . . . . . . . 2 . 1 . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . 1 . . . . . 1 . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . . . . Garrison Access 15 | . . . . . 1 . 1 . 4 . 3 . 1 . 1 . 1 . 3 . Total Hacks 182 | . 7 . 2 1 16 6 26 3 33 6 20 6 16 2 9 2 7 . 20 . Successful 91 | . 3 . 2 1 9 2 18 . 17 1 7 2 8 . 4 1 5 . 11 . Failed 90 | . 4 . . . 7 4 7 3 16 5 13 4 8 2 5 1 2 . 9 . Catastrophic 25 | . 1 . . . 1 2 1 1 4 2 4 1 . . . 1 1 . 6 . Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . . . . Manual 116 | . 7 . 1 . 14 3 24 . 18 1 12 1 14 . 8 1 4 . 8 . Terminals 144 | . 7 . . . 14 6 25 3 23 6 9 6 15 2 8 2 4 . 14 . Fabricators 5 | . . . . . . . . . 2 . 3 . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . 3 . . . . . 1 . . . Recycling Units 2 | . . . . . . . . . . . 2 . . . . . . . . . Scanalyzers 4 | . . . . . . . . . 4 . . . . . . . . . . . Garrison Access 20 | . . . . . 2 . 1 . 4 . 3 . 1 . 1 . 2 . 6 . Terminal Hacks 28 | . . . 2 1 2 2 7 . 2 1 . 2 2 . 1 1 2 . 3 . Record 1 | . . . 1 . . . . . . . . . . . . . . . . . Part Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . Robot Analysis 4 | . . . . . 2 . 2 . . . . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . . Emergency Access Points 3 | . . . . . . 1 . . . . . 1 . . . 1 . . . . Terminal Index 3 | . . . . . . . 1 . . . . . 1 . . . . . 1 . Unreport Threat 4 | . . . . . . . 2 . . . . . . . 1 . 1 . . . Locate Traps 2 | . . . . . . . 1 . . . . . . . . . . . 1 . Hauler Manifests 3 | . . . . . . . . . 2 . . . . . . . . . 1 . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . . . . . . Security Stations 2 | . . . . . . . . . . 1 . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 1 . 1 . . . . . . . . . Network Status 2 | . . . . . . . . . 1 . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . 3 . . . . . . . . . . . Insert Component 1 | . . . . . . . . . 1 . . . . . . . . . . . Analyze 2 | . . . . . . . . . 2 . . . . . . . . . . . Garrison Access Hacks 19 | . . . . . 1 . 1 . 4 . 3 . 1 . 1 . 2 . 6 . Unlock Access 8 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . Seal Access 7 | . . . . . . . . . 3 . 2 . . . . . . . 2 . Coupler Status 4 | . . . . . . . . . . . . . . . . . 1 . 3 . Unauthorized Hacks 39 | . 3 . . . 6 . 10 . 7 . 3 . 5 . 2 . 1 . 2 . Terminals 36 | . 3 . . . 6 . 10 . 6 . 2 . 5 . 2 . . . 2 . Assimilate 1 | . . . . . . . . . . . 1 . . . . . . . . . Botnet 10 | . . . . . 1 . 4 . 1 . . . 1 . 1 . . . 2 . Operators 4 | . . . . . 1 . 1 . . . . . 1 . 1 . . . . . Skim 21 | . 3 . . . 4 . 5 . 5 . 1 . 3 . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . . Liberate 1 | . . . . . . . . . 1 . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 . . . Patch 1 | . . . . . . . . . . . . . . . . . 1 . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . . . . Reject 1 | . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 61 | . 3 . . . 5 2 4 2 11 2 8 2 4 1 3 1 3 . 10 . Full Trace Events 5 | . . . . . . 1 . . . 1 2 1 . . . . . . . . Feedback Events 1 | . . . . . . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 1 . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Used RIF Installer 7 | . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Coupler Efficiency 1 | . . . . . . . . . . . . . . 1 . . . . . . Hotswap 1 | . . . . . . . . . . . . 1 . . . . . . . . Signal Jammer 1 | . . . . . . . . . . . . . . . . . . 1 . . Robot Detection 1 | . . . . . . . . 1 . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . . 1 . . . . Program Shield 1 | . . . . . . . . . . 1 . . . . . . . . . . Robots Hacked 49 | . . . . . . . . . 1 3 1 12 2 7 6 6 1 4 4 2 Non-combat 6 | . . . . . . . . . . . 1 . 2 . . . . . 3 . Combat 43 | . . . . . . . . . 1 3 . 12 . 7 6 6 1 4 1 2 Robot Hacks Applied 49 | . . . . . . . . . 1 3 1 12 2 7 6 6 1 4 4 2 drop_inventory 1 | . . . . . . . . . . . . . . . . . . . 1 . block_reporting 1 | . . . . . . . . . . . . . 1 . . . . . . . map_route 2 | . . . . . . . . . . . 1 . . . . . . . 1 . amplify_resonance 6 | . . . . . . . . . . . . . . 3 . 1 . 2 . . wipe_record 1 | . . . . . . . . . . . . . . . . . . . 1 . reboot_system 6 | . . . . . . . . . 1 . . 2 . 1 1 1 . . . . overwrite_iff 3 | . . . . . . . . . . 1 . . . . . . . . . 2 formatsys_high 29 | . . . . . . . . . . 2 . 10 1 3 5 4 1 2 1 . Relay Couplers Released 64 | . . . . . . 8 . 7 . 12 . 14 . 9 . 8 . . 2 4 Machine Destruction 64 | . . . . . . 8 . 7 . 12 . 14 . 9 . 8 . . 2 4 Attached 23 | . . . . . . . . . 3 1 . 7 1 5 . 3 . . 2 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . 1 . . . 1 . . Allies Hacked 1 | . . . . . . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Total Allies 43 | . . 1 . . . . . . 3 3 1 10 1 6 5 6 1 3 1 2 Largest Group 12 | . . 1 1 . . . . . 3 1 1 10 11 11 10 12 1 4 1 2 Highest-Rated Group 639 | . . 31 31 . . . . . 48 32 10 169 178 342 497 639 49 139 45 109 Highest-Rated Ally 116 | . . 31 31 . . . . . 16 32 10 32 32 116 116 116 49 49 45 56 Total Orders 27 | . . . . . . . . . . . . 14 . 8 2 2 . 1 . . STAY 15 | . . . . . . . . . . . . 7 . 5 1 1 . 1 . . FOLLOW 12 | . . . . . . . . . . . . 7 . 3 1 1 . . . . Ally Attacks 228 | . . . . . . . . . 4 10 . 51 4 42 15 84 . 15 . 3 Total Damage 5665 | . . . . . . . . . 44 154 . 606 43 698 490 3155 . 359 . 116 Kills 50 | . . . . . . . . . . 2 . 6 . 13 5 21 . 3 . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . 2 . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Active Infowar (turns) 3345 | 80 1029 1532 614 90 . . . . . . . . . . . . . . . . Seismic 3345 | 80 1029 1532 614 90 . . . . . . . . . . . . . . . . Robot Analysis Total 4 | . . . . . 2 . 2 . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Turns Passed 14386 | 158 1085 1675 614 538 813 994 1835 400 1146 608 584 569 275 640 309 654 81 150 1021 237 Spaces Moved 14469 | 80 432 667 326 480 335 464 805 208 1884 662 1434 899 509 929 584 947 171 330 2169 154 Core 7 | 7 . . . . . . . . . . . . . . . . . . . . Treads 3177 | 73 432 667 193 . 335 464 805 208 . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 613 | . . . 133 480 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 10672 | . . . . . . . . . 1884 662 1434 899 509 929 584 947 171 330 2169 154 Fastest Speed 26 | 50 160 240 110 110 160 160 160 162 31 31 31 31 28 28 28 28 26 26 26 34 Average Speed 68 | 152 199 240 186 110 160 160 161 162 31 31 31 31 28 28 28 28 26 26 33 34 Slowest Speed 240 | 160 240 240 240 110 160 160 162 162 31 101 31 31 31 28 28 28 26 26 34 34 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 45 | . . . . . . . . . 9 . 1 . . 7 4 11 . . 13 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 7 64 98 69 97 33 68 70 33 52 56 44 67 14 63 19 69 5 48 60 33 Regions Visited 20 Branch Regions 3 Pre-discovered Areas 4 | . . . 1 . . . 1 . 2 . . . . . . . . . . . Known Exits Taken 9 | . . 1 . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . . . . . . . . . . . . . Scrap Searched 3 | . . 2 . 1 . . . . . . . . . . . . . . . . Spaces Dug 160 | . . . . 6 3 10 16 . 30 8 22 10 . 8 3 . . . 44 . Terrain Destroyed 295 | . . 29 . 6 20 34 34 43 30 11 22 10 . 8 3 1 . . 44 . Melee 152 | . . . . . 3 8 16 . 30 8 22 10 . 8 3 . . . 44 . Projectile 6 | . . . . . . . 2 . . 3 . . . . . 1 . . . . AOE 137 | . . 29 . 6 17 26 16 43 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Total 18030 | 98 572 706 330 488 535 660 1197 242 2366 973 1521 1143 628 1247 709 1302 206 391 2380 336 Wait 2339 | . 83 6 . 2 110 135 239 9 392 130 50 184 96 253 102 211 30 51 123 133 Move 14381 | 79 431 666 325 479 335 463 805 207 1868 661 1432 898 509 918 577 930 171 329 2144 154 Hop 31 | . . . . . . . . . 7 . 1 . . 3 3 5 . . 12 . Pick Up 67 | 4 8 5 2 1 11 8 9 . 4 3 . 3 1 . . 2 . . 5 1 Fast Attach 51 | 7 . . . . 3 . 4 1 1 1 2 4 2 6 . 11 1 . 8 . Attach 31 | . . . . . 4 1 2 . 12 2 . 3 1 1 . . 1 . 2 2 Detach 21 | . . . . . 2 1 1 . 3 1 1 3 1 2 . 2 . . 3 1 Swap 119 | 1 5 8 2 3 17 12 25 6 2 11 1 2 3 3 4 5 1 . 8 . Drop 98 | . 2 . 1 2 11 7 19 2 13 2 2 1 5 2 3 10 . . 16 . Fire 320 | 7 37 13 . 1 34 18 71 17 4 22 4 19 2 26 10 16 1 9 5 4 Melee 242 | . . . . . 3 15 17 . 42 31 28 20 7 13 7 5 . . 53 1 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 24 | . 6 8 . . 5 . 5 . . . . . . . . . . . . . Escape Stasis 287 | . . . . . . . . . 18 108 . . . 18 . 102 . 1 . 40 Rewire 18 | . . . . . . . . . . . . 6 1 2 3 3 1 1 1 . Trap 1 | . . . . . . . . . . 1 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x2 / [*Sto] / Gar) -8/Garrison -7/Factory (discovered 7 exits: *Fac x4 / *Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: Upp x2 / Gar) -5/Garrison -4/Factory (discovered 6 exits: [*Res x3] / [*Upp] / Ext / Gar) -4/Garrison History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 159 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 15) 513 | -10/Materials | Discovered new exit (range 9) 586 | -10/Materials | Discovered new exit (range 11) 855 | -10/Materials | Discovered new exit (range 7) 1244 | -10/Materials | Entered Mines 1380 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1459 | -10/Mines | Identified exit to Exiles 1639 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1644 | -10/Mines | Found Prototype Device 1664 | -10/Mines | Discovered new exit (range 10) 1807 | -10/Mines | Discovered new exit (range 15) 1921 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2714 | -10/Mines | Escorted by a lone wolf Derelict 2919 | -10/Mines | Entered Exiles 2919 | -10/Exiles | Accompanied by 1 ally 2979 | -10/Exiles | Met 8R-AWN 3015 | -10/Exiles | Met EX-HEX 3107 | -10/Exiles | Met EX-DEC 3150 | -10/Exiles | Learned location of Zion (-7) 3320 | -10/Exiles | Met EX-BIN 3359 | -10/Exiles | Aligned with FarCom system 3361 | -10/Exiles | Given EX-Vault access code 3401 | -10/Exiles | Opened EX-Vault 3408 | -10/Exiles | Found Superbattery 3430 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3521 | -10/Exiles | Discovered new exit (range 12) 3533 | -10/Exiles | Left Exiles lab with Superbattery 3533 | -10/Exiles | Entered Mines 3534 | -9/Mines | Assembled infested the area 3539 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3550 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3566 | -9/Mines | Discovered new exit (range 14) 3575 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3675 | -9/Mines | Learned 4 Materials zone layouts 3749 | -9/Mines | Discovered new exit (range 14) 4071 | -9/Mines | Entered Materials 4071 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4373 | -8/Materials | Build established: Scavenger-Mutant 4634 | -8/Materials | Discovered new exit (range 5) 4884 | -8/Materials | Identified exit to Garrison 4884 | -8/Materials | Entered Garrison 5055 | -8/Garrison | Triggered checkpoint 5070 | -8/Garrison | Triggered checkpoint 5080 | -8/Garrison | Destroyed 7 combat bots 5198 | -8/Garrison | Discovered new exit (range 10) 5341 | -8/Garrison | Garrison Relay disabled 5516 | -8/Garrison | Garrison Relay disabled 5610 | -8/Garrison | Discovered new exit (range 9) 5723 | -8/Garrison | Installed Relay Interface Framework 5756 | -8/Garrison | Discovered new exit (range 9) 5878 | -8/Garrison | Entered Materials 6199 | -8/Materials | Central database locked down 6323 | -8/Materials | Discovered new exit (range 10) 6956 | -8/Materials | Learned location of Extension (-4) 7002 | -8/Materials | Learned 4 Factory zone layouts 7036 | -8/Materials | Learned 12 Factory zone layouts 7062 | -8/Materials | Identified exit to Factory 7077 | -8/Materials | Learned Factory emergency access door positions 7080 | -8/Materials | Learned Storage emergency access door positions 7091 | -8/Materials | Learned Recycling recycling unit intel 7111 | -8/Materials | Learned Factory machine intel 7139 | -8/Materials | Learned 4 Factory zone layouts 7630 | -8/Materials | Discovered new exit (range 16) 7713 | -8/Materials | Identified exit to Garrison 7713 | -8/Materials | Entered Garrison 7735 | -8/Garrison | Triggered checkpoint 7795 | -8/Garrison | Garrison Relay disabled 7817 | -8/Garrison | Expanded RIF knowledge: Robot Detection 7943 | -8/Garrison | Triggered checkpoint 8031 | -8/Garrison | Triggered checkpoint 8048 | -8/Garrison | Garrison Relay disabled 8090 | -8/Garrison | Discovered exit to Factory (range 13) 8113 | -8/Garrison | Entered Factory 8113 | -7/Factory | Evolved 2 slots: Weapon x2 8114 | -7/Factory | Identified exit to Factory 8114 | -7/Factory | Identified exit to Lower Caves 8116 | -7/Factory | Loaded intel: 295 machine locations 8408 | -7/Factory | Build established: Sprinter 8647 | -7/Factory | Discovered exit to Factory (range 10) 8736 | -7/Factory | Build established: Bothacker-Sprinter 8772 | -7/Factory | Learned 2 Extension zone layouts 8797 | -7/Factory | Discovered exit to Factory (range 13) 8829 | -7/Factory | Learned 12 Factory zone layouts 8912 | -7/Factory | Learned location of Proximity Caves (-5) 8918 | -7/Factory | Discovered exit to Factory (range 13) 8950 | -7/Factory | Learned location of 1 exit from Proximity Caves 8975 | -7/Factory | Learned Extension trap positions 9011 | -7/Factory | Learned Factory emergency access door positions 9259 | -7/Factory | Identified exit to Garrison 9259 | -7/Factory | Entered Garrison 9261 | -7/Garrison | Learned Factory security intel 9320 | -7/Garrison | Garrison Relay disabled 9570 | -7/Garrison | Discovered new exit (range 8) 9623 | -7/Garrison | Triggered checkpoint 9659 | -7/Garrison | Triggered checkpoint 9662 | -7/Garrison | Garrison Relay disabled 9670 | -7/Garrison | Discovered new exit (range 12) 9681 | -7/Garrison | Triggered checkpoint 9759 | -7/Garrison | Discovered new exit (range 10) 9788 | -7/Garrison | Expanded RIF knowledge: Program Shield 9799 | -7/Garrison | Triggered checkpoint 9837 | -7/Garrison | Triggered checkpoint 9855 | -7/Garrison | Garrison Relay disabled 9867 | -7/Garrison | Entered Factory 10151 | -7/Factory | Discovered exit to Factory (range 16) 10449 | -7/Factory | Identified exit to Garrison 10451 | -7/Factory | Entered Garrison 10451 | -7/Garrison | Accompanied by 1 ally 10578 | -7/Garrison | Triggered checkpoint 10602 | -7/Garrison | Triggered checkpoint 10617 | -7/Garrison | Garrison Relay disabled 10632 | -7/Garrison | Triggered checkpoint 10693 | -7/Garrison | Triggered checkpoint 10727 | -7/Garrison | Learned Factory security intel 10728 | -7/Garrison | Discovered exit to Factory (range 13) 10747 | -7/Garrison | Triggered checkpoint 10787 | -7/Garrison | Expanded RIF knowledge: Hotswap 10811 | -7/Garrison | Garrison Relay disabled 10819 | -7/Garrison | Triggered checkpoint 10840 | -7/Garrison | Discovered exit to Factory (range 6) 10875 | -7/Garrison | Garrison Relay disabled 10908 | -7/Garrison | Discovered exit to Factory (range 13) 11020 | -7/Garrison | Entered Factory 11020 | -6/Factory | Accompanied by 10 allies 11020 | -6/Factory | Evolved 2 slots: Utility x2 11286 | -6/Factory | Identified exit to Garrison 11295 | -6/Factory | Entered Garrison 11295 | -6/Garrison | Accompanied by 11 allies 11443 | -6/Garrison | Triggered checkpoint 11519 | -6/Garrison | Lost 10 allies 11522 | -6/Garrison | Discovered new exit (range 8) 11525 | -6/Garrison | Triggered checkpoint 11561 | -6/Garrison | Garrison Relay disabled 11600 | -6/Garrison | Found embedded Infiltrators 11630 | -6/Garrison | Triggered checkpoint 11642 | -6/Garrison | Triggered checkpoint 11665 | -6/Garrison | Discovered new exit (range 10) 11667 | -6/Garrison | Spotted B-75 Beast 11667 | -6/Garrison | Spotted B-90 Cyclops 11668 | -6/Garrison | Rewired B-86 Titan 11695 | -6/Garrison | Triggered checkpoint 11713 | -6/Garrison | Garrison Relay disabled 11747 | -6/Garrison | Discovered new exit (range 10) 11782 | -6/Garrison | Expanded RIF knowledge: Coupler Efficiency 11935 | -6/Garrison | Entered Factory 11935 | -6/Factory | Accompanied by 6 allies 12207 | -6/Factory | Identified exit to Garrison 12244 | -6/Factory | Entered Garrison 12244 | -6/Garrison | Accompanied by 10 allies 12246 | -6/Garrison | Found embedded Infiltrators 12256 | -6/Garrison | Triggered checkpoint 12293 | -6/Garrison | Garrison Relay disabled 12344 | -6/Garrison | Triggered checkpoint 12346 | -6/Garrison | Spotted B-75 Beast 12347 | -6/Garrison | Triggered checkpoint 12354 | -6/Garrison | Allies destroyed B-75 Beast 12387 | -6/Garrison | Lost 5 allies 12404 | -6/Garrison | Triggered checkpoint 12415 | -6/Garrison | Spotted B-75 Beast 12415 | -6/Garrison | Spotted B-75 Beast 12436 | -6/Garrison | Triggered checkpoint 12436 | -6/Garrison | Expanded RIF knowledge: Structural Interface 12466 | -6/Garrison | Triggered checkpoint 12478 | -6/Garrison | Discovered new exit (range 9) 12662 | -6/Garrison | Triggered checkpoint 12670 | -6/Garrison | Garrison Relay disabled 12684 | -6/Garrison | Discovered new exit (range 4) 12789 | -6/Garrison | Lost 5 allies 12795 | -6/Garrison | Spotted Executioner 12795 | -6/Garrison | Spotted Executioner 12842 | -6/Garrison | Found Prototype Processor 12842 | -6/Garrison | Identified Exp. Targeting Computer 12871 | -6/Garrison | Destroyed Executioner 12888 | -6/Garrison | Lost 5 allies 12888 | -6/Garrison | Spotted B-75 Beast 12898 | -6/Garrison | Entered Factory 12898 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12965 | -5/Factory | Identified exit to Upper Caves 12974 | -5/Factory | Identified exit to Garrison 12979 | -5/Factory | Entered Garrison 12979 | -5/Garrison | Accompanied by 1 ally 13063 | -5/Garrison | Spotted B-75 Beast 13067 | -5/Garrison | Triggered checkpoint 13075 | -5/Garrison | Discovered new exit (range 15) 13081 | -5/Garrison | Expanded RIF knowledge: Signal Jamming 13086 | -5/Garrison | Spotted Executioner 13129 | -5/Garrison | Entered Factory 13129 | -4/Factory | Evolved 2 slots: Utility x2 13130 | -4/Factory | Identified exit to Extension 13142 | -4/Factory | Found Prototype Processor 13142 | -4/Factory | Identified Exp. Signal Interpreter 13338 | -4/Factory | Discovered new exit (range 8) 13535 | -4/Factory | Discovered new exit (range 4) 13638 | -4/Factory | Discovered new exit (range 15) 13654 | -4/Factory | Build established: Botlord-Gunner 13755 | -4/Factory | Discovered new exit (range 6) 13899 | -4/Factory | Spotted B-86 Titan 14150 | -4/Factory | Identified exit to Garrison 14150 | -4/Factory | Entered Garrison 14175 | -4/Garrison | Garrison Relay disabled 14343 | -4/Garrison | Spotted B-86 Titan 14372 | -4/Garrison | Triggered checkpoint 14381 | -4/Garrison | Triggered checkpoint 14387 | -4/Garrison | Self-destructed Last Messages --------------- 14376_ Slug penetrates Wall. 14376_ Slug penetrates H-77 Assassin. 14376_ H-77 Assassin suffers critical hit (Destroy). 14378_ Jacked H-77 Assassin... >>overwrite_iff Rewriting IFF filter. 14378_ H-77 Assassin suffers critical hit (Burn). 14378_ Slug penetrates G-67 Veteran. 14378_ Slug penetrates Reinforced Barrier. 14379_ RIF reveals location of phase wall. 14379_ Slug penetrates Wall. 14380_ Acquired 10 matter. 14381_ H-77 Assassin destroyed. 14383_ Triggered Stasis Trap. 14383_ A bubble of rippling energy engulfs the area. 14383_ Field strength at 95. 14383_ Field strength at 90. 14384_ Field strength at 85. 14385_ Field strength at 80. 14386_ Field strength at 75. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????####???????? | | ????????????????????????????????????"""""""??????? | | ???????????????????????????????????"""!!!!""?????? | | ???????????????????????????????????"" "?????? | | ??????????????????????????????????#"! !?????? | | ??????????????????????????????????#"! ??????? | | ??????????????????????????????????#"! ??????? | | ??????????????????????????????????#"! ???????? | | ??????????????????????????????????#"! ????????? | | ??????????????????????????????????#"! ????????? | | ???????????????????????????????????"" ?????????? | | ????????????????????????????????????# #?????????? | | ???????????????????????????????????## ########### | | ???????????????????????######??????# | | ??????????????????????? #??????# | | ???????????????????????? #??????# | | ???????????????????????? #??????# #######++## | | ????????????????????????# #??????# #?????# #? | | ????????????????????????#@ #???#### ####### #? | | ????????????????????????# #???# + + #? | | ????????????????????????# #???# ## ####### #? | | ????????????????????????# #####"## #?????# #? | | ????????????????????????# ## ## #?????# #? | | ????????????????????????# ## g ## #?????# #? | | ????????????????????# ### g % ####### #? | | ????????????????????# ; " BB #? | | ????????????????????##### " BB #? | | ????????????????????????# ## ## ##########? | | ????????????????????????# ## "# #?????????? | | ????????????????????????" "?????????? | | ????????????????????????" "?????????? | | ????????????????????????" "?????????? | | ???????????????????????Y" C "?????????? | | ????????????????????????# ## ## #?????????? | | ????????????????????????# ## ## #?????????? | | ??????????????????????? ????????? | | ?????????????????????? ? ???????? | | ?????????????????????#+## ??????? | | ????????????????????????## ##""""##++####+??????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Core Shielding 20 Utility Shielding 66 Evasion (%) 64 Targeting Accuracy 12 Recoil Reduction 6 Offensive Hacking 10 Relay Coupler Types 5 Relay Coupler Value 146 Item Schematics ----------------- Imp. Flight Unit | -7/Factory | Scanalyzed Stasis Canceller | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DrainedOvertunedDiverter Manual? 0 Play Time 02:17:31 Cumulative 718.0 hours Start 2024.12.29 @ 12:17:03 End 2025.01.01 @ 14:51:02 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 727 Rogue 640 Adventurer 87 Explorer 0 Win Type - Total 46 Types 9/0/29/1/1/1/4/1/0 Lore% 96 Gallery% 94 Achievement% 81 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3226ae37-9fc4-4fe2-87f5-f2de19296af2