Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.09 @ 17:09:27 Player: FrigidRock Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (88) 440 Value Destroyed (2842) 2842 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (796) 796 TOTAL SCORE: 6718 Bonus ------- High Alert Combat Kills 96 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 22/300 Energy 59/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Relay Coupler [NC] (23) Relay Coupler [Grunt] (22) Shock Rifle Mini Grenade Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Armor Integrity Analyzer Hardened Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Heavy Laser EM Pulse Cannon > --- INVENTORY -------- Improved Ion Engine Medium Storage Unit Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Sentry] Shock Rifle Precision Beam Rifle Heavy Laser Heavy Laser Flak Cannon Flak Cannon Mini Grenade Launcher Plasma Cutter [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Processor Armor Integrity Analyzer Protection Hardened Light Armor Plating Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher EMP Blaster Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . 2 . . . 2 . . Power . | . . . . . . . . . Propulsion 2 | . . 1 . . . 1 . . Utility 2 | . . 1 . . . 1 . . Weapon . | . . . . . . . . . Parts Attached 59 | 7 6 15 . . . 11 18 2 Power 8 | 1 1 1 . . . 1 3 1 Engine 7 | 1 1 1 . . . 1 2 1 Core 1 | . . . . . . . 1 . Reactor . | . . . . . . . . . Propulsion 15 | 2 2 3 . . . 2 6 . Treads 9 | . . 3 . . . 2 4 . Leg 6 | 2 2 . . . . . 2 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 12 | 2 . 3 . . . 2 5 . Device 4 | 1 . 1 . . . 1 1 . Storage 3 | 1 . 1 . . . . 1 . Processor 1 | . . . . . . . 1 . Hackware . | . . . . . . . . . Protection 4 | . . 1 . . . 1 2 . Artifact . | . . . . . . . . . Weapon 24 | 2 3 8 . . . 6 4 1 Energy Gun 9 | . 1 4 . . . 1 2 1 Energy Cannon 2 | . 1 . . . . . 1 . Ballistic Gun 4 | 2 . 2 . . . . . . Ballistic Cannon 6 | . . . . . . 5 1 . Launcher 3 | . 1 2 . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . 1 . . Corrupted Parts 1 | . . . . . . 1 . . System Corruption 1 | . . . . . . 1 . . Parts Lost 21 | . 1 . . . . 4 10 6 Power 5 | . 1 . . . . 1 2 1 Propulsion 9 | . . . . . . 2 3 4 Utility 5 | . . . . . . 1 3 1 Weapon 2 | . . . . . . . 2 . Highest Loss Streak 9 | . 1 . . . . 1 9 4 To Critical Strikes . | . . . . . . . . . Average Backups 11 | . 6 13 15 15 14 14 11 14 Power 1 | . 2 2 2 2 2 1 . . Propulsion . | . . 1 1 1 1 . . . Utility 2 | . . 1 4 4 4 2 4 5 Weapon 5 | . 2 6 7 7 6 8 5 6 Tool/Special . | . . . . . . . . . Unused Backups 18 | . 2 5 . . . . 1 10 Power 1 | . 1 . . . . . . . Propulsion 1 | . . 1 . . . . . . Utility 6 | . 1 . . . . . . 5 Weapon 9 | . . 4 . . . . 1 4 Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 94 | . 99 97 100 100 100 93 89 81 Engine 9 | . 13 11 11 11 11 8 4 7 Treads 21 | . . 31 33 33 33 32 22 26 Leg 8 | . 28 1 . . . . 9 . Device 13 | . 14 16 11 11 11 15 10 8 Storage 10 | . 14 11 11 11 11 9 9 8 Protection 6 | . . 4 11 11 11 9 10 4 Energy Gun 9 | . 7 11 22 22 22 10 2 9 Energy Cannon 3 | . 12 2 . . . . . 3 Ballistic Gun 2 | . 7 7 . . . . . . Ballistic Cannon 5 | . . . . . . 7 14 3 Peak Build Rating 29 | 9 10 21 21 21 21 23 29 29 Average Rating 17 | 6 9 18 21 21 20 21 21 25 On Entrance 16 | . 9 10 21 21 21 20 20 29 Avg Prop Armor Cover (%) 6 | . . . . . . . 6 . Naked Turns 17 | . . . . . . . . 17 Heaviest Build 51 | 15 17 40 40 40 40 45 51 49 Greatest Support 86 | 20 20 66 66 66 66 86 80 80 Greatest Overweight (x) 1 | 1 . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 Average Capacity 12 | 7 8 14 15 15 15 15 12 14 Most Carried 15 | 3 8 15 15 15 15 15 15 15 Average Carried 11 | . 6 13 15 15 14 14 11 14 Final Capacity 15 | 8 8 15 15 15 15 15 15 5 Final Carried 15 | 3 8 15 15 15 14 14 15 5 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Matter Collected 1590 | 310 166 184 . . . 334 453 143 Remotely . | . . . . . . . . . Salvage Created 2348 | 104 386 510 124 . . 508 534 182 Parts 139 | 8 25 30 4 . . 30 33 9 Haulers Intercepted 5 | . 1 2 . . . 2 . . Recyclers Shooed 1 | 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 74 | . 13 11 2 . . 16 24 8 Melee 1 | . . . . . . 1 . . Guns 14 | . 5 4 1 . . 2 1 1 Cannons 40 | . 5 . . . . 11 19 5 AOE 16 | . 3 7 . . . . 4 2 Classes Destroyed 13 | 2 5 3 1 . . 1 1 . Worker 1 | . . 1 . . . . . . Builder 4 | . 1 2 1 . . . . . Tunneler 2 | 2 . . . . . . . . Hauler 5 | . 1 2 . . . 2 . . Recycler 1 | 1 . . . . . . . . Operator 1 | . 1 . . . . . . . Swarmer 28 | . 6 4 . . . 7 10 1 Grunt 28 | . 7 5 1 . . 5 5 5 Brawler 1 | . . 1 . . . . . . Duelist 1 | . . . 1 . . . . . Sentry 11 | . . 1 . . . 3 6 1 Specialist 3 | . . . . . . . 3 . Hunter 2 | . . . . . . 1 . 1 Best Kill Streak 8 | 3 4 4 2 . . 8 5 2 Combat Bots Only 8 | . 3 4 2 . . 8 5 2 Max Kills in Single Turn 4 | 1 2 4 1 . . 1 2 1 Gunslinging . | . . . . . . . . . Exploded 4 | . 2 4 . . . . 2 1 Melee 1 | . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 477 | . 57 30 8 . . 89 176 117 Missed 143 | . 14 13 4 . . 16 68 28 Hits 334 | . 43 17 4 . . 73 108 89 Melee 1 | . . . 1 . . . . . Projectile 333 | . 43 17 3 . . 73 108 89 Critical Strikes 7 | . . 1 . . . 1 3 2 Damage Taken 4098 | . 507 390 86 . . 724 1353 1038 Core 822 | . 148 73 40 . . 108 132 321 Absorbed by Shields 484 | . . 96 17 . . 186 42 143 Core Remaining (%) 70 | 100 40 . . . 71 . . . Volleys Fired 202 | 7 37 24 8 . . 37 54 35 Largest 2 | 2 2 2 2 . . 2 2 2 Hottest 138 | 40 125 125 100 . . 100 132 138 Shots Fired 371 | 14 69 44 16 . . 73 91 64 Gun 184 | 14 35 39 16 . . 35 12 33 Cannon 165 | . 29 1 . . . 38 69 28 Launcher 22 | . 5 4 . . . . 10 3 Special . | . . . . . . . . . Kinetic 157 | 14 15 . . . . 38 67 23 Thermal 90 | . 49 5 . . . . 3 33 Explosive 13 | . 5 3 . . . . 2 3 Electromagnetic 111 | . . 36 16 . . 35 19 5 Robot Hit Streak 14 | 6 8 6 4 . . 8 14 9 Robot Miss Streak 10 | 1 3 3 4 . . 8 10 4 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . 1 Shots Hit Robots 244 | 9 39 24 9 . . 56 59 48 Core Hits 189 | 4 21 20 2 . . 47 64 31 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6036 | 102 863 923 274 . . 1096 1553 1225 Guns 1997 | 96 319 423 180 . . 444 143 392 Cannons 2435 | . 300 18 . . . 534 1022 561 Explosions 1580 | . 244 482 94 . . 105 385 270 Melee . | . . . . . . . . . Ramming 24 | 6 . . . . . 13 3 2 Kinetic 2196 | 96 113 . . . . 534 1022 431 Thermal 1378 | . 506 241 94 . . 105 40 392 Explosive 726 | . 190 229 . . . . 37 270 Electromagnetic 1712 | . 54 453 180 . . 444 451 130 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . 1 . . . . 1 2 2 Average Corruption 1 | . 1 . . . . 1 1 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 29 | . 4 . . . . 7 12 6 Message Errors 4 | . 1 . . . . 1 2 . Matter Fused 7 | . 1 . . . . 1 4 1 Heat Flow Errors 6 | . 1 . . . . 3 1 1 Energy Discharges 4 | . 1 . . . . . 2 1 Data Loss (minor) 8 | . . . . . . 2 3 3 Overload Shots . | . . . . . . . . . Overflow Damage 89 | . 17 27 23 . . . 11 11 Projectiles 7 | . . . . . . . . 7 Explosions 82 | . 17 27 23 . . . 11 4 Melee . | . . . . . . . . . Knockbacks 65 | . . . . . . 17 23 25 Impact . | . . . . . . . . . Kinetic 59 | . . . . . . 14 23 22 Secondary 6 | . . . . . . 3 . 3 Self-Inflicted Damage 424 | . 50 247 40 . . 17 46 24 Shots 12 | . 3 3 1 . . 1 3 1 Rammed 6 | . . . . . . 3 2 1 Targets Rammed 8 | 1 . . . . . 4 2 1 Kicked 1 | 1 . . . . . . . . Crushed 1 | . . . . . . 1 . . Highest Temperature 360 | . 315 244 360 . . 301 246 314 Average Temperature 100 | . 114 77 163 . . 93 75 114 Received Heat Transfer 1268 | . 171 72 12 . . 243 405 365 Effects 6 | . 2 . . . . 1 . 3 Energy Bleed 1 | . . . . . . . . 1 Interference 5 | . 2 . . . . 1 . 2 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 3 | . . . 1 . . 2 . . Combat Hostiles 3 | . . . 1 . . 2 . . Parts Fried 5 | . . 2 1 . . . 1 1 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . Heat Transferred 2598 | . 1110 411 100 . . 150 50 777 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 6 | . . 3 1 . . 1 1 . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Maximum Alert Level 3 | . 1 1 . . . 1 3 2 Low Security (%) 67 | 100 80 90 100 . 100 97 15 . Level 1 17 | . 19 9 . . . 2 26 70 Level 2 13 | . . . . . . . 50 29 Level 3 1 | . . . . . . . 6 . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 717 | 10 294 281 153 . . 208 717 427 Initial 349 | . . 116 100 . . . 86 349 Average 180 | . 94 87 86 . . 78 429 371 Influence Increases 2466 | 15 508 421 58 . . 475 731 258 Destroy 0b10 Robot/C 1480 | . 260 220 40 . . 320 480 160 Destroy 0b10 Robot/NC 70 | 15 15 25 5 . . 10 . . Destroy Leader 270 | . 62 54 10 . . 74 20 50 Successful Hack 56 | . 20 5 . . . 3 28 . Select Force Hacks 60 | . 30 . . . . 30 . . Disable Machine 90 | . 30 45 . . . 15 . . Anti-Garrison Action 100 | . . . . . . . 100 . Destroy Structure 175 | . 31 57 3 . . 8 58 18 Partial Spotted 15 | . . . . . . 15 . . Lose Combat Pursuer 150 | . 60 15 . . . . 45 30 Influence Decreases 2069 | 15 232 438 299 18 . 342 147 578 Entered New Map 752 | . . 160 159 18 . . 47 368 Time Decay 1099 | 15 212 278 140 . . 304 . 150 Lost Part 208 | . 10 . . . . 38 100 60 Lost Ally 10 | . 10 . . . . . . . Squads Dispatched 10 | . 3 2 . . . 1 . 4 Investigation 4 | . 2 . . . . 1 . 1 Extermination . | . . . . . . . . . Reinforcement 4 | . 1 2 . . . . . 1 Assault . | . . . . . . . . . Garrison 2 | . . . . . . . . 2 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Distress Signals 4 | . . 1 . . . 2 . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 101 | . 20 18 3 . . 18 24 18 Peak Tracking Total 8 | . 4 6 3 . . 8 5 4 Tactical Retreats 7 | . 2 1 . . . . 2 2 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Traps Triggered 7 | . 2 1 . . . . 3 1 Indirectly 1 | . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Machines Disabled 8 | . 2 3 . . . 1 2 . Max in Single Turn 2 | . 1 2 . . . 1 1 . Garrison Relay 2 | . . . . . . . 2 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Machines Accessed 18 | . 4 3 . 1 . 5 3 2 Terminals 13 | . 3 3 . . . 2 3 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . . Scanalyzers 1 | . . . . . . 1 . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 39 | . 9 6 . 4 . 10 4 6 Successful 19 | . 5 1 . 4 . 5 3 1 Failed 20 | . 4 5 . . . 5 1 5 Catastrophic 3 | . . 1 . . . 2 . . Database Lockouts . | . . . . . . . . . Manual 23 | . 8 6 . . . 6 . 3 Terminals 29 | . 8 6 . . . 5 4 6 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 1 . . . . 2 . . Scanalyzers 2 | . . . . . . 2 . . Garrison Access 1 | . . . . . . 1 . . Terminal Hacks 9 | . 2 . . 4 . . 3 . Record 4 | . . . . 4 . . . . Part Schematic 2 | . 2 . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . Garrison Registry 1 | . . . . . . . 1 . Patrol Navigation 1 | . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . Retrieve Study 2 | . . . . . . 2 . . Garrison Access Hacks 1 | . . . . . . 1 . . Unlock Access 1 | . . . . . . 1 . . Unauthorized Hacks 7 | . 3 1 . . . 2 . 1 Terminals 5 | . 2 1 . . . 1 . 1 Assimilate 1 | . 1 . . . . . . . Botnet 4 | . 1 1 . . . 1 . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . . Tunnel 2 | . 1 . . . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 14 | . 3 3 . . . 4 2 2 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . 2 . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 2 | . . . . . . 2 . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . . 1 . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 8 | . . . . . . . 8 . Machine Destruction 8 | . . . . . . . 8 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Total Allies 1 | . 1 . . . . . . . Largest Group 1 | . 1 . . . . . . . Highest-Rated Group 10 | . 10 . . . . . . . Highest-Rated Ally 10 | . 10 . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Active Infowar (turns) 3216 | 57 1154 467 . . . 667 871 . Terrain 2299 | 57 1154 467 . . . . 621 . Structural 917 | . . . . . . 667 250 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Turns Passed 5013 | 167 1154 806 280 213 25 964 1091 313 Spaces Moved 2027 | 112 330 276 161 134 15 363 514 122 Core 37 | 5 . . . . . . . 32 Treads 1451 | . . 254 161 134 15 363 434 90 Legs 539 | 107 330 22 . . . . 80 . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 160 160 160 160 160 50 Average Speed 151 | 118 120 156 160 160 160 160 167 139 Slowest Speed 240 | 120 120 160 160 160 160 160 240 240 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 3 | . . 3 . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 6 53 36 36 52 11 25 57 13 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 3 | . 1 . . 1 . 1 . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 1 | . . . . . 1 . . . Spaces Dug 27 | . 4 23 . . . . . . Terrain Destroyed 161 | . 29 79 3 . . 8 25 17 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 161 | . 29 79 3 . . 8 25 17 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Total 3593 | 129 1021 605 168 133 17 669 650 201 Wait 1211 | . 633 263 . . . 243 39 33 Move 2019 | 111 329 275 160 133 14 363 512 122 Hop . | . . . . . . . . . Pick Up 41 | 3 8 13 . . 1 5 9 2 Fast Attach 31 | 7 2 8 . . . 3 11 . Attach 14 | . 1 . . . . 4 7 2 Detach 3 | . 1 2 . . . . . . Swap 26 | . 4 7 . . . 5 7 3 Drop 37 | . 6 13 . . 2 5 8 3 Fire 202 | 7 37 24 8 . . 37 54 35 Melee . | . . . . . . . . . Ram 1 | . . . . . . . . 1 Kick 1 | 1 . . . . . . . . Crush 6 | . . . . . . 4 2 . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . . . 1 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 168 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 777 | -10/Materials | Discovered new exit (range 9) 1051 | -10/Materials | Discovered new exit (range 9) 1234 | -10/Materials | Core integrity fell below 50% 1322 | -10/Materials | Entered another Materials area 1322 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1770 | -9/Materials | Discovered new exit (range 10) 2107 | -9/Materials | Discovered new exit (range 6) 2128 | -9/Materials | Entered Mines 2135 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2181 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2183 | -9/Mines | Discovered new exit (range 5) 2408 | -9/Mines | Entered Exiles 2445 | -9/Exiles | Met 8R-AWN 2474 | -9/Exiles | Met EX-HEX 2517 | -9/Exiles | Met EX-BIN 2535 | -9/Exiles | Met EX-DEC 2551 | -9/Exiles | Learned location of Zion (-6) 2604 | -9/Exiles | Discovered new exit (range 12) 2621 | -9/Exiles | Entered Mines 2631 | -8/Mines | Discovered new exit (range 8) 2646 | -8/Mines | Entered Materials 2646 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3225 | -8/Materials | Destroyed 8 combat bots 3610 | -8/Materials | Identified exit to Garrison 3610 | -8/Materials | Entered Garrison 3668 | -8/Garrison | Triggered checkpoint 3732 | -8/Garrison | Garrison Relay disabled 3818 | -8/Garrison | Triggered checkpoint 3824 | -8/Garrison | Discovered new exit (range 5) 3891 | -8/Garrison | Lost 9 parts (2p3n2u2w) 4102 | -8/Garrison | Triggered checkpoint 4172 | -8/Garrison | Triggered checkpoint 4195 | -8/Garrison | Build established: Scavenger-Mutant 4211 | -8/Garrison | Discovered new exit (range 7) 4211 | -8/Garrison | Discovered new exit (range 53) 4211 | -8/Garrison | Discovered new exit (range 82) 4211 | -8/Garrison | Discovered new exit (range 29) 4306 | -8/Garrison | Triggered checkpoint 4495 | -8/Garrison | Installed Relay Interface Framework 4610 | -8/Garrison | Triggered checkpoint 4629 | -8/Garrison | Garrison Relay disabled 4701 | -8/Garrison | Entered Materials 4798 | -8/Materials | Core integrity fell below 50% 4850 | -8/Materials | Garrison activated, responded to threat 4895 | -8/Materials | Lost 4 parts (1p2n1u) 4997 | -8/Materials | Released all parts (6) 4998 | -8/Materials | Core integrity fell below 20% 5014 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 04991_ Slug penetrates Wall. 04994_ System corrupted: Matter fused (-6). 04994_ Critical hit (Burn: +27). 04997_ Slug penetrates Wall. 04997_ Lgt. Treads destroyed. 04997_ Released Imp. Ion Engine. 04997_ Released Hvy. Laser. 04997_ Released Imp. Shield Generator. 04997_ Released Armor Integrity Analyzer. 04997_ Released Lrg. Storage Unit. 04997_ Released Hvy. Laser. 04997_ Slammed into G-47 Trooper. 04998_ Acquired 13 matter. 04999_ U-05 Engineer lays Concrete. 05000_ Penetrated by Slug. 05002_ U-05 Engineer lays Concrete. 05003_ Detecting nearby Garrison Access. 05011_ Slug penetrates Terminal. 05011_ Terminal disabled. 05014_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ??????????????????????#############??????? | | ?????????????##???????# #??????? | | ????????????## ######?# """ #??????? | | ????????????# ] []! #?# [ """ #????### | | ????????????# ]]! #?# """ #???# | | ????????????# ! #?# "T" """ !#???# "" | | ????????????# #?# """ """ #???# "" | | ????????????# #?# = #???# "" | | ????????????# ###+####+########## | | ????????????# ##![ = ! =% " | | ????????????# [ + = #####+#### | | ????????????# ]!][] ## #### ##+### | | ????????????# !!!!! ## %## # """ | | ????????????# ![* = ## !/ # """ | | ????????+ #######+## # # """ | | ????????# ! # %* # ] | | ????????# T %[= # """ | | ????????##########h## # = # ! """ | | ???????????# @ ## # # """ | | ???????????# ## # # ! | | ???????????# ## # ######## | | ???????????# ## ### ####??????? | | ???????????# ## ### ####?????????? | | ???????????# """s ## #? ????????????? | | ???????????# """ ## #? [ ????????????? | | ???????????#! """ ## +? ????????????? | | ???????????# a ## #? ????????????? | | ???????????######+#### #####????????????? | | ???????????????## ### #???????????????? | | ???????????????# #???????????????? | | ???????????????# T +???????????????? | | ???????????????###### #???????????????? | | ????????????????????######???????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 55 Armor Integrity Analysis 30 Recoil Reduction 4 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flak Cannon | -8/Materials | Hacked Shock Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssembledAbsorptionModule Manual? 0 Play Time 00:43:23 Cumulative 392.6 hours Start 2025.11.09 @ 16:23:32 End 2025.11.09 @ 17:09:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 170 Rogue 99 Adventurer 68 Explorer 3 Win Type - Total 33 Types 19/2/3/4/3/0/0/0/0/2 Lore% 78 Gallery% 76 Achievement% 54 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7fc1272e-5b16-436e-9c48-4f206d172251