Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 22:57:01 Player: Olafz Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (60) 300 Value Destroyed (2238) 2238 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (111) 111 TOTAL SCORE: 6189 Bonus ------- Follower Combat Kills 111 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 20/100 System Corruption 0% Temperature Cool (6) Movement Core (250) Ox4 Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Medium Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- Heavy Laser > --- INVENTORY (10) --- Gravmag System VTOL Module Cryofiber Web Advanced Heat Sink Improved Sensor Array System Shield Heavy Laser Heavy Laser Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Cryofiber Web Improved Cooling System Disposable Heat Sink Large Storage Unit Advanced Weight Redist. System Improved Signal Interpreter Improved Weapon Shielding > --- WEAPON ----------- Heavy Laser Plasma Rifle Improved Heavy Laser > --- INVENTORY -------- Heavy Deuterium Engine Heavy Deuterium Engine Cryofiber Web Advanced Heat Sink Medium Storage Unit Improved Sensor Array Improved Sensor Array Improved Signal Interpreter System Shield Heavy Laser Heavy Laser Heavy Laser [Rating: 63] Favorites ----------- Power Light Nuclear Core Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Weight Redist. System Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Weapon Shielding Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Impact Weapon Powered Hammer Build | -11 -10 -10 -10 -8 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Ext Slots Evolved 8 | . . . . 4 2 2 . Power 1 | . . . . . 1 . . Propulsion 1 | . . . . . 1 . . Utility 5 | . . . . 3 . 2 . Weapon 1 | . . . . 1 . . . Parts Attached 92 | . 9 4 5 32 11 18 13 Power 16 | . . 2 . 6 4 3 1 Engine 9 | . . 1 . 2 3 2 1 Core 7 | . . 1 . 4 1 1 . Reactor . | . . . . . . . . Propulsion 30 | . 5 1 2 11 2 5 4 Treads 8 | . 2 . 2 2 2 . . Leg 19 | . 3 1 . 9 . 2 4 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 3 | . . . . . . 3 . Utility 20 | . 3 . . 7 3 5 2 Device 12 | . 1 . . 5 2 2 2 Storage 3 | . 2 . . . . 1 . Processor 3 | . . . . 1 1 1 . Hackware . | . . . . . . . . Protection 2 | . . . . 1 . 1 . Artifact . | . . . . . . . . Weapon 26 | . 1 1 3 8 2 5 6 Energy Gun 19 | . . . . 7 2 5 5 Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 5 | . 1 1 2 1 . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 . Parts Lost 42 | . . . 1 14 3 6 18 Power 7 | . . . . 4 . . 3 Propulsion 15 | . . . . 4 2 4 5 Utility 8 | . . . . 2 . . 6 Weapon 12 | . . . 1 4 1 2 4 Highest Loss Streak 15 | . . . 1 7 2 3 15 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 92 | . 91 100 99 88 94 84 86 Engine 8 | . 14 5 14 4 11 7 5 Core 3 | . . 8 . 4 2 2 1 Treads 8 | . 20 . 14 7 19 5 . Leg 10 | . 6 28 14 9 . 1 16 Device 20 | . 1 14 14 30 23 25 23 Storage 10 | . 20 14 14 9 7 6 6 Processor 3 | . . . . 1 4 9 12 Energy Gun 11 | . 1 . . 15 22 17 16 Ballistic Gun 10 | . 26 28 25 1 . . . Naked Turns . | . . . . . . . . Heaviest Build 94 | 14 94 29 36 43 57 61 44 Greatest Support 76 | 20 40 26 46 46 76 59 60 Greatest Overweight (x) 5 | . 3 1 1 3 1 5 4 Average Overweight (x) . | . . 1 . . . 1 . Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 10 Average Capacity 14 | 8 18 15 15 15 15 12 10 Most Carried 15 | 6 12 15 15 15 15 15 10 Average Carried 12 | 6 7 14 14 12 14 12 9 Final Capacity 15 | 8 15 15 15 15 15 10 10 Final Carried 15 | 6 12 15 13 15 15 9 8 Class Distribution -------------------- 43% | Mutant 17% | Scavenger-Skirmisher 12% | Scavenger-Mutant 11% | Gunner 7% | Scavenger-Gunner 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Tank | -6/Factory Scavenger-Gunner | -6/Extension Resources | -11 -10 -10 -10 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Sub Mat Fac Fac Ext Matter Collected 1331 | 200 90 175 218 328 46 169 105 Remotely . | . . . . . . . . Salvage Created 2535 | . 194 85 214 793 485 319 445 Parts 116 | . 11 6 16 38 21 12 12 Haulers Intercepted 2 | . 1 . . . 1 . . Recyclers Shooed 2 | . 1 . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 10 | . . . 10 . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Ext Combat Hostiles Destroyed 53 | . 4 2 7 19 8 6 7 Guns 46 | . 4 2 6 15 6 6 7 Cannons 3 | . . . 1 2 . . . AOE 2 | . . . . . 2 . . Classes Destroyed 10 | . 4 . 2 . 2 1 1 Worker 2 | . . . . . . 2 . Hauler 2 | . 1 . . . 1 . . Recycler 2 | . 1 . . . 1 . . Watcher 1 | . . . . . . . 1 Swarmer 13 | . 3 . 3 5 . 2 . Grunt 23 | . 1 2 1 10 4 1 4 Sentry 8 | . . . 1 4 . 2 1 Hunter 3 | . . . . . 1 1 1 Programmer 3 | . . . . . 3 . . Subdweller 2 | . . . 2 . . . . Thug 1 | . . . . . . . 1 Best Kill Streak 5 | . 3 2 3 3 5 4 3 Combat Bots Only 5 | . 3 2 3 3 5 3 3 Max Kills in Single Turn 2 | . 1 1 2 2 2 2 1 Gunslinging 1 | . . . 1 1 . 1 . Exploded 2 | . . . . . 2 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -6 -6 -------- Run | Yrd Mat Min Sub Mat Fac Fac Ext Hostile Shots Fired 656 | . 25 7 43 179 51 97 254 Missed 185 | . 7 1 12 35 10 34 86 Damage Taken 6322 | . 179 82 404 1976 782 1015 1884 Core 1424 | . 6 22 87 372 78 250 609 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 53 | . . . . . . 53 . Regen/Repaired (Parts) 79 | . . . . 79 . . . Core Remaining (%) 68 | 100 . . 54 32 88 . . Volleys Fired 210 | . 22 4 24 75 21 29 35 Largest 3 | . 2 2 2 3 3 3 3 Hottest 214 | . 40 40 108 207 207 214 214 Shots Fired 421 | . 44 8 48 110 63 61 87 Gun 411 | . 44 8 45 103 63 61 87 Cannon 10 | . . . 3 7 . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 98 | . 44 8 45 1 . . . Thermal 323 | . . . 3 109 63 61 87 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 16 | . 5 3 9 14 7 8 16 Robot Miss Streak 6 | . 6 1 5 4 5 2 2 Penetration Max . | . . . . . . . . Secondary Targets 6 | . 2 . 1 1 . 1 1 Max Gunslinging Chain 1 | . 1 . 1 1 . 1 1 Shots Hit Robots 277 | . 25 5 28 84 32 43 60 Core Hits 110 | . 9 4 8 37 16 15 21 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . Critical Strikes 20 | . 1 . 1 5 1 5 7 Burn 18 | . . . . 5 1 5 7 Destroy 2 | . 1 . 1 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5690 | . 312 83 458 1514 1106 975 1242 Guns 5018 | . 312 63 400 1318 709 975 1241 Cannons 253 | . . . 58 195 . . . Explosions 397 | . . . . . 397 . . Melee . | . . . . . . . . Ramming 22 | . . 20 . 1 . . 1 Kinetic 794 | . 312 63 400 19 . . . Thermal 4874 | . . . 58 1494 1106 975 1241 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . 1 . . Average Corruption 1 | . . . . . 1 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 1 | . . . . . 1 . . Heat Flow Errors 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 125 | . . . . . 125 . . Projectiles . | . . . . . . . . Explosions 125 | . . . . . 125 . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 160 | . . . . . 160 . . Shots 2 | . . . . . 2 . . Rammed 2 | . . . . 2 . . . Targets Rammed 8 | . . 4 . 3 . . 1 Kicked 6 | . . 4 . 1 . . 1 Crushed . | . . . . . . . . Highest Temperature 506 | . 7 9 60 501 506 141 199 Average Temperature 138 | . 7 4 27 142 174 58 102 Received Heat Transfer 1734 | . 81 45 21 990 90 123 384 Effects 8 | . . . . 5 3 . . Shutdowns 4 | . . . . 1 3 . . Energy Bleed 2 | . . . . 2 . . . Matter Decay 2 | . . . . 2 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . . 2 . . . Combat Hostiles 2 | . . . . 2 . . . Parts Melted 28 | . . . . 12 3 8 5 Heat Transferred 10173 | . . . 74 3478 1669 2039 2913 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Ext Peak Influence 225 | . 112 63 . 199 225 154 158 Initial 109 | . . 1 . . 41 109 1 Average 60 | . 52 30 . 75 47 87 86 Maximum Alert Level 1 | . . . . . 1 . . Low Security (%) 98 | 100 100 100 . 100 93 100 100 Level 1 1 | . . . . . 6 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . 1 1 . 2 6 1 4 Investigation 10 | . . 1 . 2 3 1 3 Extermination 2 | . . . . . 2 . . Reinforcement 3 | . 1 . . . 1 . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Fac Ext Distress Signals 5 | . 2 . . 2 . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 79 | . 8 4 11 26 9 10 11 Peak Tracking Total 6 | . 4 2 6 5 4 5 4 Tactical Retreats 2 | . . . . 1 1 . . Traps | -11 -10 -10 -10 -8 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Ext Traps Triggered 1 | . . . 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 5 | . 5 . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Sub Mat Fac Fac Ext Machines Disabled 8 | . 1 . . . 5 . 2 Max in Single Turn 5 | . 1 . . . 5 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Fac Ext Machines Accessed 19 | . 1 1 . 4 5 5 3 Terminals 13 | . 1 . . 3 4 2 3 Fabricators 2 | . . . . . 1 1 . Repair Stations 1 | . . . . 1 . . . Recycling Units 2 | . . . . . . 2 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 55 | . 5 1 . 13 15 13 8 Successful 28 | . 4 1 . 10 7 6 . Failed 27 | . 1 . . 3 8 7 8 Catastrophic 7 | . . . . . 3 1 3 Database Lockouts . | . . . . . . . . Manual 22 | . 1 . . 5 9 6 1 Terminals 42 | . 5 . . 9 14 6 8 Fabricators 2 | . . . . . 1 1 . Repair Stations 4 | . . . . 4 . . . Recycling Units 6 | . . . . . . 6 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 11 | . 3 1 . 2 3 2 . Record 2 | . . . . . 1 1 . Part Schematic 1 | . . . . . 1 . . Prototype ID Bank 2 | . 1 . . . 1 . . Open Door 1 | . . 1 . . . . . Unreport Threat 1 | . . . . . . 1 . Reprogram Traps 2 | . 2 . . . . . . Dispatch Records 1 | . . . . 1 . . . Zone Layout 1 | . . . . 1 . . . Fabricator Hacks 2 | . . . . . 1 1 . Network Status 1 | . . . . . 1 . . Build 1 | . . . . . . 1 . Repair Station Hacks 4 | . . . . 4 . . . Scan Component 2 | . . . . 2 . . . Repair 2 | . . . . 2 . . . Recycling Unit Hacks 1 | . . . . . . 1 . Retrieve Components 1 | . . . . . . 1 . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 10 | . 1 . . 4 3 2 . Terminals 10 | . 1 . . 4 3 2 . Assimilate 1 | . . . . 1 . . . Botnet 9 | . 1 . . 3 3 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 1 . . 4 4 2 3 Full Trace Events 9 | . . . . 2 3 1 3 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time 62 | . . . . . . 62 . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . 2 . . . Time 76 | . . . . 76 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Sub Mat Fac Fac Ext Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -6 -6 -------- Run | Yrd Mat Min Sub Mat Fac Fac Ext Total Allies 5 | . . 4 . 1 . . . Largest Group 4 | . . 4 3 1 . . . Highest-Rated Group 71 | . . 71 40 10 . . . Highest-Rated Ally 31 | . . 31 16 10 . . . Total Orders 1 | . . . . 1 . . . ROAM 1 | . . . . 1 . . . Ally Attacks 32 | . . 8 24 . . . . Total Damage 310 | . . 93 217 . . . . Kills 6 | . . 2 4 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Ext Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Sub Mat Fac Fac Ext Turns Passed 4952 | 2 421 1017 463 936 912 820 381 Spaces Moved 2253 | 2 173 507 219 323 454 385 190 Core 40 | . 2 . . 4 . 32 2 Treads 962 | . 101 . 116 162 454 129 . Legs 1141 | 2 70 507 103 157 . 114 188 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 110 | . . . . . . 110 . Fastest Speed 34 | 120 120 190 160 120 152 34 120 Average Speed 176 | 120 195 190 174 187 177 169 122 Slowest Speed 320 | 120 320 190 190 320 240 300 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 2 40 90 17 32 17 11 28 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 4 | . . 1 3 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 22 | . . . . . 22 . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 22 | . . . . . 22 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Fac Ext Total 2854 | 1 214 551 259 541 520 502 266 Wait 195 | . . 22 . 95 13 46 19 Move 2246 | 1 172 506 218 322 453 384 190 Hop . | . . . . . . . . Pick Up 37 | . 2 5 4 7 8 10 1 Fast Attach 40 | . 6 . 1 13 7 6 7 Attach 29 | . 3 . 2 12 1 8 3 Detach 17 | . 8 . . 3 1 3 2 Swap 23 | . . 4 2 7 3 4 3 Drop 49 | . 1 6 8 4 13 12 5 Fire 210 | . 22 4 24 75 21 29 35 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 6 | . . 4 . 1 . . 1 Crush 2 | . . . . 2 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Materials -7/Factory -6/Factory -6/Extension History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 16) 238 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 424 | -10/Materials | Entered Mines 445 | -10/Mines | Discovered new exit (range 5) 458 | -10/Mines | Assembled infested the area 559 | -10/Mines | Learned Materials trap positions 728 | -10/Mines | Received a Mining Laser from a helpful Derelict 854 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1034 | -10/Mines | Discovered new exit (range 8) 1248 | -10/Mines | Met a Derelict shopkeep closing up shop 1254 | -10/Mines | Learned 2 Materials zone layouts 1433 | -10/Mines | Discovered new exit (range 5) 1441 | -10/Mines | Entered Subcaves 1441 | -10/Subcaves | Accompanied by 3 allies 1584 | -10/Subcaves | Discovered new exit (range 15) 1904 | -10/Subcaves | Entered Materials 1904 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 1906 | -8/Materials | Loaded intel: 11 trap records 2211 | -8/Materials | Lost 7 parts (2p3n1u1w) 2259 | -8/Materials | Build established: Scavenger-Mutant 2418 | -8/Materials | Core integrity fell below 50% 2523 | -8/Materials | Lost 3 parts (1p1n1u) 2716 | -8/Materials | Discovered new exit (range 20) 2765 | -8/Materials | Build established: Scavenger-Skirmisher 2785 | -8/Materials | Repaired Weight Redist. System 2830 | -8/Materials | Repaired Hvy. Laser 2840 | -8/Materials | Entered Factory 2840 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3697 | -7/Factory | Discovered new exit (range 14) 3749 | -7/Factory | Identified exit to Factory 3752 | -7/Factory | Entered another Factory area 3752 | -6/Factory | Evolved 2 slots: Utility x2 4179 | -6/Factory | Build established: Tank 4361 | -6/Factory | Lost 3 parts (1n2w) 4550 | -6/Factory | Discovered new exit (range 16) 4571 | -6/Factory | Identified exit to Extension 4572 | -6/Factory | Entered Extension 4579 | -6/Extension | Disrupted transfer network 4687 | -6/Extension | Lost 3 parts (1p1u1w) 4828 | -6/Extension | Build established: Scavenger-Gunner 4915 | -6/Extension | Core integrity fell below 50% 4942 | -6/Extension | Core integrity fell below 20% 4953 | -6/Extension | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Penetrated by Slug. Myomer Leg destroyed. Gatling Laser destroyed. Penetrated by Slug. H-66 Slayer heat spikes uncontrollably. R-10 Processor collects Wheel. H-66 Slayer heat short circuits Flexi-carbon Leg. H-66 Slayer suffers critical hit (Burn). R-10 Processor collects Lgt. Ion Engine. H-66 Slayer heat short circuits Targeting Computer. Penetrated by Slug. R-10 Processor collects Structural Scanner. Hvy. Assault Rifle melted. Phase Shifter melted. Targeting Computer melted. Broken Targeting Computer melted. H-66 Slayer destroyed. R-10 Processor collects Powered Hammer. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | #????????????????########??????????????????????? | | #??????????#######% #??????????????????????? | | !#???######## + bg #??????????????????????? | | #???# # # %h=#??????????????????????? | | ##### # # R #??????????????????????? | | + + + + oR #??????????????????????? | | ##### # # # Y%@#??????????????????????? | | ????# # # #+##/###??????????????????????? | | ????# # # ????????????????????????? | | ????# ######## ######## #????????????????????????? | | ## #??????# #??????# #????????????????????????? | | ???? #??????# #????????????????????????? | | ####?????##+#??????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????? #????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Coolant Potential 50 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 15 Terrain Scan Density 110 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 150 Weapon Shielding 66 Evasion (%) 63 Recoil Reduction 3 Item Schematics ----------------- Drone Bay | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SingularityArmorSabre Manual? 0 Play Time 00:57:42 Cumulative 56.2 hours Start 2024.04.13 @ 21:40:27 End 2024.04.13 @ 22:57:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 131 Rogue 129 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 41 Achievement% 32 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 72cb8688-d723-4209-854c-8100f8c29c69