Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.10.19 @ 13:29:46 Player: JACKBOI Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (113) 565 Value Destroyed (3121) 3121 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (215) 215 TOTAL SCORE: 6521 Bonus ------- High Alert Combat Kills 215 Cogmind --------- Core Integrity 0/700 Matter 299/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Improved Signal Interpreter Matter Filter Tractor Beam Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Xenon Bombardment Thruster > --- UTILITY ---------- Medium Storage Unit Hacking Suite Hacking Suite > --- WEAPON ----------- Precision Shock Rifle Heavy Laser Light Assault Rifle Assault Cannon > --- INVENTORY -------- Light Ion Engine Light Deuterium Engine Improved Heat Sink Advanced Visual Processing Unit Improved Signal Interpreter Matter Filter System Shield Tractor Beam Missile Launcher Chainsword [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Propulsion Shielding Weapon Assault Cannon Energy Gun Heavy Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 2 | . . . 1 . 1 Propulsion 1 | . . . . 1 . Utility 1 | . . . 1 . . Weapon 2 | . . . . 1 1 Parts Attached 148 | 8 17 8 49 48 18 Power 22 | 1 1 . 9 7 4 Engine 20 | 1 1 . 9 7 2 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 32 | 3 1 2 10 12 4 Treads 7 | 1 1 1 2 2 . Leg 18 | 2 . 1 3 9 3 Wheel . | . . . . . . Hover 1 | . . . . 1 . Flight 6 | . . . 5 . 1 Utility 33 | 2 4 2 13 9 3 Device 23 | 1 3 2 9 7 1 Storage 4 | 1 1 . 2 . . Processor 2 | . . . 1 1 . Hackware 3 | . . . . 1 2 Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 61 | 2 11 4 17 20 7 Energy Gun 11 | 2 1 . 2 3 3 Energy Cannon 4 | . 3 . 1 . . Ballistic Gun 17 | . 2 1 11 3 . Ballistic Cannon 10 | . . . . 8 2 Launcher 14 | . 5 2 3 3 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 5 | . . 1 . 3 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 1 2 1 Corrupted Parts 1 | . . . 1 . . System Corruption 1 | . . . 1 . . Parts Lost 32 | . 3 . 9 10 10 Power 8 | . . . 2 2 4 Propulsion 9 | . 1 . 4 3 1 Utility 4 | . . . 2 . 2 Weapon 11 | . 2 . 1 5 3 Highest Loss Streak 8 | . 2 . 5 3 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 96 97 96 93 81 Engine 15 | . 14 14 21 16 7 Core 1 | . . . . . 8 Treads 5 | . 3 14 3 7 1 Leg 10 | . 21 11 3 16 6 Flight 5 | . . . 13 . 5 Device 11 | . 14 14 17 10 . Storage 10 | . 14 14 11 9 6 Hackware 3 | . . . . 4 13 Energy Gun 4 | . 6 . 3 1 9 Ballistic Gun 9 | . 10 2 14 6 6 Ballistic Cannon 3 | . . . . 12 5 Launcher 3 | . 6 14 3 . . Slashing Weapon 3 | . . 11 . 4 4 Naked Turns 30 | . . . . . 30 Heaviest Build 41 | 14 21 22 31 41 41 Greatest Support 46 | 20 20 20 46 40 40 Greatest Overweight (x) 10 | 3 2 2 6 2 10 Average Overweight (x) 1 | . . 1 1 . 2 Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 9 10 9 10 9 Most Carried 10 | 8 10 10 10 10 10 Average Carried 9 | 3 8 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 5 Final Carried 10 | 8 10 10 10 10 5 Class Distribution -------------------- 39% | Scavenger-Mutant 37% | Mutant 11% | Hacker-Gunner 5% | Scavenger-Gunner 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Gunner | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Mat Mat Fac Matter Collected 3322 | 280 443 222 807 920 650 Remotely 295 | 10 . . 40 245 . Salvage Created 3921 | 118 557 115 953 1155 1023 Parts 213 | 8 25 6 67 62 45 Haulers Intercepted 6 | . . . 3 3 . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Combat Hostiles Destroyed 64 | . 9 2 19 23 11 Melee 3 | . . . . 3 . Guns 26 | . 5 . 14 2 5 Cannons 25 | . 3 . 3 13 6 AOE 10 | . 1 2 2 5 . Classes Destroyed 15 | 2 5 . 3 4 1 Worker 7 | . 2 . 1 3 1 Builder 10 | . 1 1 2 4 2 Tunneler 3 | 1 . . . 2 . Hauler 6 | . . . 3 3 . Recycler 15 | 1 3 1 1 2 7 Mechanic 1 | . . . . 1 . Operator 3 | . . . 1 1 1 Watcher 4 | . 2 . 1 1 . Swarmer 9 | . 3 . 4 . 2 Grunt 43 | . 6 2 12 17 6 Brawler 1 | . . . . 1 . Duelist 1 | . . . . 1 . Sentry 5 | . . . 3 2 . Hunter 4 | . . . . 2 2 Programmer 1 | . . . . . 1 Best Kill Streak 8 | 2 6 3 8 8 6 Combat Bots Only 6 | . 3 2 6 5 4 Max Kills in Single Turn 3 | 1 2 1 1 3 3 Gunslinging . | . . . . . . Exploded 2 | . 1 1 1 2 . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Damage Taken 5570 | . 689 150 1128 2120 1483 Core 1292 | . 150 13 139 281 709 Absorbed by Shields 148 | . . . . 148 . Redirected to Shielding 49 | . . . 49 . . Core Remaining (%) 61 | 100 . 34 65 48 . Volleys Fired 261 | 5 54 9 73 73 47 Largest 4 | 2 2 2 2 3 4 Hottest 188 | 90 110 53 96 145 188 Shots Fired 506 | 10 97 11 136 145 107 Gun 285 | 10 49 2 118 35 71 Cannon 180 | . 33 . 11 104 32 Launcher 41 | . 15 9 7 6 4 Special . | . . . . . . Kinetic 300 | . 25 2 89 121 63 Thermal 122 | 10 57 . 16 16 23 Explosive 41 | . 15 9 7 6 4 Electromagnetic 43 | . . . 24 2 17 Robot Hit Streak 24 | 3 22 7 23 24 15 Robot Miss Streak 5 | 1 5 1 2 2 3 Penetration Max . | . . . . . . Secondary Targets 4 | . . . 3 . 1 Max Gunslinging Chain 1 | . . . 1 . 1 Shots Hit Robots 344 | 6 55 9 105 109 60 Core Hits 179 | 3 23 6 49 64 34 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . 1 . . 2 1 Burn 1 | . 1 . . . . Blast 3 | . . . . 2 1 Melee Attacks 11 | . . . . 11 . Impact . | . . . . . . Slashing 11 | . . . . 11 . Piercing . | . . . . . . Sneak Attacks 5 | . . . . 5 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9292 | 68 1149 459 2017 4101 1498 Guns 2771 | 68 446 12 1263 322 660 Cannons 2917 | . 371 . 252 1795 499 Explosions 3082 | . 332 447 502 1462 339 Melee 522 | . . . . 522 . Ramming . | . . . . . . Kinetic 3679 | . 204 12 933 1913 617 Thermal 1785 | 68 613 . 289 568 247 Explosive 2519 | . 332 447 343 1058 339 Electromagnetic 787 | . . . 452 40 295 Impact . | . . . . . . Slashing 522 | . . . . 522 . Piercing . | . . . . . . Highest Corruption 2 | . . . 1 . 2 Average Corruption 1 | . . . 1 . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 10 | . . . 7 . 3 Message Errors 4 | . . . 3 . 1 Matter Fused 2 | . . . 2 . . Energy Discharges 1 | . . . 1 . . Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 2 | . . . 1 . 1 Overload Shots . | . . . . . . Overflow Damage 323 | . 52 13 53 165 40 Projectiles 67 | . 11 . . 16 40 Explosions 203 | . 41 13 53 96 . Melee 53 | . . . . 53 . Knockbacks 22 | . . . . 16 6 Impact . | . . . . . . Kinetic 20 | . . . . 14 6 Secondary 2 | . . . . 2 . Self-Inflicted Damage 616 | . 133 45 75 363 . Shots 20 | . 6 3 4 7 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 592 | 60 169 9 244 558 592 Average Temperature 161 | 28 67 4 82 210 206 Received Heat Transfer 2410 | . 288 81 477 1150 414 Effects 47 | . . . . 19 28 Shutdowns 16 | . . . . 7 9 Energy Bleed 5 | . . . . 2 3 Interference 9 | . . . . 1 8 Matter Decay 2 | . . . . 1 1 Short Circuit 4 | . . . . 2 2 Damage (minor) 6 | . . . . 5 1 Damage (major) 2 | . . . . 1 1 Damage (core) 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 4 | . . . 2 . 2 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 2 . . . . Heat Transferred 3378 | 186 1554 . 500 657 481 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . 3 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Peak Influence 724 | 10 396 115 342 724 300 Initial 224 | . 5 64 37 76 224 Average 177 | 3 153 60 114 458 108 Maximum Alert Level 3 | . 1 . 1 3 1 Low Security (%) 68 | 100 64 100 79 14 82 Level 1 17 | . 35 . 20 10 17 Level 2 13 | . . . . 71 . Level 3 . | . . . . 4 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . . . 1 5 5 Investigation 2 | . . . . 1 1 Extermination 1 | . . . . . 1 Reinforcement 5 | . . . 1 2 2 Assault 1 | . . . . 1 . Garrison 2 | . . . . 1 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 1 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Distress Signals 6 | . 2 . 2 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 87 | . 13 2 25 28 19 Peak Tracking Total 7 | . 5 2 5 5 7 Tactical Retreats 3 | . 1 . 1 . 1 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . . . . 6 . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Mat Mat Fac Machines Disabled 14 | . 3 . 5 5 1 Max in Single Turn 2 | . 1 . 2 2 1 Garrison Access 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Machines Accessed 10 | . 4 . 1 2 3 Terminals 7 | . 3 . . 1 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 2 | . . . 1 1 . Garrison Access . | . . . . . . Total Hacks 23 | . 8 . 3 6 6 Successful 20 | . 6 . 3 6 5 Failed 3 | . 2 . . . 1 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 15 | . 6 . . 3 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers 6 | . . . 3 3 . Garrison Access . | . . . . . . Terminal Hacks 12 | . 4 . . 3 5 Record 2 | . 1 . . 1 . Part Schematic 1 | . . . . . 1 Prototype ID Bank 1 | . 1 . . . . Open DSF 1 | . . . . . 1 Branch Access Points 1 | . 1 . . . . Machine Index 1 | . . . . . 1 Alert Level 1 | . . . . . 1 Unreport Threat 1 | . . . . . 1 Disarm Traps 2 | . . . . 2 . Dispatch Records 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Matter 1 | . 1 . . . . Scanalyzer 6 | . . . 3 3 . Insert Component 4 | . . . 2 2 . Analyze 2 | . . . 1 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 . . 2 1 Full Trace Events 3 | . 1 . . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . 1 1 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . 1 1 . Part Schematics Acquired 2 | . . . 1 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . 2 . Machine Destruction 2 | . . . . 2 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Mat Mat Fac Turns Passed 4803 | 113 808 587 1372 926 997 Spaces Moved 1789 | 65 295 203 553 363 310 Core 85 | 4 . . 10 . 71 Treads 326 | 5 78 36 35 157 15 Legs 933 | 56 217 167 85 203 205 Wheels . | . . . . . . Hover 3 | . . . . 3 . Flight 442 | . . . 423 . 19 Fastest Speed 50 | 50 120 240 117 120 50 Average Speed 195 | 121 168 256 176 163 266 Slowest Speed 560 | 200 260 260 360 260 560 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 5 54 40 36 23 7 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 48 | . 28 . 20 . . Terrain Destroyed 319 | . 81 40 68 122 8 Melee . | . . . . . . Projectile 14 | . . . . 12 2 AOE 305 | . 81 40 68 110 6 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Total 2639 | 85 513 263 822 553 403 Wait 263 | . 122 30 94 8 9 Move 1784 | 64 294 202 552 362 310 Hop . | . . . . . . Pick Up 63 | 7 12 5 17 18 4 Fast Attach 61 | 8 3 4 16 21 9 Attach 20 | . 3 . 5 7 5 Detach 5 | 1 1 . 1 . 2 Swap 67 | . 11 4 28 20 4 Drop 104 | . 13 9 36 33 13 Fire 261 | 5 54 9 73 73 47 Melee 11 | . . . . 11 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Discovered new exit (range 3) 322 | -10/Materials | Build established: Mutant 604 | -10/Materials | Core integrity fell below 50% 922 | -10/Materials | Entered Mines 923 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1071 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1283 | -10/Mines | Learned location of Zion (-7) 1455 | -10/Mines | Discovered new exit (range 14) 1509 | -10/Mines | Entered Materials 1509 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1799 | -9/Materials | Lost 5 parts (2p2n1w) 2083 | -9/Materials | Build established: Scavenger-Mutant 2849 | -9/Materials | Discovered new exit (range 15) 2881 | -9/Materials | Entered another Materials area 2881 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2998 | -8/Materials | Garrison activated, responded to threat 3157 | -8/Materials | Lost 3 parts (1n2w) 3380 | -8/Materials | Lost 3 parts (1p2w) 3702 | -8/Materials | Discovered new exit (range 16) 3718 | -8/Materials | Core integrity fell below 50% 3807 | -8/Materials | Entered Factory 3807 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4195 | -7/Factory | Build established: Hacker-Gunner 4558 | -7/Factory | Core integrity fell below 50% 4747 | -7/Factory | Garrison activated, responded to threat 4774 | -7/Factory | Released all parts (3) 4778 | -7/Factory | Core integrity fell below 20% 4804 | -7/Factory | Lost 8 parts (3p1n1u3w) 4804 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04771_ K-01 Serf collects debris. 04771_ S-27 Virus destroyed. 04771_ U-05 Engineer lays Concrete. 04771_ Hvy. Laser destroyed. 04772_ U-05 Engineer lays Concrete. 04773_ Assault Cannon destroyed. 04773_ U-05 Engineer lays Concrete. 04774_ Released Imp. Heat Sink. 04774_ Released Chainsword. 04774_ Released Hacking Suite. 04774_ Acquired 2 matter. 04774_ U-05 Engineer lays Concrete. 04774_ K-01 Serf collects debris. 04775_ U-05 Engineer lays Concrete. 04779_ K-01 Serf collects debris. 04780_ U-05 Engineer lays Concrete. 04780_ K-01 Serf collects debris. 04781_ U-05 Engineer lays Concrete. 04786_ Acquired 17 matter. 04798_ System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | ???????#####"########????????######## | | ???????# ????????# | | ???????# " " """""" ??????# | | ???????# "T """""" ????# | | ####???# """ """""" #???# | | ? ??# % % """""" #???# | | ? ??# #???# | | ? 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""" #?????????? | | # # # #?????????? | | # """ + + #?????????? | | # """ # # """" """" #?????????? | | # """ # # """" """" #?????????? | | # # # """" """" #?????????? | | # """ # # """" """" #?????????? | | # """ # # #?????????? | | # """ # # = #?????????? | | # # #####+########?????????? | | ??###### #=[= ! #?????????? | | ???????# # """"""""" #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 32 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Assault Rifle | -9/Materials | Scanalyzed Ion Engine | -8/Materials | Scanalyzed Xenon Bombardment Thruster | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SigixNuclearSaw Manual? 0 Play Time 01:00:14 Cumulative 206.1 hours Start 2022.10.16 @ 12:26:46 End 2022.10.19 @ 13:29:46 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 73 Rogue 0 Adventurer 73 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 65 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ee54961d-fcfc-447a-91f1-54475d3b1470