Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.30 @ 18:09:45 Player: Cyurio Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (55) 275 Value Destroyed (2207) 2207 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (5186) 5186 TOTAL SCORE: 16388 Bonus ------- Entered Garrisons 600 Used RIF Installer 1000 Aligned with FarCom 300 Win 3000 Win Speed 286 Cogmind --------- Core Integrity 1529/1600 Matter 270/300 Energy 270/280 System Corruption 3% Temperature Cool (25) Movement Flying (18) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (6) --- Field Propulsion Array Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Experimental Q-thruster > --- UTILITY (13) ----- Advanced Weight Redist. System Enhanced Optical Array Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Advanced Transmission Jammer ECM Suite Improved Reaction Control System Graphene Brace Hacking Suite Advanced System Shield > --- WEAPON (4) ------- Improved Datajack Enhanced Force Lance > --- INVENTORY (5) ---- Particle Reactor Light Particle Reactor Cooled Field Propulsion Drive Diametric Drive Heavy Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Experimental Q-thruster > --- UTILITY ---------- Advanced Weight Redist. System Enhanced Optical Array Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Advanced Transmission Jammer ECM Suite Improved Reaction Control System Graphene Brace Hacking Suite Advanced System Shield > --- WEAPON ----------- Improved Datajack Enhanced Force Lance > --- INVENTORY -------- Particle Reactor Light Particle Reactor Diametric Drive ECM Suite Heavy Shock Bomb Launcher [Rating: 143] Favorites ----------- Power Light Quantum Reactor Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Field Propulsion Array Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Flight Unit Field Propulsion Array Utility Hacking Suite Device Weight Redist. System Storage Medium Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Weapon Scythe Energy Gun Beam Rifle Ballistic Gun XL Autogun Array Special Weapon Improved Remote Datajack Impact Weapon Hammer Slashing Weapon Scythe Piercing Weapon Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Gar Fac Fac Gar Fac Res Gar Res Res Acc Slots Evolved 18 | . . 2 . . . 2 2 2 . 2 2 . . 2 . . 2 2 Power 1 | . . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . . . . . 2 . . . . . . 1 . . 1 . Utility 11 | . . . . . . 2 . 1 . 2 2 . . 1 . . 1 2 Weapon 2 | . . 2 . . . . . . . . . . . . . . . . Parts Attached 99 | . 6 7 5 1 1 4 10 5 . 4 4 . 5 4 5 5 11 22 Power 11 | . . . 1 . . . . 1 . 1 . . 3 1 . . 1 3 Engine 2 | . . . . . . . . 1 . . . . 1 . . . . . Core 5 | . . . 1 . . . . . . 1 . . 2 1 . . . . Reactor 4 | . . . . . . . . . . . . . . . . . 1 3 Propulsion 31 | . 2 1 1 . 1 1 7 . . 1 2 . . 1 4 2 1 7 Treads 2 | . . . . . 1 1 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel 3 | . 2 . 1 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 26 | . . 1 . . . . 7 . . 1 2 . . 1 4 2 1 7 Utility 37 | . 2 1 1 . . 3 3 1 . 2 2 . . 2 1 2 7 10 Device 14 | . . . 1 . . 1 . 1 . . 1 . . 1 . 1 6 2 Storage 6 | . 1 1 . . . . 1 . . . . . . . . . 1 2 Processor 11 | . 1 . . . . 2 1 . . 1 1 . . . . 1 . 4 Hackware 6 | . . . . . . . 1 . . 1 . . . 1 1 . . 2 Protection . | . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 20 | . 2 5 2 1 . . . 3 . . . . 2 . . 1 2 2 Energy Gun 5 | . . 3 2 . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | . 1 2 . 1 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . 1 . Impact Weapon 1 | . 1 . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . 3 . . . . 1 . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . 1 . . . 1 1 Special Melee Weapon 2 | . . . . . . . . . . . . . . . . 1 . 1 Unidentified Prototypes 8 | . . 2 . . . . 1 . . . . . . 1 . 1 . 3 Parts Lost 33 | . 2 2 3 . . 1 . . . . . . . 4 12 4 4 1 Power 5 | . . . 1 . . . . . . . . . . 1 2 . 1 . Propulsion 11 | . 1 1 1 . . 1 . . . . . . . . 5 1 1 . Utility 9 | . . . . . . . . . . . . . . 1 4 1 2 1 Weapon 8 | . 1 1 1 . . . . . . . . . . 2 1 2 . . Highest Loss Streak 12 | . 2 1 2 . . 1 . . . . . . . 4 12 3 4 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 85 85 78 72 59 67 76 89 93 92 85 84 87 89 66 55 54 72 Engine 3 | . 14 11 5 . . . . 6 6 5 5 5 5 4 2 . . . Core 3 | . . . 4 11 11 9 7 6 6 5 5 5 5 4 2 . . . Reactor 1 | . . . . . . . . . . . . . . . . . 2 5 Treads 1 | . . . . . 4 10 . . . . . . . . . . . . Wheel 4 | . 18 17 10 11 11 5 . . . . . . . . . . . . Flight 9 | . . . . . . . 30 26 26 23 13 10 10 14 11 13 10 13 Device 11 | . . . 4 11 11 18 7 13 13 11 13 15 15 13 7 3 12 19 Storage 6 | . 14 11 11 11 11 9 7 6 6 5 5 5 5 4 4 4 2 . Processor 12 | . 7 11 6 . . 6 7 6 6 11 15 15 15 14 12 12 13 22 Hackware 5 | . . . . . . . 7 6 6 9 10 10 10 14 15 13 8 6 Energy Gun 5 | . 14 17 36 22 . . . . . . . . . . . . . . Ballistic Gun 2 | . 3 10 . 5 11 9 7 . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 16 20 17 15 15 15 13 2 . . . Piercing Weapon 1 | . . . . . . . . . . . . . 3 4 4 1 . 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 45 | 14 19 37 38 41 41 41 30 27 27 27 28 28 31 31 27 15 37 45 Greatest Support 52 | 20 26 26 10 10 22 50 30 30 30 30 32 32 32 39 41 29 37 52 Greatest Overweight (x) 4 | . 1 2 3 4 4 2 . . . . . . 3 . . . . 1 Average Overweight (x) . | . . 1 2 3 3 1 . . . . . . . . . . . . Largest Inventory Capacity 15 | . 10 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 10 | . 9 14 15 15 15 15 10 10 10 10 10 10 10 10 10 10 8 5 Most Carried 15 | . 10 15 15 15 15 15 15 10 9 10 10 10 10 9 8 2 5 9 Average Carried 8 | . 8 12 14 14 15 14 10 8 9 8 9 10 9 7 5 1 2 4 Final Capacity 15 | 8 10 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 15 | 6 10 15 14 15 15 15 10 9 9 10 10 10 10 6 1 1 5 5 Class Distribution -------------------- 24% | Hacker-Scout 17% | Infiltrator-Sprinter 12% | Skirmisher 11% | Mutant 7% | Scavenger-Skirmisher 4% | Scout 4% | Sprinter 4% | Hacker-Sprinter 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Mines Scavenger-Gunner | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Scavenger-Scout | -6/Garrison Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -4/Garrison Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Mutant | -3/Garrison Hacker-Scout | -3/Research Scout | -2/Research Infiltrator-Sprinter | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Gar Fac Fac Gar Fac Res Gar Res Res Acc Matter Collected 1549 | 181 108 155 113 . 80 120 44 . 62 115 . . . . . 88 . 483 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 2659 | . 252 532 228 . 70 431 44 . 62 115 . . 114 60 . . . 751 Parts 153 | . 9 41 7 . 7 21 2 . 4 3 . . 5 9 . . . 45 Haulers Intercepted 9 | . 1 1 . . . 2 1 . . 1 . . . . . . . 3 Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Gar Fac Fac Gar Fac Res Gar Res Res Acc Combat Hostiles Destroyed 42 | . 4 13 5 . 4 6 . . 1 . . . 2 1 . . . 6 Melee 10 | . . . . . . . . . 1 . . . 2 1 . . . 6 Guns 32 | . 4 13 5 . 4 6 . . . . . . . . . . . . Classes Destroyed 11 | . 2 2 . . . 3 . . . . . . 1 . . . . 3 Worker 1 | . . . . . . . . . . . . . . . . . . 1 Builder 1 | . . . . . . . . . . . . . . . . . . 1 Hauler 9 | . 1 1 . . . 2 1 . . 1 . . . . . . . 3 Operator 1 | . . . . . . 1 . . . . . . . . . . . . Watcher 1 | . . . . . . . . . . . . . . . . . . 1 Swarmer 7 | . . 3 . . 4 . . . . . . . . . . . . . Grunt 21 | . 4 8 5 . . 3 . . . . . . . . . . . 1 Duelist 1 | . . . . . . 1 . . . . . . . . . . . . Sentry 4 | . . 2 . . . 1 . . 1 . . . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . . . . . . Programmer 8 | . . . . . . . . . . . . . 2 1 . . . 5 Best Kill Streak 4 | . 2 4 2 . 4 2 1 . 1 1 . . 2 1 . . . 2 Combat Bots Only 4 | . 2 4 2 . 4 2 . . 1 . . . 2 1 . . . 2 Max Kills in Single Turn 2 | . 1 1 1 . 2 1 1 . 1 1 . . 1 1 . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . 1 . . . 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Gar Fac Fac Gar Fac Res Gar Res Res Acc Damage Taken 3981 | . 324 461 103 . 36 131 . . 187 . . 14 158 350 1052 575 403 187 Core 988 | . 53 88 13 . 9 39 . . 27 . . . 21 68 208 294 97 71 Absorbed by Shields 143 | . . . . . . . . . . . . . . . 143 . . . Core Remaining (%) 89 | 100 78 . . . 72 92 100 . 96 100 . . 98 . . 56 93 95 Volleys Fired 86 | . 15 39 11 . 4 14 1 . . . . . . . . . 2 . Largest 4 | . 2 4 3 . 1 1 1 . . . . . . . . . 1 . Hottest 177 | . 60 158 177 . 60 60 60 . . . . . . . . . 7 . Shots Fired 166 | . 28 90 27 . 4 14 1 . . . . . . . . . 2 . Gun 164 | . 28 90 27 . 4 14 1 . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special 2 | . . . . . . . . . . . . . . . . . 2 . Kinetic 88 | . 13 55 1 . 4 14 1 . . . . . . . . . . . Thermal 54 | . . 28 26 . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 22 | . 15 7 . . . . . . . . . . . . . . . . Robot Hit Streak 21 | . 21 16 7 . 11 17 5 . . . . . . . . . 2 . Robot Miss Streak 4 | . 1 4 1 . 2 2 1 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . Shots Hit Robots 183 | . 32 62 17 . 4 12 1 . 10 5 . . 10 7 . 1 2 20 Core Hits 77 | . 11 20 9 . 4 14 1 . 2 2 . . 2 3 . . . 9 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . . . Critical Strikes 12 | . 1 2 2 . . . . . 1 1 . . 1 1 . . . 3 Burn 4 | . . 2 2 . . . . . . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . 1 1 . . . . . . . . Impale 5 | . . . . . . . . . . . . . 1 1 . . . 3 Melee Attacks 130 | . 7 . . . . . . . 10 18 . . 24 20 2 1 1 47 Impact 7 | . 7 . . . . . . . . . . . . . . . . . Slashing 44 | . . . . . . . . . 10 18 . . 8 7 1 . . . Piercing 78 | . . . . . . . . . . . . . 16 13 1 . 1 47 Sneak Attacks 15 | . 3 . . . . . . . 1 2 . . . . . . . 9 Combat Hostiles 3 | . . . . . . . . . 1 . . . . . . . . 2 Follow-up Attacks 10 | . . . . . . . . . 3 1 . . 3 3 . . . . Damage Inflicted 5620 | . 610 927 264 . 182 601 53 . 344 234 . . 348 239 . . . 1818 Guns 2360 | . 333 927 264 . 182 601 53 . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions 47 | . 47 . . . . . . . . . . . . . . . . . Melee 3213 | . 230 . . . . . . . 344 234 . . 348 239 . . . 1818 Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 1532 | . 148 535 13 . 182 601 53 . . . . . . . . . . . Thermal 628 | . 47 330 251 . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 247 | . 185 62 . . . . . . . . . . . . . . . . Impact 230 | . 230 . . . . . . . . . . . . . . . . . Slashing 734 | . . . . . . . . . 344 234 . . 93 63 . . . . Piercing 2249 | . . . . . . . . . . . . . 255 176 . . . 1818 Highest Corruption 4 | . . . . . . . . . . . . . . 4 4 4 . 3 Average Corruption 2 | . . . . . . . . . . . . . . 3 4 4 . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 24 | . . . . . . . . . . . . . . 1 2 9 . 12 Message Errors 8 | . . . . . . . . . . . . . . . 1 3 . 4 Matter Fused 6 | . . . . . . . . . . . . . . 1 . 2 . 3 Heat Flow Errors 4 | . . . . . . . . . . . . . . . 1 2 . 1 Energy Discharges 1 | . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . . . . . . . . 2 . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 535 | . . . . . . . . . . . . . 43 . . . . 492 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 535 | . . . . . . . . . . . . . 43 . . . . 492 Knockbacks 1 | . 1 . . . . . . . . . . . . . . . . . Impact 1 | . 1 . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 30 | . 30 . . . . . . . . . . . . . . . . . Shots 1 | . 1 . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 424 | . 111 262 424 . 100 75 41 . 7 . . . . . 8 182 . 247 Average Temperature 83 | . 59 85 222 . 57 32 18 . 4 . . . . . 8 94 . 44 Received Heat Transfer 782 | . 201 183 78 . . 27 . . 60 . . . . . 146 69 18 . Effects 1 | . . . 1 . . . . . . . . . . . . . . . Interference 1 | . . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . 1 5 . . . . . . . . . . . . . . . Heat Transferred 1752 | . 50 962 740 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Gar Fac Fac Gar Fac Res Gar Res Res Acc Peak Influence 386 | . 179 365 195 . 94 180 108 52 79 70 34 83 135 25 55 88 343 386 Initial 199 | . . . 105 . . 36 27 52 44 41 34 23 43 17 5 . 56 199 Average 115 | . 99 155 166 . 46 70 52 52 49 57 34 29 63 17 19 28 174 211 Maximum Alert Level 1 | . . 1 . . . . . . . . . . . . . . 1 1 Low Security (%) 77 | . 100 56 100 . 100 100 100 100 100 100 100 100 100 100 100 100 57 35 Level 1 22 | . . 43 . . . . . . . . . . . . . . 42 64 Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . 1 . . . . . 3 . . . . . 3 1 . 2 1 4 Investigation 5 | . . . . . . . 1 . . . . . 2 . . 1 . 1 Extermination 7 | . . . . . . . 1 . . . . . 1 1 . 1 1 2 Reinforcement 3 | . 1 . . . . . 1 . . . . . . . . . . 1 Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Gar Fac Fac Gar Fac Res Gar Res Res Acc Distress Signals 11 | . 2 4 . . . 1 . . . . . . 1 . . 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 149 | . 11 20 5 . 4 7 3 . 1 . . 3 6 5 18 30 21 15 Peak Tracking Total 20 | . 3 8 3 . 4 3 2 . 1 . . 5 2 4 18 20 7 4 Tactical Retreats 16 | . . 1 . . . 1 2 . . . . 1 . . . 4 4 3 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Gar Fac Fac Gar Fac Res Gar Res Res Acc Traps Triggered 14 | . 1 . . . . 1 1 . 2 . . 1 1 1 3 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . . . . . . . . Reused 2 | . 2 . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 2 | . 2 . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Gar Fac Fac Gar Fac Res Gar Res Res Acc Machines Disabled 3 | . 1 . . . . . . . . . . . . . 1 . . 1 Max in Single Turn 1 | . 1 . . . . . . . . . . . . . 1 . . 1 Garrison Access 3 | . . . . . . . . . . . . . . . . 2 . 1 Garrison Relay 1 | . . . . . . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Gar Fac Fac Gar Fac Res Gar Res Res Acc Machines Accessed 36 | . 1 2 . 1 . 2 4 1 . 2 1 . 5 2 . 5 3 7 Terminals 24 | . 1 2 . . . 2 2 . . 1 . . 5 1 . 3 2 5 Fabricators 2 | . . . . . . . 1 . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . 1 Scanalyzers 1 | . . . . . . . . . . 1 . . . . . . . . Garrison Access 7 | . . . . . . . 1 1 . . 1 . . 1 . 2 . 1 Total Hacks 71 | . 2 7 . 1 . 6 9 1 . 6 1 . 11 3 . 9 3 12 Successful 41 | . 2 5 . 1 . 3 5 1 . 3 1 . 5 1 . 7 2 5 Failed 30 | . . 2 . . . 3 4 . . 3 . . 6 2 . 2 1 7 Catastrophic 2 | . . . . . . 1 . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 41 | . 1 5 . 1 . 6 4 . . . . . 9 2 . 5 2 6 Terminals 55 | . 2 7 . . . 6 5 . . 4 . . 11 2 . 7 2 9 Fabricators 2 | . . . . . . . 1 . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . . 2 Scanalyzers 2 | . . . . . . . . . . 2 . . . . . . . . Garrison Access 9 | . . . . . . . 3 1 . . 1 . . 1 . 2 . 1 Terminal Hacks 15 | . 2 2 . 1 . . 1 . . 1 . . 2 . . 4 1 1 Record 4 | . . . . . . . . . . . . . . . . 3 . 1 Open DSF 3 | . . . . . . . 1 . . 1 . . 1 . . . . . Level Access Points 3 | . . . . . . . . . . . . . 1 . . 1 1 . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . 1 Scanalyzer 2 | . . . . . . . . . . 2 . . . . . . . . Insert Component 1 | . . . . . . . . . . 1 . . . . . . . . Analyze 1 | . . . . . . . . . . 1 . . . . . . . . Garrison Access Hacks 6 | . . . . . . . . 1 . . 1 . . 1 . 2 . 1 Unlock Access 3 | . . . . . . . . 1 . . 1 . . 1 . . . . Seal Access 3 | . . . . . . . . . . . . . . . . 2 . 1 Unauthorized Hacks 16 | . . 3 . . . 3 3 . . . . . 3 . . 1 1 2 Terminals 16 | . . 3 . . . 3 3 . . . . . 3 . . 1 1 2 Track 2 | . . . . . . 1 1 . . . . . . . . . . . Assimilate 4 | . . 1 . . . . 1 . . . . . 1 . . . . 1 Botnet 8 | . . 2 . . . 2 1 . . . . . 2 . . 1 . . Detonate 2 | . . . . . . . . . . . . . . . . . 1 1 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 1 2 . . . 2 3 1 . 2 . . 5 2 . 3 2 6 Full Trace Events 4 | . . . . . . . . . . . . . 2 . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Gar Fac Fac Gar Fac Res Gar Res Res Acc Used RIF Installer 2 | . . . . . . . . . 1 . . 1 . . . . . . Signal Jammer 1 | . . . . . . . . . . . . 1 . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . 1 1 . Non-combat 1 | . . . . . . . . . . . . . . . . . 1 . Combat 1 | . . . . . . . . . . . . . . . . 1 . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . 1 1 . no_distress 1 | . . . . . . . . . . . . . . . . . 1 . formatsys_high 1 | . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . 5 . . . Machine Destruction 5 | . . . . . . . . . . . . . . . 5 . . . Attached 1 | . . . . . . . . . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Gar Fac Fac Gar Fac Res Gar Res Res Acc Total Allies 3 | . . . . . . . . . . . . . 1 . . 1 . 1 Largest Group 1 | . . . . . . . . . . . . . 1 . . 1 . 1 Highest-Rated Group 30 | . . . . . . . . . . . . . 10 . . 30 . 26 Highest-Rated Ally 30 | . . . . . . . . . . . . . 10 . . 30 . 26 Total Orders 3 | . . . . . . . . . . . . . . . . 1 . 2 ROAM 2 | . . . . . . . . . . . . . . . . 1 . 1 FOLLOW 1 | . . . . . . . . . . . . . . . . . . 1 Ally Attacks 5 | . . . . . . . . . . . . . . . . 5 . . Total Damage 65 | . . . . . . . . . . . . . . . . 65 . . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Gar Fac Fac Gar Fac Res Gar Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Gar Fac Fac Gar Fac Res Gar Res Res Acc Turns Passed 5674 | . 445 505 197 283 77 622 250 23 94 139 28 52 469 303 93 434 295 1365 Spaces Moved 6572 | 1 339 288 119 213 42 269 631 47 110 251 52 92 837 458 103 511 544 1665 Core 3 | . . . . . . . . . . . . . 3 . . . . . Treads 129 | . . . . . 13 116 . . . . . . . . . . . . Legs 71 | 1 70 . . . . . . . . . . . . . . . . . Wheels 1071 | . 269 288 119 213 29 153 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 5298 | . . . . . . . 631 47 110 251 52 92 834 458 103 511 544 1665 Fastest Speed 18 | 120 90 90 110 110 140 110 31 31 31 31 31 37 37 34 34 35 34 18 Average Speed 49 | 120 99 108 124 131 166 142 31 31 31 31 35 37 37 34 36 38 36 26 Slowest Speed 225 | 120 190 130 125 140 225 225 31 31 31 31 37 37 200 34 40 40 40 109 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 60 | . . . . . . . 7 . . . . . 5 . 1 17 22 8 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 25 | 2 64 35 23 61 19 37 22 2 36 5 3 40 17 8 39 17 21 38 Regions Visited 18 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . 1 . . . . 1 1 . 1 1 . 1 1 . 1 1 . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . . . . . . . . . . . . Scrap Searched 1 | . . . . . 1 . . . . . . . . . . . . . Spaces Dug 48 | . . . . . . 3 . . . 7 . . 8 5 . . . 25 Terrain Destroyed 73 | . 3 . . . 6 19 . . . 7 . . 8 5 . . . 25 Melee 45 | . . . . . . . . . . 7 . . 8 5 . . . 25 Projectile 25 | . . . . . 6 19 . . . . . . . . . . . . AOE 3 | . 3 . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Gar Fac Fac Gar Fac Res Gar Res Res Acc Total 8618 | . 406 417 144 217 49 510 676 56 157 292 64 109 956 583 155 731 612 2484 Wait 1619 | . 30 54 9 . 3 209 30 . 5 13 . . 95 97 31 230 71 742 Move 6442 | . 338 287 118 212 41 268 616 47 109 250 52 91 827 458 100 480 500 1648 Hop 54 | . . . . . . . 7 . . . . . 4 . 1 13 21 8 Pick Up 64 | . 7 14 1 . . 8 6 2 . 6 3 . 4 . . 2 3 8 Fast Attach 47 | . 3 4 3 1 1 2 1 . . 1 . . 3 . 1 3 10 14 Attach 33 | . 2 2 1 . . 1 2 5 . 2 4 . . 4 4 2 1 3 Detach 16 | . 1 4 . 1 . . . . . 1 1 . . . 2 . 2 4 Swap 19 | . 1 1 1 . . 1 7 . . 1 . . 2 . . . . 5 Drop 51 | . 2 12 . 3 . 7 6 2 . 5 4 . 4 . . . 1 5 Fire 86 | . 15 39 11 . 4 14 1 . . . . . . . . . 2 . Melee 107 | . 7 . . . . . . . 7 13 . . 17 13 1 1 1 47 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 80 | . . . . . . . . . 36 . . 18 . 11 15 . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Sto / *Low) -6/Factory -6/Garrison -5/Factory -4/Factory -4/Garrison -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -3/Research -3/Garrison -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Discovered new exit (range 14) 182 | -10/Materials | Discovered new exit (range 13) 270 | -10/Materials | Discovered new exit (range 4) 309 | -10/Materials | Build established: Mutant 446 | -10/Materials | Entered another Materials area 446 | -9/Materials | Evolved 2 slots: Weapon x2 451 | -9/Materials | Identified exit to Mines 951 | -9/Materials | Entered Mines 994 | -9/Mines | Discovered new exit (range 2) 1143 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1143 | -9/Mines | Discovered new exit (range 5) 1148 | -9/Mines | Entered Exiles 1180 | -9/Exiles | Met 8R-AWN 1200 | -9/Exiles | Met EX-HEX 1237 | -9/Exiles | Met EX-BIN 1255 | -9/Exiles | Aligned with FarCom system 1256 | -9/Exiles | Given EX-Vault access code 1287 | -9/Exiles | Opened EX-Vault 1298 | -9/Exiles | Found XL Autogun Array 1327 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1368 | -9/Exiles | Met EX-DEC 1418 | -9/Exiles | Discovered new exit (range 10) 1431 | -9/Exiles | Left Exiles lab with XL Autogun Array 1431 | -9/Exiles | Entered Mines 1440 | -8/Mines | Discovered new exit (range 15) 1508 | -8/Mines | Entered Materials 1508 | -8/Materials | Evolved 2 slots: Utility x2 1806 | -8/Materials | Build established: Scavenger-Skirmisher 2114 | -8/Materials | Discovered new exit (range 11) 2130 | -8/Materials | Entered Factory 2130 | -7/Factory | Evolved 2 slots: Propulsion x2 2148 | -7/Factory | Discovered new exit (range 4) 2271 | -7/Factory | Identified exit to Storage 2296 | -7/Factory | Discovered new exit (range 15) 2310 | -7/Factory | Identified exit to Lower Caves 2369 | -7/Factory | Discovered new exit (range 9) 2371 | -7/Factory | Identified exit to Factory 2380 | -7/Factory | Entered another Factory area 2380 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2403 | -6/Factory | Identified exit to Garrison 2403 | -6/Factory | Entered Garrison 2458 | -6/Garrison | Triggered checkpoint 2460 | -6/Garrison | Triggered checkpoint 2471 | -6/Garrison | Discovered new exit (range 15) 2493 | -6/Garrison | Identified exit to Factory 2495 | -6/Garrison | Installed Relay Interface Framework 2497 | -6/Garrison | Entered Factory 2497 | -5/Factory | Evolved 2 slots: Utility x2 2616 | -5/Factory | Discovered new exit (range 15) 2636 | -5/Factory | Identified exit to Factory 2636 | -5/Factory | Entered another Factory area 2636 | -4/Factory | Evolved 2 slots: Utility x2 2664 | -4/Factory | Identified exit to Garrison 2664 | -4/Factory | Entered Garrison 2700 | -4/Garrison | Triggered checkpoint 2708 | -4/Garrison | Discovered new exit (range 12) 2712 | -4/Garrison | Identified exit to Factory 2714 | -4/Garrison | Expanded RIF knowledge: Signal Jamming 2716 | -4/Garrison | Entered Factory 2797 | -4/Factory | Build established: Hacker-Scout 2840 | -4/Factory | Spotted B-86 Titan 2845 | -4/Factory | Identified exit to Research 2901 | -4/Factory | Discovered new exit (range 5) 2902 | -4/Factory | Identified exit to Upper Caves 3030 | -4/Factory | Discovered exit to Upper Caves (range 22) 3161 | -4/Factory | Found Prototype Hackware 3185 | -4/Factory | Entered Research 3185 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3186 | -3/Research | Identified Exp. Hacking Suite 3488 | -3/Research | Identified exit to Garrison 3488 | -3/Research | Entered Garrison 3498 | -3/Garrison | Lost 4 parts (1p1u2w) 3522 | -3/Garrison | Garrison Relay disabled 3526 | -3/Garrison | Triggered checkpoint 3547 | -3/Garrison | Spotted B-86 Titan 3557 | -3/Garrison | Triggered checkpoint 3578 | -3/Garrison | Discovered new exit (range 8) 3580 | -3/Garrison | Identified exit to Research 3581 | -3/Garrison | Entered Research 3607 | -3/Research | Lost 12 parts (2p5n4u1w) 3963 | -3/Research | Spotted B-86 Titan 3979 | -3/Research | Identified exit to Research 4015 | -3/Research | Entered another Research area 4015 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4020 | -2/Research | Spotted B-90 Cyclops 4036 | -2/Research | Lost 3 parts (1n1u1w) 4072 | -2/Research | Identified exit to Access 4166 | -2/Research | Spotted B-90 Cyclops 4310 | -2/Research | Entered Access 4310 | -1/Access | Evolved 2 slots: Utility x2 4339 | -1/Access | Lost 4 parts (1p1n2u) 4399 | -1/Access | Found Enh. Force Lance 4733 | -1/Access | Build established: Infiltrator-Sprinter 5675 | -1/Access | Discovered new exit (range 2) 5675 | -1/Access | Identified exit to Surface 5675 | *** | Escaped! Last Messages --------------- 05552_ Acquired Imp. Datajack. 05557_ K-01 Serf collects debris. 05591_ Discarded System Shield. 05593_ Dropped Cld. Field Propulsion Drive. 05593_ Acquired Prototype Flight Unit. 05593_ Identified Exp. Q-thruster. 05595_ Dropped ECM Suite. 05596_ Acquired Cld. Field Propulsion Drive. 05629_ Sneak attack on W-44 Eye. 05629_ W-44 Eye destroyed. 05639_ Connecting with Terminal... 05644_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 05654_ C0Q XIS 9CU9VU0G& S:S|3ZOD3SVJ 05660_ Connecting with Terminal... 05669_ K-01 Serf cleans the Terminal. 05672_ Main Access Shell breached. 05675_ EXIT=FOUND 05675_ EXIT=IDENTIFIED: SURFACE [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | # ?# #?????????????????????? | | # ! # +?????????????????????? | | # " # #############+#?????????????????????? | | + """ + ## #?????????????????????? | | # """ # ## ] #?????????????????????? | | # " # ## #?????????????????????? | | ########### ## #?????????????????????? | | ?????????# # "" #?????????????????????? | | ?????????# * # "" #?????????????????????? | | ?????????# + """""" #?????????????????????? | | ?????????# # """""" * #?????????????????????? | | ?????????## ## "" #?????????????????????? | | ??????????# ## "" #?????????????????????? | | ??????????# ##! #?????????????????????? | | ??????????# ## #?????????????????????? | | ??????????# ###############?????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #######"###?????????????????????????? | | ??????????# """T"""" ?????????????????????????? | | ??????????# """ """" ???????????BB????????????? | | ??????????# " """"""??????BB????????????? | | ??????????# " " "????????????????????? | | ??????????# " " "" "????????????????????? | | ##????????# " @" "????????????????????? | | #????????# " " "????????????????????? | | #????????# " """""" "????BB????????????? | | #????????# " "????BB????????????? | | #????????# " "??????????????????? | | #????????# ######"""#########??????????????????? | | #????????# #????##"##??????????????????????????? | | #????????# #?????###???????????????????????????? | | #????????# ????????????????????????????????????? | | #????????# ????????????????????????????????????? | | #????????+ ????????????????????????????????????? | | #????????# ????????????????????????????????????? | | #????????# ????????????????????????????????????? | | #????????# ????????????????????????????????????? | | #????????# ????????????????????????????????????? | | #????????# ????????????????????????????????????? | | #????????# ????????????????????????????????????? | | ########### ????????????????????????????????????? | | # ?????????????????????????????????????? | | #??????????????????????????????????????? | | "" #??????????????????????????????????????? | | " """ #??????????????????????????????????????? | | S" #??????????????????????????????????????? | | """ #??????????????????????????????????????? | | """ #??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 45 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Cloak Strength 3 Additional Mass Support 9 Evasion (%) 76 Targeting Accuracy 8 Melee Accuracy 32 Target Analysis 8 Recoil Reduction 2 Offensive Hacking 36 Defensive Hacking 14 Relay Coupler Types 1 Relay Coupler Value 39 Authchip Count 1 Item Schematics ----------------- Xenon Bombardment Thruster | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Epsilon Run No Signal Challenges ------------ None Game ------ Seed SiegeDroneAmplifier Manual? 0 Play Time 01:39:31 Cumulative 59.1 hours Start 2022.06.30 @ 16:28:34 End 2022.06.30 @ 18:09:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 90 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 39 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 703f2cac-7334-4e32-8094-ae4f8ec7abfa