Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.04 @ 17:24:55 Player: delto Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (26) 130 Value Destroyed (490) 490 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3400 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 163/300 Energy 289/290 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Advanced Weight Redist. System Corruption Screen > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Thermal Generator Thermal Generator Thermal Generator Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Airjet Combat Airjet Combat Airjet > --- UTILITY ---------- Experimental Sensor Array Signal Interpreter Launcher Guidance Computer Reaction Control System Improved Light Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Tesla Rifle Tesla Rifle > --- INVENTORY -------- Improved Hover Unit Advanced Weight Redist. System Advanced ECM Suite Tesla Rifle Tesla Rifle [Rating: 56] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Combat Airjet Treads Light Treads Hover Unit Combat Airjet Flight Unit Flight Unit Utility Signal Interpreter Device Experimental Sensor Array Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Tesla Rifle Energy Gun Tesla Rifle Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Mace Slashing Weapon Makeshift Sword Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 5 | . . 1 . 2 2 . Weapon . | . . . . . . . Parts Attached 58 | 8 7 5 8 4 25 1 Power 7 | 1 1 . . 1 3 1 Engine 7 | 1 1 . . 1 3 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 13 | 2 2 1 3 . 5 . Treads 2 | 2 . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover 8 | . . . 3 . 5 . Flight 3 | . 2 1 . . . . Utility 25 | 3 2 2 3 2 13 . Device 14 | 2 1 1 2 . 8 . Storage 4 | 1 1 . 1 . 1 . Processor 4 | . . 1 . 1 2 . Hackware 2 | . . . . . 2 . Protection 1 | . . . . 1 . . Artifact . | . . . . . . . Weapon 13 | 2 2 2 2 1 4 . Energy Gun 5 | . . 1 . . 4 . Energy Cannon . | . . . . . . . Ballistic Gun 3 | 2 . 1 . . . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . 1 1 . . Special Weapon . | . . . . . . . Impact Weapon 2 | . 2 . . . . . Slashing Weapon 1 | . . . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . 1 . 1 . . . Parts Lost 31 | . 5 . . . 23 3 Power 5 | . 1 . . . 3 1 Propulsion 9 | . 1 . . . 7 1 Utility 13 | . 3 . . . 9 1 Weapon 4 | . . . . . 4 . Highest Loss Streak 12 | . 3 . . . 12 3 To Critical Strikes . | . . . . . . . Average Backups 4 | 1 5 4 4 4 3 6 Power 1 | . 1 2 1 1 . 1 Propulsion . | . 1 . . . . . Utility 1 | . 2 . 1 1 1 4 Weapon . | . . . 1 1 . . Tool/Special . | . . . . . . . Unused Backups 21 | . 5 1 7 1 3 4 Power 5 | . 1 . 2 . 1 1 Propulsion 1 | . . 1 . . . . Utility 10 | . 3 . 2 . 2 3 Weapon 4 | . 1 . 2 1 . . Tool/Special 1 | . . . 1 . . . Average Slot Usage (%) 78 | . 89 71 92 99 68 40 Engine 8 | . 14 11 11 9 4 7 Treads 5 | . 22 . . . . . Hover 13 | . . . 12 27 19 6 Flight 4 | . 3 33 18 . . . Device 12 | . 13 4 18 18 9 7 Storage 3 | . 10 . 1 . 1 6 Processor 7 | . . 4 11 18 8 11 Hackware 3 | . . . . . 7 . Protection 2 | . . . . 8 4 . Energy Gun 3 | . . 9 2 . 7 . Ballistic Gun 5 | . 18 9 3 . . . Launcher 3 | . . . 4 12 3 . Impact Weapon 1 | . 5 . . . . . Slashing Weapon 1 | . . . 8 5 . . Peak Build Rating 56 | 9 10 10 36 43 56 22 Average Rating 25 | 6 8 8 26 41 36 18 On Entrance 17 | . 9 5 10 36 41 21 Avg Prop Armor Cover (%) 6 | . . . . . 6 . Naked Turns . | . . . . . . . Heaviest Build 41 | 14 19 11 15 18 41 15 Greatest Support 41 | 40 40 15 31 31 41 18 Greatest Overweight (x) 1 | . . . . . 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 8 8 Average Capacity 5 | 6 6 5 5 5 5 7 Most Carried 8 | 4 8 5 5 5 8 7 Average Carried 4 | 1 5 4 4 4 3 6 Final Capacity 8 | 5 5 5 5 5 8 5 Final Carried 6 | 4 5 5 5 5 6 5 Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Low Matter Collected 713 | 298 149 . 143 . 30 93 Remotely . | . . . . . . . Salvage Created 539 | 42 290 . 71 53 83 . Parts 41 | 7 11 . 3 13 7 . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 3 | . . . . . . 3 Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Combat Hostiles Destroyed 20 | . 11 . . 6 3 . Melee 3 | . 3 . . . . . Guns 8 | . 6 . . . 2 . AOE 7 | . . . . 6 1 . Classes Destroyed 7 | 2 2 . 1 2 . . Worker 2 | 1 . . . 1 . . Tunneler 1 | 1 . . . . . . Recycler 1 | . . . 1 . . . Operator 1 | . . . . 1 . . Watcher 1 | . . . . 1 . . Swarmer 15 | . 6 . . 6 3 . Grunt 5 | . 5 . . . . . Best Kill Streak 6 | 1 5 . 1 6 2 . Combat Bots Only 6 | . 5 . . 6 2 . Max Kills in Single Turn 3 | 1 1 . 1 3 1 . Gunslinging . | . . . . . . . Exploded 3 | . . . . 3 1 . Melee 1 | . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Hostile Shots Fired 448 | . 99 2 7 6 301 33 Missed 181 | . 23 . 5 2 135 16 Hits 267 | . 76 2 2 4 166 17 Projectile 267 | . 76 2 2 4 166 17 Critical Strikes 8 | . . . . . 8 . Part Disruptions 1 | . . . 1 . . . Damage Taken 3286 | . 708 27 22 40 2241 248 Core 888 | . 172 . . 14 566 136 Absorbed by Shields . | . . . . . . . Core Remaining (%) 82 | 100 31 . 100 97 . . Volleys Fired 42 | 5 26 . . 5 6 . Largest 2 | 2 2 . . 2 2 . Hottest 130 | 40 40 . . 63 130 . Shots Fired 79 | 10 52 . . 8 9 . Gun 71 | 10 52 . . . 9 . Cannon . | . . . . . . . Launcher 8 | . . . . 8 . . Special . | . . . . . . . Kinetic 62 | 10 52 . . . . . Thermal . | . . . . . . . Explosive 8 | . . . . 8 . . Electromagnetic 9 | . . . . . 9 . Robot Hit Streak 6 | 5 6 . . 5 4 . Robot Miss Streak 3 | 1 2 . . 1 3 . Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 59 | 7 41 . 2 4 5 . Core Hits 28 | 3 12 . 1 9 3 . Critical Kills . | . . . . . . . Critical Parts Destroyed 4 | . 4 . . . . . Critical Strikes 4 | . 4 . . . . . Smash 4 | . 4 . . . . . Melee Attacks 15 | . 13 . 2 . . . Impact 13 | . 13 . . . . . Slashing 2 | . . . 2 . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1510 | 68 653 . 111 550 128 . Guns 497 | 68 341 . . . 88 . Cannons . | . . . . . . . Explosions 584 | . . . . 550 34 . Melee 423 | . 312 . 111 . . . Ramming 6 | . . . . . 6 . Kinetic 409 | 68 341 . . . . . Thermal 108 | . . . . 74 34 . Explosive 476 | . . . . 476 . . Electromagnetic 88 | . . . . . 88 . Impact 312 | . 312 . . . . . Slashing 111 | . . . 111 . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . 3 3 Average Corruption 2 | . . . . . 2 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . . . . . 2 1 Message Errors 1 | . . . . . . 1 Energy Discharges 1 | . . . . . 1 . Data Loss (minor) 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 247 | . 145 . 43 59 . . Projectiles . | . . . . . . . Explosions 59 | . . . . 59 . . Melee 188 | . 145 . 43 . . . Knockbacks 2 | . 2 . . . . . Impact 1 | . 1 . . . . . Kinetic . | . . . . . . . Secondary 1 | . 1 . . . . . Self-Inflicted Damage 29 | . . . . . 29 . Shots 1 | . . . . . 1 . Rammed 1 | . . . . . 1 . Targets Rammed 1 | . . . . . 1 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 66 | . 12 . 10 . 66 . Average Temperature 15 | . 6 . 10 . 24 . Received Heat Transfer 617 | . 153 9 26 9 420 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . 2 . . . . . Combat Hostiles 2 | . 2 . . . . . Parts Fried 2 | . 2 . . . . . Impact Corruptions 7 | . 7 . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 100 | . . . . 50 50 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Maximum Alert Level 1 | . . . . 1 . . Low Security (%) 98 | 100 100 100 100 90 100 . Level 1 1 | . . . . 9 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 213 | 5 100 29 45 213 91 . Initial 91 | . . 29 1 . 91 . Average 28 | . 34 17 14 66 25 . Influence Increases 839 | 10 276 7 50 243 208 45 Destroy 0b10 Robot/C 400 | . 220 . . 120 60 . Destroy 0b10 Robot/NC 30 | 10 . . 5 15 . . Destroy Leader 72 | . 40 . . 22 10 . Successful Hack 22 | . 15 7 . . . . Disable Machine 75 | . . . . 45 30 . Destroy Structure 60 | . 1 . . 41 18 . Lose Combat Pursuer 180 | . . . 45 . 90 45 Influence Decreases 804 | 10 206 71 56 40 411 10 Entered New Map 158 | . . 41 5 . 112 . Time Decay 508 | 10 160 30 51 40 207 10 Lost Part 138 | . 46 . . . 92 . Squads Dispatched 4 | . 1 . . . 3 . Investigation . | . . . . . . . Extermination 1 | . . . . . 1 . Reinforcement 3 | . 1 . . . 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Distress Signals 3 | . 2 1 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 69 | . 18 5 11 8 22 5 Peak Tracking Total 13 | . 7 6 13 3 9 3 Tactical Retreats 7 | . 1 . 1 . 4 1 ECM-based Alert Blocks 2 | . 2 . . . . . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Traps Triggered 1 | . . . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Low Machines Disabled 5 | . . . . 3 2 . Max in Single Turn 2 | . . . . 1 2 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Machines Accessed 10 | . 3 4 . . 3 . Terminals 9 | . 3 3 . . 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 20 | . 12 5 . . 3 . Successful 11 | . 5 4 . . 2 . Failed 9 | . 7 1 . . 1 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 14 | . 9 3 . . 2 . Terminals 19 | . 12 4 . . 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . 3 . . . 1 . Prototype ID Bank 1 | . 1 . . . . . Open DSF 1 | . . . . . 1 . Locate Traps 1 | . 1 . . . . . Dispatch Records 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . 1 . . . . Retrieve Study 1 | . . 1 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 6 | . 2 3 . . 1 . Terminals 6 | . 2 3 . . 1 . Assimilate 2 | . 1 1 . . . . Botnet 4 | . 1 2 . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 5 | . 3 1 . . 1 . Full Trace Events 2 | . 2 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . 1 . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 . . . . Highest-Rated Group 10 | . . 10 . . . . Highest-Rated Ally 10 | . . 10 . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Active Infowar (turns) 985 | 49 211 30 172 194 329 . Sensors 724 | . . 30 172 194 328 . Terrain 215 | 43 172 . . . . . Seismic 201 | 49 152 . . . . . ECM 40 | . 39 . . . 1 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Low Turns Passed 1748 | 135 387 72 172 194 727 61 Spaces Moved 2032 | 69 228 180 297 259 899 100 Core 27 | 4 . . . . . 23 Treads 197 | 65 132 . . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover 1343 | . . . 108 259 899 77 Flight 465 | . 96 180 189 . . . Fastest Speed 34 | 50 37 34 34 66 56 50 Average Speed 70 | 153 108 34 46 66 71 58 Slowest Speed 160 | 160 160 34 77 66 147 100 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . 1 . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 6 36 20 46 23 18 20 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . 1 . Scrap Searched 2 | . . . 1 . . 1 Spaces Dug . | . . . . . . . Terrain Destroyed 69 | . . . . 48 21 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 69 | . . . . 48 21 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Total 2260 | 85 302 190 332 273 975 103 Wait 16 | . 3 . . . 13 . Move 2025 | 68 225 179 296 258 899 100 Hop 1 | . 1 . . . . . Pick Up 56 | 4 13 5 10 4 19 1 Fast Attach 26 | 7 2 1 6 . 10 . Attach 30 | . 6 4 2 2 15 1 Detach 6 | . 1 . 1 . 4 . Swap 4 | 1 . . . 2 1 . Drop 39 | . 12 1 15 2 8 1 Fire 42 | 5 26 . . 5 6 . Melee 15 | . 13 . 2 . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 136 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Build established: Mutant 439 | -10/Materials | Core integrity fell below 50% 484 | -10/Materials | Lost 3 parts (1p1n1u) 495 | -10/Materials | Discovered new exit (range 11) 523 | -10/Materials | Entered another Materials area 523 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 589 | -9/Materials | Discovered new exit (range 16) 595 | -9/Materials | Identified exit to Mines 595 | -9/Materials | Entered Mines 602 | -9/Mines | Assembled infested the area 609 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 610 | -9/Mines | Found Prototype Device 610 | -9/Mines | Identified Exp. Sensor Array 625 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 663 | -9/Mines | Met 8R-AWN 764 | -9/Mines | Discovered new exit (range 5) 766 | -9/Mines | Identified exit to Materials 767 | -9/Mines | Entered Materials 767 | -8/Materials | Evolved 2 slots: Utility x2 952 | -8/Materials | Discovered new exit (range 11) 960 | -8/Materials | Identified exit to Factory 961 | -8/Materials | Entered Factory 961 | -7/Factory | Evolved 2 slots: Utility x2 1059 | -7/Factory | Build established: Scavenger-Mutant 1407 | -7/Factory | Lost 12 parts (1p2n7u2w) 1660 | -7/Factory | Core integrity fell below 50% 1677 | -7/Factory | Discovered new exit (range 14) 1688 | -7/Factory | Entered Lower Caves 1689 | -7/Lower Caves | Core integrity fell below 20% 1705 | -7/Lower Caves | Build established: Mutant 1714 | -7/Lower Caves | Lost 8 parts (2p5n1u) 1749 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01683_ Gravmag System destroyed. 01688_ Slammed into Y-54 Guardian. 01688_ Destabilizing: Core damaged (-14). LOCATION=UNKNOWN GOAL=ESCAPE 01701_ Searching scrap... 01701_ Found 35 Matter. 01701_ Found Weapon Cycler. 01701_ Found Adv. Terrain Scan Processor. 01701_ Found 58 Matter. 01702_ Acquired 58 matter. 01702_ Acquired 35 matter. 01703_ Acquired Adv. Terrain Scan Processor. 01709_ LPASVRYS64UE,YSSVNXQO 01716_ C-30 ARC bursts open, deploying its payload. 01716_ S-27 Virus unfolds itself. 01717_ Imp. Deuterium Engine destroyed. 01718_ Corruption Screen destroyed. 01736_ Gravmag System destroyed. 01738_ Dropped Sml. Storage Unit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????##??????????? | | ????????????????????????????????????? ?? #??????? | | ???????????????????????????????????? #? #??????? | | ???????????????????????????????????? ## #?????? | | ??????????????????????????????????? ?????? | | ??????????????????????###?????????? ????## | | ?????????????????????## ##????????? #????# | | ?????????????????????# #####???? ? ##???# | | ?????????????????????# @ ##??? ?? ##?## | | ?????????????????????## ##?# #???# ### | | ??????????????????????#### ## #?#### | | ?????????????????????????## s ### | | ??????????????????????????#####s ### | | ?????????????????????????????## #### | | ???????????????????????####### ##### #??? | | ???????????????????????# #??# #??? | | ???????????????????????# #### #??? | | ???????????????????????## ##?# | | ????????????????????????### !! ### | | ??????????????????????????## ## | | ???????????????????????????##?###### ### | | ???????????????????????????????????####?# | | ????????????????????????????????????????# # | | ???????????????????????????????????????# ## | | ??????????????????????????????????????# ######? | | ??????????????????????????????????????# ##?????? | | ??????????????????????????????????????#####??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 350 Matter Capacity 350 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 EM Shielding 2 Corruption Block 16 Armor Coverage 150 Resistance: EX 25 Evasion (%) 63 Launcher Accuracy 20 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flight Unit | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LaunchPlatingClaymores Manual? 0 Play Time 00:37:52 Cumulative 75.7 hours Start 2025.11.03 @ 13:44:56 End 2025.11.04 @ 17:24:55 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 39 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c5113da6-55ec-4825-90c5-0eb0547bb571