Cogmind - Beta 10.1 *** ADVENTURER MODE // 2020.10.03 @ 11:18:11
Player: krahkrah
Result: Self-destructed
Performance
-------------
Evolutions (2) 1000
Regions Visited (3) 600
Robots Destroyed (43) 215
Value Destroyed (1243) 1243
Prototype IDs (3) 60
Alien Tech Used (0) 0
Bonus (0) 0
TOTAL SCORE: 3118
Bonus
-------
None
Cogmind
---------
Core Integrity 440/550
Matter 255/300
Energy 160/160
System Corruption 0%
Temperature Cool (0)
Movement Walking (120)
Location -8/Materials
Parts
-------
> --- POWER (1) --------
Light Nuclear Core
> --- PROPULSION (4) ---
Aluminum Leg
Aluminum Leg
Aluminum Leg
> --- UTILITY (4) ------
Large Storage Unit
Sensor Array
Improved Signal Interpreter
Advanced Terrain Scanner
> --- WEAPON (2) -------
Light Assault Rifle
Grenade Launcher
> --- INVENTORY (10) ---
Ion Engine
Improved Ion Engine
Improved Ion Engine
Light Nuclear Core
Aluminum Leg
Large Storage Unit
Medium Matter Pod (100)
Light Armor Plating
Insulated Plating
Heavy Assault Rifle
Peak State
------------
> --- POWER ------------
Improved Ion Engine
> --- PROPULSION -------
Light Treads
Aluminum Leg
Aluminum Leg
Aluminum Leg
> --- UTILITY ----------
Large Storage Unit
Improved Signal Interpreter
Hardened Light Armor Plating
Insulated Plating
> --- WEAPON -----------
Heavy Assault Rifle
Heavy Assault Rifle
> --- INVENTORY --------
Ion Engine
Improved Ion Engine
Light Nuclear Core
Large Storage Unit
Medium Matter Pod
Sensor Array
Advanced Terrain Scanner
Light Assault Rifle
Grenade Launcher
[Rating: 19]
Favorites
-----------
Power Improved Ion Engine
Engine Improved Ion Engine
Power Core Light Nuclear Core
Propulsion Aluminum Leg
Treads Light Treads
Leg Aluminum Leg
Utility Large Storage Unit
Device Improved Terrain Scanner
Storage Large Storage Unit
Processor Improved Signal Interpreter
Protection Hardened Light Armor Plating
Weapon Assault Rifle
Energy Gun Small Laser
Ballistic Gun Assault Rifle
Launcher Grenade Launcher
Build | -11 -10 -9 -8
------- Run | Scr Mat Mat Mat
Slots Evolved 4 | . . 2 2
Power . | . . . .
Propulsion 2 | . . 1 1
Utility 2 | . . 1 1
Weapon . | . . . .
Parts Attached 56 | 9 9 20 18
Power 8 | 1 1 5 1
Engine 7 | 1 1 5 .
Core 1 | . . . 1
Reactor . | . . . .
Propulsion 15 | 3 3 3 6
Treads 3 | 1 . . 2
Leg 12 | 2 3 3 4
Wheel . | . . . .
Hover . | . . . .
Flight . | . . . .
Utility 19 | 3 1 8 7
Device 7 | 1 . 3 3
Storage 2 | 1 1 . .
Processor 3 | 1 . 2 .
Hackware . | . . . .
Protection 7 | . . 3 4
Artifact . | . . . .
Weapon 14 | 2 4 4 4
Energy Gun 2 | 2 . . .
Energy Cannon . | . . . .
Ballistic Gun 10 | . 4 3 3
Ballistic Cannon . | . . . .
Launcher 2 | . . 1 1
Special Weapon . | . . . .
Impact Weapon . | . . . .
Slashing Weapon . | . . . .
Piercing Weapon . | . . . .
Special Melee Weapon . | . . . .
Unidentified Prototypes 1 | . . 1 .
Parts Lost 8 | . . 2 6
Power . | . . . .
Propulsion 5 | . . 2 3
Utility 1 | . . . 1
Weapon 2 | . . . 2
Highest Loss Streak 3 | . . 1 3
Average Slot Usage (%) 98 | . 100 99 97
Engine 10 | . 14 11 5
Core 1 | . . . 3
Treads 1 | . . . 3
Leg 30 | . 28 32 30
Device 8 | . 14 5 5
Storage 11 | . 14 11 9
Processor 6 | . . 11 9
Protection 5 | . . 5 11
Energy Gun 2 | . 7 . .
Ballistic Gun 18 | . 20 21 14
Launcher 1 | . . . 3
Naked Turns . | . . . .
Heaviest Build 37 | 10 24 34 37
Greatest Support 40 | 20 20 30 40
Greatest Overweight (x) 2 | 2 1 1 1
Average Overweight (x) . | . . . .
Largest Inventory Capacity 10 | 6 10 10 10
Average Capacity 9 | 5 9 10 10
Most Carried 10 | 6 10 10 10
Average Carried 9 | 3 9 9 9
Final Capacity 10 | 6 10 10 10
Final Carried 10 | 5 10 10 10
Class Distribution
--------------------
72% | Scavenger-Mutant
19% | Mutant
7% | Scavenger-Skirmisher
Dominant Class
----------------
Scavenger-Mutant | -10/Materials
Scavenger-Mutant | -9/Materials
Scavenger-Mutant | -8/Materials
Resources | -11 -10 -9 -8
----------- Run | Scr Mat Mat Mat
Matter Collected 1441 | 268 312 473 388
Remotely . | . . . .
Salvage Created 1576 | 99 353 522 602
Parts 94 | 3 31 35 25
Haulers Intercepted 2 | . . 1 1
Recyclers Shooed 2 | . . . 2
Parts Field Recycled . | . . . .
Retrieved Matter . | . . . .
Parts Self-Destructed . | . . . .
Prevented . | . . . .
Kills | -11 -10 -9 -8
------- Run | Scr Mat Mat Mat
Combat Hostiles Destroyed 37 | . 12 14 11
Guns 31 | . 12 11 8
AOE 6 | . . 3 3
Classes Destroyed 8 | 2 3 2 1
Tunneler 1 | 1 . . .
Hauler 2 | . . 1 1
Recycler 2 | 1 . . 1
Watcher 1 | . 1 . .
Swarmer 12 | . 6 6 .
Grunt 15 | . 6 1 8
Brawler 1 | . . . 1
Sentry 9 | . . 7 2
Best Kill Streak 5 | 2 3 5 4
Combat Bots Only 5 | . 3 5 3
Max Kills in Single Turn 2 | 1 2 2 2
Gunslinging 1 | . 1 1 .
Exploded 2 | . . 2 1
Melee . | . . . .
Uniques/NPCs Destroyed . | . . . .
Combat | -11 -10 -9 -8
-------- Run | Scr Mat Mat Mat
Damage Taken 1810 | . 310 692 808
Core 271 | . 65 96 110
Absorbed by Shields . | . . . .
Core Remaining (%) 83 | 100 74 76 .
Volleys Fired 128 | 3 31 47 47
Largest 2 | 2 2 2 2
Hottest 80 | 80 80 53 50
Shots Fired 250 | 6 62 90 92
Gun 239 | 6 62 88 83
Cannon . | . . . .
Launcher 11 | . . 2 9
Special . | . . . .
Kinetic 211 | . 40 88 83
Thermal 28 | 6 22 . .
Explosive 11 | . . 2 9
Electromagnetic . | . . . .
Robot Hit Streak 34 | 4 20 34 18
Robot Miss Streak 2 | . 2 2 2
Penetration Max . | . . . .
Secondary Targets 3 | . 1 2 .
Max Gunslinging Chain 1 | . 1 1 .
Shots Hit Robots 197 | 4 46 72 75
Core Hits 81 | 3 21 23 34
Critical Hits 3 | . 3 . .
Critical Kills 1 | . 1 . .
Critical Parts Destroyed 2 | . 2 . .
Melee Attacks . | . . . .
Impact . | . . . .
Slashing . | . . . .
Piercing . | . . . .
Sneak Attacks . | . . . .
Combat Hostiles . | . . . .
Follow-up Attacks . | . . . .
Damage Inflicted 2991 | 43 542 1010 1396
Guns 2313 | 43 542 882 846
Cannons . | . . . .
Explosions 678 | . . 128 550
Melee . | . . . .
Ramming . | . . . .
Kinetic 2081 | . 353 882 846
Thermal 232 | 43 189 . .
Explosive 678 | . . 128 550
Electromagnetic . | . . . .
Impact . | . . . .
Slashing . | . . . .
Piercing . | . . . .
Highest Corruption . | . . . .
Average Corruption . | . . . .
Corruption Purged . | . . . .
Overload Shots . | . . . .
Overflow Damage 32 | . . . 32
Projectiles . | . . . .
Explosions 32 | . . . 32
Melee . | . . . .
Knockbacks . | . . . .
Impact . | . . . .
Kinetic . | . . . .
Secondary . | . . . .
Self-Inflicted Damage 58 | . . 28 30
Shots 2 | . . 1 1
Rammed . | . . . .
Targets Rammed . | . . . .
Kicked . | . . . .
Crushed . | . . . .
Highest Temperature 120 | 36 120 8 83
Average Temperature 28 | 18 37 4 29
Received Heat Transfer 933 | . 153 249 531
Siege Activations . | . . . .
Robots Corrupted . | . . . .
Combat Hostiles . | . . . .
Parts Fried . | . . . .
Impact Corruptions . | . . . .
Robots Melted . | . . . .
Combat Hostiles . | . . . .
Parts Melted 2 | 1 1 . .
Heat Transferred 525 | 100 425 . .
Parts Sabotaged . | . . . .
Parts Stolen . | . . . .
Parts Stripped . | . . . .
Power Chain Reactions . | . . . .
Missiles Intercepted . | . . . .
Alert | -11 -10 -9 -8
------- Run | Scr Mat Mat Mat
Peak Influence 315 | 10 197 315 234
Initial 25 | . 5 . 25
Average 131 | 2 105 187 117
Maximum Alert Level 1 | . . 1 1
Low Security (%) 78 | 100 100 35 97
Level 1 21 | . . 64 2
Level 2 . | . . . .
Level 3 . | . . . .
Level 4 . | . . . .
Level 5 . | . . . .
High Security . | . . . .
Max Security . | . . . .
Squads Dispatched 6 | . 1 3 2
Investigation 1 | . 1 . .
Extermination . | . . . .
Reinforcement 5 | . . 3 2
Assault . | . . . .
Garrison . | . . . .
Intercept . | . . . .
Construction Impeded . | . . . .
Haulers Reinforced . | . . . .
Stealth | -11 -10 -9 -8
--------- Run | Scr Mat Mat Mat
Distress Signals 3 | . . . 3
Communications Jammed . | . . . .
Distress Signals . | . . . .
Times Spotted 64 | . 21 20 23
Peak Tracking Total 5 | . 5 3 5
Tactical Retreats 8 | . 3 1 4
Traps | -11 -10 -9 -8
------- Run | Scr Mat Mat Mat
Traps Triggered 6 | . 6 . .
Indirectly . | . . . .
Trap Hack Attempts . | . . . .
Triggered . | . . . .
Disarmed . | . . . .
Reprogrammed . | . . . .
Reused . | . . . .
Traps Extracted . | . . . .
Installed . | . . . .
Triggered . | . . . .
Machines | -11 -10 -9 -8
---------- Run | Scr Mat Mat Mat
Machines Disabled . | . . . .
Max in Single Turn . | . . . .
Machines Sabotaged . | . . . .
Garrisons Compromised . | . . . .
Overloaded Fab Kills . | . . . .
Fab Network Shutdowns . | . . . .
Hacking | -11 -10 -9 -8
--------- Run | Scr Mat Mat Mat
Machines Accessed 7 | . 4 1 2
Terminals 5 | . 3 1 1
Fabricators . | . . . .
Repair Stations . | . . . .
Recycling Units 2 | . 1 . 1
Scanalyzers . | . . . .
Garrison Access . | . . . .
Total Hacks 16 | . 8 4 4
Successful 10 | . 5 3 2
Failed 6 | . 3 1 2
Catastrophic 1 | . 1 . .
Database Lockouts . | . . . .
Manual 8 | . 3 2 3
Terminals 12 | . 6 4 2
Fabricators . | . . . .
Repair Stations . | . . . .
Recycling Units 4 | . 2 . 2
Scanalyzers . | . . . .
Garrison Access . | . . . .
Terminal Hacks 6 | . 3 3 .
Prototype ID Bank 1 | . . 1 .
Emergency Access Points 1 | . . 1 .
Alert Level 2 | . 2 . .
Recall Investigation 1 | . 1 . .
Hauler Manifests 1 | . . 1 .
Fabricator Hacks . | . . . .
Repair Station Hacks . | . . . .
Recycling Unit Hacks 2 | . 1 . 1
Report Inventory 2 | . 1 . 1
Scanalyzer . | . . . .
Garrison Access Hacks . | . . . .
Unauthorized Hacks 2 | . 1 . 1
Terminals . | . . . .
Fabricators . | . . . .
Repair Stations . | . . . .
Recycling Units 2 | . 1 . 1
Reject 2 | . 1 . 1
Scanalyzers . | . . . .
Garrison Access . | . . . .
Data Cores Recovered . | . . . .
Used . | . . . .
Hacking Detections 6 | . 4 1 1
Full Trace Events . | . . . .
Feedback Events . | . . . .
Feedback Blocked . | . . . .
Robot Schematics Acquired . | . . . .
Robots Built . | . . . .
Matter . | . . . .
Time . | . . . .
Total Robot Build Rating . | . . . .
Part Schematics Acquired . | . . . .
Parts Built . | . . . .
Matter . | . . . .
Time . | . . . .
Total Part Build Rating . | . . . .
Parts Repaired . | . . . .
Time . | . . . .
Parts Recycled . | . . . .
Recycled Matter . | . . . .
Retrieved Matter . | . . . .
Retrieved Components . | . . . .
Parts Scanalyzed . | . . . .
Part Schematics Acquired . | . . . .
Parts Damaged . | . . . .
Bothacking | -11 -10 -9 -8
------------ Run | Scr Mat Mat Mat
Used RIF Installer . | . . . .
Robots Hacked . | . . . .
Non-combat . | . . . .
Combat . | . . . .
Robot Hacks Applied . | . . . .
Relay Couplers Released . | . . . .
Robots Rewired . | . . . .
Allies Hacked . | . . . .
Hacks Repelled . | . . . .
Allies | -11 -10 -9 -8
-------- Run | Scr Mat Mat Mat
Total Allies . | . . . .
Largest Group . | . . . .
Highest-Rated Group . | . . . .
Highest-Rated Ally . | . . . .
Total Orders . | . . . .
Ally Attacks . | . . . .
Total Damage . | . . . .
Kills . | . . . .
Allies Corrupted . | . . . .
Allies Melted . | . . . .
Intel | -11 -10 -9 -8
------- Run | Scr Mat Mat Mat
Robot Analysis Total . | . . . .
Derelict Logs Recovered . | . . . .
Drone Launches . | . . . .
Drone Recoveries . | . . . .
Exploration | -11 -10 -9 -8
------------- Run | Scr Mat Mat Mat
Turns Passed 2556 | 123 802 840 791
Spaces Moved 1336 | 83 433 465 355
Core 11 | 11 . . .
Treads 6 | 2 . . 4
Legs 1319 | 70 433 465 351
Wheels . | . . . .
Hover . | . . . .
Flight . | . . . .
Fastest Speed 50 | 50 120 120 120
Average Speed 137 | 115 147 132 135
Slowest Speed 180 | 160 150 150 180
Overloaded Moves . | . . . .
Propulsion Burnouts . | . . . .
Robots Hopped . | . . . .
Cave-ins Triggered . | . . . .
Exploration Rate (%) 29 | 5 68 25 18
Regions Visited 3
Branch Regions .
Pre-discovered Areas . | . . . .
Known Exits Taken 1 | . . 1 .
Unknown Exits Taken 2 | 1 1 . .
Scrap Searched . | . . . .
Spaces Dug . | . . . .
Terrain Destroyed 61 | . . 13 48
Melee . | . . . .
Projectile . | . . . .
AOE 61 | . . 13 48
Terrain Rammed . | . . . .
Walls Destroyed . | . . . .
Machines Disabled . | . . . .
Actions | -11 -10 -9 -8
--------- Run | Scr Mat Mat Mat
Total 1812 | 100 540 595 577
Wait 249 | . 46 53 150
Move 1333 | 82 432 464 355
Hop . | . . . .
Pick Up 19 | 5 9 3 2
Fast Attach 20 | 8 2 3 7
Attach 6 | . . 3 3
Detach 2 | 1 . . 1
Swap 30 | 1 7 14 8
Drop 25 | . 13 8 4
Fire 128 | 3 31 47 47
Melee . | . . . .
Ram . | . . . .
Kick . | . . . .
Crush . | . . . .
Escape Stasis . | . . . .
Rewire . | . . . .
Trap . | . . . .
Miscellaneous . | . . . .
Route
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: *Mat x2 / [*Min])
-9/Materials
-8/Materials (discovered 1 exit: [*Sto])
History
---------
Turn | Location | Event
16 | -11/Scrapyard | Discovered new exit (range 16)
124 | -11/Scrapyard | Entered Materials
325 | -10/Materials | Build established: Mutant
401 | -10/Materials | Discovered new exit (range 15)
666 | -10/Materials | Discovered new exit (range 16)
901 | -10/Materials | Discovered new exit (range 9)
926 | -10/Materials | Entered another Materials area
926 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1
949 | -9/Materials | Build established: Scavenger-Mutant
1648 | -9/Materials | Discovered new exit (range 3)
1657 | -9/Materials | Identified exit to Materials
1766 | -9/Materials | Entered another Materials area
1766 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1
1800 | -8/Materials | Discovered new exit (range 14)
2148 | -8/Materials | Lost 3 parts (1n2w)
2557 | -8/Materials | Self-destructed
Last Messages
---------------
02343_ U-05 Engineer builds a Wall.
02343_ U-05 Engineer lays Concrete. <x2>
02344_ U-05 Engineer builds a Wall.
02345_ Acquired 8 matter.
02346_ U-05 Engineer lays Concrete.
02346_ Acquired 16 matter.
02347_ U-05 Engineer lays Concrete. <x5>
02350_ U-05 Engineer builds a Wall. <x4>
02359_ U-05 Engineer lays Concrete.
02360_ U-05 Engineer builds a Door.
02361_ U-05 Engineer builds a Wall.
02364_ U-05 Engineer lays Concrete.
02365_ U-05 Engineer builds a Door.
02411_ K-01 Serf collects debris.
02415_ K-01 Serf cleans the Repair Station. <x4>
02471_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002.
02520_ Aluminum Leg destroyed.
02520_ Acquired 15 matter.
02546_ G-47 Trooper destroyed.
02547_ The unstable cave ceiling collapses. <x3>
Map
-----
+----------------------------------------------------+
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 31
Energy Generation 14
Energy Capacity 265
Matter Stores 300
Matter Capacity 300
Sight Range 16
Robot Scan Range 10
Terrain Scan Range 20
Terrain Scan Density 10
Armor Coverage 300
Resistance: KI 20
Resistance: TH 20
Resistance: EX 20
Resistance: EM 35
Resistance: I 20
Resistance: S 20
Resistance: P 20
Evasion (%) 40
Recoil Reduction 1
Offensive Hacking 10
Item Schematics
-----------------
None
Robot Schematics
------------------
None
Fabricated
------------
Nothing
Alien Tech Used
-----------------
None
Achievements
--------------
None
Challenges
------------
None
Game
------
Seed DisruptionLightDoublenader
Manual? 0
Play Time 00:29:20
Cumulative 38.8 hours
Start 2020.10.03 @ 10:50:38
End 2020.10.03 @ 11:18:11
Sessions 1
Manual Loads 0
Difficulty Adventurer
Special Mode None
Game No. 19
Rogue 0
Adventurer 19
Explorer 0
Win Type -
Total 0
Types 0/0/0/0/0/0/0/0/0
Lore% 21
Gallery% 34
Achievement% 25
Wizard Run 0
Options
---------
ASCII 0
Keyboard 0
Movement Numpad
Keybinds 0
Fullscreen 1
Font 12/Smallcaps
Map View 83x54
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam 1
RUN: aa72fc66-8dce-4294-be6c-960dd02ec850