Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 16:53:25 Player: Eschess Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (223) 1115 Value Destroyed (9268) 9268 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (670) 670 TOTAL SCORE: 16753 Bonus ------- High Alert Combat Kills 223 Follower Combat Kills 499 Friendly Fire -52 Cogmind --------- Core Integrity 0/1300 Matter 168/300 Energy 340/340 System Corruption 12% Temperature Cool (0) Movement Core (500) Ox9 Location -3/Research Parts ------- > --- POWER (2) -------- Particle Reactor > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Medium Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Improved Force Field System Restoration Module Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System > --- UTILITY ---------- Advanced Heat Sink Improved Coolant Injector Huge Storage Unit Advanced Sensor Array Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Improved Target Analyzer Improved Field Recycling Unit > --- WEAPON ----------- Advanced Beam Rifle Cooled Particle Cannon Matter Neutralizer > --- INVENTORY -------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Biometal Leg Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Coolant Injector Launcher Loader Hardened Heavy Armor Plating Heavy Reflective Plating Improved Force Field System Restoration Module Field Laser Plasma Rifle Heavy Rocket Launcher Long-range Missile Launcher [Rating: 119] Favorites ----------- Power Enhanced Nuclear Core Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Myomer Leg Wheel Wheel Hover Unit Antigrav System Utility Advanced Targeting Computer Device Improved Coolant Injector Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Missile Launcher Special Weapon Advanced Remote Datajack Build | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Ext Res Slots Evolved 14 | . . 2 2 2 . 2 2 2 . 2 Power 1 | . . . . . . 1 . . . . Propulsion 4 | . . 1 1 1 . . . . . 1 Utility 8 | . . 1 1 . . 1 2 2 . 1 Weapon 1 | . . . . 1 . . . . . . Parts Attached 220 | 9 14 31 23 5 24 30 9 19 22 34 Power 26 | 1 1 5 . 1 3 2 1 1 6 5 Engine 10 | 1 1 5 . 1 2 . . . . . Core 6 | . . . . . 1 2 1 . 2 . Reactor 10 | . . . . . . . . 1 4 5 Propulsion 58 | 4 2 6 8 1 9 7 3 2 5 11 Treads 36 | . . 3 8 1 9 7 3 2 3 . Leg 7 | . . . . . . . . . . 7 Wheel 9 | 4 2 3 . . . . . . . . Hover 6 | . . . . . . . . . 2 4 Flight . | . . . . . . . . . . . Utility 73 | 2 4 8 9 1 8 11 3 12 5 10 Device 44 | 1 . 6 3 . 3 9 3 8 4 7 Storage 5 | 1 2 . 1 . . . . . . 1 Processor 5 | . . 1 1 . . . . 3 . . Hackware . | . . . . . . . . . . . Protection 19 | . 2 1 4 1 5 2 . 1 1 2 Artifact . | . . . . . . . . . . . Weapon 63 | 2 7 12 6 2 4 10 2 4 6 8 Energy Gun 30 | . 2 9 6 2 1 2 . 2 2 4 Energy Cannon 16 | . . 1 . . 3 4 1 1 4 2 Ballistic Gun 8 | 2 4 2 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 8 | . 1 . . . . 4 1 1 . 1 Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 10 | . . 6 1 . 2 1 . . . . Parts Lost 101 | . 1 3 3 . 6 12 3 8 26 39 Power 15 | . . . . . 1 1 1 . 7 5 Propulsion 36 | . . 1 2 . 5 6 1 2 8 11 Utility 29 | . 1 1 1 . . 4 . 4 4 14 Weapon 21 | . . 1 . . . 1 1 2 7 9 Highest Loss Streak 23 | . 1 2 1 . 3 3 2 4 7 23 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 88 | . 97 96 97 99 94 88 86 97 72 66 Engine 3 | . 13 10 9 7 1 . . . . . Core 4 | . . . . . 5 12 10 5 1 . Reactor 1 | . . . . . . . . 4 4 5 Treads 22 | . . 17 35 38 32 27 28 25 7 . Wheel 2 | . 27 14 . . . . . . . . Device 11 | . 9 15 10 7 7 8 16 19 13 10 Storage 7 | . 14 11 9 7 7 6 5 5 5 3 Processor 9 | . . . 8 7 7 6 5 15 21 12 Protection 4 | . 4 4 6 6 6 4 . 3 2 2 Energy Gun 10 | . 2 18 18 23 16 7 5 3 4 3 Energy Cannon 4 | . . . . . 5 7 7 9 7 3 Ballistic Gun 1 | . 23 1 . . . . . . . . Launcher 1 | . 1 1 . . . 3 2 1 . 1 Naked Turns . | . . . . . . . . . . . Heaviest Build 144 | 11 50 58 95 102 109 129 126 144 137 134 Greatest Support 147 | 32 26 66 90 104 112 140 147 147 147 123 Greatest Overweight (x) 43 | . 1 1 1 . 2 2 1 1 43 13 Average Overweight (x) . | . . . . . . . . . 4 1 Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 15 20 20 25 25 25 25 25 25 17 Most Carried 25 | 8 19 20 20 25 25 25 25 25 25 25 Average Carried 20 | 5 12 19 19 22 24 23 24 22 20 13 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 10 Final Carried 25 | 8 18 20 18 25 25 24 25 19 23 2 Class Distribution -------------------- 31% | Gunner 29% | Mutant 12% | Scavenger-Gunner 10% | Skirmisher 7% | Scavenger-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Storage Gunner | -6/Factory Skirmisher | -5/Factory Gunner | -4/Factory Scavenger-Gunner | -4/Extension Scavenger-Gunner | -3/Research Resources | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Ext Res Matter Collected 3062 | 329 194 495 317 50 273 577 152 211 175 289 Remotely . | . . . . . . . . . . . Salvage Created 9720 | 158 168 954 1481 382 1476 1409 566 881 1405 840 Parts 388 | 14 18 47 71 24 48 47 18 24 41 36 Haulers Intercepted 14 | . . 4 3 1 5 . 1 . . . Recyclers Shooed 4 | . . . . . . . . 1 3 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Ext Res Combat Hostiles Destroyed 168 | . 7 15 31 8 21 31 8 15 17 15 Guns 75 | . 3 13 28 8 9 6 2 2 3 1 Cannons 38 | . . . . . 5 14 4 4 6 5 AOE 27 | . 4 . . . . 10 . 5 . 8 Classes Destroyed 17 | 3 3 4 1 1 1 2 . 1 1 . Worker 7 | 2 2 . . . . 1 1 . . 1 Builder 8 | . 1 1 1 . . 1 . . . 4 Tunneler 2 | 2 . . . . . . . . . . Hauler 14 | . . 4 3 1 5 . 1 . . . Recycler 4 | 1 . . . . 2 . . 1 . . Operator 3 | . . . 1 . 1 . 1 . . . Watcher 17 | . . 4 3 1 1 4 . 1 2 1 Swarmer 28 | . 3 . 11 2 . 5 . 5 . 2 Saboteur 1 | . . . . . . 1 . . . . Grunt 82 | . 4 9 15 2 12 16 4 4 11 5 Brawler 2 | . . 1 . . . 1 . . . . Duelist 1 | . . . . . . . . 1 . . Sentry 21 | . . 5 5 1 5 1 . 1 3 . Hunter 13 | . . . . . 1 2 2 2 1 5 Programmer 17 | . . . . 3 3 4 2 2 . 3 Heavy 1 | . . . . . . 1 . . . . Behemoth 2 | . . . . . . . . . 2 . Best Kill Streak 9 | 3 7 4 6 2 5 9 5 5 6 5 Combat Bots Only 8 | . 4 3 4 2 3 8 5 5 6 4 Max Kills in Single Turn 5 | 1 5 2 1 1 1 3 1 3 1 3 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 2 . . . . 2 . 3 . 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Ext Res Hostile Shots Fired 1541 | . 24 104 203 54 192 178 64 151 232 339 Missed 445 | . 5 28 64 19 69 40 16 58 58 88 Damage Taken 18733 | . 207 1027 1848 512 1557 2632 926 1363 3451 5210 Core 2827 | . 17 271 199 58 102 261 57 142 416 1304 Absorbed by Shields 845 | . . . . . . 247 . 92 506 . Redirected to Shielding 25 | . . 25 . . . . . . . . Regen/Repaired (Parts) 546 | . 28 193 54 . 271 . . . . . Core Remaining (%) 72 | 100 93 32 63 . 77 69 94 . 51 . Volleys Fired 616 | 9 28 75 115 30 87 89 29 38 71 45 Largest 3 | 2 2 2 2 3 3 3 3 3 3 3 Hottest 265 | 40 76 112 126 187 212 223 159 176 265 196 Shots Fired 1415 | 18 51 142 230 88 242 192 80 106 169 97 Gun 954 | 18 50 142 230 88 181 90 29 34 49 43 Cannon 423 | . . . . . 61 86 51 69 120 36 Launcher 35 | . 1 . . . . 16 . 3 . 15 Special 3 | . . . . . . . . . . 3 Kinetic 66 | 18 36 12 . . . . . . . . Thermal 1301 | . 14 130 230 88 242 176 80 103 169 69 Explosive 35 | . 1 . . . . 16 . 3 . 15 Electromagnetic 10 | . . . . . . . . . . 10 Robot Hit Streak 41 | 5 6 13 17 11 18 15 16 41 29 15 Robot Miss Streak 7 | 2 7 4 7 3 5 3 2 2 2 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . . 1 4 . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . Shots Hit Robots 1008 | 12 24 94 161 62 164 132 59 87 139 74 Core Hits 468 | 8 14 36 76 48 55 77 22 40 42 50 Critical Kills 7 | . . 1 . . . 1 2 . 2 1 Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 70 | . . 10 20 4 13 8 4 5 3 3 Burn 63 | . . 9 20 4 13 7 2 5 1 2 Meltdown 6 | . . . . . . 1 2 . 2 1 Destroy 1 | . . 1 . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 25462 | 115 1019 1514 2724 1058 3634 4705 1363 2510 3703 3117 Guns 12309 | 115 217 1512 2724 1058 2641 1433 490 569 777 773 Cannons 8546 | . . . . . 993 1460 866 1541 2925 761 Explosions 4558 | . 802 . . . . 1812 . 400 . 1544 Melee . | . . . . . . . . . . . Ramming 49 | . . 2 . . . . 7 . 1 39 Kinetic 408 | 115 108 185 . . . . . . . . Thermal 20892 | . 762 1327 2724 1058 3634 2893 1356 2110 3702 1326 Explosive 3905 | . 149 . . . . 1812 . 400 . 1544 Electromagnetic 208 | . . . . . . . . . . 208 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 12 | . . 7 . 3 4 1 3 1 1 12 Average Corruption 2 | . . 5 . 2 2 1 2 1 1 4 Corruption Purged 5 | . . . . . 4 . . . 1 . Corruption Blocked . | . . . . . . . . . . . Effects 82 | . . 31 . 3 20 13 2 1 5 7 Message Errors 20 | . . 10 . . 3 5 . 1 . 1 Matter Fused 19 | . . 7 . . 7 1 1 . 2 1 Heat Flow Errors 12 | . . 3 . 1 4 3 . . . 1 Energy Discharges 8 | . . 3 . 1 . 1 1 . 1 1 Parts Fused 2 | . . . . . 1 . . . 1 . Data Loss (minor) 10 | . . 3 . 1 3 2 . . . 1 Data Loss (major) 3 | . . 1 . . 2 . . . . . Misfires 4 | . . 2 . . . 1 . . 1 . Weapon Failures 4 | . . 2 . . . . . . . 2 Overload Shots 2 | . . . . . 2 . . . . . Overflow Damage 431 | . 96 . . . 61 103 6 40 43 82 Projectiles 184 | . . . . . 61 14 6 40 43 20 Explosions 247 | . 96 . . . . 89 . . . 62 Melee . | . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . 2 Impact 2 | . . . . . . . . . . 2 Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 583 | . . . . 71 . 286 . . . 226 Shots 13 | . . . . 1 . 5 . . . 7 Rammed 4 | . . 1 . . . . 1 . 1 1 Targets Rammed 11 | . . 1 . . . . 1 . 1 8 Kicked 7 | . . . . . . . . . . 7 Crushed . | . . . . . . . . . . . Highest Temperature 764 | . 135 183 70 213 371 764 259 199 199 699 Average Temperature 104 | . 51 45 12 58 54 170 76 113 89 175 Received Heat Transfer 3891 | . 87 405 828 93 579 411 252 110 763 363 Effects 41 | . . . . . . 26 . . . 15 Shutdowns 13 | . . . . . . 10 . . . 3 Energy Bleed 3 | . . . . . . 2 . . . 1 Interference 12 | . . . . . . 5 . . . 7 Matter Decay 5 | . . . . . . 5 . . . . Short Circuit 2 | . . . . . . 2 . . . . Damage (minor) 2 | . . . . . . . . . . 2 Damage (major) 3 | . . . . . . 1 . . . 2 Damage (core) 1 | . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 31 | . . 3 4 . 7 1 2 4 8 2 Combat Hostiles 28 | . . 2 3 . 7 1 2 4 8 1 Parts Melted 137 | . . 15 14 4 25 23 8 18 20 10 Heat Transferred 41200 | . 649 3959 7369 2115 6943 5973 2405 3819 5833 2135 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Ext Res Peak Influence 607 | 25 295 288 464 344 327 607 306 373 391 311 Initial 240 | . 16 61 22 129 77 126 240 149 109 . Average 181 | 10 45 125 181 218 164 324 207 216 111 96 Maximum Alert Level 2 | . 1 1 2 1 1 2 1 1 1 1 Low Security (%) 61 | 100 97 88 53 44 63 37 25 62 74 84 Level 1 28 | . 2 11 43 55 36 14 74 37 25 15 Level 2 9 | . . . 2 . . 47 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 42 | . 1 2 4 3 9 8 4 4 2 5 Investigation 13 | . 1 2 1 . 4 1 1 . 2 1 Extermination 14 | . . . . 3 3 4 1 1 . 2 Reinforcement 12 | . . . 1 . 2 2 2 3 . 2 Assault 1 | . . . . . . 1 . . . . Garrison 2 | . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 2 Haulers Reinforced 2 | . . . . . 1 . 1 . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Ext Res Distress Signals 12 | . . 1 5 . 1 2 . 1 2 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 263 | . 12 22 48 14 34 43 13 19 34 24 Peak Tracking Total 9 | . 4 4 6 3 4 6 5 6 9 7 Tactical Retreats 17 | . . . 4 . 1 1 2 1 4 4 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Ext Res Traps Triggered 17 | . 3 2 . 1 6 3 1 . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Ext Res Machines Disabled 23 | . 5 1 . 4 5 5 . 2 1 . Max in Single Turn 5 | . 5 1 . 2 1 2 . 1 . . Garrison Access 2 | . . . 1 . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Ext Res Machines Accessed 67 | . 8 12 12 1 13 8 2 1 8 2 Terminals 51 | . 7 9 7 1 11 5 2 . 8 1 Fabricators 2 | . . . . . . 1 . . . 1 Repair Stations 7 | . 1 2 2 . 1 1 . . . . Recycling Units 3 | . . . . . 1 1 . 1 . . Scanalyzers 3 | . . 1 2 . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . Total Hacks 196 | . 28 47 43 1 31 20 7 2 15 2 Successful 103 | . 14 30 29 . 13 7 2 2 5 1 Failed 93 | . 14 17 14 1 18 13 5 . 10 1 Catastrophic 16 | . 4 1 1 . 4 2 . . 4 . Database Lockouts . | . . . . . . . . . . . Manual 58 | . 9 11 14 . 11 6 4 . 1 2 Terminals 142 | . 26 33 19 1 27 13 7 . 15 1 Fabricators 2 | . . . . . . 1 . . . 1 Repair Stations 22 | . 2 12 3 . 2 3 . . . . Recycling Units 7 | . . . . . 2 3 . 2 . . Scanalyzers 22 | . . 2 20 . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . Terminal Hacks 49 | . 10 15 6 . 9 3 1 . 5 . Record 2 | . . 1 . . 1 . . . . . Robot Analysis 1 | . . 1 . . . . . . . . Open Door 8 | . . . . . 4 . . . 4 . Level Access Points 1 | . . 1 . . . . . . . . Branch Access Points 2 | . 1 1 . . . . . . . . Emergency Access Points 3 | . 1 1 1 . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . Alert Level 13 | . 3 3 2 . 2 1 1 . 1 . Unreport Threat 7 | . 2 1 2 . 1 1 . . . . Locate Traps 1 | . . . 1 . . . . . . . Dispatch Records 2 | . . 2 . . . . . . . . Security Status 1 | . . 1 . . . . . . . . Transport Status 1 | . . 1 . . . . . . . . Investigation Status 1 | . 1 . . . . . . . . . Hauler Manifests 2 | . . 1 . . 1 . . . . . Registered Components 2 | . 1 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Network Status 1 | . . . . . . 1 . . . . Repair Station Hacks 17 | . 2 10 2 . 2 1 . . . . Scan Component 9 | . 1 5 1 . 1 1 . . . . Repair 8 | . 1 5 1 . 1 . . . . . Recycling Unit Hacks 3 | . . . . . . 1 . 2 . . Process 1 | . . . . . . . . 1 . . Retrieve Matter 1 | . . . . . . . . 1 . . Retrieve Components 1 | . . . . . . 1 . . . . Scanalyzer 19 | . . 2 17 . . . . . . . Insert Component 9 | . . 1 8 . . . . . . . Analyze 10 | . . 1 9 . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . Seal Access 1 | . . . 1 . . . . . . . Unauthorized Hacks 13 | . 2 3 3 . 2 1 1 . . 1 Terminals 11 | . 2 3 3 . . 1 1 . . 1 Assimilate 1 | . . . 1 . . . . . . . Botnet 9 | . 2 3 2 . . 1 1 . . . Search 1 | . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . Reject 1 | . . . . . 1 . . . . . Mask 1 | . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . 1 . . . Used . | . . . . . . . . . . . Hacking Detections 54 | . 7 12 10 1 9 7 2 . 5 1 Full Trace Events 10 | . 1 1 1 . 4 . 1 . 2 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 9 | . . 1 8 . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 8 | . 1 5 1 . 1 . . . . . Time 265 | . 26 185 16 . 38 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 6 | . . . . . . 6 . . . . Parts Scanalyzed 9 | . . 1 8 . . . . . . . Part Schematics Acquired 9 | . . 1 8 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Ext Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . 1 Relay Couplers Released 2 | . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . 3 . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Ext Res Total Allies 17 | . . . 1 . 10 . . . 6 . Largest Group 10 | . . . 1 . 10 . . . 4 . Highest-Rated Group 186 | . . . 10 . 173 . . . 186 . Highest-Rated Ally 51 | . . . 10 . 29 . . . 51 . Total Orders . | . . . . . . . . . . . Ally Attacks 105 | . . . . . 68 . . . 37 . Total Damage 2007 | . . . . . 911 . . . 1096 . Kills 18 | . . . . . 8 . . . 10 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Ext Res Robot Analysis Total 1 | . . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Ext Res Turns Passed 15334 | 156 683 1678 1950 818 1987 2978 782 845 2808 649 Spaces Moved 6209 | 120 541 825 837 429 675 1058 404 395 642 283 Core 75 | 14 . . . . . . . . 58 3 Treads 4618 | . . 407 837 429 675 1058 404 395 413 . Legs 126 | . . . . . . . . . . 126 Wheels 1065 | 106 541 418 . . . . . . . . Hover 325 | . . . . . . . . . 171 154 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 101 160 160 160 151 151 150 153 115 Average Speed 191 | 85 92 131 177 160 218 234 152 154 380 150 Slowest Speed 2200 | 100 115 160 243 160 330 325 235 231 2200 700 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 40 | 7 90 67 77 11 83 30 11 10 50 10 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . . 1 . . . 1 . 1 1 . Unknown Exits Taken 6 | 1 1 . 1 1 1 . 1 . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 4 | . . . . . 1 2 1 . . . Terrain Destroyed 421 | . 51 . . 37 17 153 4 26 10 123 Melee . | . . . . . . . . . . . Projectile 37 | . . . . . 17 2 4 4 10 . AOE 384 | . 51 . . 37 . 151 . 22 . 123 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Ext Res Total 8454 | 158 681 1282 1085 496 1015 1392 504 548 867 426 Wait 993 | . 59 286 65 15 156 163 51 85 84 29 Move 6199 | 119 540 824 836 428 674 1057 403 394 641 283 Hop . | . . . . . . . . . . . Pick Up 256 | 18 28 37 25 13 40 29 10 9 22 25 Fast Attach . | . . . . . . . . . . . Attach 161 | 7 8 17 10 4 17 20 8 14 22 34 Detach 19 | . 1 3 1 1 2 5 . 1 3 2 Swap 59 | 2 6 14 13 1 7 10 1 5 . . Drop 114 | 3 11 25 20 4 28 19 1 2 1 . Fire 616 | 9 28 75 115 30 87 89 29 38 71 45 Melee . | . . . . . . . . . . . Ram 1 | . . . . . . . . . . 1 Kick 7 | . . . . . . . . . . 7 Crush 3 | . . 1 . . . . 1 . 1 . Escape Stasis 4 | . . . . . 4 . . . . . Rewire 22 | . . . . . . . . . 22 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Storage -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -4/Extension -3/Research History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 157 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 4) 438 | -10/Materials | Identified exit to Mines 454 | -10/Materials | Discovered new exit (range 15) 595 | -10/Materials | Discovered new exit (range 16) 765 | -10/Materials | Repaired Lgt. Ion Engine 822 | -10/Materials | Discovered new exit (range 14) 840 | -10/Materials | Entered another Materials area 840 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1186 | -9/Materials | Discovered new exit (range 7) 1569 | -9/Materials | Core integrity fell below 50% 1635 | -9/Materials | Discovered new exit (range 16) 1665 | -9/Materials | Identified exit to Materials 1665 | -9/Materials | Identified exit to Mines 1894 | -9/Materials | Repaired Beam Rifle 1934 | -9/Materials | Repaired Imp. Heat Sink 1987 | -9/Materials | Repaired Hvy. Ion Engine 2424 | -9/Materials | Repaired Imp. Heat Sink 2454 | -9/Materials | Repaired Grenade Launcher 2518 | -9/Materials | Entered another Materials area 2518 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3060 | -8/Materials | Garrison activated, responded to threat 3170 | -8/Materials | Garrison activated, responded to threat 3205 | -8/Materials | Discovered new exit (range 16) 3714 | -8/Materials | Repaired Med. Armor Plating 4430 | -8/Materials | Discovered new exit (range 16) 4468 | -8/Materials | Entered Factory 4468 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4775 | -7/Factory | Build established: Gunner 5119 | -7/Factory | Discovered new exit (range 4) 5286 | -7/Factory | Entered Storage 5455 | -7/Storage | Lost 3 parts (1p2n) 5795 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 5906 | -7/Storage | Lost 7 allies 6321 | -7/Storage | Repaired Arm. Treads 7055 | -7/Storage | Discovered new exit (range 15) 7273 | -7/Storage | Entered Factory 7273 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7533 | -6/Factory | Discovered new exit (range 4) 7690 | -6/Factory | Build established: Tank 7996 | -6/Factory | Found Launcher Loader 8111 | -6/Factory | Build established: Scavenger-Tank 8433 | -6/Factory | Destroyed 8 combat bots 8856 | -6/Factory | Build established: Gunner 9323 | -6/Factory | Found Prototype Device 9325 | -6/Factory | Identified Active Sensor Suite 9375 | -6/Factory | Lost 3 parts (1p1n1w) 9692 | -6/Factory | Build established: Skirmisher 10218 | -6/Factory | Discovered new exit (range 16) 10249 | -6/Factory | Identified exit to Factory 10251 | -6/Factory | Entered another Factory area 10251 | -5/Factory | Evolved 2 slots: Utility x2 10343 | -5/Factory | Discovered new exit (range 7) 10979 | -5/Factory | Discovered new exit (range 5) 11033 | -5/Factory | Entered another Factory area 11033 | -4/Factory | Evolved 2 slots: Utility x2 11524 | -4/Factory | Build established: Gunner 11673 | -4/Factory | Lost 4 parts (2u2w) 11807 | -4/Factory | Lost 3 parts (1n2u) 11855 | -4/Factory | Discovered new exit (range 16) 11876 | -4/Factory | Identified exit to Extension 11878 | -4/Factory | Entered Extension 11992 | -4/Extension | Spotted B-86 Titan 12177 | -4/Extension | Rescued a captive Derelict 12241 | -4/Extension | Rescued a captive Derelict 12420 | -4/Extension | Lost 3 allies 12470 | -4/Extension | Rescued a captive Derelict 12614 | -4/Extension | Lost 7 parts (1p4n2w) 12693 | -4/Extension | Destroyed B-86 Titan 12708 | -4/Extension | Spotted B-86 Titan 12742 | -4/Extension | Destroyed B-86 Titan 12768 | -4/Extension | Lost 7 parts (2p1n2u2w) 12802 | -4/Extension | Found Hvy. Reflective Plating 12904 | -4/Extension | Lost 4 parts (1p2n1u) 13085 | -4/Extension | Build established: Scavenger-Gunner 14119 | -4/Extension | Lost 6 parts (2p1u3w) 14473 | -4/Extension | Build established: Scavenger-Mutant 14609 | -4/Extension | Discovered new exit (range 3) 14683 | -4/Extension | Identified exit to Research 14686 | -4/Extension | Entered Research 14686 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15068 | -3/Research | Core integrity fell below 50% 15083 | -3/Research | Core integrity fell below 20% 15112 | -3/Research | Lost 23 parts (2p6n10u5w) 15318 | -3/Research | System corruption reached 10% 15335 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Terminal disabled. Kicked P-80 Master. Kicked P-80 Master out of the way. P-80 Master knocked back. Kicked P-80 Master out of the way. Myomer Leg destroyed. Kicked P-80 Master. Penetrated by Slug. Slug penetrates Wall. Biometal Leg destroyed. Penetrated by Slug. Adv. Heat Sink destroyed. Slug penetrates Wall. System corrupted: Heat flow error (+147). Myomer Leg destroyed. Penetrated by Slug. Launcher Loader destroyed. Slug penetrates Wall. Adv. Remote Datajack destroyed. Emergency Access malfunctions. Map ----- +----------------------------------------------------+ | ????????????????# ###+#### ####??# | | ????????????????+ # # #??# | | ????????????????# ###### | | ????????????????# " | | ????????????????# % # #### | | ????????????????????#### # ##??#### | | ???????????????????????# # #??????? | | ????????????????######## # #?????? | | ????????????????# # #?????? | | ????????????????# # #?????? | | ????????????????# # ! #?????? | | ????????????????# # # #?????? | | ????????????????# ######## ## ##?????? | | ????????????????# # # ## #??????? | | ???????????"????# # # ## #??????? | | ????????" """ # + ########### #??????? | | ?????????? / # #?????????# #??????? | | ?????? # + #????????? ??????? | | ??????? ???# ^#""Y #?????????? ???????? | | ??????? ???????# #"" p#?????????? ???????? | | ????????????????# #" #????????????????????? | | ????????????????# #T #????????????????????? | | ????????????????# #"" #????????????????????? | | ????????????????# #" #????????????????????? | | ????????????????# # " #????????????????????? | | ????????????????# # @ #????????????????????? | | ????????????????# # #????????????????????? | | ????????????????# ##/#####????????????????????? | | ????????????????# ?# ?????????????????????????? | | ????????????????# ?#??????????????????????????? | | ?????????????????? ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 160 Energy Generation 37 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 1200 Resistance: TH 25 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 16 Target Analysis 6 Recoil Reduction 5 Energy Filtering 30 Item Schematics ----------------- Beam Rifle | -9/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Adv. Beam Cannon | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Hvy. Ion Engine | -8/Materials | Scanalyzed Cld. Ion Engine | -8/Materials | Scanalyzed Med. Armor Plating | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Maybe Next Time I'll Detach My Launcher Pyromaniac Respectable Loadout Shopping List Challenges ------------ None Game ------ Seed FlakSubatomicCapacitor Manual? 0 Play Time 03:17:08 Cumulative 14.8 hours Start 2024.04.08 @ 10:32:23 End 2024.04.08 @ 16:53:25 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 20 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1c33eaab-fc22-472f-88ad-bd6ed5c5d5d2