Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.20 @ 00:43:33 Player: cavemonk Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (137) 685 Value Destroyed (4767) 4767 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1010) 1010 TOTAL SCORE: 9162 Bonus ------- High Alert Combat Kills 1010 Cogmind --------- Core Integrity 560/700 Matter 243/300 Energy 273/275 System Corruption 9% Temperature Cool (0) Movement Rolling (115) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Armored Treads Armored Wheel Armored Huge Wheel > --- UTILITY (5) ------ Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit Improved Light Armor Plating > --- WEAPON (3) ------- Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY (30) --- Cooled Deuterium Engine Armored Wheel Cooled Airjet Improved Heat Sink Advanced Signal Interpreter Advanced Terrain Scan Processor Energy Filter Energy Filter Particle Charger Transmission Jammer Transmission Jammer Heavy Armor Plating Improved Light Armor Plating Long-range Tractor Beam Improved Recalibrator Improved Field Recycling Unit (51) Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Improved EM Pulse Cannon Plasma Cannon Plasma Cannon Plasma Cannon Minigun Minigun Minigun Advanced EMP Blaster Proton Missile Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Wheel Gravmag System Cooled Airjet > --- UTILITY ---------- Large Storage Unit Large Storage Unit High-capacity Storage Unit Heavy Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Cooled Deuterium Engine Light Angular Momentum Engine Improved Heat Sink Improved Heat Sink Large Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Salvage Targeting Computer Transmission Jammer Improved Recalibrator Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Gauss Rifle Flak Gun Flak Gun Flak Gun Advanced EMP Blaster Advanced EMP Blaster Mini Grenade Launcher [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Armored Wheel Hover Unit Cooled Airjet Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Flak Gun Launcher EMP Blaster Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 3 | . . . . 2 1 Weapon 1 | . . . . . 1 Parts Attached 143 | 7 17 22 1 32 64 Power 13 | 1 1 1 . 3 7 Engine 10 | 1 1 1 . 1 6 Core 3 | . . . . 2 1 Reactor . | . . . . . . Propulsion 40 | 2 6 11 . 9 12 Treads 31 | 1 5 11 . 9 5 Leg . | . . . . . . Wheel 7 | 1 1 . . . 5 Hover 2 | . . . . . 2 Flight . | . . . . . . Utility 41 | 2 5 . 1 8 25 Device 17 | 1 1 . . 2 13 Storage 10 | 1 4 . 1 3 1 Processor 2 | . . . . 1 1 Hackware 1 | . . . . . 1 Protection 11 | . . . . 2 9 Artifact . | . . . . . . Weapon 49 | 2 5 10 . 12 20 Energy Gun 4 | 2 . 1 . 1 . Energy Cannon 6 | . . 5 . 1 . Ballistic Gun 24 | . 3 1 . 6 14 Ballistic Cannon . | . . . . . . Launcher 15 | . 2 3 . 4 6 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . . . 3 3 Parts Lost 12 | . 4 . . 2 6 Power 3 | . 1 . . . 2 Propulsion 4 | . . . . 1 3 Utility 1 | . . . . . 1 Weapon 4 | . 3 . . 1 . Highest Loss Streak 2 | . 2 . . 1 2 Average Slot Usage (%) 96 | . 98 99 100 98 93 Engine 8 | . 13 11 11 4 6 Treads 25 | . 26 44 44 35 14 Wheel 3 | . 1 . . . 7 Device 2 | . 2 . . 2 3 Storage 25 | . 25 22 22 30 25 Processor 1 | . . . . . 3 Protection 2 | . . . . 2 4 Energy Cannon 2 | . . 12 22 2 . Ballistic Gun 16 | . 17 1 . 12 22 Launcher 2 | . 6 6 . 1 . Naked Turns . | . . . . . . Heaviest Build 114 | 10 42 49 65 95 114 Greatest Support 92 | 20 46 92 86 86 82 Greatest Overweight (x) 8 | . . . . 2 8 Average Overweight (x) 1 | . . . . . 2 Largest Inventory Capacity 30 | 6 16 16 18 30 30 Average Capacity 20 | 5 11 16 17 26 26 Most Carried 30 | 4 16 16 18 30 30 Average Carried 20 | 2 11 15 17 25 25 Final Capacity 30 | 6 16 16 18 30 30 Final Carried 30 | 4 16 16 18 28 30 Class Distribution -------------------- 43% | Mutant 32% | Hauler-Gunner 14% | Hauler-Mutant 10% | Hauler-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Min Mat Fac Matter Collected 3562 | 270 325 315 30 676 1946 Remotely 102 | . . . . . 102 Salvage Created 5889 | 142 708 638 . 1716 2685 Parts 304 | 10 35 43 . 91 125 Haulers Intercepted 7 | . 2 1 . 3 1 Recyclers Shooed 7 | 1 2 1 . 2 1 Parts Field Recycled 18 | . . . . . 18 Retrieved Matter 233 | . . . . . 233 Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Combat Hostiles Destroyed 105 | . 14 15 . 32 44 Guns 62 | . 8 1 . 17 36 Cannons 8 | . . 5 . 3 . AOE 29 | . 5 8 . 10 6 Classes Destroyed 14 | 3 4 3 . 2 2 Worker 6 | 1 . 1 . . 4 Builder 6 | . . 2 . 1 3 Tunneler 6 | 3 1 1 . . 1 Hauler 7 | . 2 1 . 3 1 Recycler 4 | 1 1 . . . 2 Mechanic 2 | . . . . 1 1 Watcher 1 | . 1 . . . . Swarmer 24 | . 6 6 . 6 6 Grunt 54 | . 8 6 . 17 23 Brawler 1 | . . . . . 1 Duelist 3 | . . 1 . . 2 Sentry 12 | . . 2 . 8 2 Hunter 2 | . . . . 1 1 Programmer 9 | . . . . . 9 Best Kill Streak 8 | 3 4 8 . 6 6 Combat Bots Only 7 | . 3 7 . 5 4 Max Kills in Single Turn 3 | 1 1 2 . 3 2 Gunslinging 1 | . . . . 1 . Exploded 2 | . 1 1 . 2 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Damage Taken 5471 | . 857 321 . 1741 2552 Core 473 | . 179 21 . 133 140 Absorbed by Shields . | . . . . . . Core Remaining (%) 74 | 100 28 . 94 75 . Volleys Fired 333 | 21 99 33 . 58 122 Largest 3 | 2 2 2 . 2 3 Hottest 150 | 80 80 150 . 150 84 Shots Fired 643 | 42 126 54 . 99 322 Gun 517 | 42 99 6 . 68 302 Cannon 29 | . . 20 . 9 . Launcher 97 | . 27 28 . 22 20 Special . | . . . . . . Kinetic 441 | . 71 3 . 65 302 Thermal 102 | 42 28 23 . 9 . Explosive 4 | . . . . . 4 Electromagnetic 96 | . 27 28 . 25 16 Robot Hit Streak 16 | 4 16 9 . 11 14 Robot Miss Streak 6 | 3 2 3 . 3 6 Penetration Max 1 | . . . . . 1 Secondary Targets 6 | . . . . 5 1 Max Gunslinging Chain 1 | . . . . 1 1 Shots Hit Robots 360 | 8 78 24 . 57 193 Core Hits 323 | 6 32 26 . 104 155 Critical Hits 4 | . . . . . 4 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 3 | . . . . . 3 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 11345 | 140 1108 967 . 2794 6336 Guns 6709 | 140 537 58 . 1404 4570 Cannons 450 | . . 250 . 200 . Explosions 4173 | . 565 659 . 1190 1759 Melee . | . . . . . . Ramming 13 | . 6 . . . 7 Kinetic 6312 | . 354 16 . 1372 4570 Thermal 1367 | 140 210 380 . 239 398 Explosive 240 | . . . . . 240 Electromagnetic 3413 | . 538 571 . 1183 1121 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . 1 1 2 9 Average Corruption 2 | . . 1 1 1 3 Corruption Purged . | . . . . . . Effects 70 | . . 3 1 14 52 Message Errors 18 | . . 1 . 3 14 Matter Fused 12 | . . . . . 12 Heat Flow Errors 3 | . . . . 1 2 Energy Discharges 15 | . . 1 1 6 7 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 8 | . . 1 . 2 5 Misfires 1 | . . . . . 1 Targeting Errors 12 | . . . . 2 10 Overload Shots . | . . . . . . Overflow Damage 201 | . 32 10 . 33 126 Projectiles . | . . . . . . Explosions 201 | . 32 10 . 33 126 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 490 | . 29 32 . 307 122 Shots 23 | . 3 4 . 10 6 Rammed 5 | . 4 . . . 1 Targets Rammed 5 | . 4 . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 261 | 216 130 261 . 184 243 Average Temperature 50 | 77 35 87 . 34 43 Received Heat Transfer 1800 | . 339 90 . 648 723 Effects 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 7 | . 2 1 . 2 2 Combat Hostiles 6 | . 1 1 . 2 2 Parts Fried 17 | . 4 3 . 4 6 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | 1 . . . . . Heat Transferred 2002 | 325 450 631 . 296 300 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 9 | . 1 2 . 3 3 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Peak Influence 1437 | 25 170 342 133 805 1437 Initial 247 | . 16 14 133 51 247 Average 435 | 11 67 176 133 534 705 Maximum Alert Level 4 | . . 1 . 3 4 Low Security (%) 35 | 100 100 43 100 12 . Level 1 18 | . . 56 . 5 26 Level 2 21 | . . . . 64 25 Level 3 17 | . . . . 16 33 Level 4 6 | . . . . . 14 Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 31 | . 2 2 . 9 18 Investigation 11 | . 2 1 . 4 4 Extermination 9 | . . . . . 9 Reinforcement 5 | . . 1 . 1 3 Assault 3 | . . . . 1 2 Garrison 3 | . . . . 3 . Intercept . | . . . . . . Construction Impeded 3 | . . . . 1 2 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Distress Signals 11 | . 3 2 . 6 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 172 | . 23 23 . 54 72 Peak Tracking Total 8 | . 3 5 . 8 5 Tactical Retreats 21 | . 2 3 . 6 10 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Traps Triggered 19 | . 6 3 . 4 6 Indirectly 5 | . 2 2 . . 1 Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Min Mat Fac Machines Disabled 44 | . 1 2 . 4 37 Max in Single Turn 10 | . 1 1 . 2 10 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Machines Accessed 30 | . 11 4 . 4 11 Terminals 18 | . 8 3 . 2 5 Fabricators 3 | . . . . . 3 Repair Stations 3 | . 1 . . . 2 Recycling Units 4 | . 2 . . 2 . Scanalyzers 2 | . . 1 . . 1 Garrison Access . | . . . . . . Total Hacks 95 | . 26 27 . 12 30 Successful 55 | . 15 22 . 5 13 Failed 40 | . 11 5 . 7 17 Catastrophic 8 | . 2 1 . 1 4 Database Lockouts . | . . . . . . Manual 33 | . 14 9 . 6 4 Terminals 49 | . 19 13 . 4 13 Fabricators 7 | . . . . . 7 Repair Stations 9 | . 2 . . . 7 Recycling Units 13 | . 5 . . 8 . Scanalyzers 17 | . . 14 . . 3 Garrison Access . | . . . . . . Terminal Hacks 19 | . 7 7 . 2 3 Robot Analysis 1 | . . 1 . . . Prototype ID Bank 2 | . 1 1 . . . Branch Access Points 1 | . . 1 . . . Terminal Index 2 | . 1 . . . 1 Alert Level 3 | . 1 1 . . 1 Unreport Threat 4 | . . 1 . 2 1 Assault Status 1 | . . 1 . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 4 | . 3 1 . . . Fabricator Hacks 3 | . . . . . 3 Load Schematic 2 | . . . . . 2 Build 1 | . . . . . 1 Repair Station Hacks 7 | . 2 . . . 5 Scan Component 4 | . 1 . . . 3 Repair 3 | . 1 . . . 2 Recycling Unit Hacks 5 | . 3 . . 2 . Retrieve Matter 2 | . 1 . . 1 . Retrieve Components 3 | . 2 . . 1 . Scanalyzer 16 | . . 14 . . 2 Insert Component 8 | . . 7 . . 1 Analyze 8 | . . 7 . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . 3 1 . 1 . Terminals 3 | . 2 1 . . . Track 2 | . 1 1 . . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . . 1 . Mask 2 | . 1 . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 26 | . 9 4 . 3 10 Full Trace Events 5 | . . 1 . . 4 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 8 | . . 7 . . 1 Parts Built . | . . . . . . Matter 252 | . . . . . 252 Time 134 | . . . . . 134 Total Part Build Rating . | . . . . . . Parts Repaired 3 | . 1 . . . 2 Time 70 | . 32 . . . 38 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter 204 | . 93 . . 111 . Retrieved Components 28 | . 19 . . 9 . Parts Scanalyzed 8 | . . 7 . . 1 Part Schematics Acquired 8 | . . 7 . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Min Mat Fac Turns Passed 7178 | 158 1706 789 221 1132 3172 Spaces Moved 3303 | 60 860 391 129 473 1390 Core 2 | 2 . . . . . Treads 2577 | 29 767 391 129 473 788 Legs . | . . . . . . Wheels 724 | 29 93 . . . 602 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 160 165 165 103 Average Speed 165 | 127 153 163 165 180 169 Slowest Speed 270 | 160 160 170 165 210 270 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 5 93 29 38 49 33 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug 43 | . . 4 . 32 7 Terrain Destroyed 137 | . 5 17 . 38 77 Melee . | . . . . . . Projectile 13 | . . 9 . 1 3 AOE 124 | . 5 8 . 37 74 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Total 4465 | 96 1134 489 138 656 1952 Wait 469 | 5 119 14 4 34 293 Move 3298 | 59 859 390 128 472 1390 Hop . | . . . . . . Pick Up 103 | 4 21 9 3 29 37 Fast Attach 58 | 7 6 10 . 16 19 Attach 24 | . 2 2 . 10 10 Detach 9 | . . 2 . 5 2 Swap 61 | . 9 10 1 6 35 Drop 103 | . 15 19 2 26 41 Fire 333 | 21 99 33 . 58 122 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 5 | . 4 . . . 1 Escape Stasis 2 | . . . . . 2 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials -7/Factory (discovered 4 exits: [*Fac x2] / [*Sto] / [*Low]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 159 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 13) 513 | -10/Materials | Discovered new exit (range 16) 648 | -10/Materials | Core integrity fell below 50% 876 | -10/Materials | Discovered new exit (range 3) 1027 | -10/Materials | Repaired EMP Blaster 1332 | -10/Materials | Discovered new exit (range 16) 1865 | -10/Materials | Entered another Materials area 1865 | -9/Materials | Evolved 2 slots: Propulsion x2 2291 | -9/Materials | Identified exit to Mines 2494 | -9/Materials | Destroyed 7 combat bots 2654 | -9/Materials | Entered Mines 2858 | -9/Mines | Discovered new exit (range 11) 2862 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2875 | -9/Mines | Entered Materials 2875 | -8/Materials | Evolved 2 slots: Utility x2 3078 | -8/Materials | Garrison activated, responded to threat 3275 | -8/Materials | First assault squad dispatched 3442 | -8/Materials | Build established: Hauler-Mutant 3943 | -8/Materials | Discovered new exit (range 4) 4007 | -8/Materials | Entered Factory 4007 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4162 | -7/Factory | Repaired Arm. Treads 4310 | -7/Factory | Build established: Hauler-Gunner 4866 | -7/Factory | Discovered new exit (range 5) 5014 | -7/Factory | Discovered new exit (range 13) 5712 | -7/Factory | Discovered new exit (range 16) 5871 | -7/Factory | Repaired Hvy. Armor Plating 5907 | -7/Factory | Build established: Hauler-Tank 6407 | -7/Factory | First assault squad dispatched 6497 | -7/Factory | Discovered new exit (range 8) 6908 | -7/Factory | Build established: Hauler-Gunner 7179 | -7/Factory | Self-destructed Last Messages --------------- 07070_ System corrupted: Matter fused (-9). 07082_ Slug penetrates P-60 Hacker. 07085_ System corrupted: Gauss Rifle targeting data glitched. 07085_ Slug penetrates Door. 07085_ Slug penetrates Wall. 07088_ Destroyed Gravmag System. 07092_ Slug penetrates P-60 Hacker. 07092_ Destroyed Gravmag System. 07092_ Slug penetrates P-60 Hacker. 07095_ P-60 Hacker destroyed. 07095_ Slug penetrates Wall. 07106_ Acquired 50 matter. 07123_ System corrupted: Matter fused (-6). 07144_ ISMA15VNPNB|RH L4QEHXGVEIWK MBWJS57FUJK4 07155_ U-05 Engineer builds a Door. 07162_ System corrupted: Heat flow error (+255). 07179_ System corrupted: FCS attempts to trigger Gauss Rifle. 07179_ System corrupted: Gauss Rifle misfires. 07179_ Slug penetrates Fabricator. 07179_ Fabricator disabled. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????! ?? | | ???????????????????????????????????????! ?? | | ?????????????????????????????????????? ?? | | ?????????????????????????????????????? ?? | | ???????????????????????????????????? #? | | ?????????????????????????????????? ## | | ???????????????????????????????# ! | | ???????????????????????????????# ! | | ???????????????????????????????# = | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# *= | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# !! | | ???????????????????###########?# !! | | ???????????????????# =#?# | | ???????????????????# ! #?# [ | | ???????????????????# #?# | | ???????????????????# "" #?# ####### ##### | | ???????????????????# """ "" #?# #?#####+##### | | ???????????????????# """ F" #?# #?# | | ???????????????????# """ @ " ### ### "" "" " | | ???????????????????# # # "" "" " | | ???????????????###########+### # """ """ " | | ?????????? | # """ """ " | | ?????????? * =#!""" """ " | | ?????????? =+% | | ??????????? #[ | | ??????????? # | | ????????????################## # | | ?????????????????????????????# # | | ?????????????????????????????#####+############### | | ???????????????????????????????? ????????????? | | ??????????????????????????????""" """ "??????????? | | ???????????????????????????? """ """ """????????? | | ??????????????????????????# """ """ """ ???????? | | ??????????????????????????# "" "" "" ???????? | | ??????????????????????????#?? "" "" ""????????? | | ????????????????????????????? ? ?? ????????? | | ???????????????????????????? ?? ???? ????????? | | ??????????????????????????????? =??????????????? | | ??????????????????????????????? ????????????????? | | ???????????????????????????????##????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 50 Energy Generation 16 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 600 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Salvage Targeting 1 Item Schematics ----------------- Arm. Treads | -9/Materials | Scanalyzed Transmission Jammer | -9/Materials | Scanalyzed Hvy. Particle Cannon | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed EMP Blaster | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Cld. Deuterium Engine | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PrecisionFluxDetonator Manual? 0 Play Time 01:31:19 Cumulative 140.8 hours Start 2021.01.19 @ 23:11:49 End 2021.01.20 @ 00:43:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 91 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 57 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 23cfbf04-fb99-485b-9732-7bd0b299dc5e