Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.22 @ 05:59:26 Player: LameThyst Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (42) 210 Value Destroyed (1334) 1334 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (227) 227 TOTAL SCORE: 3371 Bonus ------- Follower Combat Kills 27 Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 58/100 System Corruption 0% Temperature Warm (189) Movement Treading (160) Location -9/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Light Armor Plating > --- WEAPON (3) ------- Particle Gun Light Assault Rifle Mace > --- INVENTORY (15) --- Ion Engine Improved Ion Engine Light Treads Improved Heat Sink Medium Matter Pod (100) Weight Redist. System Machine Analyzer Salvage Targeting Computer Relay Coupler [NC] (27) Relay Coupler [Hunter] (18) Drone Bay (0/2) Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Drone Bay > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Light Cannon > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Light Treads Improved Heat Sink Medium Matter Pod Weight Redist. System Sensor Array Salvage Targeting Computer Hardened Light Armor Plating Heavy EM Pulse Gun Improved Medium Laser Light Assault Rifle Grenade Launcher Mace [Rating: 19] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Mace Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility . | . . . . . . Weapon 1 | . . . 1 . . Parts Attached 49 | 7 10 4 2 22 4 Power 6 | 1 2 . . 3 . Engine 4 | 1 1 . . 2 . Core 2 | . 1 . . 1 . Reactor . | . . . . . . Propulsion 16 | 2 2 3 1 7 1 Treads 13 | . 2 2 1 7 1 Leg 3 | 2 . 1 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 2 1 . 5 1 Device 5 | . 1 1 . 3 . Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 3 | . . . . 2 1 Artifact . | . . . . . . Weapon 17 | 3 4 . 1 7 2 Energy Gun 6 | 2 . . . 3 1 Energy Cannon . | . . . . . . Ballistic Gun 8 | 1 3 . 1 2 1 Ballistic Cannon 1 | . 1 . . . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 15 | . . . . 9 6 Power 3 | . . . . 2 1 Propulsion 5 | . . . . 3 2 Utility 2 | . . . . 1 1 Weapon 5 | . . . . 3 2 Highest Loss Streak 9 | . . . . 9 6 To Critical Strikes 1 | . . . . . 1 Average Backups 12 | 2 11 14 14 13 14 Power 1 | . 1 1 1 1 2 Propulsion 1 | 1 2 1 1 2 1 Utility 4 | . 1 4 5 5 8 Weapon 5 | . 5 8 6 4 3 Tool/Special . | . . . . . . Unused Backups 16 | . 3 1 3 . 9 Power 3 | . . . 1 . 2 Propulsion 2 | . 1 . . . 1 Utility 7 | . . 1 . . 6 Weapon 4 | . 2 . 2 . . Tool/Special . | . . . . . . Average Slot Usage (%) 98 | . 98 100 99 97 97 Engine 3 | . 6 . . 3 10 Core 8 | . 7 14 11 6 . Treads 29 | . 26 27 33 32 32 Device 8 | . 5 14 11 7 . Storage 13 | . 21 14 11 11 11 Protection 2 | . . . . 3 10 Energy Gun 3 | . 3 . . 4 11 Ballistic Gun 16 | . 21 14 21 16 10 Ballistic Cannon 7 | . 3 14 11 5 . Impact Weapon 2 | . . . . 4 11 Peak Build Rating 19 | 6 15 14 17 19 17 Average Rating 14 | 5 10 13 16 16 15 On Entrance 11 | . 6 14 14 17 16 Naked Turns . | . . . . . . Heaviest Build 42 | 13 36 32 35 42 42 Greatest Support 60 | 20 40 40 60 60 60 Greatest Overweight (x) 1 | 1 . 1 . 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 Most Carried 15 | 4 15 15 15 15 15 Average Carried 12 | 2 11 14 14 13 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 4 15 15 15 15 12 Class Distribution -------------------- 52% | Mutant 23% | Scavenger-Mutant 16% | Scavenger-Gunner 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -9/Storage Scavenger-Mutant | -9/Garrison Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Gar Matter Collected 1442 | 216 249 188 76 647 66 Remotely . | . . . . . . Salvage Created 1478 | . 303 77 101 797 200 Parts 92 | . 17 4 5 54 12 Haulers Intercepted 4 | . 2 . 1 1 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Combat Hostiles Destroyed 35 | . 6 2 1 21 5 Guns 25 | . 6 . 1 13 5 Cannons 9 | . . 2 . 7 . AOE 1 | . . . . 1 . Classes Destroyed 8 | . 3 . 1 4 . Builder 1 | . . . . 1 . Hauler 4 | . 2 . 1 1 . Mechanic 2 | . . . . 2 . Swarmer 10 | . 3 . . 6 1 Grunt 18 | . 3 2 . 10 3 Brawler 1 | . . . . 1 . Duelist 1 | . . . . 1 . Sentry 5 | . . . 1 3 1 Best Kill Streak 9 | . 3 2 1 9 3 Combat Bots Only 8 | . 3 2 1 8 3 Max Kills in Single Turn 3 | . 1 1 1 3 1 Gunslinging . | . . . . . . Exploded 1 | . . . . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Gar Hostile Shots Fired 293 | . 31 3 16 129 114 Missed 65 | . 8 1 6 26 24 Hits 228 | . 23 2 10 103 90 Melee 12 | . . . . 12 . Projectile 216 | . 23 2 10 91 90 Critical Strikes 12 | . . . . 9 3 Damage Taken 3097 | . 232 23 142 1666 1034 Core 474 | . 71 . 15 245 143 Absorbed by Shields . | . . . . . . Core Remaining (%) 85 | 100 . 71 . . . Volleys Fired 101 | . 25 3 7 48 18 Largest 3 | . 2 2 3 3 2 Hottest 85 | . 60 53 76 76 85 Shots Fired 226 | . 51 6 21 114 34 Gun 182 | . 48 3 14 83 34 Cannon 40 | . 3 3 7 27 . Launcher 4 | . . . . 4 . Special . | . . . . . . Kinetic 191 | . 42 6 21 106 16 Thermal 27 | . 9 . . . 18 Explosive 4 | . . . . 4 . Electromagnetic 4 | . . . . 4 . Robot Hit Streak 16 | . 16 5 6 10 6 Robot Miss Streak 3 | . 2 1 3 3 2 Penetration Max . | . . . . . . Secondary Targets 4 | . 1 . . 2 1 Max Gunslinging Chain 1 | . 1 . . 1 1 Shots Hit Robots 142 | . 37 5 12 66 22 Core Hits 75 | . 15 3 3 44 10 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . . . 2 Burn 2 | . . . . . 2 Melee Attacks 3 | . . . . 3 . Impact 3 | . . . . 3 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2470 | . 370 84 198 1463 355 Guns 1655 | . 335 31 148 786 355 Cannons 407 | . 35 53 50 269 . Explosions 367 | . . . . 367 . Melee 41 | . . . . 41 . Ramming . | . . . . . . Kinetic 1767 | . 315 84 198 1006 164 Thermal 246 | . 55 . . . 191 Explosive 367 | . . . . 367 . Electromagnetic 49 | . . . . 49 . Impact 41 | . . . . 41 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . 4 4 . . . Average Corruption 3 | . 3 4 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 18 | . 5 13 . . . Message Errors 5 | . 1 4 . . . Matter Fused 4 | . 1 3 . . . Heat Flow Errors 1 | . 1 . . . . Energy Discharges 1 | . . 1 . . . Data Loss (minor) 5 | . 1 4 . . . Data Loss (major) 1 | . . 1 . . . Misfires 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 14 | . . . . 14 . Projectiles . | . . . . . . Explosions 14 | . . . . 14 . Melee . | . . . . . . Knockbacks 8 | . 1 1 . 6 . Impact . | . . . . . . Kinetic 6 | . 1 1 . 4 . Secondary 2 | . . . . 2 . Self-Inflicted Damage 57 | . . . . 57 . Shots 2 | . . . . 2 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 424 | . 149 . . 424 298 Average Temperature 115 | . 34 . . 145 127 Received Heat Transfer 1044 | . 81 12 45 540 366 Effects 1 | . . . . 1 . Energy Bleed 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 754 | . 125 . . . 629 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Maximum Alert Level 1 | . . . . 1 1 Low Security (%) 72 | 100 100 100 100 31 17 Level 1 27 | . . . . 68 82 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 366 | . 100 42 30 366 333 Initial 183 | . . . 9 . 183 Average 97 | . 37 3 5 219 260 Influence Increases 1066 | . 154 50 56 656 150 Destroy 0b10 Robot/C 720 | . 120 40 20 440 100 Destroy 0b10 Robot/NC 35 | . 10 . 5 20 . Destroy Leader 128 | . 24 10 12 82 . Allied During Kill 4 | . . . . 4 . Successful Hack 19 | . . . 19 . . Disable Machine 15 | . . . . 15 . Anti-Garrison Action 50 | . . . . . 50 Destroy Structure 35 | . . . . 35 . Lose Combat Pursuer 60 | . . . . 60 . Influence Decreases 793 | . 154 24 82 374 159 Entered New Map 116 | . . . 17 . 99 Time Decay 462 | . 147 24 61 230 . Lost Part 150 | . . . . 90 60 Lost Ally 54 | . . . . 54 . Purge Threat 11 | . 7 . 4 . . Squads Dispatched 6 | . 1 . . 5 . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault 2 | . . . . 2 . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Distress Signals 2 | . . . . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 55 | . 11 2 2 29 11 Peak Tracking Total 8 | . 3 2 1 8 8 Tactical Retreats 2 | . . . . 2 . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Traps Triggered 3 | . 3 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Gar Machines Disabled 2 | . . . . 1 1 Max in Single Turn 1 | . . . . 1 1 Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Machines Accessed 8 | . 2 . 3 3 . Terminals 6 | . 2 . 2 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 17 | . 3 . 6 8 . Successful 11 | . 3 . 4 4 . Failed 6 | . . . 2 4 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 14 | . 3 . 5 6 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 9 | . 3 . 3 3 . Prototype ID Bank 2 | . 2 . . . . Open Door 1 | . . . . 1 . Unreport Threat 2 | . 1 . 1 . . Locate Traps 1 | . . . . 1 . Hauler Manifests 1 | . . . 1 . . Zone Layout 2 | . . . 1 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 1 . 2 2 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . . . 2 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . . 4 Machine Destruction 4 | . . . . . 4 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Gar Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 . Highest-Rated Group 62 | . . . . 62 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks 6 | . . . . 6 . Total Damage 63 | . . . . 63 . Kills 1 | . . . . 1 . Allies Corrupted 1 | . . . . 1 . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches 16 | . . . . 16 . Drone Recoveries 2 | . . . . 2 . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Gar Turns Passed 2080 | 123 404 529 222 580 222 Spaces Moved 1022 | 93 179 313 113 225 99 Core 7 | 7 . . . . . Treads 921 | . 171 313 113 225 99 Legs 94 | 86 8 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 Average Speed 156 | 117 158 160 160 160 160 Slowest Speed 240 | 120 160 240 160 240 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 6 27 62 15 19 18 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 33 | . . . . 33 . Melee . | . . . . . . Projectile . | . . . . . . AOE 33 | . . . . 33 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Total 1308 | 103 257 337 140 342 129 Wait 34 | . 11 6 11 6 . Move 1018 | 92 178 312 112 225 99 Hop . | . . . . . . Pick Up 48 | 4 21 4 4 11 4 Fast Attach 14 | 6 1 1 . 5 1 Attach 15 | . 1 . 2 9 3 Detach 2 | . 1 1 . . . Swap 32 | 1 9 4 1 17 . Drop 36 | . 10 6 3 13 4 Fire 101 | . 25 3 7 48 18 Melee 3 | . . . . 3 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 5 | . . . . 5 . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -9/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 124 | -11/Scrapyard | Entered Materials 334 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 10) 528 | -10/Materials | Entered Mines 577 | -10/Mines | Met a Derelict bent on vengeance 991 | -10/Mines | Discovered new exit (range 7) 1057 | -10/Mines | Entered Materials 1057 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1174 | -9/Materials | Discovered new exit (range 16) 1279 | -9/Materials | Entered Storage 1350 | -9/Storage | Met a pair of Derelict thieves 1391 | -9/Storage | Garrison activated, responded to threat 1438 | -9/Storage | Destroyed 7 combat bots 1518 | -9/Storage | Build established: Scavenger-Gunner 1529 | -9/Storage | Destroyed 8 combat bots 1646 | -9/Storage | Core integrity fell below 50% 1689 | -9/Storage | Lost 9 parts (2p3n1u3w) 1859 | -9/Storage | Identified exit to Garrison 1859 | -9/Storage | Entered Garrison 1895 | -9/Garrison | Triggered checkpoint 1916 | -9/Garrison | Build established: Scavenger-Mutant 1954 | -9/Garrison | Garrison Relay disabled 2041 | -9/Garrison | Triggered checkpoint 2073 | -9/Garrison | Core integrity fell below 20% 2081 | -9/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01998_ Acquired 3 matter. Garrison Door activated. 02052_ Y-45 Defender destroyed. 02052_ Switching to secondary target: Y-45 Defender. 02057_ S-10 Pest destroyed. 02064_ Critical hit (Destroy). 02065_ Hvy. Assault Rifle destroyed. 02066_ Y-45 Defender suffers critical hit (Burn). 02066_ Med. Armor Plating destroyed. 02068_ Imp. Ion Engine destroyed. 02068_ Critical hit (Burn: +37). 02070_ Beam Rifle destroyed. 02070_ Lgt. Treads destroyed. 02071_ Critical hit (Destroy). 02071_ Lgt. Treads destroyed. 02077_ Acquired Lgt. Treads. 02078_ Acquired 22 matter. 02081_ Acquired 10 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#####??????????????????????? | | ??????????????????????# ??????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????? ????????? ????????????? | | ??????????????????????# #?????#? ????????????? | | ????????????????????### ##??? ## #???????????? | | ????????????????????# ??? 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"#??????????????????????????????? | | ?????????????# ! #??????????????????????????????? | | ?????????????#[ !"#??????????????????????????????? | | ?????????????# #"#??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Release The Drones! Challenges ------------ None Game ------ Seed StorageMobileRedistributor Manual? 0 Play Time 00:31:15 Cumulative 11.4 hours Start 2025.06.22 @ 05:30:49 End 2025.06.22 @ 05:59:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 3c0fce06-4835-4399-bb02-54994c3d784a